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-rw-r--r--include/vulkan/vulkan_structs.hpp720
1 files changed, 720 insertions, 0 deletions
diff --git a/include/vulkan/vulkan_structs.hpp b/include/vulkan/vulkan_structs.hpp
index a6828d0..1f157dc 100644
--- a/include/vulkan/vulkan_structs.hpp
+++ b/include/vulkan/vulkan_structs.hpp
@@ -73573,6 +73573,190 @@ namespace VULKAN_HPP_NAMESPACE
using Type = PhysicalDeviceShaderModuleIdentifierPropertiesEXT;
};
+ struct PhysicalDeviceShaderObjectFeaturesEXT
+ {
+ using NativeType = VkPhysicalDeviceShaderObjectFeaturesEXT;
+
+ static const bool allowDuplicate = false;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderObjectFeaturesEXT;
+
+#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
+ VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderObjectFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shaderObject_ = {}, void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
+ : pNext( pNext_ )
+ , shaderObject( shaderObject_ )
+ {
+ }
+
+ VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderObjectFeaturesEXT( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+
+ PhysicalDeviceShaderObjectFeaturesEXT( VkPhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ : PhysicalDeviceShaderObjectFeaturesEXT( *reinterpret_cast<PhysicalDeviceShaderObjectFeaturesEXT const *>( &rhs ) )
+ {
+ }
+
+ PhysicalDeviceShaderObjectFeaturesEXT & operator=( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/
+
+ PhysicalDeviceShaderObjectFeaturesEXT & operator=( VkPhysicalDeviceShaderObjectFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ {
+ *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectFeaturesEXT const *>( &rhs );
+ return *this;
+ }
+
+#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS )
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pNext = pNext_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectFeaturesEXT & setShaderObject( VULKAN_HPP_NAMESPACE::Bool32 shaderObject_ ) VULKAN_HPP_NOEXCEPT
+ {
+ shaderObject = shaderObject_;
+ return *this;
+ }
+#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/
+
+ operator VkPhysicalDeviceShaderObjectFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<const VkPhysicalDeviceShaderObjectFeaturesEXT *>( this );
+ }
+
+ operator VkPhysicalDeviceShaderObjectFeaturesEXT &() VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<VkPhysicalDeviceShaderObjectFeaturesEXT *>( this );
+ }
+
+#if defined( VULKAN_HPP_USE_REFLECT )
+# if 14 <= VULKAN_HPP_CPP_VERSION
+ auto
+# else
+ std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &>
+# endif
+ reflect() const VULKAN_HPP_NOEXCEPT
+ {
+ return std::tie( sType, pNext, shaderObject );
+ }
+#endif
+
+#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
+ auto operator<=>( PhysicalDeviceShaderObjectFeaturesEXT const & ) const = default;
+#else
+ bool operator==( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+# if defined( VULKAN_HPP_USE_REFLECT )
+ return this->reflect() == rhs.reflect();
+# else
+ return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderObject == rhs.shaderObject );
+# endif
+ }
+
+ bool operator!=( PhysicalDeviceShaderObjectFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return !operator==( rhs );
+ }
+#endif
+
+ public:
+ VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderObjectFeaturesEXT;
+ void * pNext = {};
+ VULKAN_HPP_NAMESPACE::Bool32 shaderObject = {};
+ };
+
+ template <>
+ struct CppType<StructureType, StructureType::ePhysicalDeviceShaderObjectFeaturesEXT>
+ {
+ using Type = PhysicalDeviceShaderObjectFeaturesEXT;
+ };
+
+ struct PhysicalDeviceShaderObjectPropertiesEXT
+ {
+ using NativeType = VkPhysicalDeviceShaderObjectPropertiesEXT;
+
+ static const bool allowDuplicate = false;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderObjectPropertiesEXT;
+
+#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectPropertiesEXT( std::array<uint8_t, VK_UUID_SIZE> const & shaderBinaryUUID_ = {},
