diff options
Diffstat (limited to 'registry')
-rwxr-xr-x | registry/genvk.py | 4 | ||||
-rw-r--r-- | registry/validusage.json | 16652 | ||||
-rw-r--r-- | registry/vk.xml | 207 |
3 files changed, 13932 insertions, 2931 deletions
diff --git a/registry/genvk.py b/registry/genvk.py index 5242036..67cd8d0 100755 --- a/registry/genvk.py +++ b/registry/genvk.py @@ -364,10 +364,12 @@ def makeGenOpts(args): 'VK_KHR_video_encode_queue', 'VK_EXT_video_encode_h264', 'VK_EXT_video_encode_h265', + 'VK_NV_displacement_micromap', ] betaSuppressExtensions = [ - 'VK_KHR_video_queue' + 'VK_KHR_video_queue', + 'VK_EXT_opacity_micromap', ] platforms = [ diff --git a/registry/validusage.json b/registry/validusage.json index 59c79ea..0bbe49a 100644 --- a/registry/validusage.json +++ b/registry/validusage.json @@ -1,9 +1,9 @@ { "version info": { "schema version": 2, - "api version": "1.3.245", - "comment": "from git branch: github-main commit: 729dda35a16d57611636d6684a1fcb27f7e0a722", - "date": "2023-03-24 11:19:10Z" + "api version": "1.3.246", + "comment": "from git branch: github-main commit: ce847fd14cc3a81751329352ce505501c46ce35e", + "date": "2023-03-31 09:55:10Z" }, "validation": { "vkGetInstanceProcAddr": { @@ -288,7 +288,7 @@ }, { "vuid": "VUID-VkPhysicalDeviceProperties2-pNext-pNext", - "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesEXT\">VkPhysicalDeviceLineRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>" + "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPhysicalDeviceAccelerationStructurePropertiesKHR\">VkPhysicalDeviceAccelerationStructurePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT\">VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI\">VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceConservativeRasterizationPropertiesEXT\">VkPhysicalDeviceConservativeRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixPropertiesNV\">VkPhysicalDeviceCooperativeMatrixPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectPropertiesNV\">VkPhysicalDeviceCopyMemoryIndirectPropertiesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorPropertiesEXT\">VkPhysicalDeviceCustomBorderColorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDepthStencilResolveProperties\">VkPhysicalDeviceDepthStencilResolveProperties</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT\">VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferPropertiesEXT\">VkPhysicalDeviceDescriptorBufferPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingProperties\">VkPhysicalDeviceDescriptorIndexingProperties</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV\">VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDiscardRectanglePropertiesEXT\">VkPhysicalDeviceDiscardRectanglePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>, <a href=\"#VkPhysicalDeviceDriverProperties\">VkPhysicalDeviceDriverProperties</a>, <a href=\"#VkPhysicalDeviceDrmPropertiesEXT\">VkPhysicalDeviceDrmPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3PropertiesEXT\">VkPhysicalDeviceExtendedDynamicState3PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryHostPropertiesEXT\">VkPhysicalDeviceExternalMemoryHostPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFloatControlsProperties\">VkPhysicalDeviceFloatControlsProperties</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2PropertiesEXT\">VkPhysicalDeviceFragmentDensityMap2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapPropertiesEXT\">VkPhysicalDeviceFragmentDensityMapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR\">VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV\">VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRatePropertiesKHR\">VkPhysicalDeviceFragmentShadingRatePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceIDProperties\">VkPhysicalDeviceIDProperties</a>, <a href=\"#VkPhysicalDeviceImageProcessingPropertiesQCOM\">VkPhysicalDeviceImageProcessingPropertiesQCOM</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockProperties\">VkPhysicalDeviceInlineUniformBlockProperties</a>, <a href=\"#VkPhysicalDeviceLineRasterizationPropertiesEXT\">VkPhysicalDeviceLineRasterizationPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMaintenance3Properties\">VkPhysicalDeviceMaintenance3Properties</a>, <a href=\"#VkPhysicalDeviceMaintenance4Properties\">VkPhysicalDeviceMaintenance4Properties</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionPropertiesNV\">VkPhysicalDeviceMemoryDecompressionPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawPropertiesEXT\">VkPhysicalDeviceMultiDrawPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX\">VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX</a>, <a href=\"#VkPhysicalDeviceMultiviewProperties\">VkPhysicalDeviceMultiviewProperties</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapPropertiesEXT\">VkPhysicalDeviceOpacityMicromapPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowPropertiesNV\">VkPhysicalDeviceOpticalFlowPropertiesNV</a>, <a href=\"#VkPhysicalDevicePCIBusInfoPropertiesEXT\">VkPhysicalDevicePCIBusInfoPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryPropertiesKHR\">VkPhysicalDevicePerformanceQueryPropertiesKHR</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessPropertiesEXT\">VkPhysicalDevicePipelineRobustnessPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePointClippingProperties\">VkPhysicalDevicePointClippingProperties</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetPropertiesKHR\">VkPhysicalDevicePortabilitySubsetPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryProperties\">VkPhysicalDeviceProtectedMemoryProperties</a>, <a href=\"#VkPhysicalDeviceProvokingVertexPropertiesEXT\">VkPhysicalDeviceProvokingVertexPropertiesEXT</a>, <a href=\"#VkPhysicalDevicePushDescriptorPropertiesKHR\">VkPhysicalDevicePushDescriptorPropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV\">VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelinePropertiesKHR\">VkPhysicalDeviceRayTracingPipelinePropertiesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPropertiesNV\">VkPhysicalDeviceRayTracingPropertiesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2PropertiesEXT\">VkPhysicalDeviceRobustness2PropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSampleLocationsPropertiesEXT\">VkPhysicalDeviceSampleLocationsPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerFilterMinmaxProperties\">VkPhysicalDeviceSamplerFilterMinmaxProperties</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM\">VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderCoreProperties2AMD\">VkPhysicalDeviceShaderCoreProperties2AMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesAMD\">VkPhysicalDeviceShaderCorePropertiesAMD</a>, <a href=\"#VkPhysicalDeviceShaderCorePropertiesARM\">VkPhysicalDeviceShaderCorePropertiesARM</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductProperties\">VkPhysicalDeviceShaderIntegerDotProductProperties</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT\">VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectPropertiesEXT\">VkPhysicalDeviceShaderObjectPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsPropertiesNV\">VkPhysicalDeviceShaderSMBuiltinsPropertiesNV</a>, <a href=\"#VkPhysicalDeviceShaderTileImagePropertiesEXT\">VkPhysicalDeviceShaderTileImagePropertiesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImagePropertiesNV\">VkPhysicalDeviceShadingRateImagePropertiesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupProperties\">VkPhysicalDeviceSubgroupProperties</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlProperties\">VkPhysicalDeviceSubgroupSizeControlProperties</a>, <a href=\"#VkPhysicalDeviceSubpassShadingPropertiesHUAWEI\">VkPhysicalDeviceSubpassShadingPropertiesHUAWEI</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentProperties\">VkPhysicalDeviceTexelBufferAlignmentProperties</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreProperties\">VkPhysicalDeviceTimelineSemaphoreProperties</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT\">VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Properties\">VkPhysicalDeviceVulkan11Properties</a>, <a href=\"#VkPhysicalDeviceVulkan12Properties\">VkPhysicalDeviceVulkan12Properties</a>, or <a href=\"#VkPhysicalDeviceVulkan13Properties\">VkPhysicalDeviceVulkan13Properties</a>" }, { "vuid": "VUID-VkPhysicalDeviceProperties2-sType-unique", @@ -368,6 +368,14 @@ } ] }, + "VkPhysicalDeviceShaderTileImagePropertiesEXT": { + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderTileImagePropertiesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT</code>" + } + ] + }, "vkGetPhysicalDeviceQueueFamilyProperties": { "core": [ { @@ -730,7 +738,7 @@ }, { "vuid": "VUID-VkDeviceCreateInfo-pNext-pNext", - "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>" + "text": " Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>" }, { "vuid": "VUID-VkDeviceCreateInfo-sType-unique", @@ -4745,7 +4753,17 @@ "text": " If fname:vkCmdPipelineBarrier2 is called inside a render pass instance, and there is more than one view in the current subpass, dependency flags <strong class=\"purple\">must</strong> include <code>VK_DEPENDENCY_VIEW_LOCAL_BIT</code>" } ], - "(VK_VERSION_1_3,VK_KHR_synchronization2)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ + "(VK_VERSION_1_3,VK_KHR_synchronization2)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdPipelineBarrier2-shaderTileImageColorReadAccess-08718", + "text": " If fname:vkCmdPipelineBarrier2 is called within a render pass instance and none of the <a href=\"#features-shaderTileImageColorReadAccess\"><code>shaderTileImageColorReadAccess</code></a>, <a href=\"#features-shaderTileImageDepthReadAccess\"><code>shaderTileImageDepthReadAccess</code></a>, <a href=\"#features-shaderTileImageStencilReadAccess\"><code>shaderTileImageStencilReadAccess</code></a> features are enabled, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" + }, + { + "vuid": "VUID-vkCmdPipelineBarrier2-None-08719", + "text": " If fname:vkCmdPipelineBarrier2 is called within a render pass instance started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>, it <strong class=\"purple\">must</strong> adhere to the restrictions in <a href=\"#synchronization-pipeline-barriers-explicit-renderpass-tileimage\">Explicit Render Pass Tile Image Access Synchronization</a>" + } + ], + "(VK_VERSION_1_3,VK_KHR_synchronization2)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+!(VK_EXT_shader_tile_image)": [ { "vuid": "VUID-vkCmdPipelineBarrier2-None-06191", "text": " If fname:vkCmdPipelineBarrier2 is called within a render pass instance, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" @@ -5017,7 +5035,17 @@ "text": " If fname:vkCmdPipelineBarrier is called inside a render pass instance, and there is more than one view in the current subpass, dependency flags <strong class=\"purple\">must</strong> include <code>VK_DEPENDENCY_VIEW_LOCAL_BIT</code>" } ], - "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdPipelineBarrier-shaderTileImageColorReadAccess-08718", + "text": " If fname:vkCmdPipelineBarrier is called within a render pass instance and none of the <a href=\"#features-shaderTileImageColorReadAccess\"><code>shaderTileImageColorReadAccess</code></a>, <a href=\"#features-shaderTileImageDepthReadAccess\"><code>shaderTileImageDepthReadAccess</code></a>, <a href=\"#features-shaderTileImageStencilReadAccess\"><code>shaderTileImageStencilReadAccess</code></a> features are enabled, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" + }, + { + "vuid": "VUID-vkCmdPipelineBarrier-None-08719", + "text": " If fname:vkCmdPipelineBarrier is called within a render pass instance started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>, it <strong class=\"purple\">must</strong> adhere to the restrictions in <a href=\"#synchronization-pipeline-barriers-explicit-renderpass-tileimage\">Explicit Render Pass Tile Image Access Synchronization</a>" + } + ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+!(VK_EXT_shader_tile_image)": [ { "vuid": "VUID-vkCmdPipelineBarrier-None-06191", "text": " If fname:vkCmdPipelineBarrier is called within a render pass instance, the render pass <strong class=\"purple\">must</strong> not have been started with <a href=\"#vkCmdBeginRendering\">vkCmdBeginRendering</a>" @@ -7044,11 +7072,7 @@ }, { "vuid": "VUID-VkImageMemoryBarrier2-image-01672", - "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include either at least one of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>; or <strong class=\"purple\">must</strong> include <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" - }, - { - "vuid": "VUID-VkImageMemoryBarrier2-image-01673", - "text": " If <code>image</code> has a multi-planar format with only two planes, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> not include <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include at least one <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a> or <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" } ], "(VK_VERSION_1_3,VK_KHR_synchronization2)+!(VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts)": [ @@ -7068,11 +7092,11 @@ }, { "vuid": "VUID-VkImageMemoryBarrier2-aspectMask-08702", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" }, { "vuid": "VUID-VkImageMemoryBarrier2-aspectMask-08703", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" } ] }, @@ -7282,11 +7306,7 @@ }, { "vuid": "VUID-VkImageMemoryBarrier-image-01672", - "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include either at least one of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>; or <strong class=\"purple\">must</strong> include <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" - }, - { - "vuid": "VUID-VkImageMemoryBarrier-image-01673", - "text": " If <code>image</code> has a multi-planar format with only two planes, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> not include <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "text": " If <code>image</code> has a multi-planar format and the image is <em>disjoint</em>, then the <code>aspectMask</code> member of <code>subresourceRange</code> <strong class=\"purple\">must</strong> include at least one <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a> or <code>VK_IMAGE_ASPECT_COLOR_BIT</code>" } ], "!(VK_VERSION_1_2,VK_KHR_separate_depth_stencil_layouts)": [ @@ -7306,11 +7326,11 @@ }, { "vuid": "VUID-VkImageMemoryBarrier-aspectMask-08702", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_DEPTH_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL</code>" }, { "vuid": "VUID-VkImageMemoryBarrier-aspectMask-08703", - "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" + "text": " If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>" } ], "!(VK_KHR_synchronization2)+!(VK_VERSION_1_1,VK_KHR_external_memory)": [ @@ -7592,7 +7612,7 @@ }, { "vuid": "VUID-VkRenderingInfo-pNext-07816", - "text": " If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0, the sum of <code>renderArea.extent.width</code> and <code>renderArea.offset.y</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFramebufferWidth\"><code>maxFramebufferHeight</code></a>" + "text": " If the <code>pNext</code> chain does not contain <a href=\"#VkDeviceGroupRenderPassBeginInfo\">VkDeviceGroupRenderPassBeginInfo</a> or its <code>deviceRenderAreaCount</code> member is equal to 0, the sum of <code>renderArea.extent.height</code> and <code>renderArea.offset.y</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFramebufferWidth\"><code>maxFramebufferHeight</code></a>" }, { "vuid": "VUID-VkRenderingInfo-pNext-06079", @@ -11256,6 +11276,552 @@ } ] }, + "vkCreateShadersEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCreateShadersEXT-None-08400", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08401", + "text": " If <code>createInfoCount</code> is 1, there <strong class=\"purple\">must</strong> be no element of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08402", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>flags</code> member of all other elements of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, or <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> <strong class=\"purple\">must</strong> also include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08409", + "text": " For each element of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, if there is any other element of <code>pCreateInfos</code> whose <code>stage</code> is logically later than the <code>stage</code> of the former and whose <code>flags</code> member also includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>nextStage</code> of the former <strong class=\"purple\">must</strong> be equal to the <code>stage</code> of the element with the logically earliest <code>stage</code> following the <code>stage</code> of the former whose <code>flags</code> member also includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08410", + "text": " The <code>stage</code> member of each element of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> <strong class=\"purple\">must</strong> be unique" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08411", + "text": " The <code>codeType</code> member of all elements of <code>pCreateInfos</code> whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> <strong class=\"purple\">must</strong> be the same" + }, + { + "vuid": "VUID-vkCreateShadersEXT-device-parameter", + "text": " <code>device</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkDevice\">VkDevice</a> handle" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-parameter", + "text": " <code>pCreateInfos</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>createInfoCount</code> valid <a href=\"#VkShaderCreateInfoEXT\">VkShaderCreateInfoEXT</a> structures" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pAllocator-parameter", + "text": " If <code>pAllocator</code> is not <code>NULL</code>, <code>pAllocator</code> <strong class=\"purple\">must</strong> be a valid pointer to a valid <a href=\"#VkAllocationCallbacks\">VkAllocationCallbacks</a> structure" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pShaders-parameter", + "text": " <code>pShaders</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>createInfoCount</code> <a href=\"#VkShaderEXT\">VkShaderEXT</a> handles" + }, + { + "vuid": "VUID-vkCreateShadersEXT-createInfoCount-arraylength", + "text": " <code>createInfoCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08403", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>flags</code> member of all other elements of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> <strong class=\"purple\">must</strong> also include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08404", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no member of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08405", + "text": " If there is any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> and whose <code>flags</code> member includes both <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> and <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> and whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08406", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, the <code>flags</code> member of all other elements of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code> or <code>VK_SHADER_STAGE_MESH_BIT_NV</code> <strong class=\"purple\">must</strong> also include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08407", + "text": " If the <code>flags</code> member of any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code> or <code>VK_SHADER_STAGE_MESH_BIT_NV</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no member of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and whose <code>flags</code> member includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCreateShadersEXT-pCreateInfos-08408", + "text": " If there is any element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_NV</code> and whose <code>flags</code> includes both <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> and <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>, there <strong class=\"purple\">must</strong> be no element of <code>pCreateInfos</code> whose <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code> and whose <code>flags</code> includes <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + } + ] + }, + "VkShaderCreateInfoEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08412", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>, <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>, <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, or <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08413", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT</code> or <code>VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08416", + "text": " If <code>flags</code> includes both <code>VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT</code> and <code>VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT</code>, the local workgroup size in the X dimension of the shader <strong class=\"purple\">must</strong> be a multiple of <a href=\"#limits-maxSubgroupSize\"><code>maxSubgroupSize</code></a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08417", + "text": " If <code>flags</code> includes <code>VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT</code> but not <code>VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT</code> and no <a href=\"#VkShaderRequiredSubgroupSizeCreateInfoEXT\">VkShaderRequiredSubgroupSizeCreateInfoEXT</a> structure is included in the <code>pNext</code> chain, the local workgroup size in the X dimension of the shader <strong class=\"purple\">must</strong> be a multiple of <a href=\"#limits-subgroup-size\"><code>subgroupSize</code></a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08418", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_ALL_GRAPHICS</code> or <code>VK_SHADER_STAGE_ALL</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08419", + "text": " If the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code> or <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08420", + "text": " If the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08427", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, and <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08428", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is not enabled, <code>nextStage</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08429", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code> and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, <code>nextStage</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08430", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08431", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> and <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08432", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, <code>nextStage</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08433", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08434", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> or <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> be 0" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-codeSize-08439", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>codeSize</code> <strong class=\"purple\">must</strong> be a multiple of 4" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pName-08440", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pName</code> <strong class=\"purple\">must</strong> be the name of an <code>OpEntryPoint</code> in <code>pCode</code> with an execution model that matches <code>stage</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08441", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> point to valid SPIR-V code, formatted and packed as described by the <a href=\"#spirv-spec\">Khronos SPIR-V Specification</a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08442", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> adhere to the validation rules described by the <a href=\"#spirvenv-module-validation\">Validation Rules within a Module</a> section of the <a href=\"#spirvenv-capabilities\">SPIR-V Environment</a> appendix" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08443", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> declare the <code>Shader</code> capability for SPIR-V code" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08444", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> not declare any capability that is not supported by the API, as described by the <a href=\"#spirvenv-module-validation\">Capabilities</a> section of the <a href=\"#spirvenv-capabilities\">SPIR-V Environment</a> appendix" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08445", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>pCode</code> declares any of the capabilities listed in the <a href=\"#spirvenv-capabilities-table\">SPIR-V Environment</a> appendix, one of the corresponding requirements <strong class=\"purple\">must</strong> be satisfied" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08446", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, <code>pCode</code> <strong class=\"purple\">must</strong> not declare any SPIR-V extension that is not supported by the API, as described by the <a href=\"#spirvenv-extensions\">Extension</a> section of the <a href=\"#spirvenv-capabilities\">SPIR-V Environment</a> appendix" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08447", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>pCode</code> declares any of the SPIR-V extensions listed in the <a href=\"#spirvenv-extensions-table\">SPIR-V Environment</a> appendix, one of the corresponding requirements <strong class=\"purple\">must</strong> be satisfied" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08448", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variable in its interface that is declared with the <code>ClipDistance</code> <code>BuiltIn</code> decoration, that variable <strong class=\"purple\">must</strong> not have an array size greater than <code>VkPhysicalDeviceLimits</code>::<code>maxClipDistances</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08449", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variable in its interface that is declared with the <code>CullDistance</code> <code>BuiltIn</code> decoration, that variable <strong class=\"purple\">must</strong> not have an array size greater than <code>VkPhysicalDeviceLimits</code>::<code>maxCullDistances</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08450", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variables in its interface that are declared with the <code>ClipDistance</code> or <code>CullDistance</code> <code>BuiltIn</code> decoration, those variables <strong class=\"purple\">must</strong> not have array sizes which sum to more than <code>VkPhysicalDeviceLimits</code>::<code>maxCombinedClipAndCullDistances</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08451", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and the identified entry point includes any variable in its interface that is declared with the <code>SampleMask</code> <code>BuiltIn</code> decoration, that variable <strong class=\"purple\">must</strong> not have an array size greater than <code>VkPhysicalDeviceLimits</code>::<code>maxSampleMaskWords</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08452", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_VERTEX_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> not include any input variable in its interface that is decorated with <code>CullDistance</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08453", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code> or <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, and the identified entry point has an <code>OpExecutionMode</code> instruction specifying a patch size with <code>OutputVertices</code>, the patch size <strong class=\"purple\">must</strong> be greater than <code>0</code> and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxTessellationPatchSize</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08454", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> have an <code>OpExecutionMode</code> instruction specifying a maximum output vertex count that is greater than <code>0</code> and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxGeometryOutputVertices</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08455", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> have an <code>OpExecutionMode</code> instruction specifying an invocation count that is greater than <code>0</code> and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxGeometryShaderInvocations</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08456", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is a <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader stage</a>, and the identified entry point writes to <code>Layer</code> for any primitive, it <strong class=\"purple\">must</strong> write the same value to <code>Layer</code> for all vertices of a given primitive" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08457", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is a <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader stage</a>, and the identified entry point writes to <code>ViewportIndex</code> for any primitive, it <strong class=\"purple\">must</strong> write the same value to <code>ViewportIndex</code> for all vertices of a given primitive" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08458", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, the identified entry point <strong class=\"purple\">must</strong> not include any output variables in its interface decorated with <code>CullDistance</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08459", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, and <code>stage</code> is <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, and the identified entry point writes to <code>FragDepth</code> in any execution path, all execution paths that are not exclusive to helper invocations <strong class=\"purple\">must</strong> either discard the fragment, or write or initialize the value of <code>FragDepth</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-08460", + "text": " If <code>codeType</code> is <code>VK_SHADER_CODE_TYPE_SPIRV_EXT</code>, the shader code in <code>pCode</code> <strong class=\"purple\">must</strong> be valid as described by the <a href=\"#spirv-spec\">Khronos SPIR-V Specification</a> after applying the specializations provided in <code>pSpecializationInfo</code>, if any, and then converting all