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authorJon Leech <[email protected]>2023-06-30 06:29:15 -0700
committerJon Leech <[email protected]>2023-06-30 06:30:05 -0700
commited857118e243fdc0f3a100f00ac9919e874cfe63 (patch)
tree884297317bddd3c82b409811b3365cde38f5728e /registry/vk.xml
parent9b834aa4436b880a43e0bcc8cd8161d2906929e7 (diff)
downloadVulkan-Headers-ed857118e243fdc0f3a100f00ac9919e874cfe63.tar.gz
Vulkan-Headers-ed857118e243fdc0f3a100f00ac9919e874cfe63.zip
Update for Vulkan-Docs 1.3.256v1.3.256
Diffstat (limited to 'registry/vk.xml')
-rw-r--r--registry/vk.xml57
1 files changed, 29 insertions, 28 deletions
diff --git a/registry/vk.xml b/registry/vk.xml
index 1ebb5bb..de37660 100644
--- a/registry/vk.xml
+++ b/registry/vk.xml
@@ -175,7 +175,7 @@ branch of the member gitlab server.
#define <name>VKSC_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0</type>
<type api="vulkan" category="define">// Version of this file
-#define <name>VK_HEADER_VERSION</name> 255</type>
+#define <name>VK_HEADER_VERSION</name> 256</type>
<type api="vulkan" category="define" requires="VK_HEADER_VERSION">// Complete version of this file
#define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 3, VK_HEADER_VERSION)</type>
<type api="vulkansc" category="define">// Version of this file
@@ -3818,7 +3818,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<member values="VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true">const <type>void</type>* <name>pNext</name></member>
<member><type>VkExternalMemoryHandleTypeFlagBits</type> <name>handleType</name></member>
- <member optional="false"><type>void</type>* <name>pHostPointer</name></member>
+ <member><type>void</type>* <name>pHostPointer</name></member>
</type>
<type category="struct" name="VkMemoryHostPointerPropertiesEXT" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
@@ -4697,7 +4697,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<member values="VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true">const <type>void</type>* <name>pNext</name></member>
<member><type>uint64_t</type> <name>drmFormatModifier</name></member>
- <member optional="false"><type>uint32_t</type> <name>drmFormatModifierPlaneCount</name></member>
+ <member><type>uint32_t</type> <name>drmFormatModifierPlaneCount</name></member>
<member len="drmFormatModifierPlaneCount">const <type>VkSubresourceLayout</type>* <name>pPlaneLayouts</name></member>
</type>
<type category="struct" name="VkImageDrmFormatModifierPropertiesEXT" returnedonly="true">
@@ -6368,8 +6368,8 @@ typedef void* <name>MTLSharedEvent_id</name>;
<type category="struct" name="VkCommandPoolMemoryReservationCreateInfo" structextends="VkCommandPoolCreateInfo">
<member values="VK_STRUCTURE_TYPE_COMMAND_POOL_MEMORY_RESERVATION_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true">const <type>void</type>* <name>pNext</name></member>
- <member optional="false"><type>VkDeviceSize</type> <name>commandPoolReservedSize</name></member>
- <member optional="false"><type>uint32_t</type> <name>commandPoolMaxCommandBuffers</name></member>
+ <member><type>VkDeviceSize</type> <name>commandPoolReservedSize</name></member>
+ <member><type>uint32_t</type> <name>commandPoolMaxCommandBuffers</name></member>
</type>
<type category="struct" name="VkCommandPoolMemoryConsumption" returnedonly="true">
<member values="VK_STRUCTURE_TYPE_COMMAND_POOL_MEMORY_CONSUMPTION"><type>VkStructureType</type> <name>sType</name></member>
@@ -6700,7 +6700,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<type category="struct" name="VkVideoCodingControlInfoKHR">
<member values="VK_STRUCTURE_TYPE_VIDEO_CODING_CONTROL_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true">const <type>void</type>* <name>pNext</name></member>
- <member optional="false"><type>VkVideoCodingControlFlagsKHR</type> <name>flags</name></member>
+ <member><type>VkVideoCodingControlFlagsKHR</type> <name>flags</name></member>
</type>
<type category="struct" name="VkVideoEncodeUsageInfoKHR" structextends="VkVideoProfileInfoKHR,VkQueryPoolCreateInfo">
<member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_USAGE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
@@ -12637,7 +12637,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<proto><type>VkResult</type> <name>vkGetMemoryHostPointerPropertiesEXT</name></proto>
<param><type>VkDevice</type> <name>device</name></param>
<param><type>VkExternalMemoryHandleTypeFlagBits</type> <name>handleType</name></param>
- <param optional="false">const <type>void</type>* <name>pHostPointer</name></param>
+ <param>const <type>void</type>* <name>pHostPointer</name></param>
<param><type>VkMemoryHostPointerPropertiesEXT</type>* <name>pMemoryHostPointerProperties</name></param>
