diff options
-rw-r--r-- | include/vulkan/vulkan.cppm | 14 | ||||
-rw-r--r-- | include/vulkan/vulkan.hpp | 140 | ||||
-rw-r--r-- | include/vulkan/vulkan_core.h | 71 | ||||
-rw-r--r-- | include/vulkan/vulkan_enums.hpp | 177 | ||||
-rw-r--r-- | include/vulkan/vulkan_extension_inspection.hpp | 8 | ||||
-rw-r--r-- | include/vulkan/vulkan_handles.hpp | 7 | ||||
-rw-r--r-- | include/vulkan/vulkan_hash.hpp | 266 | ||||
-rw-r--r-- | include/vulkan/vulkan_static_assertions.hpp | 38 | ||||
-rw-r--r-- | include/vulkan/vulkan_structs.hpp | 2202 | ||||
-rw-r--r-- | include/vulkan/vulkan_to_string.hpp | 28 | ||||
-rw-r--r-- | registry/validusage.json | 5832 | ||||
-rwxr-xr-x | registry/vk.xml | 183 |
12 files changed, 2855 insertions, 6111 deletions
diff --git a/include/vulkan/vulkan.cppm b/include/vulkan/vulkan.cppm index 4b55bc6..1baba36 100644 --- a/include/vulkan/vulkan.cppm +++ b/include/vulkan/vulkan.cppm @@ -844,6 +844,9 @@ export namespace VULKAN_HPP_NAMESPACE using VULKAN_HPP_NAMESPACE::TimeDomainEXT; using VULKAN_HPP_NAMESPACE::TimeDomainKHR; + //=== VK_KHR_maintenance7 === + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR; + //========================= //=== Index Type Traits === //========================= @@ -2506,6 +2509,10 @@ export namespace VULKAN_HPP_NAMESPACE using VULKAN_HPP_NAMESPACE::KHRShaderRelaxedExtendedInstructionExtensionName; using VULKAN_HPP_NAMESPACE::KHRShaderRelaxedExtendedInstructionSpecVersion; + //=== VK_KHR_maintenance7 === + using VULKAN_HPP_NAMESPACE::KHRMaintenance7ExtensionName; + using VULKAN_HPP_NAMESPACE::KHRMaintenance7SpecVersion; + //=== VK_NV_shader_atomic_float16_vector === using VULKAN_HPP_NAMESPACE::NVShaderAtomicFloat16VectorExtensionName; using VULKAN_HPP_NAMESPACE::NVShaderAtomicFloat16VectorSpecVersion; @@ -4369,6 +4376,13 @@ export namespace VULKAN_HPP_NAMESPACE //=== VK_KHR_shader_relaxed_extended_instruction === using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR; + //=== VK_KHR_maintenance7 === + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR; + //=== VK_NV_shader_atomic_float16_vector === using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV; diff --git a/include/vulkan/vulkan.hpp b/include/vulkan/vulkan.hpp index ab2e184..0abb405 100644 --- a/include/vulkan/vulkan.hpp +++ b/include/vulkan/vulkan.hpp @@ -56,7 +56,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h # include <span> #endif -static_assert( VK_HEADER_VERSION == 288, "Wrong VK_HEADER_VERSION!" ); +static_assert( VK_HEADER_VERSION == 289, "Wrong VK_HEADER_VERSION!" ); // <tuple> includes <sys/sysmacros.h> through some other header // this results in major(x) being resolved to gnu_dev_major(x) @@ -149,7 +149,7 @@ namespace VULKAN_HPP_NAMESPACE private: VULKAN_HPP_CONSTEXPR_14 void copy( char const * data, size_t len ) VULKAN_HPP_NOEXCEPT { - size_t n = std::min( N - 1, len ); + size_t n = ( std::min )( N - 1, len ); for ( size_t i = 0; i < n; ++i ) { ( *this )[i] = data[i]; @@ -388,38 +388,19 @@ namespace VULKAN_HPP_NAMESPACE { } - ArrayProxyNoTemporaries( T & value ) VULKAN_HPP_NOEXCEPT + template <typename B = T, typename std::enable_if<std::is_convertible<B, T>::value && std::is_lvalue_reference<B>::value, int>::type = 0> + ArrayProxyNoTemporaries( B && value ) VULKAN_HPP_NOEXCEPT : m_count( 1 ) , m_ptr( &value ) { } - template <typename V> - ArrayProxyNoTemporaries( V && value ) = delete; - - template <typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const<T>::type & value ) VULKAN_HPP_NOEXCEPT - : m_count( 1 ) - , m_ptr( &value ) - { - } - - template <typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const<T>::type && value ) = delete; - ArrayProxyNoTemporaries( uint32_t count, T * ptr ) VULKAN_HPP_NOEXCEPT : m_count( count ) , m_ptr( ptr ) { } - template <typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( uint32_t count, typename std::remove_const<T>::type * ptr ) VULKAN_HPP_NOEXCEPT - : m_count( count ) - , m_ptr( ptr ) - { - } - template <std::size_t C> ArrayProxyNoTemporaries( T ( &ptr )[C] ) VULKAN_HPP_NOEXCEPT : m_count( C ) @@ -430,59 +411,26 @@ namespace VULKAN_HPP_NAMESPACE template <std::size_t C> ArrayProxyNoTemporaries( T ( &&ptr )[C] ) = delete; - template <std::size_t C, typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const<T>::type ( &ptr )[C] ) VULKAN_HPP_NOEXCEPT - : m_count( C ) - , m_ptr( ptr ) - { - } - - template <std::size_t C, typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const<T>::type ( &&ptr )[C] ) = delete; - - ArrayProxyNoTemporaries( std::initializer_list<T> const & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast<uint32_t>( list.size() ) ) - , m_ptr( list.begin() ) - { - } - - ArrayProxyNoTemporaries( std::initializer_list<T> const && list ) = delete; - - template <typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list<typename std::remove_const<T>::type> const & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast<uint32_t>( list.size() ) ) - , m_ptr( list.begin() ) - { - } - - template <typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list<typename std::remove_const<T>::type> const && list ) = delete; - - ArrayProxyNoTemporaries( std::initializer_list<T> & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast<uint32_t>( list.size() ) ) - , m_ptr( list.begin() ) - { - } - - ArrayProxyNoTemporaries( std::initializer_list<T> && list ) = delete; - - template <typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list<typename std::remove_const<T>::type> & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast<uint32_t>( list.size() ) ) - , m_ptr( list.begin() ) + // Any l-value reference with a .data() return type implicitly convertible to T*, and a .size() return type implicitly convertible to size_t. + template <typename V, + typename std::enable_if<!std::is_convertible<decltype( std::declval<V>().begin() ), T *>::value && + std::is_convertible<decltype( std::declval<V>().data() ), T *>::value && + std::is_convertible<decltype( std::declval<V>().size() ), std::size_t>::value && std::is_lvalue_reference<V>::value, + int>::type = 0> + ArrayProxyNoTemporaries( V && v ) VULKAN_HPP_NOEXCEPT + : m_count( static_cast<uint32_t>( v.size() ) ) + , m_ptr( v.data() ) { } - template <typename B = T, typename std::enable_if<std::is_const<B>::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list<typename std::remove_const<T>::type> && list ) = delete; - - // Any type with a .data() return type implicitly convertible to T*, and a .size() return type implicitly convertible to size_t. + // Any l-value reference with a .begin() return type implicitly convertible to T*, and a .size() return type implicitly convertible to size_t. template <typename V, - typename std::enable_if<std::is_convertible<decltype( std::declval<V>().data() ), T *>::value && - std::is_convertible<decltype( std::declval<V>().size() ), std::size_t>::value>::type * = nullptr> - ArrayProxyNoTemporaries( V & v ) VULKAN_HPP_NOEXCEPT + typename std::enable_if<std::is_convertible<decltype( std::declval<V>().begin() ), T *>::value && + std::is_convertible<decltype( std::declval<V>().size() ), std::size_t>::value && std::is_lvalue_reference<V>::value, + int>::type = 0> + ArrayProxyNoTemporaries( V && v ) VULKAN_HPP_NOEXCEPT : m_count( static_cast<uint32_t>( v.size() ) ) - , m_ptr( v.data() ) + , m_ptr( v.begin() ) { } @@ -8691,6 +8639,10 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionExtensionName = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_EXTENSION_NAME; VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionSpecVersion = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_SPEC_VERSION; + //=== VK_KHR_maintenance7 === + VULKAN_HPP_CONSTEXPR_INLINE auto KHRMaintenance7ExtensionName = VK_KHR_MAINTENANCE_7_EXTENSION_NAME; + VULKAN_HPP_CONSTEXPR_INLINE auto KHRMaintenance7SpecVersion = VK_KHR_MAINTENANCE_7_SPEC_VERSION; + //=== VK_NV_shader_atomic_float16_vector === VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorExtensionName = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_EXTENSION_NAME; VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorSpecVersion = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_SPEC_VERSION; @@ -16722,6 +16674,52 @@ namespace VULKAN_HPP_NAMESPACE }; }; + //=== VK_KHR_maintenance7 === + template <> + struct StructExtends<PhysicalDeviceMaintenance7FeaturesKHR, PhysicalDeviceFeatures2> + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends<PhysicalDeviceMaintenance7FeaturesKHR, DeviceCreateInfo> + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends<PhysicalDeviceMaintenance7PropertiesKHR, PhysicalDeviceProperties2> + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends<PhysicalDeviceLayeredApiPropertiesListKHR, PhysicalDeviceProperties2> + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends<PhysicalDeviceLayeredApiVulkanPropertiesKHR, PhysicalDeviceLayeredApiPropertiesKHR> + { + enum + { + value = true + }; + }; + //=== VK_NV_shader_atomic_float16_vector === template <> struct StructExtends<PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV, PhysicalDeviceFeatures2> diff --git a/include/vulkan/vulkan_core.h b/include/vulkan/vulkan_core.h index 8453843..6f69bf0 100644 --- a/include/vulkan/vulkan_core.h +++ b/include/vulkan/vulkan_core.h @@ -69,7 +69,7 @@ extern "C" { #define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0 // Version of this file -#define VK_HEADER_VERSION 288 +#define VK_HEADER_VERSION 289 // Complete version of this file #define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION) @@ -1113,6 +1113,11 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV = 1000546000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV = 1000555000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR = 1000558000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR = 1000562000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR = 1000562001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR = 1000562002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR = 1000562003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR = 1000562004, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV = 1000563000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT = 1000564000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_VALIDATION_FEATURES_NV = 1000568000, @@ -2175,7 +2180,8 @@ typedef enum VkIndexType { typedef enum VkSubpassContents { VK_SUBPASS_CONTENTS_INLINE = 0, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT = 1000451000, + VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR = 1000451000, + VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT = VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR, VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF } VkSubpassContents; @@ -6718,11 +6724,12 @@ typedef enum VkRenderingFlagBits { VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT = 0x00000001, VK_RENDERING_SUSPENDING_BIT = 0x00000002, VK_RENDERING_RESUMING_BIT = 0x00000004, - VK_RENDERING_CONTENTS_INLINE_BIT_EXT = 0x00000010, VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT = 0x00000008, + VK_RENDERING_CONTENTS_INLINE_BIT_KHR = 0x00000010, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, VK_RENDERING_SUSPENDING_BIT_KHR = VK_RENDERING_SUSPENDING_BIT, VK_RENDERING_RESUMING_BIT_KHR = VK_RENDERING_RESUMING_BIT, + VK_RENDERING_CONTENTS_INLINE_BIT_EXT = VK_RENDERING_CONTENTS_INLINE_BIT_KHR, VK_RENDERING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkRenderingFlagBits; typedef VkFlags VkRenderingFlags; @@ -11722,6 +11729,62 @@ typedef struct VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR { +// VK_KHR_maintenance7 is a preprocessor guard. Do not pass it to API calls. +#define VK_KHR_maintenance7 1 +#define VK_KHR_MAINTENANCE_7_SPEC_VERSION 1 +#define VK_KHR_MAINTENANCE_7_EXTENSION_NAME "VK_KHR_maintenance7" + +typedef enum VkPhysicalDeviceLayeredApiKHR { + VK_PHYSICAL_DEVICE_LAYERED_API_VULKAN_KHR = 0, + VK_PHYSICAL_DEVICE_LAYERED_API_D3D12_KHR = 1, + VK_PHYSICAL_DEVICE_LAYERED_API_METAL_KHR = 2, + VK_PHYSICAL_DEVICE_LAYERED_API_OPENGL_KHR = 3, + VK_PHYSICAL_DEVICE_LAYERED_API_OPENGLES_KHR = 4, + VK_PHYSICAL_DEVICE_LAYERED_API_MAX_ENUM_KHR = 0x7FFFFFFF +} VkPhysicalDeviceLayeredApiKHR; +typedef struct VkPhysicalDeviceMaintenance7FeaturesKHR { + VkStructureType sType; + void* pNext; + VkBool32 maintenance7; +} VkPhysicalDeviceMaintenance7FeaturesKHR; + +typedef struct VkPhysicalDeviceMaintenance7PropertiesKHR { + VkStructureType sType; + void* pNext; + VkBool32 robustFragmentShadingRateAttachmentAccess; + VkBool32 separateDepthStencilAttachmentAccess; + uint32_t maxDescriptorSetTotalUniformBuffersDynamic; + uint32_t maxDescriptorSetTotalStorageBuffersDynamic; + uint32_t maxDescriptorSetTotalBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindTotalBuffersDynamic; +} VkPhysicalDeviceMaintenance7PropertiesKHR; + +typedef struct VkPhysicalDeviceLayeredApiPropertiesKHR { + VkStructureType sType; + void* pNext; + uint32_t vendorID; + uint32_t deviceID; + VkPhysicalDeviceLayeredApiKHR layeredAPI; + char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; +} VkPhysicalDeviceLayeredApiPropertiesKHR; + +typedef struct VkPhysicalDeviceLayeredApiPropertiesListKHR { + VkStructureType sType; + void* pNext; + uint32_t layeredApiCount; + VkPhysicalDeviceLayeredApiPropertiesKHR* pLayeredApis; +} VkPhysicalDeviceLayeredApiPropertiesListKHR; + +typedef struct VkPhysicalDeviceLayeredApiVulkanPropertiesKHR { + VkStructureType sType; + void* pNext; + VkPhysicalDeviceProperties2 properties; +} VkPhysicalDeviceLayeredApiVulkanPropertiesKHR; + + + // VK_EXT_debug_report is a preprocessor guard. Do not pass it to API calls. #define VK_EXT_debug_report 1 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) @@ -17714,7 +17777,7 @@ typedef struct VkRenderPassStripeSubmitInfoARM { // VK_QCOM_fragment_density_map_offset is a preprocessor guard. Do not pass it to API calls. #define VK_QCOM_fragment_density_map_offset 1 -#define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION 1 +#define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION 2 #define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_EXTENSION_NAME "VK_QCOM_fragment_density_map_offset" typedef struct VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM { VkStructureType sType; diff --git a/include/vulkan/vulkan_enums.hpp b/include/vulkan/vulkan_enums.hpp index 2b8c043..97c5388 100644 --- a/include/vulkan/vulkan_enums.hpp +++ b/include/vulkan/vulkan_enums.hpp @@ -1419,6 +1419,11 @@ namespace VULKAN_HPP_NAMESPACE ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV, ePhysicalDeviceRawAccessChainsFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV, ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR, + ePhysicalDeviceMaintenance7FeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR, + ePhysicalDeviceMaintenance7PropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR, + ePhysicalDeviceLayeredApiPropertiesListKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR, + ePhysicalDeviceLayeredApiPropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR, + ePhysicalDeviceLayeredApiVulkanPropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR, ePhysicalDeviceShaderAtomicFloat16VectorFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV, ePhysicalDeviceShaderReplicatedCompositesFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT, ePhysicalDeviceRayTracingValidationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_VALIDATION_FEATURES_NV, @@ -3573,6 +3578,51 @@ namespace VULKAN_HPP_NAMESPACE eUint8EXT = VK_INDEX_TYPE_UINT8_EXT }; + //========================= + //=== Index Type Traits === + //========================= + + template <typename T> + struct IndexTypeValue + { + }; + + template <> + struct IndexTypeValue<uint16_t> + { + static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint16; + }; + + template <> + struct CppType<IndexType, IndexType::eUint16> + { + using Type = uint16_t; + }; + + template <> + struct IndexTypeValue<uint32_t> + { + static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint32; + }; + + template <> + struct CppType<IndexType, IndexType::eUint32> + { + using Type = uint32_t; + }; + + template <> + struct IndexTypeValue<uint8_t> + { + static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint8KHR; + }; + + template <> + struct CppType<IndexType, IndexType::eUint8KHR> + { + using Type = uint8_t; + }; + enum class StencilFaceFlagBits : VkStencilFaceFlags { eFront = VK_STENCIL_FACE_FRONT_BIT, @@ -3595,6 +3645,7 @@ namespace VULKAN_HPP_NAMESPACE { eInline = VK_SUBPASS_CONTENTS_INLINE, eSecondaryCommandBuffers = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, + eInlineAndSecondaryCommandBuffersKHR = VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR, eInlineAndSecondaryCommandBuffersEXT = VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT }; @@ -4284,8 +4335,9 @@ namespace VULKAN_HPP_NAMESPACE eContentsSecondaryCommandBuffers = VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, eSuspending = VK_RENDERING_SUSPENDING_BIT, eResuming = VK_RENDERING_RESUMING_BIT, - eContentsInlineEXT = VK_RENDERING_CONTENTS_INLINE_BIT_EXT, - eEnableLegacyDitheringEXT = VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT + eEnableLegacyDitheringEXT = VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT, + eContentsInlineKHR = VK_RENDERING_CONTENTS_INLINE_BIT_KHR, + eContentsInlineEXT = VK_RENDERING_CONTENTS_INLINE_BIT_EXT }; using RenderingFlagBitsKHR = RenderingFlagBits; @@ -4297,8 +4349,8 @@ namespace VULKAN_HPP_NAMESPACE { static VULKAN_HPP_CONST_OR_CONSTEXPR bool isBitmask = true; static VULKAN_HPP_CONST_OR_CONSTEXPR RenderingFlags allFlags = RenderingFlagBits::eContentsSecondaryCommandBuffers | RenderingFlagBits::eSuspending | - RenderingFlagBits::eResuming | RenderingFlagBits::eContentsInlineEXT | - RenderingFlagBits::eEnableLegacyDitheringEXT; + RenderingFlagBits::eResuming | RenderingFlagBits::eEnableLegacyDitheringEXT | + RenderingFlagBits::eContentsInlineKHR; }; enum class FormatFeatureFlagBits2 : VkFormatFeatureFlags2 @@ -7091,6 +7143,75 @@ namespace VULKAN_HPP_NAMESPACE eString = VK_LAYER_SETTING_TYPE_STRING_EXT }; + //================================= + //=== Layer Setting Type Traits === + //================================= + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eBool32> + { + using Type = vk::Bool32; + }; + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eInt32> + { + using Type = int32_t; + }; + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eInt64> + { + using Type = int64_t; + }; + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eUint32> + { + using Type = uint32_t; + }; + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eUint64> + { + using Type = uint64_t; + }; + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eFloat32> + { + using Type = float; + }; + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eFloat64> + { + using Type = double; + }; + + template <> + struct CppType<LayerSettingTypeEXT, LayerSettingTypeEXT::eString> + { + using Type = char *; + }; + + template <typename T> + bool isSameType( LayerSettingTypeEXT layerSettingType ) + { + switch ( layerSettingType ) + { + case LayerSettingTypeEXT::eBool32: return std::is_same<T, VULKAN_HPP_NAMESPACE::Bool32>::value; + case LayerSettingTypeEXT::eInt32: return std::is_same<T, int32_t>::value; + case LayerSettingTypeEXT::eInt64: return std::is_same<T, int64_t>::value; + case LayerSettingTypeEXT::eUint32: return std::is_same<T, uint32_t>::value; + case LayerSettingTypeEXT::eUint64: return std::is_same<T, uint64_t>::value; + case LayerSettingTypeEXT::eFloat32: return std::is_same<T, float>::value; + case LayerSettingTypeEXT::eFloat64: return std::is_same<T, double>::value; + case LayerSettingTypeEXT::eString: return std::is_same<T, char *>::value; + default: return false; + } + } + //=== VK_NV_low_latency2 === enum class LatencyMarkerNV @@ -7190,49 +7311,15 @@ namespace VULKAN_HPP_NAMESPACE }; using TimeDomainEXT = TimeDomainKHR; - //========================= - //=== Index Type Traits === - //========================= - - template <typename T> - struct IndexTypeValue - { - }; + //=== VK_KHR_maintenance7 === - template <> - struct IndexTypeValue<uint16_t> + enum class PhysicalDeviceLayeredApiKHR { - static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint16; - }; - - template <> - struct CppType<IndexType, IndexType::eUint16> - { - using Type = uint16_t; - }; - - template <> - struct IndexTypeValue<uint32_t> - { - static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint32; - }; - - template <> - struct CppType<IndexType, IndexType::eUint32> - { - using Type = uint32_t; - }; - - template <> - struct IndexTypeValue<uint8_t> - { - static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint8KHR; - }; - - template <> - struct CppType<IndexType, IndexType::eUint8KHR> - { - using Type = uint8_t; + eVulkan = VK_PHYSICAL_DEVICE_LAYERED_API_VULKAN_KHR, + eD3D12 = VK_PHYSICAL_DEVICE_LAYERED_API_D3D12_KHR, + eMetal = VK_PHYSICAL_DEVICE_LAYERED_API_METAL_KHR, + eOpengl = VK_PHYSICAL_DEVICE_LAYERED_API_OPENGL_KHR, + eOpengles = VK_PHYSICAL_DEVICE_LAYERED_API_OPENGLES_KHR }; //=========================================================== diff --git a/include/vulkan/vulkan_extension_inspection.hpp b/include/vulkan/vulkan_extension_inspection.hpp index 9281aec..0610104 100644 --- a/include/vulkan/vulkan_extension_inspection.hpp +++ b/include/vulkan/vulkan_extension_inspection.hpp @@ -437,6 +437,7 @@ namespace VULKAN_HPP_NAMESPACE "VK_NV_descriptor_pool_overallocation", "VK_NV_raw_access_chains", "VK_KHR_shader_relaxed_extended_instruction", + "VK_KHR_maintenance7", "VK_NV_shader_atomic_float16_vector", "VK_EXT_shader_replicated_composites", "VK_NV_ray_tracing_validation", @@ -2316,6 +2317,7 @@ namespace VULKAN_HPP_NAMESPACE { "VK_VERSION_1_1", { {} } } } }, { "VK_KHR_maintenance6", { { "VK_VERSION_1_1", { {} } } } }, { "VK_NV_descriptor_pool_overallocation", { { "VK_VERSION_1_1", { {} } } } }, + { "VK_KHR_maintenance7", { { "VK_VERSION_1_1", { {} } } } }, { "VK_MESA_image_alignment_control", { { "VK_VERSION_1_0", { { @@ -3085,9 +3087,9 @@ namespace VULKAN_HPP_NAMESPACE || ( extension == "VK_MSFT_layered_driver" ) || ( extension == "VK_KHR_index_type_uint8" ) || ( extension == "VK_KHR_line_rasterization" ) || ( extension == "VK_KHR_calibrated_timestamps" ) || ( extension == "VK_KHR_shader_expect_assume" ) || ( extension == "VK_KHR_maintenance6" ) || ( extension == "VK_NV_descriptor_pool_overallocation" ) || ( extension == "VK_NV_raw_access_chains" ) || - ( extension == "VK_KHR_shader_relaxed_extended_instruction" ) || ( extension == "VK_NV_shader_atomic_float16_vector" ) || - ( extension == "VK_EXT_shader_replicated_composites" ) || ( extension == "VK_NV_ray_tracing_validation" ) || - ( extension == "VK_MESA_image_alignment_control" ); + ( extension == "VK_KHR_shader_relaxed_extended_instruction" ) || ( extension == "VK_KHR_maintenance7" ) || + ( extension == "VK_NV_shader_atomic_float16_vector" ) || ( extension == "VK_EXT_shader_replicated_composites" ) || + ( extension == "VK_NV_ray_tracing_validation" ) || ( extension == "VK_MESA_image_alignment_control" ); } VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 bool isInstanceExtension( std::string const & extension ) diff --git a/include/vulkan/vulkan_handles.hpp b/include/vulkan/vulkan_handles.hpp index 5531ca6..29cbbd5 100644 --- a/include/vulkan/vulkan_handles.hpp +++ b/include/vulkan/vulkan_handles.hpp @@ -1830,6 +1830,13 @@ namespace VULKAN_HPP_NAMESPACE //=== VK_KHR_shader_relaxed_extended_instruction === struct PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR; + //=== VK_KHR_maintenance7 === + struct PhysicalDeviceMaintenance7FeaturesKHR; + struct PhysicalDeviceMaintenance7PropertiesKHR; + struct PhysicalDeviceLayeredApiPropertiesListKHR; + struct PhysicalDeviceLayeredApiPropertiesKHR; + struct PhysicalDeviceLayeredApiVulkanPropertiesKHR; + //=== VK_NV_shader_atomic_float16_vector === struct PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV; diff --git a/include/vulkan/vulkan_hash.hpp b/include/vulkan/vulkan_hash.hpp index 30ef55b..60d2127 100644 --- a/include/vulkan/vulkan_hash.hpp +++ b/include/vulkan/vulkan_hash.hpp @@ -9426,57 +9426,36 @@ namespace std }; template <> - struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR> { std::size_t - operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT const & physicalDeviceLayeredDriverPropertiesMSFT ) const