specialization constants into fixed constants" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pNext-pNext", + "text": " <code>pNext</code> <strong class=\"purple\">must</strong> be <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkPipelineShaderStageRequiredSubgroupSizeCreateInfo\">VkPipelineShaderStageRequiredSubgroupSizeCreateInfo</a>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-sType-unique", + "text": " The <code>sType</code> value of each struct in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be unique" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-parameter", + "text": " <code>flags</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkShaderCreateFlagBitsEXT\">VkShaderCreateFlagBitsEXT</a> values" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-parameter", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderStageFlagBits\">VkShaderStageFlagBits</a> value" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-parameter", + "text": " <code>nextStage</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkShaderStageFlagBits\">VkShaderStageFlagBits</a> values" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-codeType-parameter", + "text": " <code>codeType</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderCodeTypeEXT\">VkShaderCodeTypeEXT</a> value" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pCode-parameter", + "text": " <code>pCode</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>codeSize</code> bytes" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pName-parameter", + "text": " If <code>pName</code> is not <code>NULL</code>, <code>pName</code> <strong class=\"purple\">must</strong> be a null-terminated UTF-8 string" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pSetLayouts-parameter", + "text": " If <code>setLayoutCount</code> is not <code>0</code>, and <code>pSetLayouts</code> is not <code>NULL</code>, <code>pSetLayouts</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>setLayoutCount</code> valid <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> handles" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pPushConstantRanges-parameter", + "text": " If <code>pushConstantRangeCount</code> is not <code>0</code>, and <code>pPushConstantRanges</code> is not <code>NULL</code>, <code>pPushConstantRanges</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>pushConstantRangeCount</code> valid <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> structures" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-pSpecializationInfo-parameter", + "text": " If <code>pSpecializationInfo</code> is not <code>NULL</code>, <code>pSpecializationInfo</code> <strong class=\"purple\">must</strong> be a valid pointer to a valid <a href=\"#VkSpecializationInfo\">VkSpecializationInfo</a> structure" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-codeSize-arraylength", + "text": " <code>codeSize</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + } + ], + "(VK_EXT_shader_object)+(VK_KHR_fragment_shading_rate)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08486", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08487", + "text": " If the <a href=\"#features-attachmentFragmentShadingRate\"><code>attachmentFragmentShadingRate</code></a> feature is not enabled, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_fragment_density_map)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08488", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08489", + "text": " If the <a href=\"#features-fragmentDensityMap\"><code>fragmentDensityMap</code></a> feature is not enabled, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_VERSION_1_1,VK_KHR_device_group)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08485", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_DISPATCH_BASE_BIT_EXT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08414", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08421", + "text": " If the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08422", + "text": " If the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08435", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08436", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-flags-08415", + "text": " If <code>stage</code> is not <code>VK_SHADER_STAGE_MESH_BIT_NV</code>, <code>flags</code> <strong class=\"purple\">must</strong> not include <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08423", + "text": " If the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08424", + "text": " If the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is not enabled, <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08437", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_TASK_BIT_NV</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + }, + { + "vuid": "VUID-VkShaderCreateInfoEXT-nextStage-08438", + "text": " If <code>stage</code> is <code>VK_SHADER_STAGE_MESH_BIT_NV</code>, <code>nextStage</code> <strong class=\"purple\">must</strong> not include any bits other than <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_subpass_shading)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08425", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_cluster_culling_shader)": [ + { + "vuid": "VUID-VkShaderCreateInfoEXT-stage-08426", + "text": " <code>stage</code> <strong class=\"purple\">must</strong> not be <code>VK_SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI</code>" + } + ] + }, + "vkGetShaderBinaryDataEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-None-08461", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-device-parameter", + "text": " <code>device</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkDevice\">VkDevice</a> handle" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-shader-parameter", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderEXT\">VkShaderEXT</a> handle" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-pDataSize-parameter", + "text": " <code>pDataSize</code> <strong class=\"purple\">must</strong> be a valid pointer to a <code>size_t</code> value" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-pData-parameter", + "text": " If the value referenced by <code>pDataSize</code> is not <code>0</code>, and <code>pData</code> is not <code>NULL</code>, <code>pData</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>pDataSize</code> bytes" + }, + { + "vuid": "VUID-vkGetShaderBinaryDataEXT-shader-parent", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from <code>device</code>" + } + ] + }, + "vkCmdBindShadersEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-None-08462", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08463", + "text": " Every element of <code>pStages</code> <strong class=\"purple\">must</strong> be unique" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08464", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_ALL_GRAPHICS</code> or <code>VK_SHADER_STAGE_ALL</code>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08469", + "text": " For each element of <code>pStages</code>, if <code>pShaders</code> is not <code>NULL</code>, and the element of the <code>pShaders</code> array with the same index is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, it <strong class=\"purple\">must</strong> have been created with a <code>stage</code> equal to the corresponding element of <code>pStages</code>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08474", + "text": " If the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is not enabled, and <code>pStages</code> contains <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code> or <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, the same index or indices in <code>pShaders</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08475", + "text": " If the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is not enabled, and <code>pStages</code> contains <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, the same index in <code>pShaders</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08476", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_COMPUTE_BIT</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support compute operations" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08477", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>, <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>, or <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics operations" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commandBuffer-parameter", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-parameter", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stageCount</code> valid <a href=\"#VkShaderStageFlagBits\">VkShaderStageFlagBits</a> values" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-parameter", + "text": " If <code>pShaders</code> is not <code>NULL</code>, <code>pShaders</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stageCount</code> valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> <a href=\"#VkShaderEXT\">VkShaderEXT</a> handles" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commandBuffer-recording", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be in the <a href=\"#commandbuffers-lifecycle\">recording state</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commandBuffer-cmdpool", + "text": " The <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics, or compute operations" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-videocoding", + "text": " This command <strong class=\"purple\">must</strong> only be called outside of a video coding scope" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-stageCount-arraylength", + "text": " <code>stageCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-commonparent", + "text": " Both of <code>commandBuffer</code>, and the elements of <code>pShaders</code> that are valid handles of non-ignored parameters <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from the same <a href=\"#VkDevice\">VkDevice</a>" + } + ], + "(VK_EXT_shader_object)+(VK_KHR_ray_tracing_pipeline)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08465", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_RAYGEN_BIT_KHR</code>, <code>VK_SHADER_STAGE_ANY_HIT_BIT_KHR</code>, <code>VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR</code>, <code>VK_SHADER_STAGE_MISS_BIT_KHR</code>, <code>VK_SHADER_STAGE_INTERSECTION_BIT_KHR</code>, or <code>VK_SHADER_STAGE_CALLABLE_BIT_KHR</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08466", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_RAYGEN_BIT_NV</code>, <code>VK_SHADER_STAGE_ANY_HIT_BIT_NV</code>, <code>VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV</code>, <code>VK_SHADER_STAGE_MISS_BIT_NV</code>, <code>VK_SHADER_STAGE_INTERSECTION_BIT_NV</code>, or <code>VK_SHADER_STAGE_CALLABLE_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_subpass_shading)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08467", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI</code>" + } + ], + "(VK_EXT_shader_object)+(VK_HUAWEI_cluster_culling_shader)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pStages-08468", + "text": " <code>pStages</code> <strong class=\"purple\">must</strong> not contain <code>VK_SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI</code>" + } + ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08470", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08471", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08478", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> or <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics operations" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08472", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_TASK_BIT_NV</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_TASK_BIT_NV</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08473", + "text": " If <code>pStages</code> contains both <code>VK_SHADER_STAGE_MESH_BIT_NV</code> and <code>VK_SHADER_STAGE_VERTEX_BIT</code>, and <code>pShaders</code> is not <code>NULL</code>, and the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_MESH_BIT_NV</code> in <code>pStages</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the same index in <code>pShaders</code> as <code>VK_SHADER_STAGE_VERTEX_BIT</code> in <code>pStages</code> <strong class=\"purple\">must</strong> be <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>" + }, + { + "vuid": "VUID-vkCmdBindShadersEXT-pShaders-08480", + "text": " If <code>pStages</code> contains <code>VK_SHADER_STAGE_MESH_BIT_NV</code> or <code>VK_SHADER_STAGE_TASK_BIT_NV</code>, the <code>VkCommandPool</code> that <code>commandBuffer</code> was allocated from <strong class=\"purple\">must</strong> support graphics operations" + } + ] + }, + "vkDestroyShaderEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkDestroyShaderEXT-None-08481", + "text": " The <a href=\"#features-shaderObject\">shaderObject</a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-shader-08482", + "text": " All submitted commands that refer to <code>shader</code> <strong class=\"purple\">must</strong> have completed execution" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-pAllocator-08483", + "text": " If <code>VkAllocationCallbacks</code> were provided when <code>shader</code> was created, a compatible set of callbacks <strong class=\"purple\">must</strong> be provided here" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-pAllocator-08484", + "text": " If no <code>VkAllocationCallbacks</code> were provided when <code>shader</code> was created, <code>pAllocator</code> <strong class=\"purple\">must</strong> be <code>NULL</code>" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-device-parameter", + "text": " <code>device</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkDevice\">VkDevice</a> handle" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-shader-parameter", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkShaderEXT\">VkShaderEXT</a> handle" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-pAllocator-parameter", + "text": " If <code>pAllocator</code> is not <code>NULL</code>, <code>pAllocator</code> <strong class=\"purple\">must</strong> be a valid pointer to a valid <a href=\"#VkAllocationCallbacks\">VkAllocationCallbacks</a> structure" + }, + { + "vuid": "VUID-vkDestroyShaderEXT-shader-parent", + "text": " <code>shader</code> <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from <code>device</code>" + } + ] + }, "vkCreateShaderModule": { "(VK_EXT_validation_cache)": [ { @@ -11461,11 +12027,25 @@ ] }, "vkCmdSetPatchControlPointsEXT": { - "(VK_EXT_extended_dynamic_state2)": [ + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPatchControlPointsEXT-None-08574", + "text": " Either the <a href=\"#features-extendedDynamicState2PatchControlPoints\"><code>extendedDynamicState2PatchControlPoints</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPatchControlPointsEXT-None-08575", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPatchControlPointsEXT-None-04873", "text": " The <a href=\"#features-extendedDynamicState2PatchControlPoints\"><code>extendedDynamicState2PatchControlPoints</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPatchControlPointsEXT-patchControlPoints-04874", "text": " <code>patchControlPoints</code> <strong class=\"purple\">must</strong> be greater than zero and less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxTessellationPatchSize</code>" @@ -13279,6 +13859,12 @@ "text": " If <code>renderPass</code> is <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a>, and <a href=\"#VkPipelineRenderingCreateInfo\">VkPipelineRenderingCreateInfo</a>::<code>viewMask</code> is not <code>0</code>, and <code>multiviewMeshShader</code> is not enabled, then <code>pStages</code> <strong class=\"purple\">must</strong> not include a mesh shader" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_multiview,VK_VERSION_1_1)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkGraphicsPipelineCreateInfo-renderPass-08710", + "text": " If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-fragment-shader\">fragment shader state</a> and <code>renderPass</code> is not <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, fragment shaders in <code>pStages</code> <strong class=\"purple\">must</strong> not include any of the <code>TileImageColorReadAccessEXT</code>, <code>TileImageDepthReadAccessEXT</code>, or <code>TileImageStencilReadAccessEXT</code> capabilities" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_AMD_mixed_attachment_samples,VK_NV_framebuffer_mixed_samples)": [ { "vuid": "VUID-VkGraphicsPipelineCreateInfo-renderPass-06063", @@ -13628,7 +14214,17 @@ }, { "vuid": "VUID-VkGraphicsPipelineCreateInfo-pDynamicStates-07731", - "text": " If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a>, and no element of the <code>pDynamicStates</code> member of <code>pDynamicState</code> is <code>VK_DYNAMIC_STATE_SCISSOR</code> or <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code>, and if <a href=\"#features-multiview-per-view-viewports\">multiviewPerViewViewports</a> is enabled, then the index of the most significant bit in each element of <a href=\"#VkRenderPassMultiviewCreateInfo\">VkRenderPassMultiviewCreateInfo</a>::<code>pViewMasks</code> <strong class=\"purple\">must</strong> be less than <code>pViewportState</code>::<code>scissorCount</code>" + "text": " If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a>, and no element of the <code>pDynamicStates</code> member of <code>pDynamicState</code> is <code>VK_DYNAMIC_STATE_SCISSOR</code> or <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code>, and if <a href=\"#features-multiview-per-view-viewports\">multiviewPerViewViewports</a> is enabled, then the index of the most significant bit in each element of <a href=\"#VkRenderPassMultiviewCreateInfo\">VkRenderPassMultiviewCreateInfo</a>::<code>pViewMasks</code> <strong class=\"purple\">must</strong> be less than <code>pViewportState</code>::<code>scissorCount</code>" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkGraphicsPipelineCreateInfo-pStages-08711", + "text": " If <code>pStages</code> includes a fragment shader stage, <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> is not set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> member of <a href=\"#VkPipelineDepthStencilStateCreateInfo\">VkPipelineDepthStencilStateCreateInfo</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-VkGraphicsPipelineCreateInfo-pStages-08712", + "text": " If <code>pStages</code> includes a fragment shader stage, <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> is not set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the value of slink::VkStencilOpState::<code>writeMask</code> for both <code>front</code> and <code>back</code> in <a href=\"#VkPipelineDepthStencilStateCreateInfo\">VkPipelineDepthStencilStateCreateInfo</a> <strong class=\"purple\">must</strong> be <code>0</code>" } ] }, @@ -14158,7 +14754,7 @@ }, { "vuid": "VUID-VkRayTracingPipelineCreateInfoKHR-flags-08700", - "text": " If <code>flags</code> does not include <code>VK_PIPELINE_CREATE_LIBRARY_BIT_KHR</code> and either <code>pLibraryInfo</code> is <code>NULL</code> or its <code>libraryCount</code> is <code>0</code>, <code>groupCount</code> <strong class=\"purple\">must</strong> not be <code>0</code>" + "text": " If <code>flags</code> does not include <code>VK_PIPELINE_CREATE_LIBRARY_BIT_KHR</code> and either <code>pLibraryInfo</code> is <code>NULL</code> or its <code>libraryCount</code> is <code>0</code>, <code>groupCount</code> <strong class=\"purple\">must</strong> not be <code>0</code>" }, { "vuid": "VUID-VkRayTracingPipelineCreateInfoKHR-pDynamicStates-03602", @@ -14302,7 +14898,7 @@ "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkRayTracingPipelineCreateInfoKHR-flags-08701", - "text": " If <code>flags</code> includes <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code>, each element of <code>pLibraryInfo->pLibraries</code> <strong class=\"purple\">must</strong> have been created with the <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code> bit set" + "text": " If <code>flags</code> includes <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code>, each element of <code>pLibraryInfo->pLibraries</code> <strong class=\"purple\">must</strong> have been created with the <code>VK_PIPELINE_CREATE_RAY_TRACING_DISPLACEMENT_MICROMAP_BIT_NV</code> bit set" } ] }, @@ -18437,12 +19033,8 @@ ], "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { - "vuid": "VUID-vkGetImageSubresourceLayout-format-01581", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with two planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkGetImageSubresourceLayout-format-01582", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with three planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkGetImageSubresourceLayout-tiling-08717", + "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" } ], "(VK_ANDROID_external_memory_android_hardware_buffer)": [ @@ -18517,12 +19109,8 @@ ], "(VK_EXT_image_compression_control)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { - "vuid": "VUID-vkGetImageSubresourceLayout2EXT-format-01581", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with two planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkGetImageSubresourceLayout2EXT-format-01582", - "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and its <code>format</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a> with three planes, the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkGetImageSubresourceLayout2EXT-tiling-08717", + "text": " If the <code>tiling</code> of the <code>image</code> is <code>VK_IMAGE_TILING_LINEAR</code> and has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then the <code>aspectMask</code> member of <code>pSubresource</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" } ], "(VK_EXT_image_compression_control)+(VK_ANDROID_external_memory_android_hardware_buffer)": [ @@ -18910,11 +19498,11 @@ "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkImageViewCreateInfo-image-01586", - "text": " If <code>image</code> was created with the <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code> flag, if the <code>format</code> of the <code>image</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar</a> format, and if <code>subresourceRange.aspectMask</code> is one of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>, then <code>format</code> <strong class=\"purple\">must</strong> be compatible with the <a href=\"#VkFormat\">VkFormat</a> for the plane of the <code>image</code> <code>format</code> indicated by <code>subresourceRange.aspectMask</code>, as defined in <a href=\"#formats-compatible-planes\">Compatible formats of planes of multi-planar formats</a>" + "text": " If <code>image</code> was created with the <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code> flag, if the <code>format</code> of the <code>image</code> is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar</a> format, and if <code>subresourceRange.aspectMask</code> is one of the <a href=\"#formats-planes-image-aspect\">multi-planar aspect masks</a>, then <code>format</code> <strong class=\"purple\">must</strong> be compatible with the <a href=\"#VkFormat\">VkFormat</a> for the plane of the <code>image</code> <code>format</code> indicated by <code>subresourceRange.aspectMask</code>, as defined in <a href=\"#formats-compatible-planes\">Compatible formats of planes of multi-planar formats</a>" }, { "vuid": "VUID-VkImageViewCreateInfo-subresourceRange-07818", - "text": " If <code>subresourceRange.aspectMask</code> contains any of <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>, then it <strong class=\"purple\">must</strong> only have a single bit set" + "text": " <code>subresourceRange.aspectMask</code> <strong class=\"purple\">must</strong> only have at most 1 valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkImageViewCreateInfo-image-01762", @@ -20438,7 +21026,7 @@ }, { "vuid": "VUID-VkDeviceImageMemoryRequirementsKHR-pCreateInfo-06419", - "text": " If <code>pCreateInfo</code>::<code>flags</code> has <code>VK_IMAGE_CREATE_DISJOINT_BIT</code> set and if the <code>pCreateInfo</code>::<code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <em>format plane</em> for the image (that is, for a two-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and for a three-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>)" + "text": " If <code>pCreateInfo</code>::<code>flags</code> has <code>VK_IMAGE_CREATE_DISJOINT_BIT</code> set and if the <code>pCreateInfo</code>::<code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkDeviceImageMemoryRequirements-sType-sType", @@ -20478,7 +21066,7 @@ "(VK_VERSION_1_1,VK_KHR_get_memory_requirements2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkImagePlaneMemoryRequirementsInfo-planeAspect-02281", - "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <em>format plane</em> for the image (that is, for a two-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and for a three-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>)" + "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkImagePlaneMemoryRequirementsInfo-sType-sType", @@ -21266,7 +21854,7 @@ "(VK_VERSION_1_1,VK_KHR_bind_memory2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkBindImagePlaneMemoryInfo-planeAspect-02283", - "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <em>format plane</em> for the image (that is, for a two-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, and for a three-plane image <code>planeAspect</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>)" + "text": " If the image’s <code>tiling</code> is <code>VK_IMAGE_TILING_LINEAR</code> or <code>VK_IMAGE_TILING_OPTIMAL</code>, then <code>planeAspect</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkBindImagePlaneMemoryInfo-sType-sType", @@ -23411,10 +23999,6 @@ "text": " If <code>descriptorType</code> is <code>VK_DESCRIPTOR_TYPE_STORAGE_IMAGE</code> or <code>VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT</code>, the <code>imageView</code> member of each element of <code>pImageInfo</code> <strong class=\"purple\">must</strong> have been created with the identity swizzle" }, { - "vuid": "VUID-VkWriteDescriptorSet-descriptorType-07729", - "text": " If <code>descriptorType</code> is <code>VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT</code>, the <code>imageView</code> member of each element of <code>pImageInfo</code> <strong class=\"purple\">must</strong> have been created with exactly one aspect" - }, - { "vuid": "VUID-VkWriteDescriptorSet-descriptorType-00337", "text": " If <code>descriptorType</code> is <code>VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE</code> or <code>VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER</code>, the <code>imageView</code> member of each element of <code>pImageInfo</code> <strong class=\"purple\">must</strong> have been created with <code>VK_IMAGE_USAGE_SAMPLED_BIT</code> set" }, @@ -23612,7 +24196,7 @@ "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ { "vuid": "VUID-VkDescriptorImageInfo-sampler-01564", - "text": " If <code>sampler</code> is used and the <a href=\"#VkFormat\">VkFormat</a> of the image is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, the image <strong class=\"purple\">must</strong> have been created with <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code>, and the <code>aspectMask</code> of the <code>imageView</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code> or (for three-plane formats only) <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "text": " If <code>sampler</code> is used and the <a href=\"#VkFormat\">VkFormat</a> of the image is a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, the image <strong class=\"purple\">must</strong> have been created with <code>VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT</code>, and the <code>aspectMask</code> of the <code>imageView</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" } ], "(VK_KHR_portability_subset)": [ @@ -29677,20 +30261,12 @@ "text": " If neither <code>srcImage</code> nor <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> and <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> match" }, { - "vuid": "VUID-vkCmdCopyImage-srcImage-01552", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkCmdCopyImage-srcImage-01553", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkCmdCopyImage-srcImage-08713", + "text": " If <code>srcImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { - "vuid": "VUID-vkCmdCopyImage-dstImage-01554", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-vkCmdCopyImage-dstImage-01555", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-vkCmdCopyImage-dstImage-08714", + "text": " If <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-vkCmdCopyImage-srcImage-01556", @@ -30159,20 +30735,12 @@ "text": " If neither <code>srcImage</code> nor <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> and <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> match" }, { - "vuid": "VUID-VkCopyImageInfo2-srcImage-01552", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" + "vuid": "VUID-VkCopyImageInfo2-srcImage-08713", + "text": " If <code>srcImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { - "vuid": "VUID-VkCopyImageInfo2-srcImage-01553", - "text": " If <code>srcImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>srcSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" - }, - { - "vuid": "VUID-VkCopyImageInfo2-dstImage-01554", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">two planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code> or <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>" - }, - { - "vuid": "VUID-VkCopyImageInfo2-dstImage-01555", - "text": " If <code>dstImage</code> has a <a href=\"#VkFormat\">VkFormat</a> with <a href=\"#formats-requiring-sampler-ycbcr-conversion\">three planes</a> then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be <code>VK_IMAGE_ASPECT_PLANE_0_BIT</code>, <code>VK_IMAGE_ASPECT_PLANE_1_BIT</code>, or <code>VK_IMAGE_ASPECT_PLANE_2_BIT</code>" + "vuid": "VUID-VkCopyImageInfo2-dstImage-08714", + "text": " If <code>dstImage</code> has a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar image format</a>, then for each element of <code>pRegions</code>, <code>dstSubresource.aspectMask</code> <strong class=\"purple\">must</strong> be a single valid <a href=\"#formats-planes-image-aspect\">multi-planar aspect mask</a>" }, { "vuid": "VUID-VkCopyImageInfo2-srcImage-01556", @@ -30308,7 +30876,7 @@ }, { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07974", - "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -30326,7 +30894,7 @@ }, { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07975", - "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07976", @@ -30427,10 +30995,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:dstImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:dstImage" - }, - { "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07978", "text": " If pname:dstImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -30562,7 +31126,7 @@ }, { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07974", - "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -30580,7 +31144,7 @@ }, { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07975", - "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07976", @@ -30677,10 +31241,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:srcImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:srcImage" - }, - { "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07978", "text": " If pname:srcImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -31001,10 +31561,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:dstImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:dstImage" - }, - { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07978", "text": " If pname:dstImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -31086,7 +31642,7 @@ }, { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07974", - "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_3,VK_KHR_copy_commands2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -31104,7 +31660,7 @@ }, { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07975", - "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:dstImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07976", @@ -31291,10 +31847,6 @@ "text": " For each element of <code>pRegions</code>, <code>bufferRowLength</code> divided by the <a href=\"#formats-compatibility-classes\">texel block extent width</a> and then multiplied by the texel block size of pname:srcImage <strong class=\"purple\">must</strong> be less than or equal to <span class=\"eq\">2<sup>31</sup>-1</span>" }, { - "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07977", - "text": " For each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a> of the <a href=\"#VkFormat\">VkFormat</a> of pname:srcImage" - }, - { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07978", "text": " If pname:srcImage has a depth/stencil format, the <code>bufferOffset</code> member of any element of <code>pRegions</code> <strong class=\"purple\">must</strong> be a multiple of <code>4</code>" }, @@ -31364,7 +31916,7 @@ }, { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07974", - "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have a depth/stencil format, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s <a href=\"#formats-compatibility-classes\">texel block size</a>" } ], "(VK_VERSION_1_3,VK_KHR_copy_commands2)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ @@ -31382,7 +31934,7 @@ }, { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07975", - "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the format’s texel block size" + "text": " If pname:srcImage does not have either a depth/stencil or a <a href=\"#formats-requiring-sampler-ycbcr-conversion\">multi-planar format</a>, then for each element of <code>pRegions</code>, <code>bufferOffset</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block size</a>" }, { "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07976", @@ -33079,13 +33631,25 @@ ] }, "vkCmdSetPrimitiveRestartEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-None-08500", + "text": " Either the <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-None-08501", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-None-04866", "text": " The <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveRestartEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -33105,13 +33669,25 @@ ] }, "vkCmdSetPrimitiveTopology": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveTopology-None-08502", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetPrimitiveTopology-None-08503", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveTopology-None-03347", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPrimitiveTopology-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -33213,30 +33789,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDraw-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDraw-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDraw-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDraw-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDraw-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDraw-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDraw-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -33425,24 +33977,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDraw-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDraw-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDraw-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDraw-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDraw-None-08114", @@ -33465,6 +34163,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDraw-None-02705", @@ -33485,21 +34193,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDraw-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDraw-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDraw-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -33509,6 +34215,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDraw-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDraw-SampledType-04470", @@ -33589,6 +34305,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDraw-None-07840", @@ -33639,6 +34361,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDraw-viewportCount-04137", @@ -33649,6 +34409,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDraw-viewportCount-04139", @@ -33659,6 +34425,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDraw-VkPipelineVieportCreateInfo-04141", @@ -33679,6 +34451,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDraw-None-04876", @@ -33693,30 +34471,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDraw-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDraw-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDraw-imageView-06172", @@ -33789,6 +34601,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDraw-None-07751", @@ -33803,6 +34625,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDraw-imageView-06183", @@ -33877,16 +34709,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDraw-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -33921,47 +34749,63 @@ { "vuid": "VUID-vkCmdDraw-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDraw-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDraw-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDraw-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDraw-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDraw-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDraw-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDraw-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDraw-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -33969,61 +34813,43 @@ { "vuid": "VUID-vkCmdDraw-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDraw-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDraw-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDraw-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34037,13 +34863,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34055,51 +34887,75 @@ { "vuid": "VUID-vkCmdDraw-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDraw-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDraw-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDraw-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDraw-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDraw-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDraw-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDraw-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDraw-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34107,13 +34963,19 @@ { "vuid": "VUID-vkCmdDraw-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDraw-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -34125,56 +34987,204 @@ { "vuid": "VUID-vkCmdDraw-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDraw-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDraw-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDraw-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDraw-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDraw-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDraw-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDraw-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDraw-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDraw-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDraw-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDraw-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDraw-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDraw-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDraw-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDraw-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDraw-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDraw-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDraw-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDraw-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDraw-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDraw-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDraw-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDraw-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDraw-stage-07073", @@ -34187,6 +35197,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDraw-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDraw-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDraw-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDraw-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDraw-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDraw-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDraw-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDraw-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDraw-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDraw-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDraw-commandBuffer-04617", @@ -34263,30 +35335,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndexed-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -34483,24 +35531,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndexed-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-08114", @@ -34523,6 +35717,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-02705", @@ -34543,21 +35747,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -34567,6 +35769,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndexed-SampledType-04470", @@ -34647,6 +35859,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07840", @@ -34697,6 +35915,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndexed-viewportCount-04137", @@ -34707,6 +35963,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndexed-viewportCount-04139", @@ -34717,6 +35979,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndexed-VkPipelineVieportCreateInfo-04141", @@ -34737,6 +36005,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-04876", @@ -34751,30 +36025,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexed-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexed-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndexed-imageView-06172", @@ -34847,6 +36155,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07751", @@ -34861,6 +36179,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndexed-imageView-06183", @@ -34935,16 +36263,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndexed-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -34979,47 +36303,63 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndexed-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexed-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexed-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndexed-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35027,61 +36367,43 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35095,13 +36417,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35113,51 +36441,75 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexed-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndexed-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndexed-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35165,13 +36517,19 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -35183,56 +36541,204 @@ { "vuid": "VUID-vkCmdDrawIndexed-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexed-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndexed-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndexed-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndexed-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexed-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexed-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndexed-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndexed-stage-07073", @@ -35245,6 +36751,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDrawIndexed-commandBuffer-04617", @@ -35321,30 +36889,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -35549,24 +37093,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_EXT_multi_draw)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-08114", @@ -35589,6 +37279,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-02705", @@ -35609,21 +37309,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -35633,6 +37331,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-SampledType-04470", @@ -35713,6 +37421,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_multi_draw)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07840", @@ -35763,6 +37477,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-04137", @@ -35773,6 +37525,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-04139", @@ -35783,6 +37541,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-VkPipelineVieportCreateInfo-04141", @@ -35803,6 +37567,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-04876", @@ -35817,30 +37587,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-imageView-06172", @@ -35913,6 +37717,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07751", @@ -35927,6 +37741,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-imageView-06183", @@ -36001,16 +37825,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMultiEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -36045,47 +37865,63 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36093,61 +37929,43 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36161,13 +37979,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36179,51 +38003,75 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36231,13 +38079,19 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -36249,56 +38103,204 @@ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMultiEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-stage-07073", @@ -36311,6 +38313,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-04617", @@ -36387,30 +38451,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -36627,24 +38667,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_EXT_multi_draw)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08114", @@ -36667,6 +38853,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_multi_draw)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-02705", @@ -36687,21 +38883,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -36711,6 +38905,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-SampledType-04470", @@ -36791,6 +38995,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_multi_draw)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07840", @@ -36841,6 +39051,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-04137", @@ -36851,6 +39099,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-04139", @@ -36861,6 +39115,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-VkPipelineVieportCreateInfo-04141", @@ -36881,6 +39141,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04876", @@ -36895,30 +39161,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_EXT_multi_draw)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multi_draw)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-imageView-06172", @@ -36991,6 +39291,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07751", @@ -37005,6 +39315,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-imageView-06183", @@ -37079,16 +39399,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -37123,47 +39439,63 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37171,61 +39503,43 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37239,13 +39553,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37257,51 +39577,75 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37309,13 +39653,19 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -37327,56 +39677,204 @@ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_multi_draw)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-stage-07073", @@ -37389,6 +39887,68 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_multi_draw)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], + "(VK_EXT_multi_draw)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_EXT_multi_draw)+(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-04617", @@ -37465,30 +40025,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndirect-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -37717,24 +40253,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndirect-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-08114", @@ -37757,6 +40439,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-02705", @@ -37777,17 +40469,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -37797,6 +40491,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndirect-SampledType-04470", @@ -37877,6 +40581,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07840", @@ -37927,6 +40637,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndirect-viewportCount-04137", @@ -37937,6 +40685,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndirect-viewportCount-04139", @@ -37947,6 +40701,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndirect-VkPipelineVieportCreateInfo-04141", @@ -37967,6 +40727,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-04876", @@ -37981,30 +40747,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirect-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndirect-imageView-06172", @@ -38077,6 +40877,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07751", @@ -38091,6 +40901,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndirect-imageView-06183", @@ -38165,16 +40985,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndirect-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -38209,47 +41025,63 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndirect-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirect-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirect-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndirect-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38257,61 +41089,43 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38325,13 +41139,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38343,51 +41163,75 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirect-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndirect-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndirect-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38395,13 +41239,19 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -38413,56 +41263,204 @@ { "vuid": "VUID-vkCmdDrawIndirect-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirect-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndirect-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndirect-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndirect-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirect-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndirect-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndirect-stage-07073", @@ -38475,6 +41473,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirect-primitiveTopology-03420", @@ -38524,6 +41574,12 @@ "vuid": "VUID-vkCmdDrawIndirect-stage-06481", "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndirect-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawIndirectCommand": { @@ -38557,30 +41613,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -38829,24 +41861,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-08114", @@ -38869,6 +42047,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-02705", @@ -38889,17 +42077,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -38909,6 +42099,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-SampledType-04470", @@ -38989,6 +42189,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07840", @@ -39039,6 +42245,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-04137", @@ -39049,6 +42293,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-04139", @@ -39059,6 +42309,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-VkPipelineVieportCreateInfo-04141", @@ -39079,6 +42335,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-04876", @@ -39093,30 +42355,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-imageView-06172", @@ -39189,6 +42485,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07751", @@ -39203,6 +42509,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-imageView-06183", @@ -39277,16 +42593,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndirectCount-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -39321,47 +42633,63 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39369,61 +42697,43 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39437,13 +42747,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39455,51 +42771,75 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39507,13 +42847,19 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -39525,56 +42871,204 @@ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectCount-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndirectCount-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-stage-07073", @@ -39587,6 +43081,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-primitiveTopology-03420", @@ -39637,6 +43183,12 @@ "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndirectCount-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawIndirectCount-None-04445", @@ -39663,30 +43215,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -39923,24 +43451,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08114", @@ -39963,6 +43637,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-02705", @@ -39983,17 +43667,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -40003,6 +43689,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-SampledType-04470", @@ -40083,6 +43779,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07840", @@ -40133,6 +43835,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-04137", @@ -40143,6 +43883,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-04139", @@ -40153,6 +43899,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-VkPipelineVieportCreateInfo-04141", @@ -40173,6 +43925,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04876", @@ -40187,30 +43945,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-imageView-06172", @@ -40283,6 +44075,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07751", @@ -40297,6 +44099,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-imageView-06183", @@ -40371,16 +44183,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -40415,47 +44223,63 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40463,61 +44287,43 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40531,13 +44337,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40549,51 +44361,75 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40601,13 +44437,19 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -40619,56 +44461,204 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-stage-07073", @@ -40681,6 +44671,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveTopology-03420", @@ -40730,6 +44772,12 @@ "vuid": "VUID-vkCmdDrawIndexedIndirect-stage-06481", "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirect-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawIndexedIndirectCommand": { @@ -40763,30 +44811,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -41043,24 +45067,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08114", @@ -41083,6 +45253,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-02705", @@ -41103,17 +45283,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -41123,6 +45305,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-SampledType-04470", @@ -41203,6 +45395,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07840", @@ -41253,6 +45451,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-04137", @@ -41263,6 +45499,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-04139", @@ -41273,6 +45515,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-VkPipelineVieportCreateInfo-04141", @@ -41293,6 +45541,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04876", @@ -41307,30 +45561,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-imageView-06172", @@ -41403,6 +45691,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07751", @@ -41417,6 +45715,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-imageView-06183", @@ -41491,16 +45799,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -41535,47 +45839,63 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41583,61 +45903,43 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41651,13 +45953,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41669,51 +45977,75 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41721,13 +46053,19 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -41739,56 +46077,204 @@ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-stage-07073", @@ -41801,6 +46287,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveTopology-03420", @@ -41851,6 +46389,12 @@ "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } ], + "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_VERSION_1_2,VK_KHR_draw_indirect_count)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04445", @@ -41877,30 +46421,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -42121,24 +46641,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_EXT_transform_feedback)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_transform_feedback)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_EXT_transform_feedback)+!