diff options
author | Jon Leech <[email protected]> | 2023-03-31 03:21:46 -0700 |
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committer | Jon Leech <[email protected]> | 2023-03-31 04:15:15 -0700 |
commit | 63af1cf1ee906ba4dcd5a324bdd0201d4f4bfd12 (patch) | |
tree | be924ad6311f1080c61058036be0749b9ff07bc6 | |
parent | 0c34d02861745528b85c082e4f84f2c82bde8772 (diff) | |
download | Vulkan-Headers-63af1cf1ee906ba4dcd5a324bdd0201d4f4bfd12.tar.gz Vulkan-Headers-63af1cf1ee906ba4dcd5a324bdd0201d4f4bfd12.zip |
Update for Vulkan-Docs 1.3.246v1.3.246sdk-1.3.246.1sdk-1.3.246.0sdk-1.3.246
-rw-r--r-- | include/vulkan/vulkan.hpp | 131 | ||||
-rw-r--r-- | include/vulkan/vulkan_beta.h | 45 | ||||
-rw-r--r-- | include/vulkan/vulkan_core.h | 162 | ||||
-rw-r--r-- | include/vulkan/vulkan_enums.hpp | 43 | ||||
-rw-r--r-- | include/vulkan/vulkan_extension_inspection.hpp | 321 | ||||
-rw-r--r-- | include/vulkan/vulkan_funcs.hpp | 311 | ||||
-rw-r--r-- | include/vulkan/vulkan_handles.hpp | 206 | ||||
-rw-r--r-- | include/vulkan/vulkan_hash.hpp | 102 | ||||
-rw-r--r-- | include/vulkan/vulkan_raii.hpp | 399 | ||||
-rw-r--r-- | include/vulkan/vulkan_static_assertions.hpp | 40 | ||||
-rw-r--r-- | include/vulkan/vulkan_structs.hpp | 720 | ||||
-rw-r--r-- | include/vulkan/vulkan_to_string.hpp | 60 | ||||
-rwxr-xr-x | registry/genvk.py | 4 | ||||
-rw-r--r-- | registry/validusage.json | 16652 | ||||
-rw-r--r-- | registry/vk.xml | 207 |
15 files changed, 16354 insertions, 3049 deletions
diff --git a/include/vulkan/vulkan.hpp b/include/vulkan/vulkan.hpp index 3e9a8a0..9e0994d 100644 --- a/include/vulkan/vulkan.hpp +++ b/include/vulkan/vulkan.hpp @@ -114,7 +114,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h # include <span> #endif -static_assert( VK_HEADER_VERSION == 245, "Wrong VK_HEADER_VERSION!" ); +static_assert( VK_HEADER_VERSION == 246, "Wrong VK_HEADER_VERSION!" ); // 32-bit vulkan is not typesafe for non-dispatchable handles, so don't allow copy constructors on this platform by default. // To enable this feature on 32-bit platforms please define VULKAN_HPP_TYPESAFE_CONVERSION @@ -140,13 +140,16 @@ static_assert( VK_HEADER_VERSION == 245, "Wrong VK_HEADER_VERSION!" ); # undef MemoryBarrier #endif +#if defined( __GNUC__ ) +# define GCC_VERSION ( __GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__ ) +#endif + #if !defined( VULKAN_HPP_HAS_UNRESTRICTED_UNIONS ) # if defined( __clang__ ) # if __has_feature( cxx_unrestricted_unions ) # define VULKAN_HPP_HAS_UNRESTRICTED_UNIONS # endif # elif defined( __GNUC__ ) -# define GCC_VERSION ( __GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__ ) # if 40600 <= GCC_VERSION # define VULKAN_HPP_HAS_UNRESTRICTED_UNIONS # endif @@ -181,11 +184,16 @@ static_assert( VK_HEADER_VERSION == 245, "Wrong VK_HEADER_VERSION!" ); #if defined( __cpp_constexpr ) # define VULKAN_HPP_CONSTEXPR constexpr -# if __cpp_constexpr >= 201304 +# if 201304 <= __cpp_constexpr # define VULKAN_HPP_CONSTEXPR_14 constexpr # else # define VULKAN_HPP_CONSTEXPR_14 # endif +# if ( 201907 <= __cpp_constexpr ) && ( !defined( __GNUC__ ) || ( 110300 < GCC_VERSION ) ) +# define VULKAN_HPP_CONSTEXPR_20 constexpr +# else +# define VULKAN_HPP_CONSTEXPR_20 +# endif # define VULKAN_HPP_CONST_OR_CONSTEXPR constexpr #else # define VULKAN_HPP_CONSTEXPR @@ -5842,6 +5850,35 @@ namespace VULKAN_HPP_NAMESPACE return ::vkCmdOpticalFlowExecuteNV( commandBuffer, session, pExecuteInfo ); } + //=== VK_EXT_shader_object === + + VkResult vkCreateShadersEXT( VkDevice device, + uint32_t createInfoCount, + const VkShaderCreateInfoEXT * pCreateInfos, + const VkAllocationCallbacks * pAllocator, + VkShaderEXT * pShaders ) const VULKAN_HPP_NOEXCEPT + { + return ::vkCreateShadersEXT( device, createInfoCount, pCreateInfos, pAllocator, pShaders ); + } + + void vkDestroyShaderEXT( VkDevice device, VkShaderEXT shader, const VkAllocationCallbacks * pAllocator ) const VULKAN_HPP_NOEXCEPT + { + return ::vkDestroyShaderEXT( device, shader, pAllocator ); + } + + VkResult vkGetShaderBinaryDataEXT( VkDevice device, VkShaderEXT shader, size_t * pDataSize, void * pData ) const VULKAN_HPP_NOEXCEPT + { + return ::vkGetShaderBinaryDataEXT( device, shader, pDataSize, pData ); + } + + void vkCmdBindShadersEXT( VkCommandBuffer commandBuffer, + uint32_t stageCount, + const VkShaderStageFlagBits * pStages, + const VkShaderEXT * pShaders ) const VULKAN_HPP_NOEXCEPT + { + return ::vkCmdBindShadersEXT( commandBuffer, stageCount, pStages, pShaders ); + } + //=== VK_QCOM_tile_properties === VkResult vkGetFramebufferTilePropertiesQCOM( VkDevice device, @@ -6487,6 +6524,13 @@ namespace VULKAN_HPP_NAMESPACE CompressionExhaustedEXTError( char const * message ) : SystemError( make_error_code( Result::eErrorCompressionExhaustedEXT ), message ) {} }; + class IncompatibleShaderBinaryEXTError : public SystemError + { + public: + IncompatibleShaderBinaryEXTError( std::string const & message ) : SystemError( make_error_code( Result::eErrorIncompatibleShaderBinaryEXT ), message ) {} + IncompatibleShaderBinaryEXTError( char const * message ) : SystemError( make_error_code( Result::eErrorIncompatibleShaderBinaryEXT ), message ) {} + }; + namespace { [[noreturn]] void throwResultException( Result result, char const * message ) @@ -6531,7 +6575,8 @@ namespace VULKAN_HPP_NAMESPACE case Result::eErrorInvalidVideoStdParametersKHR: throw InvalidVideoStdParametersKHRError( message ); # endif /*VK_ENABLE_BETA_EXTENSIONS*/ case Result::eErrorCompressionExhaustedEXT: throw CompressionExhaustedEXTError( message ); - default: throw SystemError( make_error_code( result ) ); + case Result::eErrorIncompatibleShaderBinaryEXT: throw IncompatibleShaderBinaryEXTError( message ); + default: throw SystemError( make_error_code( result ), message ); } } } // namespace @@ -7785,6 +7830,14 @@ namespace VULKAN_HPP_NAMESPACE }; }; template <> + struct StructExtends<PipelineShaderStageRequiredSubgroupSizeCreateInfo, ShaderCreateInfoEXT> + { + enum + { + value = true + }; + }; + template <> struct StructExtends<PhysicalDeviceInlineUniformBlockFeatures, PhysicalDeviceFeatures2> { enum @@ -11765,6 +11818,32 @@ namespace VULKAN_HPP_NAMESPACE }; }; + //=== VK_EXT_shader_tile_image === + template <> + struct StructExtends<PhysicalDeviceShaderTileImageFeaturesEXT, PhysicalDeviceFeatures2> + { + enum + { + value = true + }; + }; + template <> + struct StructExtends<PhysicalDeviceShaderTileImageFeaturesEXT, DeviceCreateInfo> + { + enum + { + value = true + }; + }; + template <> + struct StructExtends<PhysicalDeviceShaderTileImagePropertiesEXT, PhysicalDeviceProperties2> + { + enum + { + value = true + }; + }; + //=== VK_EXT_opacity_micromap === template <> struct StructExtends<PhysicalDeviceOpacityMicromapFeaturesEXT, PhysicalDeviceFeatures2> @@ -12375,6 +12454,32 @@ namespace VULKAN_HPP_NAMESPACE }; }; + //=== VK_EXT_shader_object === + template <> + struct StructExtends<PhysicalDeviceShaderObjectFeaturesEXT, PhysicalDeviceFeatures2> + { + enum + { + value = true + }; + }; + template <> + struct StructExtends<PhysicalDeviceShaderObjectFeaturesEXT, DeviceCreateInfo> + { + enum + { + value = true + }; + }; + template <> + struct StructExtends<PhysicalDeviceShaderObjectPropertiesEXT, PhysicalDeviceProperties2> + { + enum + { + value = true + }; + }; + //=== VK_QCOM_tile_properties === template <> struct StructExtends<PhysicalDeviceTilePropertiesFeaturesQCOM, PhysicalDeviceFeatures2> @@ -13710,6 +13815,12 @@ namespace VULKAN_HPP_NAMESPACE PFN_vkBindOpticalFlowSessionImageNV vkBindOpticalFlowSessionImageNV = 0; PFN_vkCmdOpticalFlowExecuteNV vkCmdOpticalFlowExecuteNV = 0; + //=== VK_EXT_shader_object === + PFN_vkCreateShadersEXT vkCreateShadersEXT = 0; + PFN_vkDestroyShaderEXT vkDestroyShaderEXT = 0; + PFN_vkGetShaderBinaryDataEXT vkGetShaderBinaryDataEXT = 0; + PFN_vkCmdBindShadersEXT vkCmdBindShadersEXT = 0; + //=== VK_QCOM_tile_properties === PFN_vkGetFramebufferTilePropertiesQCOM vkGetFramebufferTilePropertiesQCOM = 0; PFN_vkGetDynamicRenderingTilePropertiesQCOM vkGetDynamicRenderingTilePropertiesQCOM = 0; @@ -14992,6 +15103,12 @@ namespace VULKAN_HPP_NAMESPACE vkBindOpticalFlowSessionImageNV = PFN_vkBindOpticalFlowSessionImageNV( vkGetInstanceProcAddr( instance, "vkBindOpticalFlowSessionImageNV" ) ); vkCmdOpticalFlowExecuteNV = PFN_vkCmdOpticalFlowExecuteNV( vkGetInstanceProcAddr( instance, "vkCmdOpticalFlowExecuteNV" ) ); + //=== VK_EXT_shader_object === + vkCreateShadersEXT = PFN_vkCreateShadersEXT( vkGetInstanceProcAddr( instance, "vkCreateShadersEXT" ) ); + vkDestroyShaderEXT = PFN_vkDestroyShaderEXT( vkGetInstanceProcAddr( instance, "vkDestroyShaderEXT" ) ); + vkGetShaderBinaryDataEXT = PFN_vkGetShaderBinaryDataEXT( vkGetInstanceProcAddr( instance, "vkGetShaderBinaryDataEXT" ) ); + vkCmdBindShadersEXT = PFN_vkCmdBindShadersEXT( vkGetInstanceProcAddr( instance, "vkCmdBindShadersEXT" ) ); + //=== VK_QCOM_tile_properties === vkGetFramebufferTilePropertiesQCOM = PFN_vkGetFramebufferTilePropertiesQCOM( vkGetInstanceProcAddr( instance, "vkGetFramebufferTilePropertiesQCOM" ) ); vkGetDynamicRenderingTilePropertiesQCOM = @@ -15943,6 +16060,12 @@ namespace VULKAN_HPP_NAMESPACE vkBindOpticalFlowSessionImageNV = PFN_vkBindOpticalFlowSessionImageNV( vkGetDeviceProcAddr( device, "vkBindOpticalFlowSessionImageNV" ) ); vkCmdOpticalFlowExecuteNV = PFN_vkCmdOpticalFlowExecuteNV( vkGetDeviceProcAddr( device, "vkCmdOpticalFlowExecuteNV" ) ); + //=== VK_EXT_shader_object === + vkCreateShadersEXT = PFN_vkCreateShadersEXT( vkGetDeviceProcAddr( device, "vkCreateShadersEXT" ) ); + vkDestroyShaderEXT = PFN_vkDestroyShaderEXT( vkGetDeviceProcAddr( device, "vkDestroyShaderEXT" ) ); + vkGetShaderBinaryDataEXT = PFN_vkGetShaderBinaryDataEXT( vkGetDeviceProcAddr( device, "vkGetShaderBinaryDataEXT" ) ); + vkCmdBindShadersEXT = PFN_vkCmdBindShadersEXT( vkGetDeviceProcAddr( device, "vkCmdBindShadersEXT" ) ); + //=== VK_QCOM_tile_properties === vkGetFramebufferTilePropertiesQCOM = PFN_vkGetFramebufferTilePropertiesQCOM( vkGetDeviceProcAddr( device, "vkGetFramebufferTilePropertiesQCOM" ) ); vkGetDynamicRenderingTilePropertiesQCOM = diff --git a/include/vulkan/vulkan_beta.h b/include/vulkan/vulkan_beta.h index a118d77..b0729cc 100644 --- a/include/vulkan/vulkan_beta.h +++ b/include/vulkan/vulkan_beta.h @@ -485,6 +485,51 @@ typedef struct VkVideoEncodeH265RateControlLayerInfoEXT { } VkVideoEncodeH265RateControlLayerInfoEXT; + +#define VK_NV_displacement_micromap 1 +#define VK_NV_DISPLACEMENT_MICROMAP_SPEC_VERSION 1 +#define VK_NV_DISPLACEMENT_MICROMAP_EXTENSION_NAME "VK_NV_displacement_micromap" + +typedef enum VkDisplacementMicromapFormatNV { + VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV = 1, + VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV = 2, + VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV = 3, + VK_DISPLACEMENT_MICROMAP_FORMAT_MAX_ENUM_NV = 0x7FFFFFFF +} VkDisplacementMicromapFormatNV; +typedef struct VkPhysicalDeviceDisplacementMicromapFeaturesNV { + VkStructureType sType; + void* pNext; + VkBool32 displacementMicromap; +} VkPhysicalDeviceDisplacementMicromapFeaturesNV; + +typedef struct VkPhysicalDeviceDisplacementMicromapPropertiesNV { + VkStructureType sType; + void* pNext; + uint32_t maxDisplacementMicromapSubdivisionLevel; +} VkPhysicalDeviceDisplacementMicromapPropertiesNV; + +typedef struct VkAccelerationStructureTrianglesDisplacementMicromapNV { + VkStructureType sType; + void* pNext; + VkFormat displacementBiasAndScaleFormat; + VkFormat displacementVectorFormat; + VkDeviceOrHostAddressConstKHR displacementBiasAndScaleBuffer; + VkDeviceSize displacementBiasAndScaleStride; + VkDeviceOrHostAddressConstKHR displacementVectorBuffer; + VkDeviceSize displacementVectorStride; + VkDeviceOrHostAddressConstKHR displacedMicromapPrimitiveFlags; + VkDeviceSize displacedMicromapPrimitiveFlagsStride; + VkIndexType indexType; + VkDeviceOrHostAddressConstKHR indexBuffer; + VkDeviceSize indexStride; + uint32_t baseTriangle; + uint32_t usageCountsCount; + const VkMicromapUsageEXT* pUsageCounts; + const VkMicromapUsageEXT* const* ppUsageCounts; + VkMicromapEXT micromap; +} VkAccelerationStructureTrianglesDisplacementMicromapNV; + + #ifdef __cplusplus } #endif diff --git a/include/vulkan/vulkan_core.h b/include/vulkan/vulkan_core.h index 3a9af4f..c093696 100644 --- a/include/vulkan/vulkan_core.h +++ b/include/vulkan/vulkan_core.h @@ -68,7 +68,7 @@ extern "C" { #define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0 // Version of this file -#define VK_HEADER_VERSION 245 +#define VK_HEADER_VERSION 246 // Complete version of this file #define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION) @@ -185,6 +185,7 @@ typedef enum VkResult { VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR = -1000299000, #endif VK_ERROR_COMPRESSION_EXHAUSTED_EXT = -1000338000, + VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT = 1000482000, VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY, VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE, VK_ERROR_FRAGMENTATION_EXT = VK_ERROR_FRAGMENTATION, @@ -933,6 +934,8 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT = 1000392000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT = 1000392001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT = 1000393000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT = 1000395000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT = 1000395001, VK_STRUCTURE_TYPE_MICROMAP_BUILD_INFO_EXT = 1000396000, VK_STRUCTURE_TYPE_MICROMAP_VERSION_INFO_EXT = 1000396001, VK_STRUCTURE_TYPE_COPY_MICROMAP_INFO_EXT = 1000396002, @@ -999,6 +1002,9 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_OPTICAL_FLOW_SESSION_CREATE_PRIVATE_DATA_INFO_NV = 1000464010, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LEGACY_DITHERING_FEATURES_EXT = 1000465000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_PROTECTED_ACCESS_FEATURES_EXT = 1000466000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT = 1000482000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT = 1000482001, + VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT = 1000482002, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TILE_PROPERTIES_FEATURES_QCOM = 1000484000, VK_STRUCTURE_TYPE_TILE_PROPERTIES_QCOM = 1000484001, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_AMIGO_PROFILING_FEATURES_SEC = 1000485000, @@ -1186,6 +1192,7 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES, VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS, VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS, + VK_STRUCTURE_TYPE_SHADER_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO, VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF } VkStructureType; @@ -1290,6 +1297,7 @@ typedef enum VkObjectType { VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA = 1000366000, VK_OBJECT_TYPE_MICROMAP_EXT = 1000396000, VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV = 1000464000, + VK_OBJECT_TYPE_SHADER_EXT = 1000482000, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION, VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = VK_OBJECT_TYPE_PRIVATE_DATA_SLOT, @@ -15234,6 +15242,27 @@ typedef struct VkPhysicalDeviceImage2DViewOf3DFeaturesEXT { +#define VK_EXT_shader_tile_image 1 +#define VK_EXT_SHADER_TILE_IMAGE_SPEC_VERSION 1 +#define VK_EXT_SHADER_TILE_IMAGE_EXTENSION_NAME "VK_EXT_shader_tile_image" +typedef struct VkPhysicalDeviceShaderTileImageFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 shaderTileImageColorReadAccess; + VkBool32 shaderTileImageDepthReadAccess; + VkBool32 shaderTileImageStencilReadAccess; +} VkPhysicalDeviceShaderTileImageFeaturesEXT; + +typedef struct VkPhysicalDeviceShaderTileImagePropertiesEXT { + VkStructureType sType; + void* pNext; + VkBool32 shaderTileImageCoherentReadAccelerated; + VkBool32 shaderTileImageReadSampleFromPixelRateInvocation; + VkBool32 shaderTileImageReadFromHelperInvocation; +} VkPhysicalDeviceShaderTileImagePropertiesEXT; + + + #define VK_EXT_opacity_micromap 1 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkMicromapEXT) #define VK_EXT_OPACITY_MICROMAP_SPEC_VERSION 2 @@ -15505,51 +15534,6 @@ VKAPI_ATTR void VKAPI_CALL vkGetMicromapBuildSizesEXT( #endif -#define VK_NV_displacement_micromap 1 -#define VK_NV_DISPLACEMENT_MICROMAP_SPEC_VERSION 1 -#define VK_NV_DISPLACEMENT_MICROMAP_EXTENSION_NAME "VK_NV_displacement_micromap" - -typedef enum VkDisplacementMicromapFormatNV { - VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV = 1, - VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV = 2, - VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV = 3, - VK_DISPLACEMENT_MICROMAP_FORMAT_MAX_ENUM_NV = 0x7FFFFFFF -} VkDisplacementMicromapFormatNV; -typedef struct VkPhysicalDeviceDisplacementMicromapFeaturesNV { - VkStructureType sType; - void* pNext; - VkBool32 displacementMicromap; -} VkPhysicalDeviceDisplacementMicromapFeaturesNV; - -typedef struct VkPhysicalDeviceDisplacementMicromapPropertiesNV { - VkStructureType sType; - void* pNext; - uint32_t maxDisplacementMicromapSubdivisionLevel; -} VkPhysicalDeviceDisplacementMicromapPropertiesNV; - -typedef struct VkAccelerationStructureTrianglesDisplacementMicromapNV { - VkStructureType sType; - void* pNext; - VkFormat displacementBiasAndScaleFormat; - VkFormat displacementVectorFormat; - VkDeviceOrHostAddressConstKHR displacementBiasAndScaleBuffer; - VkDeviceSize displacementBiasAndScaleStride; - VkDeviceOrHostAddressConstKHR displacementVectorBuffer; - VkDeviceSize displacementVectorStride; - VkDeviceOrHostAddressConstKHR displacedMicromapPrimitiveFlags; - VkDeviceSize displacedMicromapPrimitiveFlagsStride; - VkIndexType indexType; - VkDeviceOrHostAddressConstKHR indexBuffer; - VkDeviceSize indexStride; - uint32_t baseTriangle; - uint32_t usageCountsCount; - const VkMicromapUsageEXT* pUsageCounts; - const VkMicromapUsageEXT* const* ppUsageCounts; - VkMicromapEXT micromap; -} VkAccelerationStructureTrianglesDisplacementMicromapNV; - - - #define VK_EXT_load_store_op_none 1 #define VK_EXT_LOAD_STORE_OP_NONE_SPEC_VERSION 1 #define VK_EXT_LOAD_STORE_OP_NONE_EXTENSION_NAME "VK_EXT_load_store_op_none" @@ -16458,6 +16442,92 @@ typedef struct VkPhysicalDevicePipelineProtectedAccessFeaturesEXT { +#define VK_EXT_shader_object 1 +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderEXT) +#define VK_EXT_SHADER_OBJECT_SPEC_VERSION 1 +#define VK_EXT_SHADER_OBJECT_EXTENSION_NAME "VK_EXT_shader_object" + +typedef enum VkShaderCodeTypeEXT { + VK_SHADER_CODE_TYPE_BINARY_EXT = 0, + VK_SHADER_CODE_TYPE_SPIRV_EXT = 1, + VK_SHADER_CODE_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF +} VkShaderCodeTypeEXT; + +typedef enum VkShaderCreateFlagBitsEXT { + VK_SHADER_CREATE_LINK_STAGE_BIT_EXT = 0x00000001, + VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = 0x00000002, + VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = 0x00000004, + VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT = 0x00000008, + VK_SHADER_CREATE_DISPATCH_BASE_BIT_EXT = 0x00000010, + VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT = 0x00000020, + VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT = 0x00000040, + VK_SHADER_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkShaderCreateFlagBitsEXT; +typedef VkFlags VkShaderCreateFlagsEXT; +typedef struct VkPhysicalDeviceShaderObjectFeaturesEXT { + VkStructureType sType; + void* pNext; + VkBool32 shaderObject; +} VkPhysicalDeviceShaderObjectFeaturesEXT; + +typedef struct VkPhysicalDeviceShaderObjectPropertiesEXT { + VkStructureType sType; + void* pNext; + uint8_t shaderBinaryUUID[VK_UUID_SIZE]; + uint32_t shaderBinaryVersion; +} VkPhysicalDeviceShaderObjectPropertiesEXT; + +typedef struct VkShaderCreateInfoEXT { + VkStructureType sType; + const void* pNext; + VkShaderCreateFlagsEXT flags; + VkShaderStageFlagBits stage; + VkShaderStageFlags nextStage; + VkShaderCodeTypeEXT codeType; + size_t codeSize; + const void* pCode; + const char* pName; + uint32_t setLayoutCount; + const VkDescriptorSetLayout* pSetLayouts; + uint32_t pushConstantRangeCount; + const VkPushConstantRange* pPushConstantRanges; + const VkSpecializationInfo* pSpecializationInfo; +} VkShaderCreateInfoEXT; + +typedef VkPipelineShaderStageRequiredSubgroupSizeCreateInfo VkShaderRequiredSubgroupSizeCreateInfoEXT; + +typedef VkResult (VKAPI_PTR *PFN_vkCreateShadersEXT)(VkDevice device, uint32_t createInfoCount, const VkShaderCreateInfoEXT* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkShaderEXT* pShaders); +typedef void (VKAPI_PTR *PFN_vkDestroyShaderEXT)(VkDevice device, VkShaderEXT shader, const VkAllocationCallbacks* pAllocator); +typedef VkResult (VKAPI_PTR *PFN_vkGetShaderBinaryDataEXT)(VkDevice device, VkShaderEXT shader, size_t* pDataSize, void* pData); +typedef void (VKAPI_PTR *PFN_vkCmdBindShadersEXT)(VkCommandBuffer commandBuffer, uint32_t stageCount, const VkShaderStageFlagBits* pStages, const VkShaderEXT* pShaders); + +#ifndef VK_NO_PROTOTYPES +VKAPI_ATTR VkResult VKAPI_CALL vkCreateShadersEXT( + VkDevice device, + uint32_t createInfoCount, + const VkShaderCreateInfoEXT* pCreateInfos, + const VkAllocationCallbacks* pAllocator, + VkShaderEXT* pShaders); + +VKAPI_ATTR void VKAPI_CALL vkDestroyShaderEXT( + VkDevice device, + VkShaderEXT shader, + const VkAllocationCallbacks* pAllocator); + +VKAPI_ATTR VkResult VKAPI_CALL vkGetShaderBinaryDataEXT( + VkDevice device, + VkShaderEXT shader, + size_t* pDataSize, + void* pData); + +VKAPI_ATTR void VKAPI_CALL vkCmdBindShadersEXT( + VkCommandBuffer commandBuffer, + uint32_t stageCount, + const VkShaderStageFlagBits* pStages, + const VkShaderEXT* pShaders); +#endif + + #define VK_QCOM_tile_properties 1 #define VK_QCOM_TILE_PROPERTIES_SPEC_VERSION 1 #define VK_QCOM_TILE_PROPERTIES_EXTENSION_NAME "VK_QCOM_tile_properties" diff --git a/include/vulkan/vulkan_enums.hpp b/include/vulkan/vulkan_enums.hpp index 5a669c8..133ee66 100644 --- a/include/vulkan/vulkan_enums.hpp +++ b/include/vulkan/vulkan_enums.hpp @@ -80,7 +80,8 @@ namespace VULKAN_HPP_NAMESPACE #if defined( VK_ENABLE_BETA_EXTENSIONS ) eErrorInvalidVideoStdParametersKHR = VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR, #endif /*VK_ENABLE_BETA_EXTENSIONS*/ - eErrorCompressionExhaustedEXT = VK_ERROR_COMPRESSION_EXHAUSTED_EXT + eErrorCompressionExhaustedEXT = VK_ERROR_COMPRESSION_EXHAUSTED_EXT, + eErrorIncompatibleShaderBinaryEXT = VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT }; enum class StructureType @@ -989,6 +990,8 @@ namespace VULKAN_HPP_NAMESPACE ePhysicalDeviceMultiDrawFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT, ePhysicalDeviceMultiDrawPropertiesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT, ePhysicalDeviceImage2DViewOf3DFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT, + ePhysicalDeviceShaderTileImageFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT, + ePhysicalDeviceShaderTileImagePropertiesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT, eMicromapBuildInfoEXT = VK_STRUCTURE_TYPE_MICROMAP_BUILD_INFO_EXT, eMicromapVersionInfoEXT = VK_STRUCTURE_TYPE_MICROMAP_VERSION_INFO_EXT, eCopyMicromapInfoEXT = VK_STRUCTURE_TYPE_COPY_MICROMAP_INFO_EXT, @@ -1055,6 +1058,10 @@ namespace VULKAN_HPP_NAMESPACE eOpticalFlowSessionCreatePrivateDataInfoNV = VK_STRUCTURE_TYPE_OPTICAL_FLOW_SESSION_CREATE_PRIVATE_DATA_INFO_NV, ePhysicalDeviceLegacyDitheringFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LEGACY_DITHERING_FEATURES_EXT, ePhysicalDevicePipelineProtectedAccessFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_PROTECTED_ACCESS_FEATURES_EXT, + ePhysicalDeviceShaderObjectFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT, + ePhysicalDeviceShaderObjectPropertiesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT, + eShaderCreateInfoEXT = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT, + eShaderRequiredSubgroupSizeCreateInfoEXT = VK_STRUCTURE_TYPE_SHADER_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT, ePhysicalDeviceTilePropertiesFeaturesQCOM = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TILE_PROPERTIES_FEATURES_QCOM, eTilePropertiesQCOM = VK_STRUCTURE_TYPE_TILE_PROPERTIES_QCOM, ePhysicalDeviceAmigoProfilingFeaturesSEC = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_AMIGO_PROFILING_FEATURES_SEC, @@ -1130,7 +1137,8 @@ namespace VULKAN_HPP_NAMESPACE eBufferCollectionFUCHSIA = VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA, #endif /*VK_USE_PLATFORM_FUCHSIA*/ eMicromapEXT = VK_OBJECT_TYPE_MICROMAP_EXT, - eOpticalFlowSessionNV = VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV + eOpticalFlowSessionNV = VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV, + eShaderEXT = VK_OBJECT_TYPE_SHADER_EXT }; enum class VendorId @@ -6471,6 +6479,37 @@ namespace VULKAN_HPP_NAMESPACE static VULKAN_HPP_CONST_OR_CONSTEXPR OpticalFlowExecuteFlagsNV allFlags = OpticalFlowExecuteFlagBitsNV::eDisableTemporalHints; }; + //=== VK_EXT_shader_object === + + enum class ShaderCreateFlagBitsEXT : VkShaderCreateFlagsEXT + { + eLinkStage = VK_SHADER_CREATE_LINK_STAGE_BIT_EXT, + eAllowVaryingSubgroupSize = VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT, + eRequireFullSubgroups = VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT, + eNoTaskShader = VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT, + eDispatchBase = VK_SHADER_CREATE_DISPATCH_BASE_BIT_EXT, + eFragmentShadingRateAttachment = VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT, + eFragmentDensityMapAttachment = VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT + }; + + using ShaderCreateFlagsEXT = Flags<ShaderCreateFlagBitsEXT>; + + template <> + struct FlagTraits<ShaderCreateFlagBitsEXT> + { + static VULKAN_HPP_CONST_OR_CONSTEXPR bool isBitmask = true; + static VULKAN_HPP_CONST_OR_CONSTEXPR ShaderCreateFlagsEXT allFlags = + ShaderCreateFlagBitsEXT::eLinkStage | ShaderCreateFlagBitsEXT::eAllowVaryingSubgroupSize | ShaderCreateFlagBitsEXT::eRequireFullSubgroups | + ShaderCreateFlagBitsEXT::eNoTaskShader | ShaderCreateFlagBitsEXT::eDispatchBase | ShaderCreateFlagBitsEXT::eFragmentShadingRateAttachment | + ShaderCreateFlagBitsEXT::eFragmentDensityMapAttachment; + }; + + enum class ShaderCodeTypeEXT + { + eBinary = VK_SHADER_CODE_TYPE_BINARY_EXT, + eSpirv = VK_SHADER_CODE_TYPE_SPIRV_EXT + }; + //=== VK_NV_ray_tracing_invocation_reorder === enum class RayTracingInvocationReorderModeNV diff --git a/include/vulkan/vulkan_extension_inspection.hpp b/include/vulkan/vulkan_extension_inspection.hpp new file mode 100644 index 0000000..829aadb --- /dev/null +++ b/include/vulkan/vulkan_extension_inspection.hpp @@ -0,0 +1,321 @@ +// Copyright 2015-2023 The Khronos Group Inc. +// +// SPDX-License-Identifier: Apache-2.0 OR MIT +// + +// This header is generated from the Khronos Vulkan XML API Registry. + +#ifndef VULKAN_EXTENSION_INSPECTION_HPP +#define VULKAN_EXTENSION_INSPECTION_HPP + +#include <vulkan/vulkan.hpp> + +namespace VULKAN_HPP_NAMESPACE +{ + //====================================== + //=== Extension inspection functions === + //====================================== + + VULKAN_HPP_CONSTEXPR_20 std::string getExtensionDeprecatedBy( std::string const & name ); + VULKAN_HPP_CONSTEXPR_20 bool isDeviceExtension( std::string const & name ); + VULKAN_HPP_CONSTEXPR_20 bool isExtensionDeprecated( std::string const & name ); + VULKAN_HPP_CONSTEXPR_20 bool isInstanceExtension( std::string const & name ); + + //===================================================== + //=== Extension inspection function implementations === + //===================================================== + + VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 std::string getExtensionDeprecatedBy( std::string const & name ) + { + if ( name == "VK_EXT_debug_report" ) + { + return "VK_EXT_debug_utils"; + } + if ( name == "VK_NV_glsl_shader" ) + { + return ""; + } + if ( name == "VK_NV_dedicated_allocation" ) + { + return "VK_KHR_dedicated_allocation"; + } + if ( name == "VK_AMD_gpu_shader_half_float" ) + { + return "VK_KHR_shader_float16_int8"; + } + if ( name == "VK_IMG_format_pvrtc" ) + { + return ""; + } + if ( name == "VK_NV_external_memory_capabilities" ) + { + return "VK_KHR_external_memory_capabilities"; + } + if ( name == "VK_NV_external_memory" ) + { + return "VK_KHR_external_memory"; + } +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + if ( name == "VK_NV_external_memory_win32" ) + { + return "VK_KHR_external_memory_win32"; + } +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + if ( name == "VK_EXT_validation_flags" ) + { + return "VK_EXT_validation_features"; + } + if ( name == "VK_EXT_shader_subgroup_ballot" ) + { + return "VK_VERSION_1_2"; + } + if ( name == "VK_EXT_shader_subgroup_vote" ) + { + return "VK_VERSION_1_1"; + } +#if defined( VK_USE_PLATFORM_IOS_MVK ) + if ( name == "VK_MVK_ios_surface" ) + { + return "VK_EXT_metal_surface"; + } +#endif /*VK_USE_PLATFORM_IOS_MVK*/ +#if defined( VK_USE_PLATFORM_MACOS_MVK ) + if ( name == "VK_MVK_macos_surface" ) + { + return "VK_EXT_metal_surface"; + } +#endif /*VK_USE_PLATFORM_MACOS_MVK*/ + if ( name == "VK_AMD_gpu_shader_int16" ) + { + return "VK_KHR_shader_float16_int8"; + } + if ( name == "VK_EXT_buffer_device_address" ) + { + return "VK_KHR_buffer_device_address"; + } + return ""; + } + + VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 bool isDeviceExtension( std::string const & name ) + { + return ( name == "VK_KHR_swapchain" ) || ( name == "VK_KHR_display_swapchain" ) || ( name == "VK_NV_glsl_shader" ) || + ( name == "VK_EXT_depth_range_unrestricted" ) || ( name == "VK_KHR_sampler_mirror_clamp_to_edge" ) || ( name == "VK_IMG_filter_cubic" ) || + ( name == "VK_AMD_rasterization_order" ) || ( name == "VK_AMD_shader_trinary_minmax" ) || ( name == "VK_AMD_shader_explicit_vertex_parameter" ) || + ( name == "VK_EXT_debug_marker" ) || ( name == "VK_KHR_video_queue" ) || ( name == "VK_KHR_video_decode_queue" ) || + ( name == "VK_AMD_gcn_shader" ) || ( name == "VK_NV_dedicated_allocation" ) || ( name == "VK_EXT_transform_feedback" ) || + ( name == "VK_NVX_binary_import" ) || ( name == "VK_NVX_image_view_handle" ) || ( name == "VK_AMD_draw_indirect_count" ) || + ( name == "VK_AMD_negative_viewport_height" ) || ( name == "VK_AMD_gpu_shader_half_float" ) || ( name == "VK_AMD_shader_ballot" ) || +#if defined( VK_ENABLE_BETA_EXTENSIONS ) + ( name == "VK_EXT_video_encode_h264" ) || ( name == "VK_EXT_video_encode_h265" ) || +#endif /*VK_ENABLE_BETA_EXTENSIONS*/ + ( name == "VK_KHR_video_decode_h264" ) || ( name == "VK_AMD_texture_gather_bias_lod" ) || ( name == "VK_AMD_shader_info" ) || + ( name == "VK_KHR_dynamic_rendering" ) || ( name == "VK_AMD_shader_image_load_store_lod" ) || ( name == "VK_NV_corner_sampled_image" ) || + ( name == "VK_KHR_multiview" ) || ( name == "VK_IMG_format_pvrtc" ) || ( name == "VK_NV_external_memory" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_NV_external_memory_win32" ) || ( name == "VK_NV_win32_keyed_mutex" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_KHR_device_group" ) || ( name == "VK_KHR_shader_draw_parameters" ) || ( name == "VK_EXT_shader_subgroup_ballot" ) || + ( name == "VK_EXT_shader_subgroup_vote" ) || ( name == "VK_EXT_texture_compression_astc_hdr" ) || ( name == "VK_EXT_astc_decode_mode" ) || + ( name == "VK_EXT_pipeline_robustness" ) || ( name == "VK_KHR_maintenance1" ) || ( name == "VK_KHR_external_memory" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_KHR_external_memory_win32" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_KHR_external_memory_fd" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_KHR_win32_keyed_mutex" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_KHR_external_semaphore" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_KHR_external_semaphore_win32" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_KHR_external_semaphore_fd" ) || ( name == "VK_KHR_push_descriptor" ) || ( name == "VK_EXT_conditional_rendering" ) || + ( name == "VK_KHR_shader_float16_int8" ) || ( name == "VK_KHR_16bit_storage" ) || ( name == "VK_KHR_incremental_present" ) || + ( name == "VK_KHR_descriptor_update_template" ) || ( name == "VK_NV_clip_space_w_scaling" ) || ( name == "VK_EXT_display_control" ) || + ( name == "VK_GOOGLE_display_timing" ) || ( name == "VK_NV_sample_mask_override_coverage" ) || ( name == "VK_NV_geometry_shader_passthrough" ) || + ( name == "VK_NV_viewport_array2" ) || ( name == "VK_NVX_multiview_per_view_attributes" ) || ( name == "VK_NV_viewport_swizzle" ) || + ( name == "VK_EXT_discard_rectangles" ) || ( name == "VK_EXT_conservative_rasterization" ) || ( name == "VK_EXT_depth_clip_enable" ) || + ( name == "VK_EXT_hdr_metadata" ) || ( name == "VK_KHR_imageless_framebuffer" ) || ( name == "VK_KHR_create_renderpass2" ) || + ( name == "VK_KHR_shared_presentable_image" ) || ( name == "VK_KHR_external_fence" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_KHR_external_fence_win32" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_KHR_external_fence_fd" ) || ( name == "VK_KHR_performance_query" ) || ( name == "VK_KHR_maintenance2" ) || + ( name == "VK_KHR_variable_pointers" ) || ( name == "VK_EXT_external_memory_dma_buf" ) || ( name == "VK_EXT_queue_family_foreign" ) || + ( name == "VK_KHR_dedicated_allocation" ) || +#if defined( VK_USE_PLATFORM_ANDROID_KHR ) + ( name == "VK_ANDROID_external_memory_android_hardware_buffer" ) || +#endif /*VK_USE_PLATFORM_ANDROID_KHR*/ + ( name == "VK_EXT_sampler_filter_minmax" ) || ( name == "VK_KHR_storage_buffer_storage_class" ) || ( name == "VK_AMD_gpu_shader_int16" ) || + ( name == "VK_AMD_mixed_attachment_samples" ) || ( name == "VK_AMD_shader_fragment_mask" ) || ( name == "VK_EXT_inline_uniform_block" ) || + ( name == "VK_EXT_shader_stencil_export" ) || ( name == "VK_EXT_sample_locations" ) || ( name == "VK_KHR_relaxed_block_layout" ) || + ( name == "VK_KHR_get_memory_requirements2" ) || ( name == "VK_KHR_image_format_list" ) || ( name == "VK_EXT_blend_operation_advanced" ) || + ( name == "VK_NV_fragment_coverage_to_color" ) || ( name == "VK_KHR_acceleration_structure" ) || ( name == "VK_KHR_ray_tracing_pipeline" ) || + ( name == "VK_KHR_ray_query" ) || ( name == "VK_NV_framebuffer_mixed_samples" ) || ( name == "VK_NV_fill_rectangle" ) || + ( name == "VK_NV_shader_sm_builtins" ) || ( name == "VK_EXT_post_depth_coverage" ) || ( name == "VK_KHR_sampler_ycbcr_conversion" ) || + ( name == "VK_KHR_bind_memory2" ) || ( name == "VK_EXT_image_drm_format_modifier" ) || ( name == "VK_EXT_validation_cache" ) || + ( name == "VK_EXT_descriptor_indexing" ) || ( name == "VK_EXT_shader_viewport_index_layer" ) || +#if defined( VK_ENABLE_BETA_EXTENSIONS ) + ( name == "VK_KHR_portability_subset" ) || +#endif /*VK_ENABLE_BETA_EXTENSIONS*/ + ( name == "VK_NV_shading_rate_image" ) || ( name == "VK_NV_ray_tracing" ) || ( name == "VK_NV_representative_fragment_test" ) || + ( name == "VK_KHR_maintenance3" ) || ( name == "VK_KHR_draw_indirect_count" ) || ( name == "VK_EXT_filter_cubic" ) || + ( name == "VK_QCOM_render_pass_shader_resolve" ) || ( name == "VK_EXT_global_priority" ) || ( name == "VK_KHR_shader_subgroup_extended_types" ) || + ( name == "VK_KHR_8bit_storage" ) || ( name == "VK_EXT_external_memory_host" ) || ( name == "VK_AMD_buffer_marker" ) || + ( name == "VK_KHR_shader_atomic_int64" ) || ( name == "VK_KHR_shader_clock" ) || ( name == "VK_AMD_pipeline_compiler_control" ) || + ( name == "VK_EXT_calibrated_timestamps" ) || ( name == "VK_AMD_shader_core_properties" ) || ( name == "VK_KHR_video_decode_h265" ) || + ( name == "VK_KHR_global_priority" ) || ( name == "VK_AMD_memory_overallocation_behavior" ) || ( name == "VK_EXT_vertex_attribute_divisor" ) || +#if defined( VK_USE_PLATFORM_GGP ) + ( name == "VK_GGP_frame_token" ) || +#endif /*VK_USE_PLATFORM_GGP*/ + ( name == "VK_EXT_pipeline_creation_feedback" ) || ( name == "VK_KHR_driver_properties" ) || ( name == "VK_KHR_shader_float_controls" ) || + ( name == "VK_NV_shader_subgroup_partitioned" ) || ( name == "VK_KHR_depth_stencil_resolve" ) || ( name == "VK_KHR_swapchain_mutable_format" ) || + ( name == "VK_NV_compute_shader_derivatives" ) || ( name == "VK_NV_mesh_shader" ) || ( name == "VK_NV_fragment_shader_barycentric" ) || + ( name == "VK_NV_shader_image_footprint" ) || ( name == "VK_NV_scissor_exclusive" ) || ( name == "VK_NV_device_diagnostic_checkpoints" ) || + ( name == "VK_KHR_timeline_semaphore" ) || ( name == "VK_INTEL_shader_integer_functions2" ) || ( name == "VK_INTEL_performance_query" ) || + ( name == "VK_KHR_vulkan_memory_model" ) || ( name == "VK_EXT_pci_bus_info" ) || ( name == "VK_AMD_display_native_hdr" ) || + ( name == "VK_KHR_shader_terminate_invocation" ) || ( name == "VK_EXT_fragment_density_map" ) || ( name == "VK_EXT_scalar_block_layout" ) || + ( name == "VK_GOOGLE_hlsl_functionality1" ) || ( name == "VK_GOOGLE_decorate_string" ) || ( name == "VK_EXT_subgroup_size_control" ) || + ( name == "VK_KHR_fragment_shading_rate" ) || ( name == "VK_AMD_shader_core_properties2" ) || ( name == "VK_AMD_device_coherent_memory" ) || + ( name == "VK_EXT_shader_image_atomic_int64" ) || ( name == "VK_KHR_spirv_1_4" ) || ( name == "VK_EXT_memory_budget" ) || + ( name == "VK_EXT_memory_priority" ) || ( name == "VK_NV_dedicated_allocation_image_aliasing" ) || + ( name == "VK_KHR_separate_depth_stencil_layouts" ) || ( name == "VK_EXT_buffer_device_address" ) || ( name == "VK_EXT_tooling_info" ) || + ( name == "VK_EXT_separate_stencil_usage" ) || ( name == "VK_KHR_present_wait" ) || ( name == "VK_NV_cooperative_matrix" ) || + ( name == "VK_NV_coverage_reduction_mode" ) || ( name == "VK_EXT_fragment_shader_interlock" ) || ( name == "VK_EXT_ycbcr_image_arrays" ) || + ( name == "VK_KHR_uniform_buffer_standard_layout" ) || ( name == "VK_EXT_provoking_vertex" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_EXT_full_screen_exclusive" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_KHR_buffer_device_address" ) || ( name == "VK_EXT_line_rasterization" ) || ( name == "VK_EXT_shader_atomic_float" ) || + ( name == "VK_EXT_host_query_reset" ) || ( name == "VK_EXT_index_type_uint8" ) || ( name == "VK_EXT_extended_dynamic_state" ) || + ( name == "VK_KHR_deferred_host_operations" ) || ( name == "VK_KHR_pipeline_executable_properties" ) || ( name == "VK_KHR_map_memory2" ) || + ( name == "VK_EXT_shader_atomic_float2" ) || ( name == "VK_EXT_swapchain_maintenance1" ) || + ( name == "VK_EXT_shader_demote_to_helper_invocation" ) || ( name == "VK_NV_device_generated_commands" ) || + ( name == "VK_NV_inherited_viewport_scissor" ) || ( name == "VK_KHR_shader_integer_dot_product" ) || ( name == "VK_EXT_texel_buffer_alignment" ) || + ( name == "VK_QCOM_render_pass_transform" ) || ( name == "VK_EXT_device_memory_report" ) || ( name == "VK_EXT_robustness2" ) || + ( name == "VK_EXT_custom_border_color" ) || ( name == "VK_GOOGLE_user_type" ) || ( name == "VK_KHR_pipeline_library" ) || + ( name == "VK_NV_present_barrier" ) || ( name == "VK_KHR_shader_non_semantic_info" ) || ( name == "VK_KHR_present_id" ) || + ( name == "VK_EXT_private_data" ) || ( name == "VK_EXT_pipeline_creation_cache_control" ) || +#if defined( VK_ENABLE_BETA_EXTENSIONS ) + ( name == "VK_KHR_video_encode_queue" ) || +#endif /*VK_ENABLE_BETA_EXTENSIONS*/ + ( name == "VK_NV_device_diagnostics_config" ) || ( name == "VK_QCOM_render_pass_store_ops" ) || ( name == "VK_NV_low_latency" ) || +#if defined( VK_USE_PLATFORM_METAL_EXT ) + ( name == "VK_EXT_metal_objects" ) || +#endif /*VK_USE_PLATFORM_METAL_EXT*/ + ( name == "VK_KHR_synchronization2" ) || ( name == "VK_EXT_descriptor_buffer" ) || ( name == "VK_EXT_graphics_pipeline_library" ) || + ( name == "VK_AMD_shader_early_and_late_fragment_tests" ) || ( name == "VK_KHR_fragment_shader_barycentric" ) || + ( name == "VK_KHR_shader_subgroup_uniform_control_flow" ) || ( name == "VK_KHR_zero_initialize_workgroup_memory" ) || + ( name == "VK_NV_fragment_shading_rate_enums" ) || ( name == "VK_NV_ray_tracing_motion_blur" ) || ( name == "VK_EXT_mesh_shader" ) || + ( name == "VK_EXT_ycbcr_2plane_444_formats" ) || ( name == "VK_EXT_fragment_density_map2" ) || ( name == "VK_QCOM_rotated_copy_commands" ) || + ( name == "VK_EXT_image_robustness" ) || ( name == "VK_KHR_workgroup_memory_explicit_layout" ) || ( name == "VK_KHR_copy_commands2" ) || + ( name == "VK_EXT_image_compression_control" ) || ( name == "VK_EXT_attachment_feedback_loop_layout" ) || ( name == "VK_EXT_4444_formats" ) || + ( name == "VK_EXT_device_fault" ) || ( name == "VK_ARM_rasterization_order_attachment_access" ) || ( name == "VK_EXT_rgba10x6_formats" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_NV_acquire_winrt_display" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_VALVE_mutable_descriptor_type" ) || ( name == "VK_EXT_vertex_input_dynamic_state" ) || ( name == "VK_EXT_physical_device_drm" ) || + ( name == "VK_EXT_device_address_binding_report" ) || ( name == "VK_EXT_depth_clip_control" ) || + ( name == "VK_EXT_primitive_topology_list_restart" ) || ( name == "VK_KHR_format_feature_flags2" ) || +#if defined( VK_USE_PLATFORM_FUCHSIA ) + ( name == "VK_FUCHSIA_external_memory" ) || ( name == "VK_FUCHSIA_external_semaphore" ) || ( name == "VK_FUCHSIA_buffer_collection" ) || +#endif /*VK_USE_PLATFORM_FUCHSIA*/ + ( name == "VK_HUAWEI_subpass_shading" ) || ( name == "VK_HUAWEI_invocation_mask" ) || ( name == "VK_NV_external_memory_rdma" ) || + ( name == "VK_EXT_pipeline_properties" ) || ( name == "VK_EXT_multisampled_render_to_single_sampled" ) || + ( name == "VK_EXT_extended_dynamic_state2" ) || ( name == "VK_EXT_color_write_enable" ) || ( name == "VK_EXT_primitives_generated_query" ) || + ( name == "VK_KHR_ray_tracing_maintenance1" ) || ( name == "VK_EXT_global_priority_query" ) || ( name == "VK_EXT_image_view_min_lod" ) || + ( name == "VK_EXT_multi_draw" ) || ( name == "VK_EXT_image_2d_view_of_3d" ) || ( name == "VK_EXT_shader_tile_image" ) || + ( name == "VK_EXT_opacity_micromap" ) || +#if defined( VK_ENABLE_BETA_EXTENSIONS ) + ( name == "VK_NV_displacement_micromap" ) || +#endif /*VK_ENABLE_BETA_EXTENSIONS*/ + ( name == "VK_EXT_load_store_op_none" ) || ( name == "VK_HUAWEI_cluster_culling_shader" ) || ( name == "VK_EXT_border_color_swizzle" ) || + ( name == "VK_EXT_pageable_device_local_memory" ) || ( name == "VK_KHR_maintenance4" ) || ( name == "VK_ARM_shader_core_properties" ) || + ( name == "VK_EXT_image_sliced_view_of_3d" ) || ( name == "VK_VALVE_descriptor_set_host_mapping" ) || ( name == "VK_EXT_depth_clamp_zero_one" ) || + ( name == "VK_EXT_non_seamless_cube_map" ) || ( name == "VK_QCOM_fragment_density_map_offset" ) || ( name == "VK_NV_copy_memory_indirect" ) || + ( name == "VK_NV_memory_decompression" ) || ( name == "VK_NV_linear_color_attachment" ) || + ( name == "VK_EXT_image_compression_control_swapchain" ) || ( name == "VK_QCOM_image_processing" ) || ( name == "VK_EXT_extended_dynamic_state3" ) || + ( name == "VK_EXT_subpass_merge_feedback" ) || ( name == "VK_EXT_shader_module_identifier" ) || + ( name == "VK_EXT_rasterization_order_attachment_access" ) || ( name == "VK_NV_optical_flow" ) || ( name == "VK_EXT_legacy_dithering" ) || + ( name == "VK_EXT_pipeline_protected_access" ) || ( name == "VK_EXT_shader_object" ) || ( name == "VK_QCOM_tile_properties" ) || + ( name == "VK_SEC_amigo_profiling" ) || ( name == "VK_QCOM_multiview_per_view_viewports" ) || ( name == "VK_NV_ray_tracing_invocation_reorder" ) || + ( name == "VK_EXT_mutable_descriptor_type" ) || ( name == "VK_ARM_shader_core_builtins" ) || ( name == "VK_EXT_pipeline_library_group_handles" ) || + ( name == "VK_QCOM_multiview_per_view_render_areas" ); + } + + VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 bool isExtensionDeprecated( std::string const & name ) + { + return ( name == "VK_EXT_debug_report" ) || ( name == "VK_NV_glsl_shader" ) || ( name == "VK_NV_dedicated_allocation" ) || + ( name == "VK_AMD_gpu_shader_half_float" ) || ( name == "VK_IMG_format_pvrtc" ) || ( name == "VK_NV_external_memory_capabilities" ) || + ( name == "VK_NV_external_memory" ) || +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_NV_external_memory_win32" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_EXT_validation_flags" ) || ( name == "VK_EXT_shader_subgroup_ballot" ) || ( name == "VK_EXT_shader_subgroup_vote" ) || +#if defined( VK_USE_PLATFORM_IOS_MVK ) + ( name == "VK_MVK_ios_surface" ) || +#endif /*VK_USE_PLATFORM_IOS_MVK*/ +#if defined( VK_USE_PLATFORM_MACOS_MVK ) + ( name == "VK_MVK_macos_surface" ) || +#endif /*VK_USE_PLATFORM_MACOS_MVK*/ + ( name == "VK_AMD_gpu_shader_int16" ) || ( name == "VK_EXT_buffer_device_address" ); + } + + VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 bool isInstanceExtension( std::string const & name ) + { + return ( name == "VK_KHR_surface" ) || ( name == "VK_KHR_display" ) || +#if defined( VK_USE_PLATFORM_XLIB_KHR ) + ( name == "VK_KHR_xlib_surface" ) || +#endif /*VK_USE_PLATFORM_XLIB_KHR*/ +#if defined( VK_USE_PLATFORM_XCB_KHR ) + ( name == "VK_KHR_xcb_surface" ) || +#endif /*VK_USE_PLATFORM_XCB_KHR*/ +#if defined( VK_USE_PLATFORM_WAYLAND_KHR ) + ( name == "VK_KHR_wayland_surface" ) || +#endif /*VK_USE_PLATFORM_WAYLAND_KHR*/ +#if defined( VK_USE_PLATFORM_ANDROID_KHR ) + ( name == "VK_KHR_android_surface" ) || +#endif /*VK_USE_PLATFORM_ANDROID_KHR*/ +#if defined( VK_USE_PLATFORM_WIN32_KHR ) + ( name == "VK_KHR_win32_surface" ) || +#endif /*VK_USE_PLATFORM_WIN32_KHR*/ + ( name == "VK_EXT_debug_report" ) || +#if defined( VK_USE_PLATFORM_GGP ) + ( name == "VK_GGP_stream_descriptor_surface" ) || +#endif /*VK_USE_PLATFORM_GGP*/ + ( name == "VK_NV_external_memory_capabilities" ) || ( name == "VK_KHR_get_physical_device_properties2" ) || ( name == "VK_EXT_validation_flags" ) || +#if defined( VK_USE_PLATFORM_VI_NN ) + ( name == "VK_NN_vi_surface" ) || +#endif /*VK_USE_PLATFORM_VI_NN*/ + ( name == "VK_KHR_device_group_creation" ) || ( name == "VK_KHR_external_memory_capabilities" ) || + ( name == "VK_KHR_external_semaphore_capabilities" ) || ( name == "VK_EXT_direct_mode_display" ) || +#if defined( VK_USE_PLATFORM_XLIB_XRANDR_EXT ) + ( name == "VK_EXT_acquire_xlib_display" ) || +#endif /*VK_USE_PLATFORM_XLIB_XRANDR_EXT*/ + ( name == "VK_EXT_display_surface_counter" ) || ( name == "VK_EXT_swapchain_colorspace" ) || ( name == "VK_KHR_external_fence_capabilities" ) || + ( name == "VK_KHR_get_surface_capabilities2" ) || ( name == "VK_KHR_get_display_properties2" ) || +#if defined( VK_USE_PLATFORM_IOS_MVK ) + ( name == "VK_MVK_ios_surface" ) || +#endif /*VK_USE_PLATFORM_IOS_MVK*/ +#if defined( VK_USE_PLATFORM_MACOS_MVK ) + ( name == "VK_MVK_macos_surface" ) || +#endif /*VK_USE_PLATFORM_MACOS_MVK*/ + ( name == "VK_EXT_debug_utils" ) || +#if defined( VK_USE_PLATFORM_FUCHSIA ) + ( name == "VK_FUCHSIA_imagepipe_surface" ) || +#endif /*VK_USE_PLATFORM_FUCHSIA*/ +#if defined( VK_USE_PLATFORM_METAL_EXT ) + ( name == "VK_EXT_metal_surface" ) || +#endif /*VK_USE_PLATFORM_METAL_EXT*/ + ( name == "VK_KHR_surface_protected_capabilities" ) || ( name == "VK_EXT_validation_features" ) || ( name == "VK_EXT_headless_surface" ) || + ( name == "VK_EXT_surface_maintenance1" ) || ( name == "VK_EXT_acquire_drm_display" ) || +#if defined( VK_USE_PLATFORM_DIRECTFB_EXT ) + ( name == "VK_EXT_directfb_surface" ) || +#endif /*VK_USE_PLATFORM_DIRECTFB_EXT*/ +#if defined( VK_USE_PLATFORM_SCREEN_QNX ) + ( name == "VK_QNX_screen_surface" ) || +#endif /*VK_USE_PLATFORM_SCREEN_QNX*/ + ( name == "VK_KHR_portability_enumeration" ) || ( name == "VK_GOOGLE_surfaceless_query" ) || ( name == "VK_LUNARG_direct_driver_loading" ); + } +} // namespace VULKAN_HPP_NAMESPACE + +#endif diff --git a/include/vulkan/vulkan_funcs.hpp b/include/vulkan/vulkan_funcs.hpp index 16e98ad..c848053 100644 --- a/include/vulkan/vulkan_funcs.hpp +++ b/include/vulkan/vulkan_funcs.hpp @@ -21516,6 +21516,317 @@ namespace VULKAN_HPP_NAMESPACE } #endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + //=== VK_EXT_shader_object === + + template <typename Dispatch> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE Result Device::createShadersEXT( uint32_t createInfoCount, + const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT * pCreateInfos, + const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator, + VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders, + Dispatch const & d ) const VULKAN_HPP_NOEXCEPT + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + return static_cast<Result>( d.vkCreateShadersEXT( m_device, + createInfoCount, + reinterpret_cast<const VkShaderCreateInfoEXT *>( pCreateInfos ), + reinterpret_cast<const VkAllocationCallbacks *>( pAllocator ), + reinterpret_cast<VkShaderEXT *>( pShaders ) ) ); + } + +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename ShaderEXTAllocator, typename Dispatch> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type + Device::createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size() ); + VkResult result = + d.vkCreateShadersEXT( m_device, + createInfos.size(), + reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ), + reinterpret_cast<VkShaderEXT *>( shaders.data() ) ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXT" ); + + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), shaders ); + } + + template <typename ShaderEXTAllocator, + typename Dispatch, + typename B0, + typename std::enable_if<std::is_same<typename B0::value_type, ShaderEXT>::value, int>::type> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type + Device::createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + ShaderEXTAllocator & shaderEXTAllocator, + Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size(), shaderEXTAllocator ); + VkResult result = + d.vkCreateShadersEXT( m_device, + createInfos.size(), + reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ), + reinterpret_cast<VkShaderEXT *>( shaders.data() ) ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXT" ); + + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), shaders ); + } + + template <typename Dispatch> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<VULKAN_HPP_NAMESPACE::ShaderEXT>::type + Device::createShaderEXT( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + VULKAN_HPP_NAMESPACE::ShaderEXT shader; + VkResult result = + d.vkCreateShadersEXT( m_device, + 1, + reinterpret_cast<const VkShaderCreateInfoEXT *>( &createInfo ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ), + reinterpret_cast<VkShaderEXT *>( &shader ) ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShaderEXT" ); + + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), shader ); + } + +# ifndef VULKAN_HPP_NO_SMART_HANDLE + template <typename Dispatch, typename ShaderEXTAllocator> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE + typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type + Device::createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() ); + VkResult result = + d.vkCreateShadersEXT( m_device, + createInfos.size(), + reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ), + reinterpret_cast<VkShaderEXT *>( shaders.data() ) ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXTUnique" ); + std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator> uniqueShaders; + uniqueShaders.reserve( createInfos.size() ); + ObjectDestroy<Device, Dispatch> deleter( *this, allocator, d ); + for ( auto const & shader : shaders ) + { + uniqueShaders.push_back( UniqueHandle<ShaderEXT, Dispatch>( shader, deleter ) ); + } + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), std::move( uniqueShaders ) ); + } + + template <typename Dispatch, + typename ShaderEXTAllocator, + typename B0, + typename std::enable_if<std::is_same<typename B0::value_type, UniqueHandle<ShaderEXT, Dispatch>>::value, int>::type> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE + typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type + Device::createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + ShaderEXTAllocator & shaderEXTAllocator, + Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() ); + VkResult result = + d.vkCreateShadersEXT( m_device, + createInfos.size(), + reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ), + reinterpret_cast<VkShaderEXT *>( shaders.data() ) ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXTUnique" ); + std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator> uniqueShaders( shaderEXTAllocator ); + uniqueShaders.reserve( createInfos.size() ); + ObjectDestroy<Device, Dispatch> deleter( *this, allocator, d ); + for ( auto const & shader : shaders ) + { + uniqueShaders.push_back( UniqueHandle<ShaderEXT, Dispatch>( shader, deleter ) ); + } + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), std::move( uniqueShaders ) ); + } + + template <typename Dispatch> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>::type + Device::createShaderEXTUnique( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + VULKAN_HPP_NAMESPACE::ShaderEXT shader; + VkResult result = + d.vkCreateShadersEXT( m_device, + 1, + reinterpret_cast<const VkShaderCreateInfoEXT *>( &createInfo ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ), + reinterpret_cast<VkShaderEXT *>( &shader ) ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShaderEXTUnique" ); + + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), + UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>( shader, ObjectDestroy<Device, Dispatch>( *this, allocator, d ) ) ); + } +# endif /* VULKAN_HPP_NO_SMART_HANDLE */ +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + + template <typename Dispatch> + VULKAN_HPP_INLINE void Device::destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator, + Dispatch const & d ) const VULKAN_HPP_NOEXCEPT + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + d.vkDestroyShaderEXT( m_device, static_cast<VkShaderEXT>( shader ), reinterpret_cast<const VkAllocationCallbacks *>( pAllocator ) ); + } + +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Dispatch> + VULKAN_HPP_INLINE void Device::destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + Dispatch const & d ) const VULKAN_HPP_NOEXCEPT + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + d.vkDestroyShaderEXT( m_device, + static_cast<VkShaderEXT>( shader ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ) ); + } +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + + template <typename Dispatch> + VULKAN_HPP_INLINE void Device::destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator, + Dispatch const & d ) const VULKAN_HPP_NOEXCEPT + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + d.vkDestroyShaderEXT( m_device, static_cast<VkShaderEXT>( shader ), reinterpret_cast<const VkAllocationCallbacks *>( pAllocator ) ); + } + +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Dispatch> + VULKAN_HPP_INLINE void Device::destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + Dispatch const & d ) const VULKAN_HPP_NOEXCEPT + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + d.vkDestroyShaderEXT( m_device, + static_cast<VkShaderEXT>( shader ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ) ); + } +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + + template <typename Dispatch> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE Result + Device::getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, size_t * pDataSize, void * pData, Dispatch const & d ) const VULKAN_HPP_NOEXCEPT + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + return static_cast<Result>( d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), pDataSize, pData ) ); + } + +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Uint8_tAllocator, typename Dispatch> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type + Device::getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + std::vector<uint8_t, Uint8_tAllocator> data; + size_t dataSize; + VkResult result; + do + { + result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, nullptr ); + if ( ( result == VK_SUCCESS ) && dataSize ) + { + data.resize( dataSize ); + result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, reinterpret_cast<void *>( data.data() ) ); + } + } while ( result == VK_INCOMPLETE ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::getShaderBinaryDataEXT" ); + VULKAN_HPP_ASSERT( dataSize <= data.size() ); + if ( dataSize < data.size() ) + { + data.resize( dataSize ); + } + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), data ); + } + + template <typename Uint8_tAllocator, + typename Dispatch, + typename B1, + typename std::enable_if<std::is_same<typename B1::value_type, uint8_t>::value, int>::type> + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type + Device::getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Uint8_tAllocator & uint8_tAllocator, Dispatch const & d ) const + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + + std::vector<uint8_t, Uint8_tAllocator> data( uint8_tAllocator ); + size_t dataSize; + VkResult result; + do + { + result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, nullptr ); + if ( ( result == VK_SUCCESS ) && dataSize ) + { + data.resize( dataSize ); + result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, reinterpret_cast<void *>( data.data() ) ); + } + } while ( result == VK_INCOMPLETE ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::getShaderBinaryDataEXT" ); + VULKAN_HPP_ASSERT( dataSize <= data.size() ); + if ( dataSize < data.size() ) + { + data.resize( dataSize ); + } + return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), data ); + } +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + + template <typename Dispatch> + VULKAN_HPP_INLINE void CommandBuffer::bindShadersEXT( uint32_t stageCount, + const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits * pStages, + const VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders, + Dispatch const & d ) const VULKAN_HPP_NOEXCEPT + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); + d.vkCmdBindShadersEXT( + m_commandBuffer, stageCount, reinterpret_cast<const VkShaderStageFlagBits *>( pStages ), reinterpret_cast<const VkShaderEXT *>( pShaders ) ); + } + +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Dispatch> + VULKAN_HPP_INLINE void CommandBuffer::bindShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits> const & stages, + VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderEXT> const & shaders, + Dispatch const & d ) const VULKAN_HPP_NOEXCEPT_WHEN_NO_EXCEPTIONS + { + VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION ); +# ifdef VULKAN_HPP_NO_EXCEPTIONS + VULKAN_HPP_ASSERT( stages.size() == shaders.size() ); +# else + if ( stages.size() != shaders.size() ) + { + throw LogicError( VULKAN_HPP_NAMESPACE_STRING "::CommandBuffer::bindShadersEXT: stages.size() != shaders.size()" ); + } +# endif /*VULKAN_HPP_NO_EXCEPTIONS*/ + + d.vkCmdBindShadersEXT( m_commandBuffer, + stages.size(), + reinterpret_cast<const VkShaderStageFlagBits *>( stages.data() ), + reinterpret_cast<const VkShaderEXT *>( shaders.data() ) ); + } +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + //=== VK_QCOM_tile_properties === template <typename Dispatch> diff --git a/include/vulkan/vulkan_handles.hpp b/include/vulkan/vulkan_handles.hpp index 152c877..72043b5 100644 --- a/include/vulkan/vulkan_handles.hpp +++ b/include/vulkan/vulkan_handles.hpp @@ -432,6 +432,7 @@ namespace VULKAN_HPP_NAMESPACE using PhysicalDeviceSubgroupSizeControlPropertiesEXT = PhysicalDeviceSubgroupSizeControlProperties; struct PipelineShaderStageRequiredSubgroupSizeCreateInfo; using PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo; + using ShaderRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo; struct PhysicalDeviceInlineUniformBlockFeatures; using PhysicalDeviceInlineUniformBlockFeaturesEXT = PhysicalDeviceInlineUniformBlockFeatures; struct PhysicalDeviceInlineUniformBlockProperties; @@ -1432,6 +1433,10 @@ namespace VULKAN_HPP_NAMESPACE //=== VK_EXT_image_2d_view_of_3d === struct PhysicalDeviceImage2DViewOf3DFeaturesEXT; + //=== VK_EXT_shader_tile_image === + struct PhysicalDeviceShaderTileImageFeaturesEXT; + struct PhysicalDeviceShaderTileImagePropertiesEXT; + //=== VK_EXT_opacity_micromap === struct MicromapBuildInfoEXT; struct MicromapUsageEXT; @@ -1552,6 +1557,11 @@ namespace VULKAN_HPP_NAMESPACE //=== VK_EXT_pipeline_protected_access === struct PhysicalDevicePipelineProtectedAccessFeaturesEXT; + //=== VK_EXT_shader_object === + struct PhysicalDeviceShaderObjectFeaturesEXT; + struct PhysicalDeviceShaderObjectPropertiesEXT; + struct ShaderCreateInfoEXT; + //=== VK_QCOM_tile_properties === struct PhysicalDeviceTilePropertiesFeaturesQCOM; struct TilePropertiesQCOM; @@ -1677,6 +1687,9 @@ namespace VULKAN_HPP_NAMESPACE //=== VK_NV_optical_flow === class OpticalFlowSessionNV; + //=== VK_EXT_shader_object === + class ShaderEXT; + #ifndef VULKAN_HPP_NO_SMART_HANDLE //====================== //=== UNIQUE HANDLEs === @@ -2012,6 +2025,15 @@ namespace VULKAN_HPP_NAMESPACE using deleter = ObjectDestroy<Device, Dispatch>; }; using UniqueOpticalFlowSessionNV = UniqueHandle<OpticalFlowSessionNV, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>; + + //=== VK_EXT_shader_object === + template <typename Dispatch> + class UniqueHandleTraits<ShaderEXT, Dispatch> + { + public: + using deleter = ObjectDestroy<Device, Dispatch>; + }; + using UniqueShaderEXT = UniqueHandle<ShaderEXT, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>; #endif /*VULKAN_HPP_NO_SMART_HANDLE*/ //=============== @@ -3211,6 +3233,85 @@ namespace VULKAN_HPP_NAMESPACE static VULKAN_HPP_CONST_OR_CONSTEXPR bool value = true; }; + class ShaderEXT + { + public: + using CType = VkShaderEXT; + using NativeType = VkShaderEXT; + + static VULKAN_HPP_CONST_OR_CONSTEXPR VULKAN_HPP_NAMESPACE::ObjectType objectType = VULKAN_HPP_NAMESPACE::ObjectType::eShaderEXT; + static VULKAN_HPP_CONST_OR_CONSTEXPR VULKAN_HPP_NAMESPACE::DebugReportObjectTypeEXT debugReportObjectType = + VULKAN_HPP_NAMESPACE::DebugReportObjectTypeEXT::eUnknown; + + public: + VULKAN_HPP_CONSTEXPR ShaderEXT() = default; + VULKAN_HPP_CONSTEXPR ShaderEXT( std::nullptr_t ) VULKAN_HPP_NOEXCEPT {} + VULKAN_HPP_TYPESAFE_EXPLICIT ShaderEXT( VkShaderEXT shaderEXT ) VULKAN_HPP_NOEXCEPT : m_shaderEXT( shaderEXT ) {} + +#if defined( VULKAN_HPP_TYPESAFE_CONVERSION ) + ShaderEXT & operator=( VkShaderEXT shaderEXT ) VULKAN_HPP_NOEXCEPT + { + m_shaderEXT = shaderEXT; + return *this; + } +#endif + + ShaderEXT & operator=( std::nullptr_t ) VULKAN_HPP_NOEXCEPT + { + m_shaderEXT = {}; + return *this; + } + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( ShaderEXT const & ) const = default; +#else + bool operator==( ShaderEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return m_shaderEXT == rhs.m_shaderEXT; + } + + bool operator!=( ShaderEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return m_shaderEXT != rhs.m_shaderEXT; + } + + bool operator<( ShaderEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return m_shaderEXT < rhs.m_shaderEXT; + } +#endif + + VULKAN_HPP_TYPESAFE_EXPLICIT operator VkShaderEXT() const VULKAN_HPP_NOEXCEPT + { + return m_shaderEXT; + } + + explicit operator bool() const VULKAN_HPP_NOEXCEPT + { + return m_shaderEXT != VK_NULL_HANDLE; + } + + bool operator!() const VULKAN_HPP_NOEXCEPT + { + return m_shaderEXT == VK_NULL_HANDLE; + } + + private: + VkShaderEXT m_shaderEXT = {}; + }; + + template <> + struct CppType<VULKAN_HPP_NAMESPACE::ObjectType, VULKAN_HPP_NAMESPACE::ObjectType::eShaderEXT> + { + using Type = VULKAN_HPP_NAMESPACE::ShaderEXT; + }; + + template <> + struct isVulkanHandleType<VULKAN_HPP_NAMESPACE::ShaderEXT> + { + static VULKAN_HPP_CONST_OR_CONSTEXPR bool value = true; + }; + class Image { public: @@ -5978,6 +6079,20 @@ namespace VULKAN_HPP_NAMESPACE Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; #endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + //=== VK_EXT_shader_object === + + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + void bindShadersEXT( uint32_t stageCount, + const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits * pStages, + const VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + void bindShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits> const & stages, + VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderEXT> const & shaders, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT_WHEN_NO_EXCEPTIONS; +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + operator VkCommandBuffer() const VULKAN_HPP_NOEXCEPT { return m_commandBuffer; @@ -12476,6 +12591,97 @@ namespace VULKAN_HPP_NAMESPACE Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; #endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ + //=== VK_EXT_shader_object === + + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + VULKAN_HPP_NODISCARD Result createShadersEXT( uint32_t createInfoCount, + const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT * pCreateInfos, + const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator, + VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename ShaderEXTAllocator = std::allocator<VULKAN_HPP_NAMESPACE::ShaderEXT>, typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type + createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; + template <typename ShaderEXTAllocator = std::allocator<VULKAN_HPP_NAMESPACE::ShaderEXT>, + typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE, + typename B0 = ShaderEXTAllocator, + typename std::enable_if<std::is_same<typename B0::value_type, ShaderEXT>::value, int>::type = 0> + VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type + createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + ShaderEXTAllocator & shaderEXTAllocator, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + VULKAN_HPP_NODISCARD typename ResultValueType<VULKAN_HPP_NAMESPACE::ShaderEXT>::type + createShaderEXT( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; +# ifndef VULKAN_HPP_NO_SMART_HANDLE + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE, + typename ShaderEXTAllocator = std::allocator<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>> + VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type + createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE, + typename ShaderEXTAllocator = std::allocator<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>, + typename B0 = ShaderEXTAllocator, + typename std::enable_if<std::is_same<typename B0::value_type, UniqueHandle<ShaderEXT, Dispatch>>::value, int>::type = 0> + VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type + createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator, + ShaderEXTAllocator & shaderEXTAllocator, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + VULKAN_HPP_NODISCARD typename ResultValueType<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>::type + createShaderEXTUnique( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; +# endif /* VULKAN_HPP_NO_SMART_HANDLE */ +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + void destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + void destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + void destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + void destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + + template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + VULKAN_HPP_NODISCARD Result getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, + size_t * pDataSize, + void * pData, + Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT; +#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE + template <typename Uint8_tAllocator = std::allocator<uint8_t>, typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> + VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type + getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; + template <typename Uint8_tAllocator = std::allocator<uint8_t>, + typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE, + typename B1 = Uint8_tAllocator, + typename std::enable_if<std::is_same<typename B1::value_type, uint8_t>::value, int>::type = 0> + VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type getShaderBinaryDataEXT( + VULKAN_HPP_NAMESPACE::ShaderEXT shader, Uint8_tAllocator & uint8_tAllocator, Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const; +#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */ + //=== VK_QCOM_tile_properties === template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> diff --git a/include/vulkan/vulkan_hash.hpp b/include/vulkan/vulkan_hash.hpp index 031883f..86eeecf 100644 --- a/include/vulkan/vulkan_hash.hpp +++ b/include/vulkan/vulkan_hash.hpp @@ -492,6 +492,17 @@ namespace std } }; + //=== VK_EXT_shader_object === + + template <> + struct hash<VULKAN_HPP_NAMESPACE::ShaderEXT> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::ShaderEXT const & shaderEXT ) const VULKAN_HPP_NOEXCEPT + { + return std::hash<VkShaderEXT>{}( static_cast<VkShaderEXT>( shaderEXT ) ); + } + }; + #if 14 <= VULKAN_HPP_CPP_VERSION //====================================== //=== HASH structures for structures === @@ -10075,6 +10086,38 @@ namespace std }; template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectFeaturesEXT> + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectFeaturesEXT const & physicalDeviceShaderObjectFeaturesEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderObjectFeaturesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderObjectFeaturesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderObjectFeaturesEXT.shaderObject ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectPropertiesEXT> + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectPropertiesEXT const & physicalDeviceShaderObjectPropertiesEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderObjectPropertiesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderObjectPropertiesEXT.pNext ); + for ( size_t i = 0; i < VK_UUID_SIZE; ++i ) + { + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderObjectPropertiesEXT.shaderBinaryUUID[i] ); + } + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderObjectPropertiesEXT.shaderBinaryVersion ); + return seed; + } + }; + + template <> struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderSMBuiltinsFeaturesNV> { std::size_t @@ -10146,6 +10189,38 @@ namespace std }; template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImageFeaturesEXT> + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImageFeaturesEXT const & physicalDeviceShaderTileImageFeaturesEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImageFeaturesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImageFeaturesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImageFeaturesEXT.shaderTileImageColorReadAccess ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImageFeaturesEXT.shaderTileImageDepthReadAccess ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImageFeaturesEXT.shaderTileImageStencilReadAccess ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImagePropertiesEXT> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImagePropertiesEXT const & physicalDeviceShaderTileImagePropertiesEXT ) const + VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImagePropertiesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImagePropertiesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImagePropertiesEXT.shaderTileImageCoherentReadAccelerated ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImagePropertiesEXT.shaderTileImageReadSampleFromPixelRateInvocation ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderTileImagePropertiesEXT.shaderTileImageReadFromHelperInvocation ); + return seed; + } + }; + + template <> struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceShadingRateImageFeaturesNV> { std::size_t @@ -12681,6 +12756,33 @@ namespace std }; template <> + struct hash<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT const & shaderCreateInfoEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.flags ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.stage ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.nextStage ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.codeType ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.codeSize ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.pCode ); + for ( const char * p = shaderCreateInfoEXT.pName; *p != '\0'; ++p ) + { + VULKAN_HPP_HASH_COMBINE( seed, *p ); + } + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.setLayoutCount ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.pSetLayouts ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.pushConstantRangeCount ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.pPushConstantRanges ); + VULKAN_HPP_HASH_COMBINE( seed, shaderCreateInfoEXT.pSpecializationInfo ); + return seed; + } + }; + + template <> struct hash<VULKAN_HPP_NAMESPACE::ShaderModuleCreateInfo> { std::size_t operator()( VULKAN_HPP_NAMESPACE::ShaderModuleCreateInfo const & shaderModuleCreateInfo ) const VULKAN_HPP_NOEXCEPT diff --git a/include/vulkan/vulkan_raii.hpp b/include/vulkan/vulkan_raii.hpp index 5f2e739..9d96b6e 100644 --- a/include/vulkan/vulkan_raii.hpp +++ b/include/vulkan/vulkan_raii.hpp @@ -1593,6 +1593,12 @@ namespace VULKAN_HPP_NAMESPACE vkBindOpticalFlowSessionImageNV = PFN_vkBindOpticalFlowSessionImageNV( vkGetDeviceProcAddr( device, "vkBindOpticalFlowSessionImageNV" ) ); vkCmdOpticalFlowExecuteNV = PFN_vkCmdOpticalFlowExecuteNV( vkGetDeviceProcAddr( device, "vkCmdOpticalFlowExecuteNV" ) ); + //=== VK_EXT_shader_object === + vkCreateShadersEXT = PFN_vkCreateShadersEXT( vkGetDeviceProcAddr( device, "vkCreateShadersEXT" ) ); + vkDestroyShaderEXT = PFN_vkDestroyShaderEXT( vkGetDeviceProcAddr( device, "vkDestroyShaderEXT" ) ); + vkGetShaderBinaryDataEXT = PFN_vkGetShaderBinaryDataEXT( vkGetDeviceProcAddr( device, "vkGetShaderBinaryDataEXT" ) ); + vkCmdBindShadersEXT = PFN_vkCmdBindShadersEXT( vkGetDeviceProcAddr( device, "vkCmdBindShadersEXT" ) ); + //=== VK_QCOM_tile_properties === vkGetFramebufferTilePropertiesQCOM = PFN_vkGetFramebufferTilePropertiesQCOM( vkGetDeviceProcAddr( device, "vkGetFramebufferTilePropertiesQCOM" ) ); vkGetDynamicRenderingTilePropertiesQCOM = @@ -2384,6 +2390,12 @@ namespace VULKAN_HPP_NAMESPACE PFN_vkBindOpticalFlowSessionImageNV vkBindOpticalFlowSessionImageNV = 0; PFN_vkCmdOpticalFlowExecuteNV vkCmdOpticalFlowExecuteNV = 0; + //=== VK_EXT_shader_object === + PFN_vkCreateShadersEXT vkCreateShadersEXT = 0; + PFN_vkDestroyShaderEXT vkDestroyShaderEXT = 0; + PFN_vkGetShaderBinaryDataEXT vkGetShaderBinaryDataEXT = 0; + PFN_vkCmdBindShadersEXT vkCmdBindShadersEXT = 0; + //=== VK_QCOM_tile_properties === PFN_vkGetFramebufferTilePropertiesQCOM vkGetFramebufferTilePropertiesQCOM = 0; PFN_vkGetDynamicRenderingTilePropertiesQCOM vkGetDynamicRenderingTilePropertiesQCOM = 0; @@ -2480,6 +2492,9 @@ namespace VULKAN_HPP_NAMESPACE //=== VK_NV_optical_flow === class OpticalFlowSessionNV; + //=== VK_EXT_shader_object === + class ShaderEXT; + //==================== //=== RAII HANDLES === //==================== @@ -4128,6 +4143,16 @@ namespace VULKAN_HPP_NAMESPACE createOpticalFlowSessionNV( VULKAN_HPP_NAMESPACE::OpticalFlowSessionCreateInfoNV const & createInfo, VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator = nullptr ) const; + //=== VK_EXT_shader_object === + + VULKAN_HPP_NODISCARD std::vector<VULKAN_HPP_RAII_NAMESPACE::ShaderEXT> + createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator = nullptr ) const; + + VULKAN_HPP_NODISCARD VULKAN_HPP_RAII_NAMESPACE::ShaderEXT + createShaderEXT( VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT const & createInfo, + VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator = nullptr ) const; + //=== VK_QCOM_tile_properties === VULKAN_HPP_NODISCARD VULKAN_HPP_NAMESPACE::TilePropertiesQCOM @@ -5855,6 +5880,11 @@ namespace VULKAN_HPP_NAMESPACE void opticalFlowExecuteNV( VULKAN_HPP_NAMESPACE::OpticalFlowSessionNV session, const VULKAN_HPP_NAMESPACE::OpticalFlowExecuteInfoNV & executeInfo ) const VULKAN_HPP_NOEXCEPT; + //=== VK_EXT_shader_object === + + void bindShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits> const & stages, + VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderEXT> const & shaders ) const; + private: VULKAN_HPP_NAMESPACE::Device m_device = {}; VULKAN_HPP_NAMESPACE::CommandPool m_commandPool = {}; @@ -10142,6 +10172,169 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::DeviceDispatcher const * m_dispatcher = nullptr; }; + class ShaderEXT + { + public: + using CType = VkShaderEXT; + + static VULKAN_HPP_CONST_OR_CONSTEXPR VULKAN_HPP_NAMESPACE::ObjectType objectType = VULKAN_HPP_NAMESPACE::ObjectType::eShaderEXT; + static VULKAN_HPP_CONST_OR_CONSTEXPR VULKAN_HPP_NAMESPACE::DebugReportObjectTypeEXT debugReportObjectType = + VULKAN_HPP_NAMESPACE::DebugReportObjectTypeEXT::eUnknown; + + public: + ShaderEXT( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::Device const & device, + VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT const & createInfo, + VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator = nullptr ) + : m_device( *device ) + , m_allocator( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ) + , m_dispatcher( device.getDispatcher() ) + { + m_constructorSuccessCode = + static_cast<VULKAN_HPP_NAMESPACE::Result>( getDispatcher()->vkCreateShadersEXT( static_cast<VkDevice>( *device ), + 1, + reinterpret_cast<const VkShaderCreateInfoEXT *>( &createInfo ), + reinterpret_cast<const VkAllocationCallbacks *>( m_allocator ), + reinterpret_cast<VkShaderEXT *>( &m_shader ) ) ); + if ( m_constructorSuccessCode != VULKAN_HPP_NAMESPACE::Result::eSuccess ) + { + throwResultException( m_constructorSuccessCode, "vkCreateShadersEXT" ); + } + } + + ShaderEXT( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::Device const & device, + VkShaderEXT shader, + VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator = nullptr ) + : m_device( *device ) + , m_shader( shader ) + , m_allocator( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ) + , m_dispatcher( device.getDispatcher() ) + { + } + + ShaderEXT( std::nullptr_t ) {} + + ~ShaderEXT() + { + clear(); + } + + ShaderEXT() = delete; + ShaderEXT( ShaderEXT const & ) = delete; + ShaderEXT( ShaderEXT && rhs ) VULKAN_HPP_NOEXCEPT + : m_device( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_device, {} ) ) + , m_shader( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_shader, {} ) ) + , m_allocator( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_allocator, {} ) ) + , m_dispatcher( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_dispatcher, nullptr ) ) + { + } + ShaderEXT & operator=( ShaderEXT const & ) = delete; + ShaderEXT & operator =( ShaderEXT && rhs ) VULKAN_HPP_NOEXCEPT + { + if ( this != &rhs ) + { + clear(); + m_device = VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_device, {} ); + m_shader = VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_shader, {} ); + m_allocator = VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_allocator, {} ); + m_dispatcher = VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( rhs.m_dispatcher, nullptr ); + } + return *this; + } + + VULKAN_HPP_NAMESPACE::ShaderEXT const & operator*() const VULKAN_HPP_NOEXCEPT + { + return m_shader; + } + + void clear() VULKAN_HPP_NOEXCEPT + { + if ( m_shader ) + { + getDispatcher()->vkDestroyShaderEXT( + static_cast<VkDevice>( m_device ), static_cast<VkShaderEXT>( m_shader ), reinterpret_cast<const VkAllocationCallbacks *>( m_allocator ) ); + } + m_device = nullptr; + m_shader = nullptr; + m_allocator = nullptr; + m_dispatcher = nullptr; + } + + VULKAN_HPP_NAMESPACE::ShaderEXT release() + { + m_device = nullptr; + m_allocator = nullptr; + m_dispatcher = nullptr; + return VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::exchange( m_shader, nullptr ); + } + + VULKAN_HPP_NAMESPACE::Device getDevice() const + { + return m_device; + } + + VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::DeviceDispatcher const * getDispatcher() const + { + VULKAN_HPP_ASSERT( m_dispatcher->getVkHeaderVersion() == VK_HEADER_VERSION ); + return m_dispatcher; + } + + void swap( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::ShaderEXT & rhs ) VULKAN_HPP_NOEXCEPT + { + std::swap( m_device, rhs.m_device ); + std::swap( m_shader, rhs.m_shader ); + std::swap( m_allocator, rhs.m_allocator ); + std::swap( m_dispatcher, rhs.m_dispatcher ); + } + + //=== VK_EXT_shader_object === + + VULKAN_HPP_NODISCARD std::vector<uint8_t> getBinaryData() const; + + private: + VULKAN_HPP_NAMESPACE::Device m_device = {}; + VULKAN_HPP_NAMESPACE::ShaderEXT m_shader = {}; + const VULKAN_HPP_NAMESPACE::AllocationCallbacks * m_allocator = {}; + VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::DeviceDispatcher const * m_dispatcher = nullptr; + }; + + class ShaderEXTs : public std::vector<VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::ShaderEXT> + { + public: + ShaderEXTs( VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::Device const & device, + VULKAN_HPP_NAMESPACE::ArrayProxy<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator = nullptr ) + { + VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::DeviceDispatcher