+ uint32_t shaderBinaryVersion_ = {},
+ void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
+ : pNext( pNext_ )
+ , shaderBinaryUUID( shaderBinaryUUID_ )
+ , shaderBinaryVersion( shaderBinaryVersion_ )
+ {
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderObjectPropertiesEXT( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+
+ PhysicalDeviceShaderObjectPropertiesEXT( VkPhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ : PhysicalDeviceShaderObjectPropertiesEXT( *reinterpret_cast<PhysicalDeviceShaderObjectPropertiesEXT const *>( &rhs ) )
+ {
+ }
+
+ PhysicalDeviceShaderObjectPropertiesEXT & operator=( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/
+
+ PhysicalDeviceShaderObjectPropertiesEXT & operator=( VkPhysicalDeviceShaderObjectPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ {
+ *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderObjectPropertiesEXT const *>( &rhs );
+ return *this;
+ }
+
+ operator VkPhysicalDeviceShaderObjectPropertiesEXT const &() const VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<const VkPhysicalDeviceShaderObjectPropertiesEXT *>( this );
+ }
+
+ operator VkPhysicalDeviceShaderObjectPropertiesEXT &() VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<VkPhysicalDeviceShaderObjectPropertiesEXT *>( this );
+ }
+
+#if defined( VULKAN_HPP_USE_REFLECT )
+# if 14 <= VULKAN_HPP_CPP_VERSION
+ auto
+# else
+ std::
+ tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> const &, uint32_t const &>
+# endif
+ reflect() const VULKAN_HPP_NOEXCEPT
+ {
+ return std::tie( sType, pNext, shaderBinaryUUID, shaderBinaryVersion );
+ }
+#endif
+
+#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
+ auto operator<=>( PhysicalDeviceShaderObjectPropertiesEXT const & ) const = default;
+#else
+ bool operator==( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+# if defined( VULKAN_HPP_USE_REFLECT )
+ return this->reflect() == rhs.reflect();
+# else
+ return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderBinaryUUID == rhs.shaderBinaryUUID ) &&
+ ( shaderBinaryVersion == rhs.shaderBinaryVersion );
+# endif
+ }
+
+ bool operator!=( PhysicalDeviceShaderObjectPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return !operator==( rhs );
+ }
+#endif
+
+ public:
+ VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderObjectPropertiesEXT;
+ void * pNext = {};
+ VULKAN_HPP_NAMESPACE::ArrayWrapper1D<uint8_t, VK_UUID_SIZE> shaderBinaryUUID = {};
+ uint32_t shaderBinaryVersion = {};
+ };
+
+ template <>
+ struct CppType<StructureType, StructureType::ePhysicalDeviceShaderObjectPropertiesEXT>
+ {
+ using Type = PhysicalDeviceShaderObjectPropertiesEXT;
+ };
+
struct PhysicalDeviceShaderSMBuiltinsFeaturesNV
{
using NativeType = VkPhysicalDeviceShaderSMBuiltinsFeaturesNV;
@@ -74058,6 +74242,226 @@ namespace VULKAN_HPP_NAMESPACE
};
using PhysicalDeviceShaderTerminateInvocationFeaturesKHR = PhysicalDeviceShaderTerminateInvocationFeatures;
+ struct PhysicalDeviceShaderTileImageFeaturesEXT
+ {
+ using NativeType = VkPhysicalDeviceShaderTileImageFeaturesEXT;
+
+ static const bool allowDuplicate = false;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderTileImageFeaturesEXT;
+
+#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
+ VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImageFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageColorReadAccess_ = {},
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageDepthReadAccess_ = {},
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageStencilReadAccess_ = {},
+ void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
+ : pNext( pNext_ )
+ , shaderTileImageColorReadAccess( shaderTileImageColorReadAccess_ )
+ , shaderTileImageDepthReadAccess( shaderTileImageDepthReadAccess_ )
+ , shaderTileImageStencilReadAccess( shaderTileImageStencilReadAccess_ )
+ {
+ }
+
+ VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImageFeaturesEXT( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+