(VK_EXT_descriptor_buffer)": [ + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_EXT_transform_feedback)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_EXT_transform_feedback)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08114", @@ -42161,6 +46827,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_EXT_transform_feedback)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-02705", @@ -42181,17 +46857,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)": [ + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02646", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_EXT_transform_feedback)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -42201,6 +46879,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-SampledType-04470", @@ -42281,6 +46969,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07840", @@ -42331,6 +47025,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-04137", @@ -42341,6 +47073,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-04139", @@ -42351,6 +47089,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-VkPipelineVieportCreateInfo-04141", @@ -42371,6 +47115,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04876", @@ -42385,30 +47135,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_EXT_transform_feedback)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_EXT_transform_feedback)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_transform_feedback)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_EXT_transform_feedback)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-imageView-06172", @@ -42481,6 +47265,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07751", @@ -42495,6 +47289,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-imageView-06183", @@ -42569,16 +47373,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -42613,47 +47413,63 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42661,61 +47477,43 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42729,13 +47527,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42747,51 +47551,75 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42799,13 +47627,19 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -42817,56 +47651,204 @@ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stage-07073", @@ -42879,6 +47861,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_EXT_transform_feedback)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveTopology-03420", @@ -42928,6 +47962,12 @@ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-stage-06481", "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } + ], + "(VK_EXT_transform_feedback)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02646", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "vkCmdBeginConditionalRenderingEXT": { @@ -43045,30 +48085,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -43253,24 +48269,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08114", @@ -43293,6 +48455,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-02705", @@ -43313,13 +48485,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -43329,6 +48507,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-SampledType-04470", @@ -43409,6 +48597,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07840", @@ -43455,6 +48649,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-04137", @@ -43465,6 +48697,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-04139", @@ -43475,6 +48713,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-VkPipelineVieportCreateInfo-04141", @@ -43495,6 +48739,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04876", @@ -43505,30 +48755,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-imageView-06172", @@ -43601,6 +48885,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07751", @@ -43615,6 +48909,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-imageView-06183", @@ -43689,16 +48993,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -43733,47 +49033,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43781,61 +49097,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43849,13 +49147,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43867,51 +49171,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43919,13 +49247,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -43937,56 +49271,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-stage-07073", @@ -43999,6 +49481,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksNV-stage-06480", @@ -44041,30 +49575,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -44285,24 +49795,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08114", @@ -44325,6 +49981,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-02705", @@ -44345,17 +50011,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -44365,6 +50033,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-SampledType-04470", @@ -44445,6 +50123,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07840", @@ -44491,6 +50175,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-04137", @@ -44501,6 +50223,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-04139", @@ -44511,6 +50239,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-VkPipelineVieportCreateInfo-04141", @@ -44531,6 +50265,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04876", @@ -44541,30 +50281,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-imageView-06172", @@ -44637,6 +50411,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07751", @@ -44651,6 +50435,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-imageView-06183", @@ -44725,16 +50519,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -44769,47 +50559,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44817,61 +50623,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44885,13 +50673,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44903,51 +50697,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44955,13 +50773,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -44973,56 +50797,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stage-07073", @@ -45035,6 +51007,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stage-06480", @@ -45056,6 +51080,12 @@ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07075", "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawMeshTasksIndirectCommandNV": { @@ -45085,30 +51115,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -45349,24 +51355,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08114", @@ -45389,6 +51541,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02705", @@ -45409,17 +51571,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -45429,6 +51593,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-SampledType-04470", @@ -45509,6 +51683,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07840", @@ -45555,6 +51735,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-04137", @@ -45565,6 +51783,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-04139", @@ -45575,6 +51799,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-VkPipelineVieportCreateInfo-04141", @@ -45595,6 +51825,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04876", @@ -45605,30 +51841,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-imageView-06172", @@ -45701,6 +51971,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07751", @@ -45715,6 +51995,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-imageView-06183", @@ -45789,16 +52079,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -45833,47 +52119,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -45881,61 +52183,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -45949,13 +52233,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -45967,51 +52257,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46019,13 +52333,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46037,56 +52357,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stage-07073", @@ -46099,6 +52567,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stage-06480", @@ -46121,6 +52641,12 @@ "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_NV_mesh_shader)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04445", @@ -46147,30 +52673,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -46383,24 +52885,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08114", @@ -46423,6 +53071,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-02705", @@ -46443,13 +53101,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -46459,6 +53123,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-SampledType-04470", @@ -46539,6 +53213,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07840", @@ -46585,6 +53265,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-04137", @@ -46595,6 +53313,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-04139", @@ -46605,6 +53329,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-VkPipelineVieportCreateInfo-04141", @@ -46625,6 +53355,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04876", @@ -46635,30 +53371,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-imageView-06172", @@ -46731,6 +53501,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07751", @@ -46745,6 +53525,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-imageView-06183", @@ -46819,16 +53609,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -46863,47 +53649,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46911,61 +53713,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46979,13 +53763,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -46997,51 +53787,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -47049,13 +53863,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -47067,56 +53887,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-stage-07073", @@ -47129,6 +54097,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksEXT-stage-06480", @@ -47171,30 +54191,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -47415,24 +54411,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08114", @@ -47455,6 +54597,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-02705", @@ -47475,17 +54627,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -47495,6 +54649,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-SampledType-04470", @@ -47575,6 +54739,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07840", @@ -47621,6 +54791,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-04137", @@ -47631,6 +54839,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-04139", @@ -47641,6 +54855,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-VkPipelineVieportCreateInfo-04141", @@ -47661,6 +54881,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04876", @@ -47671,30 +54897,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-imageView-06172", @@ -47767,6 +55027,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07751", @@ -47781,6 +55051,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-imageView-06183", @@ -47855,16 +55135,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -47899,47 +55175,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -47947,61 +55239,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48015,13 +55289,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48033,51 +55313,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48085,13 +55389,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -48103,56 +55413,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stage-07073", @@ -48165,6 +55623,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stage-06480", @@ -48186,6 +55696,12 @@ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07075", "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDrawMeshTasksIndirectCommandEXT": { @@ -48243,30 +55759,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -48507,24 +55999,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08114", @@ -48547,6 +56185,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-02705", @@ -48567,17 +56215,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -48587,6 +56237,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-SampledType-04470", @@ -48667,6 +56327,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07840", @@ -48713,6 +56379,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-04137", @@ -48723,6 +56427,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-04139", @@ -48733,6 +56443,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-VkPipelineVieportCreateInfo-04141", @@ -48753,6 +56469,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04876", @@ -48763,30 +56485,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-imageView-06172", @@ -48859,6 +56615,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07751", @@ -48873,6 +56639,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-imageView-06183", @@ -48947,16 +56723,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -48991,47 +56763,63 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49039,61 +56827,43 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49107,13 +56877,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49125,51 +56901,75 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49177,13 +56977,19 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -49195,56 +57001,204 @@ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stage-07073", @@ -49257,6 +57211,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stage-06480", @@ -49279,6 +57285,12 @@ "text": " <a href=\"#queries-primitives-generated\">Primitives Generated Queries</a> <strong class=\"purple\">must</strong> not be active" } ], + "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_NV_mesh_shader,VK_EXT_mesh_shader)+(VK_EXT_mesh_shader)+(VK_VERSION_1_2)": [ { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04445", @@ -49305,30 +57317,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -49521,24 +57509,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08114", @@ -49561,6 +57695,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-02705", @@ -49581,13 +57725,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -49597,6 +57747,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-SampledType-04470", @@ -49677,6 +57837,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07840", @@ -49723,6 +57889,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-04137", @@ -49733,6 +57937,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-04139", @@ -49743,6 +57953,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-VkPipelineVieportCreateInfo-04141", @@ -49763,6 +57979,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04876", @@ -49773,30 +57995,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-imageView-06172", @@ -49869,6 +58125,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07751", @@ -49883,6 +58149,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-imageView-06183", @@ -49957,16 +58233,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -50001,47 +58273,63 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50049,61 +58337,43 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50117,13 +58387,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50135,51 +58411,75 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50187,13 +58487,19 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -50205,56 +58511,204 @@ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-stage-07073", @@ -50267,6 +58721,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterHUAWEI-stage-06480", @@ -50313,30 +58819,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -50537,24 +59019,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08114", @@ -50577,6 +59205,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-02705", @@ -50597,13 +59235,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -50613,6 +59257,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-SampledType-04470", @@ -50693,6 +59347,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07840", @@ -50739,6 +59399,44 @@ "text": " If the bound graphics pipeline state was created with both the <code>VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic states enabled then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-04137", @@ -50749,6 +59447,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-04139", @@ -50759,6 +59463,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-VkPipelineVieportCreateInfo-04141", @@ -50779,6 +59489,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04876", @@ -50789,30 +59505,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-imageView-06172", @@ -50885,6 +59635,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07751", @@ -50899,6 +59659,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-imageView-06183", @@ -50973,16 +59743,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -51017,47 +59783,63 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51065,61 +59847,43 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51133,13 +59897,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51151,51 +59921,75 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51203,13 +59997,19 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -51221,56 +60021,204 @@ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stage-07073", @@ -51283,6 +60231,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_HUAWEI_cluster_culling_shader)+(VK_HUAWEI_cluster_culling_shader)+(VK_NV_mesh_shader,VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stage-06480", @@ -51407,11 +60407,25 @@ ] }, "vkCmdSetVertexInputEXT": { - "(VK_EXT_vertex_input_dynamic_state)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_vertex_input_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetVertexInputEXT-None-08546", + "text": " Either the <a href=\"#features-vertexInputDynamicState\"><code>vertexInputDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_vertex_input_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetVertexInputEXT-None-08547", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetVertexInputEXT-None-04790", "text": " The <a href=\"#features-vertexInputDynamicState\"><code>vertexInputDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetVertexInputEXT-vertexBindingDescriptionCount-04791", "text": " <code>vertexBindingDescriptionCount</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputBindings</code>" @@ -51459,7 +60473,7 @@ ] }, "VkVertexInputBindingDescription2EXT": { - "(VK_EXT_vertex_input_dynamic_state)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-VkVertexInputBindingDescription2EXT-binding-04796", "text": " <code>binding</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputBindings</code>" @@ -51495,7 +60509,7 @@ ] }, "VkVertexInputAttributeDescription2EXT": { - "(VK_EXT_vertex_input_dynamic_state)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-VkVertexInputAttributeDescription2EXT-location-06228", "text": " <code>location</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputAttributes</code>" @@ -51521,7 +60535,7 @@ "text": " <code>format</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkFormat\">VkFormat</a> value" } ], - "(VK_EXT_vertex_input_dynamic_state)+(VK_KHR_portability_subset)": [ + "(VK_EXT_vertex_input_dynamic_state,VK_EXT_shader_object)+(VK_KHR_portability_subset)": [ { "vuid": "VUID-VkVertexInputAttributeDescription2EXT-vertexAttributeAccessBeyondStride-04806", "text": " If the <code><a href=\"#VK_KHR_portability_subset\">VK_KHR_portability_subset</a></code> extension is enabled, and <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>::<code>vertexAttributeAccessBeyondStride</code> is <code>VK_FALSE</code>, the sum of <code>offset</code> plus the size of the vertex attribute data described by <code>format</code> <strong class=\"purple\">must</strong> not be greater than <code>stride</code> in the <a href=\"#VkVertexInputBindingDescription2EXT\">VkVertexInputBindingDescription2EXT</a> referenced in <code>binding</code>" @@ -51595,7 +60609,7 @@ ] }, "vkCmdBindVertexBuffers2": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdBindVertexBuffers2-firstBinding-03355", "text": " <code>firstBinding</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceLimits</code>::<code>maxVertexInputBindings</code>" @@ -51673,7 +60687,7 @@ "text": " Both of <code>commandBuffer</code>, and the elements of <code>pBuffers</code> that are valid handles of non-ignored parameters <strong class=\"purple\">must</strong> have been created, allocated, or retrieved from the same <a href=\"#VkDevice\">VkDevice</a>" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_robustness2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+(VK_EXT_robustness2)": [ { "vuid": "VUID-vkCmdBindVertexBuffers2-pBuffers-04112", "text": " If an element of <code>pBuffers</code> is <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a>, then the corresponding element of <code>pOffsets</code> <strong class=\"purple\">must</strong> be zero" @@ -51757,11 +60771,25 @@ ] }, "vkCmdSetTessellationDomainOriginEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-None-08576", + "text": " Either the <a href=\"#features-extendedDynamicState3TessellationDomainOrigin\"><code>extendedDynamicState3TessellationDomainOrigin</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-None-08577", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-extendedDynamicState3TessellationDomainOrigin-07444", "text": " The <a href=\"#features-extendedDynamicState3TessellationDomainOrigin\"><code>extendedDynamicState3TessellationDomainOrigin</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetTessellationDomainOriginEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52031,11 +61059,25 @@ ] }, "vkCmdSetViewportSwizzleNV": { - "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportSwizzleNV-None-08578", + "text": " Either the <a href=\"#features-extendedDynamicState3ViewportSwizzle\"><code>extendedDynamicState3ViewportSwizzle</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportSwizzleNV-None-08579", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportSwizzleNV-extendedDynamicState3ViewportSwizzle-07445", "text": " The <a href=\"#features-extendedDynamicState3ViewportSwizzle\"><code>extendedDynamicState3ViewportSwizzle</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportSwizzleNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52099,11 +61141,25 @@ ] }, "vkCmdSetProvokingVertexModeEXT": { - "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-None-08580", + "text": " Either the <a href=\"#features-extendedDynamicState3ProvokingVertexMode\"><code>extendedDynamicState3ProvokingVertexMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-None-08581", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-extendedDynamicState3ProvokingVertexMode-07446", "text": " The <a href=\"#features-extendedDynamicState3ProvokingVertexMode\"><code>extendedDynamicState3ProvokingVertexMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetProvokingVertexModeEXT-provokingVertexMode-07447", "text": " If <code>provokingVertexMode</code> is <code>VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT</code>, then the <a href=\"#features-provokingVertexLast\"><code>provokingVertexLast</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52131,11 +61187,25 @@ ] }, "vkCmdSetDepthClampEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClampEnableEXT-None-08582", + "text": " Either the <a href=\"#features-extendedDynamicState3DepthClampEnable\"><code>extendedDynamicState3DepthClampEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClampEnableEXT-None-08583", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClampEnableEXT-extendedDynamicState3DepthClampEnable-07448", "text": " The <a href=\"#features-extendedDynamicState3DepthClampEnable\"><code>extendedDynamicState3DepthClampEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClampEnableEXT-depthClamp-07449", "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is not enabled, <code>depthClampEnable</code> must be <code>VK_FALSE</code>" @@ -52159,11 +61229,25 @@ ] }, "vkCmdSetDepthClipEnableEXT": { - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipEnableEXT-None-08584", + "text": " Either the <a href=\"#features-extendedDynamicState3DepthClipEnable\"><code>extendedDynamicState3DepthClipEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipEnableEXT-None-08585", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClipEnableEXT-extendedDynamicState3DepthClipEnable-07450", "text": " The <a href=\"#features-extendedDynamicState3DepthClipEnable\"><code>extendedDynamicState3DepthClipEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)": [ { "vuid": "VUID-vkCmdSetDepthClipEnableEXT-depthClipEnable-07451", "text": " The <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52199,11 +61283,25 @@ ] }, "vkCmdSetDepthClipNegativeOneToOneEXT": { - "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-None-08586", + "text": " Either the <a href=\"#features-extendedDynamicState3DepthClipNegativeOneToOne\"><code>extendedDynamicState3DepthClipNegativeOneToOne</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-None-08587", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-extendedDynamicState3DepthClipNegativeOneToOne-07452", "text": " The <a href=\"#features-extendedDynamicState3DepthClipNegativeOneToOne\"><code>extendedDynamicState3DepthClipNegativeOneToOne</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthClipNegativeOneToOneEXT-depthClipControl-07453", "text": " The <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52239,11 +61337,25 @@ ] }, "vkCmdSetViewportWScalingEnableNV": { - "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-None-08594", + "text": " Either the <a href=\"#features-extendedDynamicState3ViewportWScalingEnable\"><code>extendedDynamicState3ViewportWScalingEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-None-08595", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-extendedDynamicState3ViewportWScalingEnable-07580", "text": " The <a href=\"#features-extendedDynamicState3ViewportWScalingEnable\"><code>extendedDynamicState3ViewportWScalingEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_clip_space_w_scaling)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWScalingEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52377,13 +61489,25 @@ ] }, "vkCmdSetViewportWithCount": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetViewportWithCount-None-08588", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetViewportWithCount-None-08589", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWithCount-None-03393", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetViewportWithCount-viewportCount-03394", "text": " <code>viewportCount</code> <strong class=\"purple\">must</strong> be between <code>1</code> and <code>VkPhysicalDeviceLimits</code>::<code>maxViewports</code>, inclusive" @@ -52417,7 +61541,7 @@ "text": " <code>viewportCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_inherited_viewport_scissor)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+(VK_NV_inherited_viewport_scissor)": [ { "vuid": "VUID-vkCmdSetViewportWithCount-commandBuffer-04819", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not have <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>::<code>viewportScissor2D</code> enabled" @@ -52425,13 +61549,25 @@ ] }, "vkCmdSetScissorWithCount": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetScissorWithCount-None-08590", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetScissorWithCount-None-08591", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetScissorWithCount-None-03396", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetScissorWithCount-scissorCount-03397", "text": " <code>scissorCount</code> <strong class=\"purple\">must</strong> be between <code>1</code> and <code>VkPhysicalDeviceLimits</code>::<code>maxViewports</code>, inclusive" @@ -52477,7 +61613,7 @@ "text": " <code>scissorCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_inherited_viewport_scissor)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+(VK_NV_inherited_viewport_scissor)": [ { "vuid": "VUID-vkCmdSetScissorWithCount-commandBuffer-04820", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not have <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>::<code>viewportScissor2D</code> enabled" @@ -52713,13 +61849,25 @@ ] }, "vkCmdSetRasterizerDiscardEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-None-08548", + "text": " Either the <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-None-08549", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-None-04871", "text": " The <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizerDiscardEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52763,11 +61911,25 @@ ] }, "vkCmdSetRasterizationStreamEXT": { - "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationStreamEXT-None-08550", + "text": " Either the <a href=\"#features-extendedDynamicState3RasterizationStream\"><code>extendedDynamicState3RasterizationStream</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationStreamEXT-None-08551", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationStreamEXT-extendedDynamicState3RasterizationStream-07410", "text": " The <a href=\"#features-extendedDynamicState3RasterizationStream\"><code>extendedDynamicState3RasterizationStream</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationStreamEXT-transformFeedback-07411", "text": " The <a href=\"#features-transformFeedback\"><code>transformFeedback</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -52811,11 +61973,25 @@ ] }, "vkCmdSetRasterizationSamplesEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-None-08552", + "text": " Either the <a href=\"#features-extendedDynamicState3RasterizationSamples\"><code>extendedDynamicState3RasterizationSamples</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-None-08553", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-extendedDynamicState3RasterizationSamples-07414", "text": " The <a href=\"#features-extendedDynamicState3RasterizationSamples\"><code>extendedDynamicState3RasterizationSamples</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRasterizationSamplesEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -52871,11 +62047,25 @@ ] }, "vkCmdSetSampleLocationsEnableEXT": { - "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-None-08554", + "text": " Either the <a href=\"#features-extendedDynamicState3SampleLocationsEnable\"><code>extendedDynamicState3SampleLocationsEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-None-08555", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-extendedDynamicState3SampleLocationsEnable-07415", "text": " The <a href=\"#features-extendedDynamicState3SampleLocationsEnable\"><code>extendedDynamicState3SampleLocationsEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleLocationsEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53179,11 +62369,25 @@ ] }, "vkCmdSetShadingRateImageEnableNV": { - "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-None-08556", + "text": " Either the <a href=\"#features-extendedDynamicState3ShadingRateImageEnable\"><code>extendedDynamicState3ShadingRateImageEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-None-08557", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-extendedDynamicState3ShadingRateImageEnable-07416", "text": " The <a href=\"#features-extendedDynamicState3ShadingRateImageEnable\"><code>extendedDynamicState3ShadingRateImageEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetShadingRateImageEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53415,11 +62619,25 @@ ] }, "vkCmdSetLineRasterizationModeEXT": { - "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-None-08558", + "text": " Either the <a href=\"#features-extendedDynamicState3LineRasterizationMode\"><code>extendedDynamicState3LineRasterizationMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-None-08559", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-extendedDynamicState3LineRasterizationMode-07417", "text": " The <a href=\"#features-extendedDynamicState3LineRasterizationMode\"><code>extendedDynamicState3LineRasterizationMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineRasterizationModeEXT-lineRasterizationMode-07418", "text": " If <code>lineRasterizationMode</code> is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-rectangularLines\"><code>rectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" @@ -53455,11 +62673,25 @@ ] }, "vkCmdSetLineStippleEnableEXT": { - "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineStippleEnableEXT-None-08560", + "text": " Either the <a href=\"#features-extendedDynamicState3LineStippleEnable\"><code>extendedDynamicState3LineStippleEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLineStippleEnableEXT-None-08561", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineStippleEnableEXT-extendedDynamicState3LineStippleEnable-07421", "text": " The <a href=\"#features-extendedDynamicState3LineStippleEnable\"><code>extendedDynamicState3LineStippleEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLineStippleEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53527,13 +62759,25 @@ ] }, "vkCmdSetFrontFace": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetFrontFace-None-08562", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetFrontFace-None-08563", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetFrontFace-None-03383", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetFrontFace-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53557,13 +62801,25 @@ ] }, "vkCmdSetCullMode": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetCullMode-None-08564", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetCullMode-None-08565", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCullMode-None-03384", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCullMode-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53587,12 +62843,42 @@ ] }, "vkCmdSetPolygonModeEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-None-08566", + "text": " Either the <a href=\"#features-extendedDynamicState3PolygonMode\"><code>extendedDynamicState3PolygonMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-None-08567", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetPolygonModeEXT-extendedDynamicState3PolygonMode-07422", "text": " The <a href=\"#features-extendedDynamicState3PolygonMode\"><code>extendedDynamicState3PolygonMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_NV_fill_rectangle)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07423", + "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fill_rectangle)": [ + { + "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07424", + "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code> or <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" }, { + "vuid": "VUID-vkCmdSetPolygonModeEXT-polygonMode-07425", + "text": " If the <code><a href=\"#VK_NV_fill_rectangle\">VK_NV_fill_rectangle</a></code> extension is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> not be <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { "vuid": "VUID-vkCmdSetPolygonModeEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" }, @@ -53612,32 +62898,28 @@ "vuid": "VUID-vkCmdSetPolygonModeEXT-videocoding", "text": " This command <strong class=\"purple\">must</strong> only be called outside of a video coding scope" } - ], - "(VK_EXT_extended_dynamic_state3)+!