const * dispatcher = device.getDispatcher(); + std::vector<VkShaderEXT> shaders( createInfos.size() ); + VULKAN_HPP_NAMESPACE::Result result = static_cast<VULKAN_HPP_NAMESPACE::Result>( dispatcher->vkCreateShadersEXT( + static_cast<VkDevice>( *device ), + createInfos.size(), + reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ), + reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ), + shaders.data() ) ); + if ( result == VULKAN_HPP_NAMESPACE::Result::eSuccess ) + { + this->reserve( createInfos.size() ); + for ( auto const & shaderEXT : shaders ) + { + this->emplace_back( device, shaderEXT, allocator ); + } + } + else + { + throwResultException( result, "vkCreateShadersEXT" ); + } + } + + ShaderEXTs( std::nullptr_t ) {} + + ShaderEXTs() = delete; + ShaderEXTs( ShaderEXTs const & ) = delete; + ShaderEXTs( ShaderEXTs && rhs ) = default; + ShaderEXTs & operator=( ShaderEXTs const & ) = delete; + ShaderEXTs & operator=( ShaderEXTs && rhs ) = default; + }; + class ShaderModule { public: @@ -13453,14 +13646,16 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setCullMode( VULKAN_HPP_NAMESPACE::CullModeFlags cullMode ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCullMode && "Function <vkCmdSetCullMode> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCullMode && + "Function <vkCmdSetCullMode> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetCullMode( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkCullModeFlags>( cullMode ) ); } VULKAN_HPP_INLINE void CommandBuffer::setFrontFace( VULKAN_HPP_NAMESPACE::FrontFace frontFace ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetFrontFace && "Function <vkCmdSetFrontFace> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetFrontFace && + "Function <vkCmdSetFrontFace> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetFrontFace( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkFrontFace>( frontFace ) ); } @@ -13468,7 +13663,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setPrimitiveTopology( VULKAN_HPP_NAMESPACE::PrimitiveTopology primitiveTopology ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetPrimitiveTopology && - "Function <vkCmdSetPrimitiveTopology> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetPrimitiveTopology> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetPrimitiveTopology( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkPrimitiveTopology>( primitiveTopology ) ); } @@ -13477,7 +13672,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setViewportWithCount( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::Viewport> const & viewports ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetViewportWithCount && - "Function <vkCmdSetViewportWithCount> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetViewportWithCount> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetViewportWithCount( static_cast<VkCommandBuffer>( m_commandBuffer ), viewports.size(), reinterpret_cast<const VkViewport *>( viewports.data() ) ); @@ -13487,7 +13682,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setScissorWithCount( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::Rect2D> const & scissors ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetScissorWithCount && - "Function <vkCmdSetScissorWithCount> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetScissorWithCount> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetScissorWithCount( static_cast<VkCommandBuffer>( m_commandBuffer ), scissors.size(), reinterpret_cast<const VkRect2D *>( scissors.data() ) ); @@ -13500,7 +13695,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::DeviceSize> const & strides ) const { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdBindVertexBuffers2 && - "Function <vkCmdBindVertexBuffers2> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdBindVertexBuffers2> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); if ( buffers.size() != offsets.size() ) { throw LogicError( VULKAN_HPP_NAMESPACE_STRING "::CommandBuffer::bindVertexBuffers2: buffers.size() != offsets.size()" ); @@ -13526,7 +13721,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthTestEnable( VULKAN_HPP_NAMESPACE::Bool32 depthTestEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthTestEnable && - "Function <vkCmdSetDepthTestEnable> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthTestEnable> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthTestEnable( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthTestEnable ) ); } @@ -13534,7 +13729,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthWriteEnable( VULKAN_HPP_NAMESPACE::Bool32 depthWriteEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthWriteEnable && - "Function <vkCmdSetDepthWriteEnable> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthWriteEnable> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthWriteEnable( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthWriteEnable ) ); } @@ -13542,7 +13737,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthCompareOp( VULKAN_HPP_NAMESPACE::CompareOp depthCompareOp ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthCompareOp && - "Function <vkCmdSetDepthCompareOp> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthCompareOp> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthCompareOp( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkCompareOp>( depthCompareOp ) ); } @@ -13550,7 +13745,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthBoundsTestEnable( VULKAN_HPP_NAMESPACE::Bool32 depthBoundsTestEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthBoundsTestEnable && - "Function <vkCmdSetDepthBoundsTestEnable> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthBoundsTestEnable> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthBoundsTestEnable( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthBoundsTestEnable ) ); } @@ -13558,7 +13753,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setStencilTestEnable( VULKAN_HPP_NAMESPACE::Bool32 stencilTestEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetStencilTestEnable && - "Function <vkCmdSetStencilTestEnable> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetStencilTestEnable> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetStencilTestEnable( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( stencilTestEnable ) ); } @@ -13569,7 +13764,8 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::StencilOp depthFailOp, VULKAN_HPP_NAMESPACE::CompareOp compareOp ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetStencilOp && "Function <vkCmdSetStencilOp> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetStencilOp && + "Function <vkCmdSetStencilOp> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetStencilOp( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkStencilFaceFlags>( faceMask ), @@ -13582,7 +13778,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setRasterizerDiscardEnable( VULKAN_HPP_NAMESPACE::Bool32 rasterizerDiscardEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetRasterizerDiscardEnable && - "Function <vkCmdSetRasterizerDiscardEnable> requires <VK_EXT_extended_dynamic_state2> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetRasterizerDiscardEnable> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetRasterizerDiscardEnable( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( rasterizerDiscardEnable ) ); } @@ -13590,7 +13786,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthBiasEnable( VULKAN_HPP_NAMESPACE::Bool32 depthBiasEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthBiasEnable && - "Function <vkCmdSetDepthBiasEnable> requires <VK_EXT_extended_dynamic_state2> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthBiasEnable> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthBiasEnable( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthBiasEnable ) ); } @@ -13598,7 +13794,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setPrimitiveRestartEnable( VULKAN_HPP_NAMESPACE::Bool32 primitiveRestartEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetPrimitiveRestartEnable && - "Function <vkCmdSetPrimitiveRestartEnable> requires <VK_EXT_extended_dynamic_state2> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetPrimitiveRestartEnable> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetPrimitiveRestartEnable( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( primitiveRestartEnable ) ); } @@ -17634,7 +17830,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setCullModeEXT( VULKAN_HPP_NAMESPACE::CullModeFlags cullMode ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCullModeEXT && - "Function <vkCmdSetCullModeEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetCullModeEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetCullModeEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkCullModeFlags>( cullMode ) ); } @@ -17642,7 +17838,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setFrontFaceEXT( VULKAN_HPP_NAMESPACE::FrontFace frontFace ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetFrontFaceEXT && - "Function <vkCmdSetFrontFaceEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetFrontFaceEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetFrontFaceEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkFrontFace>( frontFace ) ); } @@ -17650,7 +17846,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setPrimitiveTopologyEXT( VULKAN_HPP_NAMESPACE::PrimitiveTopology primitiveTopology ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetPrimitiveTopologyEXT && - "Function <vkCmdSetPrimitiveTopologyEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetPrimitiveTopologyEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetPrimitiveTopologyEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkPrimitiveTopology>( primitiveTopology ) ); } @@ -17659,7 +17855,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::Viewport> const & viewports ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetViewportWithCountEXT && - "Function <vkCmdSetViewportWithCountEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetViewportWithCountEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetViewportWithCountEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), viewports.size(), reinterpret_cast<const VkViewport *>( viewports.data() ) ); @@ -17669,7 +17865,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setScissorWithCountEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::Rect2D> const & scissors ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetScissorWithCountEXT && - "Function <vkCmdSetScissorWithCountEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetScissorWithCountEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetScissorWithCountEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), scissors.size(), reinterpret_cast<const VkRect2D *>( scissors.data() ) ); @@ -17683,7 +17879,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::DeviceSize> const & strides ) const { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdBindVertexBuffers2EXT && - "Function <vkCmdBindVertexBuffers2EXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdBindVertexBuffers2EXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); if ( buffers.size() != offsets.size() ) { throw LogicError( VULKAN_HPP_NAMESPACE_STRING "::CommandBuffer::bindVertexBuffers2EXT: buffers.size() != offsets.size()" ); @@ -17709,7 +17905,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthTestEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 depthTestEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthTestEnableEXT && - "Function <vkCmdSetDepthTestEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthTestEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthTestEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthTestEnable ) ); } @@ -17717,7 +17913,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthWriteEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 depthWriteEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthWriteEnableEXT && - "Function <vkCmdSetDepthWriteEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthWriteEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthWriteEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthWriteEnable ) ); } @@ -17725,7 +17921,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthCompareOpEXT( VULKAN_HPP_NAMESPACE::CompareOp depthCompareOp ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthCompareOpEXT && - "Function <vkCmdSetDepthCompareOpEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthCompareOpEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthCompareOpEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkCompareOp>( depthCompareOp ) ); } @@ -17733,7 +17929,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthBoundsTestEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 depthBoundsTestEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthBoundsTestEnableEXT && - "Function <vkCmdSetDepthBoundsTestEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthBoundsTestEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthBoundsTestEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthBoundsTestEnable ) ); } @@ -17741,7 +17937,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setStencilTestEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 stencilTestEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetStencilTestEnableEXT && - "Function <vkCmdSetStencilTestEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetStencilTestEnableEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetStencilTestEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( stencilTestEnable ) ); } @@ -17753,7 +17949,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::CompareOp compareOp ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetStencilOpEXT && - "Function <vkCmdSetStencilOpEXT> requires <VK_EXT_extended_dynamic_state> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetStencilOpEXT> requires <VK_EXT_extended_dynamic_state> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetStencilOpEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkStencilFaceFlags>( faceMask ), @@ -18572,7 +18768,8 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::VertexInputAttributeDescription2EXT> const & vertexAttributeDescriptions ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetVertexInputEXT && "Function <vkCmdSetVertexInputEXT> requires <VK_EXT_vertex_input_dynamic_state>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetVertexInputEXT && + "Function <vkCmdSetVertexInputEXT> requires <VK_EXT_shader_object> or <VK_EXT_vertex_input_dynamic_state>" ); getDispatcher()->vkCmdSetVertexInputEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), vertexBindingDescriptions.size(), @@ -18767,15 +18964,16 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setPatchControlPointsEXT( uint32_t patchControlPoints ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetPatchControlPointsEXT && - "Function <vkCmdSetPatchControlPointsEXT> requires <VK_EXT_extended_dynamic_state2>" ); + "Function <vkCmdSetPatchControlPointsEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetPatchControlPointsEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), patchControlPoints ); } VULKAN_HPP_INLINE void CommandBuffer::setRasterizerDiscardEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 rasterizerDiscardEnable ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetRasterizerDiscardEnableEXT && - "Function <vkCmdSetRasterizerDiscardEnableEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_VERSION_1_3>" ); + VULKAN_HPP_ASSERT( + getDispatcher()->vkCmdSetRasterizerDiscardEnableEXT && + "Function <vkCmdSetRasterizerDiscardEnableEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetRasterizerDiscardEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( rasterizerDiscardEnable ) ); } @@ -18783,22 +18981,24 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthBiasEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 depthBiasEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthBiasEnableEXT && - "Function <vkCmdSetDepthBiasEnableEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_VERSION_1_3>" ); + "Function <vkCmdSetDepthBiasEnableEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetDepthBiasEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthBiasEnable ) ); } VULKAN_HPP_INLINE void CommandBuffer::setLogicOpEXT( VULKAN_HPP_NAMESPACE::LogicOp logicOp ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetLogicOpEXT && "Function <vkCmdSetLogicOpEXT> requires <VK_EXT_extended_dynamic_state2>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetLogicOpEXT && + "Function <vkCmdSetLogicOpEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetLogicOpEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkLogicOp>( logicOp ) ); } VULKAN_HPP_INLINE void CommandBuffer::setPrimitiveRestartEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 primitiveRestartEnable ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetPrimitiveRestartEnableEXT && - "Function <vkCmdSetPrimitiveRestartEnableEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_VERSION_1_3>" ); + VULKAN_HPP_ASSERT( + getDispatcher()->vkCmdSetPrimitiveRestartEnableEXT && + "Function <vkCmdSetPrimitiveRestartEnableEXT> requires <VK_EXT_extended_dynamic_state2> or <VK_EXT_shader_object> or <VK_VERSION_1_3>" ); getDispatcher()->vkCmdSetPrimitiveRestartEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( primitiveRestartEnable ) ); } @@ -19286,7 +19486,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setTessellationDomainOriginEXT( VULKAN_HPP_NAMESPACE::TessellationDomainOrigin domainOrigin ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetTessellationDomainOriginEXT && - "Function <vkCmdSetTessellationDomainOriginEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetTessellationDomainOriginEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetTessellationDomainOriginEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkTessellationDomainOrigin>( domainOrigin ) ); @@ -19294,14 +19494,16 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthClampEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 depthClampEnable ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthClampEnableEXT && "Function <vkCmdSetDepthClampEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthClampEnableEXT && + "Function <vkCmdSetDepthClampEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetDepthClampEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthClampEnable ) ); } VULKAN_HPP_INLINE void CommandBuffer::setPolygonModeEXT( VULKAN_HPP_NAMESPACE::PolygonMode polygonMode ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetPolygonModeEXT && "Function <vkCmdSetPolygonModeEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetPolygonModeEXT && + "Function <vkCmdSetPolygonModeEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetPolygonModeEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkPolygonMode>( polygonMode ) ); } @@ -19309,7 +19511,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setRasterizationSamplesEXT( VULKAN_HPP_NAMESPACE::SampleCountFlagBits rasterizationSamples ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetRasterizationSamplesEXT && - "Function <vkCmdSetRasterizationSamplesEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetRasterizationSamplesEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetRasterizationSamplesEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkSampleCountFlagBits>( rasterizationSamples ) ); @@ -19318,7 +19520,8 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setSampleMaskEXT( VULKAN_HPP_NAMESPACE::SampleCountFlagBits samples, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::SampleMask> const & sampleMask ) const { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetSampleMaskEXT && "Function <vkCmdSetSampleMaskEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetSampleMaskEXT && + "Function <vkCmdSetSampleMaskEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); if ( sampleMask.size() != ( static_cast<uint32_t>( samples ) + 31 ) / 32 ) { throw LogicError( VULKAN_HPP_NAMESPACE_STRING @@ -19333,21 +19536,23 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setAlphaToCoverageEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 alphaToCoverageEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetAlphaToCoverageEnableEXT && - "Function <vkCmdSetAlphaToCoverageEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetAlphaToCoverageEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetAlphaToCoverageEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( alphaToCoverageEnable ) ); } VULKAN_HPP_INLINE void CommandBuffer::setAlphaToOneEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 alphaToOneEnable ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetAlphaToOneEnableEXT && "Function <vkCmdSetAlphaToOneEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetAlphaToOneEnableEXT && + "Function <vkCmdSetAlphaToOneEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetAlphaToOneEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( alphaToOneEnable ) ); } VULKAN_HPP_INLINE void CommandBuffer::setLogicOpEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 logicOpEnable ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetLogicOpEnableEXT && "Function <vkCmdSetLogicOpEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetLogicOpEnableEXT && + "Function <vkCmdSetLogicOpEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetLogicOpEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( logicOpEnable ) ); } @@ -19355,7 +19560,8 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setColorBlendEnableEXT( uint32_t firstAttachment, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::Bool32> const & colorBlendEnables ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetColorBlendEnableEXT && "Function <vkCmdSetColorBlendEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetColorBlendEnableEXT && + "Function <vkCmdSetColorBlendEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetColorBlendEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), firstAttachment, @@ -19368,7 +19574,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ColorBlendEquationEXT> const & colorBlendEquations ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetColorBlendEquationEXT && - "Function <vkCmdSetColorBlendEquationEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetColorBlendEquationEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetColorBlendEquationEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), firstAttachment, @@ -19380,7 +19586,8 @@ namespace VULKAN_HPP_NAMESPACE uint32_t firstAttachment, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ColorComponentFlags> const & colorWriteMasks ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetColorWriteMaskEXT && "Function <vkCmdSetColorWriteMaskEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetColorWriteMaskEXT && + "Function <vkCmdSetColorWriteMaskEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetColorWriteMaskEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), firstAttachment, @@ -19391,7 +19598,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setRasterizationStreamEXT( uint32_t rasterizationStream ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetRasterizationStreamEXT && - "Function <vkCmdSetRasterizationStreamEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetRasterizationStreamEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetRasterizationStreamEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), rasterizationStream ); } @@ -19400,7 +19607,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::ConservativeRasterizationModeEXT conservativeRasterizationMode ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetConservativeRasterizationModeEXT && - "Function <vkCmdSetConservativeRasterizationModeEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetConservativeRasterizationModeEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetConservativeRasterizationModeEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkConservativeRasterizationModeEXT>( conservativeRasterizationMode ) ); @@ -19409,14 +19616,15 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setExtraPrimitiveOverestimationSizeEXT( float extraPrimitiveOverestimationSize ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetExtraPrimitiveOverestimationSizeEXT && - "Function <vkCmdSetExtraPrimitiveOverestimationSizeEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetExtraPrimitiveOverestimationSizeEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetExtraPrimitiveOverestimationSizeEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), extraPrimitiveOverestimationSize ); } VULKAN_HPP_INLINE void CommandBuffer::setDepthClipEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 depthClipEnable ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthClipEnableEXT && "Function <vkCmdSetDepthClipEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthClipEnableEXT && + "Function <vkCmdSetDepthClipEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetDepthClipEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( depthClipEnable ) ); } @@ -19424,7 +19632,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setSampleLocationsEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 sampleLocationsEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetSampleLocationsEnableEXT && - "Function <vkCmdSetSampleLocationsEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetSampleLocationsEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetSampleLocationsEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( sampleLocationsEnable ) ); } @@ -19434,7 +19642,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ColorBlendAdvancedEXT> const & colorBlendAdvanced ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetColorBlendAdvancedEXT && - "Function <vkCmdSetColorBlendAdvancedEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetColorBlendAdvancedEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetColorBlendAdvancedEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), firstAttachment, @@ -19446,7 +19654,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setProvokingVertexModeEXT( VULKAN_HPP_NAMESPACE::ProvokingVertexModeEXT provokingVertexMode ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetProvokingVertexModeEXT && - "Function <vkCmdSetProvokingVertexModeEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetProvokingVertexModeEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetProvokingVertexModeEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkProvokingVertexModeEXT>( provokingVertexMode ) ); @@ -19456,7 +19664,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setLineRasterizationModeEXT( VULKAN_HPP_NAMESPACE::LineRasterizationModeEXT lineRasterizationMode ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetLineRasterizationModeEXT && - "Function <vkCmdSetLineRasterizationModeEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetLineRasterizationModeEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetLineRasterizationModeEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkLineRasterizationModeEXT>( lineRasterizationMode ) ); @@ -19464,7 +19672,8 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setLineStippleEnableEXT( VULKAN_HPP_NAMESPACE::Bool32 stippledLineEnable ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetLineStippleEnableEXT && "Function <vkCmdSetLineStippleEnableEXT> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetLineStippleEnableEXT && + "Function <vkCmdSetLineStippleEnableEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetLineStippleEnableEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( stippledLineEnable ) ); } @@ -19472,7 +19681,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setDepthClipNegativeOneToOneEXT( VULKAN_HPP_NAMESPACE::Bool32 negativeOneToOne ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetDepthClipNegativeOneToOneEXT && - "Function <vkCmdSetDepthClipNegativeOneToOneEXT> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetDepthClipNegativeOneToOneEXT> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetDepthClipNegativeOneToOneEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( negativeOneToOne ) ); } @@ -19480,7 +19689,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setViewportWScalingEnableNV( VULKAN_HPP_NAMESPACE::Bool32 viewportWScalingEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetViewportWScalingEnableNV && - "Function <vkCmdSetViewportWScalingEnableNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetViewportWScalingEnableNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetViewportWScalingEnableNV( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( viewportWScalingEnable ) ); } @@ -19489,7 +19698,8 @@ namespace VULKAN_HPP_NAMESPACE uint32_t firstViewport, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ViewportSwizzleNV> const & viewportSwizzles ) const VULKAN_HPP_NOEXCEPT { - VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetViewportSwizzleNV && "Function <vkCmdSetViewportSwizzleNV> requires <VK_EXT_extended_dynamic_state3>" ); + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetViewportSwizzleNV && + "Function <vkCmdSetViewportSwizzleNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetViewportSwizzleNV( static_cast<VkCommandBuffer>( m_commandBuffer ), firstViewport, @@ -19500,7 +19710,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setCoverageToColorEnableNV( VULKAN_HPP_NAMESPACE::Bool32 coverageToColorEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCoverageToColorEnableNV && - "Function <vkCmdSetCoverageToColorEnableNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetCoverageToColorEnableNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetCoverageToColorEnableNV( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( coverageToColorEnable ) ); } @@ -19508,7 +19718,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setCoverageToColorLocationNV( uint32_t coverageToColorLocation ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCoverageToColorLocationNV && - "Function <vkCmdSetCoverageToColorLocationNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetCoverageToColorLocationNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetCoverageToColorLocationNV( static_cast<VkCommandBuffer>( m_commandBuffer ), coverageToColorLocation ); } @@ -19517,7 +19727,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setCoverageModulationModeNV( VULKAN_HPP_NAMESPACE::CoverageModulationModeNV coverageModulationMode ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCoverageModulationModeNV && - "Function <vkCmdSetCoverageModulationModeNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetCoverageModulationModeNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetCoverageModulationModeNV( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkCoverageModulationModeNV>( coverageModulationMode ) ); @@ -19527,7 +19737,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setCoverageModulationTableEnableNV( VULKAN_HPP_NAMESPACE::Bool32 coverageModulationTableEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCoverageModulationTableEnableNV && - "Function <vkCmdSetCoverageModulationTableEnableNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetCoverageModulationTableEnableNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetCoverageModulationTableEnableNV( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( coverageModulationTableEnable ) ); @@ -19537,7 +19747,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setCoverageModulationTableNV( VULKAN_HPP_NAMESPACE::ArrayProxy<const float> const & coverageModulationTable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCoverageModulationTableNV && - "Function <vkCmdSetCoverageModulationTableNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetCoverageModulationTableNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetCoverageModulationTableNV( static_cast<VkCommandBuffer>( m_commandBuffer ), coverageModulationTable.size(), coverageModulationTable.data() ); @@ -19546,7 +19756,7 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_INLINE void CommandBuffer::setShadingRateImageEnableNV( VULKAN_HPP_NAMESPACE::Bool32 shadingRateImageEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetShadingRateImageEnableNV && - "Function <vkCmdSetShadingRateImageEnableNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetShadingRateImageEnableNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetShadingRateImageEnableNV( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( shadingRateImageEnable ) ); } @@ -19555,7 +19765,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setRepresentativeFragmentTestEnableNV( VULKAN_HPP_NAMESPACE::Bool32 representativeFragmentTestEnable ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetRepresentativeFragmentTestEnableNV && - "Function <vkCmdSetRepresentativeFragmentTestEnableNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetRepresentativeFragmentTestEnableNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetRepresentativeFragmentTestEnableNV( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkBool32>( representativeFragmentTestEnable ) ); @@ -19565,7 +19775,7 @@ namespace VULKAN_HPP_NAMESPACE CommandBuffer::setCoverageReductionModeNV( VULKAN_HPP_NAMESPACE::CoverageReductionModeNV coverageReductionMode ) const VULKAN_HPP_NOEXCEPT { VULKAN_HPP_ASSERT( getDispatcher()->vkCmdSetCoverageReductionModeNV && - "Function <vkCmdSetCoverageReductionModeNV> requires <VK_EXT_extended_dynamic_state3>" ); + "Function <vkCmdSetCoverageReductionModeNV> requires <VK_EXT_extended_dynamic_state3> or <VK_EXT_shader_object>" ); getDispatcher()->vkCmdSetCoverageReductionModeNV( static_cast<VkCommandBuffer>( m_commandBuffer ), static_cast<VkCoverageReductionModeNV>( coverageReductionMode ) ); @@ -19667,6 +19877,63 @@ namespace VULKAN_HPP_NAMESPACE reinterpret_cast<const VkOpticalFlowExecuteInfoNV *>( &executeInfo ) ); } + //=== VK_EXT_shader_object === + + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE std::vector<VULKAN_HPP_RAII_NAMESPACE::ShaderEXT> + Device::createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos, + VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator ) const + { + return VULKAN_HPP_RAII_NAMESPACE::ShaderEXTs( *this, createInfos, allocator ); + } + + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE VULKAN_HPP_RAII_NAMESPACE::ShaderEXT + Device::createShaderEXT( VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT const & createInfo, + VULKAN_HPP_NAMESPACE::Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator ) const + { + return VULKAN_HPP_RAII_NAMESPACE::ShaderEXT( *this, createInfo, allocator ); + } + + VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE std::vector<uint8_t> ShaderEXT::getBinaryData() const + { + VULKAN_HPP_ASSERT( getDispatcher()->vkGetShaderBinaryDataEXT && "Function <vkGetShaderBinaryDataEXT> requires <VK_EXT_shader_object>" ); + + std::vector<uint8_t> data; + size_t dataSize; + VkResult result; + do + { + result = getDispatcher()->vkGetShaderBinaryDataEXT( static_cast<VkDevice>( m_device ), static_cast<VkShaderEXT>( m_shader ), &dataSize, nullptr ); + if ( ( result == VK_SUCCESS ) && dataSize ) + { + data.resize( dataSize ); + result = getDispatcher()->vkGetShaderBinaryDataEXT( + static_cast<VkDevice>( m_device ), static_cast<VkShaderEXT>( m_shader ), &dataSize, reinterpret_cast<void *>( data.data() ) ); + } + } while ( result == VK_INCOMPLETE ); + resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::ShaderEXT::getBinaryData" ); + VULKAN_HPP_ASSERT( dataSize <= data.size() ); + if ( dataSize < data.size() ) + { + data.resize( dataSize ); + } + return data; + } + + VULKAN_HPP_INLINE void CommandBuffer::bindShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits> const & stages, + VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderEXT> const & shaders ) const + { + VULKAN_HPP_ASSERT( getDispatcher()->vkCmdBindShadersEXT && "Function <vkCmdBindShadersEXT> requires <VK_EXT_shader_object>" ); + if ( stages.size() != shaders.size() ) + { + throw LogicError( VULKAN_HPP_NAMESPACE_STRING "::CommandBuffer::bindShadersEXT: stages.size() != shaders.size()" ); + } + + getDispatcher()->vkCmdBindShadersEXT( static_cast<VkCommandBuffer>( m_commandBuffer ), + stages.size(), + reinterpret_cast<const VkShaderStageFlagBits *>( stages.data() ), + reinterpret_cast<const VkShaderEXT *>( shaders.data() ) ); + } + //=== VK_QCOM_tile_properties === VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE std::vector<VULKAN_HPP_NAMESPACE::TilePropertiesQCOM> Framebuffer::getTilePropertiesQCOM() const diff --git a/include/vulkan/vulkan_static_assertions.hpp b/include/vulkan/vulkan_static_assertions.hpp index cf4595a..c3ea36c 100644 --- a/include/vulkan/vulkan_static_assertions.hpp +++ b/include/vulkan/vulkan_static_assertions.hpp @@ -5780,6 +5780,22 @@ VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::Physical VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceImage2DViewOf3DFeaturesEXT>::value, "PhysicalDeviceImage2DViewOf3DFeaturesEXT is not nothrow_move_constructible!" ); +//=== VK_EXT_shader_tile_image === + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImageFeaturesEXT ) == sizeof( VkPhysicalDeviceShaderTileImageFeaturesEXT ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImageFeaturesEXT>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImageFeaturesEXT>::value, + "PhysicalDeviceShaderTileImageFeaturesEXT is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImagePropertiesEXT ) == sizeof( VkPhysicalDeviceShaderTileImagePropertiesEXT ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImagePropertiesEXT>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImagePropertiesEXT>::value, + "PhysicalDeviceShaderTileImagePropertiesEXT is not nothrow_move_constructible!" ); + //=== VK_EXT_opacity_micromap === VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::MicromapBuildInfoEXT ) == sizeof( VkMicromapBuildInfoEXT ), "struct and wrapper have different size!" ); @@ -6321,6 +6337,30 @@ VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::Physical VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDevicePipelineProtectedAccessFeaturesEXT>::value, "PhysicalDevicePipelineProtectedAccessFeaturesEXT is not nothrow_move_constructible!" ); +//=== VK_EXT_shader_object === + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::ShaderEXT ) == sizeof( VkShaderEXT ), "handle and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::ShaderEXT>::value, "ShaderEXT is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectFeaturesEXT ) == sizeof( VkPhysicalDeviceShaderObjectFeaturesEXT ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectFeaturesEXT>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectFeaturesEXT>::value, + "PhysicalDeviceShaderObjectFeaturesEXT is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectPropertiesEXT ) == sizeof( VkPhysicalDeviceShaderObjectPropertiesEXT ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectPropertiesEXT>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectPropertiesEXT>::value, + "PhysicalDeviceShaderObjectPropertiesEXT is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT ) == sizeof( VkShaderCreateInfoEXT ), "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT>::value, "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT>::value, + "ShaderCreateInfoEXT is not nothrow_move_constructible!" ); + //=== VK_QCOM_tile_properties === VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceTilePropertiesFeaturesQCOM ) == sizeof( VkPhysicalDeviceTilePropertiesFeaturesQCOM ), diff --git a/include/vulkan/vulkan_structs.hpp b/include/vulkan/vulkan_structs.hpp index a6828d0..1f157dc 100644 --- a/include/vulkan/vulkan_structs.hpp +++ b/include/vulkan/vulkan_structs.hpp @@ -73573,6 +73573,190 @@ namespace VULKAN_HPP_NAMESPACE using Type = PhysicalDeviceShaderModuleIdentifierPropertiesEXT; }; + struct PhysicalDeviceShaderObjectFeaturesEXT + { + using NativeType = VkPhysicalDeviceShaderObjectFeaturesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderObjectFeaturesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderObjectFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shaderObject_ = {}, void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext( pNext_ ) + , shaderObject( shaderObject_ ) + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderObjectFeaturesEXT( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceShaderObjectFeaturesEXT( VkPhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceShaderObjectFeaturesEXT( *reinterpret_cast<PhysicalDeviceShaderObjectFeaturesEXT const *>( &rhs ) ) + { + } + + PhysicalDeviceShaderObjectFeaturesEXT & operator=( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceShaderObjectFeaturesEXT & operator=( VkPhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectFeaturesEXT const *>( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectFeaturesEXT & setShaderObject( VULKAN_HPP_NAMESPACE::Bool32 shaderObject_ ) VULKAN_HPP_NOEXCEPT + { + shaderObject = shaderObject_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceShaderObjectFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceShaderObjectFeaturesEXT *>( this ); + } + + operator VkPhysicalDeviceShaderObjectFeaturesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceShaderObjectFeaturesEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, shaderObject ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceShaderObjectFeaturesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderObject == rhs.shaderObject ); +# endif + } + + bool operator!=( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderObjectFeaturesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 shaderObject = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceShaderObjectFeaturesEXT> + { + using Type = PhysicalDeviceShaderObjectFeaturesEXT; + }; + + struct PhysicalDeviceShaderObjectPropertiesEXT + { + using NativeType = VkPhysicalDeviceShaderObjectPropertiesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderObjectPropertiesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectPropertiesEXT( std::array<uint8_t, VK_UUID_SIZE> const & shaderBinaryUUID_ = {}, + uint32_t shaderBinaryVersion_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext( pNext_ ) + , shaderBinaryUUID( shaderBinaryUUID_ ) + , shaderBinaryVersion( shaderBinaryVersion_ ) + { + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectPropertiesEXT( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceShaderObjectPropertiesEXT( VkPhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceShaderObjectPropertiesEXT( *reinterpret_cast<PhysicalDeviceShaderObjectPropertiesEXT const *>( &rhs ) ) + { + } + + PhysicalDeviceShaderObjectPropertiesEXT & operator=( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceShaderObjectPropertiesEXT & operator=( VkPhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectPropertiesEXT const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceShaderObjectPropertiesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceShaderObjectPropertiesEXT *>( this ); + } + + operator VkPhysicalDeviceShaderObjectPropertiesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceShaderObjectPropertiesEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std:: + tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> const &, uint32_t const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, shaderBinaryUUID, shaderBinaryVersion ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceShaderObjectPropertiesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderBinaryUUID == rhs.shaderBinaryUUID ) && + ( shaderBinaryVersion == rhs.shaderBinaryVersion ); +# endif + } + + bool operator!=( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderObjectPropertiesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> shaderBinaryUUID = {}; + uint32_t shaderBinaryVersion = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceShaderObjectPropertiesEXT> + { + using Type = PhysicalDeviceShaderObjectPropertiesEXT; + }; + struct PhysicalDeviceShaderSMBuiltinsFeaturesNV { using NativeType = VkPhysicalDeviceShaderSMBuiltinsFeaturesNV; @@ -74058,6 +74242,226 @@ namespace VULKAN_HPP_NAMESPACE }; using PhysicalDeviceShaderTerminateInvocationFeaturesKHR = PhysicalDeviceShaderTerminateInvocationFeatures; + struct PhysicalDeviceShaderTileImageFeaturesEXT + { + using NativeType = VkPhysicalDeviceShaderTileImageFeaturesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderTileImageFeaturesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImageFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageColorReadAccess_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageDepthReadAccess_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageStencilReadAccess_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext( pNext_ ) + , shaderTileImageColorReadAccess( shaderTileImageColorReadAccess_ ) + , shaderTileImageDepthReadAccess( shaderTileImageDepthReadAccess_ ) + , shaderTileImageStencilReadAccess( shaderTileImageStencilReadAccess_ ) + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImageFeaturesEXT( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceShaderTileImageFeaturesEXT( VkPhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceShaderTileImageFeaturesEXT( *reinterpret_cast<PhysicalDeviceShaderTileImageFeaturesEXT const *>( &rhs ) ) + { + } + + PhysicalDeviceShaderTileImageFeaturesEXT & operator=( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceShaderTileImageFeaturesEXT & operator=( VkPhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImageFeaturesEXT const *>( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT & + setShaderTileImageColorReadAccess( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageColorReadAccess_ ) VULKAN_HPP_NOEXCEPT + { + shaderTileImageColorReadAccess = shaderTileImageColorReadAccess_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT & + setShaderTileImageDepthReadAccess( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageDepthReadAccess_ ) VULKAN_HPP_NOEXCEPT + { + shaderTileImageDepthReadAccess = shaderTileImageDepthReadAccess_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT & + setShaderTileImageStencilReadAccess( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageStencilReadAccess_ ) VULKAN_HPP_NOEXCEPT + { + shaderTileImageStencilReadAccess = shaderTileImageStencilReadAccess_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceShaderTileImageFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceShaderTileImageFeaturesEXT *>( this ); + } + + operator VkPhysicalDeviceShaderTileImageFeaturesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceShaderTileImageFeaturesEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, + void * const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, shaderTileImageColorReadAccess, shaderTileImageDepthReadAccess, shaderTileImageStencilReadAccess ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceShaderTileImageFeaturesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderTileImageColorReadAccess == rhs.shaderTileImageColorReadAccess ) && + ( shaderTileImageDepthReadAccess == rhs.shaderTileImageDepthReadAccess ) && + ( shaderTileImageStencilReadAccess == rhs.shaderTileImageStencilReadAccess ); +# endif + } + + bool operator!=( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderTileImageFeaturesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageColorReadAccess = {}; + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageDepthReadAccess = {}; + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageStencilReadAccess = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceShaderTileImageFeaturesEXT> + { + using Type = PhysicalDeviceShaderTileImageFeaturesEXT; + }; + + struct PhysicalDeviceShaderTileImagePropertiesEXT + { + using NativeType = VkPhysicalDeviceShaderTileImagePropertiesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderTileImagePropertiesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImagePropertiesEXT( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageCoherentReadAccelerated_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadSampleFromPixelRateInvocation_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadFromHelperInvocation_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext( pNext_ ) + , shaderTileImageCoherentReadAccelerated( shaderTileImageCoherentReadAccelerated_ ) + , shaderTileImageReadSampleFromPixelRateInvocation( shaderTileImageReadSampleFromPixelRateInvocation_ ) + , shaderTileImageReadFromHelperInvocation( shaderTileImageReadFromHelperInvocation_ ) + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImagePropertiesEXT( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceShaderTileImagePropertiesEXT( VkPhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceShaderTileImagePropertiesEXT( *reinterpret_cast<PhysicalDeviceShaderTileImagePropertiesEXT const *>( &rhs ) ) + { + } + + PhysicalDeviceShaderTileImagePropertiesEXT & operator=( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceShaderTileImagePropertiesEXT & operator=( VkPhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImagePropertiesEXT const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceShaderTileImagePropertiesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceShaderTileImagePropertiesEXT *>( this ); + } + + operator VkPhysicalDeviceShaderTileImagePropertiesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceShaderTileImagePropertiesEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, + void * const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( + sType, pNext, shaderTileImageCoherentReadAccelerated, shaderTileImageReadSampleFromPixelRateInvocation, shaderTileImageReadFromHelperInvocation ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceShaderTileImagePropertiesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderTileImageCoherentReadAccelerated == rhs.shaderTileImageCoherentReadAccelerated ) && + ( shaderTileImageReadSampleFromPixelRateInvocation == rhs.shaderTileImageReadSampleFromPixelRateInvocation ) && + ( shaderTileImageReadFromHelperInvocation == rhs.shaderTileImageReadFromHelperInvocation ); +# endif + } + + bool operator!=( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderTileImagePropertiesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageCoherentReadAccelerated = {}; + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadSampleFromPixelRateInvocation = {}; + VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadFromHelperInvocation = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceShaderTileImagePropertiesEXT> + { + using Type = PhysicalDeviceShaderTileImagePropertiesEXT; + }; + struct PhysicalDeviceShadingRateImageFeaturesNV { using NativeType = VkPhysicalDeviceShadingRateImageFeaturesNV; @@ -83559,6 +83963,7 @@ namespace VULKAN_HPP_NAMESPACE using Type = PipelineShaderStageRequiredSubgroupSizeCreateInfo; }; using PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo; + using ShaderRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo; struct PipelineTessellationDomainOriginStateCreateInfo { @@ -94204,6 +94609,321 @@ namespace VULKAN_HPP_NAMESPACE uint32_t data = {}; }; + struct ShaderCreateInfoEXT + { + using NativeType = VkShaderCreateInfoEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::eShaderCreateInfoEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR ShaderCreateInfoEXT( VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags_ = {}, + VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage_ = VULKAN_HPP_NAMESPACE::ShaderStageFlagBits::eVertex, + VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage_ = {}, + VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType_ = VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT::eBinary, + size_t codeSize_ = {}, + const void * pCode_ = {}, + const char * pName_ = {}, + uint32_t setLayoutCount_ = {}, + const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * pSetLayouts_ = {}, + uint32_t pushConstantRangeCount_ = {}, + const VULKAN_HPP_NAMESPACE::PushConstantRange * pPushConstantRanges_ = {}, + const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo_ = {}, + const void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext( pNext_ ) + , flags( flags_ ) + , stage( stage_ ) + , nextStage( nextStage_ ) + , codeType( codeType_ ) + , codeSize( codeSize_ ) + , pCode( pCode_ ) + , pName( pName_ ) + , setLayoutCount( setLayoutCount_ ) + , pSetLayouts( pSetLayouts_ ) + , pushConstantRangeCount( pushConstantRangeCount_ ) + , pPushConstantRanges( pPushConstantRanges_ ) + , pSpecializationInfo( pSpecializationInfo_ ) + { + } + + VULKAN_HPP_CONSTEXPR ShaderCreateInfoEXT( ShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + ShaderCreateInfoEXT( VkShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT : ShaderCreateInfoEXT( *reinterpret_cast<ShaderCreateInfoEXT const *>( &rhs ) ) + { + } + +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + template <typename T> + ShaderCreateInfoEXT( VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags_, + VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage_, + VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage_, + VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType_, + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const T> const & code_, + const char * pName_ = {}, + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::DescriptorSetLayout> const & setLayouts_ = {}, + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::PushConstantRange> const & pushConstantRanges_ = {}, + const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo_ = {}, + const void * pNext_ = nullptr ) + : pNext( pNext_ ) + , flags( flags_ ) + , stage( stage_ ) + , nextStage( nextStage_ ) + , codeType( codeType_ ) + , codeSize( code_.size() * sizeof( T ) ) + , pCode( code_.data() ) + , pName( pName_ ) + , setLayoutCount( static_cast<uint32_t>( setLayouts_.size() ) ) + , pSetLayouts( setLayouts_.data() ) + , pushConstantRangeCount( static_cast<uint32_t>( pushConstantRanges_.size() ) ) + , pPushConstantRanges( pushConstantRanges_.data() ) + , pSpecializationInfo( pSpecializationInfo_ ) + { + } +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ + + ShaderCreateInfoEXT & operator=( ShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + ShaderCreateInfoEXT & operator=( VkShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT const *>( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPNext( const void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setFlags( VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags_ ) VULKAN_HPP_NOEXCEPT + { + flags = flags_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setStage( VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage_ ) VULKAN_HPP_NOEXCEPT + { + stage = stage_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setNextStage( VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage_ ) VULKAN_HPP_NOEXCEPT + { + nextStage = nextStage_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setCodeType( VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType_ ) VULKAN_HPP_NOEXCEPT + { + codeType = codeType_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setCodeSize( size_t codeSize_ ) VULKAN_HPP_NOEXCEPT + { + codeSize = codeSize_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPCode( const void * pCode_ ) VULKAN_HPP_NOEXCEPT + { + pCode = pCode_; + return *this; + } + +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + template <typename T> + ShaderCreateInfoEXT & setCode( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const T> const & code_ ) VULKAN_HPP_NOEXCEPT + { + codeSize = code_.size() * sizeof( T ); + pCode = code_.data(); + return *this; + } +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPName( const char * pName_ ) VULKAN_HPP_NOEXCEPT + { + pName = pName_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setSetLayoutCount( uint32_t setLayoutCount_ ) VULKAN_HPP_NOEXCEPT + { + setLayoutCount = setLayoutCount_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPSetLayouts( const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * pSetLayouts_ ) VULKAN_HPP_NOEXCEPT + { + pSetLayouts = pSetLayouts_; + return *this; + } + +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + ShaderCreateInfoEXT & + setSetLayouts( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::DescriptorSetLayout> const & setLayouts_ ) VULKAN_HPP_NOEXCEPT + { + setLayoutCount = static_cast<uint32_t>( setLayouts_.size() ); + pSetLayouts = setLayouts_.data(); + return *this; + } +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPushConstantRangeCount( uint32_t pushConstantRangeCount_ ) VULKAN_HPP_NOEXCEPT + { + pushConstantRangeCount = pushConstantRangeCount_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & + setPPushConstantRanges( const VULKAN_HPP_NAMESPACE::PushConstantRange * pPushConstantRanges_ ) VULKAN_HPP_NOEXCEPT + { + pPushConstantRanges = pPushConstantRanges_; + return *this; + } + +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + ShaderCreateInfoEXT & setPushConstantRanges( + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::PushConstantRange> const & pushConstantRanges_ ) VULKAN_HPP_NOEXCEPT + { + pushConstantRangeCount = static_cast<uint32_t>( pushConstantRanges_.size() ); + pPushConstantRanges = pushConstantRanges_.data(); + return *this; + } +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ + + VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & + setPSpecializationInfo( const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo_ ) VULKAN_HPP_NOEXCEPT + { + pSpecializationInfo = pSpecializationInfo_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkShaderCreateInfoEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkShaderCreateInfoEXT *>( this ); + } + + operator VkShaderCreateInfoEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkShaderCreateInfoEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, + const void * const &, + VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT const &, + VULKAN_HPP_NAMESPACE::ShaderStageFlagBits const &, + VULKAN_HPP_NAMESPACE::ShaderStageFlags const &, + VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT const &, + size_t const &, + const void * const &, + const char * const &, + uint32_t const &, + const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * const &, + uint32_t const &, + const VULKAN_HPP_NAMESPACE::PushConstantRange * const &, + const VULKAN_HPP_NAMESPACE::SpecializationInfo * const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, + pNext, + flags, + stage, + nextStage, + codeType, + codeSize, + pCode, + pName, + setLayoutCount, + pSetLayouts, + pushConstantRangeCount, + pPushConstantRanges, + pSpecializationInfo ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + std::strong_ordering operator<=>( ShaderCreateInfoEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + if ( auto cmp = sType <=> rhs.sType; cmp != 0 ) + return cmp; + if ( auto cmp = pNext <=> rhs.pNext; cmp != 0 ) + return cmp; + if ( auto cmp = flags <=> rhs.flags; cmp != 0 ) + return cmp; + if ( auto cmp = stage <=> rhs.stage; cmp != 0 ) + return cmp; + if ( auto cmp = nextStage <=> rhs.nextStage; cmp != 0 ) + return cmp; + if ( auto cmp = codeType <=> rhs.codeType; cmp != 0 ) + return cmp; + if ( auto cmp = codeSize <=> rhs.codeSize; cmp != 0 ) + return cmp; + if ( auto cmp = pCode <=> rhs.pCode; cmp != 0 ) + return cmp; + if ( pName != rhs.pName ) + if ( auto cmp = strcmp( pName, rhs.pName ); cmp != 0 ) + return ( cmp < 0 ) ? std::strong_ordering::less : std::strong_ordering::greater; + if ( auto cmp = setLayoutCount <=> rhs.setLayoutCount; cmp != 0 ) + return cmp; + if ( auto cmp = pSetLayouts <=> rhs.pSetLayouts; cmp != 0 ) + return cmp; + if ( auto cmp = pushConstantRangeCount <=> rhs.pushConstantRangeCount; cmp != 0 ) + return cmp; + if ( auto cmp = pPushConstantRanges <=> rhs.pPushConstantRanges; cmp != 0 ) + return cmp; + if ( auto cmp = pSpecializationInfo <=> rhs.pSpecializationInfo; cmp != 0 ) + return cmp; + + return std::strong_ordering::equivalent; + } +#endif + + bool operator==( ShaderCreateInfoEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( flags == rhs.flags ) && ( stage == rhs.stage ) && ( nextStage == rhs.nextStage ) && + ( codeType == rhs.codeType ) && ( codeSize == rhs.codeSize ) && ( pCode == rhs.pCode ) && + ( ( pName == rhs.pName ) || ( strcmp( pName, rhs.pName ) == 0 ) ) && ( setLayoutCount == rhs.setLayoutCount ) && + ( pSetLayouts == rhs.pSetLayouts ) && ( pushConstantRangeCount == rhs.pushConstantRangeCount ) && + ( pPushConstantRanges == rhs.pPushConstantRanges ) && ( pSpecializationInfo == rhs.pSpecializationInfo ); + } + + bool operator!=( ShaderCreateInfoEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eShaderCreateInfoEXT; + const void * pNext = {}; + VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags = {}; + VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage = VULKAN_HPP_NAMESPACE::ShaderStageFlagBits::eVertex; + VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage = {}; + VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType = VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT::eBinary; + size_t codeSize = {}; + const void * pCode = {}; + const char * pName = {}; + uint32_t setLayoutCount = {}; + const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * pSetLayouts = {}; + uint32_t pushConstantRangeCount = {}; + const VULKAN_HPP_NAMESPACE::PushConstantRange * pPushConstantRanges = {}; + const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo = {}; + }; + + template <> + struct CppType<StructureType, StructureType::eShaderCreateInfoEXT> + { + using Type = ShaderCreateInfoEXT; + }; + struct ShaderModuleCreateInfo { using NativeType = VkShaderModuleCreateInfo; diff --git a/include/vulkan/vulkan_to_string.hpp b/include/vulkan/vulkan_to_string.hpp index 357c91d..832292f 100644 --- a/include/vulkan/vulkan_to_string.hpp +++ b/include/vulkan/vulkan_to_string.hpp @@ -3205,6 +3205,32 @@ namespace VULKAN_HPP_NAMESPACE return "{ " + result.substr( 0, result.size() - 3 ) + " }"; } + //=== VK_EXT_shader_object === + + VULKAN_HPP_INLINE std::string to_string( ShaderCreateFlagsEXT value ) + { + if ( !value ) + return "{}"; + + std::string result; + if ( value & ShaderCreateFlagBitsEXT::eLinkStage ) + result += "LinkStage | "; + if ( value & ShaderCreateFlagBitsEXT::eAllowVaryingSubgroupSize ) + result += "AllowVaryingSubgroupSize | "; + if ( value & ShaderCreateFlagBitsEXT::eRequireFullSubgroups ) + result += "RequireFullSubgroups | "; + if ( value & ShaderCreateFlagBitsEXT::eNoTaskShader ) + result += "NoTaskShader | "; + if ( value & ShaderCreateFlagBitsEXT::eDispatchBase ) + result += "DispatchBase | "; + if ( value & ShaderCreateFlagBitsEXT::eFragmentShadingRateAttachment ) + result += "FragmentShadingRateAttachment | "; + if ( value & ShaderCreateFlagBitsEXT::eFragmentDensityMapAttachment ) + result += "FragmentDensityMapAttachment | "; + + return "{ " + result.substr( 0, result.size() - 3 ) + " }"; + } + //======================= //=== ENUMs to_string === //======================= @@ -3276,6 +3302,7 @@ namespace VULKAN_HPP_NAMESPACE case Result::eErrorInvalidVideoStdParametersKHR: return "ErrorInvalidVideoStdParametersKHR"; #endif /*VK_ENABLE_BETA_EXTENSIONS*/ case Result::eErrorCompressionExhaustedEXT: return "ErrorCompressionExhaustedEXT"; + case Result::eErrorIncompatibleShaderBinaryEXT: return "ErrorIncompatibleShaderBinaryEXT"; default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )"; } } @@ -4018,6 +4045,8 @@ namespace VULKAN_HPP_NAMESPACE case StructureType::ePhysicalDeviceMultiDrawFeaturesEXT: return "PhysicalDeviceMultiDrawFeaturesEXT"; case StructureType::ePhysicalDeviceMultiDrawPropertiesEXT: return "PhysicalDeviceMultiDrawPropertiesEXT"; case StructureType::ePhysicalDeviceImage2DViewOf3DFeaturesEXT: return "PhysicalDeviceImage2DViewOf3DFeaturesEXT"; + case StructureType::ePhysicalDeviceShaderTileImageFeaturesEXT: return "PhysicalDeviceShaderTileImageFeaturesEXT"; + case StructureType::ePhysicalDeviceShaderTileImagePropertiesEXT: return "PhysicalDeviceShaderTileImagePropertiesEXT"; case StructureType::eMicromapBuildInfoEXT: return "MicromapBuildInfoEXT"; case StructureType::eMicromapVersionInfoEXT: return "MicromapVersionInfoEXT"; case StructureType::eCopyMicromapInfoEXT: return "CopyMicromapInfoEXT"; @@ -4080,6 +4109,9 @@ namespace VULKAN_HPP_NAMESPACE case StructureType::eOpticalFlowSessionCreatePrivateDataInfoNV: return "OpticalFlowSessionCreatePrivateDataInfoNV"; case StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT: return "PhysicalDeviceLegacyDitheringFeaturesEXT"; case StructureType::ePhysicalDevicePipelineProtectedAccessFeaturesEXT: return "PhysicalDevicePipelineProtectedAccessFeaturesEXT"; + case StructureType::ePhysicalDeviceShaderObjectFeaturesEXT: return "PhysicalDeviceShaderObjectFeaturesEXT"; + case StructureType::ePhysicalDeviceShaderObjectPropertiesEXT: return "PhysicalDeviceShaderObjectPropertiesEXT"; + case StructureType::eShaderCreateInfoEXT: return "ShaderCreateInfoEXT"; case StructureType::ePhysicalDeviceTilePropertiesFeaturesQCOM: return "PhysicalDeviceTilePropertiesFeaturesQCOM"; case StructureType::eTilePropertiesQCOM: return "TilePropertiesQCOM"; case StructureType::ePhysicalDeviceAmigoProfilingFeaturesSEC: return "PhysicalDeviceAmigoProfilingFeaturesSEC"; @@ -4161,6 +4193,7 @@ namespace VULKAN_HPP_NAMESPACE #endif /*VK_USE_PLATFORM_FUCHSIA*/ case ObjectType::eMicromapEXT: return "MicromapEXT"; case ObjectType::eOpticalFlowSessionNV: return "OpticalFlowSessionNV"; + case ObjectType::eShaderEXT: return "ShaderEXT"; default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )"; } } @@ -8312,6 +8345,33 @@ namespace VULKAN_HPP_NAMESPACE } } + //=== VK_EXT_shader_object === + + VULKAN_HPP_INLINE std::string to_string( ShaderCreateFlagBitsEXT value ) + { + switch ( value ) + { + case ShaderCreateFlagBitsEXT::eLinkStage: return "LinkStage"; + case ShaderCreateFlagBitsEXT::eAllowVaryingSubgroupSize: return "AllowVaryingSubgroupSize"; + case ShaderCreateFlagBitsEXT::eRequireFullSubgroups: return "RequireFullSubgroups"; + case ShaderCreateFlagBitsEXT::eNoTaskShader: return "NoTaskShader"; + case ShaderCreateFlagBitsEXT::eDispatchBase: return "DispatchBase"; + case ShaderCreateFlagBitsEXT::eFragmentShadingRateAttachment: return "FragmentShadingRateAttachment"; + case ShaderCreateFlagBitsEXT::eFragmentDensityMapAttachment: return "FragmentDensityMapAttachment"; + default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )"; + } + } + + VULKAN_HPP_INLINE std::string to_string( ShaderCodeTypeEXT value ) + { + switch ( value ) + { + case ShaderCodeTypeEXT::eBinary: return "Binary"; + case ShaderCodeTypeEXT::eSpirv: return "Spirv"; + default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )"; + } + } + //=== VK_NV_ray_tracing_invocation_reorder === VULKAN_HPP_INLINE std::string to_string( RayTracingInvocationReorderModeNV value ) diff --git a/registry/genvk.py b/registry/genvk.py index 5242036..67cd8d0 100755 --- a/registry/genvk.py +++ b/registry/genvk.py @@ -364,10 +364,12 @@ def makeGenOpts(args): 'VK_KHR_video_encode_queue', 'VK_EXT_video_encode_h264', 'VK_EXT_video_encode_h265', + 'VK_NV_displacement_micromap', ] betaSuppressExtensions = [ - 'VK_KHR_video_queue' + 'VK_KHR_video_queue', + 'VK_EXT_opacity_micromap', ] platforms = [ diff --git a/registry/validusage.json b/registry/validusage.json index 59c79ea..0bbe49a 100644 --- a/registry/validusage.json +++ b/registry/validusage.json @@ -1,9 +1,9 @@ { "version info": { "schema version": 2, - "api version": "1.3.245", - "comment": "from git branch: github-main commit: 729dda35a16d57611636d6684a1fcb27f7e0a722", - "date": "2023-03-24 11:19:10Z" + "api version": "1.3.246", + "comment": "from git branch: github-main commit: ce847fd14cc3a81751329352ce505501c46ce35e", + "date": "2023-03-31 09:55:10Z" }, "validation": { "vkGetInstanceProcAddr": { @@ -288,7 +288,7 @@ }, { "vuid": "VUID-VkPhysicalDeviceProperties2-pNext-pNext", - "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesEXT\">VkPhysicalDeviceLineRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>" + "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesEXT\">VkPhysicalDeviceLineRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectPropertiesEXT\">VkPhysicalDeviceShaderObjectPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShaderTileImagePropertiesEXT\">VkPhysicalDeviceShaderTileImagePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>" }, { "vuid": "VUID-VkPhysicalDeviceProperties2-sType-unique", @@ -368,6 +368,14 @@ } ] }, + "VkPhysicalDeviceShaderTileImagePropertiesEXT": { + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderTileImagePropertiesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT</code>" + } + ] + }, "vkGetPhysicalDeviceQueueFamilyProperties": { "core": [ { @@ -730,7 +738,7 @@ }, { "vuid": "VUID-VkDeviceCreateInfo-pNext-pNext", - "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>" + "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>" }, { "vuid": "VUID-VkDeviceCreateInfo-sType-unique", @@ -4745,7 +4753,17 @@ "text": " If fname:vkCmdPipelineBarrier2 is called inside a render pass instance, and there is more than one view in the current subpass, dependency flags <strong class=\"purple\">must</strong> include <code>VK_DEPENDENCY_VIEW_LOCAL_BIT</code>" } ], - "(VK_VERSION_1_3,VK_KHR_synchronization2)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ + "(VK_VERSION_1_3,VK_KHR_synchronization2)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdPipelineBarrier2-shaderTileImageColorReadAccess-08718", + "text": " If fname:vkCmdPipelineBarrier2 is called within a render pass instance and none of the <a href=\"#features-shaderTileImageColorReadAccess\"><code>shaderTileImageColorReadAccess</code></a>, <a href=\"#features-shaderTileImageDepthReadAccess\"><code>shaderTileImageDepthReadAccess</code></a>, <a href=\"#features-shaderTileImageStencilReadAccess\"><code>shaderTileImageStencilReadAccess</code></a> features are enabled, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" + }, + { + "vuid": "VUID-vkCmdPipelineBarrier2-None-08719", + "text": " If fname:vkCmdPipelineBarrier2 is called within a render pass instance started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>, it <strong class=\"purple\">must</strong> adhere to the restrictions in <a href=\"#synchronization-pipeline-barriers-explicit-renderpass-tileimage\">Explicit Render Pass Tile Image Access Synchronization</a>" + } + ], + "(VK_VERSION_1_3,VK_KHR_synchronization2)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+!(VK_EXT_shader_tile_image)": [ { "vuid": "VUID-vkCmdPipelineBarrier2-None-06191", "text": " If fname:vkCmdPipelineBarrier2 is called within a render pass instance, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" @@ -5017,7 +5035,17 @@ "text": " If fname:vkCmdPipelineBarrier is called inside a render pass instance, and there is more than one view in the current subpass, dependency flags <strong class=\"purple\">must</strong> include <code>VK_DEPENDENCY_VIEW_LOCAL_BIT</code>" } ], - "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdPipelineBarrier-shaderTileImageColorReadAccess-08718", + "text": " If fname:vkCmdPipelineBarrier is called within a render pass instance and none of the <a href=\"#features-shaderTileImageColorReadAccess\"><code>shaderTileImageColorReadAccess</code></a>, <a href=\"#features-shaderTileImageDepthReadAccess\"><code>shaderTileImageDepthReadAccess</code></a>, <a href=\"#features-shaderTileImageStencilReadAccess\"><code>shaderTileImageStencilReadAccess</code></a> features are enabled, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" + }, + { + "vuid": "VUID-vkCmdPipelineBarrier-None-08719", + "text": " If fname:vkCmdPipelineBarrier is called within a render pass instance started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>, it <strong class=\"purple\">must</strong> adhere to the restrictions in <a href=\"#synchronization-pipeline-barriers-explicit-renderpass-tileimage\">Explicit Render Pass Tile Image Access Synchronization</a>" + } + ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+!(VK_EXT_shader_tile_image)": [ { "vuid": "VUID-vkCmdPipelineBarrier-None-06191", "text": " If fname:vkCmdPipelineBarrier is called within a render pass instance, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" @@ -7044,11 +7072,7 @@ }, { "vuid": "VUID-VkImageMemoryBarrier2-image-01672", - "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include either at least one of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>; or <strong class=\"purple\">must</strong> include <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" - }, - { - "vuid": "VUID-VkImageMemoryBarrier2-image-01673", - "text": " If <code>image</code> has a multi-planar format with only two planes, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> not include <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include at least one <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a> or <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" } ], "(VK_VERSION_1_3,VK_KHR_synchronization2)+!(VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts)": [ @@ -7068,11 +7092,11 @@ }, { "vuid": "VUID-VkImageMemoryBarrier2-aspectMask-08702", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" }, { "vuid": "VUID-VkImageMemoryBarrier2-aspectMask-08703", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" } ] }, @@ -7282,11 +7306,7 @@ }, { "vuid": "VUID-VkImageMemoryBarrier-image-01672", - "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include either at least one of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>; or <strong class=\"purple\">must</strong> include <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" - }, - { - "vuid": "VUID-VkImageMemoryBarrier-image-01673", - "text": " If <code>image</code> has a multi-planar format with only two planes, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> not include <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include at least one <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a> or <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" } ], "!(VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts)": [ @@ -7306,11 +7326,11 @@ }, { "vuid": "VUID-VkImageMemoryBarrier-aspectMask-08702", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" }, { "vuid": "VUID-VkImageMemoryBarrier-aspectMask-08703", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" } ], "!(VK_KHR_synchronization2)+!