VULKAN_HPP_NOEXCEPT + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR const & physicalDeviceLayeredApiPropertiesKHR ) const VULKAN_HPP_NOEXCEPT { std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.underlyingAPI ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.vendorID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.deviceID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.layeredAPI ); + for ( size_t i = 0; i < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE; ++i ) + { + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.deviceName[i] ); + } return seed; } }; template <> - struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR> { std::size_t - operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT const & physicalDeviceLegacyDitheringFeaturesEXT ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.legacyDithering ); - return seed; - } - }; - - template <> - struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT> - { - std::size_t operator()( - VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & physicalDeviceLegacyVertexAttributesFeaturesEXT ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.legacyVertexAttributes ); - return seed; - } - }; - - template <> - struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT> - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & physicalDeviceLegacyVertexAttributesPropertiesEXT ) - const VULKAN_HPP_NOEXCEPT + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR const & physicalDeviceLayeredApiPropertiesListKHR ) const VULKAN_HPP_NOEXCEPT { std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.nativeUnalignedPerformance ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.layeredApiCount ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.pLayeredApis ); return seed; } }; @@ -9616,6 +9595,129 @@ namespace std }; template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const & physicalDeviceSparseProperties ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DBlockShape ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DMultisampleBlockShape ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard3DBlockShape ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyAlignedMipSize ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyNonResidentStrict ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const & physicalDeviceProperties ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.apiVersion ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.driverVersion ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.vendorID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceType ); + for ( size_t i = 0; i < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE; ++i ) + { + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceName[i] ); + } + for ( size_t i = 0; i < VK_UUID_SIZE; ++i ) + { + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.pipelineCacheUUID[i] ); + } + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.limits ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.sparseProperties ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 const & physicalDeviceProperties2 ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.properties ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR const & physicalDeviceLayeredApiVulkanPropertiesKHR ) const + VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiVulkanPropertiesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiVulkanPropertiesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiVulkanPropertiesKHR.properties ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT> + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT const & physicalDeviceLayeredDriverPropertiesMSFT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.underlyingAPI ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT> + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT const & physicalDeviceLegacyDitheringFeaturesEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.legacyDithering ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT> + { + std::size_t operator()( + VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & physicalDeviceLegacyVertexAttributesFeaturesEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.legacyVertexAttributes ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT> + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & physicalDeviceLegacyVertexAttributesPropertiesEXT ) + const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.nativeUnalignedPerformance ); + return seed; + } + }; + + template <> struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceLineRasterizationFeaturesKHR> { std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLineRasterizationFeaturesKHR const & physicalDeviceLineRasterizationFeaturesKHR ) const @@ -9766,6 +9868,41 @@ namespace std }; template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR> + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR const & physicalDeviceMaintenance7FeaturesKHR ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7FeaturesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7FeaturesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7FeaturesKHR.maintenance7 ); + return seed; + } + }; + + template <> + struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR> + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR const & physicalDeviceMaintenance7PropertiesKHR ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.robustFragmentShadingRateAttachmentAccess ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.separateDepthStencilAttachmentAccess ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetTotalUniformBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetTotalStorageBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetTotalBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetUpdateAfterBindTotalBuffersDynamic ); + return seed; + } + }; + + template <> struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceMapMemoryPlacedFeaturesEXT> { std::size_t @@ -10568,59 +10705,6 @@ namespace std }; template <> - struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties> - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const & physicalDeviceSparseProperties ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DBlockShape ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DMultisampleBlockShape ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard3DBlockShape ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyAlignedMipSize ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyNonResidentStrict ); - return seed; - } - }; - - template <> - struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties> - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const & physicalDeviceProperties ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.apiVersion ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.driverVersion ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.vendorID ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceID ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceType ); - for ( size_t i = 0; i < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE; ++i ) - { - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceName[i] ); - } - for ( size_t i = 0; i < VK_UUID_SIZE; ++i ) - { - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.pipelineCacheUUID[i] ); - } - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.limits ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.sparseProperties ); - return seed; - } - }; - - template <> - struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2> - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 const & physicalDeviceProperties2 ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.properties ); - return seed; - } - }; - - template <> struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceProtectedMemoryFeatures> { std::size_t diff --git a/include/vulkan/vulkan_static_assertions.hpp b/include/vulkan/vulkan_static_assertions.hpp index ca1b8e9..5ba2382 100644 --- a/include/vulkan/vulkan_static_assertions.hpp +++ b/include/vulkan/vulkan_static_assertions.hpp @@ -7571,6 +7571,44 @@ VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::Physical VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR>::value, "PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR is not nothrow_move_constructible!" ); +//=== VK_KHR_maintenance7 === + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR ) == sizeof( VkPhysicalDeviceMaintenance7FeaturesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR>::value, + "PhysicalDeviceMaintenance7FeaturesKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR ) == sizeof( VkPhysicalDeviceMaintenance7PropertiesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR>::value, + "PhysicalDeviceMaintenance7PropertiesKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR ) == sizeof( VkPhysicalDeviceLayeredApiPropertiesListKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR>::value, + "PhysicalDeviceLayeredApiPropertiesListKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR ) == sizeof( VkPhysicalDeviceLayeredApiPropertiesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR>::value, + "PhysicalDeviceLayeredApiPropertiesKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR ) == + sizeof( VkPhysicalDeviceLayeredApiVulkanPropertiesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR>::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR>::value, + "PhysicalDeviceLayeredApiVulkanPropertiesKHR is not nothrow_move_constructible!" ); + //=== VK_NV_shader_atomic_float16_vector === VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV ) == diff --git a/include/vulkan/vulkan_structs.hpp b/include/vulkan/vulkan_structs.hpp index 75b45ef..ffcb3e5 100644 --- a/include/vulkan/vulkan_structs.hpp +++ b/include/vulkan/vulkan_structs.hpp @@ -33235,17 +33235,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - DrmFormatModifierPropertiesList2EXT( - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<VULKAN_HPP_NAMESPACE::DrmFormatModifierProperties2EXT> const & drmFormatModifierProperties_, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , drmFormatModifierCount( static_cast<uint32_t>( drmFormatModifierProperties_.size() ) ) - , pDrmFormatModifierProperties( drmFormatModifierProperties_.data() ) - { - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - DrmFormatModifierPropertiesList2EXT & operator=( DrmFormatModifierPropertiesList2EXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -33333,17 +33322,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - DrmFormatModifierPropertiesListEXT( - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<VULKAN_HPP_NAMESPACE::DrmFormatModifierPropertiesEXT> const & drmFormatModifierProperties_, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , drmFormatModifierCount( static_cast<uint32_t>( drmFormatModifierProperties_.size() ) ) - , pDrmFormatModifierProperties( drmFormatModifierProperties_.data() ) - { - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - DrmFormatModifierPropertiesListEXT & operator=( DrmFormatModifierPropertiesListEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -35664,18 +35642,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - ExtensionProperties( std::string const & extensionName_, uint32_t specVersion_ = {} ) : specVersion( specVersion_ ) - { - VULKAN_HPP_ASSERT( extensionName_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( extensionName, VK_MAX_EXTENSION_NAME_SIZE, extensionName_.data(), extensionName_.size() ); -# else - strncpy( extensionName, extensionName_.data(), std::min<size_t>( VK_MAX_EXTENSION_NAME_SIZE, extensionName_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - ExtensionProperties & operator=( ExtensionProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -49778,26 +49744,6 @@ namespace VULKAN_HPP_NAMESPACE LayerProperties( VkLayerProperties const & rhs ) VULKAN_HPP_NOEXCEPT : LayerProperties( *reinterpret_cast<LayerProperties const *>( &rhs ) ) {} -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - LayerProperties( std::string const & layerName_, uint32_t specVersion_ = {}, uint32_t implementationVersion_ = {}, std::string const & description_ = {} ) - : specVersion( specVersion_ ), implementationVersion( implementationVersion_ ) - { - VULKAN_HPP_ASSERT( layerName_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( layerName, VK_MAX_EXTENSION_NAME_SIZE, layerName_.data(), layerName_.size() ); -# else - strncpy( layerName, layerName_.data(), std::min<size_t>( VK_MAX_EXTENSION_NAME_SIZE, layerName_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - LayerProperties & operator=( LayerProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -49889,17 +49835,96 @@ namespace VULKAN_HPP_NAMESPACE LayerSettingEXT( VkLayerSettingEXT const & rhs ) VULKAN_HPP_NOEXCEPT : LayerSettingEXT( *reinterpret_cast<LayerSettingEXT const *>( &rhs ) ) {} # if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - template <typename T> - LayerSettingEXT( const char * pLayerName_, - const char * pSettingName_, - VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const T> const & values_ ) + // NOTE: you need to provide the type because vk::Bool32 and uint32_t are indistinguishable! + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries<const int32_t> const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast<uint32_t>( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType<int32_t>( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries<const int64_t> const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast<uint32_t>( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType<int64_t>( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries<const uint32_t> const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast<uint32_t>( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType<uint32_t>( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries<const uint64_t> const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast<uint32_t>( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType<uint64_t>( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries<const float> const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast<uint32_t>( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType<float>( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries<const double> const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast<uint32_t>( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType<double>( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries<const char *> const & values_ ) : pLayerName( pLayerName_ ) , pSettingName( pSettingName_ ) , type( type_ ) - , valueCount( static_cast<uint32_t>( values_.size() * sizeof( T ) ) ) + , valueCount( static_cast<uint32_t>( values_.size() ) ) , pValues( values_.data() ) { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType<char *>( type ) ); } # endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ @@ -49937,17 +49962,52 @@ namespace VULKAN_HPP_NAMESPACE return *this; } - VULKAN_HPP_CONSTEXPR_14 LayerSettingEXT & setPValues( const void * pValues_ ) VULKAN_HPP_NOEXCEPT +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const int32_t> const & values_ ) VULKAN_HPP_NOEXCEPT { - pValues = pValues_; + valueCount = static_cast<uint32_t>( values_.size() ); + pValues = values_.data(); return *this; } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - template <typename T> - LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const T> const & values_ ) VULKAN_HPP_NOEXCEPT + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const int64_t> const & values_ ) VULKAN_HPP_NOEXCEPT { - valueCount = static_cast<uint32_t>( values_.size() * sizeof( T ) ); + valueCount = static_cast<uint32_t>( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const uint32_t> const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast<uint32_t>( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const uint64_t> const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast<uint32_t>( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const float> const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast<uint32_t>( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const double> const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast<uint32_t>( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const char *> const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast<uint32_t>( values_.size() ); pValues = values_.data(); return *this; } @@ -55257,37 +55317,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PerformanceCounterDescriptionKHR( VULKAN_HPP_NAMESPACE::PerformanceCounterDescriptionFlagsKHR flags_, - std::string const & name_, - std::string const & category_ = {}, - std::string const & description_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), flags( flags_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( category_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( category, VK_MAX_DESCRIPTION_SIZE, category_.data(), category_.size() ); -# else - strncpy( category, category_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, category_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PerformanceCounterDescriptionKHR & operator=( PerformanceCounterDescriptionKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -62758,30 +62787,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceDriverProperties( VULKAN_HPP_NAMESPACE::DriverId driverID_, - std::string const & driverName_, - std::string const & driverInfo_ = {}, - VULKAN_HPP_NAMESPACE::ConformanceVersion conformanceVersion_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), driverID( driverID_ ), conformanceVersion( conformanceVersion_ ) - { - VULKAN_HPP_ASSERT( driverName_.size() < VK_MAX_DRIVER_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverName, VK_MAX_DRIVER_NAME_SIZE, driverName_.data(), driverName_.size() ); -# else - strncpy( driverName, driverName_.data(), std::min<size_t>( VK_MAX_DRIVER_NAME_SIZE, driverName_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( driverInfo_.size() < VK_MAX_DRIVER_INFO_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverInfo, VK_MAX_DRIVER_INFO_SIZE, driverInfo_.data(), driverInfo_.size() ); -# else - strncpy( driverInfo, driverInfo_.data(), std::min<size_t>( VK_MAX_DRIVER_INFO_SIZE, driverInfo_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceDriverProperties & operator=( PhysicalDeviceDriverProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -67656,19 +67661,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceGroupProperties( VULKAN_HPP_NAMESPACE::ArrayProxy<VULKAN_HPP_NAMESPACE::PhysicalDevice> const & physicalDevices_, - VULKAN_HPP_NAMESPACE::Bool32 subsetAllocation_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , physicalDeviceCount( std::min( static_cast<uint32_t>( physicalDevices_.size() ), VK_MAX_DEVICE_GROUP_SIZE ) ) - , subsetAllocation( subsetAllocation_ ) - { - VULKAN_HPP_ASSERT( physicalDevices_.size() < VK_MAX_DEVICE_GROUP_SIZE ); - memcpy( physicalDevices, physicalDevices_.data(), physicalDeviceCount * sizeof( VULKAN_HPP_NAMESPACE::PhysicalDevice ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceGroupProperties & operator=( PhysicalDeviceGroupProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -70462,384 +70454,231 @@ namespace VULKAN_HPP_NAMESPACE using Type = PhysicalDeviceInvocationMaskFeaturesHUAWEI; }; - struct PhysicalDeviceLayeredDriverPropertiesMSFT + struct PhysicalDeviceLayeredApiPropertiesKHR { - using NativeType = VkPhysicalDeviceLayeredDriverPropertiesMSFT; + using NativeType = VkPhysicalDeviceLayeredApiPropertiesKHR; static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredApiPropertiesKHR; #if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( - VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI_ = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesKHR( + uint32_t vendorID_ = {}, + uint32_t deviceID_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR layeredAPI_ = VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR::eVulkan, + std::array<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> const & deviceName_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT : pNext{ pNext_ } - , underlyingAPI{ underlyingAPI_ } + , vendorID{ vendorID_ } + , deviceID{ deviceID_ } + , layeredAPI{ layeredAPI_ } + , deviceName{ deviceName_ } { } - VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesKHR( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; - PhysicalDeviceLayeredDriverPropertiesMSFT( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLayeredDriverPropertiesMSFT( *reinterpret_cast<PhysicalDeviceLayeredDriverPropertiesMSFT const *>( &rhs ) ) + PhysicalDeviceLayeredApiPropertiesKHR( VkPhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredApiPropertiesKHR( *reinterpret_cast<PhysicalDeviceLayeredApiPropertiesKHR const *>( &rhs ) ) { } - PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + PhysicalDeviceLayeredApiPropertiesKHR & operator=( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT + PhysicalDeviceLayeredApiPropertiesKHR & operator=( VkPhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT { - *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT const *>( &rhs ); + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR const *>( &rhs ); return *this; } - operator VkPhysicalDeviceLayeredDriverPropertiesMSFT const &() const VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesKHR const &() const VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast<const VkPhysicalDeviceLayeredDriverPropertiesMSFT *>( this ); + return *reinterpret_cast<const VkPhysicalDeviceLayeredApiPropertiesKHR *>( this ); } - operator VkPhysicalDeviceLayeredDriverPropertiesMSFT &() VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesKHR &() VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast<VkPhysicalDeviceLayeredDriverPropertiesMSFT *>( this ); + return *reinterpret_cast<VkPhysicalDeviceLayeredApiPropertiesKHR *>( this ); } #if defined( VULKAN_HPP_USE_REFLECT ) # if 14 <= VULKAN_HPP_CPP_VERSION auto # else - std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT const &> + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, + void * const &, + uint32_t const &, + uint32_t const &, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR const &, + VULKAN_HPP_NAMESPACE::ArrayWrapper1D<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> const &> # endif reflect() const VULKAN_HPP_NOEXCEPT { - return std::tie( sType, pNext, underlyingAPI ); + return std::tie( sType, pNext, vendorID, deviceID, layeredAPI, deviceName ); } #endif #if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLayeredDriverPropertiesMSFT const & ) const = default; + auto operator<=>( PhysicalDeviceLayeredApiPropertiesKHR const & ) const = default; #else - bool operator==( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator==( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { # if defined( VULKAN_HPP_USE_REFLECT ) return this->reflect() == rhs.reflect(); # else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( underlyingAPI == rhs.underlyingAPI ); + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( vendorID == rhs.vendorID ) && ( deviceID == rhs.deviceID ) && + ( layeredAPI == rhs.layeredAPI ) && ( deviceName == rhs.deviceName ); # endif } - bool operator!=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator!=( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { return !operator==( rhs ); } #endif public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone; + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredApiPropertiesKHR; + void * pNext = {}; + uint32_t vendorID = {}; + uint32_t deviceID = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR layeredAPI = VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR::eVulkan; + VULKAN_HPP_NAMESPACE::ArrayWrapper1D<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> deviceName = {}; }; template <> - struct CppType<StructureType, StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT> + struct CppType<StructureType, StructureType::ePhysicalDeviceLayeredApiPropertiesKHR> { - using Type = PhysicalDeviceLayeredDriverPropertiesMSFT; + using Type = PhysicalDeviceLayeredApiPropertiesKHR; }; - struct PhysicalDeviceLegacyDitheringFeaturesEXT + struct PhysicalDeviceLayeredApiPropertiesListKHR { - using NativeType = VkPhysicalDeviceLegacyDitheringFeaturesEXT; + using NativeType = VkPhysicalDeviceLayeredApiPropertiesListKHR; static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredApiPropertiesListKHR; #if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR( uint32_t layeredApiCount_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR * pLayeredApis_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT : pNext{ pNext_ } - , legacyDithering{ legacyDithering_ } - { - } - - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceLegacyDitheringFeaturesEXT( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLegacyDitheringFeaturesEXT( *reinterpret_cast<PhysicalDeviceLegacyDitheringFeaturesEXT const *>( &rhs ) ) - { - } - - PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + , layeredApiCount{ layeredApiCount_ } + , pLayeredApis{ pLayeredApis_ } { - *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT const *>( &rhs ); - return *this; } -#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT - { - pNext = pNext_; - return *this; - } + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setLegacyDithering( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ ) VULKAN_HPP_NOEXCEPT + PhysicalDeviceLayeredApiPropertiesListKHR( VkPhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredApiPropertiesListKHR( *reinterpret_cast<PhysicalDeviceLayeredApiPropertiesListKHR const *>( &rhs ) ) { - legacyDithering = legacyDithering_; - return *this; } -#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ - operator VkPhysicalDeviceLegacyDitheringFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<const VkPhysicalDeviceLegacyDitheringFeaturesEXT *>( this ); - } - - operator VkPhysicalDeviceLegacyDitheringFeaturesEXT &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<VkPhysicalDeviceLegacyDitheringFeaturesEXT *>( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( sType, pNext, legacyDithering ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLegacyDitheringFeaturesEXT const & ) const = default; -#else - bool operator==( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT - { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyDithering == rhs.legacyDithering ); -# endif - } - - bool operator!=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::Bool32 legacyDithering = {}; - }; - - template <> - struct CppType<StructureType, StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT> - { - using Type = PhysicalDeviceLegacyDitheringFeaturesEXT; - }; - - struct PhysicalDeviceLegacyVertexAttributesFeaturesEXT - { - using NativeType = VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT; - - static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT - : pNext{ pNext_ } - , legacyVertexAttributes{ legacyVertexAttributes_ } - { - } - - VULKAN_HPP_CONSTEXPR - PhysicalDeviceLegacyVertexAttributesFeaturesEXT( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLegacyVertexAttributesFeaturesEXT( *reinterpret_cast<PhysicalDeviceLegacyVertexAttributesFeaturesEXT const *>( &rhs ) ) +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + PhysicalDeviceLayeredApiPropertiesListKHR( + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR> const & layeredApis_, void * pNext_ = nullptr ) + : pNext( pNext_ ), layeredApiCount( static_cast<uint32_t>( layeredApis_.size() ) ), pLayeredApis( layeredApis_.data() ) { } +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + PhysicalDeviceLayeredApiPropertiesListKHR & operator=( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + PhysicalDeviceLayeredApiPropertiesListKHR & operator=( VkPhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT { - *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT const *>( &rhs ); + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR const *>( &rhs ); return *this; } #if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT { pNext = pNext_; return *this; } - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & - setLegacyVertexAttributes( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ ) VULKAN_HPP_NOEXCEPT - { - legacyVertexAttributes = legacyVertexAttributes_; - return *this; - } -#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ - - operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<const VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT *>( this ); - } - - operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT *>( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( sType, pNext, legacyVertexAttributes ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & ) const = default; -#else - bool operator==( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT - { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyVertexAttributes == rhs.legacyVertexAttributes ); -# endif - } - - bool operator!=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR & setLayeredApiCount( uint32_t layeredApiCount_ ) VULKAN_HPP_NOEXCEPT { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes = {}; - }; - - template <> - struct CppType<StructureType, StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT> - { - using Type = PhysicalDeviceLegacyVertexAttributesFeaturesEXT; - }; - - struct PhysicalDeviceLegacyVertexAttributesPropertiesEXT - { - using NativeType = VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT; - - static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT - : pNext{ pNext_ } - , nativeUnalignedPerformance{ nativeUnalignedPerformance_ } - { - } - - VULKAN_HPP_CONSTEXPR - PhysicalDeviceLegacyVertexAttributesPropertiesEXT( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLegacyVertexAttributesPropertiesEXT( *reinterpret_cast<PhysicalDeviceLegacyVertexAttributesPropertiesEXT const *>( &rhs ) ) - { - } - - PhysicalDeviceLegacyVertexAttributesPropertiesEXT & - operator=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceLegacyVertexAttributesPropertiesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT const *>( &rhs ); + layeredApiCount = layeredApiCount_; return *this; } -#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR & + setPLayeredApis( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR * pLayeredApis_ ) VULKAN_HPP_NOEXCEPT { - pNext = pNext_; + pLayeredApis = pLayeredApis_; return *this; } - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & - setNativeUnalignedPerformance( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ ) VULKAN_HPP_NOEXCEPT +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + PhysicalDeviceLayeredApiPropertiesListKHR & setLayeredApis( + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR> const & layeredApis_ ) VULKAN_HPP_NOEXCEPT { - nativeUnalignedPerformance = nativeUnalignedPerformance_; + layeredApiCount = static_cast<uint32_t>( layeredApis_.size() ); + pLayeredApis = layeredApis_.data(); return *this; } -#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ - operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const &() const VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesListKHR const &() const VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast<const VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT *>( this ); + return *reinterpret_cast<const VkPhysicalDeviceLayeredApiPropertiesListKHR *>( this ); } - operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT &() VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesListKHR &() VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast<VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT *>( this ); + return *reinterpret_cast<VkPhysicalDeviceLayeredApiPropertiesListKHR *>( this ); } #if defined( VULKAN_HPP_USE_REFLECT ) # if 14 <= VULKAN_HPP_CPP_VERSION auto # else - std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, + void * const &, + uint32_t const &, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR * const &> # endif reflect() const VULKAN_HPP_NOEXCEPT { - return std::tie( sType, pNext, nativeUnalignedPerformance ); + return std::tie( sType, pNext, layeredApiCount, pLayeredApis ); } #endif #if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & ) const = default; + auto operator<=>( PhysicalDeviceLayeredApiPropertiesListKHR const & ) const = default; #else - bool operator==( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator==( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { # if defined( VULKAN_HPP_USE_REFLECT ) return this->reflect() == rhs.reflect(); # else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( nativeUnalignedPerformance == rhs.nativeUnalignedPerformance ); + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( layeredApiCount == rhs.layeredApiCount ) && ( pLayeredApis == rhs.pLayeredApis ); # endif } - bool operator!=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator!=( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { return !operator==( rhs ); } #endif public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance = {}; + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredApiPropertiesListKHR; + void * pNext = {}; + uint32_t layeredApiCount = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR * pLayeredApis = {}; }; template <> - struct CppType<StructureType, StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT> + struct CppType<StructureType, StructureType::ePhysicalDeviceLayeredApiPropertiesListKHR> { - using Type = PhysicalDeviceLegacyVertexAttributesPropertiesEXT; + using Type = PhysicalDeviceLayeredApiPropertiesListKHR; }; struct PhysicalDeviceLimits @@ -71498,6 +71337,770 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::DeviceSize nonCoherentAtomSize = {}; }; + struct PhysicalDeviceSparseProperties + { + using NativeType = VkPhysicalDeviceSparseProperties; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict_ = {} ) VULKAN_HPP_NOEXCEPT + : residencyStandard2DBlockShape{ residencyStandard2DBlockShape_ } + , residencyStandard2DMultisampleBlockShape{ residencyStandard2DMultisampleBlockShape_ } + , residencyStandard3DBlockShape{ residencyStandard3DBlockShape_ } + , residencyAlignedMipSize{ residencyAlignedMipSize_ } + , residencyNonResidentStrict{ residencyNonResidentStrict_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceSparseProperties( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceSparseProperties( *reinterpret_cast<PhysicalDeviceSparseProperties const *>( &rhs ) ) + { + } + + PhysicalDeviceSparseProperties & operator=( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceSparseProperties & operator=( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceSparseProperties const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceSparseProperties *>( this ); + } + + operator VkPhysicalDeviceSparseProperties &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceSparseProperties *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( residencyStandard2DBlockShape, + residencyStandard2DMultisampleBlockShape, + residencyStandard3DBlockShape, + residencyAlignedMipSize, + residencyNonResidentStrict ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceSparseProperties const & ) const = default; +#else + bool operator==( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( residencyStandard2DBlockShape == rhs.residencyStandard2DBlockShape ) && + ( residencyStandard2DMultisampleBlockShape == rhs.residencyStandard2DMultisampleBlockShape ) && + ( residencyStandard3DBlockShape == rhs.residencyStandard3DBlockShape ) && ( residencyAlignedMipSize == rhs.residencyAlignedMipSize ) && + ( residencyNonResidentStrict == rhs.residencyNonResidentStrict ); +# endif + } + + bool operator!=( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict = {}; + }; + + struct PhysicalDeviceProperties + { + using NativeType = VkPhysicalDeviceProperties; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( uint32_t apiVersion_ = {}, + uint32_t driverVersion_ = {}, + uint32_t vendorID_ = {}, + uint32_t deviceID_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType_ = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther, + std::array<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> const & deviceName_ = {}, + std::array<uint8_t, VK_UUID_SIZE> const & pipelineCacheUUID_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties_ = {} ) VULKAN_HPP_NOEXCEPT + : apiVersion{ apiVersion_ } + , driverVersion{ driverVersion_ } + , vendorID{ vendorID_ } + , deviceID{ deviceID_ } + , deviceType{ deviceType_ } + , deviceName{ deviceName_ } + , pipelineCacheUUID{ pipelineCacheUUID_ } + , limits{ limits_ } + , sparseProperties{ sparseProperties_ } + { + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceProperties( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceProperties( *reinterpret_cast<PhysicalDeviceProperties const *>( &rhs ) ) + { + } + + PhysicalDeviceProperties & operator=( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceProperties & operator=( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceProperties const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceProperties *>( this ); + } + + operator VkPhysicalDeviceProperties &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceProperties *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<uint32_t const &, + uint32_t const &, + uint32_t const &, + uint32_t const &, + VULKAN_HPP_NAMESPACE::PhysicalDeviceType const &, + VULKAN_HPP_NAMESPACE::ArrayWrapper1D<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> const &, + VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> const &, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits const &, + VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( apiVersion, driverVersion, vendorID, deviceID, deviceType, deviceName, pipelineCacheUUID, limits, sparseProperties ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + std::partial_ordering operator<=>( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + if ( auto cmp = apiVersion <=> rhs.apiVersion; cmp != 0 ) + return cmp; + if ( auto cmp = driverVersion <=> rhs.driverVersion; cmp != 0 ) + return cmp; + if ( auto cmp = vendorID <=> rhs.vendorID; cmp != 0 ) + return cmp; + if ( auto cmp = deviceID <=> rhs.deviceID; cmp != 0 ) + return cmp; + if ( auto cmp = deviceType <=> rhs.deviceType; cmp != 0 ) + return cmp; + if ( auto cmp = strcmp( deviceName, rhs.deviceName ); cmp != 0 ) + return ( cmp < 0 ) ? std::partial_ordering::less : std::partial_ordering::greater; + if ( auto cmp = pipelineCacheUUID <=> rhs.pipelineCacheUUID; cmp != 0 ) + return cmp; + if ( auto cmp = limits <=> rhs.limits; cmp != 0 ) + return cmp; + if ( auto cmp = sparseProperties <=> rhs.sparseProperties; cmp != 0 ) + return cmp; + + return std::partial_ordering::equivalent; + } +#endif + + bool operator==( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return ( apiVersion == rhs.apiVersion ) && ( driverVersion == rhs.driverVersion ) && ( vendorID == rhs.vendorID ) && ( deviceID == rhs.deviceID ) && + ( deviceType == rhs.deviceType ) && ( strcmp( deviceName, rhs.deviceName ) == 0 ) && ( pipelineCacheUUID == rhs.pipelineCacheUUID ) && + ( limits == rhs.limits ) && ( sparseProperties == rhs.sparseProperties ); + } + + bool operator!=( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } + + public: + uint32_t apiVersion = {}; + uint32_t driverVersion = {}; + uint32_t vendorID = {}; + uint32_t deviceID = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther; + VULKAN_HPP_NAMESPACE::ArrayWrapper1D<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> deviceName = {}; + VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> pipelineCacheUUID = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties = {}; + }; + + struct PhysicalDeviceProperties2 + { + using NativeType = VkPhysicalDeviceProperties2; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceProperties2; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , properties{ properties_ } + { + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceProperties2( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceProperties2( *reinterpret_cast<PhysicalDeviceProperties2 const *>( &rhs ) ) + { + } + + PhysicalDeviceProperties2 & operator=( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceProperties2 & operator=( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceProperties2 const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceProperties2 *>( this ); + } + + operator VkPhysicalDeviceProperties2 &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceProperties2 *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, properties ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceProperties2 const & ) const = default; +#else + bool operator==( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( properties == rhs.properties ); +# endif + } + + bool operator!=( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceProperties2; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceProperties2> + { + using Type = PhysicalDeviceProperties2; + }; + + using PhysicalDeviceProperties2KHR = PhysicalDeviceProperties2; + + struct PhysicalDeviceLayeredApiVulkanPropertiesKHR + { + using NativeType = VkPhysicalDeviceLayeredApiVulkanPropertiesKHR; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredApiVulkanPropertiesKHR; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiVulkanPropertiesKHR( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 properties_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , properties{ properties_ } + { + } + + VULKAN_HPP_CONSTEXPR_14 + PhysicalDeviceLayeredApiVulkanPropertiesKHR( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLayeredApiVulkanPropertiesKHR( VkPhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredApiVulkanPropertiesKHR( *reinterpret_cast<PhysicalDeviceLayeredApiVulkanPropertiesKHR const *>( &rhs ) ) + { + } + + PhysicalDeviceLayeredApiVulkanPropertiesKHR & operator=( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLayeredApiVulkanPropertiesKHR & operator=( VkPhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceLayeredApiVulkanPropertiesKHR const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceLayeredApiVulkanPropertiesKHR *>( this ); + } + + operator VkPhysicalDeviceLayeredApiVulkanPropertiesKHR &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceLayeredApiVulkanPropertiesKHR *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, properties ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & ) const = default; +#else + bool operator==( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( properties == rhs.properties ); +# endif + } + + bool operator!=( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredApiVulkanPropertiesKHR; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 properties = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceLayeredApiVulkanPropertiesKHR> + { + using Type = PhysicalDeviceLayeredApiVulkanPropertiesKHR; + }; + + struct PhysicalDeviceLayeredDriverPropertiesMSFT + { + using NativeType = VkPhysicalDeviceLayeredDriverPropertiesMSFT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( + VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI_ = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , underlyingAPI{ underlyingAPI_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLayeredDriverPropertiesMSFT( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredDriverPropertiesMSFT( *reinterpret_cast<PhysicalDeviceLayeredDriverPropertiesMSFT const *>( &rhs ) ) + { + } + + PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceLayeredDriverPropertiesMSFT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceLayeredDriverPropertiesMSFT *>( this ); + } + + operator VkPhysicalDeviceLayeredDriverPropertiesMSFT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceLayeredDriverPropertiesMSFT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, underlyingAPI ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLayeredDriverPropertiesMSFT const & ) const = default; +#else + bool operator==( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( underlyingAPI == rhs.underlyingAPI ); +# endif + } + + bool operator!=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT> + { + using Type = PhysicalDeviceLayeredDriverPropertiesMSFT; + }; + + struct PhysicalDeviceLegacyDitheringFeaturesEXT + { + using NativeType = VkPhysicalDeviceLegacyDitheringFeaturesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , legacyDithering{ legacyDithering_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLegacyDitheringFeaturesEXT( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLegacyDitheringFeaturesEXT( *reinterpret_cast<PhysicalDeviceLegacyDitheringFeaturesEXT const *>( &rhs ) ) + { + } + + PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT const *>( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setLegacyDithering( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ ) VULKAN_HPP_NOEXCEPT + { + legacyDithering = legacyDithering_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceLegacyDitheringFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceLegacyDitheringFeaturesEXT *>( this ); + } + + operator VkPhysicalDeviceLegacyDitheringFeaturesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceLegacyDitheringFeaturesEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, legacyDithering ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLegacyDitheringFeaturesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyDithering == rhs.legacyDithering ); +# endif + } + + bool operator!=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 legacyDithering = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT> + { + using Type = PhysicalDeviceLegacyDitheringFeaturesEXT; + }; + + struct PhysicalDeviceLegacyVertexAttributesFeaturesEXT + { + using NativeType = VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , legacyVertexAttributes{ legacyVertexAttributes_ } + { + } + + VULKAN_HPP_CONSTEXPR + PhysicalDeviceLegacyVertexAttributesFeaturesEXT( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLegacyVertexAttributesFeaturesEXT( *reinterpret_cast<PhysicalDeviceLegacyVertexAttributesFeaturesEXT const *>( &rhs ) ) + { + } + + PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT const *>( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & + setLegacyVertexAttributes( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ ) VULKAN_HPP_NOEXCEPT + { + legacyVertexAttributes = legacyVertexAttributes_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT *>( this ); + } + + operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, legacyVertexAttributes ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyVertexAttributes == rhs.legacyVertexAttributes ); +# endif + } + + bool operator!=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT> + { + using Type = PhysicalDeviceLegacyVertexAttributesFeaturesEXT; + }; + + struct PhysicalDeviceLegacyVertexAttributesPropertiesEXT + { + using NativeType = VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , nativeUnalignedPerformance{ nativeUnalignedPerformance_ } + { + } + + VULKAN_HPP_CONSTEXPR + PhysicalDeviceLegacyVertexAttributesPropertiesEXT( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLegacyVertexAttributesPropertiesEXT( *reinterpret_cast<PhysicalDeviceLegacyVertexAttributesPropertiesEXT const *>( &rhs ) ) + { + } + + PhysicalDeviceLegacyVertexAttributesPropertiesEXT & + operator=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLegacyVertexAttributesPropertiesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT const *>( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & + setNativeUnalignedPerformance( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ ) VULKAN_HPP_NOEXCEPT + { + nativeUnalignedPerformance = nativeUnalignedPerformance_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT *>( this ); + } + + operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, nativeUnalignedPerformance ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( nativeUnalignedPerformance == rhs.nativeUnalignedPerformance ); +# endif + } + + bool operator!