(VK_NV_fill_rectangle)": [ + ] + }, + "vkCmdSetDepthBiasEnable": { + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ { - "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07423", - "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code>" + "vuid": "VUID-vkCmdSetDepthBiasEnable-None-08568", + "text": " Either the <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_NV_fill_rectangle)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ { - "vuid": "VUID-vkCmdSetPolygonModeEXT-fillModeNonSolid-07424", - "text": " If the <a href=\"#features-fillModeNonSolid\"><code>fillModeNonSolid</code></a> feature is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> be <code>VK_POLYGON_MODE_FILL</code> or <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" - }, - { - "vuid": "VUID-vkCmdSetPolygonModeEXT-polygonMode-07425", - "text": " If the <code><a href=\"#VK_NV_fill_rectangle\">VK_NV_fill_rectangle</a></code> extension is not enabled, <code>polygonMode</code> <strong class=\"purple\">must</strong> not be <code>VK_POLYGON_MODE_FILL_RECTANGLE_NV</code>" + "vuid": "VUID-vkCmdSetDepthBiasEnable-None-08569", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" } - ] - }, - "vkCmdSetDepthBiasEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+!(VK_VERSION_1_3)": [ + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBiasEnable-None-04872", "text": " The <a href=\"#features-extendedDynamicState2\"><code>extendedDynamicState2</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBiasEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53701,11 +62983,25 @@ ] }, "vkCmdSetConservativeRasterizationModeEXT": { - "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-None-08570", + "text": " Either the <a href=\"#features-extendedDynamicState3ConservativeRasterizationMode\"><code>extendedDynamicState3ConservativeRasterizationMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-None-08571", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-extendedDynamicState3ConservativeRasterizationMode-07426", "text": " The <a href=\"#features-extendedDynamicState3ConservativeRasterizationMode\"><code>extendedDynamicState3ConservativeRasterizationMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetConservativeRasterizationModeEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -53729,11 +63025,25 @@ ] }, "vkCmdSetExtraPrimitiveOverestimationSizeEXT": { - "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-None-08572", + "text": " Either the <a href=\"#features-extendedDynamicState3ExtraPrimitiveOverestimationSize\"><code>extendedDynamicState3ExtraPrimitiveOverestimationSize</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-None-08573", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-extendedDynamicState3ExtraPrimitiveOverestimationSize-07427", "text": " The <a href=\"#features-extendedDynamicState3ExtraPrimitiveOverestimationSize\"><code>extendedDynamicState3ExtraPrimitiveOverestimationSize</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetExtraPrimitiveOverestimationSizeEXT-extraPrimitiveOverestimationSize-07428", "text": " <code>extraPrimitiveOverestimationSize</code> <strong class=\"purple\">must</strong> be in the range of <code>0.0</code> to <code>VkPhysicalDeviceConservativeRasterizationPropertiesEXT</code>::<code>maxExtraPrimitiveOverestimationSize</code> inclusive" @@ -54045,11 +63355,25 @@ ] }, "vkCmdSetSampleMaskEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleMaskEXT-None-08504", + "text": " Either the <a href=\"#features-extendedDynamicState3SampleMask\"><code>extendedDynamicState3SampleMask</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetSampleMaskEXT-None-08505", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleMaskEXT-extendedDynamicState3SampleMask-07342", "text": " The <a href=\"#features-extendedDynamicState3SampleMask\"><code>extendedDynamicState3SampleMask</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetSampleMaskEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54077,11 +63401,25 @@ ] }, "vkCmdSetAlphaToCoverageEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-None-08506", + "text": " Either the <features-extendedDynamicState3AlphaToCoverageEnable, <code>extendedDynamicState3AlphaToCoverageEnable</code>>> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-None-08507", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-extendedDynamicState3AlphaToCoverageEnable-07343", "text": " The <a href=\"#features-extendedDynamicState3AlphaToCoverageEnable\"><code>extendedDynamicState3AlphaToCoverageEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToCoverageEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54101,11 +63439,25 @@ ] }, "vkCmdSetAlphaToOneEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-None-08508", + "text": " Either the <a href=\"#features-extendedDynamicState3AlphaToOneEnable\"><code>extendedDynamicState3AlphaToOneEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-None-08509", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-extendedDynamicState3AlphaToOneEnable-07345", "text": " The <a href=\"#features-extendedDynamicState3AlphaToOneEnable\"><code>extendedDynamicState3AlphaToOneEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetAlphaToOneEnableEXT-alphaToOne-07607", "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is not enabled, <code>alphaToOneEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" @@ -54177,13 +63529,25 @@ ] }, "vkCmdSetDepthBoundsTestEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-None-08510", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-None-08511", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-None-03349", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54243,13 +63607,25 @@ ] }, "vkCmdSetStencilTestEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilTestEnable-None-08512", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilTestEnable-None-08513", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilTestEnable-None-03350", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilTestEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54269,13 +63645,25 @@ ] }, "vkCmdSetStencilOp": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilOp-None-08514", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetStencilOp-None-08515", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilOp-None-03351", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetStencilOp-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54423,13 +63811,25 @@ ] }, "vkCmdSetDepthTestEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthTestEnable-None-08516", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthTestEnable-None-08517", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthTestEnable-None-03352", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthTestEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54449,13 +63849,25 @@ ] }, "vkCmdSetDepthCompareOp": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthCompareOp-None-08518", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthCompareOp-None-08519", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthCompareOp-None-03353", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthCompareOp-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54479,13 +63891,25 @@ ] }, "vkCmdSetDepthWriteEnable": { - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_VERSION_1_3)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthWriteEnable-None-08520", + "text": " Either the <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state)": [ + { + "vuid": "VUID-vkCmdSetDepthWriteEnable-None-08521", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)+!(VK_VERSION_1_3)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthWriteEnable-None-03354", "text": " The <a href=\"#features-extendedDynamicState\"><code>extendedDynamicState</code></a> feature <strong class=\"purple\">must</strong> be enabled" } ], - "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ + "(VK_VERSION_1_3,VK_EXT_extended_dynamic_state,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetDepthWriteEnable-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54513,11 +63937,25 @@ ] }, "vkCmdSetRepresentativeFragmentTestEnableNV": { - "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-None-08522", + "text": " Either the <a href=\"#features-extendedDynamicState3RepresentativeFragmentTestEnable\"><code>extendedDynamicState3RepresentativeFragmentTestEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-None-08523", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-extendedDynamicState3RepresentativeFragmentTestEnable-07346", "text": " The <a href=\"#features-extendedDynamicState3RepresentativeFragmentTestEnable\"><code>extendedDynamicState3RepresentativeFragmentTestEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetRepresentativeFragmentTestEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54553,11 +63991,25 @@ ] }, "vkCmdSetCoverageToColorEnableNV": { - "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-None-08524", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageToColorEnable\"><code>extendedDynamicState3CoverageToColorEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-None-08525", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-extendedDynamicState3CoverageToColorEnable-07347", "text": " The <a href=\"#features-extendedDynamicState3CoverageToColorEnable\"><code>extendedDynamicState3CoverageToColorEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54577,11 +64029,25 @@ ] }, "vkCmdSetCoverageToColorLocationNV": { - "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-None-08526", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageToColorLocation\"><code>extendedDynamicState3CoverageToColorLocation</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-None-08527", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-extendedDynamicState3CoverageToColorLocation-07348", "text": " The <a href=\"#features-extendedDynamicState3CoverageToColorLocation\"><code>extendedDynamicState3CoverageToColorLocation</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageToColorLocationNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54617,11 +64083,25 @@ ] }, "vkCmdSetCoverageReductionModeNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageReductionModeNV-None-08528", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageReductionMode\"><code>extendedDynamicState3CoverageReductionMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageReductionModeNV-None-08529", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageReductionModeNV-extendedDynamicState3CoverageReductionMode-07349", "text": " The <a href=\"#features-extendedDynamicState3CoverageReductionMode\"><code>extendedDynamicState3CoverageReductionMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageReductionModeNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54693,11 +64173,25 @@ ] }, "vkCmdSetCoverageModulationModeNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationModeNV-None-08530", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageModulationMode\"><code>extendedDynamicState3CoverageModulationMode</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationModeNV-None-08531", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationModeNV-extendedDynamicState3CoverageModulationMode-07350", "text": " The <a href=\"#features-extendedDynamicState3CoverageModulationMode\"><code>extendedDynamicState3CoverageModulationMode</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationModeNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54721,11 +64215,25 @@ ] }, "vkCmdSetCoverageModulationTableEnableNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-None-08532", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageModulationTableEnable\"><code>extendedDynamicState3CoverageModulationTableEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-None-08533", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-extendedDynamicState3CoverageModulationTableEnable-07351", "text": " The <a href=\"#features-extendedDynamicState3CoverageModulationTableEnable\"><code>extendedDynamicState3CoverageModulationTableEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableEnableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54745,11 +64253,25 @@ ] }, "vkCmdSetCoverageModulationTableNV": { - "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableNV-None-08534", + "text": " Either the <a href=\"#features-extendedDynamicState3CoverageModulationTable\"><code>extendedDynamicState3CoverageModulationTable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetCoverageModulationTableNV-None-08535", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableNV-extendedDynamicState3CoverageModulationTable-07352", "text": " The <a href=\"#features-extendedDynamicState3CoverageModulationTable\"><code>extendedDynamicState3CoverageModulationTable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetCoverageModulationTableNV-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54911,11 +64433,25 @@ ] }, "vkCmdSetColorBlendEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEnableEXT-None-08536", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorBlendEnable\"><code>extendedDynamicState3ColorBlendEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEnableEXT-None-08537", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEnableEXT-extendedDynamicState3ColorBlendEnable-07355", "text": " The <a href=\"#features-extendedDynamicState3ColorBlendEnable\"><code>extendedDynamicState3ColorBlendEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEnableEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54943,11 +64479,25 @@ ] }, "vkCmdSetColorBlendEquationEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEquationEXT-None-08538", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorBlendEquation\"><code>extendedDynamicState3ColorBlendEquation</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendEquationEXT-None-08539", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEquationEXT-extendedDynamicState3ColorBlendEquation-07356", "text": " The <a href=\"#features-extendedDynamicState3ColorBlendEquation\"><code>extendedDynamicState3ColorBlendEquation</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendEquationEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -54975,7 +64525,7 @@ ] }, "VkColorBlendEquationEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-VkColorBlendEquationEXT-dualSrcBlend-07357", "text": " If the <a href=\"#features-dualSrcBlend\"><code>dualSrcBlend</code></a> feature is not enabled, <code>srcColorBlendFactor</code> <strong class=\"purple\">must</strong> not be <code>VK_BLEND_FACTOR_SRC1_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR</code>, <code>VK_BLEND_FACTOR_SRC1_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA</code>" @@ -55017,13 +64567,13 @@ "text": " <code>alphaBlendOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkBlendOp\">VkBlendOp</a> value" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-VkColorBlendEquationEXT-colorBlendOp-07361", "text": " <code>colorBlendOp</code> and <code>alphaBlendOp</code> <strong class=\"purple\">must</strong> not be <code>VK_BLEND_OP_ZERO_EXT</code>, <code>VK_BLEND_OP_SRC_EXT</code>, <code>VK_BLEND_OP_DST_EXT</code>, <code>VK_BLEND_OP_SRC_OVER_EXT</code>, <code>VK_BLEND_OP_DST_OVER_EXT</code>, <code>VK_BLEND_OP_SRC_IN_EXT</code>, <code>VK_BLEND_OP_DST_IN_EXT</code>, <code>VK_BLEND_OP_SRC_OUT_EXT</code>, <code>VK_BLEND_OP_DST_OUT_EXT</code>, <code>VK_BLEND_OP_SRC_ATOP_EXT</code>, <code>VK_BLEND_OP_DST_ATOP_EXT</code>, <code>VK_BLEND_OP_XOR_EXT</code>, <code>VK_BLEND_OP_MULTIPLY_EXT</code>, <code>VK_BLEND_OP_SCREEN_EXT</code>, <code>VK_BLEND_OP_OVERLAY_EXT</code>, <code>VK_BLEND_OP_DARKEN_EXT</code>, <code>VK_BLEND_OP_LIGHTEN_EXT</code>, <code>VK_BLEND_OP_COLORDODGE_EXT</code>, <code>VK_BLEND_OP_COLORBURN_EXT</code>, <code>VK_BLEND_OP_HARDLIGHT_EXT</code>, <code>VK_BLEND_OP_SOFTLIGHT_EXT</code>, <code>VK_BLEND_OP_DIFFERENCE_EXT</code>, <code>VK_BLEND_OP_EXCLUSION_EXT</code>, <code>VK_BLEND_OP_INVERT_EXT</code>, <code>VK_BLEND_OP_INVERT_RGB_EXT</code>, <code>VK_BLEND_OP_LINEARDODGE_EXT</code>, <code>VK_BLEND_OP_LINEARBURN_EXT</code>, <code>VK_BLEND_OP_VIVIDLIGHT_EXT</code>, <code>VK_BLEND_OP_LINEARLIGHT_EXT</code>, <code>VK_BLEND_OP_PINLIGHT_EXT</code>, <code>VK_BLEND_OP_HARDMIX_EXT</code>, <code>VK_BLEND_OP_HSL_HUE_EXT</code>, <code>VK_BLEND_OP_HSL_SATURATION_EXT</code>, <code>VK_BLEND_OP_HSL_COLOR_EXT</code>, <code>VK_BLEND_OP_HSL_LUMINOSITY_EXT</code>, <code>VK_BLEND_OP_PLUS_EXT</code>, <code>VK_BLEND_OP_PLUS_CLAMPED_EXT</code>, <code>VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT</code>, <code>VK_BLEND_OP_PLUS_DARKER_EXT</code>, <code>VK_BLEND_OP_MINUS_EXT</code>, <code>VK_BLEND_OP_MINUS_CLAMPED_EXT</code>, <code>VK_BLEND_OP_CONTRAST_EXT</code>, <code>VK_BLEND_OP_INVERT_OVG_EXT</code>, <code>VK_BLEND_OP_RED_EXT</code>, <code>VK_BLEND_OP_GREEN_EXT</code>, or <code>VK_BLEND_OP_BLUE_EXT</code>" } ], - "(VK_EXT_extended_dynamic_state3)+(VK_KHR_portability_subset)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_KHR_portability_subset)": [ { "vuid": "VUID-VkColorBlendEquationEXT-constantAlphaColorBlendFactors-07362", "text": " If the <code><a href=\"#VK_KHR_portability_subset\">VK_KHR_portability_subset</a></code> extension is enabled, and <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>::<code>constantAlphaColorBlendFactors</code> is <code>VK_FALSE</code>, <code>srcColorBlendFactor</code> <strong class=\"purple\">must</strong> not be <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code> or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>" @@ -55035,11 +64585,25 @@ ] }, "vkCmdSetColorWriteMaskEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorWriteMaskEXT-None-08540", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorWriteMask\"><code>extendedDynamicState3ColorWriteMask</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorWriteMaskEXT-None-08541", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorWriteMaskEXT-extendedDynamicState3ColorWriteMask-07364", "text": " The <a href=\"#features-extendedDynamicState3ColorWriteMask\"><code>extendedDynamicState3ColorWriteMask</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorWriteMaskEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -55111,11 +64675,25 @@ ] }, "vkCmdSetColorBlendAdvancedEXT": { - "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-None-08592", + "text": " Either the <a href=\"#features-extendedDynamicState3ColorBlendAdvanced\"><code>extendedDynamicState3ColorBlendAdvanced</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-None-08593", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-extendedDynamicState3ColorBlendAdvanced-07504", "text": " The <a href=\"#features-extendedDynamicState3ColorBlendAdvanced\"><code>extendedDynamicState3ColorBlendAdvanced</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetColorBlendAdvancedEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -55143,7 +64721,7 @@ ] }, "VkColorBlendAdvancedEXT": { - "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_blend_operation_advanced)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-VkColorBlendAdvancedEXT-srcPremultiplied-07505", "text": " If the <a href=\"#limits-advancedBlendNonPremultipliedSrcColor\">non-premultiplied source color</a> property is not supported, <code>srcPremultiplied</code> <strong class=\"purple\">must</strong> be <code>VK_TRUE</code>" @@ -55167,11 +64745,25 @@ ] }, "vkCmdSetLogicOpEnableEXT": { - "(VK_EXT_extended_dynamic_state3)": [ + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEnableEXT-None-08542", + "text": " Either the <a href=\"#features-extendedDynamicState3LogicOpEnable\"><code>extendedDynamicState3LogicOpEnable</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state3)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEnableEXT-None-08543", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEnableEXT-extendedDynamicState3LogicOpEnable-07365", "text": " The <a href=\"#features-extendedDynamicState3LogicOpEnable\"><code>extendedDynamicState3LogicOpEnable</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEnableEXT-logicOp-07366", "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is not enabled, <code>logicOpEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" @@ -55195,11 +64787,25 @@ ] }, "vkCmdSetLogicOpEXT": { - "(VK_EXT_extended_dynamic_state2)": [ + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEXT-None-08544", + "text": " Either the <a href=\"#features-extendedDynamicState2LogicOp\"><code>extendedDynamicState2LogicOp</code></a> feature or the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature or both <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+(VK_EXT_shader_object)+!(VK_EXT_extended_dynamic_state2)": [ + { + "vuid": "VUID-vkCmdSetLogicOpEXT-None-08545", + "text": " The <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature <strong class=\"purple\">must</strong> be enabled" + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEXT-None-04867", "text": " The <a href=\"#features-extendedDynamicState2LogicOp\"><code>extendedDynamicState2LogicOp</code></a> feature <strong class=\"purple\">must</strong> be enabled" - }, + } + ], + "(VK_EXT_extended_dynamic_state2,VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSetLogicOpEXT-commandBuffer-parameter", "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkCommandBuffer\">VkCommandBuffer</a> handle" @@ -55333,30 +64939,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDispatch-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatch-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDispatch-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -55465,24 +65047,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDispatch-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDispatch-None-08114", @@ -55505,6 +65165,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatch-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDispatch-None-02705", @@ -55525,21 +65195,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDispatch-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDispatch-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDispatch-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatch-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -55549,6 +65217,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatch-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDispatch-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDispatch-SampledType-04470", @@ -55609,6 +65287,16 @@ "text": " If any command other than <code>OpImageWeightedSampleQCOM</code>, <code>OpImageBoxFilterQCOM</code>, <code>OpImageBlockMatchSSDQCOM</code>, or <code>OpImageBlockMatchSADQCOM</code> uses a <a href=\"#VkSampler\">VkSampler</a> as a result of this command, then the sampler <strong class=\"purple\">must</strong> not have been created with <code>VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM</code>" } ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDispatch-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDispatch-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDispatch-commandBuffer-04617", @@ -55635,30 +65323,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDispatchIndirect-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchIndirect-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDispatchIndirect-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -55779,24 +65443,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDispatchIndirect-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-08114", @@ -55819,6 +65561,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-02705", @@ -55839,17 +65591,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-02711", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchIndirect-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -55859,6 +65613,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDispatchIndirect-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDispatchIndirect-SampledType-04470", @@ -55918,6 +65682,12 @@ "vuid": "VUID-vkCmdDispatchIndirect-OpImageWeightedSampleQCOM-06978", "text": " If any command other than <code>OpImageWeightedSampleQCOM</code>, <code>OpImageBoxFilterQCOM</code>, <code>OpImageBlockMatchSSDQCOM</code>, or <code>OpImageBlockMatchSADQCOM</code> uses a <a href=\"#VkSampler\">VkSampler</a> as a result of this command, then the sampler <strong class=\"purple\">must</strong> not have been created with <code>VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM</code>" } + ], + "(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDispatchIndirect-commandBuffer-02711", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } ] }, "VkDispatchIndirectCommand": { @@ -55955,30 +65725,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdDispatchBase-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdDispatchBase-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdDispatchBase-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -56103,24 +65849,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdDispatchBase-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_descriptor_buffer)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdDispatchBase-None-08114", @@ -56143,6 +65967,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdDispatchBase-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdDispatchBase-None-02705", @@ -56163,21 +65997,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, - { - "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02712", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" - }, + } + ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02713", - "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + "vuid": "VUID-vkCmdDispatchBase-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdDispatchBase-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -56187,6 +66019,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdDispatchBase-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdDispatchBase-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdDispatchBase-SampledType-04470", @@ -56247,6 +66089,16 @@ "text": " If any command other than <code>OpImageWeightedSampleQCOM</code>, <code>OpImageBoxFilterQCOM</code>, <code>OpImageBlockMatchSSDQCOM</code>, or <code>OpImageBlockMatchSADQCOM</code> uses a <a href=\"#VkSampler\">VkSampler</a> as a result of this command, then the sampler <strong class=\"purple\">must</strong> not have been created with <code>VK_SAMPLER_CREATE_IMAGE_PROCESSING_BIT_QCOM</code>" } ], + "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02712", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource" + }, + { + "vuid": "VUID-vkCmdDispatchBase-commandBuffer-02713", + "text": " If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, pipeline stages other than the framebuffer-space and compute stages in the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not write to any resource" + } + ], "(VK_VERSION_1_1,VK_KHR_device_group)+(VK_VERSION_1_1)+(VK_KHR_ray_query)": [ { "vuid": "VUID-vkCmdDispatchBase-commandBuffer-04617", @@ -56273,30 +66125,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -56397,24 +66225,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_HUAWEI_subpass_shading)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_subpass_shading)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_HUAWEI_subpass_shading)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_HUAWEI_subpass_shading)+!