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authorJon Leech <[email protected]>2021-04-13 02:38:07 -0700
committerJon Leech <[email protected]>2021-04-13 02:40:05 -0700
commite01b00657664ac34389d51b04c58dff3eb19a026 (patch)
treeb93e6b61b9763f131a3d5beed52ab8a4c2574730 /registry/vk.xml
parente1d8c4931d8e4b6c4a8e633c163ed3aa82d6ac1c (diff)
downloadVulkan-Headers-e01b00657664ac34389d51b04c58dff3eb19a026.tar.gz
Vulkan-Headers-e01b00657664ac34389d51b04c58dff3eb19a026.zip
Update for Vulkan-Docs 1.2.175v1.2.175
Diffstat (limited to 'registry/vk.xml')
-rw-r--r--registry/vk.xml1862
1 files changed, 1366 insertions, 496 deletions
diff --git a/registry/vk.xml b/registry/vk.xml
index 2610c23..1f8a2df 100644
--- a/registry/vk.xml
+++ b/registry/vk.xml
@@ -127,24 +127,35 @@ branch of the member gitlab server.
<type requires="screen/screen.h" name="_screen_context"/>
<type requires="screen/screen.h" name="_screen_window"/>
- <type category="define">#define <name>VK_MAKE_VERSION</name>(major, minor, patch) \
+ <type category="define">// DEPRECATED: This define is deprecated. VK_MAKE_API_VERSION should be used instead.
+#define <name>VK_MAKE_VERSION</name>(major, minor, patch) \
((((uint32_t)(major)) &lt;&lt; 22) | (((uint32_t)(minor)) &lt;&lt; 12) | ((uint32_t)(patch)))</type>
- <type category="define">#define <name>VK_VERSION_MAJOR</name>(version) ((uint32_t)(version) &gt;&gt; 22)</type>
- <type category="define">#define <name>VK_VERSION_MINOR</name>(version) (((uint32_t)(version) &gt;&gt; 12) &amp; 0x3FFU)</type>
- <type category="define">#define <name>VK_VERSION_PATCH</name>(version) ((uint32_t)(version) &amp; 0xFFFU)</type>
+ <type category="define">// DEPRECATED: This define is deprecated. VK_API_VERSION_MAJOR should be used instead.
+#define <name>VK_VERSION_MAJOR</name>(version) ((uint32_t)(version) &gt;&gt; 22)</type>
+ <type category="define">// DEPRECATED: This define is deprecated. VK_API_VERSION_MINOR should be used instead.
+#define <name>VK_VERSION_MINOR</name>(version) (((uint32_t)(version) &gt;&gt; 12) &amp; 0x3FFU)</type>
+ <type category="define">// DEPRECATED: This define is deprecated. VK_API_VERSION_PATCH should be used instead.
+#define <name>VK_VERSION_PATCH</name>(version) ((uint32_t)(version) &amp; 0xFFFU)</type>
+
+ <type category="define">#define <name>VK_MAKE_API_VERSION</name>(variant, major, minor, patch) \
+ ((((uint32_t)(variant)) &lt;&lt; 29) | (((uint32_t)(major)) &lt;&lt; 22) | (((uint32_t)(minor)) &lt;&lt; 12) | ((uint32_t)(patch)))</type>
+ <type category="define">#define <name>VK_API_VERSION_VARIANT</name>(version) ((uint32_t)(version) &gt;&gt; 29)</type>
+ <type category="define">#define <name>VK_API_VERSION_MAJOR</name>(version) (((uint32_t)(version) &gt;&gt; 22) &amp; 0x7FU)</type>
+ <type category="define">#define <name>VK_API_VERSION_MINOR</name>(version) (((uint32_t)(version) &gt;&gt; 12) &amp; 0x3FFU)</type>
+ <type category="define">#define <name>VK_API_VERSION_PATCH</name>(version) ((uint32_t)(version) &amp; 0xFFFU)</type>
<type category="define">// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
//#define <name>VK_API_VERSION</name> <type>VK_MAKE_VERSION</type>(1, 0, 0) // Patch version should always be set to 0</type>
- <type category="define">// Vulkan 1.0 version number
-#define <name>VK_API_VERSION_1_0</name> <type>VK_MAKE_VERSION</type>(1, 0, 0)// Patch version should always be set to 0</type>
- <type category="define">// Vulkan 1.1 version number
-#define <name>VK_API_VERSION_1_1</name> <type>VK_MAKE_VERSION</type>(1, 1, 0)// Patch version should always be set to 0</type>
- <type category="define">// Vulkan 1.2 version number
-#define <name>VK_API_VERSION_1_2</name> <type>VK_MAKE_VERSION</type>(1, 2, 0)// Patch version should always be set to 0</type>
+ <type category="define" requires="VK_MAKE_API_VERSION">// Vulkan 1.0 version number
+#define <name>VK_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 0, 0)// Patch version should always be set to 0</type>
+ <type category="define" requires="VK_MAKE_API_VERSION">// Vulkan 1.1 version number
+#define <name>VK_API_VERSION_1_1</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 1, 0)// Patch version should always be set to 0</type>
+ <type category="define" requires="VK_MAKE_API_VERSION">// Vulkan 1.2 version number
+#define <name>VK_API_VERSION_1_2</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 2, 0)// Patch version should always be set to 0</type>
<type category="define">// Version of this file
-#define <name>VK_HEADER_VERSION</name> 174</type>
+#define <name>VK_HEADER_VERSION</name> 175</type>
<type category="define" requires="VK_HEADER_VERSION">// Complete version of this file
-#define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_VERSION</type>(1, 2, VK_HEADER_VERSION)</type>
+#define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 2, VK_HEADER_VERSION)</type>
<type category="define">
#define <name>VK_DEFINE_HANDLE</name>(object) typedef struct object##_T* object;</type>
@@ -157,15 +168,7 @@ branch of the member gitlab server.
#define VK_USE_64_BIT_PTR_DEFINES 0
#endif
#endif</type>
- <type category="define" requires="VK_USE_64_BIT_PTR_DEFINES" name="VK_DEFINE_NON_DISPATCHABLE_HANDLE">
-#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE
- #if (VK_USE_64_BIT_PTR_DEFINES==1)
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
- #else
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
- #endif
-#endif</type>
- <type category="define" requires="VK_DEFINE_NON_DISPATCHABLE_HANDLE" name="VK_NULL_HANDLE">
+ <type category="define" requires="VK_USE_64_BIT_PTR_DEFINES" name="VK_NULL_HANDLE">
#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE
#if (VK_USE_64_BIT_PTR_DEFINES==1)
#if __cplusplus >= 201103L
@@ -180,6 +183,14 @@ branch of the member gitlab server.
#ifndef VK_NULL_HANDLE
#define VK_NULL_HANDLE 0
#endif</type>
+ <type category="define" requires="VK_NULL_HANDLE" name="VK_DEFINE_NON_DISPATCHABLE_HANDLE">
+#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE
+ #if (VK_USE_64_BIT_PTR_DEFINES==1)
+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
+ #else
+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
+ #endif
+#endif</type>
<type category="basetype">struct <name>ANativeWindow</name>;</type>
<type category="basetype">struct <name>AHardwareBuffer</name>;</type>
@@ -202,7 +213,9 @@ typedef void <name>CAMetalLayer</name>;
<type requires="vk_platform" name="char"/>
<type requires="vk_platform" name="float"/>
<type requires="vk_platform" name="double"/>
+ <type requires="vk_platform" name="int8_t"/>
<type requires="vk_platform" name="uint8_t"/>
+ <type requires="vk_platform" name="int16_t"/>
<type requires="vk_platform" name="uint16_t"/>
<type requires="vk_platform" name="uint32_t"/>
<type requires="vk_platform" name="uint64_t"/>
@@ -367,6 +380,38 @@ typedef void <name>CAMetalLayer</name>;
<type requires="VkToolPurposeFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkToolPurposeFlagsEXT</name>;</type>
<type requires="VkSubmitFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkSubmitFlagsKHR</name>;</type>
+ <comment>Video Core extension</comment>
+ <type requires="VkVideoCodecOperationFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoCodecOperationFlagsKHR</name>;</type>
+ <type requires="VkVideoCapabilitiesFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoCapabilitiesFlagsKHR</name>;</type>
+ <type requires="VkVideoSessionCreateFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoSessionCreateFlagsKHR</name>;</type>
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkVideoBeginCodingFlagsKHR</name>;</type>
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEndCodingFlagsKHR</name>;</type>
+ <type requires="VkVideoCodingQualityPresetFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoCodingQualityPresetFlagsKHR</name>;</type>
+ <type requires="VkVideoCodingControlFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoCodingControlFlagsKHR</name>;</type>
+
+ <comment>Video Decode Core extension</comment>
+ <type requires="VkVideoDecodeFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoDecodeFlagsKHR</name>;</type>
+
+ <comment>Video Decode H.264 extension</comment>
+ <type requires="VkVideoDecodeH264FieldLayoutFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoDecodeH264FieldLayoutFlagsEXT</name>;</type>
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkVideoDecodeH264CreateFlagsEXT</name>;</type>
+
+ <comment>Video Decode H.265 extension</comment>
+ <type category="bitmask">typedef <type>VkFlags</type> <name>VkVideoDecodeH265CreateFlagsEXT</name>;</type>
+
+ <comment>Video Encode Core extension</comment>
+ <type requires="VkVideoEncodeFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEncodeFlagsKHR</name>;</type>
+ <type requires="VkVideoEncodeRateControlFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEncodeRateControlFlagsKHR</name>;</type>
+ <type requires="VkVideoEncodeRateControlModeFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEncodeRateControlModeFlagsKHR</name>;</type>
+ <type requires="VkVideoChromaSubsamplingFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoChromaSubsamplingFlagsKHR</name>;</type>
+ <type requires="VkVideoComponentBitDepthFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoComponentBitDepthFlagsKHR</name>;</type>
+
+ <comment>Video Encode H.264 extension</comment>
+ <type requires="VkVideoEncodeH264CapabilitiesFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEncodeH264CapabilitiesFlagsEXT</name>;</type>
+ <type requires="VkVideoEncodeH264InputModeFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEncodeH264InputModeFlagsEXT</name>;</type>
+ <type requires="VkVideoEncodeH264OutputModeFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEncodeH264OutputModeFlagsEXT</name>;</type>
+ <type requires="VkVideoEncodeH264CreateFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoEncodeH264CreateFlagsEXT</name>;</type>
+
<comment>Types which can be void pointers or class pointers, selected at compile time</comment>
<type category="handle" objtypeenum="VK_OBJECT_TYPE_INSTANCE"><type>VK_DEFINE_HANDLE</type>(<name>VkInstance</name>)</type>
<type category="handle" parent="VkInstance" objtypeenum="VK_OBJECT_TYPE_PHYSICAL_DEVICE"><type>VK_DEFINE_HANDLE</type>(<name>VkPhysicalDevice</name>)</type>
@@ -413,6 +458,10 @@ typedef void <name>CAMetalLayer</name>;
<type category="handle" parent="VkInstance" objtypeenum="VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDebugReportCallbackEXT</name>)</type>
<type category="handle" parent="VkInstance" objtypeenum="VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDebugUtilsMessengerEXT</name>)</type>
+ <comment>Video extensions</comment>
+ <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_VIDEO_SESSION_KHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkVideoSessionKHR</name>)</type>
+ <type category="handle" parent="VkVideoSessionKHR" objtypeenum="VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkVideoSessionParametersKHR</name>)</type>
+
<comment>Types generated from corresponding enums tags below</comment>
<type name="VkAttachmentLoadOp" category="enum"/>
<type name="VkAttachmentStoreOp" category="enum"/>
@@ -637,6 +686,35 @@ typedef void <name>CAMetalLayer</name>;
<type name="VkCoarseSampleOrderTypeNV" category="enum"/>
<type name="VkPipelineExecutableStatisticFormatKHR" category="enum"/>
+ <comment>Video Core extensions</comment>
+ <type name="VkVideoCodecOperationFlagBitsKHR" category="enum"/>
+ <type name="VkVideoChromaSubsamplingFlagBitsKHR" category="enum"/>
+ <type name="VkVideoComponentBitDepthFlagBitsKHR" category="enum"/>
+ <type name="VkVideoCapabilitiesFlagBitsKHR" category="enum"/>
+ <type name="VkVideoSessionCreateFlagBitsKHR" category="enum"/>
+ <type name="VkVideoCodingQualityPresetFlagBitsKHR" category="enum"/>
+ <type name="VkVideoCodingControlFlagBitsKHR" category="enum"/>
+ <type name="VkQueryResultStatusKHR" category="enum"/>
+
+ <comment>Video Decode extensions</comment>
+ <type name="VkVideoDecodeFlagBitsKHR" category="enum"/>
+
+ <comment>Video H.264 Decode extensions</comment>
+ <type name="VkVideoDecodeH264FieldLayoutFlagBitsEXT" category="enum"/>
+
+ <comment>Video H.265 Decode extensions</comment>
+
+ <comment>Video Encode extensions</comment>
+ <type name="VkVideoEncodeFlagBitsKHR" category="enum"/>
+ <type name="VkVideoEncodeRateControlFlagBitsKHR" category="enum"/>
+ <type name="VkVideoEncodeRateControlModeFlagBitsKHR" category="enum"/>
+
+ <comment>Video H.264 Encode extensions</comment>
+ <type name="VkVideoEncodeH264CapabilitiesFlagBitsEXT" category="enum"/>
+ <type name="VkVideoEncodeH264InputModeFlagBitsEXT" category="enum"/>
+ <type name="VkVideoEncodeH264OutputModeFlagBitsEXT" category="enum"/>
+ <type name="VkVideoEncodeH264CreateFlagBitsEXT" category="enum"/>
+
<comment>The PFN_vk*Function types are used by VkAllocationCallbacks below</comment>
<type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkInternalAllocationNotification</name>)(
<type>void</type>* pUserData,
@@ -740,15 +818,15 @@ typedef void <name>CAMetalLayer</name>;
<member><type>VkComponentSwizzle</type> <name>a</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceProperties" returnedonly="true">
- <member><type>uint32_t</type> <name>apiVersion</name></member>
- <member><type>uint32_t</type> <name>driverVersion</name></member>
- <member><type>uint32_t</type> <name>vendorID</name></member>
- <member><type>uint32_t</type> <name>deviceID</name></member>
- <member><type>VkPhysicalDeviceType</type> <name>deviceType</name></member>
- <member><type>char</type> <name>deviceName</name>[<enum>VK_MAX_PHYSICAL_DEVICE_NAME_SIZE</enum>]</member>
- <member><type>uint8_t</type> <name>pipelineCacheUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
- <member><type>VkPhysicalDeviceLimits</type> <name>limits</name></member>
- <member><type>VkPhysicalDeviceSparseProperties</type> <name>sparseProperties</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>apiVersion</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>driverVersion</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>vendorID</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>deviceID</name></member>
+ <member limittype="noauto"><type>VkPhysicalDeviceType</type> <name>deviceType</name></member>
+ <member limittype="noauto"><type>char</type> <name>deviceName</name>[<enum>VK_MAX_PHYSICAL_DEVICE_NAME_SIZE</enum>]</member>
+ <member limittype="noauto"><type>uint8_t</type> <name>pipelineCacheUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member limittype="struct"><type>VkPhysicalDeviceLimits</type> <name>limits</name></member>
+ <member limittype="struct"><type>VkPhysicalDeviceSparseProperties</type> <name>sparseProperties</name></member>
</type>
<type category="struct" name="VkExtensionProperties" returnedonly="true">
<member><type>char</type> <name>extensionName</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]<comment>extension name</comment></member>
@@ -1499,128 +1577,128 @@ typedef void <name>CAMetalLayer</name>;
<member><type>VkBool32</type> <name>inheritedQueries</name><comment>Queries may be inherited from primary to secondary command buffers</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceSparseProperties" returnedonly="true">
- <member><type>VkBool32</type> <name>residencyStandard2DBlockShape</name><comment>Sparse resources support: GPU will access all 2D (single sample) sparse resources using the standard sparse image block shapes (based on pixel format)</comment></member>
- <member><type>VkBool32</type> <name>residencyStandard2DMultisampleBlockShape</name><comment>Sparse resources support: GPU will access all 2D (multisample) sparse resources using the standard sparse image block shapes (based on pixel format)</comment></member>
- <member><type>VkBool32</type> <name>residencyStandard3DBlockShape</name><comment>Sparse resources support: GPU will access all 3D sparse resources using the standard sparse image block shapes (based on pixel format)</comment></member>
- <member><type>VkBool32</type> <name>residencyAlignedMipSize</name><comment>Sparse resources support: Images with mip level dimensions that are NOT a multiple of the sparse image block dimensions will be placed in the mip tail</comment></member>
- <member><type>VkBool32</type> <name>residencyNonResidentStrict</name><comment>Sparse resources support: GPU can consistently access non-resident regions of a resource, all reads return as if data is 0, writes are discarded</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>residencyStandard2DBlockShape</name><comment>Sparse resources support: GPU will access all 2D (single sample) sparse resources using the standard sparse image block shapes (based on pixel format)</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>residencyStandard2DMultisampleBlockShape</name><comment>Sparse resources support: GPU will access all 2D (multisample) sparse resources using the standard sparse image block shapes (based on pixel format)</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>residencyStandard3DBlockShape</name><comment>Sparse resources support: GPU will access all 3D sparse resources using the standard sparse image block shapes (based on pixel format)</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>residencyAlignedMipSize</name><comment>Sparse resources support: Images with mip level dimensions that are NOT a multiple of the sparse image block dimensions will be placed in the mip tail</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>residencyNonResidentStrict</name><comment>Sparse resources support: GPU can consistently access non-resident regions of a resource, all reads return as if data is 0, writes are discarded</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceLimits" returnedonly="true">
<comment>resource maximum sizes</comment>
- <member><type>uint32_t</type> <name>maxImageDimension1D</name><comment>max 1D image dimension</comment></member>
- <member><type>uint32_t</type> <name>maxImageDimension2D</name><comment>max 2D image dimension</comment></member>
- <member><type>uint32_t</type> <name>maxImageDimension3D</name><comment>max 3D image dimension</comment></member>
- <member><type>uint32_t</type> <name>maxImageDimensionCube</name><comment>max cubemap image dimension</comment></member>
- <member><type>uint32_t</type> <name>maxImageArrayLayers</name><comment>max layers for image arrays</comment></member>
- <member><type>uint32_t</type> <name>maxTexelBufferElements</name><comment>max texel buffer size (fstexels)</comment></member>
- <member><type>uint32_t</type> <name>maxUniformBufferRange</name><comment>max uniform buffer range (bytes)</comment></member>
- <member><type>uint32_t</type> <name>maxStorageBufferRange</name><comment>max storage buffer range (bytes)</comment></member>
- <member><type>uint32_t</type> <name>maxPushConstantsSize</name><comment>max size of the push constants pool (bytes)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxImageDimension1D</name><comment>max 1D image dimension</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxImageDimension2D</name><comment>max 2D image dimension</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxImageDimension3D</name><comment>max 3D image dimension</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxImageDimensionCube</name><comment>max cubemap image dimension</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxImageArrayLayers</name><comment>max layers for image arrays</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTexelBufferElements</name><comment>max texel buffer size (fstexels)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxUniformBufferRange</name><comment>max uniform buffer range (bytes)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxStorageBufferRange</name><comment>max storage buffer range (bytes)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPushConstantsSize</name><comment>max size of the push constants pool (bytes)</comment></member>
<comment>memory limits</comment>
- <member><type>uint32_t</type> <name>maxMemoryAllocationCount</name><comment>max number of device memory allocations supported</comment></member>
- <member><type>uint32_t</type> <name>maxSamplerAllocationCount</name><comment>max number of samplers that can be allocated on a device</comment></member>
- <member><type>VkDeviceSize</type> <name>bufferImageGranularity</name><comment>Granularity (in bytes) at which buffers and images can be bound to adjacent memory for simultaneous usage</comment></member>
- <member><type>VkDeviceSize</type> <name>sparseAddressSpaceSize</name><comment>Total address space available for sparse allocations (bytes)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMemoryAllocationCount</name><comment>max number of device memory allocations supported</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxSamplerAllocationCount</name><comment>max number of samplers that can be allocated on a device</comment></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>bufferImageGranularity</name><comment>Granularity (in bytes) at which buffers and images can be bound to adjacent memory for simultaneous usage</comment></member>
+ <member limittype="max"><type>VkDeviceSize</type> <name>sparseAddressSpaceSize</name><comment>Total address space available for sparse allocations (bytes)</comment></member>
<comment>descriptor set limits</comment>