=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT> + { + using Type = PhysicalDeviceLegacyVertexAttributesPropertiesEXT; + }; + struct PhysicalDeviceLineRasterizationFeaturesKHR { using NativeType = VkPhysicalDeviceLineRasterizationFeaturesKHR; @@ -72514,6 +73117,232 @@ namespace VULKAN_HPP_NAMESPACE using Type = PhysicalDeviceMaintenance6PropertiesKHR; }; + struct PhysicalDeviceMaintenance7FeaturesKHR + { + using NativeType = VkPhysicalDeviceMaintenance7FeaturesKHR; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMaintenance7FeaturesKHR; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7FeaturesKHR( VULKAN_HPP_NAMESPACE::Bool32 maintenance7_ = {}, void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , maintenance7{ maintenance7_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7FeaturesKHR( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceMaintenance7FeaturesKHR( VkPhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceMaintenance7FeaturesKHR( *reinterpret_cast<PhysicalDeviceMaintenance7FeaturesKHR const *>( &rhs ) ) + { + } + + PhysicalDeviceMaintenance7FeaturesKHR & operator=( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceMaintenance7FeaturesKHR & operator=( VkPhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR const *>( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceMaintenance7FeaturesKHR & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceMaintenance7FeaturesKHR & setMaintenance7( VULKAN_HPP_NAMESPACE::Bool32 maintenance7_ ) VULKAN_HPP_NOEXCEPT + { + maintenance7 = maintenance7_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceMaintenance7FeaturesKHR const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceMaintenance7FeaturesKHR *>( this ); + } + + operator VkPhysicalDeviceMaintenance7FeaturesKHR &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceMaintenance7FeaturesKHR *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, maintenance7 ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceMaintenance7FeaturesKHR const & ) const = default; +#else + bool operator==( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( maintenance7 == rhs.maintenance7 ); +# endif + } + + bool operator!=( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceMaintenance7FeaturesKHR; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 maintenance7 = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceMaintenance7FeaturesKHR> + { + using Type = PhysicalDeviceMaintenance7FeaturesKHR; + }; + + struct PhysicalDeviceMaintenance7PropertiesKHR + { + using NativeType = VkPhysicalDeviceMaintenance7PropertiesKHR; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMaintenance7PropertiesKHR; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7PropertiesKHR( VULKAN_HPP_NAMESPACE::Bool32 robustFragmentShadingRateAttachmentAccess_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 separateDepthStencilAttachmentAccess_ = {}, + uint32_t maxDescriptorSetTotalUniformBuffersDynamic_ = {}, + uint32_t maxDescriptorSetTotalStorageBuffersDynamic_ = {}, + uint32_t maxDescriptorSetTotalBuffersDynamic_ = {}, + uint32_t maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic_ = {}, + uint32_t maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic_ = {}, + uint32_t maxDescriptorSetUpdateAfterBindTotalBuffersDynamic_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , robustFragmentShadingRateAttachmentAccess{ robustFragmentShadingRateAttachmentAccess_ } + , separateDepthStencilAttachmentAccess{ separateDepthStencilAttachmentAccess_ } + , maxDescriptorSetTotalUniformBuffersDynamic{ maxDescriptorSetTotalUniformBuffersDynamic_ } + , maxDescriptorSetTotalStorageBuffersDynamic{ maxDescriptorSetTotalStorageBuffersDynamic_ } + , maxDescriptorSetTotalBuffersDynamic{ maxDescriptorSetTotalBuffersDynamic_ } + , maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic{ maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic_ } + , maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic{ maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic_ } + , maxDescriptorSetUpdateAfterBindTotalBuffersDynamic{ maxDescriptorSetUpdateAfterBindTotalBuffersDynamic_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7PropertiesKHR( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceMaintenance7PropertiesKHR( VkPhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceMaintenance7PropertiesKHR( *reinterpret_cast<PhysicalDeviceMaintenance7PropertiesKHR const *>( &rhs ) ) + { + } + + PhysicalDeviceMaintenance7PropertiesKHR & operator=( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceMaintenance7PropertiesKHR & operator=( VkPhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR const *>( &rhs ); + return *this; + } + + operator VkPhysicalDeviceMaintenance7PropertiesKHR const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<const VkPhysicalDeviceMaintenance7PropertiesKHR *>( this ); + } + + operator VkPhysicalDeviceMaintenance7PropertiesKHR &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast<VkPhysicalDeviceMaintenance7PropertiesKHR *>( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, + void * const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + VULKAN_HPP_NAMESPACE::Bool32 const &, + uint32_t const &, + uint32_t const &, + uint32_t const &, + uint32_t const &, + uint32_t const &, + uint32_t const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, + pNext, + robustFragmentShadingRateAttachmentAccess, + separateDepthStencilAttachmentAccess, + maxDescriptorSetTotalUniformBuffersDynamic, + maxDescriptorSetTotalStorageBuffersDynamic, + maxDescriptorSetTotalBuffersDynamic, + maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic, + maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic, + maxDescriptorSetUpdateAfterBindTotalBuffersDynamic ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceMaintenance7PropertiesKHR const & ) const = default; +#else + bool operator==( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && + ( robustFragmentShadingRateAttachmentAccess == rhs.robustFragmentShadingRateAttachmentAccess ) && + ( separateDepthStencilAttachmentAccess == rhs.separateDepthStencilAttachmentAccess ) && + ( maxDescriptorSetTotalUniformBuffersDynamic == rhs.maxDescriptorSetTotalUniformBuffersDynamic ) && + ( maxDescriptorSetTotalStorageBuffersDynamic == rhs.maxDescriptorSetTotalStorageBuffersDynamic ) && + ( maxDescriptorSetTotalBuffersDynamic == rhs.maxDescriptorSetTotalBuffersDynamic ) && + ( maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic == rhs.maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic ) && + ( maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic == rhs.maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic ) && + ( maxDescriptorSetUpdateAfterBindTotalBuffersDynamic == rhs.maxDescriptorSetUpdateAfterBindTotalBuffersDynamic ); +# endif + } + + bool operator!=( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceMaintenance7PropertiesKHR; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 robustFragmentShadingRateAttachmentAccess = {}; + VULKAN_HPP_NAMESPACE::Bool32 separateDepthStencilAttachmentAccess = {}; + uint32_t maxDescriptorSetTotalUniformBuffersDynamic = {}; + uint32_t maxDescriptorSetTotalStorageBuffersDynamic = {}; + uint32_t maxDescriptorSetTotalBuffersDynamic = {}; + uint32_t maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = {}; + uint32_t maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = {}; + uint32_t maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = {}; + }; + + template <> + struct CppType<StructureType, StructureType::ePhysicalDeviceMaintenance7PropertiesKHR> + { + using Type = PhysicalDeviceMaintenance7PropertiesKHR; + }; + struct PhysicalDeviceMapMemoryPlacedFeaturesEXT { using NativeType = VkPhysicalDeviceMapMemoryPlacedFeaturesEXT; @@ -73115,19 +73944,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceMemoryProperties( VULKAN_HPP_NAMESPACE::ArrayProxy<VULKAN_HPP_NAMESPACE::MemoryType> const & memoryTypes_, - VULKAN_HPP_NAMESPACE::ArrayProxy<VULKAN_HPP_NAMESPACE::MemoryHeap> const & memoryHeaps_ = {} ) - : memoryTypeCount( std::min( static_cast<uint32_t>( memoryTypes_.size() ), VK_MAX_MEMORY_TYPES ) ) - , memoryHeapCount( std::min( static_cast<uint32_t>( memoryHeaps_.size() ), VK_MAX_MEMORY_HEAPS ) ) - { - VULKAN_HPP_ASSERT( memoryTypes_.size() < VK_MAX_MEMORY_TYPES ); - memcpy( memoryTypes, memoryTypes_.data(), memoryTypeCount * sizeof( VULKAN_HPP_NAMESPACE::MemoryType ) ); - VULKAN_HPP_ASSERT( memoryHeaps_.size() < VK_MAX_MEMORY_HEAPS ); - memcpy( memoryHeaps, memoryHeaps_.data(), memoryHeapCount * sizeof( VULKAN_HPP_NAMESPACE::MemoryHeap ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceMemoryProperties & operator=( PhysicalDeviceMemoryProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -77860,334 +78676,6 @@ namespace VULKAN_HPP_NAMESPACE using PhysicalDevicePrivateDataFeaturesEXT = PhysicalDevicePrivateDataFeatures; - struct PhysicalDeviceSparseProperties - { - using NativeType = VkPhysicalDeviceSparseProperties; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict_ = {} ) VULKAN_HPP_NOEXCEPT - : residencyStandard2DBlockShape{ residencyStandard2DBlockShape_ } - , residencyStandard2DMultisampleBlockShape{ residencyStandard2DMultisampleBlockShape_ } - , residencyStandard3DBlockShape{ residencyStandard3DBlockShape_ } - , residencyAlignedMipSize{ residencyAlignedMipSize_ } - , residencyNonResidentStrict{ residencyNonResidentStrict_ } - { - } - - VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceSparseProperties( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceSparseProperties( *reinterpret_cast<PhysicalDeviceSparseProperties const *>( &rhs ) ) - { - } - - PhysicalDeviceSparseProperties & operator=( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceSparseProperties & operator=( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const *>( &rhs ); - return *this; - } - - operator VkPhysicalDeviceSparseProperties const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<const VkPhysicalDeviceSparseProperties *>( this ); - } - - operator VkPhysicalDeviceSparseProperties &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<VkPhysicalDeviceSparseProperties *>( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple<VULKAN_HPP_NAMESPACE::Bool32 const &, - VULKAN_HPP_NAMESPACE::Bool32 const &, - VULKAN_HPP_NAMESPACE::Bool32 const &, - VULKAN_HPP_NAMESPACE::Bool32 const &, - VULKAN_HPP_NAMESPACE::Bool32 const &> -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( residencyStandard2DBlockShape, - residencyStandard2DMultisampleBlockShape, - residencyStandard3DBlockShape, - residencyAlignedMipSize, - residencyNonResidentStrict ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceSparseProperties const & ) const = default; -#else - bool operator==( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( residencyStandard2DBlockShape == rhs.residencyStandard2DBlockShape ) && - ( residencyStandard2DMultisampleBlockShape == rhs.residencyStandard2DMultisampleBlockShape ) && - ( residencyStandard3DBlockShape == rhs.residencyStandard3DBlockShape ) && ( residencyAlignedMipSize == rhs.residencyAlignedMipSize ) && - ( residencyNonResidentStrict == rhs.residencyNonResidentStrict ); -# endif - } - - bool operator!=( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict = {}; - }; - - struct PhysicalDeviceProperties - { - using NativeType = VkPhysicalDeviceProperties; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( uint32_t apiVersion_ = {}, - uint32_t driverVersion_ = {}, - uint32_t vendorID_ = {}, - uint32_t deviceID_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType_ = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther, - std::array<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> const & deviceName_ = {}, - std::array<uint8_t, VK_UUID_SIZE> const & pipelineCacheUUID_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties_ = {} ) VULKAN_HPP_NOEXCEPT - : apiVersion{ apiVersion_ } - , driverVersion{ driverVersion_ } - , vendorID{ vendorID_ } - , deviceID{ deviceID_ } - , deviceType{ deviceType_ } - , deviceName{ deviceName_ } - , pipelineCacheUUID{ pipelineCacheUUID_ } - , limits{ limits_ } - , sparseProperties{ sparseProperties_ } - { - } - - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceProperties( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceProperties( *reinterpret_cast<PhysicalDeviceProperties const *>( &rhs ) ) - { - } - -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceProperties( uint32_t apiVersion_, - uint32_t driverVersion_, - uint32_t vendorID_, - uint32_t deviceID_, - VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType_, - std::string const & deviceName_, - std::array<uint8_t, VK_UUID_SIZE> const & pipelineCacheUUID_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties_ = {} ) - : apiVersion( apiVersion_ ) - , driverVersion( driverVersion_ ) - , vendorID( vendorID_ ) - , deviceID( deviceID_ ) - , deviceType( deviceType_ ) - , pipelineCacheUUID( pipelineCacheUUID_ ) - , limits( limits_ ) - , sparseProperties( sparseProperties_ ) - { - VULKAN_HPP_ASSERT( deviceName_.size() < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( deviceName, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE, deviceName_.data(), deviceName_.size() ); -# else - strncpy( deviceName, deviceName_.data(), std::min<size_t>( VK_MAX_PHYSICAL_DEVICE_NAME_SIZE, deviceName_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - - PhysicalDeviceProperties & operator=( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceProperties & operator=( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const *>( &rhs ); - return *this; - } - - operator VkPhysicalDeviceProperties const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<const VkPhysicalDeviceProperties *>( this ); - } - - operator VkPhysicalDeviceProperties &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<VkPhysicalDeviceProperties *>( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple<uint32_t const &, - uint32_t const &, - uint32_t const &, - uint32_t const &, - VULKAN_HPP_NAMESPACE::PhysicalDeviceType const &, - VULKAN_HPP_NAMESPACE::ArrayWrapper1D<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> const &, - VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> const &, - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits const &, - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const &> -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( apiVersion, driverVersion, vendorID, deviceID, deviceType, deviceName, pipelineCacheUUID, limits, sparseProperties ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - std::partial_ordering operator<=>( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - if ( auto cmp = apiVersion <=> rhs.apiVersion; cmp != 0 ) - return cmp; - if ( auto cmp = driverVersion <=> rhs.driverVersion; cmp != 0 ) - return cmp; - if ( auto cmp = vendorID <=> rhs.vendorID; cmp != 0 ) - return cmp; - if ( auto cmp = deviceID <=> rhs.deviceID; cmp != 0 ) - return cmp; - if ( auto cmp = deviceType <=> rhs.deviceType; cmp != 0 ) - return cmp; - if ( auto cmp = strcmp( deviceName, rhs.deviceName ); cmp != 0 ) - return ( cmp < 0 ) ? std::partial_ordering::less : std::partial_ordering::greater; - if ( auto cmp = pipelineCacheUUID <=> rhs.pipelineCacheUUID; cmp != 0 ) - return cmp; - if ( auto cmp = limits <=> rhs.limits; cmp != 0 ) - return cmp; - if ( auto cmp = sparseProperties <=> rhs.sparseProperties; cmp != 0 ) - return cmp; - - return std::partial_ordering::equivalent; - } -#endif - - bool operator==( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return ( apiVersion == rhs.apiVersion ) && ( driverVersion == rhs.driverVersion ) && ( vendorID == rhs.vendorID ) && ( deviceID == rhs.deviceID ) && - ( deviceType == rhs.deviceType ) && ( strcmp( deviceName, rhs.deviceName ) == 0 ) && ( pipelineCacheUUID == rhs.pipelineCacheUUID ) && - ( limits == rhs.limits ) && ( sparseProperties == rhs.sparseProperties ); - } - - bool operator!=( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } - - public: - uint32_t apiVersion = {}; - uint32_t driverVersion = {}; - uint32_t vendorID = {}; - uint32_t deviceID = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther; - VULKAN_HPP_NAMESPACE::ArrayWrapper1D<char, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE> deviceName = {}; - VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> pipelineCacheUUID = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties = {}; - }; - - struct PhysicalDeviceProperties2 - { - using NativeType = VkPhysicalDeviceProperties2; - - static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceProperties2; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT - : pNext{ pNext_ } - , properties{ properties_ } - { - } - - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceProperties2( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceProperties2( *reinterpret_cast<PhysicalDeviceProperties2 const *>( &rhs ) ) - { - } - - PhysicalDeviceProperties2 & operator=( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceProperties2 & operator=( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 const *>( &rhs ); - return *this; - } - - operator VkPhysicalDeviceProperties2 const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<const VkPhysicalDeviceProperties2 *>( this ); - } - - operator VkPhysicalDeviceProperties2 &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast<VkPhysicalDeviceProperties2 *>( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const &> -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( sType, pNext, properties ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceProperties2 const & ) const = default; -#else - bool operator==( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT - { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( properties == rhs.properties ); -# endif - } - - bool operator!=( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceProperties2; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties = {}; - }; - - template <> - struct CppType<StructureType, StructureType::ePhysicalDeviceProperties2> - { - using Type = PhysicalDeviceProperties2; - }; - - using PhysicalDeviceProperties2KHR = PhysicalDeviceProperties2; - struct PhysicalDeviceProtectedMemoryFeatures { using NativeType = VkPhysicalDeviceProtectedMemoryFeatures; @@ -87669,45 +88157,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceToolProperties( std::string const & name_, - std::string const & version_ = {}, - VULKAN_HPP_NAMESPACE::ToolPurposeFlags purposes_ = {}, - std::string const & description_ = {}, - std::string const & layer_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), purposes( purposes_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_EXTENSION_NAME_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min<size_t>( VK_MAX_EXTENSION_NAME_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( version_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( version, VK_MAX_EXTENSION_NAME_SIZE, version_.data(), version_.size() ); -# else - strncpy( version, version_.data(), std::min<size_t>( VK_MAX_EXTENSION_NAME_SIZE, version_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( layer_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( layer, VK_MAX_EXTENSION_NAME_SIZE, layer_.data(), layer_.size() ); -# else - strncpy( layer, layer_.data(), std::min<size_t>( VK_MAX_EXTENSION_NAME_SIZE, layer_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceToolProperties & operator=( PhysicalDeviceToolProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -90274,129 +90723,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceVulkan12Properties( - VULKAN_HPP_NAMESPACE::DriverId driverID_, - std::string const & driverName_, - std::string const & driverInfo_ = {}, - VULKAN_HPP_NAMESPACE::ConformanceVersion conformanceVersion_ = {}, - VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence denormBehaviorIndependence_ = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly, - VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence roundingModeIndependence_ = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly, - VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat64_ = {}, - uint32_t maxUpdateAfterBindDescriptorsInAllPools_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccessUpdateAfterBind_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 quadDivergentImplicitLod_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindSamplers_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments_ = {}, - uint32_t maxPerStageUpdateAfterBindResources_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindSamplers_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindSampledImages_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindStorageImages_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindInputAttachments_ = {}, - VULKAN_HPP_NAMESPACE::ResolveModeFlags supportedDepthResolveModes_ = {}, - VULKAN_HPP_NAMESPACE::ResolveModeFlags supportedStencilResolveModes_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 independentResolveNone_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 independentResolve_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 filterMinmaxSingleComponentFormats_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 filterMinmaxImageComponentMapping_ = {}, - uint64_t maxTimelineSemaphoreValueDifference_ = {}, - VULKAN_HPP_NAMESPACE::SampleCountFlags framebufferIntegerColorSampleCounts_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , driverID( driverID_ ) - , conformanceVersion( conformanceVersion_ ) - , denormBehaviorIndependence( denormBehaviorIndependence_ ) - , roundingModeIndependence( roundingModeIndependence_ ) - , shaderSignedZeroInfNanPreserveFloat16( shaderSignedZeroInfNanPreserveFloat16_ ) - , shaderSignedZeroInfNanPreserveFloat32( shaderSignedZeroInfNanPreserveFloat32_ ) - , shaderSignedZeroInfNanPreserveFloat64( shaderSignedZeroInfNanPreserveFloat64_ ) - , shaderDenormPreserveFloat16( shaderDenormPreserveFloat16_ ) - , shaderDenormPreserveFloat32( shaderDenormPreserveFloat32_ ) - , shaderDenormPreserveFloat64( shaderDenormPreserveFloat64_ ) - , shaderDenormFlushToZeroFloat16( shaderDenormFlushToZeroFloat16_ ) - , shaderDenormFlushToZeroFloat32( shaderDenormFlushToZeroFloat32_ ) - , shaderDenormFlushToZeroFloat64( shaderDenormFlushToZeroFloat64_ ) - , shaderRoundingModeRTEFloat16( shaderRoundingModeRTEFloat16_ ) - , shaderRoundingModeRTEFloat32( shaderRoundingModeRTEFloat32_ ) - , shaderRoundingModeRTEFloat64( shaderRoundingModeRTEFloat64_ ) - , shaderRoundingModeRTZFloat16( shaderRoundingModeRTZFloat16_ ) - , shaderRoundingModeRTZFloat32( shaderRoundingModeRTZFloat32_ ) - , shaderRoundingModeRTZFloat64( shaderRoundingModeRTZFloat64_ ) - , maxUpdateAfterBindDescriptorsInAllPools( maxUpdateAfterBindDescriptorsInAllPools_ ) - , shaderUniformBufferArrayNonUniformIndexingNative( shaderUniformBufferArrayNonUniformIndexingNative_ ) - , shaderSampledImageArrayNonUniformIndexingNative( shaderSampledImageArrayNonUniformIndexingNative_ ) - , shaderStorageBufferArrayNonUniformIndexingNative( shaderStorageBufferArrayNonUniformIndexingNative_ ) - , shaderStorageImageArrayNonUniformIndexingNative( shaderStorageImageArrayNonUniformIndexingNative_ ) - , shaderInputAttachmentArrayNonUniformIndexingNative( shaderInputAttachmentArrayNonUniformIndexingNative_ ) - , robustBufferAccessUpdateAfterBind( robustBufferAccessUpdateAfterBind_ ) - , quadDivergentImplicitLod( quadDivergentImplicitLod_ ) - , maxPerStageDescriptorUpdateAfterBindSamplers( maxPerStageDescriptorUpdateAfterBindSamplers_ ) - , maxPerStageDescriptorUpdateAfterBindUniformBuffers( maxPerStageDescriptorUpdateAfterBindUniformBuffers_ ) - , maxPerStageDescriptorUpdateAfterBindStorageBuffers( maxPerStageDescriptorUpdateAfterBindStorageBuffers_ ) - , maxPerStageDescriptorUpdateAfterBindSampledImages( maxPerStageDescriptorUpdateAfterBindSampledImages_ ) - , maxPerStageDescriptorUpdateAfterBindStorageImages( maxPerStageDescriptorUpdateAfterBindStorageImages_ ) - , maxPerStageDescriptorUpdateAfterBindInputAttachments( maxPerStageDescriptorUpdateAfterBindInputAttachments_ ) - , maxPerStageUpdateAfterBindResources( maxPerStageUpdateAfterBindResources_ ) - , maxDescriptorSetUpdateAfterBindSamplers( maxDescriptorSetUpdateAfterBindSamplers_ ) - , maxDescriptorSetUpdateAfterBindUniformBuffers( maxDescriptorSetUpdateAfterBindUniformBuffers_ ) - , maxDescriptorSetUpdateAfterBindUniformBuffersDynamic( maxDescriptorSetUpdateAfterBindUniformBuffersDynamic_ ) - , maxDescriptorSetUpdateAfterBindStorageBuffers( maxDescriptorSetUpdateAfterBindStorageBuffers_ ) - , maxDescriptorSetUpdateAfterBindStorageBuffersDynamic( maxDescriptorSetUpdateAfterBindStorageBuffersDynamic_ ) - , maxDescriptorSetUpdateAfterBindSampledImages( maxDescriptorSetUpdateAfterBindSampledImages_ ) - , maxDescriptorSetUpdateAfterBindStorageImages( maxDescriptorSetUpdateAfterBindStorageImages_ ) - , maxDescriptorSetUpdateAfterBindInputAttachments( maxDescriptorSetUpdateAfterBindInputAttachments_ ) - , supportedDepthResolveModes( supportedDepthResolveModes_ ) - , supportedStencilResolveModes( supportedStencilResolveModes_ ) - , independentResolveNone( independentResolveNone_ ) - , independentResolve( independentResolve_ ) - , filterMinmaxSingleComponentFormats( filterMinmaxSingleComponentFormats_ ) - , filterMinmaxImageComponentMapping( filterMinmaxImageComponentMapping_ ) - , maxTimelineSemaphoreValueDifference( maxTimelineSemaphoreValueDifference_ ) - , framebufferIntegerColorSampleCounts( framebufferIntegerColorSampleCounts_ ) - { - VULKAN_HPP_ASSERT( driverName_.size() < VK_MAX_DRIVER_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverName, VK_MAX_DRIVER_NAME_SIZE, driverName_.data(), driverName_.size() ); -# else - strncpy( driverName, driverName_.data(), std::min<size_t>( VK_MAX_DRIVER_NAME_SIZE, driverName_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( driverInfo_.size() < VK_MAX_DRIVER_INFO_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverInfo, VK_MAX_DRIVER_INFO_SIZE, driverInfo_.data(), driverInfo_.size() ); -# else - strncpy( driverInfo, driverInfo_.data(), std::min<size_t>( VK_MAX_DRIVER_INFO_SIZE, driverInfo_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceVulkan12Properties & operator=( PhysicalDeviceVulkan12Properties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -93687,31 +94013,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - template <typename T> - PipelineExecutableInternalRepresentationKHR( std::string const & name_, - std::string const & description_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 isText_ = {}, - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<T> const & data_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), isText( isText_ ), dataSize( data_.size() * sizeof( T ) ), pData( data_.data() ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PipelineExecutableInternalRepresentationKHR & operator=( PipelineExecutableInternalRepresentationKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -93826,30 +94127,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PipelineExecutablePropertiesKHR( VULKAN_HPP_NAMESPACE::ShaderStageFlags stages_, - std::string const & name_, - std::string const & description_ = {}, - uint32_t subgroupSize_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), stages( stages_ ), subgroupSize( subgroupSize_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PipelineExecutablePropertiesKHR & operator=( PipelineExecutablePropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -94024,31 +94301,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PipelineExecutableStatisticKHR( - std::string const & name_, - std::string const & description_ = {}, - VULKAN_HPP_NAMESPACE::PipelineExecutableStatisticFormatKHR format_ = VULKAN_HPP_NAMESPACE::PipelineExecutableStatisticFormatKHR::eBool32, - VULKAN_HPP_NAMESPACE::PipelineExecutableStatisticValueKHR value_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), format( format_ ), value( value_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PipelineExecutableStatisticKHR & operator=( PipelineExecutableStatisticKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -100489,16 +100741,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - QueueFamilyGlobalPriorityPropertiesKHR( VULKAN_HPP_NAMESPACE::ArrayProxy<VULKAN_HPP_NAMESPACE::QueueGlobalPriorityKHR> const & priorities_, - void * pNext_ = nullptr ) - : pNext( pNext_ ), priorityCount( std::min( static_cast<uint32_t>( priorities_.size() ), VK_MAX_GLOBAL_PRIORITY_SIZE_KHR ) ) - { - VULKAN_HPP_ASSERT( priorities_.size() < VK_MAX_GLOBAL_PRIORITY_SIZE_KHR ); - memcpy( priorities, priorities_.data(), priorityCount * sizeof( VULKAN_HPP_NAMESPACE::QueueGlobalPriorityKHR ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - QueueFamilyGlobalPriorityPropertiesKHR & operator=( QueueFamilyGlobalPriorityPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -105090,21 +105332,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - RenderPassSubpassFeedbackInfoEXT( VULKAN_HPP_NAMESPACE::SubpassMergeStatusEXT subpassMergeStatus_, - std::string const & description_, - uint32_t postMergeIndex_ = {} ) - : subpassMergeStatus( subpassMergeStatus_ ), postMergeIndex( postMergeIndex_ ) - { - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min<size_t>( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - RenderPassSubpassFeedbackInfoEXT & operator=( RenderPassSubpassFeedbackInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -109940,15 +110167,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - ShaderModuleIdentifierEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<uint8_t> const & identifier_, void * pNext_ = nullptr ) - : pNext( pNext_ ), identifierSize( std::min( static_cast<uint32_t>( identifier_.size() ), VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT ) ) - { - VULKAN_HPP_ASSERT( identifier_.size() < VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT ); - memcpy( identifier, identifier_.data(), identifierSize * sizeof( uint8_t ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - ShaderModuleIdentifierEXT & operator=( ShaderModuleIdentifierEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ diff --git a/include/vulkan/vulkan_to_string.hpp b/include/vulkan/vulkan_to_string.hpp index eceba9e..2174671 100644 --- a/include/vulkan/vulkan_to_string.hpp +++ b/include/vulkan/vulkan_to_string.hpp @@ -1747,10 +1747,10 @@ namespace VULKAN_HPP_NAMESPACE result += "Suspending | "; if ( value & RenderingFlagBits::eResuming ) result += "Resuming | "; - if ( value & RenderingFlagBits::eContentsInlineEXT ) - result += "ContentsInlineEXT | "; if ( value & RenderingFlagBits::eEnableLegacyDitheringEXT ) result += "EnableLegacyDitheringEXT | "; + if ( value & RenderingFlagBits::eContentsInlineKHR ) + result += "ContentsInlineKHR | "; return "{ " + result.substr( 0, result.size() - 3 ) + " }"; } @@ -4553,6 +4553,11 @@ namespace VULKAN_HPP_NAMESPACE case StructureType::ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV: return "PhysicalDeviceDescriptorPoolOverallocationFeaturesNV"; case StructureType::ePhysicalDeviceRawAccessChainsFeaturesNV: return "PhysicalDeviceRawAccessChainsFeaturesNV"; case StructureType::ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: return "PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR"; + case StructureType::ePhysicalDeviceMaintenance7FeaturesKHR: return "PhysicalDeviceMaintenance7FeaturesKHR"; + case StructureType::ePhysicalDeviceMaintenance7PropertiesKHR: return "PhysicalDeviceMaintenance7PropertiesKHR"; + case StructureType::ePhysicalDeviceLayeredApiPropertiesListKHR: return "PhysicalDeviceLayeredApiPropertiesListKHR"; + case StructureType::ePhysicalDeviceLayeredApiPropertiesKHR: return "PhysicalDeviceLayeredApiPropertiesKHR"; + case StructureType::ePhysicalDeviceLayeredApiVulkanPropertiesKHR: return "PhysicalDeviceLayeredApiVulkanPropertiesKHR"; case StructureType::ePhysicalDeviceShaderAtomicFloat16VectorFeaturesNV: return "PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV"; case StructureType::ePhysicalDeviceShaderReplicatedCompositesFeaturesEXT: return "PhysicalDeviceShaderReplicatedCompositesFeaturesEXT"; case StructureType::ePhysicalDeviceRayTracingValidationFeaturesNV: return "PhysicalDeviceRayTracingValidationFeaturesNV"; @@ -6250,7 +6255,7 @@ namespace VULKAN_HPP_NAMESPACE { case SubpassContents::eInline: return "Inline"; case SubpassContents::eSecondaryCommandBuffers: return "SecondaryCommandBuffers"; - case SubpassContents::eInlineAndSecondaryCommandBuffersEXT: return "InlineAndSecondaryCommandBuffersEXT"; + case SubpassContents::eInlineAndSecondaryCommandBuffersKHR: return "InlineAndSecondaryCommandBuffersKHR"; default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )"; } } @@ -6734,8 +6739,8 @@ namespace VULKAN_HPP_NAMESPACE case RenderingFlagBits::eContentsSecondaryCommandBuffers: return "ContentsSecondaryCommandBuffers"; case RenderingFlagBits::eSuspending: return "Suspending"; case RenderingFlagBits::eResuming: return "Resuming"; - case RenderingFlagBits::eContentsInlineEXT: return "ContentsInlineEXT"; case RenderingFlagBits::eEnableLegacyDitheringEXT: return "EnableLegacyDitheringEXT"; + case RenderingFlagBits::eContentsInlineKHR: return "ContentsInlineKHR"; default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )"; } } @@ -9081,5 +9086,20 @@ namespace VULKAN_HPP_NAMESPACE } } + //=== VK_KHR_maintenance7 === + + VULKAN_HPP_INLINE std::string to_string( PhysicalDeviceLayeredApiKHR value ) + { + switch ( value ) + { + case PhysicalDeviceLayeredApiKHR::eVulkan: return "Vulkan"; + case PhysicalDeviceLayeredApiKHR::eD3D12: return "D3D12"; + case PhysicalDeviceLayeredApiKHR::eMetal: return "Metal"; + case PhysicalDeviceLayeredApiKHR::eOpengl: return "Opengl"; + case PhysicalDeviceLayeredApiKHR::eOpengles: return "Opengles"; + default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )"; + } + } + } // namespace VULKAN_HPP_NAMESPACE #endif diff --git a/registry/validusage.json b/registry/validusage.json index 2c62583..8a53687 100644 --- a/registry/validusage.json +++ b/registry/validusage.json @@ -1,9 +1,9 @@ { "version info": { "schema version": 2, - "api version": "1.3.288", - "comment": "from git branch: github-main commit: de5d6042178e37869c114b3cb43a09d76e997adc", - "date": "2024-06-14 12:26:01Z" + "api version": "1.3.289", + "comment": "from git branch: github-main commit: 7bb606eb87cde1d34f65f36f4d4c6f2c78f072c8", + "date": "2024-06-28 09:33:59Z" }, "validation": { "vkGetInstanceProcAddr": { @@ -154,7 +154,7 @@ "core": [ { "vuid": "VUID-VkValidationFeaturesEXT-pEnabledValidationFeatures-02967", - "text": "If the <code>pEnabledValidationFeatures</code> array contains <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT</code>, then it <strong class=\"purple\">must</strong> also contain <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT</code>", + "text": "If the <code>pEnabledValidationFeatures</code> array contains <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT</code>, then it <strong class=\"purple\">must</strong> also contain <code>VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT</code> or <code>VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT</code>", "page": "vkspec" }, { @@ -369,7 +369,7 @@ }, { "vuid": "VUID-VkPhysicalDeviceProperties2-pNext-pNext", - "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesKHR\">VkPhysicalDeviceCooperativeMatrixPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchPropertiesNV\">VkPhysicalDeviceCudaKernelLaunchPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV\">VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolvePropertiesANDROID\">VkPhysicalDeviceExternalFormatResolvePropertiesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlPropertiesMESA\">VkPhysicalDeviceImageAlignmentControlPropertiesMESA</a>, <a href=\"#VkPhysicalDeviceImageProcessing2PropertiesQCOM\">VkPhysicalDeviceImageProcessing2PropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLayeredDriverPropertiesMSFT\">VkPhysicalDeviceLayeredDriverPropertiesMSFT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT\">VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesKHR\">VkPhysicalDeviceLineRasterizationPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance5PropertiesKHR\">VkPhysicalDeviceMaintenance5PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6PropertiesKHR\">VkPhysicalDeviceMaintenance6PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedPropertiesEXT\">VkPhysicalDeviceMapMemoryPlacedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferPropertiesEXT\">VkPhysicalDeviceNestedCommandBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedPropertiesARM\">VkPhysicalDeviceRenderPassStripedPropertiesARM</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsPropertiesARM\">VkPhysicalDeviceSchedulingControlsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderEnqueuePropertiesAMDX\">VkPhysicalDeviceShaderEnqueuePropertiesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectPropertiesEXT\">VkPhysicalDeviceShaderObjectPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShaderTileImagePropertiesEXT\">VkPhysicalDeviceShaderTileImagePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR\">VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>", + "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesKHR\">VkPhysicalDeviceCooperativeMatrixPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchPropertiesNV\">VkPhysicalDeviceCudaKernelLaunchPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV\">VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolvePropertiesANDROID\">VkPhysicalDeviceExternalFormatResolvePropertiesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlPropertiesMESA\">VkPhysicalDeviceImageAlignmentControlPropertiesMESA</a>, <a href=\"#VkPhysicalDeviceImageProcessing2PropertiesQCOM\">VkPhysicalDeviceImageProcessing2PropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLayeredApiPropertiesListKHR\">VkPhysicalDeviceLayeredApiPropertiesListKHR</a>, <a href=\"#VkPhysicalDeviceLayeredDriverPropertiesMSFT\">VkPhysicalDeviceLayeredDriverPropertiesMSFT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT\">VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesKHR\">VkPhysicalDeviceLineRasterizationPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance5PropertiesKHR\">VkPhysicalDeviceMaintenance5PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6PropertiesKHR\">VkPhysicalDeviceMaintenance6PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance7PropertiesKHR\">VkPhysicalDeviceMaintenance7PropertiesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedPropertiesEXT\">VkPhysicalDeviceMapMemoryPlacedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferPropertiesEXT\">VkPhysicalDeviceNestedCommandBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedPropertiesARM\">VkPhysicalDeviceRenderPassStripedPropertiesARM</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsPropertiesARM\">VkPhysicalDeviceSchedulingControlsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderEnqueuePropertiesAMDX\">VkPhysicalDeviceShaderEnqueuePropertiesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectPropertiesEXT\">VkPhysicalDeviceShaderObjectPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShaderTileImagePropertiesEXT\">VkPhysicalDeviceShaderTileImagePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR\">VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>", "page": "vkspec" }, { @@ -886,7 +886,7 @@ }, { "vuid": "VUID-VkDeviceCreateInfo-pNext-pNext", - "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkDeviceQueueShaderCoreControlCreateInfoARM\">VkDeviceQueueShaderCoreControlCreateInfoARM</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchFeaturesNV\">VkPhysicalDeviceCudaKernelLaunchFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV\">VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR\">VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV\">VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolveFeaturesANDROID\">VkPhysicalDeviceExternalFormatResolveFeaturesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFrameBoundaryFeaturesEXT\">VkPhysicalDeviceFrameBoundaryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlFeaturesMESA\">VkPhysicalDeviceImageAlignmentControlFeaturesMESA</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesKHR\">VkPhysicalDeviceIndexTypeUint8FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT\">VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesKHR\">VkPhysicalDeviceLineRasterizationFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6FeaturesKHR\">VkPhysicalDeviceMaintenance6FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedFeaturesEXT\">VkPhysicalDeviceMapMemoryPlacedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferFeaturesEXT\">VkPhysicalDeviceNestedCommandBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerStageDescriptorSetFeaturesNV\">VkPhysicalDevicePerStageDescriptorSetFeaturesNV</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRawAccessChainsFeaturesNV\">VkPhysicalDeviceRawAccessChainsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingValidationFeaturesNV\">VkPhysicalDeviceRayTracingValidationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG\">VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedFeaturesARM\">VkPhysicalDeviceRenderPassStripedFeaturesARM</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsFeaturesARM\">VkPhysicalDeviceSchedulingControlsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV\">VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderExpectAssumeFeaturesKHR\">VkPhysicalDeviceShaderExpectAssumeFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderFloatControls2FeaturesKHR\">VkPhysicalDeviceShaderFloatControls2FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR\">VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderQuadControlFeaturesKHR\">VkPhysicalDeviceShaderQuadControlFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR\">VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT\">VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR\">VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR\">VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVideoMaintenance1FeaturesKHR\">VkPhysicalDeviceVideoMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>", + "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkDeviceQueueShaderCoreControlCreateInfoARM\">VkDeviceQueueShaderCoreControlCreateInfoARM</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCudaKernelLaunchFeaturesNV\">VkPhysicalDeviceCudaKernelLaunchFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV\">VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR\">VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV\">VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalFormatResolveFeaturesANDROID\">VkPhysicalDeviceExternalFormatResolveFeaturesANDROID</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFrameBoundaryFeaturesEXT\">VkPhysicalDeviceFrameBoundaryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageAlignmentControlFeaturesMESA\">VkPhysicalDeviceImageAlignmentControlFeaturesMESA</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesKHR\">VkPhysicalDeviceIndexTypeUint8FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT\">VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesKHR\">VkPhysicalDeviceLineRasterizationFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance6FeaturesKHR\">VkPhysicalDeviceMaintenance6FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMaintenance7FeaturesKHR\">VkPhysicalDeviceMaintenance7FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMapMemoryPlacedFeaturesEXT\">VkPhysicalDeviceMapMemoryPlacedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNestedCommandBufferFeaturesEXT\">VkPhysicalDeviceNestedCommandBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerStageDescriptorSetFeaturesNV\">VkPhysicalDevicePerStageDescriptorSetFeaturesNV</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRawAccessChainsFeaturesNV\">VkPhysicalDeviceRawAccessChainsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingValidationFeaturesNV\">VkPhysicalDeviceRayTracingValidationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG\">VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG</a>, <a href=\"#VkPhysicalDeviceRenderPassStripedFeaturesARM\">VkPhysicalDeviceRenderPassStripedFeaturesARM</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSchedulingControlsFeaturesARM\">VkPhysicalDeviceSchedulingControlsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV\">VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderExpectAssumeFeaturesKHR\">VkPhysicalDeviceShaderExpectAssumeFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderFloatControls2FeaturesKHR\">VkPhysicalDeviceShaderFloatControls2FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR\">VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderQuadControlFeaturesKHR\">VkPhysicalDeviceShaderQuadControlFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR\">VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT\">VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR\">VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR\">VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVideoMaintenance1FeaturesKHR\">VkPhysicalDeviceVideoMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>", "page": "vkspec" }, { @@ -2141,12 +2141,12 @@ }, { "vuid": "VUID-VkCommandBufferSubmitInfo-commandBuffer-09445", - "text": "If any render pass instance in <code>commandBuffer</code> was recorded with a <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a> structure in its pNext chain, a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> <strong class=\"purple\">must</strong> be included in the <code>pNext</code> chain", + "text": "If any render pass instance in <code>commandBuffer</code> was recorded with a <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a> structure in its pNext chain and did not specify the <code>VK_RENDERING_RESUMING_BIT</code> flag, a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> <strong class=\"purple\">must</strong> be included in the <code>pNext</code> chain", "page": "vkspec" }, { "vuid": "VUID-VkCommandBufferSubmitInfo-pNext-09446", - "text": "If a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> is included in the <code>pNext</code> chain, the value of <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a>::<code>stripeSemaphoreInfoCount</code> <strong class=\"purple\">must</strong> be equal to the sum of the <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a>::<code>stripeInfoCount</code> parameters provided to render pass instances recorded in <code>commandBuffer</code>", + "text": "If a <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a> is included in the <code>pNext</code> chain, the value of <a href=\"#VkRenderPassStripeSubmitInfoARM\">VkRenderPassStripeSubmitInfoARM</a>::<code>stripeSemaphoreInfoCount</code> <strong class=\"purple\">must</strong> be equal to the sum of the <a href=\"#VkRenderPassStripeBeginInfoARM\">VkRenderPassStripeBeginInfoARM</a>::<code>stripeInfoCount</code> parameters provided to render pass instances recorded in <code>commandBuffer</code> that did not specify the <code>VK_RENDERING_RESUMING_BIT</code> flag", "page": "vkspec" }, { @@ -2725,7 +2725,7 @@ }, { "vuid": "VUID-vkCmdExecuteCommands-None-09681", - "text": "If <code>vkCmdExecuteCommands</code> is being called within a render pass instance begun with <a href=\"#vkCmdBeginRenderPass\">vkCmdBeginRenderPass</a>, and <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> has been called in the current render pass instance, the <code>contents</code> parameter of the last call to <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> <strong class=\"purple\">must</strong> have been set to <code>VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS</code> , or <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT</code>", + "text": "If <code>vkCmdExecuteCommands</code> is being called within a render pass instance begun with <a href=\"#vkCmdBeginRenderPass\">vkCmdBeginRenderPass</a>, and <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> has been called in the current render pass instance, the <code>contents</code> parameter of the last call to <a href=\"#vkCmdNextSubpass\">vkCmdNextSubpass</a> <strong class=\"purple\">must</strong> have been set to <code>VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS</code> , or <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR</code>", "page": "vkspec" }, { @@ -8779,22 +8779,22 @@ }, { "vuid": "VUID-VkRenderingInfo-pNext-06119", - "text": "If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0 and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{x}+renderArea_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\)", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{x}+renderArea_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06121", - "text": "If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0 and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{y}+renderArea_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\)", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0 and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{y}+renderArea_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06120", - "text": "If