(VK_EXT_descriptor_buffer)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_HUAWEI_subpass_shading)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_HUAWEI_subpass_shading)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_HUAWEI_subpass_shading)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08114", @@ -56437,6 +66343,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_HUAWEI_subpass_shading)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_HUAWEI_subpass_shading)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-02705", @@ -56457,13 +66373,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -56473,6 +66395,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_HUAWEI_subpass_shading)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdSubpassShadingHUAWEI-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_HUAWEI_subpass_shading)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdSubpassShadingHUAWEI-SampledType-04470", @@ -56881,30 +66813,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -57109,24 +67017,170 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_device_generated_commands)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_device_generated_commands)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08617", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08618", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08619", + "text": " If a shader object that outputs line primitives is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, <a href=\"#vkCmdSetLineWidth\">vkCmdSetLineWidth</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08620", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08621", + "text": " If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> in the current command buffer set any element of <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> in the current command buffer set the same element of <code>pColorBlendEquations</code> to an <code>VkColorBlendEquationEXT</code> structure with any <a href=\"#VkBlendFactor\">VkBlendFactor</a> member with a value of <code>VK_BLEND_FACTOR_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR</code>, <code>VK_BLEND_FACTOR_CONSTANT_ALPHA</code>, or <code>VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA</code>, <a href=\"#vkCmdSetBlendConstants\">vkCmdSetBlendConstants</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08622", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08623", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilCompareMask\">vkCmdSetStencilCompareMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08624", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08625", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetStencilReference\">vkCmdSetStencilReference</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08643", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then for each color attachment in the render pass, if the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> do not contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>, then the corresponding member of <code>pColorBlendEnables</code> in the most recent call to <code>vkCmdSetColorBlendEnableEXT</code> in the current command buffer that affected that attachment index <strong class=\"purple\">must</strong> have been <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08684", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_VERTEX_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08685", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08686", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-tessellationShader\"><code>tessellationShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08687", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-geometryShader\"><code>geometryShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08688", + "text": " If there is no bound graphics pipeline, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_FRAGMENT_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08698", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, then all shaders created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag in the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> also be bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08699", + "text": " If any graphics shader is bound which was created with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag, any stages in between stages whose shaders which did not create a shader with the <code>VK_SHADER_CREATE_LINK_STAGE_BIT_EXT</code> flag as part of the same <a href=\"#vkCreateShadersEXT\">vkCreateShadersEXT</a> call <strong class=\"purple\">must</strong> not have any <code>VkShaderEXT</code> bound" + } + ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_device_generated_commands)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_device_generated_commands)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_device_generated_commands)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08114", @@ -57149,6 +67203,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_device_generated_commands)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02705", @@ -57169,17 +67233,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)": [ + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-02970", - "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_device_generated_commands)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -57189,6 +67255,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-SampledType-04470", @@ -57269,6 +67345,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08626", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07840", @@ -57319,6 +67401,44 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08627", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08628", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08629", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08630", + "text": " If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08631", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08632", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\">depthBounds</a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08633", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08634", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetStencilTestEnable\">vkCmdSetStencilTestEnable</a> in the current command buffer set <code>stencilTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetStencilOp\">vkCmdSetStencilOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08635", + "text": " If a shader object is bound to any graphics stage, then both <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> and <a href=\"#vkCmdSetScissorWithCount\">vkCmdSetScissorWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> match the <code>scissorCount</code> parameter of <code>vkCmdSetScissorWithCount</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-04137", @@ -57329,6 +67449,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_clip_space_w_scaling)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08636", + "text": " If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-04139", @@ -57339,6 +67465,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08637", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\">shadingRateImage</a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_viewport_swizzle)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-VkPipelineVieportCreateInfo-04141", @@ -57359,6 +67491,12 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_NV_scissor_exclusive)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08638", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04876", @@ -57373,30 +67511,64 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE</code> dynamic state enabled then <a href=\"#vkCmdSetPrimitiveRestartEnable\">vkCmdSetPrimitiveRestartEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08639", + "text": " If a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08640", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-logicOp-04878", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LOGIC_OP_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state2)+(VK_EXT_extended_dynamic_state2)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08641", + "text": " If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\">logicOp</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value" + } + ], "(VK_NV_device_generated_commands)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveFragmentShadingRateWithMultipleViewports-04552", "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, and any of the shader stages of the bound graphics pipeline write to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" } ], + "(VK_NV_device_generated_commands)+(VK_KHR_fragment_shading_rate)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveFragmentShadingRateWithMultipleViewports-08642", + "text": " If the <a href=\"#limits-primitiveFragmentShadingRateWithMultipleViewports\"><code>primitiveFragmentShadingRateWithMultipleViewports</code></a> limit is not supported, and any shader object bound to a graphics stage writes to the <code>PrimitiveShadingRateKHR</code> built-in, then <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the <code>viewportCount</code> parameter of <code>vkCmdSetViewportWithCount</code> <strong class=\"purple\">must</strong> be <code>1</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-multisampledRenderToSingleSampled-07284", "text": " If rasterization is not disabled in the bound graphics pipeline, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08644", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_device_generated_commands)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-04740", "text": " If rasterization is not disabled in the bound graphics pipeline, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then <code>rasterizationSamples</code> for the currently bound graphics pipeline <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], + "(VK_NV_device_generated_commands)+!(VK_EXT_multisampled_render_to_single_sampled)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08645", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the most recent call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> in the current command buffer <strong class=\"purple\">must</strong> have set <code>rasterizationSamples</code> to be the same as the number of samples for the current render pass color and/or depth/stencil attachments" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-imageView-06172", @@ -57469,6 +67641,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT</code> dynamic state enabled then the <code>attachmentCount</code> parameter of <code>vkCmdSetColorWriteEnableEXT</code> <strong class=\"purple\">must</strong> be greater than or equal to the <code>VkPipelineColorBlendStateCreateInfo</code>::<code>attachmentCount</code> of the currently bound graphics pipeline" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_color_write_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08646", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08647", + "text": " If the <a href=\"#features-colorWriteEnable\">colorWriteEnable</a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07751", @@ -57483,6 +67665,16 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_EXT_discard_rectangles)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08648", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08649", + "text": " If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> in the current command buffer set <code>discardRectangleEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDiscardRectangleModeEXT\">vkCmdSetDiscardRectangleModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_KHR_dynamic_rendering)+(VK_KHR_fragment_shading_rate)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-imageView-06183", @@ -57557,16 +67749,12 @@ "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, the bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with a non-zero value in <code>VkPipelineRasterizationStateStreamCreateInfoEXT</code>::<code>rasterizationStream</code>" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07619", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07620", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07621", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_POLYGON_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, @@ -57601,47 +67789,63 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07629", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08650", + "text": " If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pColorBlendEnables-07470", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08651", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07471", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08652", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07472", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08653", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07473", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08654", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToCoverageEnableEXT\">vkCmdSetAlphaToCoverageEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07476", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08655", + "text": " If the <a href=\"#features-alphaToOne\"><code>alphaToOne</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetAlphaToOneEnableEXT\">vkCmdSetAlphaToOneEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07477", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08656", + "text": " If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07478", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08657", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08658", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> for any attachment set that attachment’s value in <code>pColorBlendEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08659", + "text": " If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_transform_feedback)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07630", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitivesGeneratedQueryWithNonZeroStreams-07481", - "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08660", + "text": " If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_conservative_rasterization)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07631", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57649,61 +67853,43 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07632", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08661", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-conservativePointAndLineRasterization-07499", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08662", + "text": " If the <code><a href=\"#VK_EXT_conservative_rasterization\">VK_EXT_conservative_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> in the current command buffer set <code>conservativeRasterizationMode</code> to <code>VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT</code>, then <a href=\"#vkCmdSetExtraPrimitiveOverestimationSizeEXT\">vkCmdSetExtraPrimitiveOverestimationSizeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_enable)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07633", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_sample_locations)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_enable)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08663", + "text": " If the <a href=\"#features-depthClipEnable\"><code>depthClipEnable</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipEnableEXT\">vkCmdSetDepthClipEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07634", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07482", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07483", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07484", - "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07485", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07486", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07487", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07936", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07937", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07938", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08664", + "text": " If the <code><a href=\"#VK_EXT_sample_locations\">VK_EXT_sample_locations</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_blend_operation_advanced)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_blend_operation_advanced)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07635", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57717,13 +67903,19 @@ "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT</code> and <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic states enabled and the last calls to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> and <a href=\"#vkCmdSetColorBlendAdvancedEXT\">vkCmdSetColorBlendAdvancedEXT</a> have enabled advanced blending, then the number of active color attachments in the current subpass must not exceed <a href=\"#limits-advancedBlendMaxColorAttachments\"><code>advancedBlendMaxColorAttachments</code></a>" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_provoking_vertex)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07636", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_line_rasterization)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_provoking_vertex)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08665", + "text": " If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07637", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57735,51 +67927,75 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07849", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08666", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07495", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08667", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07496", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08668", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineRasterizationModeEXT\">vkCmdSetLineRasterizationModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07497", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08669", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetPolygonModeEXT\">vkCmdSetPolygonModeEXT</a> in the current command buffer set <code>polygonMode</code> to <code>VK_POLYGON_MODE_LINE</code>, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07498", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08670", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to the vertex stage, and the most recent call to <a href=\"#vkCmdSetPrimitiveTopology\">vkCmdSetPrimitiveTopology</a> in the current command buffer set <code>primitiveTopology</code> to any line topology, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08671", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object that outputs line primitives is bound to the tessellation evaluation or geometry stage, then <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08672", + "text": " If the <code><a href=\"#VK_EXT_line_rasterization\">VK_EXT_line_rasterization</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetLineStippleEnableEXT\">vkCmdSetLineStippleEnableEXT</a> in the current command buffer set <code>stippledLineEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetLineStippleEXT\">vkCmdSetLineStippleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_depth_clip_control)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07639", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_clip_space_w_scaling)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_depth_clip_control)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08673", + "text": " If the <a href=\"#features-depthClipControl\"><code>depthClipControl</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetDepthClipNegativeOneToOneEXT\">vkCmdSetDepthClipNegativeOneToOneEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07640", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command endif::VK_EXT_extended_dynamic_state3" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_viewport_swizzle)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_clip_space_w_scaling[]\nifdef::VK_EXT_extended_dynamic_stat)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08674", + "text": " If the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportWScalingEnableNV\">vkCmdSetViewportWScalingEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07641", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07492", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07493", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08675", + "text": " If the <code><a href=\"#VK_NV_viewport_swizzle\">VK_NV_viewport_swizzle</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07642", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57787,13 +68003,19 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07643", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08676", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageToColorEnable-07490", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08677", + "text": " If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_framebuffer_mixed_samples)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07644", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" @@ -57805,56 +68027,204 @@ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07646", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" - }, + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)+(VK_EXT_shader_object)": [ { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageModulationTableEnable-07488", - "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08678", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07489", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08679", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07494", - "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08680", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_shading_rate_image)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07647", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_representative_fragment_test)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_shading_rate_image)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08681", + "text": " If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07648", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> must have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_representative_fragment_test)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08682", + "text": " If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07649", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+!(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_coverage_reduction_mode)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08683", + "text": " If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pColorBlendEnables-07470", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> state enabled and the last call to <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> set <code>pColorBlendEnables</code> for any attachment to <code>VK_TRUE</code>, then for those attachments in the subpass the corresponding image view’s <a href=\"#resources-image-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07471", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and the current subpass does not use any color and/or depth/stencil attachments, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> follow the rules for a <a href=\"#renderpass-noattachments\">zero-attachment subpass</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07472", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a>::<code>rasterizationSamples</code> parameter used to create the bound graphics pipeline" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-samples-07473", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_MASK_EXT</code> state and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, then the <code>samples</code> parameter in the last call to <a href=\"#vkCmdSetSampleMaskEXT\">vkCmdSetSampleMaskEXT</a> <strong class=\"purple\">must</strong> be greater or equal to the <code>rasterizationSamples</code> parameter in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07476", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEnableEXT</code> calls <strong class=\"purple\">must</strong> specify an enable for all active color attachments in the current subpass" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07477", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorBlendEquationEXT\">vkCmdSetColorBlendEquationEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorBlendEquationEXT</code> calls <strong class=\"purple\">must</strong> specify the blend equations for all active color attachments in the current subpass where blending is enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-firstAttachment-07478", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command, and the attachments specified by the <code>firstAttachment</code> and <code>attachmentCount</code> parameters of <code>vkCmdSetColorWriteMaskEXT</code> calls <strong class=\"purple\">must</strong> specify the color write mask for all active color attachments in the current subpass" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+!(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07474", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and neither the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> nor the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extensions are enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_EXT_multisampled_render_to_single_sampled)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_multisampled_render_to_single_sampled)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-multisampledRenderToSingleSampled-07475", "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, and none of the <code><a href=\"#VK_AMD_mixed_attachment_samples\">VK_AMD_mixed_attachment_samples</a></code> extension, <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension, or the <a href=\"#features-multisampledRenderToSingleSampled\"><code>multisampledRenderToSingleSampled</code></a> feature is enabled, then the <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> <strong class=\"purple\">must</strong> be the same as the current subpass color and/or depth/stencil attachments" } ], - "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_transform_feedback)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitivesGeneratedQueryWithNonZeroStreams-07481", + "text": " If the <a href=\"#features-primitivesGeneratedQueryWithNonZeroStreams\"><code>primitivesGeneratedQueryWithNonZeroStreams</code></a> feature is not enabled and the <code>VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT</code> query is active, and the bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT</code> state enabled, the last call to <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have set the <code>rasterizationStream</code> to zero" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_sample_locations)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07482", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state disabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> member of the <a href=\"#VkPipelineMultisampleStateCreateInfo\">VkPipelineMultisampleStateCreateInfo</a> structure the bound graphics pipeline has been created with" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07483", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, then the <code>sampleLocationsPerPixel</code> member of <code>pSampleLocationsInfo</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> equal the <code>rasterizationSamples</code> parameter of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07484", + "text": " If the bound graphics pipeline was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, and the current subpass has a depth/stencil attachment, then that attachment <strong class=\"purple\">must</strong> have been created with the <code>VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT</code> bit set" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07485", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.width</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07486", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state enabled and the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, then the <code>sampleLocationsInfo.sampleLocationGridSize.height</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling <code>rasterizationSamples</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07487", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, and if <code>sampleLocationsEnable</code> was <code>VK_TRUE</code> in the last call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a>, the fragment shader code <strong class=\"purple\">must</strong> not statically use the extended instruction <code>InterpolateAtSample</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07936", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.width</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.width</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07937", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationGridSize.height</code> <strong class=\"purple\">must</strong> evenly divide <a href=\"#VkMultisamplePropertiesEXT\">VkMultisamplePropertiesEXT</a>::<code>sampleLocationGridSize.height</code> as returned by <a href=\"#vkGetPhysicalDeviceMultisamplePropertiesEXT\">vkGetPhysicalDeviceMultisamplePropertiesEXT</a> with a <code>samples</code> parameter equaling the value of <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsEnable-07938", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT</code> state disabled and the <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> state enabled, the <code>sampleLocationsEnable</code> member of a <a href=\"#VkPipelineSampleLocationsStateCreateInfoEXT\">VkPipelineSampleLocationsStateCreateInfoEXT</a>::<code>sampleLocationsEnable</code> in the bound graphics pipeline is <code>VK_TRUE</code> or <code>VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_ENABLE_EXT</code> state enabled, then, <code>sampleLocationsInfo.sampleLocationsPerPixel</code> <strong class=\"purple\">must</strong> equal <code>rasterizationSamples</code> in the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_framebuffer_mixed_samples)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageModulationTableEnable-07488", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then the <code>coverageModulationTableCount</code> parameter in the last call to <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> equal the current <code>rasterizationSamples</code> divided by the number of color samples in the current subpass" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07489", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if current subpass has a depth/stencil attachment and depth test, stencil test, or depth bounds test are enabled in the currently bound pipeline state, then the current <code>rasterizationSamples</code> must be the same as the sample count of the depth/stencil attachment" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizationSamples-07494", + "text": " If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and if the current subpass has any color attachments and <code>rasterizationSamples</code> of the last call to <a href=\"#vkCmdSetRasterizationSamplesEXT\">vkCmdSetRasterizationSamplesEXT</a> is greater than the number of color samples, then the pipeline <code>sampleShadingEnable</code> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageToColorEnable-07490", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> state enabled and the last call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> set the <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then the current subpass <strong class=\"purple\">must</strong> have a color attachment at the location selected by the last call to <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <code>coverageToColorLocation</code>, with a <a href=\"#VkFormat\">VkFormat</a> of <code>VK_FORMAT_R8_UINT</code>, <code>VK_FORMAT_R8_SINT</code>, <code>VK_FORMAT_R16_UINT</code>, <code>VK_FORMAT_R16_SINT</code>, <code>VK_FORMAT_R32_UINT</code>, or <code>VK_FORMAT_R32_SINT</code>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_fragment_coverage_to_color)+(VK_NV_coverage_reduction_mode)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-coverageReductionMode-07491", "text": " If this <code><a href=\"#VK_NV_coverage_reduction_mode\">VK_NV_coverage_reduction_mode</a></code> extension is