(VK_VERSION_1_1,VK_KHR_external_memory)": [ @@ -7592,7 +7612,7 @@ }, { "vuid": "VUID-VkRenderingInfo-pNext-07816", - "text": " If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0, the sum of <code>renderArea.extent.width</code> and <code>renderArea.offset.y</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFramebufferWidth\"><code>maxFramebufferHeight</code></a>" + "text": " If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0, the sum of <code>renderArea.extent.height</code> and <code>renderArea.offset.y</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFramebufferWidth\"><code>maxFramebufferHeight</code></a>" }, { "vuid": "VUID-VkRenderingInfo-pNext-06079", @@ -11256,6 +11276,552 @@ } ] }, + "vkCreateShadersEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCreateShadersEXT-None-08400", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08401", + "text": " If <code>createInfoCount</code> is 1, there <strong class=\"purple\">must</strong> be no element of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08402", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>flags</code> member of all other elements of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, or <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> <strong class=\"purple\">must</strong> also include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08409", + "text": " For each element of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, if there is any other element of <code>pCreateInfos</code> whose <code>stage</code> is logically later than the <code>stage</code> of the former and whose <code>flags</code> member also includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>nextStage</code> of the former <strong class=\"purple\">must</strong> be equal to the <code>stage</code> of the element with the logically earliest <code>stage</code> following the <code>stage</code> of the former whose <code>flags</code> member also includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08410", + "text": " The <code>stage</code> member of each element of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> <strong class=\"purple\">must</strong> be unique" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08411", + "text": " The <code>codeType</code> member of all elements of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> <strong class=\"purple\">must</strong> be the same" + }, + { + "vuid": "VUID-vkCreateShadersEXT-device-parameter", + "text": " <code>device</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkDevice\">VkDevice</a> handle" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-parameter", + "text": " <code>pCreateInfos</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>createInfoCount</code> valid <a href=\"#VkShaderCreateInfoEXT\">VkShaderCreateInfoEXT</a> structures" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pAllocator-parameter", + "text": " If <code>pAllocator</code> is not <code>NULL</code>, <code>pAllocator</code> <strong class=\"purple\">must</strong> be a valid pointer to a valid <a href=\"#VkAllocationCallbacks\">VkAllocationCallbacks</a> structure" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pShaders-parameter", + "text": " <code>pShaders</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>createInfoCount</code> <a href=\"#VkShaderEXT\">VkShaderEXT</a> handles" + }, + { + "vuid": "VUID-vkCreateShadersEXT-createInfoCount-arraylength", + "text": " <code>createInfoCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08403", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>flags</code> member of all other elements of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> <strong class=\"purple\">must</strong> also include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08404", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no member of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08405", + "text": " If there is any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> and whose <code>flags</code> member includes both <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> and <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> and whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08406", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>flags</code> member of all other elements of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code> or <code>VK_SHADER_STAGE_MESH_BIT_NV</code> <strong class=\"purple\">must</strong> also include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08407", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code> or <code>VK_SHADER_STAGE_MESH_BIT_NV</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no member of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08408", + "text": " If there is any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_NV</code> and whose <code>flags</code> includes both <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> and <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code> and whose <code>flags</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + } + ] + }, + "VkShaderCreateInfoEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08412", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>, <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>, <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, or <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08413", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT</code> or <code>VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08416", + "text": " If <code>flags</code> includes both <code>VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT</code> and <code>VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT</code>, the local workgroup size in the X dimension of the shader <strong class=\"purple\">must</strong> be a multiple of <a href=\"#limits-maxSubgroupSize\"><code>maxSubgroupSize</code></a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08417", + "text": " If <code>flags</code> includes <code>VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT</code> but not <code>VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT</code> and no <a href=\"#VkShaderRequiredSubgroupSizeCreateInfoEXT\">VkShaderRequiredSubgroupSizeCreateInfoEXT</a> structure is included in the <code>pNext</code> chain, the local workgroup size in the X dimension of the shader <strong class=\"purple\">must</strong> be a multiple of <a href=\"#limits-subgroup-size\"><code>subgroupSize</code></a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08418", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_ALL_GRAPHICS</code> or <code>VK_SHADER_STAGE_ALL</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08419", + "text": " If the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code> or <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08420", + "text": " If the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08427", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, and <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08428", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is not enabled, <code>nextStage</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08429", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, <code>nextStage</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08430", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08431", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> and <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08432", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, <code>nextStage</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08433", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08434", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> be 0" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-codeSize-08439", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>codeSize</code> <strong class=\"purple\">must</strong> be a multiple of 4" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pName-08440", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pName</code> <strong class=\"purple\">must</strong> be the name of an <code>OpEntryPoint</code> in <code>pCode</code> with an execution model that matches <code>stage</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08441", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> point to valid SPIR-V code, formatted and packed as described by the <a href=\"#spirv-spec\">Khronos SPIR-V Specification</a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08442", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> adhere to the validation rules described by the <a href=\"#spirvenv-module-validation\">Validation Rules within a Module</a> section of the <a href=\"#spirvenv-capabilities\">SPIR-V Environment</a> appendix" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08443", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> declare the <code>Shader</code> capability for SPIR-V code" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08444", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> not declare any capability that is not supported by the API, as described by the <a href=\"#spirvenv-module-validation\">Capabilities</a> section of the <a href=\"#spirvenv-capabilities\">SPIR-V Environment</a> appendix" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08445", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>pCode</code> declares any of the capabilities listed in the <a href=\"#spirvenv-capabilities-table\">SPIR-V Environment</a> appendix, one of the corresponding requirements <strong class=\"purple\">must</strong> be satisfied" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08446", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> not declare any SPIR-V extension that is not supported by the API, as described by the <a href=\"#spirvenv-extensions\">Extension</a> section of the <a href=\"#spirvenv-capabilities\">SPIR-V Environment</a> appendix" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08447", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>pCode</code> declares any of the SPIR-V extensions listed in the <a href=\"#spirvenv-extensions-table\">SPIR-V Environment</a> appendix, one of the corresponding requirements <strong class=\"purple\">must</strong> be satisfied" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08448", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variable in its interface that is declared with the <code>ClipDistance</code> <code>BuiltIn</code> decoration, that variable <strong class=\"purple\">must</strong> not have an array size greater than <code>VkPhysicalDeviceLimits</code>::<code>maxClipDistances</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08449", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variable in its interface that is declared with the <code>CullDistance</code> <code>BuiltIn</code> decoration, that variable <strong class=\"purple\">must</strong> not have an array size greater than <code>VkPhysicalDeviceLimits</code>::<code>maxCullDistances</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08450", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variables in its interface that are declared with the <code>ClipDistance</code> or <code>CullDistance</code> <code>BuiltIn</code> decoration, those variables <strong class=\"purple\">must</strong> not have array sizes which sum to more than <code>VkPhysicalDeviceLimits</code>::<code>maxCombinedClipAndCullDistances</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08451", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variable in its interface that is declared with the <code>SampleMask</code> <code>BuiltIn</code> decoration, that variable <strong class=\"purple\">must</strong> not have an array size greater than <code>VkPhysicalDeviceLimits</code>::<code>maxSampleMaskWords</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08452", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> not include any input variable in its interface that is decorated with <code>CullDistance</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08453", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code> or <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, and the identified entry point has an <code>OpExecutionMode</code> instruction specifying a patch size with <code>OutputVertices</code>, the patch size <strong class=\"purple\">must</strong> be greater than <code>0</code> and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxTessellationPatchSize</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08454", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> have an <code>OpExecutionMode</code> instruction specifying a maximum output vertex count that is greater than <code>0</code> and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxGeometryOutputVertices</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08455", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> have an <code>OpExecutionMode</code> instruction specifying an invocation count that is greater than <code>0</code> and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxGeometryShaderInvocations</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08456", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is a <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader stage</a>, and the identified entry point writes to <code>Layer</code> for any primitive, it <strong class=\"purple\">must</strong> write the same value to <code>Layer</code> for all vertices of a given primitive" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08457", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is a <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader stage</a>, and the identified entry point writes to <code>ViewportIndex</code> for any primitive, it <strong class=\"purple\">must</strong> write the same value to <code>ViewportIndex</code> for all vertices of a given primitive" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08458", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> not include any output variables in its interface decorated with <code>CullDistance</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08459", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, and the identified entry point writes to <code>FragDepth</code> in any execution path, all execution paths that are not exclusive to helper invocations <strong class=\"purple\">must</strong> either discard the fragment, or write or initialize the value of <code>FragDepth</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08460", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, the shader code in <code>pCode</code> <strong class=\"purple\">must</strong> be valid as described by the <a href=\"#spirv-spec\">Khronos SPIR-V Specification</a> after applying the specializations provided in <code>pSpecializationInfo</code>, if any, and then converting all specialization constants into fixed constants" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pNext-pNext", + "text": " <code>pNext</code> <strong class=\"purple\">must</strong> be <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPipelineShaderStageRequiredSubgroupSizeCreateInfo\">VkPipelineShaderStageRequiredSubgroupSizeCreateInfo</a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-sType-unique", + "text": " The <code>sType</code> value of each struct in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be unique" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-parameter", + "text": " <code>flags</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkShaderCreateFlagBitsEXT\">VkShaderCreateFlagBitsEXT</a> values" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-parameter", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderStageFlagBits\">VkShaderStageFlagBits</a> value" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-parameter", + "text": " <code>nextStage</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkShaderStageFlagBits\">VkShaderStageFlagBits</a> values" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-codeType-parameter", + "text": " <code>codeType</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderCodeTypeEXT\">VkShaderCodeTypeEXT</a> value" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-parameter", + "text": " <code>pCode</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>codeSize</code> bytes" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pName-parameter", + "text": " If <code>pName</code> is not <code>NULL</code>, <code>pName</code> <strong class=\"purple\">must</strong> be a null-terminated UTF-8 string" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pSetLayouts-parameter", + "text": " If <code>setLayoutCount</code> is not <code>0</code>, and <code>pSetLayouts</code> is not <code>NULL</code>, <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>setLayoutCount</code> valid <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> handles" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pPushConstantRanges-parameter", + "text": " If <code>pushConstantRangeCount</code> is not <code>0</code>, and <code>pPushConstantRanges</code> is not <code>NULL</code>, <code>pPushConstantRanges</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>pushConstantRangeCount</code> valid <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> structures" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pSpecializationInfo-parameter", + "text": " If <code>pSpecializationInfo</code> is not <code>NULL</code>, <code>pSpecializationInfo</code> <strong class=\"purple\">must</strong> be a valid pointer to a valid <a href=\"#VkSpecializationInfo\">VkSpecializationInfo</a> structure" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-codeSize-arraylength", + "text": " <code>codeSize</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + } + ], + "(VK_EXT_shader_object)+(VK_KHR_fragment_shading_rate)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08486", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08487", + "text": " If the <a href=\"#features-attachmentFragmentShadingRate\"><code>attachmentFragmentShadingRate</code></a> feature is not enabled, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_fragment_density_map)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08488", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08489", + "text": " If the <a href=\"#features-fragmentDensityMap\"><code>fragmentDensityMap</code></a> feature is not enabled, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_VERSION_1_1,VK_KHR_device_group)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08485", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_DISPATCH_BASE_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08414", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08421", + "text": " If the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08422", + "text": " If the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08435", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08436", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08415", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_MESH_BIT_NV</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08423", + "text": " If the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08424", + "text": " If the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08437", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08438", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_NV</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_subpass_shading)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08425", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_cluster_culling_shader)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08426", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI</code>" + } + ] + }, + "vkGetShaderBinaryDataEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-None-08461", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-device-parameter", + "text": " <code>device</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkDevice\">VkDevice</a> handle" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-shader-parameter", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderEXT\">VkShaderEXT</a> handle" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-pDataSize-parameter", + "text": " <code>pDataSize</code> <strong class=\"purple\">must</strong> be a valid pointer to a <code>size_t</code> value" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-pData-parameter", + "text": " If the value referenced by <code>pDataSize</code> is not <code>0</code>, and <code>pData</code> is not <code>NULL</code>, <code>pData</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>pDataSize</code> bytes" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-shader-parent", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from <code>device</code>" + } + ] + }, + "vkCmdBindShadersEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-None-08462", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08463", + "text": " Every element of <code>pStages</code> <strong class=\"purple\">must</strong> be unique" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08464", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_ALL_GRAPHICS</code> or <code>VK_SHADER_STAGE_ALL</code>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08469", + "text": " For each element of <code>pStages</code>, if <code>pShaders</code> is not <code>NULL</code>, and the element of the <code>pShaders</code> array with the same index is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, it <strong class=\"purple\">must</strong> have been created with a <code>stage</code> equal to the corresponding element of <code>pStages</code>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08474", + "text": " If the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is not enabled, and <code>pStages</code> contains <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code> or <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, the same index or indices in <code>pShaders</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08475", + "text": " If the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, and <code>pStages</code> contains <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, the same index in <code>pShaders</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08476", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support compute operations" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08477", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, or <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics operations" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commandBuffer-parameter", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-parameter", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stageCount</code> valid <a href=\"#VkShaderStageFlagBits\">VkShaderStageFlagBits</a> values" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-parameter", + "text": " If <code>pShaders</code> is not <code>NULL</code>, <code>pShaders</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stageCount</code> valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> <a href=\"#VkShaderEXT\">VkShaderEXT</a> handles" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commandBuffer-recording", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be in the <a href=\"#commandbuffers-lifecycle\">recording state</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commandBuffer-cmdpool", + "text": " The <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics, or compute operations" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-videocoding", + "text": " This command <strong class=\"purple\">must</strong> only be called outside of a video coding scope" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-stageCount-arraylength", + "text": " <code>stageCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commonparent", + "text": " Both of <code>commandBuffer</code>, and the elements of <code>pShaders</code> that are valid handles of non-ignored parameters <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from the same <a href=\"#VkDevice\">VkDevice</a>" + } + ], + "(VK_EXT_shader_object)+(VK_KHR_ray_tracing_pipeline)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08465", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_RAYGEN_BIT_KHR</code>, <code>VK_SHADER_STAGE_ANY_HIT_BIT_KHR</code>, <code>VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR</code>, <code>VK_SHADER_STAGE_MISS_BIT_KHR</code>, <code>VK_SHADER_STAGE_INTERSECTION_BIT_KHR</code>, or <code>VK_SHADER_STAGE_CALLABLE_BIT_KHR</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08466", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_RAYGEN_BIT_NV</code>, <code>VK_SHADER_STAGE_ANY_HIT_BIT_NV</code>, <code>VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV</code>, <code>VK_SHADER_STAGE_MISS_BIT_NV</code>, <code>VK_SHADER_STAGE_INTERSECTION_BIT_NV</code>, or <code>VK_SHADER_STAGE_CALLABLE_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_subpass_shading)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08467", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_cluster_culling_shader)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08468", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08470", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08471", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08478", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> or <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics operations" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08472", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_TASK_BIT_NV</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_TASK_BIT_NV</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08473", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_MESH_BIT_NV</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_MESH_BIT_NV</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08480", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_MESH_BIT_NV</code> or <code>VK_SHADER_STAGE_TASK_BIT_NV</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics operations" + } + ] + }, + "vkDestroyShaderEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkDestroyShaderEXT-None-08481", + "text": " The <a href=\"#features-shaderObject\">shaderObject</a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-shader-08482", + "text": " All submitted commands that refer to <code>shader</code> <strong class=\"purple\">must</strong> have completed execution" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-pAllocator-08483", + "text": " If <code>VkAllocationCallbacks</code> were provided when <code>shader</code> was created, a compatible set of callbacks <strong class=\"purple\">must</strong> be provided here" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-pAllocator-08484", + "text": " If no <code>VkAllocationCallbacks</code> were provided when <code>shader</code> was created, <code>pAllocator</code> <strong class=\"purple\">must</strong> be <code>NULL</code>" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-device-parameter", + "text": " <code>device</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkDevice\">VkDevice</a> handle" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-shader-parameter", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderEXT\">VkShaderEXT</a> handle" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-pAllocator-parameter", + "text": " If <code>pAllocator</code> is not <code>NULL</code>, <code>pAllocator</code> <strong class=\"purple\">must</strong> be a valid pointer to a valid <a href=\"#VkAllocationCallbacks\">VkAllocationCallbacks</a> structure" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-shader-parent", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from <code>device</code>" + } + ] + }, "vkCreateShaderModule": { "(VK_EXT_validation_cache)": [ { @@ -11461,11 +12027,25 @@ ] }, "vkCmdSetPatchControlPointsEXT": { - "(VK_EXT_extended_dynamic_state2)": [ + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPatchControlPointsEXT-None-08574", + "text": " Either the <a href=\"#features-extendedDynamicState2PatchControlPoints\"><code>extendedDynamicState2PatchControlPoints</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPatchControlPointsEXT-None-08575", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPatchControlPointsEXT-None-04873", "text": " The <a href=\"#features-extendedDynamicState2PatchControlPoints\"><code>extendedDynamicState2PatchControlPoints</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPatchControlPointsEXT-patchControlPoints-04874", "text": " <code>patchControlPoints</code> <strong class=\"purple\">must</strong> be greater than zero and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxTessellationPatchSize</code>" @@ -13279,6 +13859,12 @@ "text": " If <code>renderPass</code> is <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a>, and <a href=\"#VkPipelineRenderingCreateInfo\">VkPipelineRenderingCreateInfo</a>::<code>viewMask</code> is not <code>0</code>, and <code>multiviewMeshShader</code> is not enabled, then <code>pStages</code> <strong class=\"purple\">must</strong> not include a mesh shader" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_multiview,VK_VERSION_1_1)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkGraphicsPipelineCreateInfo-renderPass-08710", + "text": " If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-fragment-shader\">fragment shader state</a> and <code>renderPass</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, fragment shaders in <code>pStages</code> <strong class=\"purple\">must</strong> not include any of the <code>TileImageColorReadAccessEXT</code>, <code>TileImageDepthReadAccessEXT</code>, or <code>TileImageStencilReadAccessEXT</code> capabilities" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_AMD_mixed_attachment_samples,VK_NV_framebuffer_mixed_samples)": [ { "vuid": "VUID-VkGraphicsPipelineCreateInfo-renderPass-06063", @@ -13628,7 +14214,17 @@ }, { "vuid": "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-07731", - "text": " If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a>, and no element of the <code>pDynamicStates</code> member of <code>pDynamicState</code> is <code>VK_DYNAMIC_STATE_SCISSOR</code> or <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code>, and if <a href=\"#features-multiview-per-view-viewports\">multiviewPerViewViewports</a> is enabled, then the index of the most significant bit in each element of <a href=\"#VkRenderPassMultiviewCreateInfo\">VkRenderPassMultiviewCreateInfo</a>::<code>pViewMasks</code> <strong class=\"purple\">must</strong> be less than <code>pViewportState</code>::<code>scissorCount</code>" + "text": " If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a>, and no element of the <code>pDynamicStates</code> member of <code>pDynamicState</code> is <code>VK_DYNAMIC_STATE_SCISSOR</code> or <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code>, and if <a href=\"#features-multiview-per-view-viewports\">multiviewPerViewViewports</a> is enabled, then the index of the most significant bit in each element of <a href=\"#VkRenderPassMultiviewCreateInfo\">VkRenderPassMultiviewCreateInfo</a>::<code>pViewMasks</code> <strong class=\"purple\">must</strong> be less than <code>pViewportState</code>::<code>scissorCount</code>" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkGraphicsPipelineCreateInfo-pStages-08711", + "text": " If <code>pStages</code> includes a fragment shader stage, <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> is not set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> member of <a href=\"#VkPipelineDepthStencilStateCreateInfo\">VkPipelineDepthStencilStateCreateInfo</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-VkGraphicsPipelineCreateInfo-pStages-08712", + "text": " If <code>pStages</code> includes a fragment shader stage, <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> is not set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the value of slink::VkStencilOpState::<code>writeMask</code> for both <code>front</code> and <code>back</code> in <a href=\"#VkPipelineDepthStencilStateCreateInfo\">VkPipelineDepthStencilStateCreateInfo</a> <strong class=\"purple\">must</strong> be <code>0</code>" } ] }, @@ -14158,7 +14754,7 @@ }, { "vuid": "VUID-VkRayTracingPipelineCreateInfoKHR-flags-08700", - "text": " If <code>flags</code> does not include <code>VK_PIPELINE_CREATE_LIBRARY_BIT_KHR</code> and either <code>pLibraryInfo</code> is <code>NULL</code> or its <code>libraryCount</code> is <code>0</code>, <code>groupCount</code> <strong class=\"purple\">must</strong> not be <code>0</code>" + "text": " If <code>flags</code> does not include <code>VK_PIPELINE_CREATE_LIBRARY_BIT_KHR</code> and either <code>pLibraryInfo</code> is <code>NULL</code> or its <code>libraryCount</code> is <code>0</code>, <code>groupCount</code> <strong class=\"purple\">must</strong> not be <code>0</code>" }, { "vuid": "VUID-VkRayTracingPipelineCreateInfoKHR-pDynamicStates-03602", @@ -14302,7 +14898,7 @@ "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkRayTracingPipelineCreateInfoKHR-flags-08701", - "text": " If <code>flags</code> includes <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code>, each element of <code>pLibraryInfo->pLibraries</code> <strong class=\"purple\">must</strong> have been created with the <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code> bit set" + "text": " If <code>flags</code> includes <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code>, each element of <code>pLibraryInfo->pLibraries</code> <strong class=\"purple\">must</strong> have been created with the <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code> bit set" } ] }, @@ -18437,12 +19033,8 @@ ], "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { - "vuid": "VUID-vkGetImageSubresourceLayout-format-01581", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with two planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkGetImageSubresourceLayout-format-01582", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with three planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkGetImageSubresourceLayout-tiling-08717", + "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" } ], "(VK_ANDROID_external_memory_android_hardware_buffer)": [ @@ -18517,12 +19109,8 @@ ], "(VK_EXT_image_compression_control)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { - "vuid": "VUID-vkGetImageSubresourceLayout2EXT-format-01581", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with two planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkGetImageSubresourceLayout2EXT-format-01582", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with three planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkGetImageSubresourceLayout2EXT-tiling-08717", + "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" } ], "(VK_EXT_image_compression_control)+(VK_ANDROID_external_memory_android_hardware_buffer)": [ @@ -18910,11 +19498,11 @@ "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkImageViewCreateInfo-image-01586", - "text": " If <code>image</code> was created with the <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code> flag, if the <code>format</code> of the <code>image</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar</a> format, and if <code>subresourceRange.aspectMask</code> is one of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>, then <code>format</code> <strong class=\"purple\">must</strong> be compatible with the <a href=\"#VkFormat\">VkFormat</a> for the plane of the <code>image</code> <code>format</code> indicated by <code>subresourceRange.aspectMask</code>, as defined in <a href=\"#formats-compatible-planes\">Compatible formats of planes of multi-planar formats</a>" + "text": " If <code>image</code> was created with the <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code> flag, if the <code>format</code> of the <code>image</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar</a> format, and if <code>subresourceRange.aspectMask</code> is one of the <a href=\"#formats-planes-image-aspect\">multi-planar aspect masks</a>, then <code>format</code> <strong class=\"purple\">must</strong> be compatible with the <a href=\"#VkFormat\">VkFormat</a> for the plane of the <code>image</code> <code>format</code> indicated by <code>subresourceRange.aspectMask</code>, as defined in <a href=\"#formats-compatible-planes\">Compatible formats of planes of multi-planar formats</a>" }, { "vuid": "VUID-VkImageViewCreateInfo-subresourceRange-07818", - "text": " If <code>subresourceRange.aspectMask</code> contains any of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>, then it <strong class=\"purple\">must</strong> only have a single bit set" + "text": " <code>subresourceRange.aspectMask</code> <strong class=\"purple\">must</strong> only have at most 1 valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkImageViewCreateInfo-image-01762", @@ -20438,7 +21026,7 @@ }, { "vuid": "VUID-VkDeviceImageMemoryRequirementsKHR-pCreateInfo-06419", - "text": " If <code>pCreateInfo</code>::<code>flags</code> has <code>VK_IMAGE_CREATE_DISJOINT_BIT</code> set and if the <code>pCreateInfo</code>::<code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <em>format plane</em> for the image (that is, for a two-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and for a three-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>)" + "text": " If <code>pCreateInfo</code>::<code>flags</code> has <code>VK_IMAGE_CREATE_DISJOINT_BIT</code> set and if the <code>pCreateInfo</code>::<code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkDeviceImageMemoryRequirements-sType-sType", @@ -20478,7 +21066,7 @@ "(VK_VERSION_1_1,VK_KHR_get_memory_requirements2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkImagePlaneMemoryRequirementsInfo-planeAspect-02281", - "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <em>format plane</em> for the image (that is, for a two-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and for a three-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>)" + "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkImagePlaneMemoryRequirementsInfo-sType-sType", @@ -21266,7 +21854,7 @@ "(VK_VERSION_1_1,VK_KHR_bind_memory2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkBindImagePlaneMemoryInfo-planeAspect-02283", - "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <em>format plane</em> for the image (that is, for a two-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and for a three-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>)" + "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkBindImagePlaneMemoryInfo-sType-sType", @@ -23411,10 +23999,6 @@ "text": " If <code>descriptorType</code> is <code>VK_DESCRIPTOR_TYPE_STORAGE_IMAGE</code> or <code>VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT</code>, the <code>imageView</code> member of each element of <code>pImageInfo</code> <strong class=\"purple\">must</strong> have been created with the identity swizzle" }, { - "vuid": "VUID-VkWriteDescriptorSet-descriptorType-07729", - "text": " If <code>descriptorType</code> is <code>VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT</code>, the <code>imageView</code> member of each element of <code>pImageInfo</code> <strong class=\"purple\">must</strong> have been created with exactly one aspect" - }, - { "vuid": "VUID-VkWriteDescriptorSet-descriptorType-00337", "text": " If <code>descriptorType</code> is <code>VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE</code> or <code>VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER</code>, the <code>imageView</code> member of each element of <code>pImageInfo</code> <strong class=\"purple\">must</strong> have been created with <code>VK_IMAGE_USAGE_SAMPLED_BIT</code> set" }, @@ -23612,7 +24196,7 @@ "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkDescriptorImageInfo-sampler-01564", - "text": " If <code>sampler</code> is used and the <a href=\"#VkFormat\">VkFormat</a> of the image is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, the image <strong class=\"purple\">must</strong> have been created with <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code>, and the <code>aspectMask</code> of the <code>imageView</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or (for three-plane formats only) <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "text": " If <code>sampler</code> is used and the <a href=\"#VkFormat\">VkFormat</a> of the image is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, the image <strong class=\"purple\">must</strong> have been created with <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code>, and the <code>aspectMask</code> of the <code>imageView</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" } ], "(VK_KHR_portability_subset)": [ @@ -29677,20 +30261,12 @@ "text": " If neither <code>srcImage</code> nor <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> and <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> match" }, { - "vuid": "VUID-vkCmdCopyImage-srcImage-01552", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkCmdCopyImage-srcImage-01553", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkCmdCopyImage-srcImage-08713", + "text": " If <code>srcImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { - "vuid": "VUID-vkCmdCopyImage-dstImage-01554", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkCmdCopyImage-dstImage-01555", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkCmdCopyImage-dstImage-08714", + "text": " If <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-vkCmdCopyImage-srcImage-01556", @@ -30159,20 +30735,12 @@ "text": " If neither <code>srcImage</code> nor <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> and <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> match" }, { - "vuid": "VUID-VkCopyImageInfo2-srcImage-01552", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" + "vuid": "VUID-VkCopyImageInfo2-srcImage-08713", + "text": " If <code>srcImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { - "vuid": "VUID-VkCopyImageInfo2-srcImage-01553", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" - }, - { - "vuid": "VUID-VkCopyImageInfo2-dstImage-01554", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-VkCopyImageInfo2-dstImage-01555", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-VkCopyImageInfo2-dstImage-08714", + "text": " If <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkCopyImageInfo2-srcImage-01556", @@ -30308,7 +30876,7 @@ }, { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07974", - "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -30326,7 +30894,7 @@ }, { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07975", - "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07976", @@ -30427,10 +30995,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:dstImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:dstImage" - }, - { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07978", "text": " If pname:dstImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -30562,7 +31126,7 @@ }, { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07974", - "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -30580,7 +31144,7 @@ }, { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07975", - "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07976", @@ -30677,10 +31241,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:srcImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:srcImage" - }, - { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07978", "text": " If pname:srcImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -31001,10 +31561,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:dstImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:dstImage" - }, - { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07978", "text": " If pname:dstImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -31086,7 +31642,7 @@ }, { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07974", - "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_3,VK_KHR_copy_commands2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -31104,7 +31660,7 @@ }, { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07975", - "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07976", @@ -31291,10 +31847,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:srcImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:srcImage" - }, - { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07978", "text": " If pname:srcImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -31364,7 +31916,7 @@ }, { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07974", - "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_3,VK_KHR_copy_commands2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -31382,7 +31934,7 @@ }, { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07975", - "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07976", @@ -33079,13 +33631,25 @@ ] }, "vkCmdSetPrimitiveRestartEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-None-08500", + "text": " Either the <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-None-08501", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-None-04866", "text": " The <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -33105,13 +33669,25 @@ ] }, "vkCmdSetPrimitiveTopology": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveTopology-None-08502", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveTopology-None-08503", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveTopology-None-03347", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveTopology-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -33213,30 +33789,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDraw-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDraw-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDraw-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDraw-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDraw-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDraw-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDraw-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -33425,24 +33977,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDraw-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDraw-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDraw-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDraw-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDraw-None-08114", @@ -33465,6 +34163,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDraw-None-02705", @@ -33485,21 +34193,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDraw-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDraw-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -33509,6 +34215,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDraw-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDraw-SampledType-04470", @@ -33589,6 +34305,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDraw-None-07840", @@ -33639,6 +34361,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDraw-viewportCount-04137", @@ -33649,6 +34409,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDraw-viewportCount-04139", @@ -33659,6 +34425,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDraw-VkPipelineVieportCreateInfo-04141", @@ -33679,6 +34451,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDraw-None-04876", @@ -33693,30 +34471,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDraw-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDraw-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDraw-imageView-06172", @@ -33789,6 +34601,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDraw-None-07751", @@ -33803,6 +34625,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDraw-imageView-06183", @@ -33877,16 +34709,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDraw-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -33921,47 +34749,63 @@ { "vuid": "VUID-vkCmdDraw-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDraw-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDraw-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDraw-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDraw-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDraw-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDraw-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDraw-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDraw-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -33969,61 +34813,43 @@ { "vuid": "VUID-vkCmdDraw-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDraw-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDraw-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDraw-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34037,13 +34863,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34055,51 +34887,75 @@ { "vuid": "VUID-vkCmdDraw-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDraw-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDraw-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDraw-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDraw-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDraw-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDraw-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDraw-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34107,13 +34963,19 @@ { "vuid": "VUID-vkCmdDraw-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDraw-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34125,56 +34987,204 @@ { "vuid": "VUID-vkCmdDraw-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDraw-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDraw-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDraw-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDraw-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDraw-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDraw-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDraw-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDraw-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDraw-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDraw-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDraw-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDraw-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDraw-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDraw-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDraw-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDraw-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDraw-stage-07073", @@ -34187,6 +35197,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDraw-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDraw-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDraw-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDraw-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDraw-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDraw-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDraw-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDraw-commandBuffer-04617", @@ -34263,30 +35335,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndexed-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -34483,24 +35531,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndexed-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-08114", @@ -34523,6 +35717,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-02705", @@ -34543,21 +35747,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -34567,6 +35769,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndexed-SampledType-04470", @@ -34647,6 +35859,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07840", @@ -34697,6 +35915,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndexed-viewportCount-04137", @@ -34707,6 +35963,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndexed-viewportCount-04139", @@ -34717,6 +35979,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndexed-VkPipelineVieportCreateInfo-04141", @@ -34737,6 +36005,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-04876", @@ -34751,30 +36025,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexed-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexed-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndexed-imageView-06172", @@ -34847,6 +36155,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07751", @@ -34861,6 +36179,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndexed-imageView-06183", @@ -34935,16 +36263,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndexed-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -34979,47 +36303,63 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndexed-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexed-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexed-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndexed-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35027,61 +36367,43 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35095,13 +36417,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35113,51 +36441,75 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndexed-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35165,13 +36517,19 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35183,56 +36541,204 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndexed-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndexed-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndexed-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndexed-stage-07073", @@ -35245,6 +36751,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-04617", @@ -35321,30 +36889,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -35549,24 +37093,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_EXT_multi_draw)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-08114", @@ -35589,6 +37279,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-02705", @@ -35609,21 +37309,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -35633,6 +37331,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-SampledType-04470", @@ -35713,6 +37421,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_multi_draw)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07840", @@ -35763,6 +37477,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-04137", @@ -35773,6 +37525,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-04139", @@ -35783,6 +37541,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-VkPipelineVieportCreateInfo-04141", @@ -35803,6 +37567,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-04876", @@ -35817,30 +37587,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-imageView-06172", @@ -35913,6 +37717,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07751", @@ -35927,6 +37741,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-imageView-06183", @@ -36001,16 +37825,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -36045,47 +37865,63 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36093,61 +37929,43 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36161,13 +37979,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36179,51 +38003,75 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36231,13 +38079,19 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36249,56 +38103,204 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-stage-07073", @@ -36311,6 +38313,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-04617", @@ -36387,30 +38451,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -36627,24 +38667,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_EXT_multi_draw)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08114", @@ -36667,6 +38853,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02705", @@ -36687,21 +38883,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -36711,6 +38905,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-SampledType-04470", @@ -36791,6 +38995,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_multi_draw)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07840", @@ -36841,6 +39051,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-04137", @@ -36851,6 +39099,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-04139", @@ -36861,6 +39115,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-VkPipelineVieportCreateInfo-04141", @@ -36881,6 +39141,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04876", @@ -36895,30 +39161,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-imageView-06172", @@ -36991,6 +39291,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07751", @@ -37005,6 +39315,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-imageView-06183", @@ -37079,16 +39399,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -37123,47 +39439,63 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37171,61 +39503,43 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37239,13 +39553,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37257,51 +39577,75 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37309,13 +39653,19 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37327,56 +39677,204 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stage-07073", @@ -37389,6 +39887,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-04617", @@ -37465,30 +40025,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndirect-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -37717,24 +40253,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndirect-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-08114", @@ -37757,6 +40439,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-02705", @@ -37777,17 +40469,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -37797,6 +40491,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndirect-SampledType-04470", @@ -37877,6 +40581,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07840", @@ -37927,6 +40637,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndirect-viewportCount-04137", @@ -37937,6 +40685,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndirect-viewportCount-04139", @@ -37947,6 +40701,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndirect-VkPipelineVieportCreateInfo-04141", @@ -37967,6 +40727,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-04876", @@ -37981,30 +40747,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirect-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndirect-imageView-06172", @@ -38077,6 +40877,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07751", @@ -38091,6 +40901,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndirect-imageView-06183", @@ -38165,16 +40985,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndirect-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -38209,47 +41025,63 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndirect-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirect-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirect-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndirect-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38257,61 +41089,43 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38325,13 +41139,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38343,51 +41163,75 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndirect-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38395,13 +41239,19 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38413,56 +41263,204 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndirect-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndirect-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndirect-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndirect-stage-07073", @@ -38475,6 +41473,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-primitiveTopology-03420", @@ -38524,6 +41574,12 @@ "vuid": "VUID-vkCmdDrawIndirect-stage-06481", "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawIndirectCommand": { @@ -38557,30 +41613,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -38829,24 +41861,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-08114", @@ -38869,6 +42047,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-02705", @@ -38889,17 +42077,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -38909,6 +42099,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-SampledType-04470", @@ -38989,6 +42189,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07840", @@ -39039,6 +42245,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-04137", @@ -39049,6 +42293,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-04139", @@ -39059,6 +42309,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-VkPipelineVieportCreateInfo-04141", @@ -39079,6 +42335,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-04876", @@ -39093,30 +42355,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-imageView-06172", @@ -39189,6 +42485,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07751", @@ -39203,6 +42509,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-imageView-06183", @@ -39277,16 +42593,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -39321,47 +42633,63 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39369,61 +42697,43 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39437,13 +42747,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39455,51 +42771,75 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39507,13 +42847,19 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39525,56 +42871,204 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-stage-07073", @@ -39587,6 +43081,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-primitiveTopology-03420", @@ -39637,6 +43183,12 @@ "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-04445", @@ -39663,30 +43215,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -39923,24 +43451,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08114", @@ -39963,6 +43637,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02705", @@ -39983,17 +43667,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -40003,6 +43689,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-SampledType-04470", @@ -40083,6 +43779,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07840", @@ -40133,6 +43835,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-04137", @@ -40143,6 +43883,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-04139", @@ -40153,6 +43899,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-VkPipelineVieportCreateInfo-04141", @@ -40173,6 +43925,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04876", @@ -40187,30 +43945,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-imageView-06172", @@ -40283,6 +44075,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07751", @@ -40297,6 +44099,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-imageView-06183", @@ -40371,16 +44183,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -40415,47 +44223,63 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40463,61 +44287,43 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40531,13 +44337,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40549,51 +44361,75 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40601,13 +44437,19 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40619,56 +44461,204 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-stage-07073", @@ -40681,6 +44671,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveTopology-03420", @@ -40730,6 +44772,12 @@ "vuid": "VUID-vkCmdDrawIndexedIndirect-stage-06481", "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawIndexedIndirectCommand": { @@ -40763,30 +44811,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -41043,24 +45067,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08114", @@ -41083,6 +45253,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02705", @@ -41103,17 +45283,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -41123,6 +45305,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-SampledType-04470", @@ -41203,6 +45395,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07840", @@ -41253,6 +45451,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-04137", @@ -41263,6 +45499,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-04139", @@ -41273,6 +45515,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-VkPipelineVieportCreateInfo-04141", @@ -41293,6 +45541,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04876", @@ -41307,30 +45561,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-imageView-06172", @@ -41403,6 +45691,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07751", @@ -41417,6 +45715,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-imageView-06183", @@ -41491,16 +45799,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -41535,47 +45839,63 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41583,61 +45903,43 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41651,13 +45953,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41669,51 +45977,75 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41721,13 +46053,19 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41739,56 +46077,204 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stage-07073", @@ -41801,6 +46287,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveTopology-03420", @@ -41851,6 +46389,12 @@ "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04445", @@ -41877,30 +46421,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -42121,24 +46641,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_EXT_transform_feedback)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_transform_feedback)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_EXT_transform_feedback)+!(VK_EXT_descriptor_buffer)": [ + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_EXT_transform_feedback)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_EXT_transform_feedback)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08114", @@ -42161,6 +46827,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_EXT_transform_feedback)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02705", @@ -42181,17 +46857,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)": [ + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02646", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_EXT_transform_feedback)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -42201,6 +46879,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-SampledType-04470", @@ -42281,6 +46969,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07840", @@ -42331,6 +47025,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-04137", @@ -42341,6 +47073,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-04139", @@ -42351,6 +47089,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-VkPipelineVieportCreateInfo-04141", @@ -42371,6 +47115,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04876", @@ -42385,30 +47135,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_EXT_transform_feedback)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_EXT_transform_feedback)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_transform_feedback)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_transform_feedback)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-imageView-06172", @@ -42481,6 +47265,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07751", @@ -42495,6 +47289,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-imageView-06183", @@ -42569,16 +47373,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -42613,47 +47413,63 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42661,61 +47477,43 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42729,13 +47527,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42747,51 +47551,75 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42799,13 +47627,19 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42817,56 +47651,204 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stage-07073", @@ -42879,6 +47861,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveTopology-03420", @@ -42928,6 +47962,12 @@ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stage-06481", "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } + ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02646", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "vkCmdBeginConditionalRenderingEXT": { @@ -43045,30 +48085,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -43253,24 +48269,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08114", @@ -43293,6 +48455,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02705", @@ -43313,13 +48485,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -43329,6 +48507,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-SampledType-04470", @@ -43409,6 +48597,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07840", @@ -43455,6 +48649,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-04137", @@ -43465,6 +48697,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-04139", @@ -43475,6 +48713,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-VkPipelineVieportCreateInfo-04141", @@ -43495,6 +48739,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04876", @@ -43505,30 +48755,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-imageView-06172", @@ -43601,6 +48885,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07751", @@ -43615,6 +48909,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-imageView-06183", @@ -43689,16 +48993,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -43733,47 +49033,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43781,61 +49097,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43849,13 +49147,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43867,51 +49171,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43919,13 +49247,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43937,56 +49271,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-stage-07073", @@ -43999,6 +49481,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-stage-06480", @@ -44041,30 +49575,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -44285,24 +49795,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08114", @@ -44325,6 +49981,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02705", @@ -44345,17 +50011,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -44365,6 +50033,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-SampledType-04470", @@ -44445,6 +50123,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07840", @@ -44491,6 +50175,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-04137", @@ -44501,6 +50223,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-04139", @@ -44511,6 +50239,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-VkPipelineVieportCreateInfo-04141", @@ -44531,6 +50265,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04876", @@ -44541,30 +50281,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-imageView-06172", @@ -44637,6 +50411,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07751", @@ -44651,6 +50435,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-imageView-06183", @@ -44725,16 +50519,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -44769,47 +50559,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44817,61 +50623,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44885,13 +50673,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44903,51 +50697,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44955,13 +50773,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44973,56 +50797,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stage-07073", @@ -45035,6 +51007,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stage-06480", @@ -45056,6 +51080,12 @@ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07075", "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawMeshTasksIndirectCommandNV": { @@ -45085,30 +51115,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -45349,24 +51355,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08114", @@ -45389,6 +51541,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02705", @@ -45409,17 +51571,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -45429,6 +51593,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-SampledType-04470", @@ -45509,6 +51683,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07840", @@ -45555,6 +51735,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-04137", @@ -45565,6 +51783,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-04139", @@ -45575,6 +51799,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-VkPipelineVieportCreateInfo-04141", @@ -45595,6 +51825,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04876", @@ -45605,30 +51841,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-imageView-06172", @@ -45701,6 +51971,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07751", @@ -45715,6 +51995,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-imageView-06183", @@ -45789,16 +52079,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -45833,47 +52119,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -45881,61 +52183,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -45949,13 +52233,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -45967,51 +52257,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46019,13 +52333,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46037,56 +52357,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stage-07073", @@ -46099,6 +52567,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stage-06480", @@ -46121,6 +52641,12 @@ "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04445", @@ -46147,30 +52673,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -46383,24 +52885,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08114", @@ -46423,6 +53071,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02705", @@ -46443,13 +53101,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -46459,6 +53123,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-SampledType-04470", @@ -46539,6 +53213,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07840", @@ -46585,6 +53265,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-04137", @@ -46595,6 +53313,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-04139", @@ -46605,6 +53329,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-VkPipelineVieportCreateInfo-04141", @@ -46625,6 +53355,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04876", @@ -46635,30 +53371,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-imageView-06172", @@ -46731,6 +53501,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07751", @@ -46745,6 +53525,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-imageView-06183", @@ -46819,16 +53609,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -46863,47 +53649,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46911,61 +53713,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46979,13 +53763,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46997,51 +53787,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -47049,13 +53863,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -47067,56 +53887,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-stage-07073", @@ -47129,6 +54097,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-stage-06480", @@ -47171,30 +54191,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -47415,24 +54411,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08114", @@ -47455,6 +54597,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02705", @@ -47475,17 +54627,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -47495,6 +54649,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-SampledType-04470", @@ -47575,6 +54739,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07840", @@ -47621,6 +54791,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-04137", @@ -47631,6 +54839,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-04139", @@ -47641,6 +54855,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-VkPipelineVieportCreateInfo-04141", @@ -47661,6 +54881,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04876", @@ -47671,30 +54897,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-imageView-06172", @@ -47767,6 +55027,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07751", @@ -47781,6 +55051,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-imageView-06183", @@ -47855,16 +55135,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -47899,47 +55175,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -47947,61 +55239,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48015,13 +55289,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48033,51 +55313,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48085,13 +55389,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48103,56 +55413,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stage-07073", @@ -48165,6 +55623,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stage-06480", @@ -48186,6 +55696,12 @@ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07075", "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawMeshTasksIndirectCommandEXT": { @@ -48243,30 +55759,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -48507,24 +55999,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08114", @@ -48547,6 +56185,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02705", @@ -48567,17 +56215,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -48587,6 +56237,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-SampledType-04470", @@ -48667,6 +56327,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07840", @@ -48713,6 +56379,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-04137", @@ -48723,6 +56427,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-04139", @@ -48733,6 +56443,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-VkPipelineVieportCreateInfo-04141", @@ -48753,6 +56469,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04876", @@ -48763,30 +56485,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-imageView-06172", @@ -48859,6 +56615,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07751", @@ -48873,6 +56639,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-imageView-06183", @@ -48947,16 +56723,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -48991,47 +56763,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49039,61 +56827,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49107,13 +56877,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49125,51 +56901,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49177,13 +56977,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49195,56 +57001,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stage-07073", @@ -49257,6 +57211,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stage-06480", @@ -49279,6 +57285,12 @@ "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04445", @@ -49305,30 +57317,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -49521,24 +57509,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08114", @@ -49561,6 +57695,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02705", @@ -49581,13 +57725,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -49597,6 +57747,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-SampledType-04470", @@ -49677,6 +57837,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07840", @@ -49723,6 +57889,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-04137", @@ -49733,6 +57937,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-04139", @@ -49743,6 +57953,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-VkPipelineVieportCreateInfo-04141", @@ -49763,6 +57979,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04876", @@ -49773,30 +57995,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-imageView-06172", @@ -49869,6 +58125,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07751", @@ -49883,6 +58149,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-imageView-06183", @@ -49957,16 +58233,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -50001,47 +58273,63 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50049,61 +58337,43 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50117,13 +58387,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50135,51 +58411,75 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50187,13 +58487,19 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50205,56 +58511,204 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-stage-07073", @@ -50267,6 +58721,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-stage-06480", @@ -50313,30 +58819,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -50537,24 +59019,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08114", @@ -50577,6 +59205,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02705", @@ -50597,13 +59235,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -50613,6 +59257,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-SampledType-04470", @@ -50693,6 +59347,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07840", @@ -50739,6 +59399,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-04137", @@ -50749,6 +59447,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-04139", @@ -50759,6 +59463,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-VkPipelineVieportCreateInfo-04141", @@ -50779,6 +59489,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04876", @@ -50789,30 +59505,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-imageView-06172", @@ -50885,6 +59635,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07751", @@ -50899,6 +59659,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-imageView-06183", @@ -50973,16 +59743,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -51017,47 +59783,63 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51065,61 +59847,43 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51133,13 +59897,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51151,51 +59921,75 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51203,13 +59997,19 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51221,56 +60021,204 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stage-07073", @@ -51283,6 +60231,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stage-06480", @@ -51407,11 +60407,25 @@ ] }, "vkCmdSetVertexInputEXT": { - "(VK_EXT_vertex_input_dynamic_state)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_vertex_input_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetVertexInputEXT-None-08546", + "text": " Either the <a href=\"#features-vertexInputDynamicState\"><code>vertexInputDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_vertex_input_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetVertexInputEXT-None-08547", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetVertexInputEXT-None-04790", "text": " The <a href=\"#features-vertexInputDynamicState\"><code>vertexInputDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetVertexInputEXT-vertexBindingDescriptionCount-04791", "text": " <code>vertexBindingDescriptionCount</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputBindings</code>" @@ -51459,7 +60473,7 @@ ] }, "VkVertexInputBindingDescription2EXT": { - "(VK_EXT_vertex_input_dynamic_state)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-VkVertexInputBindingDescription2EXT-binding-04796", "text": " <code>binding</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputBindings</code>" @@ -51495,7 +60509,7 @@ ] }, "VkVertexInputAttributeDescription2EXT": { - "(VK_EXT_vertex_input_dynamic_state)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-VkVertexInputAttributeDescription2EXT-location-06228", "text": " <code>location</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputAttributes</code>" @@ -51521,7 +60535,7 @@ "text": " <code>format</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkFormat\">VkFormat</a> value" } ], - "(VK_EXT_vertex_input_dynamic_state)+(VK_KHR_portability_subset)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+(VK_KHR_portability_subset)": [ { "vuid": "VUID-VkVertexInputAttributeDescription2EXT-vertexAttributeAccessBeyondStride-04806", "text": " If the <code><a href=\"#VK_KHR_portability_subset\">VK_KHR_portability_subset</a></code> extension is enabled, and <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>::<code>vertexAttributeAccessBeyondStride</code> is <code>VK_FALSE</code>, the sum of <code>offset</code> plus the size of the vertex attribute data described by <code>format</code> <strong class=\"purple\">must</strong> not be greater than <code>stride</code> in the <a href=\"#VkVertexInputBindingDescription2EXT\">VkVertexInputBindingDescription2EXT</a> referenced in <code>binding</code>" @@ -51595,7 +60609,7 @@ ] }, "vkCmdBindVertexBuffers2": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdBindVertexBuffers2-firstBinding-03355", "text": " <code>firstBinding</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputBindings</code>" @@ -51673,7 +60687,7 @@ "text": " Both of <code>commandBuffer</code>, and the elements of <code>pBuffers</code> that are valid handles of non-ignored parameters <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from the same <a href=\"#VkDevice\">VkDevice</a>" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_robustness2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+(VK_EXT_robustness2)": [ { "vuid": "VUID-vkCmdBindVertexBuffers2-pBuffers-04112", "text": " If an element of <code>pBuffers</code> is <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, then the corresponding element of <code>pOffsets</code> <strong class=\"purple\">must</strong> be zero" @@ -51757,11 +60771,25 @@ ] }, "vkCmdSetTessellationDomainOriginEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-None-08576", + "text": " Either the <a href=\"#features-extendedDynamicState3TessellationDomainOrigin\"><code>extendedDynamicState3TessellationDomainOrigin</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-None-08577", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-extendedDynamicState3TessellationDomainOrigin-07444", "text": " The <a href=\"#features-extendedDynamicState3TessellationDomainOrigin\"><code>extendedDynamicState3TessellationDomainOrigin</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52031,11 +61059,25 @@ ] }, "vkCmdSetViewportSwizzleNV": { - "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportSwizzleNV-None-08578", + "text": " Either the <a