- <member><type>uint32_t</type> <name>maxBoundDescriptorSets</name><comment>max number of descriptors sets that can be bound to a pipeline</comment></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorSamplers</name><comment>max number of samplers allowed per-stage in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUniformBuffers</name><comment>max number of uniform buffers allowed per-stage in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorStorageBuffers</name><comment>max number of storage buffers allowed per-stage in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorSampledImages</name><comment>max number of sampled images allowed per-stage in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorStorageImages</name><comment>max number of storage images allowed per-stage in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorInputAttachments</name><comment>max number of input attachments allowed per-stage in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxPerStageResources</name><comment>max number of resources allowed by a single stage</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetSamplers</name><comment>max number of samplers allowed in all stages in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUniformBuffers</name><comment>max number of uniform buffers allowed in all stages in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUniformBuffersDynamic</name><comment>max number of dynamic uniform buffers allowed in all stages in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetStorageBuffers</name><comment>max number of storage buffers allowed in all stages in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetStorageBuffersDynamic</name><comment>max number of dynamic storage buffers allowed in all stages in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetSampledImages</name><comment>max number of sampled images allowed in all stages in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetStorageImages</name><comment>max number of storage images allowed in all stages in a descriptor set</comment></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetInputAttachments</name><comment>max number of input attachments allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxBoundDescriptorSets</name><comment>max number of descriptors sets that can be bound to a pipeline</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorSamplers</name><comment>max number of samplers allowed per-stage in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUniformBuffers</name><comment>max number of uniform buffers allowed per-stage in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorStorageBuffers</name><comment>max number of storage buffers allowed per-stage in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorSampledImages</name><comment>max number of sampled images allowed per-stage in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorStorageImages</name><comment>max number of storage images allowed per-stage in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorInputAttachments</name><comment>max number of input attachments allowed per-stage in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageResources</name><comment>max number of resources allowed by a single stage</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetSamplers</name><comment>max number of samplers allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUniformBuffers</name><comment>max number of uniform buffers allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUniformBuffersDynamic</name><comment>max number of dynamic uniform buffers allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetStorageBuffers</name><comment>max number of storage buffers allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetStorageBuffersDynamic</name><comment>max number of dynamic storage buffers allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetSampledImages</name><comment>max number of sampled images allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetStorageImages</name><comment>max number of storage images allowed in all stages in a descriptor set</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetInputAttachments</name><comment>max number of input attachments allowed in all stages in a descriptor set</comment></member>
<comment>vertex stage limits</comment>
- <member><type>uint32_t</type> <name>maxVertexInputAttributes</name><comment>max number of vertex input attribute slots</comment></member>
- <member><type>uint32_t</type> <name>maxVertexInputBindings</name><comment>max number of vertex input binding slots</comment></member>
- <member><type>uint32_t</type> <name>maxVertexInputAttributeOffset</name><comment>max vertex input attribute offset added to vertex buffer offset</comment></member>
- <member><type>uint32_t</type> <name>maxVertexInputBindingStride</name><comment>max vertex input binding stride</comment></member>
- <member><type>uint32_t</type> <name>maxVertexOutputComponents</name><comment>max number of output components written by vertex shader</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxVertexInputAttributes</name><comment>max number of vertex input attribute slots</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxVertexInputBindings</name><comment>max number of vertex input binding slots</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxVertexInputAttributeOffset</name><comment>max vertex input attribute offset added to vertex buffer offset</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxVertexInputBindingStride</name><comment>max vertex input binding stride</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxVertexOutputComponents</name><comment>max number of output components written by vertex shader</comment></member>
<comment>tessellation control stage limits</comment>
- <member><type>uint32_t</type> <name>maxTessellationGenerationLevel</name><comment>max level supported by tessellation primitive generator</comment></member>
- <member><type>uint32_t</type> <name>maxTessellationPatchSize</name><comment>max patch size (vertices)</comment></member>
- <member><type>uint32_t</type> <name>maxTessellationControlPerVertexInputComponents</name><comment>max number of input components per-vertex in TCS</comment></member>
- <member><type>uint32_t</type> <name>maxTessellationControlPerVertexOutputComponents</name><comment>max number of output components per-vertex in TCS</comment></member>
- <member><type>uint32_t</type> <name>maxTessellationControlPerPatchOutputComponents</name><comment>max number of output components per-patch in TCS</comment></member>
- <member><type>uint32_t</type> <name>maxTessellationControlTotalOutputComponents</name><comment>max total number of per-vertex and per-patch output components in TCS</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationGenerationLevel</name><comment>max level supported by tessellation primitive generator</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationPatchSize</name><comment>max patch size (vertices)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationControlPerVertexInputComponents</name><comment>max number of input components per-vertex in TCS</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationControlPerVertexOutputComponents</name><comment>max number of output components per-vertex in TCS</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationControlPerPatchOutputComponents</name><comment>max number of output components per-patch in TCS</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationControlTotalOutputComponents</name><comment>max total number of per-vertex and per-patch output components in TCS</comment></member>
<comment>tessellation evaluation stage limits</comment>
- <member><type>uint32_t</type> <name>maxTessellationEvaluationInputComponents</name><comment>max number of input components per vertex in TES</comment></member>
- <member><type>uint32_t</type> <name>maxTessellationEvaluationOutputComponents</name><comment>max number of output components per vertex in TES</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationEvaluationInputComponents</name><comment>max number of input components per vertex in TES</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTessellationEvaluationOutputComponents</name><comment>max number of output components per vertex in TES</comment></member>
<comment>geometry stage limits</comment>
- <member><type>uint32_t</type> <name>maxGeometryShaderInvocations</name><comment>max invocation count supported in geometry shader</comment></member>
- <member><type>uint32_t</type> <name>maxGeometryInputComponents</name><comment>max number of input components read in geometry stage</comment></member>
- <member><type>uint32_t</type> <name>maxGeometryOutputComponents</name><comment>max number of output components written in geometry stage</comment></member>
- <member><type>uint32_t</type> <name>maxGeometryOutputVertices</name><comment>max number of vertices that can be emitted in geometry stage</comment></member>
- <member><type>uint32_t</type> <name>maxGeometryTotalOutputComponents</name><comment>max total number of components (all vertices) written in geometry stage</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxGeometryShaderInvocations</name><comment>max invocation count supported in geometry shader</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxGeometryInputComponents</name><comment>max number of input components read in geometry stage</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxGeometryOutputComponents</name><comment>max number of output components written in geometry stage</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxGeometryOutputVertices</name><comment>max number of vertices that can be emitted in geometry stage</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxGeometryTotalOutputComponents</name><comment>max total number of components (all vertices) written in geometry stage</comment></member>
<comment>fragment stage limits</comment>
- <member><type>uint32_t</type> <name>maxFragmentInputComponents</name><comment>max number of input components read in fragment stage</comment></member>
- <member><type>uint32_t</type> <name>maxFragmentOutputAttachments</name><comment>max number of output attachments written in fragment stage</comment></member>
- <member><type>uint32_t</type> <name>maxFragmentDualSrcAttachments</name><comment>max number of output attachments written when using dual source blending</comment></member>
- <member><type>uint32_t</type> <name>maxFragmentCombinedOutputResources</name><comment>max total number of storage buffers, storage images and output buffers</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxFragmentInputComponents</name><comment>max number of input components read in fragment stage</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxFragmentOutputAttachments</name><comment>max number of output attachments written in fragment stage</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxFragmentDualSrcAttachments</name><comment>max number of output attachments written when using dual source blending</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxFragmentCombinedOutputResources</name><comment>max total number of storage buffers, storage images and output buffers</comment></member>
<comment>compute stage limits</comment>
- <member><type>uint32_t</type> <name>maxComputeSharedMemorySize</name><comment>max total storage size of work group local storage (bytes)</comment></member>
- <member><type>uint32_t</type> <name>maxComputeWorkGroupCount</name>[3]<comment>max num of compute work groups that may be dispatched by a single command (x,y,z)</comment></member>
- <member><type>uint32_t</type> <name>maxComputeWorkGroupInvocations</name><comment>max total compute invocations in a single local work group</comment></member>
- <member><type>uint32_t</type> <name>maxComputeWorkGroupSize</name>[3]<comment>max local size of a compute work group (x,y,z)</comment></member>
- <member><type>uint32_t</type> <name>subPixelPrecisionBits</name><comment>number bits of subpixel precision in screen x and y</comment></member>
- <member><type>uint32_t</type> <name>subTexelPrecisionBits</name><comment>number bits of precision for selecting texel weights</comment></member>
- <member><type>uint32_t</type> <name>mipmapPrecisionBits</name><comment>number bits of precision for selecting mipmap weights</comment></member>
- <member><type>uint32_t</type> <name>maxDrawIndexedIndexValue</name><comment>max index value for indexed draw calls (for 32-bit indices)</comment></member>
- <member><type>uint32_t</type> <name>maxDrawIndirectCount</name><comment>max draw count for indirect draw calls</comment></member>
- <member><type>float</type> <name>maxSamplerLodBias</name><comment>max absolute sampler LOD bias</comment></member>
- <member><type>float</type> <name>maxSamplerAnisotropy</name><comment>max degree of sampler anisotropy</comment></member>
- <member><type>uint32_t</type> <name>maxViewports</name><comment>max number of active viewports</comment></member>
- <member><type>uint32_t</type> <name>maxViewportDimensions</name>[2]<comment>max viewport dimensions (x,y)</comment></member>
- <member><type>float</type> <name>viewportBoundsRange</name>[2]<comment>viewport bounds range (min,max)</comment></member>
- <member><type>uint32_t</type> <name>viewportSubPixelBits</name><comment>number bits of subpixel precision for viewport</comment></member>
- <member><type>size_t</type> <name>minMemoryMapAlignment</name><comment>min required alignment of pointers returned by MapMemory (bytes)</comment></member>
- <member><type>VkDeviceSize</type> <name>minTexelBufferOffsetAlignment</name><comment>min required alignment for texel buffer offsets (bytes) </comment></member>
- <member><type>VkDeviceSize</type> <name>minUniformBufferOffsetAlignment</name><comment>min required alignment for uniform buffer sizes and offsets (bytes)</comment></member>
- <member><type>VkDeviceSize</type> <name>minStorageBufferOffsetAlignment</name><comment>min required alignment for storage buffer offsets (bytes)</comment></member>
- <member><type>int32_t</type> <name>minTexelOffset</name><comment>min texel offset for OpTextureSampleOffset</comment></member>
- <member><type>uint32_t</type> <name>maxTexelOffset</name><comment>max texel offset for OpTextureSampleOffset</comment></member>
- <member><type>int32_t</type> <name>minTexelGatherOffset</name><comment>min texel offset for OpTextureGatherOffset</comment></member>
- <member><type>uint32_t</type> <name>maxTexelGatherOffset</name><comment>max texel offset for OpTextureGatherOffset</comment></member>
- <member><type>float</type> <name>minInterpolationOffset</name><comment>furthest negative offset for interpolateAtOffset</comment></member>
- <member><type>float</type> <name>maxInterpolationOffset</name><comment>furthest positive offset for interpolateAtOffset</comment></member>
- <member><type>uint32_t</type> <name>subPixelInterpolationOffsetBits</name><comment>number of subpixel bits for interpolateAtOffset</comment></member>
- <member><type>uint32_t</type> <name>maxFramebufferWidth</name><comment>max width for a framebuffer</comment></member>
- <member><type>uint32_t</type> <name>maxFramebufferHeight</name><comment>max height for a framebuffer</comment></member>
- <member><type>uint32_t</type> <name>maxFramebufferLayers</name><comment>max layer count for a layered framebuffer</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferColorSampleCounts</name><comment>supported color sample counts for a framebuffer</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferDepthSampleCounts</name><comment>supported depth sample counts for a framebuffer</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferStencilSampleCounts</name><comment>supported stencil sample counts for a framebuffer</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferNoAttachmentsSampleCounts</name><comment>supported sample counts for a subpass which uses no attachments</comment></member>
- <member><type>uint32_t</type> <name>maxColorAttachments</name><comment>max number of color attachments per subpass</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageColorSampleCounts</name><comment>supported color sample counts for a non-integer sampled image</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageIntegerSampleCounts</name><comment>supported sample counts for an integer image</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageDepthSampleCounts</name><comment>supported depth sample counts for a sampled image</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>sampledImageStencilSampleCounts</name><comment>supported stencil sample counts for a sampled image</comment></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>storageImageSampleCounts</name><comment>supported sample counts for a storage image</comment></member>
- <member><type>uint32_t</type> <name>maxSampleMaskWords</name><comment>max number of sample mask words</comment></member>
- <member><type>VkBool32</type> <name>timestampComputeAndGraphics</name><comment>timestamps on graphics and compute queues</comment></member>
- <member><type>float</type> <name>timestampPeriod</name><comment>number of nanoseconds it takes for timestamp query value to increment by 1</comment></member>
- <member><type>uint32_t</type> <name>maxClipDistances</name><comment>max number of clip distances</comment></member>
- <member><type>uint32_t</type> <name>maxCullDistances</name><comment>max number of cull distances</comment></member>
- <member><type>uint32_t</type> <name>maxCombinedClipAndCullDistances</name><comment>max combined number of user clipping</comment></member>
- <member><type>uint32_t</type> <name>discreteQueuePriorities</name><comment>distinct queue priorities available </comment></member>
- <member><type>float</type> <name>pointSizeRange</name>[2]<comment>range (min,max) of supported point sizes</comment></member>
- <member><type>float</type> <name>lineWidthRange</name>[2]<comment>range (min,max) of supported line widths</comment></member>
- <member><type>float</type> <name>pointSizeGranularity</name><comment>granularity of supported point sizes</comment></member>
- <member><type>float</type> <name>lineWidthGranularity</name><comment>granularity of supported line widths</comment></member>
- <member><type>VkBool32</type> <name>strictLines</name><comment>line rasterization follows preferred rules</comment></member>
- <member><type>VkBool32</type> <name>standardSampleLocations</name><comment>supports standard sample locations for all supported sample counts</comment></member>
- <member><type>VkDeviceSize</type> <name>optimalBufferCopyOffsetAlignment</name><comment>optimal offset of buffer copies</comment></member>
- <member><type>VkDeviceSize</type> <name>optimalBufferCopyRowPitchAlignment</name><comment>optimal pitch of buffer copies</comment></member>
- <member><type>VkDeviceSize</type> <name>nonCoherentAtomSize</name><comment>minimum size and alignment for non-coherent host-mapped device memory access</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxComputeSharedMemorySize</name><comment>max total storage size of work group local storage (bytes)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxComputeWorkGroupCount</name>[3]<comment>max num of compute work groups that may be dispatched by a single command (x,y,z)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxComputeWorkGroupInvocations</name><comment>max total compute invocations in a single local work group</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxComputeWorkGroupSize</name>[3]<comment>max local size of a compute work group (x,y,z)</comment></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>subPixelPrecisionBits</name><comment>number bits of subpixel precision in screen x and y</comment></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>subTexelPrecisionBits</name><comment>number bits of precision for selecting texel weights</comment></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>mipmapPrecisionBits</name><comment>number bits of precision for selecting mipmap weights</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDrawIndexedIndexValue</name><comment>max index value for indexed draw calls (for 32-bit indices)</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDrawIndirectCount</name><comment>max draw count for indirect draw calls</comment></member>
+ <member limittype="max"><type>float</type> <name>maxSamplerLodBias</name><comment>max absolute sampler LOD bias</comment></member>
+ <member limittype="max"><type>float</type> <name>maxSamplerAnisotropy</name><comment>max degree of sampler anisotropy</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxViewports</name><comment>max number of active viewports</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxViewportDimensions</name>[2]<comment>max viewport dimensions (x,y)</comment></member>
+ <member limittype="range"><type>float</type> <name>viewportBoundsRange</name>[2]<comment>viewport bounds range (min,max)</comment></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>viewportSubPixelBits</name><comment>number bits of subpixel precision for viewport</comment></member>
+ <member limittype="noauto"><type>size_t</type> <name>minMemoryMapAlignment</name><comment>min required alignment of pointers returned by MapMemory (bytes)</comment></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>minTexelBufferOffsetAlignment</name><comment>min required alignment for texel buffer offsets (bytes) </comment></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>minUniformBufferOffsetAlignment</name><comment>min required alignment for uniform buffer sizes and offsets (bytes)</comment></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>minStorageBufferOffsetAlignment</name><comment>min required alignment for storage buffer offsets (bytes)</comment></member>
+ <member limittype="min"><type>int32_t</type> <name>minTexelOffset</name><comment>min texel offset for OpTextureSampleOffset</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTexelOffset</name><comment>max texel offset for OpTextureSampleOffset</comment></member>
+ <member limittype="min"><type>int32_t</type> <name>minTexelGatherOffset</name><comment>min texel offset for OpTextureGatherOffset</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTexelGatherOffset</name><comment>max texel offset for OpTextureGatherOffset</comment></member>
+ <member limittype="min"><type>float</type> <name>minInterpolationOffset</name><comment>furthest negative offset for interpolateAtOffset</comment></member>
+ <member limittype="max"><type>float</type> <name>maxInterpolationOffset</name><comment>furthest positive offset for interpolateAtOffset</comment></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>subPixelInterpolationOffsetBits</name><comment>number of subpixel bits for interpolateAtOffset</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxFramebufferWidth</name><comment>max width for a framebuffer</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxFramebufferHeight</name><comment>max height for a framebuffer</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxFramebufferLayers</name><comment>max layer count for a layered framebuffer</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>framebufferColorSampleCounts</name><comment>supported color sample counts for a framebuffer</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>framebufferDepthSampleCounts</name><comment>supported depth sample counts for a framebuffer</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>framebufferStencilSampleCounts</name><comment>supported stencil sample counts for a framebuffer</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>framebufferNoAttachmentsSampleCounts</name><comment>supported sample counts for a subpass which uses no attachments</comment></member>