+ PhysicalDeviceShaderTileImageFeaturesEXT( VkPhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ : PhysicalDeviceShaderTileImageFeaturesEXT( *reinterpret_cast<PhysicalDeviceShaderTileImageFeaturesEXT const *>( &rhs ) )
+ {
+ }
+
+ PhysicalDeviceShaderTileImageFeaturesEXT & operator=( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/
+
+ PhysicalDeviceShaderTileImageFeaturesEXT & operator=( VkPhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ {
+ *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImageFeaturesEXT const *>( &rhs );
+ return *this;
+ }
+
+#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS )
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pNext = pNext_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT &
+ setShaderTileImageColorReadAccess( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageColorReadAccess_ ) VULKAN_HPP_NOEXCEPT
+ {
+ shaderTileImageColorReadAccess = shaderTileImageColorReadAccess_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT &
+ setShaderTileImageDepthReadAccess( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageDepthReadAccess_ ) VULKAN_HPP_NOEXCEPT
+ {
+ shaderTileImageDepthReadAccess = shaderTileImageDepthReadAccess_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceShaderTileImageFeaturesEXT &
+ setShaderTileImageStencilReadAccess( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageStencilReadAccess_ ) VULKAN_HPP_NOEXCEPT
+ {
+ shaderTileImageStencilReadAccess = shaderTileImageStencilReadAccess_;
+ return *this;
+ }
+#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/
+
+ operator VkPhysicalDeviceShaderTileImageFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<const VkPhysicalDeviceShaderTileImageFeaturesEXT *>( this );
+ }
+
+ operator VkPhysicalDeviceShaderTileImageFeaturesEXT &() VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<VkPhysicalDeviceShaderTileImageFeaturesEXT *>( this );
+ }
+
+#if defined( VULKAN_HPP_USE_REFLECT )
+# if 14 <= VULKAN_HPP_CPP_VERSION
+ auto
+# else
+ std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &,
+ void * const &,
+ VULKAN_HPP_NAMESPACE::Bool32 const &,
+ VULKAN_HPP_NAMESPACE::Bool32 const &,
+ VULKAN_HPP_NAMESPACE::Bool32 const &>
+# endif
+ reflect() const VULKAN_HPP_NOEXCEPT
+ {
+ return std::tie( sType, pNext, shaderTileImageColorReadAccess, shaderTileImageDepthReadAccess, shaderTileImageStencilReadAccess );
+ }
+#endif
+
+#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
+ auto operator<=>( PhysicalDeviceShaderTileImageFeaturesEXT const & ) const = default;
+#else
+ bool operator==( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+# if defined( VULKAN_HPP_USE_REFLECT )
+ return this->reflect() == rhs.reflect();
+# else
+ return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderTileImageColorReadAccess == rhs.shaderTileImageColorReadAccess ) &&
+ ( shaderTileImageDepthReadAccess == rhs.shaderTileImageDepthReadAccess ) &&
+ ( shaderTileImageStencilReadAccess == rhs.shaderTileImageStencilReadAccess );
+# endif
+ }
+
+ bool operator!=( PhysicalDeviceShaderTileImageFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return !operator==( rhs );
+ }
+#endif
+
+ public:
+ VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderTileImageFeaturesEXT;
+ void * pNext = {};
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageColorReadAccess = {};
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageDepthReadAccess = {};
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageStencilReadAccess = {};
+ };
+
+ template <>
+ struct CppType<StructureType, StructureType::ePhysicalDeviceShaderTileImageFeaturesEXT>
+ {
+ using Type = PhysicalDeviceShaderTileImageFeaturesEXT;
+ };
+
+ struct PhysicalDeviceShaderTileImagePropertiesEXT
+ {
+ using NativeType = VkPhysicalDeviceShaderTileImagePropertiesEXT;
+
+ static const bool allowDuplicate = false;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceShaderTileImagePropertiesEXT;
+
+#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
+ VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImagePropertiesEXT( VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageCoherentReadAccelerated_ = {},
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadSampleFromPixelRateInvocation_ = {},
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadFromHelperInvocation_ = {},
+ void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
+ : pNext( pNext_ )
+ , shaderTileImageCoherentReadAccelerated( shaderTileImageCoherentReadAccelerated_ )
+ , shaderTileImageReadSampleFromPixelRateInvocation( shaderTileImageReadSampleFromPixelRateInvocation_ )
+ , shaderTileImageReadFromHelperInvocation( shaderTileImageReadFromHelperInvocation_ )
+ {
+ }
+
+ VULKAN_HPP_CONSTEXPR PhysicalDeviceShaderTileImagePropertiesEXT( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+
+ PhysicalDeviceShaderTileImagePropertiesEXT( VkPhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ : PhysicalDeviceShaderTileImagePropertiesEXT( *reinterpret_cast<PhysicalDeviceShaderTileImagePropertiesEXT const *>( &rhs ) )
+ {
+ }
+
+ PhysicalDeviceShaderTileImagePropertiesEXT & operator=( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/
+
+ PhysicalDeviceShaderTileImagePropertiesEXT & operator=( VkPhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ {
+ *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderTileImagePropertiesEXT const *>( &rhs );
+ return *this;
+ }
+
+ operator VkPhysicalDeviceShaderTileImagePropertiesEXT const &() const VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<const VkPhysicalDeviceShaderTileImagePropertiesEXT *>( this );
+ }
+
+ operator VkPhysicalDeviceShaderTileImagePropertiesEXT &() VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<VkPhysicalDeviceShaderTileImagePropertiesEXT *>( this );
+ }
+
+#if defined( VULKAN_HPP_USE_REFLECT )
+# if 14 <= VULKAN_HPP_CPP_VERSION
+ auto
+# else
+ std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &,
+ void * const &,
+ VULKAN_HPP_NAMESPACE::Bool32 const &,
+ VULKAN_HPP_NAMESPACE::Bool32 const &,
+ VULKAN_HPP_NAMESPACE::Bool32 const &>
+# endif
+ reflect() const VULKAN_HPP_NOEXCEPT
+ {
+ return std::tie(
+ sType, pNext, shaderTileImageCoherentReadAccelerated, shaderTileImageReadSampleFromPixelRateInvocation, shaderTileImageReadFromHelperInvocation );
+ }
+#endif
+
+#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
+ auto operator<=>( PhysicalDeviceShaderTileImagePropertiesEXT const & ) const = default;
+#else
+ bool operator==( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+# if defined( VULKAN_HPP_USE_REFLECT )
+ return this->reflect() == rhs.reflect();
+# else
+ return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( shaderTileImageCoherentReadAccelerated == rhs.shaderTileImageCoherentReadAccelerated ) &&
+ ( shaderTileImageReadSampleFromPixelRateInvocation == rhs.shaderTileImageReadSampleFromPixelRateInvocation ) &&
+ ( shaderTileImageReadFromHelperInvocation == rhs.shaderTileImageReadFromHelperInvocation );
+# endif
+ }
+
+ bool operator!=( PhysicalDeviceShaderTileImagePropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return !operator==( rhs );
+ }
+#endif
+
+ public:
+ VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceShaderTileImagePropertiesEXT;
+ void * pNext = {};
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageCoherentReadAccelerated = {};
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadSampleFromPixelRateInvocation = {};
+ VULKAN_HPP_NAMESPACE::Bool32 shaderTileImageReadFromHelperInvocation = {};
+ };
+
+ template <>
+ struct CppType<StructureType, StructureType::ePhysicalDeviceShaderTileImagePropertiesEXT>
+ {
+ using Type = PhysicalDeviceShaderTileImagePropertiesEXT;
+ };
+
struct PhysicalDeviceShadingRateImageFeaturesNV
{
using NativeType = VkPhysicalDeviceShadingRateImageFeaturesNV;