</command>
<command queues="transfer,graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary" tasks="action">
@@ -20874,13 +20874,14 @@ typedef void* <name>MTLSharedEvent_id</name>;
</extension>
<extension name="VK_HUAWEI_subpass_shading" number="370" type="device" author="HUAWEI" contact="Pan Gao @PanGao-h" depends="VK_KHR_create_renderpass2+VK_KHR_synchronization2" supported="vulkan">
<require>
- <enum value="2" name="VK_HUAWEI_SUBPASS_SHADING_SPEC_VERSION"/>
+ <enum value="3" name="VK_HUAWEI_SUBPASS_SHADING_SPEC_VERSION"/>
<enum value="&quot;VK_HUAWEI_subpass_shading&quot;" name="VK_HUAWEI_SUBPASS_SHADING_EXTENSION_NAME"/>
<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_SUBPASS_SHADING_PIPELINE_CREATE_INFO_HUAWEI"/>
<enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_FEATURES_HUAWEI"/>
<enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_PROPERTIES_HUAWEI"/>
<enum offset="3" extends="VkPipelineBindPoint" extnumber="370" name="VK_PIPELINE_BIND_POINT_SUBPASS_SHADING_HUAWEI"/>
- <enum bitpos="39" extends="VkPipelineStageFlagBits2" name="VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI"/>
+ <enum bitpos="39" extends="VkPipelineStageFlagBits2" name="VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI"/>
+ <enum extends="VkPipelineStageFlagBits2" name="VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI" alias="VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI" deprecated="aliased"/>
<enum bitpos="14" extends="VkShaderStageFlagBits" name="VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI"/>
<type name="VkSubpassShadingPipelineCreateInfoHUAWEI"/>
<type name="VkPhysicalDeviceSubpassShadingFeaturesHUAWEI"/>
@@ -23196,15 +23197,15 @@ typedef void* <name>MTLSharedEvent_id</name>;
</format>
<format name="VK_FORMAT_R64G64_UINT" class="128-bit" blockSize="16" texelsPerBlock="1">
<component name="R" bits="64" numericFormat="UINT"/>
- <component name="B" bits="64" numericFormat="UINT"/>
+ <component name="G" bits="64" numericFormat="UINT"/>
</format>
<format name="VK_FORMAT_R64G64_SINT" class="128-bit" blockSize="16" texelsPerBlock="1">
<component name="R" bits="64" numericFormat="SINT"/>
- <component name="B" bits="64" numericFormat="SINT"/>
+ <component name="G" bits="64" numericFormat="SINT"/>
</format>
<format name="VK_FORMAT_R64G64_SFLOAT" class="128-bit" blockSize="16" texelsPerBlock="1">
<component name="R" bits="64" numericFormat="SFLOAT"/>
- <component name="B" bits="64" numericFormat="SFLOAT"/>
+ <component name="G" bits="64" numericFormat="SFLOAT"/>
</format>
<format name="VK_FORMAT_R64G64B64_UINT" class="192-bit" blockSize="24" texelsPerBlock="1">
<component name="R" bits="64" numericFormat="UINT"/>
@@ -23324,15 +23325,15 @@ typedef void* <name>MTLSharedEvent_id</name>;
<component name="R" bits="compressed" numericFormat="UNORM"/>
</format>
<format name="VK_FORMAT_BC4_SNORM_BLOCK" class="BC4" blockSize="8" texelsPerBlock="16" blockExtent="4,4,1" compressed="BC">
- <component name="R" bits="compressed" numericFormat="SRGB"/>
+ <component name="R" bits="compressed" numericFormat="SNORM"/>
</format>
<format name="VK_FORMAT_BC5_UNORM_BLOCK" class="BC5" blockSize="16" texelsPerBlock="16" blockExtent="4,4,1" compressed="BC">
<component name="R" bits="compressed" numericFormat="UNORM"/>
<component name="G" bits="compressed" numericFormat="UNORM"/>
</format>
<format name="VK_FORMAT_BC5_SNORM_BLOCK" class="BC5" blockSize="16" texelsPerBlock="16" blockExtent="4,4,1" compressed="BC">
- <component name="R" bits="compressed" numericFormat="SRGB"/>
- <component name="G" bits="compressed" numericFormat="SRGB"/>
+ <component name="R" bits="compressed" numericFormat="SNORM"/>
+ <component name="G" bits="compressed" numericFormat="SNORM"/>
</format>
<format name="VK_FORMAT_BC6H_UFLOAT_BLOCK" class="BC6H" blockSize="16" texelsPerBlock="16" blockExtent="4,4,1" compressed="BC">
<component name="R" bits="compressed" numericFormat="UFLOAT"/>
@@ -24742,7 +24743,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
</syncstage>
<syncstage name="VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT" alias="VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT">
<syncsupport queues="graphics"/>
- <syncequivalent stage="VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT,VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT,VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT,VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT,VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT,VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV,VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT,VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncequivalent stage="VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT,VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT,VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT,VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT,VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT,VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT,VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV,VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