+ <member limittype="bitmask"><type>uint32_t</type> <name>maxColorAttachments</name><comment>max number of color attachments per subpass</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>sampledImageColorSampleCounts</name><comment>supported color sample counts for a non-integer sampled image</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>sampledImageIntegerSampleCounts</name><comment>supported sample counts for an integer image</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>sampledImageDepthSampleCounts</name><comment>supported depth sample counts for a sampled image</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>sampledImageStencilSampleCounts</name><comment>supported stencil sample counts for a sampled image</comment></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>storageImageSampleCounts</name><comment>supported sample counts for a storage image</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxSampleMaskWords</name><comment>max number of sample mask words</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>timestampComputeAndGraphics</name><comment>timestamps on graphics and compute queues</comment></member>
+ <member limittype="noauto"><type>float</type> <name>timestampPeriod</name><comment>number of nanoseconds it takes for timestamp query value to increment by 1</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxClipDistances</name><comment>max number of clip distances</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxCullDistances</name><comment>max number of cull distances</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxCombinedClipAndCullDistances</name><comment>max combined number of user clipping</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>discreteQueuePriorities</name><comment>distinct queue priorities available </comment></member>
+ <member limittype="range"><type>float</type> <name>pointSizeRange</name>[2]<comment>range (min,max) of supported point sizes</comment></member>
+ <member limittype="range"><type>float</type> <name>lineWidthRange</name>[2]<comment>range (min,max) of supported line widths</comment></member>
+ <member limittype="max"><type>float</type> <name>pointSizeGranularity</name><comment>granularity of supported point sizes</comment></member>
+ <member limittype="max"><type>float</type> <name>lineWidthGranularity</name><comment>granularity of supported line widths</comment></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>strictLines</name><comment>line rasterization follows preferred rules</comment></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>standardSampleLocations</name><comment>supports standard sample locations for all supported sample counts</comment></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>optimalBufferCopyOffsetAlignment</name><comment>optimal offset of buffer copies</comment></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>optimalBufferCopyRowPitchAlignment</name><comment>optimal pitch of buffer copies</comment></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>nonCoherentAtomSize</name><comment>minimum size and alignment for non-coherent host-mapped device memory access</comment></member>
</type>
<type category="struct" name="VkSemaphoreCreateInfo">
<member values="VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
@@ -1971,15 +2049,15 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxGraphicsShaderGroupCount</name></member>
- <member><type>uint32_t</type> <name>maxIndirectSequenceCount</name></member>
- <member><type>uint32_t</type> <name>maxIndirectCommandsTokenCount</name></member>
- <member><type>uint32_t</type> <name>maxIndirectCommandsStreamCount</name></member>
- <member><type>uint32_t</type> <name>maxIndirectCommandsTokenOffset</name></member>
- <member><type>uint32_t</type> <name>maxIndirectCommandsStreamStride</name></member>
- <member><type>uint32_t</type> <name>minSequencesCountBufferOffsetAlignment</name></member>
- <member><type>uint32_t</type> <name>minSequencesIndexBufferOffsetAlignment</name></member>
- <member><type>uint32_t</type> <name>minIndirectCommandsBufferOffsetAlignment</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxGraphicsShaderGroupCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxIndirectSequenceCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxIndirectCommandsTokenCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxIndirectCommandsStreamCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxIndirectCommandsTokenOffset</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxIndirectCommandsStreamStride</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>minSequencesCountBufferOffsetAlignment</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>minSequencesIndexBufferOffsetAlignment</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>minIndirectCommandsBufferOffsetAlignment</name></member>
</type>
<type category="struct" name="VkGraphicsShaderGroupCreateInfoNV">
<member values="VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
@@ -2078,7 +2156,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkPhysicalDeviceProperties</type> <name>properties</name></member>
+ <member limittype="struct"><type>VkPhysicalDeviceProperties</type> <name>properties</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceProperties2KHR" alias="VkPhysicalDeviceProperties2"/>
<type category="struct" name="VkFormatProperties2" returnedonly="true">
@@ -2134,7 +2212,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDevicePushDescriptorPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxPushDescriptors</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPushDescriptors</name></member>
</type>
<type category="struct" name="VkConformanceVersion">
<member><type>uint8_t</type> <name>major</name></member>
@@ -2146,10 +2224,10 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceDriverProperties" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkDriverId</type> <name>driverID</name></member>
- <member><type>char</type> <name>driverName</name>[<enum>VK_MAX_DRIVER_NAME_SIZE</enum>]</member>
- <member><type>char</type> <name>driverInfo</name>[<enum>VK_MAX_DRIVER_INFO_SIZE</enum>]</member>
- <member><type>VkConformanceVersion</type> <name>conformanceVersion</name></member>
+ <member limittype="noauto"><type>VkDriverId</type> <name>driverID</name></member>
+ <member limittype="noauto"><type>char</type> <name>driverName</name>[<enum>VK_MAX_DRIVER_NAME_SIZE</enum>]</member>
+ <member limittype="noauto"><type>char</type> <name>driverInfo</name>[<enum>VK_MAX_DRIVER_INFO_SIZE</enum>]</member>
+ <member limittype="noauto"><type>VkConformanceVersion</type> <name>conformanceVersion</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceDriverPropertiesKHR" alias="VkPhysicalDeviceDriverProperties"/>
<type category="struct" name="VkPresentRegionsKHR" structextends="VkPresentInfoKHR">
@@ -2211,11 +2289,11 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceIDProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint8_t</type> <name>deviceUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
- <member><type>uint8_t</type> <name>driverUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
- <member><type>uint8_t</type> <name>deviceLUID</name>[<enum>VK_LUID_SIZE</enum>]</member>
- <member><type>uint32_t</type> <name>deviceNodeMask</name></member>
- <member><type>VkBool32</type> <name>deviceLUIDValid</name></member>
+ <member limittype="noauto"><type>uint8_t</type> <name>deviceUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member limittype="noauto"><type>uint8_t</type> <name>driverUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member limittype="noauto"><type>uint8_t</type> <name>deviceLUID</name>[<enum>VK_LUID_SIZE</enum>]</member>
+ <member limittype="noauto"><type>uint32_t</type> <name>deviceNodeMask</name></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>deviceLUIDValid</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceIDPropertiesKHR" alias="VkPhysicalDeviceIDProperties"/>
<type category="struct" name="VkExternalMemoryImageCreateInfo" structextends="VkImageCreateInfo">
@@ -2451,8 +2529,8 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceMultiviewProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxMultiviewViewCount</name><comment>max number of views in a subpass</comment></member>
- <member><type>uint32_t</type> <name>maxMultiviewInstanceIndex</name><comment>max instance index for a draw in a multiview subpass</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMultiviewViewCount</name><comment>max number of views in a subpass</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMultiviewInstanceIndex</name><comment>max instance index for a draw in a multiview subpass</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceMultiviewPropertiesKHR" alias="VkPhysicalDeviceMultiviewProperties"/>
<type category="struct" name="VkRenderPassMultiviewCreateInfo" structextends="VkRenderPassCreateInfo">
@@ -2741,7 +2819,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceDiscardRectanglePropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxDiscardRectangles</name><comment>max number of active discard rectangles</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDiscardRectangles</name><comment>max number of active discard rectangles</comment></member>
</type>
<type category="struct" name="VkPipelineDiscardRectangleStateCreateInfoEXT" structextends="VkGraphicsPipelineCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -2754,7 +2832,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkBool32</type> <name>perViewPositionAllComponents</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>perViewPositionAllComponents</name></member>
</type>
<type category="struct" name="VkInputAttachmentAspectReference">
<member><type>uint32_t</type> <name>subpass</name></member>
@@ -2827,10 +2905,10 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceSubgroupProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member noautovalidity="true"><type>uint32_t</type> <name>subgroupSize</name><comment>The size of a subgroup for this queue.</comment></member>
- <member noautovalidity="true"><type>VkShaderStageFlags</type> <name>supportedStages</name><comment>Bitfield of what shader stages support subgroup operations</comment></member>
- <member noautovalidity="true"><type>VkSubgroupFeatureFlags</type> <name>supportedOperations</name><comment>Bitfield of what subgroup operations are supported.</comment></member>
- <member noautovalidity="true"><type>VkBool32</type> <name>quadOperationsInAllStages</name><comment>Flag to specify whether quad operations are available in all stages.</comment></member>
+ <member limittype="noauto" noautovalidity="true"><type>uint32_t</type> <name>subgroupSize</name><comment>The size of a subgroup for this queue.</comment></member>
+ <member limittype="bitmask" noautovalidity="true"><type>VkShaderStageFlags</type> <name>supportedStages</name><comment>Bitfield of what shader stages support subgroup operations</comment></member>
+ <member limittype="bitmask" noautovalidity="true"><type>VkSubgroupFeatureFlags</type> <name>supportedOperations</name><comment>Bitfield of what subgroup operations are supported.</comment></member>
+ <member limittype="bitmask" noautovalidity="true"><type>VkBool32</type> <name>quadOperationsInAllStages</name><comment>Flag to specify whether quad operations are available in all stages.</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
@@ -2871,7 +2949,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDevicePointClippingProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkPointClippingBehavior</type> <name>pointClippingBehavior</name></member>
+ <member limittype="noauto"><type>VkPointClippingBehavior</type> <name>pointClippingBehavior</name></member>
</type>
<type category="struct" name="VkPhysicalDevicePointClippingPropertiesKHR" alias="VkPhysicalDevicePointClippingProperties"/>
<type category="struct" name="VkMemoryDedicatedRequirements" returnedonly="true" structextends="VkMemoryRequirements2">
@@ -2968,7 +3046,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceProtectedMemoryProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkBool32</type> <name>protectedNoFault</name></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>protectedNoFault</name></member>
</type>
<type category="struct" name="VkDeviceQueueInfo2">
<member values="VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2"><type>VkStructureType</type> <name>sType</name></member>
@@ -2987,8 +3065,8 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceSamplerFilterMinmaxProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkBool32</type> <name>filterMinmaxSingleComponentFormats</name></member>
- <member><type>VkBool32</type> <name>filterMinmaxImageComponentMapping</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>filterMinmaxSingleComponentFormats</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>filterMinmaxImageComponentMapping</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT" alias="VkPhysicalDeviceSamplerFilterMinmaxProperties"/>
<type category="struct" name="VkSampleLocationEXT">
@@ -3028,11 +3106,11 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceSampleLocationsPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkSampleCountFlags</type> <name>sampleLocationSampleCounts</name></member>
- <member><type>VkExtent2D</type> <name>maxSampleLocationGridSize</name></member>
- <member><type>float</type> <name>sampleLocationCoordinateRange</name>[2]</member>
- <member><type>uint32_t</type> <name>sampleLocationSubPixelBits</name></member>
- <member><type>VkBool32</type> <name>variableSampleLocations</name></member>
+ <member limittype="bitmask"><type>VkSampleCountFlags</type> <name>sampleLocationSampleCounts</name></member>
+ <member limittype="max"><type>VkExtent2D</type> <name>maxSampleLocationGridSize</name></member>
+ <member limittype="range"><type>float</type> <name>sampleLocationCoordinateRange</name>[2]</member>
+ <member limittype="noauto"><type>uint32_t</type> <name>sampleLocationSubPixelBits</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>variableSampleLocations</name></member>
</type>
<type category="struct" name="VkMultisamplePropertiesEXT" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -3053,12 +3131,12 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>advancedBlendMaxColorAttachments</name></member>
- <member><type>VkBool32</type> <name>advancedBlendIndependentBlend</name></member>
- <member><type>VkBool32</type> <name>advancedBlendNonPremultipliedSrcColor</name></member>
- <member><type>VkBool32</type> <name>advancedBlendNonPremultipliedDstColor</name></member>
- <member><type>VkBool32</type> <name>advancedBlendCorrelatedOverlap</name></member>
- <member><type>VkBool32</type> <name>advancedBlendAllOperations</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>advancedBlendMaxColorAttachments</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>advancedBlendIndependentBlend</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>advancedBlendNonPremultipliedSrcColor</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>advancedBlendNonPremultipliedDstColor</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>advancedBlendCorrelatedOverlap</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>advancedBlendAllOperations</name></member>
</type>
<type category="struct" name="VkPipelineColorBlendAdvancedStateCreateInfoEXT" structextends="VkPipelineColorBlendStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -3076,11 +3154,11 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceInlineUniformBlockPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxInlineUniformBlockSize</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorInlineUniformBlocks</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetInlineUniformBlocks</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInlineUniformBlocks</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxInlineUniformBlockSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorInlineUniformBlocks</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetInlineUniformBlocks</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInlineUniformBlocks</name></member>
</type>
<type category="struct" name="VkWriteDescriptorSetInlineUniformBlockEXT" structextends="VkWriteDescriptorSet">
<member values="VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -3124,8 +3202,8 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceMaintenance3Properties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxPerSetDescriptors</name></member>
- <member><type>VkDeviceSize</type> <name>maxMemoryAllocationSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerSetDescriptors</name></member>
+ <member limittype="max"><type>VkDeviceSize</type> <name>maxMemoryAllocationSize</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceMaintenance3PropertiesKHR" alias="VkPhysicalDeviceMaintenance3Properties"/>
<type category="struct" name="VkDescriptorSetLayoutSupport" returnedonly="true">
@@ -3151,23 +3229,23 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceFloatControlsProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkShaderFloatControlsIndependence</type> <name>denormBehaviorIndependence</name></member>
- <member><type>VkShaderFloatControlsIndependence</type> <name>roundingModeIndependence</name></member>
- <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat16</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
- <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat32</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
- <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat64</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormPreserveFloat16</name><comment>An implementation can preserve denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormPreserveFloat32</name><comment>An implementation can preserve denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormPreserveFloat64</name><comment>An implementation can preserve denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat16</name><comment>An implementation can flush to zero denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat32</name><comment>An implementation can flush to zero denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat64</name><comment>An implementation can flush to zero denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat16</name><comment>An implementation can support RTE</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat32</name><comment>An implementation can support RTE</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat64</name><comment>An implementation can support RTE</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat16</name><comment>An implementation can support RTZ</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat32</name><comment>An implementation can support RTZ</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat64</name><comment>An implementation can support RTZ</comment></member>
+ <member limittype="noauto"><type>VkShaderFloatControlsIndependence</type> <name>denormBehaviorIndependence</name></member>
+ <member limittype="noauto"><type>VkShaderFloatControlsIndependence</type> <name>roundingModeIndependence</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat16</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat32</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat64</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormPreserveFloat16</name><comment>An implementation can preserve denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormPreserveFloat32</name><comment>An implementation can preserve denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormPreserveFloat64</name><comment>An implementation can preserve denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat16</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat32</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat64</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTEFloat16</name><comment>An implementation can support RTE</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTEFloat32</name><comment>An implementation can support RTE</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTEFloat64</name><comment>An implementation can support RTE</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTZFloat16</name><comment>An implementation can support RTZ</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTZFloat32</name><comment>An implementation can support RTZ</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTZFloat64</name><comment>An implementation can support RTZ</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceFloatControlsPropertiesKHR" alias="VkPhysicalDeviceFloatControlsProperties"/>
<type category="struct" name="VkPhysicalDeviceHostQueryResetFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
@@ -3302,20 +3380,20 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceExternalMemoryHostPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkDeviceSize</type> <name>minImportedHostPointerAlignment</name></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>minImportedHostPointerAlignment</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceConservativeRasterizationPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>float</type> <name>primitiveOverestimationSize</name><comment>The size in pixels the primitive is enlarged at each edge during conservative rasterization</comment></member>
- <member><type>float</type> <name>maxExtraPrimitiveOverestimationSize</name><comment>The maximum additional overestimation the client can specify in the pipeline state</comment></member>
- <member><type>float</type> <name>extraPrimitiveOverestimationSizeGranularity</name><comment>The granularity of extra overestimation sizes the implementations supports between 0 and maxExtraOverestimationSize</comment></member>
- <member><type>VkBool32</type> <name>primitiveUnderestimation</name><comment>true if the implementation supports conservative rasterization underestimation mode</comment></member>
- <member><type>VkBool32</type> <name>conservativePointAndLineRasterization</name><comment>true if conservative rasterization also applies to points and lines</comment></member>
- <member><type>VkBool32</type> <name>degenerateTrianglesRasterized</name><comment>true if degenerate triangles (those with zero area after snap) are rasterized</comment></member>
- <member><type>VkBool32</type> <name>degenerateLinesRasterized</name><comment>true if degenerate lines (those with zero length after snap) are rasterized</comment></member>
- <member><type>VkBool32</type> <name>fullyCoveredFragmentShaderInputVariable</name><comment>true if the implementation supports the FullyCoveredEXT SPIR-V builtin fragment shader input variable</comment></member>
- <member><type>VkBool32</type> <name>conservativeRasterizationPostDepthCoverage</name><comment>true if the implementation supports both conservative rasterization and post depth coverage sample coverage mask</comment></member>