@@ -83559,6 +83963,7 @@ namespace VULKAN_HPP_NAMESPACE
using Type = PipelineShaderStageRequiredSubgroupSizeCreateInfo;
};
using PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo;
+ using ShaderRequiredSubgroupSizeCreateInfoEXT = PipelineShaderStageRequiredSubgroupSizeCreateInfo;
struct PipelineTessellationDomainOriginStateCreateInfo
{
@@ -94204,6 +94609,321 @@ namespace VULKAN_HPP_NAMESPACE
uint32_t data = {};
};
+ struct ShaderCreateInfoEXT
+ {
+ using NativeType = VkShaderCreateInfoEXT;
+
+ static const bool allowDuplicate = false;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::eShaderCreateInfoEXT;
+
+#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
+ VULKAN_HPP_CONSTEXPR ShaderCreateInfoEXT( VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags_ = {},
+ VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage_ = VULKAN_HPP_NAMESPACE::ShaderStageFlagBits::eVertex,
+ VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage_ = {},
+ VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType_ = VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT::eBinary,
+ size_t codeSize_ = {},
+ const void * pCode_ = {},
+ const char * pName_ = {},
+ uint32_t setLayoutCount_ = {},
+ const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * pSetLayouts_ = {},
+ uint32_t pushConstantRangeCount_ = {},
+ const VULKAN_HPP_NAMESPACE::PushConstantRange * pPushConstantRanges_ = {},
+ const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo_ = {},
+ const void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
+ : pNext( pNext_ )
+ , flags( flags_ )
+ , stage( stage_ )
+ , nextStage( nextStage_ )
+ , codeType( codeType_ )
+ , codeSize( codeSize_ )
+ , pCode( pCode_ )
+ , pName( pName_ )
+ , setLayoutCount( setLayoutCount_ )
+ , pSetLayouts( pSetLayouts_ )
+ , pushConstantRangeCount( pushConstantRangeCount_ )
+ , pPushConstantRanges( pPushConstantRanges_ )
+ , pSpecializationInfo( pSpecializationInfo_ )
+ {
+ }
+
+ VULKAN_HPP_CONSTEXPR ShaderCreateInfoEXT( ShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+
+ ShaderCreateInfoEXT( VkShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT : ShaderCreateInfoEXT( *reinterpret_cast<ShaderCreateInfoEXT const *>( &rhs ) )
+ {
+ }
+
+# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE )
+ template <typename T>
+ ShaderCreateInfoEXT( VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags_,
+ VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage_,
+ VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage_,
+ VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType_,
+ VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const T> const & code_,
+ const char * pName_ = {},
+ VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::DescriptorSetLayout> const & setLayouts_ = {},
+ VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::PushConstantRange> const & pushConstantRanges_ = {},
+ const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo_ = {},
+ const void * pNext_ = nullptr )
+ : pNext( pNext_ )
+ , flags( flags_ )
+ , stage( stage_ )
+ , nextStage( nextStage_ )
+ , codeType( codeType_ )
+ , codeSize( code_.size() * sizeof( T ) )
+ , pCode( code_.data() )
+ , pName( pName_ )
+ , setLayoutCount( static_cast<uint32_t>( setLayouts_.size() ) )
+ , pSetLayouts( setLayouts_.data() )
+ , pushConstantRangeCount( static_cast<uint32_t>( pushConstantRanges_.size() ) )
+ , pPushConstantRanges( pushConstantRanges_.data() )
+ , pSpecializationInfo( pSpecializationInfo_ )
+ {
+ }
+# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/
+
+ ShaderCreateInfoEXT & operator=( ShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/
+
+ ShaderCreateInfoEXT & operator=( VkShaderCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT
+ {
+ *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT const *>( &rhs );
+ return *this;
+ }
+
+#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS )
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPNext( const void * pNext_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pNext = pNext_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setFlags( VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags_ ) VULKAN_HPP_NOEXCEPT
+ {
+ flags = flags_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setStage( VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage_ ) VULKAN_HPP_NOEXCEPT
+ {
+ stage = stage_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setNextStage( VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage_ ) VULKAN_HPP_NOEXCEPT
+ {
+ nextStage = nextStage_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setCodeType( VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType_ ) VULKAN_HPP_NOEXCEPT
+ {
+ codeType = codeType_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setCodeSize( size_t codeSize_ ) VULKAN_HPP_NOEXCEPT
+ {
+ codeSize = codeSize_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPCode( const void * pCode_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pCode = pCode_;
+ return *this;
+ }
+
+# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE )
+ template <typename T>
+ ShaderCreateInfoEXT & setCode( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const T> const & code_ ) VULKAN_HPP_NOEXCEPT
+ {
+ codeSize = code_.size() * sizeof( T );
+ pCode = code_.data();
+ return *this;
+ }
+# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPName( const char * pName_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pName = pName_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setSetLayoutCount( uint32_t setLayoutCount_ ) VULKAN_HPP_NOEXCEPT
+ {
+ setLayoutCount = setLayoutCount_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPSetLayouts( const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * pSetLayouts_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pSetLayouts = pSetLayouts_;
+ return *this;
+ }
+
+# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE )
+ ShaderCreateInfoEXT &
+ setSetLayouts( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::DescriptorSetLayout> const & setLayouts_ ) VULKAN_HPP_NOEXCEPT
+ {
+ setLayoutCount = static_cast<uint32_t>( setLayouts_.size() );
+ pSetLayouts = setLayouts_.data();
+ return *this;
+ }
+# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT & setPushConstantRangeCount( uint32_t pushConstantRangeCount_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pushConstantRangeCount = pushConstantRangeCount_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT &
+ setPPushConstantRanges( const VULKAN_HPP_NAMESPACE::PushConstantRange * pPushConstantRanges_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pPushConstantRanges = pPushConstantRanges_;
+ return *this;
+ }
+
+# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE )
+ ShaderCreateInfoEXT & setPushConstantRanges(
+ VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries<const VULKAN_HPP_NAMESPACE::PushConstantRange> const & pushConstantRanges_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pushConstantRangeCount = static_cast<uint32_t>( pushConstantRanges_.size() );
+ pPushConstantRanges = pushConstantRanges_.data();
+ return *this;
+ }
+# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/
+
+ VULKAN_HPP_CONSTEXPR_14 ShaderCreateInfoEXT &
+ setPSpecializationInfo( const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pSpecializationInfo = pSpecializationInfo_;
+ return *this;
+ }
+#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/
+
+ operator VkShaderCreateInfoEXT const &() const VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<const VkShaderCreateInfoEXT *>( this );
+ }
+
+ operator VkShaderCreateInfoEXT &() VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<VkShaderCreateInfoEXT *>( this );
+ }
+
+#if defined( VULKAN_HPP_USE_REFLECT )
+# if 14 <= VULKAN_HPP_CPP_VERSION
+ auto
+# else
+ std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &,
