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-rw-r--r--include/vulkan/vulkan_handles.hpp206
1 files changed, 206 insertions, 0 deletions
diff --git a/include/vulkan/vulkan_handles.hpp b/include/vulkan/vulkan_handles.hpp
index 152c877..72043b5 100644
--- a/include/vulkan/vulkan_handles.hpp
+++ b/include/vulkan/vulkan_handles.hpp
@@ -432,6 +432,7 @@ namespace VULKAN_HPP_NAMESPACE
using PhysicalDeviceSubgroupSizeControlPropertiesEXT = PhysicalDeviceSubgroupSizeControlProperties;
struct PipelineShaderStageRequiredSubgroupSizeCreateInfo;
using PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo;
+ using ShaderRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo;
struct PhysicalDeviceInlineUniformBlockFeatures;
using PhysicalDeviceInlineUniformBlockFeaturesEXT = PhysicalDeviceInlineUniformBlockFeatures;
struct PhysicalDeviceInlineUniformBlockProperties;
@@ -1432,6 +1433,10 @@ namespace VULKAN_HPP_NAMESPACE
//=== VK_EXT_image_2d_view_of_3d ===
struct PhysicalDeviceImage2DViewOf3DFeaturesEXT;
+ //=== VK_EXT_shader_tile_image ===
+ struct PhysicalDeviceShaderTileImageFeaturesEXT;
+ struct PhysicalDeviceShaderTileImagePropertiesEXT;
+
//=== VK_EXT_opacity_micromap ===
struct MicromapBuildInfoEXT;
struct MicromapUsageEXT;
@@ -1552,6 +1557,11 @@ namespace VULKAN_HPP_NAMESPACE
//=== VK_EXT_pipeline_protected_access ===
struct PhysicalDevicePipelineProtectedAccessFeaturesEXT;
+ //=== VK_EXT_shader_object ===
+ struct PhysicalDeviceShaderObjectFeaturesEXT;
+ struct PhysicalDeviceShaderObjectPropertiesEXT;
+ struct ShaderCreateInfoEXT;
+
//=== VK_QCOM_tile_properties ===
struct PhysicalDeviceTilePropertiesFeaturesQCOM;
struct TilePropertiesQCOM;
@@ -1677,6 +1687,9 @@ namespace VULKAN_HPP_NAMESPACE
//=== VK_NV_optical_flow ===
class OpticalFlowSessionNV;
+ //=== VK_EXT_shader_object ===
+ class ShaderEXT;
+
#ifndef VULKAN_HPP_NO_SMART_HANDLE
//======================
//=== UNIQUE HANDLEs ===
@@ -2012,6 +2025,15 @@ namespace VULKAN_HPP_NAMESPACE
using deleter = ObjectDestroy<Device, Dispatch>;
};
using UniqueOpticalFlowSessionNV = UniqueHandle<OpticalFlowSessionNV, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>;
+
+ //=== VK_EXT_shader_object ===
+ template <typename Dispatch>
+ class UniqueHandleTraits<ShaderEXT, Dispatch>
+ {
+ public:
+ using deleter = ObjectDestroy<Device, Dispatch>;
+ };
+ using UniqueShaderEXT = UniqueHandle<ShaderEXT, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>;
#endif /*VULKAN_HPP_NO_SMART_HANDLE*/
//===============
@@ -3211,6 +3233,85 @@ namespace VULKAN_HPP_NAMESPACE
static VULKAN_HPP_CONST_OR_CONSTEXPR bool value = true;
};
+ class ShaderEXT
+ {
+ public:
+ using CType = VkShaderEXT;
+ using NativeType = VkShaderEXT;
+
+ static VULKAN_HPP_CONST_OR_CONSTEXPR VULKAN_HPP_NAMESPACE::ObjectType objectType = VULKAN_HPP_NAMESPACE::ObjectType::eShaderEXT;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR VULKAN_HPP_NAMESPACE::DebugReportObjectTypeEXT debugReportObjectType =
+ VULKAN_HPP_NAMESPACE::DebugReportObjectTypeEXT::eUnknown;
+
+ public:
+ VULKAN_HPP_CONSTEXPR ShaderEXT() = default;
+ VULKAN_HPP_CONSTEXPR ShaderEXT( std::nullptr_t ) VULKAN_HPP_NOEXCEPT {}
+ VULKAN_HPP_TYPESAFE_EXPLICIT ShaderEXT( VkShaderEXT shaderEXT ) VULKAN_HPP_NOEXCEPT : m_shaderEXT( shaderEXT ) {}
+
+#if defined( VULKAN_HPP_TYPESAFE_CONVERSION )
+ ShaderEXT & operator=( VkShaderEXT shaderEXT ) VULKAN_HPP_NOEXCEPT
+ {
+ m_shaderEXT = shaderEXT;
+ return *this;
+ }
+#endif
+
+ ShaderEXT & operator=( std::nullptr_t ) VULKAN_HPP_NOEXCEPT
+ {
+ m_shaderEXT = {};
+ return *this;
+ }
+
+#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
+ auto operator<=>( ShaderEXT const & ) const = default;
+#else
+ bool operator==( ShaderEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return m_shaderEXT == rhs.m_shaderEXT;
+ }
+
+ bool operator!=( ShaderEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return m_shaderEXT != rhs.m_shaderEXT;
+ }
+
+ bool operator<( ShaderEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return m_shaderEXT < rhs.m_shaderEXT;
+ }
+#endif
+
+ VULKAN_HPP_TYPESAFE_EXPLICIT operator VkShaderEXT() const VULKAN_HPP_NOEXCEPT
+ {
+ return m_shaderEXT;
+ }
+
+ explicit operator bool() const VULKAN_HPP_NOEXCEPT
+ {
+ return m_shaderEXT != VK_NULL_HANDLE;
+ }
+
+ bool operator!() const VULKAN_HPP_NOEXCEPT
+ {
+ return m_shaderEXT == VK_NULL_HANDLE;
+ }
+
+ private:
+ VkShaderEXT m_shaderEXT = {};
+ };
+
+ template <>
+ struct CppType<VULKAN_HPP_NAMESPACE::ObjectType, VULKAN_HPP_NAMESPACE::ObjectType::eShaderEXT>
+ {
+ using Type = VULKAN_HPP_NAMESPACE::ShaderEXT;
+ };
+
+ template <>
+ struct isVulkanHandleType<VULKAN_HPP_NAMESPACE::ShaderEXT>
+ {
+ static VULKAN_HPP_CONST_OR_CONSTEXPR bool value = true;
+ };
+
class Image
{
public:
@@ -5978,6 +6079,20 @@ namespace VULKAN_HPP_NAMESPACE
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
+ //=== VK_EXT_shader_object ===
+
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ void bindShadersEXT( uint32_t stageCount,
+ const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits * pStages,
+ const VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