href=\"#features-extendedDynamicState3ViewportSwizzle\"><code>extendedDynamicState3ViewportSwizzle</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportSwizzleNV-None-08579", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportSwizzleNV-extendedDynamicState3ViewportSwizzle-07445", "text": " The <a href=\"#features-extendedDynamicState3ViewportSwizzle\"><code>extendedDynamicState3ViewportSwizzle</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportSwizzleNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52099,11 +61141,25 @@ ] }, "vkCmdSetProvokingVertexModeEXT": { - "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-None-08580", + "text": " Either the <a href=\"#features-extendedDynamicState3ProvokingVertexMode\"><code>extendedDynamicState3ProvokingVertexMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-None-08581", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-extendedDynamicState3ProvokingVertexMode-07446", "text": " The <a href=\"#features-extendedDynamicState3ProvokingVertexMode\"><code>extendedDynamicState3ProvokingVertexMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-provokingVertexMode-07447", "text": " If <code>provokingVertexMode</code> is <code>VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT</code>, then the <a href=\"#features-provokingVertexLast\"><code>provokingVertexLast</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52131,11 +61187,25 @@ ] }, "vkCmdSetDepthClampEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClampEnableEXT-None-08582", + "text": " Either the <a href=\"#features-extendedDynamicState3DepthClampEnable\"><code>extendedDynamicState3DepthClampEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClampEnableEXT-None-08583", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClampEnableEXT-extendedDynamicState3DepthClampEnable-07448", "text": " The <a href=\"#features-extendedDynamicState3DepthClampEnable\"><code>extendedDynamicState3DepthClampEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClampEnableEXT-depthClamp-07449", "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is not enabled, <code>depthClampEnable</code> must be <code>VK_FALSE</code>" @@ -52159,11 +61229,25 @@ ] }, "vkCmdSetDepthClipEnableEXT": { - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipEnableEXT-None-08584", + "text": " Either the <a href=\"#features-extendedDynamicState3DepthClipEnable\"><code>extendedDynamicState3DepthClipEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipEnableEXT-None-08585", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClipEnableEXT-extendedDynamicState3DepthClipEnable-07450", "text": " The <a href=\"#features-extendedDynamicState3DepthClipEnable\"><code>extendedDynamicState3DepthClipEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)": [ { "vuid": "VUID-vkCmdSetDepthClipEnableEXT-depthClipEnable-07451", "text": " The <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52199,11 +61283,25 @@ ] }, "vkCmdSetDepthClipNegativeOneToOneEXT": { - "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-None-08586", + "text": " Either the <a href=\"#features-extendedDynamicState3DepthClipNegativeOneToOne\"><code>extendedDynamicState3DepthClipNegativeOneToOne</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-None-08587", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-extendedDynamicState3DepthClipNegativeOneToOne-07452", "text": " The <a href=\"#features-extendedDynamicState3DepthClipNegativeOneToOne\"><code>extendedDynamicState3DepthClipNegativeOneToOne</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-depthClipControl-07453", "text": " The <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52239,11 +61337,25 @@ ] }, "vkCmdSetViewportWScalingEnableNV": { - "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-None-08594", + "text": " Either the <a href=\"#features-extendedDynamicState3ViewportWScalingEnable\"><code>extendedDynamicState3ViewportWScalingEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-None-08595", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-extendedDynamicState3ViewportWScalingEnable-07580", "text": " The <a href=\"#features-extendedDynamicState3ViewportWScalingEnable\"><code>extendedDynamicState3ViewportWScalingEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52377,13 +61489,25 @@ ] }, "vkCmdSetViewportWithCount": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetViewportWithCount-None-08588", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetViewportWithCount-None-08589", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWithCount-None-03393", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWithCount-viewportCount-03394", "text": " <code>viewportCount</code> <strong class=\"purple\">must</strong> be between <code>1</code> and <code>VkPhysicalDeviceLimits</code>::<code>maxViewports</code>, inclusive" @@ -52417,7 +61541,7 @@ "text": " <code>viewportCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_inherited_viewport_scissor)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+(VK_NV_inherited_viewport_scissor)": [ { "vuid": "VUID-vkCmdSetViewportWithCount-commandBuffer-04819", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not have <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>::<code>viewportScissor2D</code> enabled" @@ -52425,13 +61549,25 @@ ] }, "vkCmdSetScissorWithCount": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetScissorWithCount-None-08590", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetScissorWithCount-None-08591", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetScissorWithCount-None-03396", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetScissorWithCount-scissorCount-03397", "text": " <code>scissorCount</code> <strong class=\"purple\">must</strong> be between <code>1</code> and <code>VkPhysicalDeviceLimits</code>::<code>maxViewports</code>, inclusive" @@ -52477,7 +61613,7 @@ "text": " <code>scissorCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_inherited_viewport_scissor)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+(VK_NV_inherited_viewport_scissor)": [ { "vuid": "VUID-vkCmdSetScissorWithCount-commandBuffer-04820", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not have <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>::<code>viewportScissor2D</code> enabled" @@ -52713,13 +61849,25 @@ ] }, "vkCmdSetRasterizerDiscardEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-None-08548", + "text": " Either the <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-None-08549", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-None-04871", "text": " The <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52763,11 +61911,25 @@ ] }, "vkCmdSetRasterizationStreamEXT": { - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationStreamEXT-None-08550", + "text": " Either the <a href=\"#features-extendedDynamicState3RasterizationStream\"><code>extendedDynamicState3RasterizationStream</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationStreamEXT-None-08551", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationStreamEXT-extendedDynamicState3RasterizationStream-07410", "text": " The <a href=\"#features-extendedDynamicState3RasterizationStream\"><code>extendedDynamicState3RasterizationStream</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationStreamEXT-transformFeedback-07411", "text": " The <a href=\"#features-transformFeedback\"><code>transformFeedback</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52811,11 +61973,25 @@ ] }, "vkCmdSetRasterizationSamplesEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-None-08552", + "text": " Either the <a href=\"#features-extendedDynamicState3RasterizationSamples\"><code>extendedDynamicState3RasterizationSamples</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-None-08553", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-extendedDynamicState3RasterizationSamples-07414", "text": " The <a href=\"#features-extendedDynamicState3RasterizationSamples\"><code>extendedDynamicState3RasterizationSamples</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52871,11 +62047,25 @@ ] }, "vkCmdSetSampleLocationsEnableEXT": { - "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-None-08554", + "text": " Either the <a href=\"#features-extendedDynamicState3SampleLocationsEnable\"><code>extendedDynamicState3SampleLocationsEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-None-08555", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-extendedDynamicState3SampleLocationsEnable-07415", "text": " The <a href=\"#features-extendedDynamicState3SampleLocationsEnable\"><code>extendedDynamicState3SampleLocationsEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53179,11 +62369,25 @@ ] }, "vkCmdSetShadingRateImageEnableNV": { - "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-None-08556", + "text": " Either the <a href=\"#features-extendedDynamicState3ShadingRateImageEnable\"><code>extendedDynamicState3ShadingRateImageEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-None-08557", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-extendedDynamicState3ShadingRateImageEnable-07416", "text": " The <a href=\"#features-extendedDynamicState3ShadingRateImageEnable\"><code>extendedDynamicState3ShadingRateImageEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53415,11 +62619,25 @@ ] }, "vkCmdSetLineRasterizationModeEXT": { - "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-None-08558", + "text": " Either the <a href=\"#features-extendedDynamicState3LineRasterizationMode\"><code>extendedDynamicState3LineRasterizationMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-None-08559", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-extendedDynamicState3LineRasterizationMode-07417", "text": " The <a href=\"#features-extendedDynamicState3LineRasterizationMode\"><code>extendedDynamicState3LineRasterizationMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-lineRasterizationMode-07418", "text": " If <code>lineRasterizationMode</code> is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-rectangularLines\"><code>rectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -53455,11 +62673,25 @@ ] }, "vkCmdSetLineStippleEnableEXT": { - "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineStippleEnableEXT-None-08560", + "text": " Either the <a href=\"#features-extendedDynamicState3LineStippleEnable\"><code>extendedDynamicState3LineStippleEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineStippleEnableEXT-None-08561", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineStippleEnableEXT-extendedDynamicState3LineStippleEnable-07421", "text": " The <a href=\"#features-extendedDynamicState3LineStippleEnable\"><code>extendedDynamicState3LineStippleEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineStippleEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53527,13 +62759,25 @@ ] }, "vkCmdSetFrontFace": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetFrontFace-None-08562", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetFrontFace-None-08563", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetFrontFace-None-03383", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetFrontFace-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53557,13 +62801,25 @@ ] }, "vkCmdSetCullMode": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetCullMode-None-08564", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetCullMode-None-08565", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCullMode-None-03384", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCullMode-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53587,12 +62843,42 @@ ] }, "vkCmdSetPolygonModeEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-None-08566", + "text": " Either the <a href=\"#features-extendedDynamicState3PolygonMode\"><code>extendedDynamicState3PolygonMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-None-08567", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPolygonModeEXT-extendedDynamicState3PolygonMode-07422", "text": " The <a href=\"#features-extendedDynamicState3PolygonMode\"><code>extendedDynamicState3PolygonMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_NV_fill_rectangle)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07423", + "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fill_rectangle)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07424", + "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code> or <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" }, { + "vuid": "VUID-vkCmdSetPolygonModeEXT-polygonMode-07425", + "text": " If the <code><a href=\"#VK_NV_fill_rectangle\">VK_NV_fill_rectangle</a></code> extension is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> not be <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { "vuid": "VUID-vkCmdSetPolygonModeEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" }, @@ -53612,32 +62898,28 @@ "vuid": "VUID-vkCmdSetPolygonModeEXT-videocoding", "text": " This command <strong class=\"purple\">must</strong> only be called outside of a video coding scope" } - ], - "(VK_EXT_extended_dynamic_state3)+!(VK_NV_fill_rectangle)": [ + ] + }, + "vkCmdSetDepthBiasEnable": { + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ { - "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07423", - "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code>" + "vuid": "VUID-vkCmdSetDepthBiasEnable-None-08568", + "text": " Either the <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fill_rectangle)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ { - "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07424", - "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code> or <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" - }, - { - "vuid": "VUID-vkCmdSetPolygonModeEXT-polygonMode-07425", - "text": " If the <code><a href=\"#VK_NV_fill_rectangle\">VK_NV_fill_rectangle</a></code> extension is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> not be <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" + "vuid": "VUID-vkCmdSetDepthBiasEnable-None-08569", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" } - ] - }, - "vkCmdSetDepthBiasEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+!(VK_VERSION_1_3)": [ + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBiasEnable-None-04872", "text": " The <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBiasEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53701,11 +62983,25 @@ ] }, "vkCmdSetConservativeRasterizationModeEXT": { - "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-None-08570", + "text": " Either the <a href=\"#features-extendedDynamicState3ConservativeRasterizationMode\"><code>extendedDynamicState3ConservativeRasterizationMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-None-08571", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-extendedDynamicState3ConservativeRasterizationMode-07426", "text": " The <a href=\"#features-extendedDynamicState3ConservativeRasterizationMode\"><code>extendedDynamicState3ConservativeRasterizationMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53729,11 +63025,25 @@ ] }, "vkCmdSetExtraPrimitiveOverestimationSizeEXT": { - "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-None-08572", + "text": " Either the <a href=\"#features-extendedDynamicState3ExtraPrimitiveOverestimationSize\"><code>extendedDynamicState3ExtraPrimitiveOverestimationSize</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-None-08573", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-extendedDynamicState3ExtraPrimitiveOverestimationSize-07427", "text": " The <a href=\"#features-extendedDynamicState3ExtraPrimitiveOverestimationSize\"><code>extendedDynamicState3ExtraPrimitiveOverestimationSize</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-extraPrimitiveOverestimationSize-07428", "text": " <code>extraPrimitiveOverestimationSize</code> <strong class=\"purple\">must</strong> be in the range of <code>0.0</code> to <code>VkPhysicalDeviceConservativeRasterizationPropertiesEXT</code>::<code>maxExtraPrimitiveOverestimationSize</code> inclusive" @@ -54045,11 +63355,25 @@ ] }, "vkCmdSetSampleMaskEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleMaskEXT-None-08504", + "text": " Either the <a href=\"#features-extendedDynamicState3SampleMask\"><code>extendedDynamicState3SampleMask</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleMaskEXT-None-08505", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleMaskEXT-extendedDynamicState3SampleMask-07342", "text": " The <a href=\"#features-extendedDynamicState3SampleMask\"><code>extendedDynamicState3SampleMask</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleMaskEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54077,11 +63401,25 @@ ] }, "vkCmdSetAlphaToCoverageEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-None-08506", + "text": " Either the <features-extendedDynamicState3AlphaToCoverageEnable, <code>extendedDynamicState3AlphaToCoverageEnable</code>>> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-None-08507", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-extendedDynamicState3AlphaToCoverageEnable-07343", "text": " The <a href=\"#features-extendedDynamicState3AlphaToCoverageEnable\"><code>extendedDynamicState3AlphaToCoverageEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54101,11 +63439,25 @@ ] }, "vkCmdSetAlphaToOneEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-None-08508", + "text": " Either the <a href=\"#features-extendedDynamicState3AlphaToOneEnable\"><code>extendedDynamicState3AlphaToOneEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-None-08509", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-extendedDynamicState3AlphaToOneEnable-07345", "text": " The <a href=\"#features-extendedDynamicState3AlphaToOneEnable\"><code>extendedDynamicState3AlphaToOneEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-alphaToOne-07607", "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is not enabled, <code>alphaToOneEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" @@ -54177,13 +63529,25 @@ ] }, "vkCmdSetDepthBoundsTestEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-None-08510", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-None-08511", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-None-03349", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54243,13 +63607,25 @@ ] }, "vkCmdSetStencilTestEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilTestEnable-None-08512", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilTestEnable-None-08513", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilTestEnable-None-03350", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilTestEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54269,13 +63645,25 @@ ] }, "vkCmdSetStencilOp": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilOp-None-08514", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilOp-None-08515", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilOp-None-03351", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilOp-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54423,13 +63811,25 @@ ] }, "vkCmdSetDepthTestEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthTestEnable-None-08516", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthTestEnable-None-08517", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthTestEnable-None-03352", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthTestEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54449,13 +63849,25 @@ ] }, "vkCmdSetDepthCompareOp": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthCompareOp-None-08518", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthCompareOp-None-08519", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthCompareOp-None-03353", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthCompareOp-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54479,13 +63891,25 @@ ] }, "vkCmdSetDepthWriteEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthWriteEnable-None-08520", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthWriteEnable-None-08521", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthWriteEnable-None-03354", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthWriteEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54513,11 +63937,25 @@ ] }, "vkCmdSetRepresentativeFragmentTestEnableNV": { - "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-None-08522", + "text": " Either the <a href=\"#features-extendedDynamicState3RepresentativeFragmentTestEnable\"><code>extendedDynamicState3RepresentativeFragmentTestEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-None-08523", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-extendedDynamicState3RepresentativeFragmentTestEnable-07346", "text": " The <a href=\"#features-extendedDynamicState3RepresentativeFragmentTestEnable\"><code>extendedDynamicState3RepresentativeFragmentTestEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54553,11 +63991,25 @@ ] }, "vkCmdSetCoverageToColorEnableNV": { - "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-None-08524", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageToColorEnable\"><code>extendedDynamicState3CoverageToColorEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-None-08525", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-extendedDynamicState3CoverageToColorEnable-07347", "text": " The <a href=\"#features-extendedDynamicState3CoverageToColorEnable\"><code>extendedDynamicState3CoverageToColorEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54577,11 +64029,25 @@ ] }, "vkCmdSetCoverageToColorLocationNV": { - "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-None-08526", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageToColorLocation\"><code>extendedDynamicState3CoverageToColorLocation</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-None-08527", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-extendedDynamicState3CoverageToColorLocation-07348", "text": " The <a href=\"#features-extendedDynamicState3CoverageToColorLocation\"><code>extendedDynamicState3CoverageToColorLocation</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54617,11 +64083,25 @@ ] }, "vkCmdSetCoverageReductionModeNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageReductionModeNV-None-08528", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageReductionMode\"><code>extendedDynamicState3CoverageReductionMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageReductionModeNV-None-08529", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageReductionModeNV-extendedDynamicState3CoverageReductionMode-07349", "text": " The <a href=\"#features-extendedDynamicState3CoverageReductionMode\"><code>extendedDynamicState3CoverageReductionMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageReductionModeNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54693,11 +64173,25 @@ ] }, "vkCmdSetCoverageModulationModeNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationModeNV-None-08530", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageModulationMode\"><code>extendedDynamicState3CoverageModulationMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationModeNV-None-08531", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationModeNV-extendedDynamicState3CoverageModulationMode-07350", "text": " The <a href=\"#features-extendedDynamicState3CoverageModulationMode\"><code>extendedDynamicState3CoverageModulationMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationModeNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54721,11 +64215,25 @@ ] }, "vkCmdSetCoverageModulationTableEnableNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-None-08532", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageModulationTableEnable\"><code>extendedDynamicState3CoverageModulationTableEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-None-08533", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-extendedDynamicState3CoverageModulationTableEnable-07351", "text": " The <a href=\"#features-extendedDynamicState3CoverageModulationTableEnable\"><code>extendedDynamicState3CoverageModulationTableEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54745,11 +64253,25 @@ ] }, "vkCmdSetCoverageModulationTableNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableNV-None-08534", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageModulationTable\"><code>extendedDynamicState3CoverageModulationTable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableNV-None-08535", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableNV-extendedDynamicState3CoverageModulationTable-07352", "text": " The <a href=\"#features-extendedDynamicState3CoverageModulationTable\"><code>extendedDynamicState3CoverageModulationTable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54911,11 +64433,25 @@ ] }, "vkCmdSetColorBlendEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEnableEXT-None-08536", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorBlendEnable\"><code>extendedDynamicState3ColorBlendEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEnableEXT-None-08537", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEnableEXT-extendedDynamicState3ColorBlendEnable-07355", "text": " The <a href=\"#features-extendedDynamicState3ColorBlendEnable\"><code>extendedDynamicState3ColorBlendEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54943,11 +64479,25 @@ ] }, "vkCmdSetColorBlendEquationEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEquationEXT-None-08538", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorBlendEquation\"><code>extendedDynamicState3ColorBlendEquation</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEquationEXT-None-08539", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEquationEXT-extendedDynamicState3ColorBlendEquation-07356", "text": " The <a href=\"#features-extendedDynamicState3ColorBlendEquation\"><code>extendedDynamicState3ColorBlendEquation</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEquationEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54975,7 +64525,7 @@ ] }, "VkColorBlendEquationEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-VkColorBlendEquationEXT-dualSrcBlend-07357", "text": " If the <a href=\"#features-dualSrcBlend\"><code>dualSrcBlend</code></a> feature is not enabled, <code>srcColorBlendFactor</code> <strong class=\"purple\">must</strong> not be <code>VK_BLEND_FACTOR_SRC1_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR</code>, <code>VK_BLEND_FACTOR_SRC1_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA</code>" @@ -55017,13 +64567,13 @@ "text": " <code>alphaBlendOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkBlendOp\">VkBlendOp</a> value" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-VkColorBlendEquationEXT-colorBlendOp-07361", "text": " <code>colorBlendOp</code> and <code>alphaBlendOp</code> <strong class=\"purple\">must</strong> not be <code>VK_BLEND_OP_ZERO_EXT</code>, <code>VK_BLEND_OP_SRC_EXT</code>, <code>VK_BLEND_OP_DST_EXT</code>, <code>VK_BLEND_OP_SRC_OVER_EXT</code>, <code>VK_BLEND_OP_DST_OVER_EXT</code>, <code>VK_BLEND_OP_SRC_IN_EXT</code>, <code>VK_BLEND_OP_DST_IN_EXT</code>, <code>VK_BLEND_OP_SRC_OUT_EXT</code>, <code>VK_BLEND_OP_DST_OUT_EXT</code>, <code>VK_BLEND_OP_SRC_ATOP_EXT</code>, <code>VK_BLEND_OP_DST_ATOP_EXT</code>, <code>VK_BLEND_OP_XOR_EXT</code>, <code>VK_BLEND_OP_MULTIPLY_EXT</code>, <code>VK_BLEND_OP_SCREEN_EXT</code>, <code>VK_BLEND_OP_OVERLAY_EXT</code>, <code>VK_BLEND_OP_DARKEN_EXT</code>, <code>VK_BLEND_OP_LIGHTEN_EXT</code>, <code>VK_BLEND_OP_COLORDODGE_EXT</code>, <code>VK_BLEND_OP_COLORBURN_EXT</code>, <code>VK_BLEND_OP_HARDLIGHT_EXT</code>, <code>VK_BLEND_OP_SOFTLIGHT_EXT</code>, <code>VK_BLEND_OP_DIFFERENCE_EXT</code>, <code>VK_BLEND_OP_EXCLUSION_EXT</code>, <code>VK_BLEND_OP_INVERT_EXT</code>, <code>VK_BLEND_OP_INVERT_RGB_EXT</code>, <code>VK_BLEND_OP_LINEARDODGE_EXT</code>, <code>VK_BLEND_OP_LINEARBURN_EXT</code>, <code>VK_BLEND_OP_VIVIDLIGHT_EXT</code>, <code>VK_BLEND_OP_LINEARLIGHT_EXT</code>, <code>VK_BLEND_OP_PINLIGHT_EXT</code>, <code>VK_BLEND_OP_HARDMIX_EXT</code>, <code>VK_BLEND_OP_HSL_HUE_EXT</code>, <code>VK_BLEND_OP_HSL_SATURATION_EXT</code>, <code>VK_BLEND_OP_HSL_COLOR_EXT</code>, <code>VK_BLEND_OP_HSL_LUMINOSITY_EXT</code>, <code>VK_BLEND_OP_PLUS_EXT</code>, <code>VK_BLEND_OP_PLUS_CLAMPED_EXT</code>, <code>VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT</code>, <code>VK_BLEND_OP_PLUS_DARKER_EXT</code>, <code>VK_BLEND_OP_MINUS_EXT</code>, <code>VK_BLEND_OP_MINUS_CLAMPED_EXT</code>, <code>VK_BLEND_OP_CONTRAST_EXT</code>, <code>VK_BLEND_OP_INVERT_OVG_EXT</code>, <code>VK_BLEND_OP_RED_EXT</code>, <code>VK_BLEND_OP_GREEN_EXT</code>, or <code>VK_BLEND_OP_BLUE_EXT</code>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_KHR_portability_subset)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_KHR_portability_subset)": [ { "vuid": "VUID-VkColorBlendEquationEXT-constantAlphaColorBlendFactors-07362", "text": " If the <code><a href=\"#VK_KHR_portability_subset\">VK_KHR_portability_subset</a></code> extension is enabled, and <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>::<code>constantAlphaColorBlendFactors</code> is <code>VK_FALSE</code>, <code>srcColorBlendFactor</code> <strong class=\"purple\">must</strong> not be <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code> or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>" @@ -55035,11 +64585,25 @@ ] }, "vkCmdSetColorWriteMaskEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorWriteMaskEXT-None-08540", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorWriteMask\"><code>extendedDynamicState3ColorWriteMask</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorWriteMaskEXT-None-08541", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorWriteMaskEXT-extendedDynamicState3ColorWriteMask-07364", "text": " The <a href=\"#features-extendedDynamicState3ColorWriteMask\"><code>extendedDynamicState3ColorWriteMask</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorWriteMaskEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -55111,11 +64675,25 @@ ] }, "vkCmdSetColorBlendAdvancedEXT": { - "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-None-08592", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorBlendAdvanced\"><code>extendedDynamicState3ColorBlendAdvanced</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-None-08593", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-extendedDynamicState3ColorBlendAdvanced-07504", "text": " The <a href=\"#features-extendedDynamicState3ColorBlendAdvanced\"><code>extendedDynamicState3ColorBlendAdvanced</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -55143,7 +64721,7 @@ ] }, "VkColorBlendAdvancedEXT": { - "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-VkColorBlendAdvancedEXT-srcPremultiplied-07505", "text": " If the <a href=\"#limits-advancedBlendNonPremultipliedSrcColor\">non-premultiplied source color</a> property is not supported, <code>srcPremultiplied</code> <strong class=\"purple\">must</strong> be <code>VK_TRUE</code>" @@ -55167,11 +64745,25 @@ ] }, "vkCmdSetLogicOpEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEnableEXT-None-08542", + "text": " Either the <a href=\"#features-extendedDynamicState3LogicOpEnable\"><code>extendedDynamicState3LogicOpEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEnableEXT-None-08543", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEnableEXT-extendedDynamicState3LogicOpEnable-07365", "text": " The <a href=\"#features-extendedDynamicState3LogicOpEnable\"><code>extendedDynamicState3LogicOpEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEnableEXT-logicOp-07366", "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is not enabled, <code>logicOpEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" @@ -55195,11 +64787,25 @@ ] }, "vkCmdSetLogicOpEXT": { - "(VK_EXT_extended_dynamic_state2)": [ + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEXT-None-08544", + "text": " Either the <a href=\"#features-extendedDynamicState2LogicOp\"><code>extendedDynamicState2LogicOp</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEXT-None-08545", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEXT-None-04867", "text": " The <a href=\"#features-extendedDynamicState2LogicOp\"><code>extendedDynamicState2LogicOp</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -55333,30 +64939,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDispatch-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDispatch-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -55465,24 +65047,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDispatch-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDispatch-None-08114", @@ -55505,6 +65165,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDispatch-None-02705", @@ -55525,21 +65195,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDispatch-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDispatch-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDispatch-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -55549,6 +65217,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDispatch-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDispatch-SampledType-04470", @@ -55609,6 +65287,16 @@ "text": " If any command other than <code>OpImageWeightedSampleQCOM</code>, <code>OpImageBoxFilterQCOM</code>, <code>OpImageBlockMatchSSDQCOM</code>, or <code>OpImageBlockMatchSADQCOM</code> uses a <a href=\"#VkSampler\">VkSampler</a> as a result of this command, then the sampler <strong class=\"purple\">must</strong> not have been created with <code>VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM</code>" } ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDispatch-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDispatch-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDispatch-commandBuffer-04617", @@ -55635,30 +65323,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDispatchIndirect-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDispatchIndirect-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -55779,24 +65443,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDispatchIndirect-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-08114", @@ -55819,6 +65561,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-02705", @@ -55839,17 +65591,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -55859,6 +65613,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDispatchIndirect-SampledType-04470", @@ -55918,6 +65682,12 @@ "vuid": "VUID-vkCmdDispatchIndirect-OpImageWeightedSampleQCOM-06978", "text": " If any command other than <code>OpImageWeightedSampleQCOM</code>, <code>OpImageBoxFilterQCOM</code>, <code>OpImageBlockMatchSSDQCOM</code>, or <code>OpImageBlockMatchSADQCOM</code> uses a <a href=\"#VkSampler\">VkSampler</a> as a result of this command, then the sampler <strong class=\"purple\">must</strong> not have been created with <code>VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM</code>" } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDispatchIndirectCommand": { @@ -55955,30 +65725,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDispatchBase-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDispatchBase-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -56103,24 +65849,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDispatchBase-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDispatchBase-None-08114", @@ -56143,6 +65967,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDispatchBase-None-02705", @@ -56163,21 +65997,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDispatchBase-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -56187,6 +66019,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDispatchBase-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDispatchBase-SampledType-04470", @@ -56247,6 +66089,16 @@ "text": " If any command other than <code>OpImageWeightedSampleQCOM</code>, <code>OpImageBoxFilterQCOM</code>, <code>OpImageBlockMatchSSDQCOM</code>, or <code>OpImageBlockMatchSADQCOM</code> uses a <a href=\"#VkSampler\">VkSampler</a> as a result of this command, then the sampler <strong class=\"purple\">must</strong> not have been created with <code>VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM</code>" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDispatchBase-commandBuffer-04617", @@ -56273,30 +66125,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -56397,24 +66225,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_HUAWEI_subpass_shading)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_subpass_shading)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_HUAWEI_subpass_shading)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_HUAWEI_subpass_shading)+!