+ <member limittype="noauto"><type>float</type> <name>primitiveOverestimationSize</name><comment>The size in pixels the primitive is enlarged at each edge during conservative rasterization</comment></member>
+ <member limittype="max"><type>float</type> <name>maxExtraPrimitiveOverestimationSize</name><comment>The maximum additional overestimation the client can specify in the pipeline state</comment></member>
+ <member limittype="noauto"><type>float</type> <name>extraPrimitiveOverestimationSizeGranularity</name><comment>The granularity of extra overestimation sizes the implementations supports between 0 and maxExtraOverestimationSize</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>primitiveUnderestimation</name><comment>true if the implementation supports conservative rasterization underestimation mode</comment></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>conservativePointAndLineRasterization</name><comment>true if conservative rasterization also applies to points and lines</comment></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>degenerateTrianglesRasterized</name><comment>true if degenerate triangles (those with zero area after snap) are rasterized</comment></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>degenerateLinesRasterized</name><comment>true if degenerate lines (those with zero length after snap) are rasterized</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fullyCoveredFragmentShaderInputVariable</name><comment>true if the implementation supports the FullyCoveredEXT SPIR-V builtin fragment shader input variable</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>conservativeRasterizationPostDepthCoverage</name><comment>true if the implementation supports both conservative rasterization and post depth coverage sample coverage mask</comment></member>
</type>
<type category="struct" name="VkCalibratedTimestampInfoEXT">
<member values="VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -3325,26 +3403,26 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceShaderCorePropertiesAMD" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>shaderEngineCount</name><comment>number of shader engines</comment></member>
- <member><type>uint32_t</type> <name>shaderArraysPerEngineCount</name><comment>number of shader arrays</comment></member>
- <member><type>uint32_t</type> <name>computeUnitsPerShaderArray</name><comment>number of physical CUs per shader array</comment></member>
- <member><type>uint32_t</type> <name>simdPerComputeUnit</name><comment>number of SIMDs per compute unit</comment></member>
- <member><type>uint32_t</type> <name>wavefrontsPerSimd</name><comment>number of wavefront slots in each SIMD</comment></member>
- <member><type>uint32_t</type> <name>wavefrontSize</name><comment>maximum number of threads per wavefront</comment></member>
- <member><type>uint32_t</type> <name>sgprsPerSimd</name><comment>number of physical SGPRs per SIMD</comment></member>
- <member><type>uint32_t</type> <name>minSgprAllocation</name><comment>minimum number of SGPRs that can be allocated by a wave</comment></member>
- <member><type>uint32_t</type> <name>maxSgprAllocation</name><comment>number of available SGPRs</comment></member>
- <member><type>uint32_t</type> <name>sgprAllocationGranularity</name><comment>SGPRs are allocated in groups of this size</comment></member>
- <member><type>uint32_t</type> <name>vgprsPerSimd</name><comment>number of physical VGPRs per SIMD</comment></member>
- <member><type>uint32_t</type> <name>minVgprAllocation</name><comment>minimum number of VGPRs that can be allocated by a wave</comment></member>
- <member><type>uint32_t</type> <name>maxVgprAllocation</name><comment>number of available VGPRs</comment></member>
- <member><type>uint32_t</type> <name>vgprAllocationGranularity</name><comment>VGPRs are allocated in groups of this size</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>shaderEngineCount</name><comment>number of shader engines</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>shaderArraysPerEngineCount</name><comment>number of shader arrays</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>computeUnitsPerShaderArray</name><comment>number of physical CUs per shader array</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>simdPerComputeUnit</name><comment>number of SIMDs per compute unit</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>wavefrontsPerSimd</name><comment>number of wavefront slots in each SIMD</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>wavefrontSize</name><comment>maximum number of threads per wavefront</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>sgprsPerSimd</name><comment>number of physical SGPRs per SIMD</comment></member>
+ <member limittype="min"><type>uint32_t</type> <name>minSgprAllocation</name><comment>minimum number of SGPRs that can be allocated by a wave</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxSgprAllocation</name><comment>number of available SGPRs</comment></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>sgprAllocationGranularity</name><comment>SGPRs are allocated in groups of this size</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>vgprsPerSimd</name><comment>number of physical VGPRs per SIMD</comment></member>
+ <member limittype="min"><type>uint32_t</type> <name>minVgprAllocation</name><comment>minimum number of VGPRs that can be allocated by a wave</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxVgprAllocation</name><comment>number of available VGPRs</comment></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>vgprAllocationGranularity</name><comment>VGPRs are allocated in groups of this size</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceShaderCoreProperties2AMD" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name><comment>Pointer to next structure</comment></member>
- <member><type>VkShaderCorePropertiesFlagsAMD</type> <name>shaderCoreFeatures</name><comment>features supported by the shader core</comment></member>
- <member><type>uint32_t</type> <name>activeComputeUnitCount</name><comment>number of active compute units across all shader engines/arrays</comment></member>
+ <member limittype="bitmask"><type>VkShaderCorePropertiesFlagsAMD</type> <name>shaderCoreFeatures</name><comment>features supported by the shader core</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>activeComputeUnitCount</name><comment>number of active compute units across all shader engines/arrays</comment></member>
</type>
<type category="struct" name="VkPipelineRasterizationConservativeStateCreateInfoEXT" structextends="VkPipelineRasterizationStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -3381,29 +3459,29 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceDescriptorIndexingProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxUpdateAfterBindDescriptorsInAllPools</name></member>
- <member><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>robustBufferAccessUpdateAfterBind</name></member>
- <member><type>VkBool32</type> <name>quadDivergentImplicitLod</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSamplers</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindUniformBuffers</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageBuffers</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSampledImages</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageImages</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInputAttachments</name></member>
- <member><type>uint32_t</type> <name>maxPerStageUpdateAfterBindResources</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSamplers</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffers</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffers</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSampledImages</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageImages</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInputAttachments</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxUpdateAfterBindDescriptorsInAllPools</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>robustBufferAccessUpdateAfterBind</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>quadDivergentImplicitLod</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSamplers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindUniformBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSampledImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInputAttachments</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageUpdateAfterBindResources</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSamplers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSampledImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInputAttachments</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceDescriptorIndexingPropertiesEXT" alias="VkPhysicalDeviceDescriptorIndexingProperties"/>
<type category="struct" name="VkDescriptorSetLayoutBindingFlagsCreateInfo" structextends="VkDescriptorSetLayoutCreateInfo">
@@ -3511,7 +3589,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceTimelineSemaphoreProperties" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint64_t</type> <name>maxTimelineSemaphoreValueDifference</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxTimelineSemaphoreValueDifference</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceTimelineSemaphorePropertiesKHR" alias="VkPhysicalDeviceTimelineSemaphoreProperties"/>
<type category="struct" name="VkSemaphoreTypeCreateInfo" structextends="VkSemaphoreCreateInfo,VkPhysicalDeviceExternalSemaphoreInfo">
@@ -3559,15 +3637,15 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxVertexAttribDivisor</name><comment>max value of vertex attribute divisor</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxVertexAttribDivisor</name><comment>max value of vertex attribute divisor</comment></member>
</type>
<type category="struct" name="VkPhysicalDevicePCIBusInfoPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>pciDomain</name></member>
- <member><type>uint32_t</type> <name>pciBus</name></member>
- <member><type>uint32_t</type> <name>pciDevice</name></member>
- <member><type>uint32_t</type> <name>pciFunction</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>pciDomain</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>pciBus</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>pciDevice</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>pciFunction</name></member>
</type>
<type category="struct" name="VkImportAndroidHardwareBufferInfoANDROID" structextends="VkMemoryAllocateInfo">
<member values="VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
@@ -3677,10 +3755,10 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceDepthStencilResolveProperties" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkResolveModeFlags</type> <name>supportedDepthResolveModes</name><comment>supported depth resolve modes</comment></member>
- <member><type>VkResolveModeFlags</type> <name>supportedStencilResolveModes</name><comment>supported stencil resolve modes</comment></member>
- <member><type>VkBool32</type> <name>independentResolveNone</name><comment>depth and stencil resolve modes can be set independently if one of them is none</comment></member>
- <member><type>VkBool32</type> <name>independentResolve</name><comment>depth and stencil resolve modes can be set independently</comment></member>
+ <member limittype="bitmask"><type>VkResolveModeFlags</type> <name>supportedDepthResolveModes</name><comment>supported depth resolve modes</comment></member>
+ <member limittype="bitmask"><type>VkResolveModeFlags</type> <name>supportedStencilResolveModes</name><comment>supported stencil resolve modes</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>independentResolveNone</name><comment>depth and stencil resolve modes can be set independently if one of them is none</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>independentResolve</name><comment>depth and stencil resolve modes can be set independently</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceDepthStencilResolvePropertiesKHR" alias="VkPhysicalDeviceDepthStencilResolveProperties"/>
<type category="struct" name="VkSubpassDescriptionDepthStencilResolve" structextends="VkSubpassDescription2">
@@ -3710,16 +3788,16 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceTransformFeedbackPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxTransformFeedbackStreams</name></member>
- <member><type>uint32_t</type> <name>maxTransformFeedbackBuffers</name></member>
- <member><type>VkDeviceSize</type> <name>maxTransformFeedbackBufferSize</name></member>
- <member><type>uint32_t</type> <name>maxTransformFeedbackStreamDataSize</name></member>
- <member><type>uint32_t</type> <name>maxTransformFeedbackBufferDataSize</name></member>
- <member><type>uint32_t</type> <name>maxTransformFeedbackBufferDataStride</name></member>
- <member><type>VkBool32</type> <name>transformFeedbackQueries</name></member>
- <member><type>VkBool32</type> <name>transformFeedbackStreamsLinesTriangles</name></member>
- <member><type>VkBool32</type> <name>transformFeedbackRasterizationStreamSelect</name></member>
- <member><type>VkBool32</type> <name>transformFeedbackDraw</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTransformFeedbackStreams</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTransformFeedbackBuffers</name></member>
+ <member limittype="max"><type>VkDeviceSize</type> <name>maxTransformFeedbackBufferSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTransformFeedbackStreamDataSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTransformFeedbackBufferDataSize</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>maxTransformFeedbackBufferDataStride</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>transformFeedbackQueries</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>transformFeedbackStreamsLinesTriangles</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>transformFeedbackRasterizationStreamSelect</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>transformFeedbackDraw</name></member>
</type>
<type category="struct" name="VkPipelineRasterizationStateStreamCreateInfoEXT" structextends="VkPipelineRasterizationStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -3794,9 +3872,9 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceShadingRateImagePropertiesNV" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkExtent2D</type> <name>shadingRateTexelSize</name></member>
- <member><type>uint32_t</type> <name>shadingRatePaletteSize</name></member>
- <member><type>uint32_t</type> <name>shadingRateMaxCoarseSamples</name></member>
+ <member limittype="noauto"><type>VkExtent2D</type> <name>shadingRateTexelSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>shadingRatePaletteSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>shadingRateMaxCoarseSamples</name></member>
</type>
<type category="struct" name="VkCoarseSampleLocationNV">
<member><type>uint32_t</type> <name>pixelX</name></member>
@@ -3825,19 +3903,19 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceMeshShaderPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxDrawMeshTasksCount</name></member>
- <member><type>uint32_t</type> <name>maxTaskWorkGroupInvocations</name></member>
- <member><type>uint32_t</type> <name>maxTaskWorkGroupSize</name>[3]</member>
- <member><type>uint32_t</type> <name>maxTaskTotalMemorySize</name></member>
- <member><type>uint32_t</type> <name>maxTaskOutputCount</name></member>
- <member><type>uint32_t</type> <name>maxMeshWorkGroupInvocations</name></member>
- <member><type>uint32_t</type> <name>maxMeshWorkGroupSize</name>[3]</member>
- <member><type>uint32_t</type> <name>maxMeshTotalMemorySize</name></member>
- <member><type>uint32_t</type> <name>maxMeshOutputVertices</name></member>
- <member><type>uint32_t</type> <name>maxMeshOutputPrimitives</name></member>
- <member><type>uint32_t</type> <name>maxMeshMultiviewViewCount</name></member>
- <member><type>uint32_t</type> <name>meshOutputPerVertexGranularity</name></member>
- <member><type>uint32_t</type> <name>meshOutputPerPrimitiveGranularity</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDrawMeshTasksCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTaskWorkGroupInvocations</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTaskWorkGroupSize</name>[3]</member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTaskTotalMemorySize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxTaskOutputCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMeshWorkGroupInvocations</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMeshWorkGroupSize</name>[3]</member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMeshTotalMemorySize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMeshOutputVertices</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMeshOutputPrimitives</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMeshMultiviewViewCount</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>meshOutputPerVertexGranularity</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>meshOutputPerPrimitiveGranularity</name></member>
</type>
<type category="struct" name="VkDrawMeshTasksIndirectCommandNV">
<member><type>uint32_t</type> <name>taskCount</name></member>
@@ -3993,38 +4071,38 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceAccelerationStructurePropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint64_t</type> <name>maxGeometryCount</name></member>
- <member><type>uint64_t</type> <name>maxInstanceCount</name></member>
- <member><type>uint64_t</type> <name>maxPrimitiveCount</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorAccelerationStructures</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindAccelerationStructures</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetAccelerationStructures</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindAccelerationStructures</name></member>
- <member><type>uint32_t</type> <name>minAccelerationStructureScratchOffsetAlignment</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxGeometryCount</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxInstanceCount</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxPrimitiveCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorAccelerationStructures</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindAccelerationStructures</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetAccelerationStructures</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindAccelerationStructures</name></member>
+ <member limittype="min"><type>uint32_t</type> <name>minAccelerationStructureScratchOffsetAlignment</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceRayTracingPipelinePropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>shaderGroupHandleSize</name></member>
- <member><type>uint32_t</type> <name>maxRayRecursionDepth</name></member>
- <member><type>uint32_t</type> <name>maxShaderGroupStride</name></member>
- <member><type>uint32_t</type> <name>shaderGroupBaseAlignment</name></member>
- <member><type>uint32_t</type> <name>shaderGroupHandleCaptureReplaySize</name></member>
- <member><type>uint32_t</type> <name>maxRayDispatchInvocationCount</name></member>
- <member><type>uint32_t</type> <name>shaderGroupHandleAlignment</name></member>
- <member><type>uint32_t</type> <name>maxRayHitAttributeSize</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>shaderGroupHandleSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxRayRecursionDepth</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxShaderGroupStride</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>shaderGroupBaseAlignment</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>shaderGroupHandleCaptureReplaySize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxRayDispatchInvocationCount</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>shaderGroupHandleAlignment</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxRayHitAttributeSize</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceRayTracingPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>shaderGroupHandleSize</name></member>
- <member><type>uint32_t</type> <name>maxRecursionDepth</name></member>
- <member><type>uint32_t</type> <name>maxShaderGroupStride</name></member>
- <member><type>uint32_t</type> <name>shaderGroupBaseAlignment</name></member>
- <member><type>uint64_t</type> <name>maxGeometryCount</name></member>
- <member><type>uint64_t</type> <name>maxInstanceCount</name></member>
- <member><type>uint64_t</type> <name>maxTriangleCount</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetAccelerationStructures</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>shaderGroupHandleSize</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxRecursionDepth</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxShaderGroupStride</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>shaderGroupBaseAlignment</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxGeometryCount</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxInstanceCount</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxTriangleCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetAccelerationStructures</name></member>
</type>
<type category="struct" name="VkStridedDeviceAddressRegionKHR">
<member optional="true"><type>VkDeviceAddress</type> <name>deviceAddress</name></member>
@@ -4099,17 +4177,17 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceFragmentDensityMapPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkExtent2D</type> <name>minFragmentDensityTexelSize</name></member>
- <member><type>VkExtent2D</type> <name>maxFragmentDensityTexelSize</name></member>
- <member><type>VkBool32</type> <name>fragmentDensityInvocations</name></member>
+ <member limittype="min"><type>VkExtent2D</type> <name>minFragmentDensityTexelSize</name></member>
+ <member limittype="max"><type>VkExtent2D</type> <name>maxFragmentDensityTexelSize</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentDensityInvocations</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceFragmentDensityMap2PropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkBool32</type> <name>subsampledLoads</name></member>
- <member><type>VkBool32</type> <name>subsampledCoarseReconstructionEarlyAccess</name></member>
- <member><type>uint32_t</type> <name>maxSubsampledArrayLayers</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetSubsampledSamplers</name></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>subsampledLoads</name></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>subsampledCoarseReconstructionEarlyAccess</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxSubsampledArrayLayers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetSubsampledSamplers</name></member>