+#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ void bindShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits> const & stages,
+ VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderEXT> const & shaders,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT_WHEN_NO_EXCEPTIONS;
+#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
+
operator VkCommandBuffer() const VULKAN_HPP_NOEXCEPT
{
return m_commandBuffer;
@@ -12476,6 +12591,97 @@ namespace VULKAN_HPP_NAMESPACE
Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
#endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/
+ //=== VK_EXT_shader_object ===
+
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ VULKAN_HPP_NODISCARD Result createShadersEXT( uint32_t createInfoCount,
+ const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT * pCreateInfos,
+ const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator,
+ VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
+#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
+ template <typename ShaderEXTAllocator = std::allocator<VULKAN_HPP_NAMESPACE::ShaderEXT>, typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type
+ createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+ template <typename ShaderEXTAllocator = std::allocator<VULKAN_HPP_NAMESPACE::ShaderEXT>,
+ typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE,
+ typename B0 = ShaderEXTAllocator,
+ typename std::enable_if<std::is_same<typename B0::value_type, ShaderEXT>::value, int>::type = 0>
+ VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type
+ createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
+ ShaderEXTAllocator & shaderEXTAllocator,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ VULKAN_HPP_NODISCARD typename ResultValueType<VULKAN_HPP_NAMESPACE::ShaderEXT>::type
+ createShaderEXT( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+# ifndef VULKAN_HPP_NO_SMART_HANDLE
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE,
+ typename ShaderEXTAllocator = std::allocator<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>>
+ VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type
+ createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE,
+ typename ShaderEXTAllocator = std::allocator<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>,
+ typename B0 = ShaderEXTAllocator,
+ typename std::enable_if<std::is_same<typename B0::value_type, UniqueHandle<ShaderEXT, Dispatch>>::value, int>::type = 0>
+ VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type
+ createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
+ ShaderEXTAllocator & shaderEXTAllocator,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ VULKAN_HPP_NODISCARD typename ResultValueType<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>::type
+ createShaderEXTUnique( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+# endif /* VULKAN_HPP_NO_SMART_HANDLE */
+#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
+
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ void destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
+ const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
+#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ void destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
+#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
+
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ void destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
+ const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
+#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ void destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
+ Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator VULKAN_HPP_DEFAULT_ARGUMENT_NULLPTR_ASSIGNMENT,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
+#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
+
+ template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ VULKAN_HPP_NODISCARD Result getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
+ size_t * pDataSize,
+ void * pData,
+ Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const VULKAN_HPP_NOEXCEPT;
+#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
+ template <typename Uint8_tAllocator = std::allocator<uint8_t>, typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
+ VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type
+ getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+ template <typename Uint8_tAllocator = std::allocator<uint8_t>,
+ typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE,
+ typename B1 = Uint8_tAllocator,
+ typename std::enable_if<std::is_same<typename B1::value_type, uint8_t>::value, int>::type = 0>
+ VULKAN_HPP_NODISCARD typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type getShaderBinaryDataEXT(
+ VULKAN_HPP_NAMESPACE::ShaderEXT shader, Uint8_tAllocator & uint8_tAllocator, Dispatch const & d VULKAN_HPP_DEFAULT_DISPATCHER_ASSIGNMENT ) const;
+#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
+
//=== VK_QCOM_tile_properties ===
template <typename Dispatch = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>