diff options
Diffstat (limited to 'include/vulkan/vulkan.hpp')
-rw-r--r-- | include/vulkan/vulkan.hpp | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/include/vulkan/vulkan.hpp b/include/vulkan/vulkan.hpp index d95e6d9..ab2e184 100644 --- a/include/vulkan/vulkan.hpp +++ b/include/vulkan/vulkan.hpp @@ -56,7 +56,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h # include <span> #endif -static_assert( VK_HEADER_VERSION == 287, "Wrong VK_HEADER_VERSION!" ); +static_assert( VK_HEADER_VERSION == 288, "Wrong VK_HEADER_VERSION!" ); // <tuple> includes <sys/sysmacros.h> through some other header // this results in major(x) being resolved to gnu_dev_major(x) @@ -8687,6 +8687,10 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_CONSTEXPR_INLINE auto NVRawAccessChainsExtensionName = VK_NV_RAW_ACCESS_CHAINS_EXTENSION_NAME; VULKAN_HPP_CONSTEXPR_INLINE auto NVRawAccessChainsSpecVersion = VK_NV_RAW_ACCESS_CHAINS_SPEC_VERSION; + //=== VK_KHR_shader_relaxed_extended_instruction === + VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionExtensionName = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_EXTENSION_NAME; + VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionSpecVersion = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_SPEC_VERSION; + //=== VK_NV_shader_atomic_float16_vector === VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorExtensionName = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_EXTENSION_NAME; VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorSpecVersion = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_SPEC_VERSION; @@ -16699,6 +16703,25 @@ namespace VULKAN_HPP_NAMESPACE }; }; + //=== VK_KHR_shader_relaxed_extended_instruction === + template <> + struct StructExtends<PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, PhysicalDeviceFeatures2> + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends<PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, DeviceCreateInfo> + { + enum + { + value = true + }; + }; + //=== VK_NV_shader_atomic_float16_vector === template <> struct StructExtends<PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV, PhysicalDeviceFeatures2> |