</type>
<type category="struct" name="VkRenderPassFragmentDensityMapCreateInfoEXT" structextends="VkRenderPassCreateInfo,VkRenderPassCreateInfo2">
<member values="VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -4251,7 +4329,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceCooperativeMatrixPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkShaderStageFlags</type> <name>cooperativeMatrixSupportedStages</name></member>
+ <member limittype="bitmask"><type>VkShaderStageFlags</type> <name>cooperativeMatrixSupportedStages</name></member>
</type>
<type category="struct" name="VkCooperativeMatrixPropertiesNV">
<member values="VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
@@ -4323,7 +4401,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDevicePerformanceQueryPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member noautovalidity="true"><type>VkBool32</type> <name>allowCommandBufferQueryCopies</name><comment>Flag to specify whether performance queries are allowed to be used in vkCmdCopyQueryPoolResults</comment></member>
+ <member limittype="bitmask" noautovalidity="true"><type>VkBool32</type> <name>allowCommandBufferQueryCopies</name><comment>Flag to specify whether performance queries are allowed to be used in vkCmdCopyQueryPoolResults</comment></member>
</type>
<type category="struct" name="VkPerformanceCounterKHR" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR"><type>VkStructureType</type> <name>sType</name></member>
@@ -4454,8 +4532,8 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceShaderSMBuiltinsPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>shaderSMCount</name></member>
- <member><type>uint32_t</type> <name>shaderWarpsPerSM</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>shaderSMCount</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>shaderWarpsPerSM</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceShaderSMBuiltinsFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV"><type>VkStructureType</type><name>sType</name></member>
@@ -4548,10 +4626,10 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkDeviceSize</type> <name>storageTexelBufferOffsetAlignmentBytes</name></member>
- <member><type>VkBool32</type> <name>storageTexelBufferOffsetSingleTexelAlignment</name></member>
- <member><type>VkDeviceSize</type> <name>uniformTexelBufferOffsetAlignmentBytes</name></member>
- <member><type>VkBool32</type> <name>uniformTexelBufferOffsetSingleTexelAlignment</name></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>storageTexelBufferOffsetAlignmentBytes</name></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>storageTexelBufferOffsetSingleTexelAlignment</name></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>uniformTexelBufferOffsetAlignmentBytes</name></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>uniformTexelBufferOffsetSingleTexelAlignment</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceSubgroupSizeControlFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -4562,10 +4640,10 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member noautovalidity="true"><type>uint32_t</type> <name>minSubgroupSize</name><comment>The minimum subgroup size supported by this device</comment></member>
- <member noautovalidity="true"><type>uint32_t</type> <name>maxSubgroupSize</name><comment>The maximum subgroup size supported by this device</comment></member>
- <member noautovalidity="true"><type>uint32_t</type> <name>maxComputeWorkgroupSubgroups</name><comment>The maximum number of subgroups supported in a workgroup</comment></member>
- <member><type>VkShaderStageFlags</type> <name>requiredSubgroupSizeStages</name><comment>The shader stages that support specifying a subgroup size</comment></member>
+ <member limittype="min" noautovalidity="true"><type>uint32_t</type> <name>minSubgroupSize</name><comment>The minimum subgroup size supported by this device</comment></member>
+ <member limittype="max" noautovalidity="true"><type>uint32_t</type> <name>maxSubgroupSize</name><comment>The maximum subgroup size supported by this device</comment></member>
+ <member limittype="max" noautovalidity="true"><type>uint32_t</type> <name>maxComputeWorkgroupSubgroups</name><comment>The maximum number of subgroups supported in a workgroup</comment></member>
+ <member limittype="bitmask"><type>VkShaderStageFlags</type> <name>requiredSubgroupSizeStages</name><comment>The shader stages that support specifying a subgroup size</comment></member>
</type>
<type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -4597,7 +4675,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceLineRasterizationPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>lineSubPixelPrecisionBits</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>lineSubPixelPrecisionBits</name></member>
</type>
<type category="struct" name="VkPipelineRasterizationLineStateCreateInfoEXT" structextends="VkPipelineRasterizationStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -4631,21 +4709,21 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceVulkan11Properties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES"><type>VkStructureType</type><name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint8_t</type> <name>deviceUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
- <member><type>uint8_t</type> <name>driverUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
- <member><type>uint8_t</type> <name>deviceLUID</name>[<enum>VK_LUID_SIZE</enum>]</member>
- <member><type>uint32_t</type> <name>deviceNodeMask</name></member>
- <member><type>VkBool32</type> <name>deviceLUIDValid</name></member>
- <member noautovalidity="true"><type>uint32_t</type> <name>subgroupSize</name><comment>The size of a subgroup for this queue.</comment></member>
- <member noautovalidity="true"><type>VkShaderStageFlags</type> <name>subgroupSupportedStages</name><comment>Bitfield of what shader stages support subgroup operations</comment></member>
- <member noautovalidity="true"><type>VkSubgroupFeatureFlags</type> <name>subgroupSupportedOperations</name><comment>Bitfield of what subgroup operations are supported.</comment></member>
- <member noautovalidity="true"><type>VkBool32</type> <name>subgroupQuadOperationsInAllStages</name><comment>Flag to specify whether quad operations are available in all stages.</comment></member>
- <member><type>VkPointClippingBehavior</type> <name>pointClippingBehavior</name></member>
- <member><type>uint32_t</type> <name>maxMultiviewViewCount</name><comment>max number of views in a subpass</comment></member>
- <member><type>uint32_t</type> <name>maxMultiviewInstanceIndex</name><comment>max instance index for a draw in a multiview subpass</comment></member>
- <member><type>VkBool32</type> <name>protectedNoFault</name></member>
- <member><type>uint32_t</type> <name>maxPerSetDescriptors</name></member>
- <member><type>VkDeviceSize</type> <name>maxMemoryAllocationSize</name></member>
+ <member limittype="noauto"><type>uint8_t</type> <name>deviceUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member limittype="noauto"><type>uint8_t</type> <name>driverUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member limittype="noauto"><type>uint8_t</type> <name>deviceLUID</name>[<enum>VK_LUID_SIZE</enum>]</member>
+ <member limittype="noauto"><type>uint32_t</type> <name>deviceNodeMask</name></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>deviceLUIDValid</name></member>
+ <member limittype="noauto" noautovalidity="true"><type>uint32_t</type> <name>subgroupSize</name><comment>The size of a subgroup for this queue.</comment></member>
+ <member limittype="bitmask" noautovalidity="true"><type>VkShaderStageFlags</type> <name>subgroupSupportedStages</name><comment>Bitfield of what shader stages support subgroup operations</comment></member>
+ <member limittype="bitmask" noautovalidity="true"><type>VkSubgroupFeatureFlags</type> <name>subgroupSupportedOperations</name><comment>Bitfield of what subgroup operations are supported.</comment></member>
+ <member limittype="bitmask" noautovalidity="true"><type>VkBool32</type> <name>subgroupQuadOperationsInAllStages</name><comment>Flag to specify whether quad operations are available in all stages.</comment></member>
+ <member limittype="noauto"><type>VkPointClippingBehavior</type> <name>pointClippingBehavior</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMultiviewViewCount</name><comment>max number of views in a subpass</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxMultiviewInstanceIndex</name><comment>max instance index for a draw in a multiview subpass</comment></member>
+ <member limittype="noauto"><type>VkBool32</type> <name>protectedNoFault</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerSetDescriptors</name></member>
+ <member limittype="max"><type>VkDeviceSize</type> <name>maxMemoryAllocationSize</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceVulkan12Features" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES"><type>VkStructureType</type><name>sType</name></member>
@@ -4701,58 +4779,58 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceVulkan12Properties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES"><type>VkStructureType</type><name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkDriverId</type> <name>driverID</name></member>
- <member><type>char</type> <name>driverName</name>[<enum>VK_MAX_DRIVER_NAME_SIZE</enum>]</member>
- <member><type>char</type> <name>driverInfo</name>[<enum>VK_MAX_DRIVER_INFO_SIZE</enum>]</member>
- <member><type>VkConformanceVersion</type> <name>conformanceVersion</name></member>
- <member><type>VkShaderFloatControlsIndependence</type><name>denormBehaviorIndependence</name></member>
- <member><type>VkShaderFloatControlsIndependence</type><name>roundingModeIndependence</name></member>
- <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat16</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
- <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat32</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
- <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat64</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormPreserveFloat16</name><comment>An implementation can preserve denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormPreserveFloat32</name><comment>An implementation can preserve denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormPreserveFloat64</name><comment>An implementation can preserve denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat16</name><comment>An implementation can flush to zero denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat32</name><comment>An implementation can flush to zero denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat64</name><comment>An implementation can flush to zero denormals</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat16</name><comment>An implementation can support RTE</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat32</name><comment>An implementation can support RTE</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat64</name><comment>An implementation can support RTE</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat16</name><comment>An implementation can support RTZ</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat32</name><comment>An implementation can support RTZ</comment></member>
- <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat64</name><comment>An implementation can support RTZ</comment></member>
- <member><type>uint32_t</type> <name>maxUpdateAfterBindDescriptorsInAllPools</name></member>
- <member><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexingNative</name></member>
- <member><type>VkBool32</type> <name>robustBufferAccessUpdateAfterBind</name></member>
- <member><type>VkBool32</type> <name>quadDivergentImplicitLod</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSamplers</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindUniformBuffers</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageBuffers</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSampledImages</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageImages</name></member>
- <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInputAttachments</name></member>
- <member><type>uint32_t</type> <name>maxPerStageUpdateAfterBindResources</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSamplers</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffers</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffers</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSampledImages</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageImages</name></member>
- <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInputAttachments</name></member>
- <member><type>VkResolveModeFlags</type> <name>supportedDepthResolveModes</name><comment>supported depth resolve modes</comment></member>
- <member><type>VkResolveModeFlags</type> <name>supportedStencilResolveModes</name><comment>supported stencil resolve modes</comment></member>
- <member><type>VkBool32</type> <name>independentResolveNone</name><comment>depth and stencil resolve modes can be set independently if one of them is none</comment></member>
- <member><type>VkBool32</type> <name>independentResolve</name><comment>depth and stencil resolve modes can be set independently</comment></member>
- <member><type>VkBool32</type> <name>filterMinmaxSingleComponentFormats</name></member>
- <member><type>VkBool32</type> <name>filterMinmaxImageComponentMapping</name></member>
- <member><type>uint64_t</type> <name>maxTimelineSemaphoreValueDifference</name></member>
- <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferIntegerColorSampleCounts</name></member>
+ <member limittype="noauto"><type>VkDriverId</type> <name>driverID</name></member>
+ <member limittype="noauto"><type>char</type> <name>driverName</name>[<enum>VK_MAX_DRIVER_NAME_SIZE</enum>]</member>
+ <member limittype="noauto"><type>char</type> <name>driverInfo</name>[<enum>VK_MAX_DRIVER_INFO_SIZE</enum>]</member>
+ <member limittype="noauto"><type>VkConformanceVersion</type> <name>conformanceVersion</name></member>
+ <member limittype="noauto"><type>VkShaderFloatControlsIndependence</type><name>denormBehaviorIndependence</name></member>
+ <member limittype="noauto"><type>VkShaderFloatControlsIndependence</type><name>roundingModeIndependence</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat16</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat32</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat64</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormPreserveFloat16</name><comment>An implementation can preserve denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormPreserveFloat32</name><comment>An implementation can preserve denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormPreserveFloat64</name><comment>An implementation can preserve denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat16</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat32</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat64</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTEFloat16</name><comment>An implementation can support RTE</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTEFloat32</name><comment>An implementation can support RTE</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTEFloat64</name><comment>An implementation can support RTE</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTZFloat16</name><comment>An implementation can support RTZ</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTZFloat32</name><comment>An implementation can support RTZ</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderRoundingModeRTZFloat64</name><comment>An implementation can support RTZ</comment></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxUpdateAfterBindDescriptorsInAllPools</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexingNative</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>robustBufferAccessUpdateAfterBind</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>quadDivergentImplicitLod</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSamplers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindUniformBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSampledImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInputAttachments</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxPerStageUpdateAfterBindResources</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSamplers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSampledImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageImages</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInputAttachments</name></member>
+ <member limittype="bitmask"><type>VkResolveModeFlags</type> <name>supportedDepthResolveModes</name><comment>supported depth resolve modes</comment></member>
+ <member limittype="bitmask"><type>VkResolveModeFlags</type> <name>supportedStencilResolveModes</name><comment>supported stencil resolve modes</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>independentResolveNone</name><comment>depth and stencil resolve modes can be set independently if one of them is none</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>independentResolve</name><comment>depth and stencil resolve modes can be set independently</comment></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>filterMinmaxSingleComponentFormats</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>filterMinmaxImageComponentMapping</name></member>
+ <member limittype="max"><type>uint64_t</type> <name>maxTimelineSemaphoreValueDifference</name></member>
+ <member limittype="bitmask" optional="true"><type>VkSampleCountFlags</type> <name>framebufferIntegerColorSampleCounts</name></member>
</type>
<type category="struct" name="VkPipelineCompilerControlCreateInfoAMD" structextends="VkGraphicsPipelineCreateInfo,VkComputePipelineCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_COMPILER_CONTROL_CREATE_INFO_AMD"><type>VkStructureType</type> <name>sType</name></member>
@@ -4782,7 +4860,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceCustomBorderColorPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>maxCustomBorderColorSamplers</name></member>
+ <member limittype="max"><type>uint32_t</type> <name>maxCustomBorderColorSamplers</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceCustomBorderColorFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -4974,8 +5052,8 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceRobustness2PropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkDeviceSize</type> <name>robustStorageBufferAccessSizeAlignment</name></member>
- <member><type>VkDeviceSize</type> <name>robustUniformBufferAccessSizeAlignment</name></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>robustStorageBufferAccessSizeAlignment</name></member>
+ <member limittype="noauto"><type>VkDeviceSize</type> <name>robustUniformBufferAccessSizeAlignment</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceImageRobustnessFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -5012,7 +5090,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDevicePortabilitySubsetPropertiesKHR" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>minVertexInputBindingStrideAlignment</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>minVertexInputBindingStrideAlignment</name></member>
</type>
<type category="struct" name="VkPhysicalDevice4444FormatsFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -5148,23 +5226,23 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceFragmentShadingRatePropertiesKHR" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkExtent2D</type> <name>minFragmentShadingRateAttachmentTexelSize</name></member>
- <member><type>VkExtent2D</type> <name>maxFragmentShadingRateAttachmentTexelSize</name></member>
- <member><type>uint32_t</type> <name>maxFragmentShadingRateAttachmentTexelSizeAspectRatio</name></member>
- <member><type>VkBool32</type> <name>primitiveFragmentShadingRateWithMultipleViewports</name></member>
- <member><type>VkBool32</type> <name>layeredShadingRateAttachments</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateNonTrivialCombinerOps</name></member>
- <member><type>VkExtent2D</type> <name>maxFragmentSize</name></member>
- <member><type>uint32_t</type> <name>maxFragmentSizeAspectRatio</name></member>
- <member><type>uint32_t</type> <name>maxFragmentShadingRateCoverageSamples</name></member>
- <member><type>VkSampleCountFlagBits</type> <name>maxFragmentShadingRateRasterizationSamples</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateWithShaderDepthStencilWrites</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateWithSampleMask</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateWithShaderSampleMask</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateWithConservativeRasterization</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateWithFragmentShaderInterlock</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateWithCustomSampleLocations</name></member>
- <member><type>VkBool32</type> <name>fragmentShadingRateStrictMultiplyCombiner</name></member>
+ <member limittype="min"><type>VkExtent2D</type> <name>minFragmentShadingRateAttachmentTexelSize</name></member>
+ <member limittype="max"><type>VkExtent2D</type> <name>maxFragmentShadingRateAttachmentTexelSize</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>maxFragmentShadingRateAttachmentTexelSizeAspectRatio</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>primitiveFragmentShadingRateWithMultipleViewports</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>layeredShadingRateAttachments</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateNonTrivialCombinerOps</name></member>
+ <member limittype="max"><type>VkExtent2D</type> <name>maxFragmentSize</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>maxFragmentSizeAspectRatio</name></member>
+ <member limittype="noauto"><type>uint32_t</type> <name>maxFragmentShadingRateCoverageSamples</name></member>
+ <member limittype="max"><type>VkSampleCountFlagBits</type> <name>maxFragmentShadingRateRasterizationSamples</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateWithShaderDepthStencilWrites</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateWithSampleMask</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateWithShaderSampleMask</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateWithConservativeRasterization</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateWithFragmentShaderInterlock</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateWithCustomSampleLocations</name></member>