the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{x}+pDeviceRenderAreas_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a width greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{x}+pDeviceRenderAreas_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06122", - "text": "If the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{y}+pDeviceRenderAreas_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, the <code>pNext</code> chain contains a <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> structure, its <code>deviceRenderAreaCount</code> member is not 0, and the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure included in the <code>pNext</code> chain is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, <code>imageView</code> <strong class=\"purple\">must</strong> have a height greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{y}+pDeviceRenderAreas_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\) for each element of <code>pDeviceRenderAreas</code>", "page": "vkspec" }, { @@ -8848,8 +8848,8 @@ "page": "vkspec" }, { - "vuid": "VUID-VkRenderingInfo-flags-09381", - "text": "If <code>flags</code> includes <code>VK_RENDERING_CONTENTS_INLINE_BIT_EXT</code> then the <a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a> feature <strong class=\"purple\">must</strong> be enabled", + "vuid": "VUID-VkRenderingInfo-flags-10012", + "text": "If <code>flags</code> includes <code>VK_RENDERING_CONTENTS_INLINE_BIT_KHR</code> then at least one of the following features <strong class=\"purple\">must</strong> be enabled<div class=\"ulist\">\n<ul>\n<li>\n<p><a href=\"#features-maintenance7\"><code>maintenance7</code></a></p>\n</li>\n<li>\n<p><a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a></p>\n</li>\n</ul>\n</div>", "page": "vkspec" }, { @@ -11813,12 +11813,12 @@ }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04539", - "text": "If <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a width at least as large as <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a width at least as large as <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04540", - "text": "If <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a height at least as large as <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, <code>flags</code> does not include <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, an element of <code>pAttachments</code> that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> have a height at least as large as <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { @@ -11908,12 +11908,12 @@ }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04543", - "text": "If <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>width</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, and <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>width</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>width</code> / <code>texelWidth</code>⌉</span>, where <code>texelWidth</code> is the largest value of <code>shadingRateAttachmentTexelSize.width</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04544", - "text": "If <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>height</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", + "text": "If <a href=\"#features-maintenance7\"><code>maintenance7</code></a> is not enabled or the <a href=\"#limits-robustFragmentShadingRateAttachmentAccess\"><code>robustFragmentShadingRateAttachmentAccess</code></a> limit is <code>VK_FALSE</code> or the <code>imageView</code> member of a <a href=\"#VkRenderingFragmentShadingRateAttachmentInfoKHR\">VkRenderingFragmentShadingRateAttachmentInfoKHR</a> structure was created with <a href=\"#VkImageSubresourceRange\">VkImageSubresourceRange</a>::<code>baseMipLevel</code> greater than 0, and <code>flags</code> includes <code>VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT</code>, the <code>height</code> member of any element of the <code>pAttachmentImageInfos</code> member of a <a href=\"#VkFramebufferAttachmentsCreateInfo\">VkFramebufferAttachmentsCreateInfo</a> structure in the <code>pNext</code> chain that is used as a <a href=\"#primsrast-fragment-shading-rate-attachment\">fragment shading rate attachment</a> <strong class=\"purple\">must</strong> be greater than or equal to <span class=\"eq\">⌈<code>height</code> / <code>texelHeight</code>⌉</span>, where <code>texelHeight</code> is the largest value of <code>shadingRateAttachmentTexelSize.height</code> in a <a href=\"#VkFragmentShadingRateAttachmentInfoKHR\">VkFragmentShadingRateAttachmentInfoKHR</a> which references that attachment", "page": "vkspec" }, { @@ -12199,7 +12199,7 @@ }, { "vuid": "VUID-vkCmdBeginRenderPass-contents-09640", - "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT</code>, then <a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a> <strong class=\"purple\">must</strong> be enabled", + "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR</code>, then at least one of the following features <strong class=\"purple\">must</strong> be enabled:<div class=\"ulist\">\n<ul>\n<li>\n<p><a href=\"#features-maintenance7\"><code>maintenance7</code></a></p>\n</li>\n<li>\n<p><a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a></p>\n</li>\n</ul>\n</div>", "page": "vkspec" }, { @@ -12622,7 +12622,7 @@ "core": [ { "vuid": "VUID-VkSubpassBeginInfo-contents-09382", - "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT</code>, then <a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a> <strong class=\"purple\">must</strong> be enabled", + "text": "If <code>contents</code> is <code>VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR</code>, then at least one of the following features <strong class=\"purple\">must</strong> be enabled:<div class=\"ulist\">\n<ul>\n<li>\n<p><a href=\"#features-maintenance7\"><code>maintenance7</code></a></p>\n</li>\n<li>\n<p><a href=\"#features-nestedCommandBuffer\"><code>nestedCommandBuffer</code></a></p>\n</li>\n</ul>\n</div>", "page": "vkspec" }, { @@ -13047,7 +13047,7 @@ "core": [ { "vuid": "VUID-VkSubpassFragmentDensityMapOffsetEndInfoQCOM-fragmentDensityMapOffsets-06503", - "text": "If the <a href=\"#features-fragmentDensityMapOffsets\"><code>fragmentDensityMapOffsets</code></a> feature is not enabled or fragment density map is not enabled in the render pass, <code>fragmentDensityOffsetCount</code> <strong class=\"purple\">must</strong> equal <code>0</code>", + "text": "If the <a href=\"#features-fragmentDensityMapOffset\"><code>fragmentDensityMapOffset</code></a> feature is not enabled or fragment density map is not enabled in the render pass, <code>fragmentDensityOffsetCount</code> <strong class=\"purple\">must</strong> equal <code>0</code>", "page": "vkspec" }, { @@ -21185,7 +21185,7 @@ "core": [ { "vuid": "VUID-vkCreateBuffer-device-09664", - "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", + "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", "page": "vkspec" }, { @@ -21708,7 +21708,7 @@ "core": [ { "vuid": "VUID-vkCreateImage-device-09666", - "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_OPTICAL_FLOW_BIT_NV</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", + "text": "<code>device</code> <strong class=\"purple\">must</strong> support at least one queue family with one of the <code>VK_QUEUE_VIDEO_ENCODE_BIT_KHR</code>, <code>VK_QUEUE_VIDEO_DECODE_BIT_KHR</code>, <code>VK_QUEUE_OPTICAL_FLOW_BIT_NV</code>, <code>VK_QUEUE_SPARSE_BINDING_BIT</code>, <code>VK_QUEUE_TRANSFER_BIT</code>, <code>VK_QUEUE_COMPUTE_BIT</code>, or <code>VK_QUEUE_GRAPHICS_BIT</code> capabilities", "page": "vkspec" }, { @@ -21917,12 +21917,12 @@ }, { "vuid": "VUID-VkImageCreateInfo-fragmentDensityMapOffset-06514", - "text": "If the <a href=\"#features-fragmentDensityMapOffsets\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferWidth}{minFragmentDensityTexelSize_{width}}}\\right\\rceil\\)", + "text": "If the <a href=\"#features-fragmentDensityMapOffset\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferWidth}{minFragmentDensityTexelSize_{width}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkImageCreateInfo-fragmentDensityMapOffset-06515", - "text": "If the <a href=\"#features-fragmentDensityMapOffsets\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferHeight}{minFragmentDensityTexelSize_{height}}}\\right\\rceil\\)", + "text": "If the <a href=\"#features-fragmentDensityMapOffset\"><code>fragmentDensityMapOffset</code></a> feature is not enabled and <code>usage</code> includes <code>VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferHeight}{minFragmentDensityTexelSize_{height}}}\\right\\rceil\\)", "page": "vkspec" }, { @@ -27725,7 +27725,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-descriptorType-03030", - "text": "The total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUniformBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUniformBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10003", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetTotalUniformBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetTotalUniformBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -27735,7 +27740,22 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-descriptorType-03032", - "text": "The total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetStorageBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetStorageBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10004", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetTotalStorageBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetTotalStorageBuffersDynamic</code></a>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-None-10005", + "text": "The total number of descriptors in descriptor set layouts created without the <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT</code> bit set with a <code>descriptorType</code> of <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> or <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetTotalBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetTotalBuffersDynamic</code></a>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-10006", + "text": "The total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> or <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetUpdateAfterBindTotalBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetUpdateAfterBindTotalBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -27770,7 +27790,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03038", - "text": "The total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceDescriptorIndexingProperties</code>::<code>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10007", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -27780,7 +27805,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03040", - "text": "The total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceDescriptorIndexingProperties</code>::<code>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</code>", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is not enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10008", + "text": "If the <a href=\"#features-maintenance7\"><code>maintenance7</code></a> feature is enabled, the total number of descriptors of the type <code>VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC</code> accessible across all shader stages and across all elements of <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic\"><code>VkPhysicalDeviceMaintenance7PropertiesKHR</code>::<code>maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic</code></a>", "page": "vkspec" }, { @@ -28395,6 +28425,11 @@ "page": "vkspec" }, { + "vuid": "VUID-VkWriteDescriptorSet-dstBinding-10009", + "text": "<code>dstBinding</code> <strong class=\"purple\">must</strong> be a binding with a non-zero <a href=\"#VkDescriptorSetLayoutCreateInfo\">VkDescriptorSetLayoutCreateInfo</a>::<code>bindingCount</code>", + "page": "vkspec" + }, + { "vuid": "VUID-VkWriteDescriptorSet-descriptorCount-00317", "text": "All consecutive bindings updated via a single <code>VkWriteDescriptorSet</code> structure, except those with a <code>descriptorCount</code> of zero, <strong class=\"purple\">must</strong> have identical <code>descriptorType</code> and <code>stageFlags</code>", "page": "vkspec" @@ -41969,12 +42004,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -41989,42 +42019,22 @@ }, { "vuid": "VUID-vkCmdDraw-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42039,92 +42049,47 @@ }, { "vuid": "VUID-vkCmdDraw-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42204,52 +42169,27 @@ }, { "vuid": "VUID-vkCmdDraw-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42549,57 +42489,27 @@ }, { "vuid": "VUID-vkCmdDraw-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42608,33 +42518,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDraw-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDraw-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDraw-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42669,42 +42569,22 @@ }, { "vuid": "VUID-vkCmdDraw-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42729,12 +42609,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42789,117 +42664,62 @@ }, { "vuid": "VUID-vkCmdDraw-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43099,7 +42919,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43188,11 +43008,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDraw-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -43823,12 +43638,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43843,42 +43653,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43893,92 +43683,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44058,52 +43803,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44403,57 +44123,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44462,33 +44152,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexed-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexed-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexed-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44523,42 +44203,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44583,12 +44243,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44643,117 +44298,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44953,7 +44553,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45042,11 +44642,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -45692,12 +45287,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45712,42 +45302,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45762,92 +45332,47 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45927,52 +45452,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46272,57 +45772,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46331,33 +45801,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46392,42 +45852,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46452,12 +45892,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46512,117 +45947,62 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46822,7 +46202,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46911,11 +46291,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -47566,12 +46941,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47586,42 +46956,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47636,92 +46986,47 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47801,52 +47106,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48146,57 +47426,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48205,33 +47455,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48266,42 +47506,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48326,12 +47546,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48386,117 +47601,62 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48696,7 +47856,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48785,11 +47945,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -49460,12 +48615,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49480,42 +48630,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49530,92 +48660,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49695,52 +48780,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50040,57 +49100,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50099,33 +49129,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirect-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirect-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirect-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50160,42 +49180,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50220,12 +49220,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50280,117 +49275,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50590,7 +49530,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50679,11 +49619,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -51368,12 +50303,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51388,42 +50318,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51438,92 +50348,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51603,52 +50468,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51948,57 +50788,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52007,33 +50817,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectCount-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectCount-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52068,42 +50868,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52128,12 +50908,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52188,117 +50963,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52498,7 +51218,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52587,11 +51307,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -53282,12 +51997,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53302,42 +52012,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53352,92 +52042,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53517,52 +52162,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53862,57 +52482,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53921,33 +52511,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53982,42 +52562,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54042,12 +52602,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54102,117 +52657,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54412,7 +52912,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54501,11 +53001,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -55205,12 +53700,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55225,42 +53715,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55275,92 +53745,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55440,52 +53865,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55785,57 +54185,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55844,33 +54214,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55905,42 +54265,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55965,12 +54305,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56025,117 +54360,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56335,7 +54615,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56424,11 +54704,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -57129,12 +55404,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57149,42 +55419,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57199,92 +55449,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57364,52 +55569,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57709,57 +55889,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57768,33 +55918,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57829,42 +55969,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57889,12 +56009,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57949,117 +56064,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -58259,7 +56319,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -58348,11 +56408,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -59140,12 +57195,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59160,42 +57210,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59210,92 +57240,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59375,52 +57360,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59720,57 +57680,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59779,33 +57709,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59840,42 +57760,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59900,12 +57800,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59960,117 +57855,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60270,7 +58110,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60359,11 +58199,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -60914,12 +58749,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60934,42 +58764,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60984,92 +58794,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61149,52 +58914,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61494,57 +59234,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61553,33 +59263,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61614,42 +59314,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61674,12 +59354,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61734,117 +59409,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62044,7 +59664,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62133,11 +59753,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -62747,12 +60362,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62767,42 +60377,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62817,92 +60407,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62982,52 +60527,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63327,57 +60847,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63386,33 +60876,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63447,42 +60927,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63507,12 +60967,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63567,117 +61022,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63877,7 +61277,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63966,11 +61366,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -64601,12 +61996,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64621,42 +62011,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64671,92 +62041,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64836,52 +62161,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65181,57 +62481,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65240,33 +62510,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65301,42 +62561,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65361,12 +62601,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65421,117 +62656,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65731,7 +62911,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65820,11 +63000,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -66410,12 +63585,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66430,42 +63600,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66480,92 +63630,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66645,52 +63750,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66990,57 +64070,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67049,33 +64099,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67110,42 +64150,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67170,12 +64190,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67230,117 +64245,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67540,7 +64500,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67629,11 +64589,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -68278,12 +65233,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68298,42 +65248,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68348,92 +65278,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68513,52 +65398,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68858,57 +65718,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68917,33 +65747,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68978,42 +65798,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69038,12 +65838,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69098,117 +65893,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69408,7 +66148,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69497,11 +66237,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -70132,12 +66867,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70152,42 +66882,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70202,92 +66912,47 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70367,52 +67032,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70712,57 +67352,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70771,33 +67381,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70832,42 +67432,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70892,12 +67472,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70952,117 +67527,62 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71262,7 +67782,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71351,11 +67871,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -71921,12 +68436,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71941,42 +68451,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71991,92 +68481,47 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72156,52 +68601,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72501,57 +68921,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72560,33 +68950,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72621,42 +69001,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72681,12 +69041,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72741,117 +69096,62 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -73051,7 +69351,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -73140,11 +69440,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -76746,6 +73041,11 @@ "page": "vkspec" }, { + "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-depthBounds-10010", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is not enabled, <code>depthBoundsTestEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", + "page": "vkspec" + }, + { "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-commandBuffer-parameter", "text": "<code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle", "page": "vkspec" @@ -80762,12 +77062,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07834", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBiasEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80782,42 +77077,22 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07836", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, and if the current <code>depthBoundsTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthBoundsTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07837", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07838", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07839", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, and if the current <code>stencilTestEnable</code> state is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_REFERENCE</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of and <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80832,92 +77107,47 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-06666", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>sampleLocationsEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07840", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CULL_MODE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07841", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRONT_FACE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07843", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07844", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07845", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_COMPARE_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>depthTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07846", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07847", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07848", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_STENCIL_OP</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>stencilTestEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80997,52 +77227,27 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07879", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-exclusiveScissor-09235", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08638", - "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04876", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08641", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> set <code>logicOpEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>logicOpEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81342,57 +77547,27 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07619", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07620", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-09237", - "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08650", - "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07621", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07622", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07623", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07624", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81401,33 +77576,23 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> in the current command buffer set <code>alphaToCoverageEnable</code> to <code>VK_TRUE</code>, then the <a href=\"#interfaces-fragmentoutput\">Fragment Output Interface</a> <strong class=\"purple\">must</strong> contain a variable for the alpha <code>Component</code> word in <code>Location</code> 0 at <code>Index</code> 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07625", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08655", - "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07625", + "text": "If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07626", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08656", - "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81462,42 +77627,22 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07630", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08660", - "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07631", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08661", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07632", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08662", - "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>conservativeRasterizationMode</code> is <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07633", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08663", - "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81522,12 +77667,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07636", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08665", - "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81582,117 +77722,62 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07639", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08673", - "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07640", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08674", - "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07641", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08675", - "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07642", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08676", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07643", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08677", - "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageToColorEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07644", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08678", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07645", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08679", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationMode</code> is any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07646", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08680", - "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled, the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>coverageModulationTableEnable</code> is <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07647", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pipelineFragmentShadingRate-09238", - "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08681", - "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07648", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08682", - "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07649", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08683", - "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81892,7 +77977,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08877", - "text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage or a graphics pipeline is bound which was created with the <code>VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT</code> dynamic state enabled, and the <a href=\"#dynamic-state-current-value\">current value</a> of <code>rasterizerDiscardEnable</code> is <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81981,11 +78066,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08880", - "text": "If the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called and not subsequently <a href=\"#dynamic-state-lifetime\">invalidated</a> in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>", "page": "vkspec" @@ -87037,11 +83117,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdBuildAccelerationStructuresKHR-firstVertex-03770", - "text": "For each element of <code>pInfos</code>, if its <code>mode</code> member is <code>VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR</code>, then for each <code>VkAccelerationStructureGeometryKHR</code> structure referred to by its <code>pGeometries</code> or <code>ppGeometries</code> members, if the geometry uses indices, the <code>firstVertex</code> member of its corresponding <code>VkAccelerationStructureBuildRangeInfoKHR</code> structure <strong class=\"purple\">must</strong> have the same value which was specified when <code>srcAccelerationStructure</code> was last built", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdBuildAccelerationStructuresKHR-pInfos-03801", "text": "For each element of <code>pInfos</code>[i].<code>pGeometries</code> or <code>pInfos</code>[i].<code>ppGeometries</code> with a <code>geometryType</code> of <code>VK_GEOMETRY_TYPE_INSTANCES_KHR</code>, the corresponding <code>ppBuildRangeInfos</code>[i][j].<code>primitiveCount</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>::<code>maxInstanceCount</code>", "page": "vkspec" @@ -87406,11 +83481,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkCmdBuildAccelerationStructuresIndirectKHR-firstVertex-03770", - "text": "For each element of <code>pInfos</code>, if its <code>mode</code> member is <code>VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR</code>, then for each <code>VkAccelerationStructureGeometryKHR</code> structure referred to by its <code>pGeometries</code> or <code>ppGeometries</code> members, if the geometry uses indices, the <code>firstVertex</code> member of its corresponding <code>VkAccelerationStructureBuildRangeInfoKHR</code> structure <strong class=\"purple\">must</strong> have the same value which was specified when <code>srcAccelerationStructure</code> was last built", - "page": "vkspec" - }, - { "vuid": "VUID-vkCmdBuildAccelerationStructuresIndirectKHR-pInfos-03801", "text": "For each element of <code>pInfos</code>[i].<code>pGeometries</code> or <code>pInfos</code>[i].<code>ppGeometries</code> with a <code>geometryType</code> of <code>VK_GEOMETRY_TYPE_INSTANCES_KHR</code>, the corresponding <code>ppMaxPrimitiveCounts</code>[i][j] <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>::<code>maxInstanceCount</code>", "page": "vkspec" @@ -88879,11 +84949,6 @@ "page": "vkspec" }, { - "vuid": "VUID-vkBuildAccelerationStructuresKHR-firstVertex-03770", - "text": "For each element of <code>pInfos</code>, if its <code>mode</code> member is <code>VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR</code>, then for each <code>VkAccelerationStructureGeometryKHR</code> structure referred to by its <code>pGeometries</code> or <code>ppGeometries</code> members, if the geometry uses indices, the <code>firstVertex</code> member of its corresponding <code>VkAccelerationStructureBuildRangeInfoKHR</code> structure <strong class=\"purple\">must</strong> have the same value which was specified when <code>srcAccelerationStructure</code> was last built", - "page": "vkspec" - }, - { "vuid": "VUID-vkBuildAccelerationStructuresKHR-pInfos-03801", "text": "For each element of <code>pInfos</code>[i].<code>pGeometries</code> or <code>pInfos</code>[i].<code>ppGeometries</code> with a <code>geometryType</code> of <code>VK_GEOMETRY_TYPE_INSTANCES_KHR</code>, the corresponding <code>ppBuildRangeInfos</code>[i][j].<code>primitiveCount</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>::<code>maxInstanceCount</code>", "page": "vkspec" @@ -99999,6 +96064,15 @@ } ] }, + "VkPhysicalDeviceMaintenance7FeaturesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceMaintenance7FeaturesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR</code>", + "page": "vkspec" + } + ] + }, "VkPhysicalDeviceDynamicRenderingFeatures": { "core": [ { @@ -100746,6 +96820,62 @@ } ] }, + "VkPhysicalDeviceMaintenance7PropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceMaintenance7PropertiesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR</code>", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiPropertiesListKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesListKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesListKHR-pLayeredApis-parameter", + "text": "If <code>layeredApiCount</code> is not <code>0</code>, and <code>pLayeredApis</code> is not <code>NULL</code>, <code>pLayeredApis</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>layeredApiCount</code> <a href=\"#VkPhysicalDeviceLayeredApiPropertiesKHR\">VkPhysicalDeviceLayeredApiPropertiesKHR</a> structures", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiPropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-pNext-pNext", + "text": "<code>pNext</code> <strong class=\"purple\">must</strong> be <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceLayeredApiVulkanPropertiesKHR\">VkPhysicalDeviceLayeredApiVulkanPropertiesKHR</a>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-sType-unique", + "text": "The <code>sType</code> value of each struct in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be unique", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiVulkanPropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiVulkanPropertiesKHR-pNext-10011", + "text": "Only <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a> and <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a> are allowed in the <code>pNext</code> chain of <code>properties</code>", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiVulkanPropertiesKHR-sType-sType", + "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR</code>", + "page": "vkspec" + } + ] + }, "VkPhysicalDeviceMeshShaderPropertiesNV": { "core": [ { diff --git a/registry/vk.xml b/registry/vk.xml index adb80de..3ec9111 100755 --- a/registry/vk.xml +++ b/registry/vk.xml @@ -175,11 +175,11 @@ branch of the member gitlab server. #define <name>VKSC_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0</type> <type api="vulkan" category="define">// Version of this file -#define <name>VK_HEADER_VERSION</name> 288</type> +#define <name>VK_HEADER_VERSION</name> 289</type> <type api="vulkan" category="define" requires="VK_HEADER_VERSION">// Complete version of this file #define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 3, VK_HEADER_VERSION)</type> <type api="vulkansc" category="define">// Version of this file -#define <name>VK_HEADER_VERSION</name> 14</type> +#define <name>VK_HEADER_VERSION</name> 15</type> <type api="vulkansc" category="define" requires="VKSC_API_VARIANT">// Complete version of this file #define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, VK_HEADER_VERSION)</type> @@ -796,6 +796,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkCubicFilterWeightsQCOM" category="enum"/> <type name="VkBlockMatchWindowCompareModeQCOM" category="enum"/> <type name="VkLayeredDriverUnderlyingApiMSFT" category="enum"/> + <type name="VkPhysicalDeviceLayeredApiKHR" category="enum"/> <comment>WSI extensions</comment> <type name="VkColorSpaceKHR" category="enum"/> @@ -3734,6 +3735,42 @@ typedef void* <name>MTLSharedEvent_id</name>; <member><type>uint32_t</type> <name>maxCombinedImageSamplerDescriptorCount</name></member> <member limittype="bitmask"><type>VkBool32</type> <name>fragmentShadingRateClampCombinerInputs</name></member> </type> + <type category="struct" name="VkPhysicalDeviceMaintenance7FeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>maintenance7</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceMaintenance7PropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>robustFragmentShadingRateAttachmentAccess</name></member> + <member><type>VkBool32</type> <name>separateDepthStencilAttachmentAccess</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetTotalUniformBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetTotalStorageBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetTotalBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic</name></member> + <member limittype="max"><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindTotalBuffersDynamic</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceLayeredApiPropertiesListKHR" structextends="VkPhysicalDeviceProperties2"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member optional="true"><type>uint32_t</type> <name>layeredApiCount</name></member> + <member optional="true" len="layeredApiCount"><type>VkPhysicalDeviceLayeredApiPropertiesKHR</type>* <name>pLayeredApis</name><comment>Output list of layered implementations underneath the physical device</comment></member> + </type> + <type category="struct" name="VkPhysicalDeviceLayeredApiPropertiesKHR" returnedonly="true"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>uint32_t</type> <name>vendorID</name></member> + <member limittype="noauto"><type>uint32_t</type> <name>deviceID</name></member> + <member limittype="noauto"><type>VkPhysicalDeviceLayeredApiKHR</type> <name>layeredAPI</name></member> + <member limittype="noauto"><type>char</type> <name>deviceName</name>[<enum>VK_MAX_PHYSICAL_DEVICE_NAME_SIZE</enum>]</member> + </type> + <type category="struct" name="VkPhysicalDeviceLayeredApiVulkanPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceLayeredApiPropertiesKHR"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>VkPhysicalDeviceProperties2</type> <name>properties</name></member> + </type> <type category="struct" name="VkRenderingAreaInfoKHR"> <member values="VK_STRUCTURE_TYPE_RENDERING_AREA_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member> <member optional="true">const <type>void</type>* <name>pNext</name></member> @@ -11265,6 +11302,13 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value="0" name="VK_BLOCK_MATCH_WINDOW_COMPARE_MODE_MIN_QCOM"/> <enum value="1" name="VK_BLOCK_MATCH_WINDOW_COMPARE_MODE_MAX_QCOM"/> </enums> + <enums name="VkPhysicalDeviceLayeredApiKHR" type="enum"> + <enum value="0" name="VK_PHYSICAL_DEVICE_LAYERED_API_VULKAN_KHR"/> + <enum value="1" name="VK_PHYSICAL_DEVICE_LAYERED_API_D3D12_KHR"/> + <enum value="2" name="VK_PHYSICAL_DEVICE_LAYERED_API_METAL_KHR"/> + <enum value="3" name="VK_PHYSICAL_DEVICE_LAYERED_API_OPENGL_KHR"/> + <enum value="4" name="VK_PHYSICAL_DEVICE_LAYERED_API_OPENGLES_KHR"/> + </enums> <enums name="VkLayeredDriverUnderlyingApiMSFT" type="enum"> <enum value="0" name="VK_LAYERED_DRIVER_UNDERLYING_API_NONE_MSFT"/> <enum value="1" name="VK_LAYERED_DRIVER_UNDERLYING_API_D3D12_MSFT"/> @@ -12919,35 +12963,35 @@ typedef void* <name>MTLSharedEvent_id</name>; <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportFenceFdInfoKHR</type>* <name>pImportFenceFdInfo</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkGetFenceSciSyncFenceNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkFenceGetSciSyncInfoNV</type>* <name>pGetSciSyncHandleInfo</name></param> <param><type>void</type>* <name>pHandle</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkGetFenceSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkFenceGetSciSyncInfoNV</type>* <name>pGetSciSyncHandleInfo</name></param> <param><type>void</type>* <name>pHandle</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkImportFenceSciSyncFenceNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportFenceSciSyncInfoNV</type>* <name>pImportFenceSciSyncInfo</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkImportFenceSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportFenceSciSyncInfoNV</type>* <name>pImportFenceSciSyncInfo</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR"> <proto><type>VkResult</type> <name>vkGetSemaphoreSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkSemaphoreGetSciSyncInfoNV</type>* <name>pGetSciSyncInfo</name></param> <param><type>void</type>* <name>pHandle</name></param> </command> - <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_EXT,VK_ERROR_OUT_OF_HOST_MEMORY"> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_INVALID_EXTERNAL_HANDLE,VK_ERROR_NOT_PERMITTED_KHR,VK_ERROR_OUT_OF_HOST_MEMORY"> <proto><type>VkResult</type> <name>vkImportSemaphoreSciSyncObjNV</name></proto> <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkImportSemaphoreSciSyncInfoNV</type>* <name>pImportSemaphoreSciSyncInfo</name></param> @@ -17079,7 +17123,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum offset="0" extends="VkResult" dir="-" name="VK_ERROR_INVALID_SHADER_NV"/> </require> </extension> - <extension name="VK_EXT_depth_range_unrestricted" type="device" number="14" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_depth_range_unrestricted" type="device" number="14" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION"/> <enum value=""VK_EXT_depth_range_unrestricted"" name="VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME"/> @@ -17861,7 +17905,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_shader_subgroup_vote"" name="VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_texture_compression_astc_hdr" number="67" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="ARM" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_texture_compression_astc_hdr" number="67" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="ARM" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION"/> <enum value=""VK_EXT_texture_compression_astc_hdr"" name="VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME"/> @@ -18302,7 +18346,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPipelineViewportSwizzleStateCreateFlagsNV"/> </require> </extension> - <extension name="VK_EXT_discard_rectangles" number="100" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_discard_rectangles" number="100" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="2" name="VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION"/> <enum value=""VK_EXT_discard_rectangles"" name="VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME"/> @@ -18338,7 +18382,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkConservativeRasterizationModeEXT"/> </require> </extension> - <extension name="VK_EXT_depth_clip_enable" number="103" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" specialuse="d3demulation" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_depth_clip_enable" number="103" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" specialuse="d3demulation" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION"/> <enum value=""VK_EXT_depth_clip_enable"" name="VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME"/> @@ -18377,7 +18421,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum api="vulkan" extends="VkColorSpaceKHR" name="VK_COLOR_SPACE_DCI_P3_LINEAR_EXT" alias="VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT" deprecated="aliased"/> </require> </extension> - <extension name="VK_EXT_hdr_metadata" number="106" type="device" depends="VK_KHR_swapchain" author="GOOGLE" contact="Courtney Goeltzenleuchter @courtney-g" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_hdr_metadata" number="106" type="device" depends="VK_KHR_swapchain" author="GOOGLE" contact="Courtney Goeltzenleuchter @courtney-g" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="2" name="VK_EXT_HDR_METADATA_SPEC_VERSION"/> <enum