enabled, the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV</code> and <code>VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT</code> states enabled, the current coverage reduction mode <code>coverageReductionMode</code>, then the current <code>rasterizationSamples</code>, and the sample counts for the color and depth/stencil attachments (if the subpass has them) must be a valid combination returned by <a href=\"#vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV\">vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV</a>" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_NV_viewport_swizzle)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07492", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> dynamic state enabled, but not the <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic state enabled, then the bound graphics pipeline <strong class=\"purple\">must</strong> have been created with <a href=\"#VkPipelineViewportSwizzleStateCreateInfoNV\">VkPipelineViewportSwizzleStateCreateInfoNV</a>::<code>viewportCount</code> greater or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-viewportCount-07493", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportSwizzleNV\">vkCmdSetViewportSwizzleNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_line_rasterization)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07495", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07496", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT</code>, then the <a href=\"#features-stippledBresenhamLines\"><code>stippledBresenhamLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07497", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT</code>, then the <a href=\"#features-stippledSmoothLines\"><code>stippledSmoothLines</code></a> feature <strong class=\"purple\">must</strong> be enabled" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stippledLineEnable-07498", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT</code> or <code>VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT</code> dynamic states enabled, and if the current <code>stippledLineEnable</code> state is <code>VK_TRUE</code> and the current <code>lineRasterizationMode</code> state is <code>VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT</code>, then the <a href=\"#features-stippledRectangularLines\"><code>stippledRectangularLines</code></a> feature <strong class=\"purple\">must</strong> be enabled and <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>strictLines</code> must be VK_TRUE" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_extended_dynamic_state3,VK_EXT_shader_object)+(VK_EXT_conservative_rasterization)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-conservativePointAndLineRasterization-07499", + "text": " If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT</code> dynamic state enabled, <a href=\"#limits-conservativePointAndLineRasterization\"><code>conservativePointAndLineRasterization</code></a> is not supported, and the effective primitive topology output by the last pre-rasterization shader stage is a line or point, then the <code>conservativeRasterizationMode</code> set by the last call to <a href=\"#vkCmdSetConservativeRasterizationModeEXT\">vkCmdSetConservativeRasterizationModeEXT</a> <strong class=\"purple\">must</strong> be <code>VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_mesh_shader)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-stage-07073", @@ -57867,6 +68237,58 @@ "text": " If dynamic state was inherited from <a href=\"#VkCommandBufferInheritanceViewportScissorInfoNV\">VkCommandBufferInheritanceViewportScissorInfoNV</a>, it <strong class=\"purple\">must</strong> be set in the current command buffer prior to this drawing command" } ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)+(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08689", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08690", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08693", + "text": " If there is no bound graphics pipeline, and at least one of the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features is enabled, one of the <code>VK_SHADER_STAGE_VERTEX_BIT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stages must have a valid <code>VkShaderEXT</code> bound, and the other must have no <code>VkShaderEXT</code> bound" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08694", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created without the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, a valid <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08695", + "text": " If there is no bound graphics pipeline, and both the <a href=\"#features-taskShader\"><code>taskShader</code></a> and <a href=\"#features-meshShader\"><code>meshShader</code></a> features are enabled, and a valid <code>VkShaderEXT</code> is bound the to the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage, and that <code>VkShaderEXT</code> was created with the <code>VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT</code> flag, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08696", + "text": " If there is no bound graphics pipeline, and a valid <code>VkShaderEXT</code> is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, there <strong class=\"purple\">must</strong> be no <code>VkShaderEXT</code> bound to either the <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> stage or the <code>VK_SHADER_STAGE_MESH_BIT_EXT</code> stage" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)+(VK_NV_mesh_shader)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08691", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-taskShader\"><code>taskShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_TASK_BIT_NV</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08692", + "text": " If there is no bound graphics pipeline, and the <a href=\"#features-meshShader\"><code>meshShader</code></a> feature is enabled, <code>vkCmdBindShadersEXT</code> <strong class=\"purple\">must</strong> have been called on the current command buffer with <code>pStages</code> with an element of <code>VK_SHADER_STAGE_MESH_BIT_NV</code>" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_object)+!(VK_EXT_mesh_shader)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08697", + "text": " If there is no bound graphics pipeline, a <code>VkShaderEXT</code> <strong class=\"purple\">must</strong> be bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage" + } + ], + "(VK_NV_device_generated_commands)+(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08715", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpDepthAttachmentReadEXT</code>, the <code>depthWriteEnable</code> parameter in the last call to <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> be <code>VK_FALSE</code>" + }, + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08716", + "text": " If the bound graphics pipeline state includes a fragment shader stage, was created with <code>VK_DYNAMIC_STATE_STENCIL_WRITE_MASK</code> set in <a href=\"#VkPipelineDynamicStateCreateInfo\">VkPipelineDynamicStateCreateInfo</a>::<code>pDynamicStates</code>, and the fragment shader declares the <code>EarlyFragmentTests</code> execution mode and uses <code>OpStencilAttachmentReadEXT</code>, the <code>writeMask</code> parameter in the last call to <a href=\"#vkCmdSetStencilWriteMask\">vkCmdSetStencilWriteMask</a> <strong class=\"purple\">must</strong> be <code>0</code>" + } + ], "(VK_NV_device_generated_commands)+(VK_VERSION_1_3,VK_EXT_extended_dynamic_state)+!(VK_EXT_extended_dynamic_state3)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveTopology-03420", @@ -57917,6 +68339,12 @@ "text": " The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_TASK_BIT_EXT</code> or <code>VK_SHADER_STAGE_MESH_BIT_EXT</code>" } ], + "(VK_NV_device_generated_commands)+(VK_VERSION_1_1)": [ + { + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-commandBuffer-02970", + "text": " <code>commandBuffer</code> <strong class=\"purple\">must</strong> not be a protected command buffer" + } + ], "(VK_NV_device_generated_commands)+(VK_EXT_transform_feedback)": [ { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-02910", @@ -64042,11 +74470,11 @@ "(VK_EXT_opacity_micromap)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkMicromapBuildInfoEXT-type-08704", - "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapUsageEXT\">VkMicromapUsageEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" + "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapUsageEXT\">VkMicromapUsageEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" }, { "vuid": "VUID-VkMicromapBuildInfoEXT-type-08705", - "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapTriangleEXT\">VkMicromapTriangleEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" + "text": " If <code>type</code> is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> the <code>format</code> member of <a href=\"#VkMicromapTriangleEXT\">VkMicromapTriangleEXT</a> <strong class=\"purple\">must</strong> be a valid value from <code>VkDisplacementMicromapFormatNV</code>" } ] }, @@ -64068,11 +74496,11 @@ "(VK_EXT_opacity_micromap)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkMicromapUsageEXT-format-08706", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" }, { "vuid": "VUID-VkMicromapUsageEXT-subdivisionLevel-08707", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" } ] }, @@ -64094,11 +74522,11 @@ "(VK_EXT_opacity_micromap)+(VK_NV_displacement_micromap)": [ { "vuid": "VUID-VkMicromapTriangleEXT-format-08708", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>format</code> <strong class=\"purple\">must</strong> be <code>VK_DISPLACEMENT_MICROMAP_FORMAT_64_TRIANGLES_64_BYTES_NV</code>, <code>VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV</code> or <code>VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV</code>" }, { "vuid": "VUID-VkMicromapTriangleEXT-subdivisionLevel-08709", - "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" + "text": " If the <a href=\"#VkMicromapTypeEXT\">VkMicromapTypeEXT</a> of the micromap is <code>VK_MICROMAP_TYPE_DISPLACEMENT_MICROMAP_NV</code> then <code>subdivisionLevel</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceDisplacementMicromapPropertiesNV\">VkPhysicalDeviceDisplacementMicromapPropertiesNV</a>::<code>maxDisplacementMicromapSubdivisionLevel</code>" } ] }, @@ -64771,30 +75199,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysNV-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysNV-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysNV-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -65007,24 +75411,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysNV-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-08114", @@ -65047,6 +75529,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-02705", @@ -65067,13 +75559,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysNV-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -65083,6 +75581,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysNV-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysNV-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_NV_ray_tracing)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysNV-SampledType-04470", @@ -65163,30 +75671,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysKHR-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysKHR-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -65435,24 +75919,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysKHR-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-08114", @@ -65475,6 +76037,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-02705", @@ -65495,13 +76067,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -65511,6 +76089,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysKHR-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysKHR-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysKHR-SampledType-04470", @@ -65671,30 +76259,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -65947,24 +76511,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08114", @@ -65987,6 +76629,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-02705", @@ -66007,13 +76659,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -66023,6 +76681,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirectKHR-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysIndirectKHR-SampledType-04470", @@ -66129,30 +76797,6 @@ "text": " If a <code>VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER</code> descriptor is accessed using atomic operations as a result of this command, then the storage texel buffer’s <a href=\"#resources-buffer-view-format-features\">format features</a> <strong class=\"purple\">must</strong> contain <code>VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT</code>" }, { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02697", - "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02700", - "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02859", - "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02702", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02703", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" - }, - { - "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02704", - "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" - }, - { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-viewType-07752", "text": " If a <a href=\"#VkImageView\">VkImageView</a> is accessed as a result of this command, then the image view’s <code>viewType</code> <strong class=\"purple\">must</strong> match the <code>Dim</code> operand of the <code>OpTypeImage</code> as described in <a href=\"#textures-operation-validation\">Instruction/Sampler/Image View Validation</a>" }, @@ -66281,24 +76925,102 @@ "text": " Any <a href=\"#VkImage\">VkImage</a> created with a <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>flags</code> containing <code>VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV</code> sampled as a result of this command <strong class=\"purple\">must</strong> only be sampled using a <a href=\"#VkSamplerAddressMode\">VkSamplerAddressMode</a> of <code>VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE</code>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02697", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02698", "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02700", + "text": " A valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02859", + "text": " There <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02702", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02703", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02704", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_3,VK_KHR_maintenance4)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08600", + "text": " For each set <em>n</em> that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a descriptor set <strong class=\"purple\">must</strong> have been bound to <em>n</em> at the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for set <em>n</em>, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> array that was used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08601", + "text": " For each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08606", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> feature is not enabled, a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08607", + "text": " If the <a href=\"#features-shaderObject\"><code>shaderObject</code></a> is enabled, either a valid pipeline <strong class=\"purple\">must</strong> be bound to the pipeline bind point used by this command, or a valid combination of valid and <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> shader objects <strong class=\"purple\">must</strong> be bound to every supported shader stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08608", + "text": " If a pipeline is bound to the pipeline bind point used by this command, there <strong class=\"purple\">must</strong> not have been any calls to dynamic state setting commands for any state not specified as dynamic in the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command, since that pipeline was bound" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08609", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used to sample from any <a href=\"#VkImage\">VkImage</a> with a <a href=\"#VkImageView\">VkImageView</a> of the type <code>VK_IMAGE_VIEW_TYPE_3D</code>, <code>VK_IMAGE_VIEW_TYPE_CUBE</code>, <code>VK_IMAGE_VIEW_TYPE_1D_ARRAY</code>, <code>VK_IMAGE_VIEW_TYPE_2D_ARRAY</code> or <code>VK_IMAGE_VIEW_TYPE_CUBE_ARRAY</code>, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08610", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions with <code>ImplicitLod</code>, <code>Dref</code> or <code>Proj</code> in their name, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08611", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> object that uses unnormalized coordinates, that sampler <strong class=\"purple\">must</strong> not be used with any of the SPIR-V <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions that includes a LOD bias or any offset values, in any shader stage" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08612", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a uniform buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08613", + "text": " If the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, and any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a storage buffer, it <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_3,VK_KHR_maintenance4)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-maintenance4-06425", "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> used to create the current <a href=\"#VkPipeline\">VkPipeline</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_descriptor_buffer)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_3,VK_KHR_maintenance4)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-maintenance4-08602", + "text": " If the <a href=\"#features-maintenance4\"><code>maintenance4</code></a> feature is not enabled, then for each push constant that is statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command, a push constant value <strong class=\"purple\">must</strong> have been set for the same pipeline bind point, with a <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> that is compatible for push constants, with the <a href=\"#VkPipelineLayout\">VkPipelineLayout</a> or <a href=\"#VkDescriptorSetLayout\">VkDescriptorSetLayout</a> and <a href=\"#VkPushConstantRange\">VkPushConstantRange</a> arrays used to create the current <a href=\"#VkPipeline\">VkPipeline</a> or <a href=\"#VkShaderEXT\">VkShaderEXT</a>, as described in <a href=\"#descriptorsets-compatibility\">Pipeline Layout Compatibility</a>" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_descriptor_buffer)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02699", "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08603", + "text": " Descriptors in each bound descriptor set, specified via <a href=\"#vkCmdBindDescriptorSets\">vkCmdBindDescriptorSets</a>, <strong class=\"purple\">must</strong> be valid as described by <a href=\"#descriptor-validity\">descriptor validity</a> if they are statically used by the <a href=\"#VkPipeline\">VkPipeline</a> bound to the pipeline bind point used by this command, or by any of the <a href=\"#VkShaderEXT\">VkShaderEXT</a> objects bound to stages corresponding to the pipeline bind point used by this command" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_descriptor_buffer)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08114", @@ -66321,6 +77043,16 @@ "text": " If a descriptor is dynamically used with a <a href=\"#VkPipeline\">VkPipeline</a> created with <code>VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_descriptor_buffer)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08604", + "text": " Descriptors in bound descriptor buffers, specified via <a href=\"#vkCmdSetDescriptorBufferOffsetsEXT\">vkCmdSetDescriptorBufferOffsetsEXT</a>, <strong class=\"purple\">must</strong> be valid if they are dynamically used by any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08605", + "text": " If a descriptor is dynamically used with a <a href=\"#VkShaderEXT\">VkShaderEXT</a> created with a <code>VkDescriptorSetLayout</code> that was created with <code>VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT</code>, the descriptor memory <strong class=\"purple\">must</strong> be resident" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+!(VK_EXT_pipeline_robustness)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-02705", @@ -66341,13 +77073,19 @@ "text": " If any stage of the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a storage buffer, and that stage was created without enabling either <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT</code> or <code>VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT</code> for <code>storageBuffers</code>, and the <a href=\"#features-robustBufferAccess\"><code>robustBufferAccess</code></a> feature is not enabled, that stage <strong class=\"purple\">must</strong> not access values outside of the range of the buffer as specified in the descriptor set bound to the same pipeline bind point" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-commandBuffer-02707", "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" } ], - "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)": [ + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-commandBuffer-08614", + "text": " If <code>commandBuffer</code> is an unprotected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource accessed by the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> object bound to a stage corresponding to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be a protected resource" + } + ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+!(VK_EXT_shader_object)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-06550", "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" @@ -66357,6 +77095,16 @@ "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" } ], + "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_VERSION_1_1,VK_KHR_sampler_ycbcr_conversion)+(VK_EXT_shader_object)": [ + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-None-08615", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> only be used with <code>OpImageSample*</code> or <code>OpImageSparseSample*</code> instructions" + }, + { + "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-ConstOffset-08616", + "text": " If the <a href=\"#VkPipeline\">VkPipeline</a> object bound to the pipeline bind point used by this command or any <a href=\"#VkShaderEXT\">VkShaderEXT</a> bound to a stage corresponding to the pipeline bind point used by this command accesses a <a href=\"#VkSampler\">VkSampler</a> or <a href=\"#VkImageView\">VkImageView</a> object that enables <a href=\"#samplers-YCbCr-conversion\">sampler {YCbCr} conversion</a>, that object <strong class=\"purple\">must</strong> not use the <code>ConstOffset</code> and <code>Offset</code> operands" + } + ], "(VK_NV_ray_tracing,VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_pipeline)+(VK_KHR_ray_tracing_maintenance1)+(VK_EXT_shader_image_atomic_int64)": [ { "vuid": "VUID-vkCmdTraceRaysIndirect2KHR-SampledType-04470", @@ -70278,6 +81026,14 @@ } ] }, + "VkPhysicalDeviceShaderTileImageFeaturesEXT": { + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderTileImageFeaturesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT</code>" + } + ] + }, "VkPhysicalDeviceAddressBindingReportFeaturesEXT": { "(VK_EXT_device_address_binding_report)": [ { @@ -70310,6 +81066,14 @@ } ] }, + "VkPhysicalDeviceShaderObjectFeaturesEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderObjectFeaturesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT</code>" + } + ] + }, "VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM": { "(VK_ARM_shader_core_builtins)": [ { @@ -70866,6 +81630,14 @@ } ] }, + "VkPhysicalDeviceShaderObjectPropertiesEXT": { + "(VK_EXT_shader_object)": [ + { + "vuid": "VUID-VkPhysicalDeviceShaderObjectPropertiesEXT-sType-sType", + "text": " <code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT</code>" + } + ] + }, "vkGetPhysicalDeviceMultisamplePropertiesEXT": { "(VK_EXT_sample_locations)": [ { @@ -72356,7 +83128,7 @@ }, { "vuid": "VUID-StandaloneSpirv-None-04643", - "text": " <strong>Storage Class</strong> <strong class=\"purple\">must</strong> be limited to <strong>UniformConstant</strong>, <strong>Input</strong>, <strong>Uniform</strong>, <strong>Output</strong>, <strong>Workgroup</strong>, <strong>Private</strong>, <strong>Function</strong>, <strong>PushConstant</strong>, <strong>Image</strong>, <strong>StorageBuffer</strong>, <strong>RayPayloadKHR</strong>, <strong>IncomingRayPayloadKHR</strong>, <strong>HitAttributeKHR</strong>, <strong>CallableDataKHR</strong>, <strong>IncomingCallableDataKHR</strong>, <strong>ShaderRecordBufferKHR</strong>, or <strong>PhysicalStorageBuffer</strong>" + "text": " <strong>Storage Class</strong> <strong class=\"purple\">must</strong> be limited to <strong>UniformConstant</strong>, <strong>Input</strong>, <strong>Uniform</strong>, <strong>Output</strong>, <strong>Workgroup</strong>, <strong>Private</strong>, <strong>Function</strong>, <strong>PushConstant</strong>, <strong>Image</strong>, <strong>StorageBuffer</strong>, <strong>RayPayloadKHR</strong>, <strong>IncomingRayPayloadKHR</strong>, <strong>HitAttributeKHR</strong>, <strong>CallableDataKHR</strong>, <strong>IncomingCallableDataKHR</strong>, <strong>ShaderRecordBufferKHR</strong>, <strong>PhysicalStorageBuffer</strong>, or <strong>TileImageEXT</strong>" }, { "vuid": "VUID-StandaloneSpirv-None-04644", @@ -72367,6 +83139,10 @@ "text": " If the <strong>Storage Class</strong> is <strong>Workgroup</strong>, then it <strong class=\"purple\">must</strong> only be used in the task, mesh, or compute execution models" }, { + "vuid": "VUID-StandaloneSpirv-None-08720", + "text": " If the <strong>Storage Class</strong> is <strong>TileImageEXT</strong>, then it <strong class=\"purple\">must</strong> only be used in the fragment execution model" + }, + { "vuid": "VUID-StandaloneSpirv-OpAtomicStore-04730", "text": " <code>OpAtomicStore</code> <strong class=\"purple\">must</strong> not use <strong>Acquire</strong>, <strong>AcquireRelease</strong>, or <strong>SequentiallyConsistent</strong> memory semantics" }, @@ -72739,6 +83515,14 @@ "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not statically use more than one <code>OpVariable</code> in the <code>PushConstant</code> storage class" }, { + "vuid": "VUID-StandaloneSpirv-OpEntryPoint-08721", + "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not have more than one <code>Input</code> variable assigned the same <code>Component</code> word inside a <code>Location</code> slot, either explicitly or implicitly" + }, + { + "vuid": "VUID-StandaloneSpirv-OpEntryPoint-08722", + "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not have more than one <code>Output</code> variable assigned the same <code>Component</code> word inside a <code>Location</code> slot, either explicitly or implicitly" + }, + { "vuid": "VUID-StandaloneSpirv-Result-04780", "text": " The <code>Result</code> <code>Type</code> operand of any <code>OpImageRead</code> or <code>OpImageSparseRead</code> instruction <strong class=\"purple\">must</strong> be a vector of four components" }, @@ -72813,6 +83597,14 @@ { "vuid": "VUID-StandaloneSpirv-Input-07290", "text": " Variables with a storage class of <code>Input</code> or <code>Output</code> and a type of <code>OpTypeBool</code> <strong class=\"purple\">must</strong> be decorated with the <code>BuiltIn</code> decoration" + }, + { + "vuid": "VUID-StandaloneSpirv-TileImageEXT-08723", + "text": " The tile image variable declarations <strong class=\"purple\">must</strong> obey the constraints on the <code>TileImageEXT</code> storage class and the <code>Location</code> decoration described in <a href=\"#interfaces-fragmenttileimage\">Fragment Tile Image Interface</a>" + }, + { + "vuid": "VUID-StandaloneSpirv-None-08724", + "text": " The <strong>TileImageEXT</strong> storage class <strong class=\"purple\">must</strong> only be used for declaring tile image variables." } ] }, @@ -72928,19 +83720,19 @@ }, { "vuid": "VUID-RuntimeSpirv-x-06429", - "text": " The <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupSize</code>[0]" + "text": " The <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupSize</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-y-06430", - "text": " The <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupSize</code>[1]" + "text": " The <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupSize</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-z-06431", - "text": " The <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupSize</code>[2]" + "text": " The <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupSize</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-x-06432", - "text": " The product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceLimits</code>::<code>maxComputeWorkGroupInvocations</code>" + "text": " The product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceLimits\">VkPhysicalDeviceLimits</a>::<code>maxComputeWorkGroupInvocations</code>" }, { "vuid": "VUID-RuntimeSpirv-OpEntryPoint-07754", @@ -72965,6 +83757,18 @@ { "vuid": "VUID-RuntimeSpirv-OpImageSample-06436", "text": " If an <code>OpImageSample*</code> or <code>OpImageFetch*</code> operation has an image operand of <code>ConstOffset</code> then the offset value <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxTexelOffset\"><code>maxTexelOffset</code></a>" + }, + { + "vuid": "VUID-RuntimeSpirv-samples-08725", + "text": " If an <code>OpTypeImage</code> has an <code>MS</code> operand 0, its bound image <strong class=\"purple\">must</strong> have been created with <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>samples</code> as <code>VK_SAMPLE_COUNT_1_BIT</code>" + }, + { + "vuid": "VUID-RuntimeSpirv-samples-08726", + "text": " If an <code>OpTypeImage</code> has an <code>MS</code> operand 1, its bound image <strong class=\"purple\">must</strong> not have been created with <a href=\"#VkImageCreateInfo\">VkImageCreateInfo</a>::<code>samples</code> as <code>VK_SAMPLE_COUNT_1_BIT</code>" + }, + { + "vuid": "VUID-RuntimeSpirv-OpEntryPoint-08727", + "text": " Each <code>OpEntryPoint</code> <strong class=\"purple\">must</strong> not have more than one variable decorated with <code>InputAttachmentIndex</code> per