+ <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateStrictMultiplyCombiner</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceFragmentShadingRateKHR" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR"><type>VkStructureType</type> <name>sType</name></member>
@@ -5187,7 +5265,7 @@ typedef void <name>CAMetalLayer</name>;
<type category="struct" name="VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV" structextends="VkPhysicalDeviceProperties2">
<member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true"><type>void</type>* <name>pNext</name></member>
- <member><type>VkSampleCountFlagBits</type> <name>maxFragmentShadingRateInvocationCount</name></member>
+ <member limittype="bitmask"><type>VkSampleCountFlagBits</type> <name>maxFragmentShadingRateInvocationCount</name></member>
</type>
<type category="struct" name="VkPipelineFragmentShadingRateEnumStateCreateInfoNV" structextends="VkGraphicsPipelineCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_ENUM_STATE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
@@ -5218,6 +5296,38 @@ typedef void <name>CAMetalLayer</name>;
<member optional="true"><type>uint32_t</type> <name>mutableDescriptorTypeListCount</name></member>
<member len="mutableDescriptorTypeListCount">const <type>VkMutableDescriptorTypeListVALVE</type>* <name>pMutableDescriptorTypeLists</name></member>
</type>
+ <type category="struct" name="VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>vertexInputDynamicState</name></member>
+ </type>
+ <type category="struct" name="VkVertexInputBindingDescription2EXT">
+ <member values="VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>binding</name></member>
+ <member><type>uint32_t</type> <name>stride</name></member>
+ <member><type>VkVertexInputRate</type> <name>inputRate</name></member>
+ <member><type>uint32_t</type> <name>divisor</name></member>
+ </type>
+ <type category="struct" name="VkVertexInputAttributeDescription2EXT">
+ <member values="VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>location</name><comment>location of the shader vertex attrib</comment></member>
+ <member><type>uint32_t</type> <name>binding</name><comment>Vertex buffer binding id</comment></member>
+ <member><type>VkFormat</type> <name>format</name><comment>format of source data</comment></member>
+ <member><type>uint32_t</type> <name>offset</name><comment>Offset of first element in bytes from base of vertex</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceColorWriteEnableFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member optional="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>colorWriteEnable</name></member>
+ </type>
+ <type category="struct" name="VkPipelineColorWriteCreateInfoEXT" structextends="VkPipelineColorBlendStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member optional="true">const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>attachmentCount</name><comment># of pAttachments</comment></member>
+ <member len="attachmentCount">const <type>VkBool32</type>* <name>pColorWriteEnables</name></member>
+ </type>
<type category="struct" name="VkMemoryBarrier2KHR" structextends="VkSubpassDependency2">
<member values="VK_STRUCTURE_TYPE_MEMORY_BARRIER_2_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
@@ -5305,8 +5415,371 @@ typedef void <name>CAMetalLayer</name>;
<member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
<member><type>VkBool32</type> <name>synchronization2</name></member>
</type>
+ <type category="struct" name="VkVideoQueueFamilyProperties2KHR" structextends="VkQueueFamilyProperties2">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_QUEUE_FAMILY_PROPERTIES_2_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoCodecOperationFlagsKHR</type> <name>videoCodecOperations</name></member>
+ </type>
+ <type category="struct" name="VkVideoProfilesKHR" structextends="VkFormatProperties2,VkImageCreateInfo,VkImageViewCreateInfo,VkBufferCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_PROFILES_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>profileCount</name></member>
+ <member>const <type>VkVideoProfileKHR</type>* <name>pProfiles</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVideoFormatInfoKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_FORMAT_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkImageUsageFlags</type> <name>imageUsage</name></member>
+ <member>const <type>VkVideoProfilesKHR</type>* <name>pVideoProfiles</name></member>
+ </type>
+ <type category="struct" name="VkVideoFormatPropertiesKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_FORMAT_PROPERTIES_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkFormat</type> <name>format</name></member>
+ </type>
+ <type category="struct" name="VkVideoProfileKHR" structextends="VkQueryPoolCreateInfo,VkFormatProperties2,VkImageCreateInfo,VkImageViewCreateInfo,VkBufferCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_PROFILE_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoCodecOperationFlagBitsKHR</type> <name>videoCodecOperation</name></member>
+ <member><type>VkVideoChromaSubsamplingFlagsKHR</type> <name>chromaSubsampling</name></member>
+ <member><type>VkVideoComponentBitDepthFlagsKHR</type> <name>lumaBitDepth</name></member>
+ <member><type>VkVideoComponentBitDepthFlagsKHR</type> <name>chromaBitDepth</name></member>
+ </type>
+ <type category="struct" name="VkVideoCapabilitiesKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_CAPABILITIES_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoCapabilitiesFlagsKHR</type> <name>capabilityFlags</name></member>
+ <member><type>VkDeviceSize</type> <name>minBitstreamBufferOffsetAlignment</name></member>
+ <member><type>VkDeviceSize</type> <name>minBitstreamBufferSizeAlignment</name></member>
+ <member><type>VkExtent2D</type> <name>videoPictureExtentGranularity</name></member>
+ <member><type>VkExtent2D</type> <name>minExtent</name></member>
+ <member><type>VkExtent2D</type> <name>maxExtent</name></member>
+ <member><type>uint32_t</type> <name>maxReferencePicturesSlotsCount</name></member>
+ <member><type>uint32_t</type> <name>maxReferencePicturesActiveCount</name></member>
+ </type>
+ <type category="struct" name="VkVideoGetMemoryPropertiesKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_GET_MEMORY_PROPERTIES_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>memoryBindIndex</name></member>
+ <member><type>VkMemoryRequirements2</type>* <name>pMemoryRequirements</name></member>
+ </type>
+ <type category="struct" name="VkVideoBindMemoryKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_BIND_MEMORY_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>memoryBindIndex</name></member>
+ <member><type>VkDeviceMemory</type> <name>memory</name></member>
+ <member><type>VkDeviceSize</type> <name>memoryOffset</name></member>
+ <member><type>VkDeviceSize</type> <name>memorySize</name></member>
+ </type>
+ <type category="struct" name="VkVideoPictureResourceKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_PICTURE_RESOURCE_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkOffset2D</type> <name>codedOffset</name><comment>The offset to be used for the picture resource, currently only used in field mode</comment></member>
+ <member><type>VkExtent2D</type> <name>codedExtent</name><comment>The extent to be used for the picture resource</comment></member>
+ <member><type>uint32_t</type> <name>baseArrayLayer</name><comment>TThe first array layer to be accessed for the Decode or Encode Operations</comment></member>
+ <member><type>VkImageView</type> <name>imageViewBinding</name><comment>The ImageView binding of the resource</comment></member>
+ </type>
+ <type category="struct" name="VkVideoReferenceSlotKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_REFERENCE_SLOT_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>int8_t</type> <name>slotIndex</name><comment>The reference slot index</comment></member>
+ <member>const <type>VkVideoPictureResourceKHR</type>* <name>pPictureResource</name><comment>The reference picture resource</comment></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkVideoDecodeFlagsKHR</type> <name>flags</name></member>
+ <member><type>VkOffset2D</type> <name>codedOffset</name></member>
+ <member><type>VkExtent2D</type> <name>codedExtent</name></member>
+ <member><type>VkBuffer</type> <name>srcBuffer</name></member>
+ <member><type>VkDeviceSize</type> <name>srcBufferOffset</name></member>
+ <member><type>VkDeviceSize</type> <name>srcBufferRange</name></member>
+ <member><type>VkVideoPictureResourceKHR</type> <name>dstPictureResource</name></member>
+ <member>const <type>VkVideoReferenceSlotKHR</type>* <name>pSetupReferenceSlot</name></member>
+ <member><type>uint32_t</type> <name>referenceSlotCount</name></member>
+ <member len="referenceSlotCount">const <type>VkVideoReferenceSlotKHR</type>* <name>pReferenceSlots</name></member>
+ </type>
+ <comment>Video Decode Codec Standard specific structures</comment>
+ <type category="include" name="vk_video/vulkan_video_codec_h264std.h">#include "vk_video/vulkan_video_codec_h264std.h"</type>
+ <type requires="vk_video/vulkan_video_codec_h264std.h" name="StdVideoH264ProfileIdc"/>
+ <type category="include" name="vk_video/vulkan_video_codec_h264std_decode.h">#include "vk_video/vulkan_video_codec_h264std_decode.h"</type>
+ <type requires="vk_video/vulkan_video_codec_h264std_decode.h" name="StdVideoDecodeH264PictureInfo"/>
+ <type requires="vk_video/vulkan_video_codec_h264std_decode.h" name="StdVideoDecodeH264ReferenceInfo"/>
+ <type requires="vk_video/vulkan_video_codec_h264std_decode.h" name="StdVideoDecodeH264Mvc"/>
+ <type category="struct" name="VkVideoDecodeH264ProfileEXT" structextends="VkVideoProfileKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>StdVideoH264ProfileIdc</type> <name>stdProfileIdc</name></member>
+ <member><type>VkVideoDecodeH264FieldLayoutFlagsEXT</type> <name>fieldLayout</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH264CapabilitiesEXT" returnedonly="true" structextends="VkVideoCapabilitiesKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_CAPABILITIES_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxLevel</name></member>
+ <member><type>VkOffset2D</type> <name>fieldOffsetGranularity</name></member>
+ <member><type>VkExtensionProperties</type> <name>stdExtensionVersion</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH264SessionCreateInfoEXT" structextends="VkVideoSessionCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_CREATE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoDecodeH264CreateFlagsEXT</type> <name>flags</name></member>
+ <member>const <type>VkExtensionProperties</type>* <name>pStdExtensionVersion</name></member>
+ </type>
+ <type requires="vk_video/vulkan_video_codec_h264std.h" name="StdVideoH264SequenceParameterSet"/>
+ <type requires="vk_video/vulkan_video_codec_h264std.h" name="StdVideoH264PictureParameterSet"/>
+ <type category="struct" name="VkVideoDecodeH264SessionParametersAddInfoEXT" structextends="VkVideoSessionParametersUpdateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>spsStdCount</name></member>
+ <member len="spsStdCount" optional="true">const <type>StdVideoH264SequenceParameterSet</type>* <name>pSpsStd</name></member>
+ <member><type>uint32_t</type> <name>ppsStdCount</name></member>
+ <member len="ppsStdCount" optional="true">const <type>StdVideoH264PictureParameterSet</type>* <name>pPpsStd</name><comment>List of Picture Parameters associated with the spsStd, above</comment></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH264SessionParametersCreateInfoEXT" structextends="VkVideoSessionParametersCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxSpsStdCount</name></member>
+ <member><type>uint32_t</type> <name>maxPpsStdCount</name></member>
+ <member optional="true">const <type>VkVideoDecodeH264SessionParametersAddInfoEXT</type>* <name>pParametersAddInfo</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH264PictureInfoEXT" structextends="VkVideoDecodeInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true">const <type>void</type>* <name>pNext</name></member>
+ <member>const <type>StdVideoDecodeH264PictureInfo</type>* <name>pStdPictureInfo</name></member>
+ <member><type>uint32_t</type> <name>slicesCount</name></member>
+ <member len="slicesCount">const <type>uint32_t</type>* <name>pSlicesDataOffsets</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH264DpbSlotInfoEXT" structextends="VkVideoReferenceSlotKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member>const <type>StdVideoDecodeH264ReferenceInfo</type>* <name>pStdReferenceInfo</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH264MvcEXT" structextends="VkVideoDecodeH264PictureInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_MVC_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true">const <type>void</type>*<name>pNext</name></member>
+ <member>const <type>StdVideoDecodeH264Mvc</type>* <name>pStdMvc</name></member>
+ </type>
+ <type category="include" name="vk_video/vulkan_video_codec_h265std.h">#include "vk_video/vulkan_video_codec_h265std.h"</type>
+ <type requires="vk_video/vulkan_video_codec_h265std.h" name="StdVideoH265ProfileIdc"/>
+ <type requires="vk_video/vulkan_video_codec_h265std.h" name="StdVideoH265VideoParameterSet"/>
+ <type requires="vk_video/vulkan_video_codec_h265std.h" name="StdVideoH265SequenceParameterSet"/>
+ <type requires="vk_video/vulkan_video_codec_h265std.h" name="StdVideoH265PictureParameterSet"/>
+ <type category="include" name="vk_video/vulkan_video_codec_h265std_decode.h">#include "vk_video/vulkan_video_codec_h265std_decode.h"</type>
+ <type requires="vk_video/vulkan_video_codec_h265std_decode.h" name="StdVideoDecodeH265PictureInfo"/>
+ <type requires="vk_video/vulkan_video_codec_h265std_decode.h" name="StdVideoDecodeH265ReferenceInfo"/>
+ <type category="struct" name="VkVideoDecodeH265ProfileEXT" structextends="VkVideoProfileKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>StdVideoH265ProfileIdc</type> <name>stdProfileIdc</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH265CapabilitiesEXT" returnedonly="true" structextends="VkVideoCapabilitiesKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_CAPABILITIES_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxLevel</name></member>
+ <member><type>VkExtensionProperties</type> <name>stdExtensionVersion</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH265SessionCreateInfoEXT" structextends="VkVideoSessionCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_CREATE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoDecodeH265CreateFlagsEXT</type> <name>flags</name></member>
+ <member>const <type>VkExtensionProperties</type>* <name>pStdExtensionVersion</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH265SessionParametersAddInfoEXT" structextends="VkVideoSessionParametersUpdateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>spsStdCount</name></member>
+ <member len="spsStdCount" optional="true">const <type>StdVideoH265SequenceParameterSet</type>* <name>pSpsStd</name></member>
+ <member><type>uint32_t</type> <name>ppsStdCount</name></member>
+ <member len="ppsStdCount" optional="true">const <type>StdVideoH265PictureParameterSet</type>* <name>pPpsStd</name><comment>List of Picture Parameters associated with the spsStd, above</comment></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH265SessionParametersCreateInfoEXT" structextends="VkVideoSessionParametersCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxSpsStdCount</name></member>
+ <member><type>uint32_t</type> <name>maxPpsStdCount</name></member>
+ <member optional="true">const <type>VkVideoDecodeH265SessionParametersAddInfoEXT</type>* <name>pParametersAddInfo</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH265PictureInfoEXT" structextends="VkVideoDecodeInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>StdVideoDecodeH265PictureInfo</type>* <name>pStdPictureInfo</name></member>
+ <member><type>uint32_t</type> <name>slicesCount</name></member>
+ <member len="slicesCount">const <type>uint32_t</type>* <name>pSlicesDataOffsets</name></member>
+ </type>
+ <type category="struct" name="VkVideoDecodeH265DpbSlotInfoEXT" structextends="VkVideoReferenceSlotKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member>const <type>StdVideoDecodeH265ReferenceInfo</type>* <name>pStdReferenceInfo</name></member>
+ </type>
+ <type category="struct" name="VkVideoSessionCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_SESSION_CREATE_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>queueFamilyIndex</name></member>
+ <member optional="true"><type>VkVideoSessionCreateFlagsKHR</type> <name>flags</name></member>
+ <member>const <type>VkVideoProfileKHR</type>* <name>pVideoProfile</name></member>
+ <member><type>VkFormat</type> <name>pictureFormat</name></member>
+ <member><type>VkExtent2D</type> <name>maxCodedExtent</name></member>
+ <member><type>VkFormat</type> <name>referencePicturesFormat</name></member>
+ <member><type>uint32_t</type> <name>maxReferencePicturesSlotsCount</name></member>
+ <member><type>uint32_t</type> <name>maxReferencePicturesActiveCount</name></member>
+ </type>
+ <type category="struct" name="VkVideoSessionParametersCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_CREATE_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoSessionParametersKHR</type> <name>videoSessionParametersTemplate</name></member>
+ <member><type>VkVideoSessionKHR</type> <name>videoSession</name></member>
+ </type>
+ <type category="struct" name="VkVideoSessionParametersUpdateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_UPDATE_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>updateSequenceCount</name></member>
+ </type>
+ <type category="struct" name="VkVideoBeginCodingInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_BEGIN_CODING_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkVideoBeginCodingFlagsKHR</type> <name>flags</name></member>
+ <member><type>VkVideoCodingQualityPresetFlagsKHR</type> <name>codecQualityPreset</name></member>
+ <member><type>VkVideoSessionKHR</type> <name>videoSession</name></member>
+ <member optional="true"><type>VkVideoSessionParametersKHR</type> <name>videoSessionParameters</name></member>
+ <member><type>uint32_t</type> <name>referenceSlotCount</name></member>
+ <member len="referenceSlotCount">const <type>VkVideoReferenceSlotKHR</type>* <name>pReferenceSlots</name></member>
+ </type>
+ <type category="struct" name="VkVideoEndCodingInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_END_CODING_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkVideoEndCodingFlagsKHR</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkVideoCodingControlInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_CODING_CONTROL_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkVideoCodingControlFlagsKHR</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkVideoEncodeFlagsKHR</type> <name>flags</name></member>
+ <member><type>uint32_t</type> <name>qualityLevel</name></member>
+ <member><type>VkExtent2D</type> <name>codedExtent</name></member>
+ <member><type>VkBuffer</type> <name>dstBitstreamBuffer</name></member>
+ <member><type>VkDeviceSize</type> <name>dstBitstreamBufferOffset</name></member>
+ <member><type>VkDeviceSize</type> <name>dstBitstreamBufferMaxRange</name></member>
+ <member><type>VkVideoPictureResourceKHR</type> <name>srcPictureResource</name></member>
+ <member>const <type>VkVideoReferenceSlotKHR</type>* <name>pSetupReferenceSlot</name></member>
+ <member><type>uint32_t</type> <name>referenceSlotCount</name></member>
+ <member len="referenceSlotCount">const <type>VkVideoReferenceSlotKHR</type>* <name>pReferenceSlots</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeRateControlInfoKHR" structextends="VkVideoCodingControlInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_INFO_KHR"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoEncodeRateControlFlagsKHR</type> <name>flags</name></member>
+ <member><type>VkVideoEncodeRateControlModeFlagBitsKHR</type> <name>rateControlMode</name></member>
+ <member><type>uint32_t</type> <name>averageBitrate</name></member>
+ <member><type>uint16_t</type> <name>peakToAverageBitrateRatio</name></member>
+ <member><type>uint16_t</type> <name>frameRateNumerator</name></member>
+ <member><type>uint16_t</type> <name>frameRateDenominator</name></member>
+ <member><type>uint32_t</type> <name>virtualBufferSizeInMs</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264CapabilitiesEXT" structextends="VkVideoCapabilitiesKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoEncodeH264CapabilitiesFlagsEXT</type> <name>flags</name></member>
+ <member><type>VkVideoEncodeH264InputModeFlagsEXT</type> <name>inputModeFlags</name></member>
+ <member><type>VkVideoEncodeH264OutputModeFlagsEXT</type> <name>outputModeFlags</name></member>
+ <member><type>VkExtent2D</type> <name>minPictureSizeInMbs</name></member>
+ <member><type>VkExtent2D</type> <name>maxPictureSizeInMbs</name></member>
+ <member><type>VkExtent2D</type> <name>inputImageDataAlignment</name></member>
+ <member><type>uint8_t</type> <name>maxNumL0ReferenceForP</name></member>
+ <member><type>uint8_t</type> <name>maxNumL0ReferenceForB</name></member>
+ <member><type>uint8_t</type> <name>maxNumL1Reference</name></member>
+ <member><type>uint8_t</type> <name>qualityLevelCount</name></member>
+ <member><type>VkExtensionProperties</type> <name>stdExtensionVersion</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264SessionCreateInfoEXT" structextends="VkVideoSessionCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_CREATE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkVideoEncodeH264CreateFlagsEXT</type> <name>flags</name></member>
+ <member><type>VkExtent2D</type> <name>maxPictureSizeInMbs</name></member>
+ <member>const <type>VkExtensionProperties</type>* <name>pStdExtensionVersion</name></member>
+ </type>
+ <type category="include" name="vk_video/vulkan_video_codec_h264std_encode.h">#include "vk_video/vulkan_video_codec_h264std_encode.h"</type>
+ <type requires="vk_video/vulkan_video_codec_h264std_encode.h" name="StdVideoEncodeH264SliceHeader"/>
+ <type requires="vk_video/vulkan_video_codec_h264std_encode.h" name="StdVideoEncodeH264PictureInfo"/>
+ <type category="struct" name="VkVideoEncodeH264SessionParametersAddInfoEXT" structextends="VkVideoSessionParametersUpdateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>spsStdCount</name></member>
+ <member len="spsStdCount" optional="true">const <type>StdVideoH264SequenceParameterSet</type>* <name>pSpsStd</name></member>
+ <member><type>uint32_t</type> <name>ppsStdCount</name></member>