(VK_EXT_descriptor_buffer)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_HUAWEI_subpass_shading)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_HUAWEI_subpass_shading)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_HUAWEI_subpass_shading)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08114", @@ -56437,6 +66343,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_HUAWEI_subpass_shading)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_HUAWEI_subpass_shading)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02705", @@ -56457,13 +66373,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -56473,6 +66395,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_HUAWEI_subpass_shading)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-SampledType-04470", @@ -56881,30 +66813,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -57109,24 +67017,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_device_generated_commands)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_device_generated_commands)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_device_generated_commands)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_device_generated_commands)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_device_generated_commands)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08114", @@ -57149,6 +67203,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_device_generated_commands)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02705", @@ -57169,17 +67233,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)": [ + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-02970", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_device_generated_commands)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -57189,6 +67255,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-SampledType-04470", @@ -57269,6 +67345,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07840", @@ -57319,6 +67401,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-04137", @@ -57329,6 +67449,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-04139", @@ -57339,6 +67465,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-VkPipelineVieportCreateInfo-04141", @@ -57359,6 +67491,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04876", @@ -57373,30 +67511,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_device_generated_commands)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_device_generated_commands)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_device_generated_commands)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_device_generated_commands)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-imageView-06172", @@ -57469,6 +67641,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07751", @@ -57483,6 +67665,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-imageView-06183", @@ -57557,16 +67749,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -57601,47 +67789,63 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57649,61 +67853,43 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57717,13 +67903,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57735,51 +67927,75 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57787,13 +68003,19 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57805,56 +68027,204 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stage-07073", @@ -57867,6 +68237,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveTopology-03420", @@ -57917,6 +68339,12 @@ "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-02970", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_transform_feedback)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02910", @@ -64042,11 +74470,11 @@ "(VK_EXT_opacity_micromap)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkMicromapBuildInfoEXT-type-08704", - "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapUsageEXT\">VkMicromapUsageEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" + "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapUsageEXT\">VkMicromapUsageEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" }, { "vuid": "VUID-VkMicromapBuildInfoEXT-type-08705", - "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapTriangleEXT\">VkMicromapTriangleEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" + "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapTriangleEXT\">VkMicromapTriangleEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" } ] }, @@ -64068,11 +74496,11 @@ "(VK_EXT_opacity_micromap)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkMicromapUsageEXT-format-08706", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" }, { "vuid": "VUID-VkMicromapUsageEXT-subdivisionLevel-08707", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" } ] }, @@ -64094,11 +74522,11 @@ "(VK_EXT_opacity_micromap)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkMicromapTriangleEXT-format-08708", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" }, { "vuid": "VUID-VkMicromapTriangleEXT-subdivisionLevel-08709", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" } ] }, @@ -64771,30 +75199,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -65007,24 +75411,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-08114", @@ -65047,6 +75529,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-02705", @@ -65067,13 +75559,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -65083,6 +75581,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysNV-SampledType-04470", @@ -65163,30 +75671,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysKHR-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -65435,24 +75919,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysKHR-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-08114", @@ -65475,6 +76037,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-02705", @@ -65495,13 +76067,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -65511,6 +76089,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-SampledType-04470", @@ -65671,30 +76259,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -65947,24 +76511,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08114", @@ -65987,6 +76629,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02705", @@ -66007,13 +76659,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -66023,6 +76681,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-SampledType-04470", @@ -66129,30 +76797,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -66281,24 +76925,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08114", @@ -66321,6 +77043,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02705", @@ -66341,13 +77073,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -66357,6 +77095,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-SampledType-04470", @@ -70278,6 +81026,14 @@ } ] }, + "VkPhysicalDeviceShaderTileImageFeaturesEXT": { + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderTileImageFeaturesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT</code>" + } + ] + }, "VkPhysicalDeviceAddressBindingReportFeaturesEXT": { "(VK_EXT_device_address_binding_report)": [ { @@ -70310,6 +81066,14 @@ } ] }, + "VkPhysicalDeviceShaderObjectFeaturesEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderObjectFeaturesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT</code>" + } + ] + }, "VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM": { "(VK_ARM_shader_core_builtins)": [ { @@ -70866,6 +81630,14 @@ } ] }, + "VkPhysicalDeviceShaderObjectPropertiesEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderObjectPropertiesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT</code>" + } + ] + }, "vkGetPhysicalDeviceMultisamplePropertiesEXT": { "(VK_EXT_sample_locations)": [ { @@ -72356,7 +83128,7 @@ }, { "vuid": "VUID-StandaloneSpirv-None-04643", - "text": " <strong>Storage Class</strong> <strong class=\"purple\">must</strong> be limited to <strong>UniformConstant</strong>, <strong>Input</strong>, <strong>Uniform</strong>, <strong>Output</strong>, <strong>Workgroup</strong>, <strong>Private</strong>, <strong>Function</strong>, <strong>PushConstant</strong>, <strong>Image</strong>, <strong>StorageBuffer</strong>, <strong>RayPayloadKHR</strong>, <strong>IncomingRayPayloadKHR</strong>, <strong>HitAttributeKHR</strong>, <strong>CallableDataKHR</strong>, <strong>IncomingCallableDataKHR</strong>, <strong>ShaderRecordBufferKHR</strong>, or <strong>PhysicalStorageBuffer</strong>" + "text": " <strong>Storage Class</strong> <strong class=\"purple\">must</strong> be limited to <strong>UniformConstant</strong>, <strong>Input</strong>, <strong>Uniform</strong>, <strong>Output</strong>, <strong>Workgroup</strong>, <strong>Private</strong>, <strong>Function</strong>, <strong>PushConstant</strong>, <strong>Image</strong>, <strong>StorageBuffer</strong>, <strong>RayPayloadKHR</strong>, <strong>IncomingRayPayloadKHR</strong>, <strong>HitAttributeKHR</strong>, <strong>CallableDataKHR</strong>, <strong>IncomingCallableDataKHR</strong>, <strong>ShaderRecordBufferKHR</strong>, <strong>PhysicalStorageBuffer</strong>, or <strong>TileImageEXT</strong>" }, { "vuid": "VUID-StandaloneSpirv-None-04644", @@ -72367,6 +83139,10 @@ "text": " If the <strong>Storage Class</strong> is <strong>Workgroup</strong>, then it <strong class=\"purple\">must</strong> only be used in the task, mesh, or compute execution models" }, { + "vuid": "VUID-StandaloneSpirv-None-08720", + "text": " If the <strong>Storage Class</strong> is <strong>TileImageEXT</strong>, then it <strong class=\"purple\">must</strong> only be used in the fragment execution model" + }, + { "vuid": "VUID-StandaloneSpirv-OpAtomicStore-04730", "text": " <code>OpAtomicStore</code> <strong class=\"purple\">must</strong> not use <strong>Acquire</strong>, <strong>AcquireRelease</strong>, or <strong>SequentiallyConsistent</strong> memory semantics" }, @@ -72739,6 +83515,14 @@ "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not statically use more than one <code>OpVariable</code> in the <code>PushConstant</code> storage class" }, { + "vuid": "VUID-StandaloneSpirv-OpEntryPoint-08721", + "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not have more than one <code>Input</code> variable assigned the same <code>Component</code> word inside a <code>Location</code> slot, either explicitly or implicitly" + }, + { + "vuid": "VUID-StandaloneSpirv-OpEntryPoint-08722", + "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not have more than one <code>Output</code> variable assigned the same <code>Component</code> word inside a <code>Location</code> slot, either explicitly or implicitly" + }, + { "vuid": "VUID-StandaloneSpirv-Result-04780", "text": " The <code>Result</code> <code>Type</code> operand of any <code>OpImageRead</code> or <code>OpImageSparseRead</code> instruction <strong class=\"purple\">must</strong> be a vector of four components" }, @@ -72813,6 +83597,14 @@ { "vuid": "VUID-StandaloneSpirv-Input-07290", "text": " Variables with a storage class of <code>Input</code> or <code>Output</code> and a type of <code>OpTypeBool</code> <strong class=\"purple\">must</strong> be decorated with the <code>BuiltIn</code> decoration" + }, + { + "vuid": "VUID-StandaloneSpirv-TileImageEXT-08723", + "text": " The tile image variable declarations <strong class=\"purple\">must</strong> obey the constraints on the <code>TileImageEXT</code> storage class and the <code>Location</code> decoration described in <a href=\"#interfaces-fragmenttileimage\">Fragment Tile Image Interface</a>" + }, + { + "vuid": "VUID-StandaloneSpirv-None-08724", + "text": " The <strong>TileImageEXT</strong> storage class <strong class=\"purple\">must</strong> only be used for declaring tile image variables." } ] }, @@ -72928,19 +83720,19 @@ }, { "vuid": "VUID-RuntimeSpirv-x-06429", - "text": " The <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupSize</code>[0]" + "text": " The <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupSize</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-y-06430", - "text": " The <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupSize</code>[1]" + "text": " The <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupSize</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-z-06431", - "text": " The <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupSize</code>[2]" + "text": " The <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupSize</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-x-06432", - "text": " The product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupInvocations</code>" + "text": " The product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupInvocations</code>" }, { "vuid": "VUID-RuntimeSpirv-OpEntryPoint-07754", @@ -72965,6 +83757,18 @@ { "vuid": "VUID-RuntimeSpirv-OpImageSample-06436", "text": " If an <code>OpImageSample*</code> or <code>OpImageFetch*</code> operation has an image operand of <code>ConstOffset</code> then the offset value <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxTexelOffset\"><code>maxTexelOffset</code></a>" + }, + { + "vuid": "VUID-RuntimeSpirv-samples-08725", + "text": " If an <code>OpTypeImage</code> has an <code>MS</code> operand 0, its bound image <strong class=\"purple\">must</strong> have been created with <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>samples</code> as <code>VK_SAMPLE_COUNT_1_BIT</code>" + }, + { + "vuid": "VUID-RuntimeSpirv-samples-08726", + "text": " If an <code>OpTypeImage</code> has an <code>MS</code> operand 1, its bound image <strong class=\"purple\">must</strong> not have been created with <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>samples</code> as <code>VK_SAMPLE_COUNT_1_BIT</code>" + }, + { + "vuid": "VUID-RuntimeSpirv-OpEntryPoint-08727", + "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not have more than one variable decorated with <code>InputAttachmentIndex</code> per image aspect of the attachment image bound to it, either explicitly or implicitly as described by <a href=\"#interfaces-inputattachment\">input attachment interface</a>" } ], "(VK_VERSION_1_2,VK_EXT_descriptor_indexing)": [ @@ -73142,27 +83946,27 @@ "(VK_EXT_transform_feedback)": [ { "vuid": "VUID-RuntimeSpirv-Offset-06308", - "text": " The <code>Offset</code> plus size of the type of each variable, in the output interface of the entry point being compiled, decorated with <code>XfbBuffer</code> <strong class=\"purple\">must</strong> not be greater than <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackBufferDataSize</code>" + "text": " The <code>Offset</code> plus size of the type of each variable, in the output interface of the entry point being compiled, decorated with <code>XfbBuffer</code> <strong class=\"purple\">must</strong> not be greater than <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackBufferDataSize</code>" }, { "vuid": "VUID-RuntimeSpirv-XfbBuffer-06309", - "text": " For any given <code>XfbBuffer</code> value, define the buffer data size to be smallest number of bytes such that, for all outputs decorated with the same <code>XfbBuffer</code> value, the size of the output interface variable plus the <code>Offset</code> is less than or equal to the buffer data size. For a given <code>Stream</code>, the sum of all the buffer data sizes for all buffers writing to that stream the <strong class=\"purple\">must</strong> not exceed <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackStreamDataSize</code>" + "text": " For any given <code>XfbBuffer</code> value, define the buffer data size to be smallest number of bytes such that, for all outputs decorated with the same <code>XfbBuffer</code> value, the size of the output interface variable plus the <code>Offset</code> is less than or equal to the buffer data size. For a given <code>Stream</code>, the sum of all the buffer data sizes for all buffers writing to that stream the <strong class=\"purple\">must</strong> not exceed <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackStreamDataSize</code>" }, { "vuid": "VUID-RuntimeSpirv-OpEmitStreamVertex-06310", - "text": " The Stream value to <code>OpEmitStreamVertex</code> and <code>OpEndStreamPrimitive</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackStreams</code>" + "text": " The Stream value to <code>OpEmitStreamVertex</code> and <code>OpEndStreamPrimitive</code> <strong class=\"purple\">must</strong> be less than <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackStreams</code>" }, { "vuid": "VUID-RuntimeSpirv-transformFeedbackStreamsLinesTriangles-06311", - "text": " If the geometry shader emits to more than one vertex stream and <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>transformFeedbackStreamsLinesTriangles</code> is <code>VK_FALSE</code>, then execution mode <strong class=\"purple\">must</strong> be <code>OutputPoints</code>" + "text": " If the geometry shader emits to more than one vertex stream and <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>transformFeedbackStreamsLinesTriangles</code> is <code>VK_FALSE</code>, then execution mode <strong class=\"purple\">must</strong> be <code>OutputPoints</code>" }, { "vuid": "VUID-RuntimeSpirv-Stream-06312", - "text": " The stream number value to <code>Stream</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackStreams</code>" + "text": " The stream number value to <code>Stream</code> <strong class=\"purple\">must</strong> be less than <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackStreams</code>" }, { "vuid": "VUID-RuntimeSpirv-XfbStride-06313", - "text": " The XFB Stride value to <code>XfbStride</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackBufferDataStride</code>" + "text": " The XFB Stride value to <code>XfbStride</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackBufferDataStride</code>" } ], "(VK_VERSION_1_2,VK_EXT_buffer_device_address,VK_KHR_buffer_device_address)": [ @@ -73212,17 +84016,17 @@ "(VK_NV_mesh_shader)": [ { "vuid": "VUID-RuntimeSpirv-MeshNV-07113", - "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesNV</code>::<code>maxMeshOutputVertices</code>" + "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>::<code>maxMeshOutputVertices</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshNV-07114", - "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputPrimitivesNV</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesNV</code>::<code>maxMeshOutputPrimitives</code>" + "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputPrimitivesNV</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>::<code>maxMeshOutputPrimitives</code>" } ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-RuntimeSpirv-MeshEXT-07115", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshOutputVertices</code>" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshOutputVertices</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07332", @@ -73230,7 +84034,7 @@ }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07116", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputPrimitivesEXT</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshOutputPrimitives</code>" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputPrimitivesEXT</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshOutputPrimitives</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07333", @@ -73246,51 +84050,51 @@ }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07291", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupSize</code>[0]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupSize</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07292", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupSize</code>[1]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupSize</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07293", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupSize</code>[2]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupSize</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07294", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupInvocations</code>" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupInvocations</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07295", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupSize</code>[0]" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupSize</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07296", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupSize</code>[1]" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupSize</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07297", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupSize</code>[2]" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupSize</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07298", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupInvocations</code>" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupInvocations</code>" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07299", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count X” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupCount</code>[0]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count X” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupCount</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07300", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Y” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupCount</code>[1]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Y” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupCount</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07301", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Z” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupCount</code>[2]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Z” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupCount</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07302", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of the “Group Count” operands of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupTotalCount</code>" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of the “Group Count” operands of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupTotalCount</code>" } ], "(VK_KHR_portability_subset)": [ @@ -73646,6 +84450,28 @@ "vuid": "VUID-RuntimeSpirv-OpImageBoxFilterQCOM-06990", "text": " If an <code>OpImageBoxFilterQCOM</code> operation is used, then <code>Sampled</code> <code>Texture</code> <code>Image</code> and <code>Box</code> <code>Size</code> parameters <strong class=\"purple\">must</strong> be <em>dynamically uniform</em>" } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-RuntimeSpirv-shaderTileImageColorReadAccess-08728", + "text": " If <a href=\"#features-shaderTileImageColorReadAccess\"><code>shaderTileImageColorReadAccess</code></a> is not enabled, <code>OpColorAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> not be used" + }, + { + "vuid": "VUID-RuntimeSpirv-shaderTileImageDepthReadAccess-08729", + "text": " If <a href=\"#features-shaderTileImageDepthReadAccess\"><code>shaderTileImageDepthReadAccess</code></a> is not enabled, <code>OpDepthAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> not be used" + }, + { + "vuid": "VUID-RuntimeSpirv-shaderTileImageStencilReadAccess-08730", + "text": " If <a href=\"#features-shaderTileImageStencilReadAccess\"><code>shaderTileImageStencilReadAccess</code></a> is not enabled, <code>OpStencilAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> not be used" + }, + { + "vuid": "VUID-RuntimeSpirv-minSampleShading-08731", + "text": " If <a href=\"#primsrast-sampleshading\">sample shading</a> is enabled and <code>minSampleShading</code> is 1.0, the <code>sample</code> operand of any <code>OpColorAttachmentReadEXT</code>, <code>OpDepthAttachmentReadEXT</code>, or <code>OpStencilAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> evaluate to the value of the <a href=\"#primsrast-multisampling-coverage-mask\">coverage index</a> for any given fragment invocation" + }, + { + "vuid": "VUID-RuntimeSpirv-minSampleShading-08732", + "text": " If <a href=\"#primsrast-sampleshading\">sample shading</a> is enabled and any of the <code>OpColorAttachmentReadEXT</code>, <code>OpDepthAttachmentReadEXT</code>, or <code>OpStencilAttachmentReadEXT</code> operations are used, then <code>minSampleShading</code> <strong class=\"purple\">must</strong> be 1.0" + } ] }, "vkCreateCuFunctionNVX": { diff --git a/registry/vk.xml b/registry/vk.xml index 7252b7e..08b10a0 100644 --- a/registry/vk.xml +++ b/registry/vk.xml @@ -173,7 +173,7 @@ branch of the member gitlab server. #define <name>VKSC_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0</type> <type api="vulkan" category="define">// Version of this file -#define <name>VK_HEADER_VERSION</name> 245</type> +#define <name>VK_HEADER_VERSION</name> 246</type> <type api="vulkan" category="define" requires="VK_HEADER_VERSION">// Complete version of this file #define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 3, VK_HEADER_VERSION)</type> <type api="vulkansc" category="define">// Version of this file @@ -474,6 +474,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type requires="VkOpticalFlowExecuteFlagBitsNV" category="bitmask">typedef <type>VkFlags</type> <name>VkOpticalFlowExecuteFlagsNV</name>;</type> <type requires="VkPresentScalingFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkPresentScalingFlagsEXT</name>;</type> <type requires="VkPresentGravityFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkPresentGravityFlagsEXT</name>;</type> + <type requires="VkShaderCreateFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkShaderCreateFlagsEXT</name>;</type> <comment>Video Core extension</comment> <type requires="VkVideoCodecOperationFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoCodecOperationFlagsKHR</name>;</type> @@ -555,6 +556,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_CU_FUNCTION_NVX"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkCuFunctionNVX</name>)</type> <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkOpticalFlowSessionNV</name>)</type> <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_MICROMAP_EXT"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkMicromapEXT</name>)</type> + <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_SHADER_EXT"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkShaderEXT</name>)</type> <comment>WSI extensions</comment> <type category="handle" parent="VkPhysicalDevice" objtypeenum="VK_OBJECT_TYPE_DISPLAY_KHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDisplayKHR</name>)</type> @@ -768,6 +770,8 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkMemoryDecompressionMethodFlagBitsNV" category="enum"/> <type name="VkDirectDriverLoadingModeLUNARG" category="enum"/> <type name="VkDisplacementMicromapFormatNV" category="enum"/> + <type name="VkShaderCreateFlagBitsEXT" category="enum"/> + <type name="VkShaderCodeTypeEXT" category="enum"/> <comment>WSI extensions</comment> <type name="VkColorSpaceKHR" category="enum"/> @@ -5239,12 +5243,13 @@ typedef void* <name>MTLSharedEvent_id</name>; <member limittype="bitmask"><type>VkShaderStageFlags</type> <name>requiredSubgroupSizeStages</name><comment>The shader stages that support specifying a subgroup size</comment></member> </type> <type category="struct" name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT" alias="VkPhysicalDeviceSubgroupSizeControlProperties"/> - <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo"> + <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo,VkShaderCreateInfoEXT"> <member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member> <member optional="true"><type>void</type>* <name>pNext</name></member> <member><type>uint32_t</type> <name>requiredSubgroupSize</name></member> </type> <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT" alias="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo"/> + <type category="struct" name="VkShaderRequiredSubgroupSizeCreateInfoEXT" alias="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo"/> <type category="struct" name="VkSubpassShadingPipelineCreateInfoHUAWEI" returnedonly="true" structextends="VkComputePipelineCreateInfo"> <member values="VK_STRUCTURE_TYPE_SUBPASS_SHADING_PIPELINE_CREATE_INFO_HUAWEI"><type>VkStructureType</type> <name>sType</name></member> <member optional="true"><type>void</type>* <name>pNext</name></member> @@ -7680,10 +7685,10 @@ typedef void* <name>MTLSharedEvent_id</name>; <type category="struct" name="VkAccelerationStructureTrianglesDisplacementMicromapNV" structextends="VkAccelerationStructureGeometryTrianglesDataKHR"> <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_TRIANGLES_DISPLACEMENT_MICROMAP_NV"><type>VkStructureType</type> <name>sType</name></member> <member optional="true"><type>void</type>* <name>pNext</name></member> - + <member><type>VkFormat</type> <name>displacementBiasAndScaleFormat</name></member> <member><type>VkFormat</type> <name>displacementVectorFormat</name></member> - + <member noautovalidity="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>displacementBiasAndScaleBuffer</name></member> <member><type>VkDeviceSize</type> <name>displacementBiasAndScaleStride</name></member> <member noautovalidity="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>displacementVectorBuffer</name></member> @@ -7693,13 +7698,13 @@ typedef void* <name>MTLSharedEvent_id</name>; <member><type>VkIndexType</type> <name>indexType</name></member> <member noautovalidity="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>indexBuffer</name></member> <member><type>VkDeviceSize</type> <name>indexStride</name></member> - + <member><type>uint32_t</type> <name>baseTriangle</name></member> - + <member optional="true"><type>uint32_t</type> <name>usageCountsCount</name></member> <member len="usageCountsCount" optional="true">const <type>VkMicromapUsageEXT</type>* <name>pUsageCounts</name></member> <member len="usageCountsCount,1" optional="true,false">const <type>VkMicromapUsageEXT</type>* const* <name>ppUsageCounts</name></member> - + <member><type>VkMicromapEXT</type> <name>micromap</name></member> </type> <type category="struct" name="VkPipelinePropertiesIdentifierEXT"> @@ -8126,6 +8131,47 @@ typedef void* <name>MTLSharedEvent_id</name>; <member optional="true"><type>VkMemoryUnmapFlagsKHR</type> <name>flags</name></member> <member externsync="true"><type>VkDeviceMemory</type> <name>memory</name></member> </type> + <type category="struct" name="VkPhysicalDeviceShaderObjectFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true" noautovalidity="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>shaderObject</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceShaderObjectPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true" noautovalidity="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>uint8_t</type> <name>shaderBinaryUUID</name>[<enum>VK_UUID_SIZE</enum>]</member> + <member limittype="noauto"><type>uint32_t</type> <name>shaderBinaryVersion</name></member> + </type> + <type category="struct" name="VkShaderCreateInfoEXT"> + <member values="VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true">const <type>void</type>* <name>pNext</name></member> + <member optional="true"><type>VkShaderCreateFlagsEXT</type> <name>flags</name></member> + <member><type>VkShaderStageFlagBits</type> <name>stage</name></member> + <member optional="true"><type>VkShaderStageFlags</type> <name>nextStage</name></member> + <member><type>VkShaderCodeTypeEXT</type> <name>codeType</name></member> + <member><type>size_t</type> <name>codeSize</name></member> + <member len="codeSize">const <type>void</type>* <name>pCode</name></member> + <member optional="true" len="null-terminated">const <type>char</type>* <name>pName</name></member> + <member optional="true"><type>uint32_t</type> <name>setLayoutCount</name></member> + <member optional="true" len="setLayoutCount">const <type>VkDescriptorSetLayout</type>* <name>pSetLayouts</name></member> + <member optional="true"><type>uint32_t</type> <name>pushConstantRangeCount</name></member> + <member optional="true" len="pushConstantRangeCount">const <type>VkPushConstantRange</type>* <name>pPushConstantRanges</name></member> + <member optional="true">const <type>VkSpecializationInfo</type>* <name>pSpecializationInfo</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceShaderTileImageFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>shaderTileImageColorReadAccess</name></member> + <member><type>VkBool32</type> <name>shaderTileImageDepthReadAccess</name></member> + <member><type>VkBool32</type> <name>shaderTileImageStencilReadAccess</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceShaderTileImagePropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>VkBool32</type> <name>shaderTileImageCoherentReadAccelerated</name></member> + <member limittype="noauto"><type>VkBool32</type> <name>shaderTileImageReadSampleFromPixelRateInvocation</name></member> + <member limittype="noauto"><type>VkBool32</type> <name>shaderTileImageReadFromHelperInvocation</name></member> + </type> </types> @@ -10156,6 +10202,19 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value="2" name="VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV"/> <enum value="3" name="VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV"/> </enums> + <enums name="VkShaderCreateFlagBitsEXT" type="bitmask"> + <enum bitpos="0" name="VK_SHADER_CREATE_LINK_STAGE_BIT_EXT"/> + <enum bitpos="1" name="VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT"/> + <enum bitpos="2" name="VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT"/> + <enum bitpos="3" name="VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT"/> + <enum bitpos="4" name="VK_SHADER_CREATE_DISPATCH_BASE_BIT_EXT"/> + <enum bitpos="5" name="VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT"/> + <enum bitpos="6" name="VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT"/> + </enums> + <enums name="VkShaderCodeTypeEXT" type="enum"> + <enum value="0" name="VK_SHADER_CODE_TYPE_BINARY_EXT"/> + <enum value="1" name="VK_SHADER_CODE_TYPE_SPIRV_EXT"/> + </enums> <commands comment="Vulkan command definitions"> <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_LAYER_NOT_PRESENT,VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INCOMPATIBLE_DRIVER"> @@ -14000,6 +14059,34 @@ typedef void* <name>MTLSharedEvent_id</name>; <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkMemoryUnmapInfoKHR</type>* <name>pMemoryUnmapInfo</name></param> </command> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT"> + <proto><type>VkResult</type> <name>vkCreateShadersEXT</name></proto> + <param><type>VkDevice</type> <name>device</name></param> + <param><type>uint32_t</type> <name>createInfoCount</name></param> + <param len="createInfoCount">const <type>VkShaderCreateInfoEXT</type>* <name>pCreateInfos</name></param> + <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param> + <param len="createInfoCount"><type>VkShaderEXT</type>* <name>pShaders</name></param> + </command> + <command> + <proto><type>void</type> <name>vkDestroyShaderEXT</name></proto> + <param><type>VkDevice</type> <name>device</name></param> + <param externsync="true"><type>VkShaderEXT</type> <name>shader</name></param> + <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param> + </command> + <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY"> + <proto><type>VkResult</type> <name>vkGetShaderBinaryDataEXT</name></proto> + <param><type>VkDevice</type> <name>device</name></param> + <param><type>VkShaderEXT</type> <name>shader</name></param> + <param optional="false,true"><type>size_t</type>* <name>pDataSize</name></param> + <param optional="true" len="pDataSize"><type>void</type>* <name>pData</name></param> + </command> + <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary" tasks="state"> + <proto><type>void</type> <name>vkCmdBindShadersEXT</name></proto> + <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param> + <param><type>uint32_t</type> <name>stageCount</name></param> + <param len="stageCount">const <type>VkShaderStageFlagBits</type>* <name>pStages</name></param> + <param optional="true,true" len="stageCount">const <type>VkShaderEXT</type>* <name>pShaders</name></param> + </command> </commands> <feature api="vulkan,vulkansc" name="VK_VERSION_1_0" number="1.0" comment="Vulkan core API interface definitions"> @@ -20756,10 +20843,14 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum bitpos="0" extends="VkInstanceCreateFlagBits" name="VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR"/> </require> </extension> - <extension name="VK_KHR_extension_396" number="396" author="EXT" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="disabled"> + <extension name="VK_EXT_shader_tile_image" number="396" type="device" author="EXT" depends="VK_VERSION_1_3" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="vulkan"> <require> - <enum value="0" name="VK_KHR_EXTENSION_396_SPEC_VERSION"/> - <enum value=""VK_KHR_extension_396"" name="VK_KHR_EXTENSION_396_EXTENSION_NAME"/> + <enum value="1" name="VK_EXT_SHADER_TILE_IMAGE_SPEC_VERSION"/> + <enum value=""VK_EXT_shader_tile_image"" name="VK_EXT_SHADER_TILE_IMAGE_EXTENSION_NAME"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT"/> + <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT"/> + <type name="VkPhysicalDeviceShaderTileImageFeaturesEXT"/> + <type name="VkPhysicalDeviceShaderTileImagePropertiesEXT"/> </require> </extension> <extension name="VK_EXT_opacity_micromap" number="397" type="device" depends="VK_KHR_acceleration_structure+VK_KHR_synchronization2" author="EXT" contact="Christoph Kubisch @pixeljetstream, Eric Werness" supported="vulkan"> @@ -21617,13 +21708,83 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_482"" name="VK_EXT_EXTENSION_482_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_extension_483" number="483" author="EXT" contact="Piers Daniell" supported="disabled"> - <require> - <enum value="0" name="VK_EXT_EXTENSION_483_SPEC_VERSION"/> - <enum value=""VK_EXT_extension_483"" name="VK_EXT_EXTENSION_483_EXTENSION_NAME"/> - <enum bitpos="15" extends="VkShaderStageFlagBits" name="VK_SHADER_STAGE_EXT_483_RESERVE_15"/> - <enum bitpos="16" extends="VkShaderStageFlagBits" name="VK_SHADER_STAGE_EXT_483_RESERVE_16"/> - <enum bitpos="17" extends="VkShaderStageFlagBits" name="VK_SHADER_STAGE_EXT_483_RESERVE_17"/> + <extension name="VK_EXT_shader_object" number="483" depends="(VK_KHR_get_physical_device_properties2,VK_VERSION_1_1)+(VK_KHR_dynamic_rendering,VK_VERSION_1_3)" type="device" author="EXT" contact="Daniel Story @daniel-story" supported="vulkan"> + <require> + <enum value="1" name="VK_EXT_SHADER_OBJECT_SPEC_VERSION"/> + <enum value=""VK_EXT_shader_object"" name="VK_EXT_SHADER_OBJECT_EXTENSION_NAME"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT"/> + <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT"/> + <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT"/> + <enum extnumber="353" offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT"/> + <enum extnumber="353" offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT"/> + <enum extends="VkStructureType" name="VK_STRUCTURE_TYPE_SHADER_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT" alias="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO"/> + <enum offset="0" extends="VkObjectType" name="VK_OBJECT_TYPE_SHADER_EXT"/> + <enum offset="0" extends="VkResult" name="VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT"/> + <type name="VkShaderEXT"/> + <type name="VkShaderCreateFlagBitsEXT"/> + <type name="VkShaderCreateFlagsEXT"/> + <type name="VkShaderCodeTypeEXT"/> + <type name="VkPhysicalDeviceShaderObjectFeaturesEXT"/> + <type name="VkPhysicalDeviceShaderObjectPropertiesEXT"/> + <type name="VkShaderCreateInfoEXT"/> + <type name="VkShaderRequiredSubgroupSizeCreateInfoEXT"/> + <type name="VkVertexInputBindingDescription2EXT"/> + <type name="VkVertexInputAttributeDescription2EXT"/> + <type name="VkColorBlendEquationEXT"/> + <type name="VkColorBlendAdvancedEXT"/> + <command name="vkCreateShadersEXT"/> + <command name="vkDestroyShaderEXT"/> + <command name="vkGetShaderBinaryDataEXT"/> + <command name="vkCmdBindShadersEXT"/> + <command name="vkCmdSetCullModeEXT"/> + <command name="vkCmdSetFrontFaceEXT"/> + <command name="vkCmdSetPrimitiveTopologyEXT"/> + <command name="vkCmdSetViewportWithCountEXT"/> + <command name="vkCmdSetScissorWithCountEXT"/> + <command name="vkCmdBindVertexBuffers2EXT"/> + <command name="vkCmdSetDepthTestEnableEXT"/> + <command name="vkCmdSetDepthWriteEnableEXT"/> + <command name="vkCmdSetDepthCompareOpEXT"/> + <command name="vkCmdSetDepthBoundsTestEnableEXT"/> + <command name="vkCmdSetStencilTestEnableEXT"/> + <command name="vkCmdSetStencilOpEXT"/> + <command name="vkCmdSetVertexInputEXT"/> + <command name="vkCmdSetPatchControlPointsEXT"/> + <command name="vkCmdSetRasterizerDiscardEnableEXT"/> + <command name="vkCmdSetDepthBiasEnableEXT"/> + <command name="vkCmdSetLogicOpEXT"/> + <command name="vkCmdSetPrimitiveRestartEnableEXT"/> + <command name="vkCmdSetTessellationDomainOriginEXT"/> + <command name="vkCmdSetDepthClampEnableEXT"/> + <command name="vkCmdSetPolygonModeEXT"/> + <command name="vkCmdSetRasterizationSamplesEXT"/> + <command name="vkCmdSetSampleMaskEXT"/> + <command name="vkCmdSetAlphaToCoverageEnableEXT"/> + <command name="vkCmdSetAlphaToOneEnableEXT"/> + <command name="vkCmdSetLogicOpEnableEXT"/> + <command name="vkCmdSetColorBlendEnableEXT"/> + <command name="vkCmdSetColorBlendEquationEXT"/> + <command name="vkCmdSetColorWriteMaskEXT"/> + <command name="vkCmdSetRasterizationStreamEXT"/> + <command name="vkCmdSetConservativeRasterizationModeEXT"/> + <command name="vkCmdSetExtraPrimitiveOverestimationSizeEXT"/> + <command name="vkCmdSetDepthClipEnableEXT"/> + <command name="vkCmdSetSampleLocationsEnableEXT"/> + <command name="vkCmdSetColorBlendAdvancedEXT"/> + <command name="vkCmdSetProvokingVertexModeEXT"/> + <command name="vkCmdSetLineRasterizationModeEXT"/> + <command name="vkCmdSetLineStippleEnableEXT"/> + <command name="vkCmdSetDepthClipNegativeOneToOneEXT"/> + <command name="vkCmdSetViewportWScalingEnableNV"/> + <command name="vkCmdSetViewportSwizzleNV"/> + <command name="vkCmdSetCoverageToColorEnableNV"/> + <command name="vkCmdSetCoverageToColorLocationNV"/> + <command name="vkCmdSetCoverageModulationModeNV"/> + <command name="vkCmdSetCoverageModulationTableEnableNV"/> + <command name="vkCmdSetCoverageModulationTableNV"/> + <command name="vkCmdSetShadingRateImageEnableNV"/> + <command name="vkCmdSetRepresentativeFragmentTestEnableNV"/> + <command name="vkCmdSetCoverageReductionModeNV"/> </require> </extension> <extension name="VK_EXT_extension_484" number="484" author="KHR" contact="Chris Glover @cdglove" supported="disabled"> @@ -23529,6 +23690,9 @@ typedef void* <name>MTLSharedEvent_id</name>; <spirvextension name="SPV_EXT_mesh_shader"> <enable extension="VK_EXT_mesh_shader"/> </spirvextension> + <spirvextension name="SPV_EXT_shader_tile_image"> + <enable extension="VK_EXT_shader_tile_image"/> + </spirvextension> </spirvextensions> <spirvcapabilities comment="SPIR-V Capabilities allowed in Vulkan and what is required to use it"> <spirvcapability name="Matrix"> @@ -24003,5 +24167,14 @@ typedef void* <name>MTLSharedEvent_id</name>; <spirvcapability name="ClusterCullingShadingHUAWEI"> <enable struct="VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI" feature="clustercullingShader" requires="VK_HUAWEI_cluster_culling_shader"/> </spirvcapability> + <spirvcapability name="TileImageColorReadAccessEXT"> + <enable struct="VkPhysicalDeviceShaderTileImageFeaturesEXT" feature="shaderTileImageColorReadAccess" requires="VK_EXT_shader_tile_image"/> + </spirvcapability> + <spirvcapability name="TileImageDepthReadAccessEXT"> + <enable struct="VkPhysicalDeviceShaderTileImageFeaturesEXT" feature="shaderTileImageDepthReadAccess" requires="VK_EXT_shader_tile_image"/> + </spirvcapability> + <spirvcapability name="TileImageStencilReadAccessEXT"> + <enable struct="VkPhysicalDeviceShaderTileImageFeaturesEXT" feature="shaderTileImageStencilReadAccess" requires="VK_EXT_shader_tile_image"/> + </spirvcapability> </spirvcapabilities> </registry> |