</syncstage>
<syncstage name="VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT" alias="VK_PIPELINE_STAGE_ALL_COMMANDS_BIT">
</syncstage>
@@ -24801,7 +24802,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<syncstage name="VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT" alias="VK_PIPELINE_STAGE_MESH_SHADER_BIT_EXT">
<syncsupport queues="graphics"/>
</syncstage>
- <syncstage name="VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI">
+ <syncstage name="VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI">
<syncsupport queues="graphics"/>
</syncstage>
<syncstage name="VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI">
@@ -24831,17 +24832,17 @@ typedef void* <name>MTLSharedEvent_id</name>;
<syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT,VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_UNIFORM_READ_BIT" alias="VK_ACCESS_UNIFORM_READ_BIT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT" alias="VK_ACCESS_INPUT_ATTACHMENT_READ_BIT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_SHADER_READ_BIT" alias="VK_ACCESS_SHADER_READ_BIT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,VK_PIPELINE_STAGE_2_MICROMAP_BUILD_BIT_EXT,VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,VK_PIPELINE_STAGE_2_MICROMAP_BUILD_BIT_EXT,VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
<syncequivalent access="VK_ACCESS_2_UNIFORM_READ_BIT,VK_ACCESS_2_SHADER_SAMPLED_READ_BIT,VK_ACCESS_2_SHADER_STORAGE_READ_BIT,VK_ACCESS_2_SHADER_BINDING_TABLE_READ_BIT_KHR"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_SHADER_WRITE_BIT" alias="VK_ACCESS_SHADER_WRITE_BIT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
<syncequivalent access="VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT" alias="VK_ACCESS_COLOR_ATTACHMENT_READ_BIT">
@@ -24885,13 +24886,13 @@ typedef void* <name>MTLSharedEvent_id</name>;
<syncaccess name="VK_ACCESS_2_MEMORY_WRITE_BIT" alias="VK_ACCESS_MEMORY_WRITE_BIT">
</syncaccess>
<syncaccess name="VK_ACCESS_2_SHADER_SAMPLED_READ_BIT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_SHADER_STORAGE_READ_BIT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_VIDEO_DECODE_READ_BIT_KHR">
<syncsupport stage="VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR"/>
@@ -24927,7 +24928,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<syncsupport stage="VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR" alias="VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY_BIT_KHR"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY_BIT_KHR,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR" alias="VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR">
<syncsupport stage="VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_COPY_BIT_KHR"/>
@@ -24939,13 +24940,13 @@ typedef void* <name>MTLSharedEvent_id</name>;
<syncsupport stage="VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_INVOCATION_MASK_READ_BIT_HUAWEI">
<syncsupport stage="VK_PIPELINE_STAGE_2_INVOCATION_MASK_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_SHADER_BINDING_TABLE_READ_BIT_KHR">
- <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
+ <syncsupport stage="VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT,VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT,VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT,VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT,VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_EXT,VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI,VK_PIPELINE_STAGE_2_CLUSTER_CULLING_SHADER_BIT_HUAWEI"/>
</syncaccess>
<syncaccess name="VK_ACCESS_2_MICROMAP_READ_BIT_EXT">
<syncsupport stage="VK_PIPELINE_STAGE_2_MICROMAP_BUILD_BIT_EXT,VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR"/>
@@ -25000,7 +25001,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<syncpipelinestage>VK_PIPELINE_STAGE_2_HOST_BIT</syncpipelinestage>
</syncpipeline>
<syncpipeline name="subpass shading" depends="VK_HUAWEI_subpass_shading">
- <syncpipelinestage>VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI</syncpipelinestage>
+ <syncpipelinestage>VK_PIPELINE_STAGE_2_SUBPASS_SHADER_BIT_HUAWEI</syncpipelinestage>
</syncpipeline>
<syncpipeline name="command preprocessing" depends="VK_NV_device_generated_commands">
<syncpipelinestage>VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV</syncpipelinestage>