+ <member len="ppsStdCount" optional="true">const <type>StdVideoH264PictureParameterSet</type>* <name>pPpsStd</name><comment>List of Picture Parameters associated with the spsStd, above</comment></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264SessionParametersCreateInfoEXT" structextends="VkVideoSessionParametersCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxSpsStdCount</name></member>
+ <member><type>uint32_t</type> <name>maxPpsStdCount</name></member>
+ <member optional="true">const <type>VkVideoEncodeH264SessionParametersAddInfoEXT</type>* <name>pParametersAddInfo</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264DpbSlotInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>int8_t</type> <name>slotIndex</name></member>
+ <member>const <type>StdVideoEncodeH264PictureInfo</type>* <name>pStdPictureInfo</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264VclFrameInfoEXT" structextends="VkVideoEncodeInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_VCL_FRAME_INFO_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint8_t</type> <name>refDefaultFinalList0EntryCount</name></member>
+ <member len="refDefaultFinalList0EntryCount">const <type>VkVideoEncodeH264DpbSlotInfoEXT</type>* <name>pRefDefaultFinalList0Entries</name></member>
+ <member><type>uint8_t</type> <name>refDefaultFinalList1EntryCount</name></member>
+ <member len="refDefaultFinalList1EntryCount">const <type>VkVideoEncodeH264DpbSlotInfoEXT</type>* <name>pRefDefaultFinalList1Entries</name></member>
+ <member><type>uint32_t</type> <name>naluSliceEntryCount</name></member>
+ <member len="naluSliceEntryCount">const <type>VkVideoEncodeH264NaluSliceEXT</type>* <name>pNaluSliceEntries</name></member>
+ <member>const <type>VkVideoEncodeH264DpbSlotInfoEXT</type>* <name>pCurrentPictureInfo</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264EmitPictureParametersEXT" structextends="VkVideoEncodeInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_EMIT_PICTURE_PARAMETERS_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint8_t</type> <name>spsId</name></member>
+ <member><type>VkBool32</type> <name>emitSpsEnable</name></member>
+ <member><type>uint32_t</type> <name>ppsIdEntryCount</name></member>
+ <member len="ppsIdEntryCount">const <type>uint8_t</type>* <name>ppsIdEntries</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264ProfileEXT" structextends="VkVideoProfileKHR">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>StdVideoH264ProfileIdc</type> <name>stdProfileIdc</name></member>
+ </type>
+ <type category="struct" name="VkVideoEncodeH264NaluSliceEXT">
+ <member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_EXT"><type>VkStructureType</type><name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member>const <type>StdVideoEncodeH264SliceHeader</type>* <name>pSliceHeaderStd</name></member>
+ <member><type>uint32_t</type> <name>mbCount</name></member>
+ <member><type>uint8_t</type> <name>refFinalList0EntryCount</name></member>
+ <member len="refFinalList0EntryCount">const <type>VkVideoEncodeH264DpbSlotInfoEXT</type>* <name>pRefFinalList0Entries</name></member>
+ <member><type>uint8_t</type> <name>refFinalList1EntryCount</name></member>
+ <member len="refFinalList1EntryCount">const <type>VkVideoEncodeH264DpbSlotInfoEXT</type>* <name>pRefFinalList1Entries</name></member>
+ <member><type>uint32_t</type> <name>precedingNaluBytes</name></member>
+ <member><type>uint8_t</type> <name>minQp</name></member>
+ <member><type>uint8_t</type> <name>maxQp</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceInheritedViewportScissorFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>inheritedViewportScissor2D</name></member>
+ </type>
+ <type category="struct" name="VkCommandBufferInheritanceViewportScissorInfoNV" structextends="VkCommandBufferInheritanceInfo">
+ <member values="VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_VIEWPORT_SCISSOR_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>viewportScissor2D</name></member>
+ <member><type>uint32_t</type> <name>viewportDepthCount</name></member>
+ <member noautovalidity="true">const <type>VkViewport</type>* <name>pViewportDepths</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member optional="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>ycbcr2plane444Formats</name></member>
+ </type>
</types>
-
<comment>Vulkan enumerant (token) definitions</comment>
<enums name="API Constants" comment="Vulkan hardcoded constants - not an enumerated type, part of the header boilerplate">
@@ -6465,6 +6938,7 @@ typedef void <name>CAMetalLayer</name>;
<enum value="12" name="VK_DRIVER_ID_BROADCOM_PROPRIETARY" comment="Broadcom Inc."/>
<enum value="13" name="VK_DRIVER_ID_MESA_LLVMPIPE" comment="Mesa"/>
<enum value="14" name="VK_DRIVER_ID_MOLTENVK" comment="MoltenVK"/>
+ <enum value="15" name="VK_DRIVER_ID_COREAVI_PROPRIETARY" comment="Core Avionics &amp; Industrial Inc."/>
</enums>
<enums name="VkConditionalRenderingFlagBitsEXT" type="bitmask">
<enum bitpos="0" name="VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT"/>
@@ -6775,6 +7249,95 @@ typedef void <name>CAMetalLayer</name>;
<enums name="VkEventCreateFlagBits" type="bitmask">
</enums>
+ <enums name="VkVideoCodecOperationFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_CODEC_OPERATION_INVALID_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoChromaSubsamplingFlagBitsKHR" type="bitmask" comment="Vulkan video chroma subsampling definitions">
+ <enum value="0" name="VK_VIDEO_CHROMA_SUBSAMPLING_INVALID_BIT_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_CHROMA_SUBSAMPLING_MONOCHROME_BIT_KHR"/>
+ <enum bitpos="1" name="VK_VIDEO_CHROMA_SUBSAMPLING_420_BIT_KHR"/>
+ <enum bitpos="2" name="VK_VIDEO_CHROMA_SUBSAMPLING_422_BIT_KHR"/>
+ <enum bitpos="3" name="VK_VIDEO_CHROMA_SUBSAMPLING_444_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoComponentBitDepthFlagBitsKHR" type="bitmask" comment="Vulkan video component bit depth definitions">
+ <enum value="0" name="VK_VIDEO_COMPONENT_BIT_DEPTH_INVALID_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_COMPONENT_BIT_DEPTH_8_BIT_KHR"/>
+ <enum bitpos="2" name="VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT_KHR"/>
+ <enum bitpos="4" name="VK_VIDEO_COMPONENT_BIT_DEPTH_12_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoCapabilitiesFlagBitsKHR" type="bitmask">
+ <enum bitpos="0" name="VK_VIDEO_CAPABILITIES_PROTECTED_CONTENT_BIT_KHR"/>
+ <enum bitpos="1" name="VK_VIDEO_CAPABILITIES_SEPARATE_REFERENCE_IMAGES_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoSessionCreateFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_SESSION_CREATE_DEFAULT_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_SESSION_CREATE_PROTECTED_CONTENT_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoCodingQualityPresetFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_CODING_QUALITY_PRESET_DEFAULT_BIT_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_CODING_QUALITY_PRESET_NORMAL_BIT_KHR"/>
+ <enum bitpos="1" name="VK_VIDEO_CODING_QUALITY_PRESET_POWER_BIT_KHR"/>
+ <enum bitpos="2" name="VK_VIDEO_CODING_QUALITY_PRESET_QUALITY_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoDecodeH264FieldLayoutFlagBitsEXT" type="bitmask">
+ <enum value="0" name="VK_VIDEO_DECODE_H264_PROGRESSIVE_PICTURES_ONLY_EXT"/>
+ <enum bitpos="0" name="VK_VIDEO_DECODE_H264_FIELD_LAYOUT_LINE_INTERLACED_PLANE_BIT_EXT"/>
+ <enum bitpos="1" name="VK_VIDEO_DECODE_H264_FIELD_LAYOUT_SEPARATE_INTERLACED_PLANE_BIT_EXT"/>
+ </enums>
+ <enums name="VkVideoCodingControlFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_CODING_CONTROL_DEFAULT_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_CODING_CONTROL_RESET_BIT_KHR"/>
+ </enums>
+ <enums name="VkQueryResultStatusKHR" type="enum">
+ <enum value="-1" name="VK_QUERY_RESULT_STATUS_ERROR_KHR"/>
+ <enum value="0" name="VK_QUERY_RESULT_STATUS_NOT_READY_KHR"/>
+ <enum value="1" name="VK_QUERY_RESULT_STATUS_COMPLETE_KHR"/>
+ </enums>
+ <enums name="VkVideoDecodeFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_DECODE_DEFAULT_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_DECODE_RESERVED_0_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoEncodeFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_ENCODE_DEFAULT_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_ENCODE_RESERVED_0_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoEncodeRateControlFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_ENCODE_RATE_CONTROL_DEFAULT_KHR"/>
+ <enum bitpos="0" name="VK_VIDEO_ENCODE_RATE_CONTROL_RESET_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoEncodeRateControlModeFlagBitsKHR" type="bitmask">
+ <enum value="0" name="VK_VIDEO_ENCODE_RATE_CONTROL_MODE_NONE_BIT_KHR"/>
+ <enum value="1" name="VK_VIDEO_ENCODE_RATE_CONTROL_MODE_CBR_BIT_KHR"/>
+ <enum value="2" name="VK_VIDEO_ENCODE_RATE_CONTROL_MODE_VBR_BIT_KHR"/>
+ </enums>
+ <enums name="VkVideoEncodeH264CapabilitiesFlagBitsEXT" type="bitmask">
+ <enum bitpos="0" name="VK_VIDEO_ENCODE_H264_CAPABILITY_CABAC_BIT_EXT"/>
+ <enum bitpos="1" name="VK_VIDEO_ENCODE_H264_CAPABILITY_CAVLC_BIT_EXT"/>
+ <enum bitpos="2" name="VK_VIDEO_ENCODE_H264_CAPABILITY_WEIGHTED_BI_PRED_IMPLICIT_BIT_EXT"/>
+ <enum bitpos="3" name="VK_VIDEO_ENCODE_H264_CAPABILITY_TRANSFORM_8X8_BIT_EXT"/>
+ <enum bitpos="4" name="VK_VIDEO_ENCODE_H264_CAPABILITY_CHROMA_QP_OFFSET_BIT_EXT"/>
+ <enum bitpos="5" name="VK_VIDEO_ENCODE_H264_CAPABILITY_SECOND_CHROMA_QP_OFFSET_BIT_EXT"/>
+ <enum bitpos="6" name="VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_DISABLED_BIT_EXT"/>
+ <enum bitpos="7" name="VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_ENABLED_BIT_EXT"/>
+ <enum bitpos="8" name="VK_VIDEO_ENCODE_H264_CAPABILITY_DEBLOCKING_FILTER_PARTIAL_BIT_EXT"/>
+ <enum bitpos="9" name="VK_VIDEO_ENCODE_H264_CAPABILITY_MULTIPLE_SLICE_PER_FRAME_BIT_EXT"/>
+ <enum bitpos="10" name="VK_VIDEO_ENCODE_H264_CAPABILITY_EVENLY_DISTRIBUTED_SLICE_SIZE_BIT_EXT"/>
+ </enums>
+ <enums name="VkVideoEncodeH264InputModeFlagBitsEXT" type="bitmask">
+ <enum bitpos="0" name="VK_VIDEO_ENCODE_H264_INPUT_MODE_FRAME_BIT_EXT"/>
+ <enum bitpos="1" name="VK_VIDEO_ENCODE_H264_INPUT_MODE_SLICE_BIT_EXT"/>
+ <enum bitpos="2" name="VK_VIDEO_ENCODE_H264_INPUT_MODE_NON_VCL_BIT_EXT"/>
+ </enums>
+ <enums name="VkVideoEncodeH264OutputModeFlagBitsEXT" type="bitmask">
+ <enum bitpos="0" name="VK_VIDEO_ENCODE_H264_OUTPUT_MODE_FRAME_BIT_EXT"/>
+ <enum bitpos="1" name="VK_VIDEO_ENCODE_H264_OUTPUT_MODE_SLICE_BIT_EXT"/>
+ <enum bitpos="2" name="VK_VIDEO_ENCODE_H264_OUTPUT_MODE_NON_VCL_BIT_EXT"/>
+ </enums>
+ <enums name="VkVideoEncodeH264CreateFlagBitsEXT" type="bitmask">
+ <enum value="0" name="VK_VIDEO_ENCODE_H264_CREATE_DEFAULT_EXT"/>
+ <enum bitpos="0" name="VK_VIDEO_ENCODE_H264_CREATE_RESERVED_0_BIT_EXT"/>
+ </enums>
+
<commands comment="Vulkan command definitions">
<command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_LAYER_NOT_PRESENT,VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INCOMPATIBLE_DRIVER">
<proto><type>VkResult</type> <name>vkCreateInstance</name></proto>
@@ -9558,6 +10121,20 @@ typedef void <name>CAMetalLayer</name>;
<param optional="true" len="pBuildInfo-&gt;geometryCount">const <type>uint32_t</type>* <name>pMaxPrimitiveCounts</name></param>
<param><type>VkAccelerationStructureBuildSizesInfoKHR</type>* <name>pSizeInfo</name></param>
</command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetVertexInputEXT</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param optional="true"><type>uint32_t</type> <name>vertexBindingDescriptionCount</name></param>
+ <param len="vertexBindingDescriptionCount">const <type>VkVertexInputBindingDescription2EXT</type>* <name>pVertexBindingDescriptions</name></param>
+ <param optional="true"><type>uint32_t</type> <name>vertexAttributeDescriptionCount</name></param>
+ <param len="vertexAttributeDescriptionCount">const <type>VkVertexInputAttributeDescription2EXT</type>* <name>pVertexAttributeDescriptions</name></param>
+ </command>
+ <command queues="graphics" renderpass="both" cmdbufferlevel="primary,secondary">
+ <proto><type>void</type> <name>vkCmdSetColorWriteEnableEXT</name></proto>
+ <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param><type>uint32_t</type> <name>attachmentCount</name></param>
+ <param len="attachmentCount">const <type>VkBool32</type>* <name>pColorWriteEnables</name></param>
+ </command>
<command queues="graphics,compute" renderpass="outside" cmdbufferlevel="primary,secondary">
<proto><type>void</type> <name>vkCmdSetEvent2KHR</name></proto>
<param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
@@ -9610,6 +10187,92 @@ typedef void <name>CAMetalLayer</name>;
<param optional="false,true"><type>uint32_t</type>* <name>pCheckpointDataCount</name></param>
<param optional="true" len="pCheckpointDataCount"><type>VkCheckpointData2NV</type>* <name>pCheckpointData</name></param>
</command>
+
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_FEATURE_NOT_PRESENT,VK_ERROR_FORMAT_NOT_SUPPORTED">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceVideoCapabilitiesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param>const <type>VkVideoProfileKHR</type>* <name>pVideoProfile</name></param>
+ <param><type>VkVideoCapabilitiesKHR</type>* <name>pCapabilities</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_FORMAT_NOT_SUPPORTED">
+ <proto><type>VkResult</type> <name>vkGetPhysicalDeviceVideoFormatPropertiesKHR</name></proto>
+ <param><type>VkPhysicalDevice</type> <name>physicalDevice</name></param>
+ <param>const <type>VkPhysicalDeviceVideoFormatInfoKHR</type>* <name>pVideoFormatInfo</name></param>
+ <param><type>uint32_t</type>* <name>pVideoFormatPropertyCount</name></param>
+ <param optional="true" len="pVideoFormatPropertyCount"><type>VkVideoFormatPropertiesKHR</type>* <name>pVideoFormatProperties</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_INCOMPATIBLE_DRIVER,VK_ERROR_FEATURE_NOT_PRESENT">
+ <proto><type>VkResult</type> <name>vkCreateVideoSessionKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkVideoSessionCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkVideoSessionKHR</type>* <name>pVideoSession</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyVideoSessionKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkVideoSessionKHR</type> <name>videoSession</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_TOO_MANY_OBJECTS">
+ <proto><type>VkResult</type> <name>vkCreateVideoSessionParametersKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param>const <type>VkVideoSessionParametersCreateInfoKHR</type>* <name>pCreateInfo</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ <param><type>VkVideoSessionParametersKHR</type>* <name>pVideoSessionParameters</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_TOO_MANY_OBJECTS">
+ <proto><type>VkResult</type> <name>vkUpdateVideoSessionParametersKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkVideoSessionParametersKHR</type> <name>videoSessionParameters</name></param>
+ <param>const <type>VkVideoSessionParametersUpdateInfoKHR</type>* <name>pUpdateInfo</name></param>
+ </command>
+ <command>
+ <proto><type>void</type> <name>vkDestroyVideoSessionParametersKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkVideoSessionParametersKHR</type> <name>videoSessionParameters</name></param>
+ <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_INITIALIZATION_FAILED">
+ <proto><type>VkResult</type> <name>vkGetVideoSessionMemoryRequirementsKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkVideoSessionKHR</type> <name>videoSession</name></param>
+ <param><type>uint32_t</type>* <name>pVideoSessionMemoryRequirementsCount</name></param>
+ <param optional="true" len="pVideoSessionMemoryRequirementsCount"><type>VkVideoGetMemoryPropertiesKHR</type>* <name>pVideoSessionMemoryRequirements</name></param>
+ </command>
+ <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED">
+ <proto><type>VkResult</type> <name>vkBindVideoSessionMemoryKHR</name></proto>
+ <param><type>VkDevice</type> <name>device</name></param>
+ <param><type>VkVideoSessionKHR</type> <name>videoSession</name></param>
+ <param><type>uint32_t</type> <name>videoSessionBindMemoryCount</name></param>
+ <param len="videoSessionBindMemoryCount">const <type>VkVideoBindMemoryKHR</type>* <name>pVideoSessionBindMemories</name></param>
+ </command>
+ <command queues="decode" renderpass="outside" cmdbufferlevel="primary">
+ <proto><type>void</type> <name>vkCmdDecodeVideoKHR</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkVideoDecodeInfoKHR</type>* <name>pFrameInfo</name></param>
+ </command>
+ <command queues="decode,encode" renderpass="outside" cmdbufferlevel="primary">
+ <proto><type>void</type> <name>vkCmdBeginVideoCodingKHR</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkVideoBeginCodingInfoKHR</type>* <name>pBeginInfo</name></param>
+ </command>
+ <command queues="decode,encode" renderpass="outside" cmdbufferlevel="primary">
+ <proto><type>void</type> <name>vkCmdControlVideoCodingKHR</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkVideoCodingControlInfoKHR</type>* <name>pCodingControlInfo</name></param>
+ </command>
+ <command queues="decode,encode" renderpass="outside" cmdbufferlevel="primary">
+ <proto><type>void</type> <name>vkCmdEndVideoCodingKHR</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkVideoEndCodingInfoKHR</type>* <name>pEndCodingInfo</name></param>
+ </command>
+ <command queues="encode" renderpass="outside" cmdbufferlevel="primary">
+ <proto><type>void</type> <name>vkCmdEncodeVideoKHR</name></proto>
+ <param><type>VkCommandBuffer</type> <name>commandBuffer</name></param>
+ <param>const <type>VkVideoEncodeInfoKHR</type>* <name>pEncodeInfo</name></param>
+ </command>
+
</commands>
<feature api="vulkan" name="VK_VERSION_1_0" number="1.0" comment="Vulkan core API interface definitions">
@@ -9654,6 +10317,11 @@ typedef void <name>CAMetalLayer</name>;
<type name="VK_VERSION_MAJOR"/>
<type name="VK_VERSION_MINOR"/>
<type name="VK_VERSION_PATCH"/>
+ <type name="VK_MAKE_API_VERSION"/>
+ <type name="VK_API_VERSION_VARIANT"/>
+ <type name="VK_API_VERSION_MAJOR"/>
+ <type name="VK_API_VERSION_MINOR"/>
+ <type name="VK_API_VERSION_PATCH"/>
</require>
<require comment="API constants">
<enum name="VK_ATTACHMENT_UNUSED"/>
@@ -10947,42 +11615,147 @@ typedef void <name>CAMetalLayer</name>;
<command name="vkCmdDebugMarkerInsertEXT"/>
</require>
</extension>
- <extension name="VK_AMD_extension_24" number="24" author="AMD" contact="Daniel Rakos @drakos-amd" supported="disabled">
- <require>
- <enum value="0" name="VK_AMD_EXTENSION_24_SPEC_VERSION"/>
- <enum value="&quot;VK_AMD_extension_24&quot;" name="VK_AMD_EXTENSION_24_EXTENSION_NAME"/>
- <enum bitpos="6" extends="VkQueueFlagBits" name="VK_QUEUE_RESERVED_6_BIT_KHR"/>
- <enum bitpos="26" extends="VkPipelineStageFlagBits2KHR" name="VK_PIPELINE_STAGE_2_RESERVED_26_BIT_KHR"/>
- <!-- Also reserve equivalent 32-bit enum <enum bitpos="26" extends="VkPipelineStageFlagBits" name="VK_PIPELINE_STAGE_RESERVED_26_BIT_KHR"/> -->
- <enum bitpos="35" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_RESERVED_READ_35_BIT_KHR"/>
- <enum bitpos="36" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_RESERVED_WRITE_36_BIT_KHR"/>
- <enum bitpos="15" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_RESERVED_15_BIT_KHR"/>
- <enum bitpos="16" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_RESERVED_16_BIT_KHR"/>
- <enum bitpos="13" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_RESERVED_13_BIT_KHR"/>
- <enum bitpos="14" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_RESERVED_14_BIT_KHR"/>
- <enum bitpos="15" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_RESERVED_15_BIT_KHR"/>
- <enum bitpos="27" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_RESERVED_27_BIT_KHR"/>
- <enum bitpos="28" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_RESERVED_28_BIT_KHR"/>
- <enum offset="8" extends="VkQueryType" name="VK_QUERY_TYPE_RESERVED_8"/>
- </require>
- </extension>
- <extension name="VK_AMD_extension_25" number="25" author="AMD" contact="Daniel Rakos @drakos-amd" supported="disabled">
- <require>
- <enum value="0" name="VK_AMD_EXTENSION_25_SPEC_VERSION"/>
- <enum value="&quot;VK_AMD_extension_25&quot;" name="VK_AMD_EXTENSION_25_EXTENSION_NAME"/>
- <enum bitpos="5" extends="VkQueueFlagBits" name="VK_QUEUE_RESERVED_5_BIT_KHR"/>
- <enum bitpos="27" extends="VkPipelineStageFlagBits2KHR" name="VK_PIPELINE_STAGE_2_RESERVED_27_BIT_KHR"/>
- <!-- Also reserve equivalent 32-bit enum <enum bitpos="27" extends="VkPipelineStageFlagBits" name="VK_PIPELINE_STAGE_RESERVED_27_BIT_KHR"/> -->
- <enum bitpos="37" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_RESERVED_READ_37_BIT_KHR"/>
- <enum bitpos="38" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_RESERVED_WRITE_38_BIT_KHR"/>
- <enum bitpos="13" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_RESERVED_13_BIT_KHR"/>
- <enum bitpos="14" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_RESERVED_14_BIT_KHR"/>
- <enum bitpos="10" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_RESERVED_10_BIT_KHR"/>
- <enum bitpos="11" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_RESERVED_11_BIT_KHR"/>
- <enum bitpos="12" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_RESERVED_12_BIT_KHR"/>
- <enum bitpos="25" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_RESERVED_25_BIT_KHR"/>
- <enum bitpos="26" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_RESERVED_26_BIT_KHR"/>
- <enum offset="4" extends="VkQueryType" name="VK_QUERY_TYPE_RESERVED_4"/>
+ <extension name="VK_KHR_video_queue" number="24" type="device" requires="VK_KHR_get_physical_device_properties2,VK_KHR_sampler_ycbcr_conversion" author="KHR" contact="Tony Zlatinski @tzlatinski" provisional="true" platform="provisional" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_KHR_VIDEO_QUEUE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_video_queue&quot;" name="VK_KHR_VIDEO_QUEUE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_PROFILE_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_CAPABILITIES_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_PICTURE_RESOURCE_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="3" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_GET_MEMORY_PROPERTIES_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="4" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_BIND_MEMORY_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="5" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_SESSION_CREATE_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="6" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_CREATE_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="7" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_UPDATE_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="8" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_BEGIN_CODING_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="9" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_END_CODING_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="10" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_CODING_CONTROL_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="11" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_REFERENCE_SLOT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="12" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_QUEUE_FAMILY_PROPERTIES_2_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="13" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_PROFILES_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="14" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_FORMAT_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="15" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_FORMAT_PROPERTIES_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+