+ const void * const &,
+ VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT const &,
+ VULKAN_HPP_NAMESPACE::ShaderStageFlagBits const &,
+ VULKAN_HPP_NAMESPACE::ShaderStageFlags const &,
+ VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT const &,
+ size_t const &,
+ const void * const &,
+ const char * const &,
+ uint32_t const &,
+ const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * const &,
+ uint32_t const &,
+ const VULKAN_HPP_NAMESPACE::PushConstantRange * const &,
+ const VULKAN_HPP_NAMESPACE::SpecializationInfo * const &>
+# endif
+ reflect() const VULKAN_HPP_NOEXCEPT
+ {
+ return std::tie( sType,
+ pNext,
+ flags,
+ stage,
+ nextStage,
+ codeType,
+ codeSize,
+ pCode,
+ pName,
+ setLayoutCount,
+ pSetLayouts,
+ pushConstantRangeCount,
+ pPushConstantRanges,
+ pSpecializationInfo );
+ }
+#endif
+
+#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
+ std::strong_ordering operator<=>( ShaderCreateInfoEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ if ( auto cmp = sType <=> rhs.sType; cmp != 0 )
+ return cmp;
+ if ( auto cmp = pNext <=> rhs.pNext; cmp != 0 )
+ return cmp;
+ if ( auto cmp = flags <=> rhs.flags; cmp != 0 )
+ return cmp;
+ if ( auto cmp = stage <=> rhs.stage; cmp != 0 )
+ return cmp;
+ if ( auto cmp = nextStage <=> rhs.nextStage; cmp != 0 )
+ return cmp;
+ if ( auto cmp = codeType <=> rhs.codeType; cmp != 0 )
+ return cmp;
+ if ( auto cmp = codeSize <=> rhs.codeSize; cmp != 0 )
+ return cmp;
+ if ( auto cmp = pCode <=> rhs.pCode; cmp != 0 )
+ return cmp;
+ if ( pName != rhs.pName )
+ if ( auto cmp = strcmp( pName, rhs.pName ); cmp != 0 )
+ return ( cmp < 0 ) ? std::strong_ordering::less : std::strong_ordering::greater;
+ if ( auto cmp = setLayoutCount <=> rhs.setLayoutCount; cmp != 0 )
+ return cmp;
+ if ( auto cmp = pSetLayouts <=> rhs.pSetLayouts; cmp != 0 )
+ return cmp;
+ if ( auto cmp = pushConstantRangeCount <=> rhs.pushConstantRangeCount; cmp != 0 )
+ return cmp;
+ if ( auto cmp = pPushConstantRanges <=> rhs.pPushConstantRanges; cmp != 0 )
+ return cmp;
+ if ( auto cmp = pSpecializationInfo <=> rhs.pSpecializationInfo; cmp != 0 )
+ return cmp;
+
+ return std::strong_ordering::equivalent;
+ }
+#endif
+
+ bool operator==( ShaderCreateInfoEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( flags == rhs.flags ) && ( stage == rhs.stage ) && ( nextStage == rhs.nextStage ) &&
+ ( codeType == rhs.codeType ) && ( codeSize == rhs.codeSize ) && ( pCode == rhs.pCode ) &&
+ ( ( pName == rhs.pName ) || ( strcmp( pName, rhs.pName ) == 0 ) ) && ( setLayoutCount == rhs.setLayoutCount ) &&
+ ( pSetLayouts == rhs.pSetLayouts ) && ( pushConstantRangeCount == rhs.pushConstantRangeCount ) &&
+ ( pPushConstantRanges == rhs.pPushConstantRanges ) && ( pSpecializationInfo == rhs.pSpecializationInfo );
+ }
+
+ bool operator!=( ShaderCreateInfoEXT const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return !operator==( rhs );
+ }
+
+ public:
+ VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eShaderCreateInfoEXT;
+ const void * pNext = {};
+ VULKAN_HPP_NAMESPACE::ShaderCreateFlagsEXT flags = {};
+ VULKAN_HPP_NAMESPACE::ShaderStageFlagBits stage = VULKAN_HPP_NAMESPACE::ShaderStageFlagBits::eVertex;
+ VULKAN_HPP_NAMESPACE::ShaderStageFlags nextStage = {};
+ VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT codeType = VULKAN_HPP_NAMESPACE::ShaderCodeTypeEXT::eBinary;
+ size_t codeSize = {};
+ const void * pCode = {};
+ const char * pName = {};
+ uint32_t setLayoutCount = {};
+ const VULKAN_HPP_NAMESPACE::DescriptorSetLayout * pSetLayouts = {};
+ uint32_t pushConstantRangeCount = {};
+ const VULKAN_HPP_NAMESPACE::PushConstantRange * pPushConstantRanges = {};
+ const VULKAN_HPP_NAMESPACE::SpecializationInfo * pSpecializationInfo = {};
+ };
+
+ template <>
+ struct CppType<StructureType, StructureType::eShaderCreateInfoEXT>
+ {
+ using Type = ShaderCreateInfoEXT;
+ };
+
struct ShaderModuleCreateInfo
{
using NativeType = VkShaderModuleCreateInfo;