value=""VK_EXT_hdr_metadata"" name="VK_EXT_HDR_METADATA_EXTENSION_NAME"/> @@ -18659,14 +18703,14 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_MVK_moltenvk"" name="VK_MVK_MOLTENVK_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_external_memory_dma_buf" number="126" type="device" depends="VK_KHR_external_memory_fd" author="EXT" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_external_memory_dma_buf" number="126" type="device" depends="VK_KHR_external_memory_fd" author="EXT" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION"/> <enum value=""VK_EXT_external_memory_dma_buf"" name="VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME"/> <enum bitpos="9" extends="VkExternalMemoryHandleTypeFlagBits" name="VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT"/> </require> </extension> - <extension name="VK_EXT_queue_family_foreign" number="127" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_queue_family_foreign" number="127" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Lina Versace @versalinyaa" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION"/> <enum value=""VK_EXT_queue_family_foreign"" name="VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME"/> @@ -18858,7 +18902,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_AMD_extension_140"" name="VK_AMD_EXTENSION_140_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_shader_stencil_export" number="141" type="device" author="EXT" contact="Dominik Witczak @dominikwitczakamd" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_shader_stencil_export" number="141" type="device" author="EXT" contact="Dominik Witczak @dominikwitczakamd" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION"/> <enum value=""VK_EXT_shader_stencil_export"" name="VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME"/> @@ -18876,7 +18920,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_AMD_extension_143"" name="VK_AMD_EXTENSION_143_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_sample_locations" number="144" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="AMD" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc"> + <extension name="VK_EXT_sample_locations" number="144" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="AMD" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION"/> <enum value=""VK_EXT_sample_locations"" name="VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME"/> @@ -19577,7 +19621,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_QCOM_extension_174"" name="VK_QCOM_EXTENSION_174_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_global_priority" number="175" type="device" author="EXT" contact="Andres Rodriguez @lostgoat" supported="vulkan,vulkansc" promotedto="VK_KHR_global_priority"> + <extension name="VK_EXT_global_priority" number="175" type="device" author="EXT" contact="Andres Rodriguez @lostgoat" supported="vulkan" promotedto="VK_KHR_global_priority"> <require> <enum value="2" name="VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION"/> <enum value=""VK_EXT_global_priority"" name="VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME"/> @@ -19609,7 +19653,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDevice8BitStorageFeaturesKHR"/> </require> </extension> - <extension name="VK_EXT_external_memory_host" number="179" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_external_memory_host" number="179" type="device" author="EXT" depends="VK_KHR_external_memory,VK_VERSION_1_1" contact="Daniel Rakos @drakos-amd" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION"/> <enum value=""VK_EXT_external_memory_host"" name="VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME"/> @@ -19663,7 +19707,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPipelineCompilerControlCreateInfoAMD"/> </require> </extension> - <extension name="VK_EXT_calibrated_timestamps" number="185" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Daniel Rakos @drakos-amd" promotedto="VK_KHR_calibrated_timestamps" supported="vulkan,vulkansc"> + <extension name="VK_EXT_calibrated_timestamps" number="185" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Daniel Rakos @drakos-amd" promotedto="VK_KHR_calibrated_timestamps" supported="vulkan"> <require> <enum value="2" name="VK_EXT_CALIBRATED_TIMESTAMPS_SPEC_VERSION"/> <enum value=""VK_EXT_calibrated_timestamps"" name="VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME"/> @@ -19713,7 +19757,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkVideoDecodeH265DpbSlotInfoKHR"/> </require> </extension> - <extension name="VK_KHR_global_priority" number="189" type="device" author="KHR" contact="Tobias Hector @tobski" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_global_priority" number="189" type="device" author="KHR" contact="Tobias Hector @tobski" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_GLOBAL_PRIORITY_SPEC_VERSION"/> <enum value=""VK_KHR_global_priority"" name="VK_KHR_GLOBAL_PRIORITY_EXTENSION_NAME"/> @@ -19737,7 +19781,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkDeviceMemoryOverallocationCreateInfoAMD"/> </require> </extension> - <extension name="VK_EXT_vertex_attribute_divisor" number="191" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Vikram Kushwaha @vkushwaha" supported="vulkan,vulkansc" promotedto="VK_KHR_vertex_attribute_divisor"> + <extension name="VK_EXT_vertex_attribute_divisor" number="191" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="NV" contact="Vikram Kushwaha @vkushwaha" supported="vulkan" promotedto="VK_KHR_vertex_attribute_divisor"> <require> <enum value="3" name="VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION"/> <enum value=""VK_EXT_vertex_attribute_divisor"" name="VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME"/> @@ -20010,7 +20054,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceVulkanMemoryModelFeaturesKHR"/> </require> </extension> - <extension name="VK_EXT_pci_bus_info" number="213" type="device" author="EXT" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Matthaeus G. Chajdas @anteru" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_pci_bus_info" number="213" type="device" author="EXT" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Matthaeus G. Chajdas @anteru" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="2" name="VK_EXT_PCI_BUS_INFO_SPEC_VERSION"/> <enum value=""VK_EXT_pci_bus_info"" name="VK_EXT_PCI_BUS_INFO_EXTENSION_NAME"/> @@ -20130,7 +20174,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_GOOGLE_decorate_string"" name="VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_subgroup_size_control" number="226" type="device" depends="VK_VERSION_1_1" author="EXT" contact="Neil Henning @sheredom" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_subgroup_size_control" number="226" type="device" depends="VK_VERSION_1_1" author="EXT" contact="Neil Henning @sheredom" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="2" name="VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION"/> <enum value=""VK_EXT_subgroup_size_control"" name="VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME"/> @@ -20261,7 +20305,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceMemoryBudgetPropertiesEXT"/> </require> </extension> - <extension name="VK_EXT_memory_priority" number="239" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan"> + <extension name="VK_EXT_memory_priority" number="239" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan" ratified="vulkan"> <require> <enum value="1" name="VK_EXT_MEMORY_PRIORITY_SPEC_VERSION"/> <enum value=""VK_EXT_memory_priority"" name="VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME"/> @@ -20435,7 +20479,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT"/> </require> </extension> - <extension name="VK_EXT_ycbcr_image_arrays" number="253" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_ycbcr_image_arrays" number="253" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION"/> <enum value=""VK_EXT_ycbcr_image_arrays"" name="VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME"/> @@ -20548,7 +20592,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkCmdSetLineStippleEXT"/> </require> </extension> - <extension name="VK_EXT_shader_atomic_float" number="261" type="device" author="NV" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc"> + <extension name="VK_EXT_shader_atomic_float" number="261" type="device" author="NV" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION"/> <enum value=""VK_EXT_shader_atomic_float"" name="VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME"/> @@ -20598,7 +20642,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_267"" name="VK_EXT_EXTENSION_267_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_extended_dynamic_state" number="268" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_extended_dynamic_state" number="268" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION"/> <enum value=""VK_EXT_extended_dynamic_state"" name="VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME"/> @@ -20782,7 +20826,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkReleaseSwapchainImagesEXT"/> </require> </extension> - <extension name="VK_EXT_shader_demote_to_helper_invocation" number="277" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_shader_demote_to_helper_invocation" number="277" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION"/> <enum value=""VK_EXT_shader_demote_to_helper_invocation"" name="VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME"/> @@ -20864,7 +20908,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR"/> </require> </extension> - <extension name="VK_EXT_texel_buffer_alignment" number="282" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_texel_buffer_alignment" number="282" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Jeff Bolz @jeffbolznv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION"/> <enum value=""VK_EXT_texel_buffer_alignment"" name="VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME"/> @@ -20922,7 +20966,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkGetDrmDisplayEXT"/> </require> </extension> - <extension name="VK_EXT_robustness2" number="287" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" supported="vulkan,vulkansc"> + <extension name="VK_EXT_robustness2" number="287" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_ROBUSTNESS_2_SPEC_VERSION"/> <enum value=""VK_EXT_robustness2"" name="VK_EXT_ROBUSTNESS_2_EXTENSION_NAME"/> @@ -20932,7 +20976,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceRobustness2PropertiesEXT"/> </require> </extension> - <extension name="VK_EXT_custom_border_color" number="288" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" specialuse="glemulation,d3demulation" supported="vulkan,vulkansc" ratified="vulkan"> + <extension name="VK_EXT_custom_border_color" number="288" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Liam Middlebrook @liam-middlebrook" specialuse="glemulation,d3demulation" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="12" name="VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION"/> <enum value=""VK_EXT_custom_border_color"" name="VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME"/> @@ -21635,7 +21679,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_NV_extension_330"" name="VK_NV_EXTENSION_330_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_ycbcr_2plane_444_formats" number="331" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Tony Zlatinski @tzlatinski" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_ycbcr_2plane_444_formats" number="331" type="device" depends="VK_KHR_sampler_ycbcr_conversion,VK_VERSION_1_1" author="EXT" contact="Tony Zlatinski @tzlatinski" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <comment> VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT and @@ -21683,7 +21727,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_335"" name="VK_KHR_EXTENSION_335_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_image_robustness" number="336" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Graeme Leese @gnl21" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_image_robustness" number="336" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Graeme Leese @gnl21" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION"/> <enum value=""VK_EXT_image_robustness"" name="VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME"/> @@ -21768,7 +21812,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT"/> </require> </extension> - <extension name="VK_EXT_4444_formats" number="341" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Joshua Ashton @Joshua-Ashton" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_4444_formats" number="341" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Joshua Ashton @Joshua-Ashton" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <comment> VkPhysicalDevice4444FormatsFeaturesEXT and @@ -21829,7 +21873,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT"/> </require> </extension> - <extension name="VK_NV_acquire_winrt_display" number="346" type="device" depends="VK_EXT_direct_mode_display" author="NV" contact="Jeff Juliano @jjuliano" platform="win32" supported="vulkan"> + <extension name="VK_NV_acquire_winrt_display" number="346" type="device" depends="VK_EXT_direct_mode_display" author="NV" contact="Jeff Juliano @jjuliano" platform="win32" supported="vulkan,vulkansc"> <require> <enum value="1" name="VK_NV_ACQUIRE_WINRT_DISPLAY_SPEC_VERSION"/> <enum value=""VK_NV_acquire_winrt_display"" name="VK_NV_ACQUIRE_WINRT_DISPLAY_EXTENSION_NAME"/> @@ -22194,7 +22238,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkMultisampledRenderToSingleSampledInfoEXT"/> </require> </extension> - <extension name="VK_EXT_extended_dynamic_state2" number="378" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3"> + <extension name="VK_EXT_extended_dynamic_state2" number="378" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Vikram Kushwaha @vkushwaha-nv" supported="vulkan,vulkansc" promotedto="VK_VERSION_1_3" ratified="vulkansc"> <require> <enum value="1" name="VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION"/> <enum value=""VK_EXT_extended_dynamic_state2"" name="VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME"/> @@ -22235,7 +22279,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_381"" name="VK_KHR_EXTENSION_381_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_color_write_enable" number="382" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Sharif Elcott @selcott" supported="vulkan,vulkansc"> + <extension name="VK_EXT_color_write_enable" number="382" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="EXT" contact="Sharif Elcott @selcott" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION"/> <enum value=""VK_EXT_color_write_enable"" name="VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME"/> @@ -22695,7 +22739,7 @@ typedef void* <name>MTLSharedEvent_id</name>; </extension> <extension name="VK_QCOM_fragment_density_map_offset" number="426" type="device" depends="(VK_KHR_get_physical_device_properties2,VK_VERSION_1_1)+VK_EXT_fragment_density_map" author="QCOM" contact="Matthew Netsch @mnetsch" supported="vulkan"> <require> - <enum value="1" name="VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION"/> + <enum value="2" name="VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION"/> <enum value=""VK_QCOM_fragment_density_map_offset"" name="VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_EXTENSION_NAME"/> <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_FEATURES_QCOM"/> <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_PROPERTIES_QCOM"/> @@ -22926,8 +22970,8 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_nested_command_buffer"" name="VK_EXT_NESTED_COMMAND_BUFFER_EXTENSION_NAME"/> <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NESTED_COMMAND_BUFFER_FEATURES_EXT"/> <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NESTED_COMMAND_BUFFER_PROPERTIES_EXT"/> - <enum offset="0" extends="VkSubpassContents" name="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT"/> - <enum bitpos="4" extends="VkRenderingFlagBits" name="VK_RENDERING_CONTENTS_INLINE_BIT_EXT"/> + <enum extends="VkSubpassContents" name="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT" alias="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR"/> + <enum extends="VkRenderingFlagBits" name="VK_RENDERING_CONTENTS_INLINE_BIT_EXT" alias="VK_RENDERING_CONTENTS_INLINE_BIT_KHR"/> <type name="VkPhysicalDeviceNestedCommandBufferFeaturesEXT"/> <type name="VkPhysicalDeviceNestedCommandBufferPropertiesEXT"/> </require> @@ -23714,7 +23758,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkMutableDescriptorTypeCreateInfoEXT"/> </require> </extension> - <extension name="VK_EXT_legacy_vertex_attributes" number="496" author="EXT" contact="Mike Blumenkrantz @zmike" type="device" supported="vulkan" depends="VK_EXT_vertex_input_dynamic_state" specialuse="glemulation"> + <extension name="VK_EXT_legacy_vertex_attributes" number="496" author="EXT" contact="Mike Blumenkrantz @zmike" type="device" supported="vulkan" ratified="vulkan" depends="VK_EXT_vertex_input_dynamic_state" specialuse="glemulation"> <require> <enum value="1" name="VK_EXT_LEGACY_VERTEX_ATTRIBUTES_SPEC_VERSION"/> <enum value=""VK_EXT_legacy_vertex_attributes"" name="VK_EXT_LEGACY_VERTEX_ATTRIBUTES_EXTENSION_NAME"/> @@ -23788,6 +23832,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <require> <enum value="0" name="VK_EXT_EXTENSION_505_SPEC_VERSION"/> <enum value=""VK_EXT_extension_505"" name="VK_EXT_EXTENSION_505_EXTENSION_NAME"/> + <enum bitpos="5" extends="VkRenderingFlagBits" name="VK_RENDERING_EXTENSION_505_BIT_EXT"/> </require> </extension> <extension name="VK_NV_low_latency2" number="506" author="NV" depends="VK_VERSION_1_2,VK_KHR_timeline_semaphore" contact="Charles Hansen @cshansen" type="device" supported="vulkan"> @@ -24000,7 +24045,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <command name="vkCmdSetAttachmentFeedbackLoopEnableEXT"/> </require> </extension> - <extension name="VK_KHR_vertex_attribute_divisor" number="526" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Shahbaz Youssefi @syoussefi" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_vertex_attribute_divisor" number="526" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Shahbaz Youssefi @syoussefi" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION"/> <enum value=""VK_KHR_vertex_attribute_divisor"" name="VK_KHR_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME"/> @@ -24074,7 +24119,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_533"" name="VK_EXT_EXTENSION_533_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_index_type_uint8" number="534" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_index_type_uint8" number="534" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_INDEX_TYPE_UINT8_SPEC_VERSION"/> <enum value=""VK_KHR_index_type_uint8"" name="VK_KHR_INDEX_TYPE_UINT8_EXTENSION_NAME"/> @@ -24083,7 +24128,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkPhysicalDeviceIndexTypeUint8FeaturesKHR"/> </require> </extension> - <extension name="VK_KHR_line_rasterization" number="535" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_line_rasterization" number="535" type="device" author="KHR" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_LINE_RASTERIZATION_SPEC_VERSION"/> <enum value=""VK_KHR_line_rasterization"" name="VK_KHR_LINE_RASTERIZATION_EXTENSION_NAME"/> @@ -24146,7 +24191,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_543"" name="VK_EXT_EXTENSION_543_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_calibrated_timestamps" number="544" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Daniel Rakos @aqnuep" supported="vulkan" ratified="vulkan"> + <extension name="VK_KHR_calibrated_timestamps" number="544" type="device" depends="VK_KHR_get_physical_device_properties2,VK_VERSION_1_1" author="KHR" contact="Daniel Rakos @aqnuep" supported="vulkan,vulkansc" ratified="vulkan,vulkansc"> <require> <enum value="1" name="VK_KHR_CALIBRATED_TIMESTAMPS_SPEC_VERSION"/> <enum value=""VK_KHR_calibrated_timestamps"" name="VK_KHR_CALIBRATED_TIMESTAMPS_EXTENSION_NAME"/> @@ -24292,7 +24337,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_558"" name="VK_KHR_EXTENSION_558_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_shader_relaxed_extended_instruction" number="559" type="device" author="KHR" contact="Nathan Gauër @Keenuts" supported="vulkan"> + <extension name="VK_KHR_shader_relaxed_extended_instruction" number="559" type="device" author="KHR" contact="Nathan Gauër @Keenuts" supported="vulkan" ratified="vulkan"> <require> <enum value="1" name="VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_SPEC_VERSION"/> <enum value=""VK_KHR_shader_relaxed_extended_instruction"" name="VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_EXTENSION_NAME"/> @@ -24318,10 +24363,23 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_KHR_extension_562"" name="VK_KHR_EXTENSION_562_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_KHR_extension_563" number="563" author="KHR" contact="Jon Leech @oddhack" supported="disabled"> + <extension name="VK_KHR_maintenance7" number="563" type="device" depends="VK_VERSION_1_1" author="KHR" contact="Mike Blumenkrantz @zmike" supported="vulkan" ratified="vulkan"> <require> - <enum value="0" name="VK_KHR_EXTENSION_563_SPEC_VERSION"/> - <enum value=""VK_KHR_extension_563"" name="VK_KHR_EXTENSION_563_EXTENSION_NAME"/> + <enum value="1" name="VK_KHR_MAINTENANCE_7_SPEC_VERSION"/> + <enum value=""VK_KHR_maintenance7"" name="VK_KHR_MAINTENANCE_7_EXTENSION_NAME"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR"/> + <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR"/> + <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR"/> + <enum offset="3" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR"/> + <enum offset="4" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR"/> + <enum offset="0" extends="VkSubpassContents" extnumber="452" name="VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR"/> + <enum bitpos="4" extends="VkRenderingFlagBits" name="VK_RENDERING_CONTENTS_INLINE_BIT_KHR" comment="Promoted from extension 452"/> + <type name="VkPhysicalDeviceMaintenance7FeaturesKHR"/> + <type name="VkPhysicalDeviceMaintenance7PropertiesKHR"/> + <type name="VkPhysicalDeviceLayeredApiPropertiesListKHR"/> + <type name="VkPhysicalDeviceLayeredApiPropertiesKHR"/> + <type name="VkPhysicalDeviceLayeredApiKHR"/> + <type name="VkPhysicalDeviceLayeredApiVulkanPropertiesKHR"/> </require> </extension> <extension name="VK_NV_shader_atomic_float16_vector" number="564" type="device" author="NV" contact="Jeff Bolz @jeffbolznv" supported="vulkan"> @@ -24535,6 +24593,31 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_NV_extension_595"" name="VK_NV_EXTENSION_595_EXTENSION_NAME"/> </require> </extension> + <extension name="VK_KHR_extension_596" number="596" author="KHR" contact="Simon Zeni @simonz" supported="disabled"> + <require> + <enum value="0" name="VK_KHR_EXTENSION_596_SPEC_VERSION"/> + <enum value=""VK_KHR_extension_596"" name="VK_KHR_EXTENSION_596_EXTENSION_NAME"/> + </require> + </extension> + <extension name="VK_ARM_extension_597" number="597" author="ARM" contact="Mathieu Robart @mathieurobart" supported="disabled"> + <require> + <enum value="0" name="VK_ARM_EXTENSION_597_SPEC_VERSION"/> + <enum value=""VK_ARM_extension_597"" name="VK_ARM_EXTENSION_597_EXTENSION_NAME"/> + <enum bitpos="37" extends="VkPipelineCreateFlagBits2KHR" name="VK_PIPELINE_CREATE_2_RESERVED_37_BIT_ARM"/> + </require> + </extension> + <extension name="VK_KHR_extension_598" number="598" type="device" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" supported="disabled"> + <require> + <enum value="0" name="VK_KHR_EXTENSION_598_SPEC_VERSION"/> + <enum value=""VK_KHR_extension_598"" name="VK_KHR_EXTENSION_598_EXTENSION_NAME"/> + </require> + </extension> + <extension name="VK_KHR_extension_599" number="599" type="device" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" supported="disabled"> + <require> + <enum value="0" name="VK_KHR_EXTENSION_599_SPEC_VERSION"/> + <enum value=""VK_KHR_extension_599"" name="VK_KHR_EXTENSION_599_EXTENSION_NAME"/> + </require> + </extension> </extensions> <formats> <format name="VK_FORMAT_R4G4_UNORM_PACK8" class="8-bit" blockSize="1" texelsPerBlock="1" packed="8"> |