+ <enum offset="0" extends="VkObjectType" name="VK_OBJECT_TYPE_VIDEO_SESSION_KHR" comment="VkVideoSessionKHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkObjectType" name="VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR" comment="VkVideoSessionParametersKHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+
+ <enum offset="0" extends="VkQueryType" name="VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="4" extends="VkQueryResultFlagBits" name="VK_QUERY_RESULT_WITH_STATUS_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+
+ <type name="VkVideoSessionKHR"/>
+ <type name="VkVideoSessionParametersKHR"/>
+
+ <type name="VkVideoCodecOperationFlagBitsKHR"/>
+ <type name="VkVideoCodecOperationFlagsKHR"/>
+ <type name="VkVideoChromaSubsamplingFlagBitsKHR"/>
+ <type name="VkVideoChromaSubsamplingFlagsKHR"/>
+ <type name="VkVideoComponentBitDepthFlagBitsKHR"/>
+ <type name="VkVideoComponentBitDepthFlagsKHR"/>
+ <type name="VkVideoCapabilitiesFlagBitsKHR"/>
+ <type name="VkVideoCapabilitiesFlagsKHR"/>
+ <type name="VkVideoSessionCreateFlagBitsKHR"/>
+ <type name="VkVideoSessionCreateFlagsKHR"/>
+ <type name="VkVideoBeginCodingFlagsKHR"/>
+ <type name="VkVideoEndCodingFlagsKHR"/>
+ <type name="VkVideoCodingControlFlagBitsKHR"/>
+ <type name="VkVideoCodingControlFlagsKHR"/>
+ <type name="VkVideoCodingQualityPresetFlagBitsKHR"/>
+ <type name="VkVideoCodingQualityPresetFlagsKHR"/>
+
+ <type name="VkQueryResultStatusKHR"/>
+
+ <type name="VkVideoQueueFamilyProperties2KHR"/>
+ <type name="VkVideoProfileKHR"/>
+ <type name="VkVideoProfilesKHR"/>
+ <type name="VkVideoCapabilitiesKHR"/>
+ <type name="VkPhysicalDeviceVideoFormatInfoKHR"/>
+ <type name="VkVideoFormatPropertiesKHR"/>
+ <type name="VkVideoPictureResourceKHR"/>
+ <type name="VkVideoReferenceSlotKHR"/>
+ <type name="VkVideoGetMemoryPropertiesKHR"/>
+ <type name="VkVideoBindMemoryKHR"/>
+ <type name="VkVideoSessionCreateInfoKHR"/>
+ <type name="VkVideoSessionParametersCreateInfoKHR"/>
+ <type name="VkVideoSessionParametersUpdateInfoKHR"/>
+ <type name="VkVideoBeginCodingInfoKHR"/>
+ <type name="VkVideoEndCodingInfoKHR"/>
+ <type name="VkVideoCodingControlInfoKHR"/>
+
+ <command name="vkGetPhysicalDeviceVideoCapabilitiesKHR"/>
+ <command name="vkGetPhysicalDeviceVideoFormatPropertiesKHR"/>
+
+ <command name="vkCreateVideoSessionKHR"/>
+ <command name="vkDestroyVideoSessionKHR"/>
+ <command name="vkGetVideoSessionMemoryRequirementsKHR"/>
+ <command name="vkBindVideoSessionMemoryKHR"/>
+ <command name="vkCreateVideoSessionParametersKHR"/>
+ <command name="vkUpdateVideoSessionParametersKHR"/>
+ <command name="vkDestroyVideoSessionParametersKHR"/>
+ <command name="vkCmdBeginVideoCodingKHR"/>
+ <command name="vkCmdEndVideoCodingKHR"/>
+ <command name="vkCmdControlVideoCodingKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_video_decode_queue" number="25" type="device" requires="VK_KHR_video_queue,VK_KHR_synchronization2" author="KHR" contact="[email protected]" provisional="true" platform="provisional" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_KHR_VIDEO_DECODE_QUEUE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_video_decode_queue&quot;" name="VK_KHR_VIDEO_DECODE_QUEUE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="5" extends="VkQueueFlagBits" name="VK_QUEUE_VIDEO_DECODE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="26" extends="VkPipelineStageFlagBits2KHR" name="VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS "/>
+ <enum bitpos="35" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_VIDEO_DECODE_READ_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS" />
+ <enum bitpos="36" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_VIDEO_DECODE_WRITE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="13" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_VIDEO_DECODE_SRC_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="14" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_VIDEO_DECODE_DST_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="10" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_VIDEO_DECODE_DST_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="11" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_VIDEO_DECODE_SRC_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="12" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_VIDEO_DECODE_DPB_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="25" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_VIDEO_DECODE_OUTPUT_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="26" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_VIDEO_DECODE_DPB_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="0" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="2" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+
+ <type name="VkVideoDecodeFlagBitsKHR"/>
+ <type name="VkVideoDecodeFlagsKHR"/>
+
+ <type name="VkVideoDecodeInfoKHR"/>
+ <command name="vkCmdDecodeVideoKHR"/>
+ </require>
+ </extension>
+ <extension name="VK_KHR_video_encode_queue" number="300" type="device" requires="VK_KHR_video_queue,VK_KHR_synchronization2" author="KHR" contact="[email protected]" provisional="true" platform="provisional" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION"/>
+ <enum value="&quot;VK_KHR_video_encode_queue&quot;" name="VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME"/>
+ <enum bitpos="27" extends="VkPipelineStageFlagBits2KHR" name="VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS" />
+ <enum bitpos="37" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_VIDEO_ENCODE_READ_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS" />
+ <enum bitpos="38" extends="VkAccessFlagBits2KHR" name="VK_ACCESS_2_VIDEO_ENCODE_WRITE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_INFO_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="6" extends="VkQueueFlagBits" name="VK_QUEUE_VIDEO_ENCODE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="15" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_VIDEO_ENCODE_DST_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="16" extends="VkBufferUsageFlagBits" name="VK_BUFFER_USAGE_VIDEO_ENCODE_SRC_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="13" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_VIDEO_ENCODE_DST_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="14" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_VIDEO_ENCODE_SRC_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="15" extends="VkImageUsageFlagBits" name="VK_IMAGE_USAGE_VIDEO_ENCODE_DPB_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="27" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_VIDEO_ENCODE_INPUT_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="28" extends="VkFormatFeatureFlagBits" name="VK_FORMAT_FEATURE_VIDEO_ENCODE_DPB_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="0" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_ENCODE_DST_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="2" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="0" extends="VkQueryType" name="VK_QUERY_TYPE_VIDEO_ENCODE_BITSTREAM_BUFFER_RANGE_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+
+ <type name="VkVideoEncodeFlagBitsKHR"/>
+ <type name="VkVideoEncodeFlagsKHR"/>
+ <type name="VkVideoEncodeInfoKHR"/>
+
+ <type name="VkVideoEncodeRateControlFlagBitsKHR"/>
+ <type name="VkVideoEncodeRateControlFlagsKHR"/>
+ <type name="VkVideoEncodeRateControlModeFlagBitsKHR"/>
+ <type name="VkVideoEncodeRateControlModeFlagsKHR"/>
+
+ <type name="VkVideoEncodeRateControlInfoKHR"/>
+ <command name="vkCmdEncodeVideoKHR"/>
</require>
</extension>
<extension name="VK_AMD_gcn_shader" number="26" type="device" author="AMD" contact="Dominik Witczak @dominikwitczakamd" supported="vulkan">
@@ -11104,22 +11877,65 @@ typedef void <name>CAMetalLayer</name>;
<enum value="&quot;VK_AMD_shader_ballot&quot;" name="VK_AMD_SHADER_BALLOT_EXTENSION_NAME"/>
</require>
</extension>
- <extension name="VK_AMD_extension_39" number="39" author="AMD" contact="Daniel Rakos @drakos-amd" supported="disabled">
- <require>
- <enum value="0" name="VK_AMD_EXTENSION_39_SPEC_VERSION"/>
- <enum value="&quot;VK_AMD_extension_39&quot;" name="VK_AMD_EXTENSION_39_EXTENSION_NAME"/>
- </require>
- </extension>
- <extension name="VK_AMD_extension_40" number="40" author="AMD" contact="Daniel Rakos @drakos-amd" supported="disabled">
- <require>
- <enum value="0" name="VK_AMD_EXTENSION_40_SPEC_VERSION"/>
- <enum value="&quot;VK_AMD_extension_40&quot;" name="VK_AMD_EXTENSION_40_EXTENSION_NAME"/>
- </require>
- </extension>
- <extension name="VK_AMD_extension_41" number="41" author="AMD" contact="Daniel Rakos @drakos-amd" supported="disabled">
- <require>
- <enum value="0" name="VK_AMD_EXTENSION_41_SPEC_VERSION"/>
- <enum value="&quot;VK_AMD_extension_41&quot;" name="VK_AMD_EXTENSION_41_EXTENSION_NAME"/>
+ <extension name="VK_EXT_video_encode_h264" number="39" type="device" requires="VK_KHR_video_encode_queue" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" provisional="true" platform="provisional" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_video_encode_h264&quot;" name="VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="3" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="4" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_VCL_FRAME_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="5" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="6" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="7" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_EMIT_PICTURE_PARAMETERS_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="8" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="16" extends="VkVideoCodecOperationFlagBitsKHR" name="VK_VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+
+ <type name="VkVideoEncodeH264CapabilitiesFlagBitsEXT"/>
+ <type name="VkVideoEncodeH264CapabilitiesFlagsEXT"/>
+ <type name="VkVideoEncodeH264InputModeFlagBitsEXT"/>
+ <type name="VkVideoEncodeH264InputModeFlagsEXT"/>
+ <type name="VkVideoEncodeH264OutputModeFlagBitsEXT"/>
+ <type name="VkVideoEncodeH264OutputModeFlagsEXT"/>
+ <type name="VkVideoEncodeH264CreateFlagBitsEXT"/>
+ <type name="VkVideoEncodeH264CreateFlagsEXT"/>
+ <type name="VkVideoEncodeH264CapabilitiesEXT"/>
+ <type name="VkVideoEncodeH264SessionCreateInfoEXT"/>
+ <type name="VkVideoEncodeH264SessionParametersCreateInfoEXT"/>
+ <type name="VkVideoEncodeH264SessionParametersAddInfoEXT"/>
+ <type name="VkVideoEncodeH264VclFrameInfoEXT"/>
+ <type name="VkVideoEncodeH264EmitPictureParametersEXT"/>
+ <type name="VkVideoEncodeH264DpbSlotInfoEXT"/>
+ <type name="VkVideoEncodeH264NaluSliceEXT"/>
+ <type name="VkVideoEncodeH264ProfileEXT"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_video_decode_h264" number="41" type="device" requires="VK_KHR_video_decode_queue" author="KHR" contact="[email protected]" provisional="true" platform="provisional" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_EXT_VIDEO_DECODE_H264_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_video_decode_h264&quot;" name="VK_EXT_VIDEO_DECODE_H264_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_CAPABILITIES_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="3" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_MVC_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="4" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="5" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="6" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="7" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="0" extends="VkVideoCodecOperationFlagBitsKHR" name="VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <type name="VkVideoDecodeH264FieldLayoutFlagBitsEXT"/>
+ <type name="VkVideoDecodeH264FieldLayoutFlagsEXT"/>
+ <type name="VkVideoDecodeH264CreateFlagsEXT"/>
+ <type name="VkVideoDecodeH264ProfileEXT"/>
+ <type name="VkVideoDecodeH264CapabilitiesEXT"/>
+ <type name="VkVideoDecodeH264SessionCreateInfoEXT"/>
+ <type name="VkVideoDecodeH264SessionParametersCreateInfoEXT"/>
+ <type name="VkVideoDecodeH264SessionParametersAddInfoEXT"/>
+ <type name="VkVideoDecodeH264PictureInfoEXT"/>
+
+ <type name="VkVideoDecodeH264MvcEXT"/>
+ <type name="VkVideoDecodeH264DpbSlotInfoEXT"/>
</require>
</extension>
<extension name="VK_AMD_texture_gather_bias_lod" number="42" author="AMD" contact="Rex Xu @amdrexu" supported="vulkan" type="device" requires="VK_KHR_get_physical_device_properties2">
@@ -11675,7 +12491,7 @@ typedef void <name>CAMetalLayer</name>;
</extension>
<extension name="VK_KHR_incremental_present" number="85" type="device" author="KHR" requires="VK_KHR_swapchain" contact="Ian Elliott @ianelliottus" supported="vulkan">
<require>
- <enum value="1" name="VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION"/>
+ <enum value="2" name="VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION"/>
<enum value="&quot;VK_KHR_incremental_present&quot;" name="VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME"/>
<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR"/>
<type name="VkPresentRegionsKHR"/>
@@ -13154,10 +13970,28 @@ typedef void <name>CAMetalLayer</name>;
<enum value="&quot;VK_AMD_extension_187&quot;" name="VK_KHR_EXTENSION_187_EXTENSION_NAME"/>
</require>
</extension>
- <extension name="VK_AMD_extension_188" number="188" author="AMD" contact="Daniel Rakos @drakos-amd" supported="disabled">
+ <extension name="VK_EXT_video_decode_h265" number="188" type="device" requires="VK_KHR_video_decode_queue" author="KHR" contact="[email protected]" provisional="true" platform="provisional" supported="vulkan">
<require>
- <enum value="0" name="VK_KHR_EXTENSION_188_SPEC_VERSION"/>
- <enum value="&quot;VK_AMD_extension_188&quot;" name="VK_KHR_EXTENSION_188_EXTENSION_NAME"/>
+ <enum value="1" name="VK_EXT_VIDEO_DECODE_H265_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_video_decode_h265&quot;" name="VK_EXT_VIDEO_DECODE_H265_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_CAPABILITIES_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="3" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="4" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="5" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="6" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum bitpos="1" extends="VkVideoCodecOperationFlagBitsKHR" name="VK_VIDEO_CODEC_OPERATION_DECODE_H265_BIT_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+
+ <type name="VkVideoDecodeH265CreateFlagsEXT"/>
+ <type name="VkVideoDecodeH265ProfileEXT"/>
+ <type name="VkVideoDecodeH265CapabilitiesEXT"/>
+ <type name="VkVideoDecodeH265SessionCreateInfoEXT"/>
+
+ <type name="VkVideoDecodeH265SessionParametersCreateInfoEXT"/>
+ <type name="VkVideoDecodeH265SessionParametersAddInfoEXT"/>
+ <type name="VkVideoDecodeH265PictureInfoEXT"/>
+ <type name="VkVideoDecodeH265DpbSlotInfoEXT"/>
</require>
</extension>
<extension name="VK_AMD_extension_189" number="189" author="AMD" contact="Daniel Rakos @drakos-amd" supported="disabled">
@@ -14149,10 +14983,14 @@ typedef void <name>CAMetalLayer</name>;
<command name="vkDestroyIndirectCommandsLayoutNV"/>
</require>
</extension>
- <extension name="VK_NV_extension_279" number="279" type="device" author="NV" contact="Christoph Kubisch @pixeljetstream" supported="disabled">
+ <extension name="VK_NV_inherited_viewport_scissor" number="279" type="device" author="NV" contact="David Zhao Akeley @akeley98" supported="vulkan">
<require>
- <enum value="0" name="VK_NV_EXTENSION_279_SPEC_VERSION"/>
- <enum value="&quot;VK_NV_extension_279&quot;" name="VK_NV_extension_279"/>
+ <enum value="1" name="VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_inherited_viewport_scissor&quot;" name="VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_VIEWPORT_SCISSOR_INFO_NV"/>
+ <type name="VkPhysicalDeviceInheritedViewportScissorFeaturesNV"/>
+ <type name="VkCommandBufferInheritanceViewportScissorInfoNV"/>
</require>
</extension>
<extension name="VK_KHR_extension_280" number="280" type="device" author="KHR" contact="Kevin Petit @kevinpetit" supported="disabled">
@@ -14179,7 +15017,7 @@ typedef void <name>CAMetalLayer</name>;
</extension>
<extension name="VK_QCOM_render_pass_transform" number="283" type="device" requires="VK_KHR_swapchain,VK_KHR_surface" author="QCOM" contact="Jeff Leger @jackohound" supported="vulkan">
<require>
- <enum value="1" name="VK_QCOM_RENDER_PASS_TRANSFORM_SPEC_VERSION"/>
+ <enum value="2" name="VK_QCOM_RENDER_PASS_TRANSFORM_SPEC_VERSION"/>
<enum value="&quot;VK_QCOM_render_pass_transform&quot;" name="VK_QCOM_RENDER_PASS_TRANSFORM_EXTENSION_NAME"/>
<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDER_PASS_TRANSFORM_INFO_QCOM"/>
<enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM"/>
@@ -14670,10 +15508,16 @@ typedef void <name>CAMetalLayer</name>;
<enum value="&quot;VK_NV_extension_330&quot;" name="VK_NV_EXTENSION_330_EXTENSION_NAME"/>
</require>
</extension>
- <extension name="VK_NV_extension_331" number="331" author="NV" contact="Tony Zlatinski @tzlatinski" supported="disabled">
+ <extension name="VK_EXT_ycbcr_2plane_444_formats" number="331" type="device" requires="VK_KHR_sampler_ycbcr_conversion" author="EXT" contact="Tony Zlatinski @tzlatinski" supported="vulkan">
<require>
- <enum value="0" name="VK_NV_EXTENSION_331_SPEC_VERSION"/>
- <enum value="&quot;VK_NV_extension_331&quot;" name="VK_NV_EXTENSION_331_EXTENSION_NAME"/>
+ <enum value="1" name="VK_EXT_YCBCR_2PLANE_444_FORMATS_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_ycbcr_2plane_444_formats&quot;" name="VK_EXT_YCBCR_2PLANE_444_FORMATS_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT"/>
+ <enum offset="0" extends="VkFormat" name="VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT"/>
+ <enum offset="1" extends="VkFormat" name="VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT"/>
+ <enum offset="2" extends="VkFormat" name="VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT"/>
+ <enum offset="3" extends="VkFormat" name="VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT"/>
+ <type name="VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT"/>
</require>
</extension>
<extension name="VK_NV_extension_332" number="332" author="NV" contact="Tony Zlatinski @tzlatinski" supported="disabled">
@@ -14849,10 +15693,18 @@ typedef void <name>CAMetalLayer</name>;
<type name="VkMutableDescriptorTypeCreateInfoVALVE"/>
</require>
</extension>
- <extension name="VK_EXT_extension_353" number="353" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="disabled">
+ <extension name="VK_EXT_vertex_input_dynamic_state" number="353" type="device" requires="VK_KHR_get_physical_device_properties2" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan">
<require>
- <enum value="0" name="VK_EXT_EXTENSION_353_SPEC_VERSION"/>
- <enum value="&quot;VK_EXT_extension_353&quot;" name="VK_EXT_EXTENSION_353_EXTENSION_NAME"/>
+ <enum value="2" name="VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_vertex_input_dynamic_state&quot;" name="VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT"/>
+ <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT"/>
+ <enum offset="0" extends="VkDynamicState" name="VK_DYNAMIC_STATE_VERTEX_INPUT_EXT"/>
+ <type name="VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT"/>
+ <type name="VkVertexInputBindingDescription2EXT"/>
+ <type name="VkVertexInputAttributeDescription2EXT"/>
+ <command name="vkCmdSetVertexInputEXT"/>
</require>
</extension>
<extension name="VK_EXT_extension_354" number="354" author="EXT" contact="Simon Ser @emersion" supported="disabled">
@@ -15051,10 +15903,16 @@ typedef void <name>CAMetalLayer</name>;
<enum value="&quot;VK_KHR_extension_381&quot;" name="VK_KHR_EXTENSION_381_EXTENSION_NAME"/>
</require>
</extension>
- <extension name="VK_EXT_extension_382" number="382" author="EXT" contact="Sharif Elcott @selcott" supported="disabled">
+ <extension name="VK_EXT_color_write_enable" number="382" type="device" requires="VK_KHR_get_physical_device_properties2" author="EXT" contact="Sharif Elcott @selcott" supported="vulkan">
<require>
- <enum value="0" name="VK_EXT_EXTENSION_382_SPEC_VERSION"/>
- <enum value="&quot;VK_EXT_extension_382&quot;" name="VK_EXT_EXTENSION_382_EXTENSION_NAME"/>
+ <enum value="1" name="VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_color_write_enable&quot;" name="VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT"/>
+ <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT"/>
+ <enum offset="0" extends="VkDynamicState" name="VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT"/>
+ <type name="VkPhysicalDeviceColorWriteEnableFeaturesEXT"/>
+ <type name="VkPipelineColorWriteCreateInfoEXT"/>
+ <command name="vkCmdSetColorWriteEnableEXT"/>
</require>
</extension>
<extension name="VK_EXT_extension_383" number="383" author="EXT" contact="Shahbaz Youssefi @syoussefi" supported="disabled">
@@ -15117,6 +15975,18 @@ typedef void <name>CAMetalLayer</name>;
<enum value="&quot;VK_EXT_extension_392&quot;" name="VK_EXT_EXTENSION_392_EXTENSION_NAME"/>
</require>
</extension>
+ <extension name="VK_MESA_multi_draw" number="393" author="MESA" contact="Mike Blumenkrantz @zmike" type="device" supported="disabled">
+ <require>
+ <enum value="0" name="VK_MESA_MULTI_DRAW_SPEC_VERSION"/>
+ <enum value="&quot;VK_MESA_multi_draw&quot;" name="VK_MESA_MULTI_DRAW_EXTENSION_NAME"/>
+ </require>
+ </extension>
+ <extension name="VK_EXT_extension_394" number="394" author="EXT" contact="Mike Blumenkrantz @zmike" type="device" supported="disabled">
+ <require>
+ <enum value="0" name="VK_EXT_EXTENSION_394_SPEC_VERSION"/>
+ <enum value="&quot;VK_EXT_extension_394&quot;" name="VK_EXT_EXTENSION_394_EXTENSION_NAME"/>
+ </require>
+ </extension>
</extensions>
<spirvextensions comment="SPIR-V Extensions allowed in Vulkan and what is required to use it">
<spirvextension name="SPV_KHR_variable_pointers">