image aspect of the attachment image bound to it, either explicitly or implicitly as described by <a href=\"#interfaces-inputattachment\">input attachment interface</a>" } ], "(VK_VERSION_1_2,VK_EXT_descriptor_indexing)": [ @@ -73142,27 +83946,27 @@ "(VK_EXT_transform_feedback)": [ { "vuid": "VUID-RuntimeSpirv-Offset-06308", - "text": " The <code>Offset</code> plus size of the type of each variable, in the output interface of the entry point being compiled, decorated with <code>XfbBuffer</code> <strong class=\"purple\">must</strong> not be greater than <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackBufferDataSize</code>" + "text": " The <code>Offset</code> plus size of the type of each variable, in the output interface of the entry point being compiled, decorated with <code>XfbBuffer</code> <strong class=\"purple\">must</strong> not be greater than <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackBufferDataSize</code>" }, { "vuid": "VUID-RuntimeSpirv-XfbBuffer-06309", - "text": " For any given <code>XfbBuffer</code> value, define the buffer data size to be smallest number of bytes such that, for all outputs decorated with the same <code>XfbBuffer</code> value, the size of the output interface variable plus the <code>Offset</code> is less than or equal to the buffer data size. For a given <code>Stream</code>, the sum of all the buffer data sizes for all buffers writing to that stream the <strong class=\"purple\">must</strong> not exceed <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackStreamDataSize</code>" + "text": " For any given <code>XfbBuffer</code> value, define the buffer data size to be smallest number of bytes such that, for all outputs decorated with the same <code>XfbBuffer</code> value, the size of the output interface variable plus the <code>Offset</code> is less than or equal to the buffer data size. For a given <code>Stream</code>, the sum of all the buffer data sizes for all buffers writing to that stream the <strong class=\"purple\">must</strong> not exceed <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackStreamDataSize</code>" }, { "vuid": "VUID-RuntimeSpirv-OpEmitStreamVertex-06310", - "text": " The Stream value to <code>OpEmitStreamVertex</code> and <code>OpEndStreamPrimitive</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackStreams</code>" + "text": " The Stream value to <code>OpEmitStreamVertex</code> and <code>OpEndStreamPrimitive</code> <strong class=\"purple\">must</strong> be less than <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackStreams</code>" }, { "vuid": "VUID-RuntimeSpirv-transformFeedbackStreamsLinesTriangles-06311", - "text": " If the geometry shader emits to more than one vertex stream and <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>transformFeedbackStreamsLinesTriangles</code> is <code>VK_FALSE</code>, then execution mode <strong class=\"purple\">must</strong> be <code>OutputPoints</code>" + "text": " If the geometry shader emits to more than one vertex stream and <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>transformFeedbackStreamsLinesTriangles</code> is <code>VK_FALSE</code>, then execution mode <strong class=\"purple\">must</strong> be <code>OutputPoints</code>" }, { "vuid": "VUID-RuntimeSpirv-Stream-06312", - "text": " The stream number value to <code>Stream</code> <strong class=\"purple\">must</strong> be less than <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackStreams</code>" + "text": " The stream number value to <code>Stream</code> <strong class=\"purple\">must</strong> be less than <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackStreams</code>" }, { "vuid": "VUID-RuntimeSpirv-XfbStride-06313", - "text": " The XFB Stride value to <code>XfbStride</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceTransformFeedbackPropertiesEXT</code>::<code>maxTransformFeedbackBufferDataStride</code>" + "text": " The XFB Stride value to <code>XfbStride</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceTransformFeedbackPropertiesEXT\">VkPhysicalDeviceTransformFeedbackPropertiesEXT</a>::<code>maxTransformFeedbackBufferDataStride</code>" } ], "(VK_VERSION_1_2,VK_EXT_buffer_device_address,VK_KHR_buffer_device_address)": [ @@ -73212,17 +84016,17 @@ "(VK_NV_mesh_shader)": [ { "vuid": "VUID-RuntimeSpirv-MeshNV-07113", - "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesNV</code>::<code>maxMeshOutputVertices</code>" + "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>::<code>maxMeshOutputVertices</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshNV-07114", - "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputPrimitivesNV</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesNV</code>::<code>maxMeshOutputPrimitives</code>" + "text": " For mesh shaders using the <code>MeshNV</code> {ExecutionModel} the <code>OutputPrimitivesNV</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesNV\">VkPhysicalDeviceMeshShaderPropertiesNV</a>::<code>maxMeshOutputPrimitives</code>" } ], "(VK_EXT_mesh_shader)": [ { "vuid": "VUID-RuntimeSpirv-MeshEXT-07115", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshOutputVertices</code>" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputVertices</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshOutputVertices</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07332", @@ -73230,7 +84034,7 @@ }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07116", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputPrimitivesEXT</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshOutputPrimitives</code>" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>OutputPrimitivesEXT</code> <code>OpExecutionMode</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshOutputPrimitives</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07333", @@ -73246,51 +84050,51 @@ }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07291", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupSize</code>[0]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupSize</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07292", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupSize</code>[1]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupSize</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07293", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupSize</code>[2]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupSize</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07294", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxTaskWorkGroupInvocations</code>" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxTaskWorkGroupInvocations</code>" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07295", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupSize</code>[0]" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>x</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupSize</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07296", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupSize</code>[1]" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>y</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupSize</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07297", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupSize</code>[2]" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupSize</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-MeshEXT-07298", - "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupInvocations</code>" + "text": " For mesh shaders using the <code>MeshEXT</code> {ExecutionModel} the product of <code>x</code> size, <code>y</code> size, and <code>z</code> size in <code>LocalSize</code> or <code>LocalSizeId</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupInvocations</code>" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07299", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count X” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupCount</code>[0]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count X” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupCount</code>[0]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07300", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Y” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupCount</code>[1]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Y” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupCount</code>[1]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07301", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Z” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupCount</code>[2]" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the value of the “Group Count Z” operand of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupCount</code>[2]" }, { "vuid": "VUID-RuntimeSpirv-TaskEXT-07302", - "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of the “Group Count” operands of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <code>VkPhysicalDeviceMeshShaderPropertiesEXT</code>::<code>maxMeshWorkGroupTotalCount</code>" + "text": " In task shaders using the <code>TaskEXT</code> {ExecutionModel} the product of the “Group Count” operands of <code>OpEmitMeshTasksEXT</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#VkPhysicalDeviceMeshShaderPropertiesEXT\">VkPhysicalDeviceMeshShaderPropertiesEXT</a>::<code>maxMeshWorkGroupTotalCount</code>" } ], "(VK_KHR_portability_subset)": [ @@ -73646,6 +84450,28 @@ "vuid": "VUID-RuntimeSpirv-OpImageBoxFilterQCOM-06990", "text": " If an <code>OpImageBoxFilterQCOM</code> operation is used, then <code>Sampled</code> <code>Texture</code> <code>Image</code> and <code>Box</code> <code>Size</code> parameters <strong class=\"purple\">must</strong> be <em>dynamically uniform</em>" } + ], + "(VK_EXT_shader_tile_image)": [ + { + "vuid": "VUID-RuntimeSpirv-shaderTileImageColorReadAccess-08728", + "text": " If <a href=\"#features-shaderTileImageColorReadAccess\"><code>shaderTileImageColorReadAccess</code></a> is not enabled, <code>OpColorAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> not be used" + }, + { + "vuid": "VUID-RuntimeSpirv-shaderTileImageDepthReadAccess-08729", + "text": " If <a href=\"#features-shaderTileImageDepthReadAccess\"><code>shaderTileImageDepthReadAccess</code></a> is not enabled, <code>OpDepthAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> not be used" + }, + { + "vuid": "VUID-RuntimeSpirv-shaderTileImageStencilReadAccess-08730", + "text": " If <a href=\"#features-shaderTileImageStencilReadAccess\"><code>shaderTileImageStencilReadAccess</code></a> is not enabled, <code>OpStencilAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> not be used" + }, + { + "vuid": "VUID-RuntimeSpirv-minSampleShading-08731", + "text": " If <a href=\"#primsrast-sampleshading\">sample shading</a> is enabled and <code>minSampleShading</code> is 1.0, the <code>sample</code> operand of any <code>OpColorAttachmentReadEXT</code>, <code>OpDepthAttachmentReadEXT</code>, or <code>OpStencilAttachmentReadEXT</code> operation <strong class=\"purple\">must</strong> evaluate to the value of the <a href=\"#primsrast-multisampling-coverage-mask\">coverage index</a> for any given fragment invocation" + }, + { + "vuid": "VUID-RuntimeSpirv-minSampleShading-08732", + "text": " If <a href=\"#primsrast-sampleshading\">sample shading</a> is enabled and any of the <code>OpColorAttachmentReadEXT</code>, <code>OpDepthAttachmentReadEXT</code>, or <code>OpStencilAttachmentReadEXT</code> operations are used, then <code>minSampleShading</code> <strong class=\"purple\">must</strong> be 1.0" + } ] }, "vkCreateCuFunctionNVX": { diff --git a/registry/vk.xml b/registry/vk.xml index 7252b7e..08b10a0 100644 --- a/registry/vk.xml +++ b/registry/vk.xml @@ -173,7 +173,7 @@ branch of the member gitlab server. #define <name>VKSC_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0</type> <type api="vulkan" category="define">// Version of this file -#define <name>VK_HEADER_VERSION</name> 245</type> +#define <name>VK_HEADER_VERSION</name> 246</type> <type api="vulkan" category="define" requires="VK_HEADER_VERSION">// Complete version of this file #define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 3, VK_HEADER_VERSION)</type> <type api="vulkansc" category="define">// Version of this file @@ -474,6 +474,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type requires="VkOpticalFlowExecuteFlagBitsNV" category="bitmask">typedef <type>VkFlags</type> <name>VkOpticalFlowExecuteFlagsNV</name>;</type> <type requires="VkPresentScalingFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkPresentScalingFlagsEXT</name>;</type> <type requires="VkPresentGravityFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkPresentGravityFlagsEXT</name>;</type> + <type requires="VkShaderCreateFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkShaderCreateFlagsEXT</name>;</type> <comment>Video Core extension</comment> <type requires="VkVideoCodecOperationFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkVideoCodecOperationFlagsKHR</name>;</type> @@ -555,6 +556,7 @@ typedef void* <name>MTLSharedEvent_id</name>; <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_CU_FUNCTION_NVX"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkCuFunctionNVX</name>)</type> <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkOpticalFlowSessionNV</name>)</type> <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_MICROMAP_EXT"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkMicromapEXT</name>)</type> + <type category="handle" parent="VkDevice" objtypeenum="VK_OBJECT_TYPE_SHADER_EXT"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkShaderEXT</name>)</type> <comment>WSI extensions</comment> <type category="handle" parent="VkPhysicalDevice" objtypeenum="VK_OBJECT_TYPE_DISPLAY_KHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDisplayKHR</name>)</type> @@ -768,6 +770,8 @@ typedef void* <name>MTLSharedEvent_id</name>; <type name="VkMemoryDecompressionMethodFlagBitsNV" category="enum"/> <type name="VkDirectDriverLoadingModeLUNARG" category="enum"/> <type name="VkDisplacementMicromapFormatNV" category="enum"/> + <type name="VkShaderCreateFlagBitsEXT" category="enum"/> + <type name="VkShaderCodeTypeEXT" category="enum"/> <comment>WSI extensions</comment> <type name="VkColorSpaceKHR" category="enum"/> @@ -5239,12 +5243,13 @@ typedef void* <name>MTLSharedEvent_id</name>; <member limittype="bitmask"><type>VkShaderStageFlags</type> <name>requiredSubgroupSizeStages</name><comment>The shader stages that support specifying a subgroup size</comment></member> </type> <type category="struct" name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT" alias="VkPhysicalDeviceSubgroupSizeControlProperties"/> - <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo"> + <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo,VkShaderCreateInfoEXT"> <member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member> <member optional="true"><type>void</type>* <name>pNext</name></member> <member><type>uint32_t</type> <name>requiredSubgroupSize</name></member> </type> <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT" alias="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo"/> + <type category="struct" name="VkShaderRequiredSubgroupSizeCreateInfoEXT" alias="VkPipelineShaderStageRequiredSubgroupSizeCreateInfo"/> <type category="struct" name="VkSubpassShadingPipelineCreateInfoHUAWEI" returnedonly="true" structextends="VkComputePipelineCreateInfo"> <member values="VK_STRUCTURE_TYPE_SUBPASS_SHADING_PIPELINE_CREATE_INFO_HUAWEI"><type>VkStructureType</type> <name>sType</name></member> <member optional="true"><type>void</type>* <name>pNext</name></member> @@ -7680,10 +7685,10 @@ typedef void* <name>MTLSharedEvent_id</name>; <type category="struct" name="VkAccelerationStructureTrianglesDisplacementMicromapNV" structextends="VkAccelerationStructureGeometryTrianglesDataKHR"> <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_TRIANGLES_DISPLACEMENT_MICROMAP_NV"><type>VkStructureType</type> <name>sType</name></member> <member optional="true"><type>void</type>* <name>pNext</name></member> - + <member><type>VkFormat</type> <name>displacementBiasAndScaleFormat</name></member> <member><type>VkFormat</type> <name>displacementVectorFormat</name></member> - + <member noautovalidity="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>displacementBiasAndScaleBuffer</name></member> <member><type>VkDeviceSize</type> <name>displacementBiasAndScaleStride</name></member> <member noautovalidity="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>displacementVectorBuffer</name></member> @@ -7693,13 +7698,13 @@ typedef void* <name>MTLSharedEvent_id</name>; <member><type>VkIndexType</type> <name>indexType</name></member> <member noautovalidity="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>indexBuffer</name></member> <member><type>VkDeviceSize</type> <name>indexStride</name></member> - + <member><type>uint32_t</type> <name>baseTriangle</name></member> - + <member optional="true"><type>uint32_t</type> <name>usageCountsCount</name></member> <member len="usageCountsCount" optional="true">const <type>VkMicromapUsageEXT</type>* <name>pUsageCounts</name></member> <member len="usageCountsCount,1" optional="true,false">const <type>VkMicromapUsageEXT</type>* const* <name>ppUsageCounts</name></member> - + <member><type>VkMicromapEXT</type> <name>micromap</name></member> </type> <type category="struct" name="VkPipelinePropertiesIdentifierEXT"> @@ -8126,6 +8131,47 @@ typedef void* <name>MTLSharedEvent_id</name>; <member optional="true"><type>VkMemoryUnmapFlagsKHR</type> <name>flags</name></member> <member externsync="true"><type>VkDeviceMemory</type> <name>memory</name></member> </type> + <type category="struct" name="VkPhysicalDeviceShaderObjectFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true" noautovalidity="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>shaderObject</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceShaderObjectPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true" noautovalidity="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>uint8_t</type> <name>shaderBinaryUUID</name>[<enum>VK_UUID_SIZE</enum>]</member> + <member limittype="noauto"><type>uint32_t</type> <name>shaderBinaryVersion</name></member> + </type> + <type category="struct" name="VkShaderCreateInfoEXT"> + <member values="VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true">const <type>void</type>* <name>pNext</name></member> + <member optional="true"><type>VkShaderCreateFlagsEXT</type> <name>flags</name></member> + <member><type>VkShaderStageFlagBits</type> <name>stage</name></member> + <member optional="true"><type>VkShaderStageFlags</type> <name>nextStage</name></member> + <member><type>VkShaderCodeTypeEXT</type> <name>codeType</name></member> + <member><type>size_t</type> <name>codeSize</name></member> + <member len="codeSize">const <type>void</type>* <name>pCode</name></member> + <member optional="true" len="null-terminated">const <type>char</type>* <name>pName</name></member> + <member optional="true"><type>uint32_t</type> <name>setLayoutCount</name></member> + <member optional="true" len="setLayoutCount">const <type>VkDescriptorSetLayout</type>* <name>pSetLayouts</name></member> + <member optional="true"><type>uint32_t</type> <name>pushConstantRangeCount</name></member> + <member optional="true" len="pushConstantRangeCount">const <type>VkPushConstantRange</type>* <name>pPushConstantRanges</name></member> + <member optional="true">const <type>VkSpecializationInfo</type>* <name>pSpecializationInfo</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceShaderTileImageFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member><type>VkBool32</type> <name>shaderTileImageColorReadAccess</name></member> + <member><type>VkBool32</type> <name>shaderTileImageDepthReadAccess</name></member> + <member><type>VkBool32</type> <name>shaderTileImageStencilReadAccess</name></member> + </type> + <type category="struct" name="VkPhysicalDeviceShaderTileImagePropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true"> + <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member> + <member optional="true"><type>void</type>* <name>pNext</name></member> + <member limittype="noauto"><type>VkBool32</type> <name>shaderTileImageCoherentReadAccelerated</name></member> + <member limittype="noauto"><type>VkBool32</type> <name>shaderTileImageReadSampleFromPixelRateInvocation</name></member> + <member limittype="noauto"><type>VkBool32</type> <name>shaderTileImageReadFromHelperInvocation</name></member> + </type> </types> @@ -10156,6 +10202,19 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value="2" name="VK_DISPLACEMENT_MICROMAP_FORMAT_256_TRIANGLES_128_BYTES_NV"/> <enum value="3" name="VK_DISPLACEMENT_MICROMAP_FORMAT_1024_TRIANGLES_128_BYTES_NV"/> </enums> + <enums name="VkShaderCreateFlagBitsEXT" type="bitmask"> + <enum bitpos="0" name="VK_SHADER_CREATE_LINK_STAGE_BIT_EXT"/> + <enum bitpos="1" name="VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT"/> + <enum bitpos="2" name="VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT"/> + <enum bitpos="3" name="VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT"/> + <enum bitpos="4" name="VK_SHADER_CREATE_DISPATCH_BASE_BIT_EXT"/> + <enum bitpos="5" name="VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT"/> + <enum bitpos="6" name="VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT"/> + </enums> + <enums name="VkShaderCodeTypeEXT" type="enum"> + <enum value="0" name="VK_SHADER_CODE_TYPE_BINARY_EXT"/> + <enum value="1" name="VK_SHADER_CODE_TYPE_SPIRV_EXT"/> + </enums> <commands comment="Vulkan command definitions"> <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_LAYER_NOT_PRESENT,VK_ERROR_EXTENSION_NOT_PRESENT,VK_ERROR_INCOMPATIBLE_DRIVER"> @@ -14000,6 +14059,34 @@ typedef void* <name>MTLSharedEvent_id</name>; <param><type>VkDevice</type> <name>device</name></param> <param>const <type>VkMemoryUnmapInfoKHR</type>* <name>pMemoryUnmapInfo</name></param> </command> + <command successcodes="VK_SUCCESS" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY,VK_ERROR_INITIALIZATION_FAILED,VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT"> + <proto><type>VkResult</type> <name>vkCreateShadersEXT</name></proto> + <param><type>VkDevice</type> <name>device</name></param> + <param><type>uint32_t</type> <name>createInfoCount</name></param> + <param len="createInfoCount">const <type>VkShaderCreateInfoEXT</type>* <name>pCreateInfos</name></param> + <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param> + <param len="createInfoCount"><type>VkShaderEXT</type>* <name>pShaders</name></param> + </command> + <command> + <proto><type>void</type> <name>vkDestroyShaderEXT</name></proto> + <param><type>VkDevice</type> <name>device</name></param> + <param externsync="true"><type>VkShaderEXT</type> <name>shader</name></param> + <param optional="true">const <type>VkAllocationCallbacks</type>* <name>pAllocator</name></param> + </command> + <command successcodes="VK_SUCCESS,VK_INCOMPLETE" errorcodes="VK_ERROR_OUT_OF_HOST_MEMORY,VK_ERROR_OUT_OF_DEVICE_MEMORY"> + <proto><type>VkResult</type> <name>vkGetShaderBinaryDataEXT</name></proto> + <param><type>VkDevice</type> <name>device</name></param> + <param><type>VkShaderEXT</type> <name>shader</name></param> + <param optional="false,true"><type>size_t</type>* <name>pDataSize</name></param> + <param optional="true" len="pDataSize"><type>void</type>* <name>pData</name></param> + </command> + <command queues="graphics,compute" renderpass="both" cmdbufferlevel="primary,secondary" tasks="state"> + <proto><type>void</type> <name>vkCmdBindShadersEXT</name></proto> + <param externsync="true"><type>VkCommandBuffer</type> <name>commandBuffer</name></param> + <param><type>uint32_t</type> <name>stageCount</name></param> + <param len="stageCount">const <type>VkShaderStageFlagBits</type>* <name>pStages</name></param> + <param optional="true,true" len="stageCount">const <type>VkShaderEXT</type>* <name>pShaders</name></param> + </command> </commands> <feature api="vulkan,vulkansc" name="VK_VERSION_1_0" number="1.0" comment="Vulkan core API interface definitions"> @@ -20756,10 +20843,14 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum bitpos="0" extends="VkInstanceCreateFlagBits" name="VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR"/> </require> </extension> - <extension name="VK_KHR_extension_396" number="396" author="EXT" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="disabled"> + <extension name="VK_EXT_shader_tile_image" number="396" type="device" author="EXT" depends="VK_VERSION_1_3" contact="Jan-Harald Fredriksen @janharaldfredriksen-arm" supported="vulkan"> <require> - <enum value="0" name="VK_KHR_EXTENSION_396_SPEC_VERSION"/> - <enum value=""VK_KHR_extension_396"" name="VK_KHR_EXTENSION_396_EXTENSION_NAME"/> + <enum value="1" name="VK_EXT_SHADER_TILE_IMAGE_SPEC_VERSION"/> + <enum value=""VK_EXT_shader_tile_image"" name="VK_EXT_SHADER_TILE_IMAGE_EXTENSION_NAME"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT"/> + <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT"/> + <type name="VkPhysicalDeviceShaderTileImageFeaturesEXT"/> + <type name="VkPhysicalDeviceShaderTileImagePropertiesEXT"/> </require> </extension> <extension name="VK_EXT_opacity_micromap" number="397" type="device" depends="VK_KHR_acceleration_structure+VK_KHR_synchronization2" author="EXT" contact="Christoph Kubisch @pixeljetstream, Eric Werness" supported="vulkan"> @@ -21617,13 +21708,83 @@ typedef void* <name>MTLSharedEvent_id</name>; <enum value=""VK_EXT_extension_482"" name="VK_EXT_EXTENSION_482_EXTENSION_NAME"/> </require> </extension> - <extension name="VK_EXT_extension_483" number="483" author="EXT" contact="Piers Daniell" supported="disabled"> - <require> - <enum value="0" name="VK_EXT_EXTENSION_483_SPEC_VERSION"/> - <enum value=""VK_EXT_extension_483"" name="VK_EXT_EXTENSION_483_EXTENSION_NAME"/> - <enum bitpos="15" extends="VkShaderStageFlagBits" name="VK_SHADER_STAGE_EXT_483_RESERVE_15"/> - <enum bitpos="16" extends="VkShaderStageFlagBits" name="VK_SHADER_STAGE_EXT_483_RESERVE_16"/> - <enum bitpos="17" extends="VkShaderStageFlagBits" name="VK_SHADER_STAGE_EXT_483_RESERVE_17"/> + <extension name="VK_EXT_shader_object" number="483" depends="(VK_KHR_get_physical_device_properties2,VK_VERSION_1_1)+(VK_KHR_dynamic_rendering,VK_VERSION_1_3)" type="device" author="EXT" contact="Daniel Story @daniel-story" supported="vulkan"> + <require> + <enum value="1" name="VK_EXT_SHADER_OBJECT_SPEC_VERSION"/> + <enum value=""VK_EXT_shader_object"" name="VK_EXT_SHADER_OBJECT_EXTENSION_NAME"/> + <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT"/> + <enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT"/> + <enum offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT"/> + <enum extnumber="353" offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT"/> + <enum extnumber="353" offset="2" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT"/> + <enum extends="VkStructureType" name="VK_STRUCTURE_TYPE_SHADER_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT" alias="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO"/> + <enum offset="0" extends="VkObjectType" name="VK_OBJECT_TYPE_SHADER_EXT"/> + <enum offset="0" extends="VkResult" name="VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT"/> + <type name="VkShaderEXT"/> + <type name="VkShaderCreateFlagBitsEXT"/> + <type name="VkShaderCreateFlagsEXT"/> + <type name="VkShaderCodeTypeEXT"/> + <type name="VkPhysicalDeviceShaderObjectFeaturesEXT"/> + <type name="VkPhysicalDeviceShaderObjectPropertiesEXT"/> + <type name="VkShaderCreateInfoEXT"/> + <type name="VkShaderRequiredSubgroupSizeCreateInfoEXT"/> + <type name="VkVertexInputBindingDescription2EXT"/> + <type name="VkVertexInputAttributeDescription2EXT"/> + <type name="VkColorBlendEquationEXT"/> + <type name="VkColorBlendAdvancedEXT"/> + <command name="vkCreateShadersEXT"/> + <command name="vkDestroyShaderEXT"/> + <command name="vkGetShaderBinaryDataEXT"/> + <command name="vkCmdBindShadersEXT"/> + <command name="vkCmdSetCullModeEXT"/> + <command name="vkCmdSetFrontFaceEXT"/> + <command name="vkCmdSetPrimitiveTopologyEXT"/> + <command name="vkCmdSetViewportWithCountEXT"/> + <command name="vkCmdSetScissorWithCountEXT"/> + <command name="vkCmdBindVertexBuffers2EXT"/> + <command name="vkCmdSetDepthTestEnableEXT"/> + <command name="vkCmdSetDepthWriteEnableEXT"/> + <command name="vkCmdSetDepthCompareOpEXT"/> + <command name="vkCmdSetDepthBoundsTestEnableEXT"/> + <command name="vkCmdSetStencilTestEnableEXT"/> + <command name="vkCmdSetStencilOpEXT"/> + <command name="vkCmdSetVertexInputEXT"/> + <command name="vkCmdSetPatchControlPointsEXT"/> + <command name="vkCmdSetRasterizerDiscardEnableEXT"/> + <command name="vkCmdSetDepthBiasEnableEXT"/> + <command name="vkCmdSetLogicOpEXT"/> + <command name="vkCmdSetPrimitiveRestartEnableEXT"/> + <command name="vkCmdSetTessellationDomainOriginEXT"/> + <command name="vkCmdSetDepthClampEnableEXT"/> + <command name="vkCmdSetPolygonModeEXT"/> + <command name="vkCmdSetRasterizationSamplesEXT"/> + <command name="vkCmdSetSampleMaskEXT"/> + <command name="vkCmdSetAlphaToCoverageEnableEXT"/> + <command name="vkCmdSetAlphaToOneEnableEXT"/> + <command name="vkCmdSetLogicOpEnableEXT"/> + <command name="vkCmdSetColorBlendEnableEXT"/> + <command name="vkCmdSetColorBlendEquationEXT"/> + <command name="vkCmdSetColorWriteMaskEXT"/> + <command name="vkCmdSetRasterizationStreamEXT"/> + <command name="vkCmdSetConservativeRasterizationModeEXT"/> + <command name="vkCmdSetExtraPrimitiveOverestimationSizeEXT"/> + <command name="vkCmdSetDepthClipEnableEXT"/> + <command name="vkCmdSetSampleLocationsEnableEXT"/> + <command name="vkCmdSetColorBlendAdvancedEXT"/> + <command name="vkCmdSetProvokingVertexModeEXT"/> + <command name="vkCmdSetLineRasterizationModeEXT"/> + <command name="vkCmdSetLineStippleEnableEXT"/> + <command name="vkCmdSetDepthClipNegativeOneToOneEXT"/> + <command name="vkCmdSetViewportWScalingEnableNV"/> + <command name="vkCmdSetViewportSwizzleNV"/> + <command name="vkCmdSetCoverageToColorEnableNV"/> + <command name="vkCmdSetCoverageToColorLocationNV"/> + <command name="vkCmdSetCoverageModulationModeNV"/> + <command name="vkCmdSetCoverageModulationTableEnableNV"/> + <command name="vkCmdSetCoverageModulationTableNV"/> + <command name="vkCmdSetShadingRateImageEnableNV"/> + <command name="vkCmdSetRepresentativeFragmentTestEnableNV"/> + <command name="vkCmdSetCoverageReductionModeNV"/> </require> </extension> <extension name="VK_EXT_extension_484" number="484" author="KHR" contact="Chris Glover @cdglove" supported="disabled"> @@ -23529,6 +23690,9 @@ typedef void* <name>MTLSharedEvent_id</name>; <spirvextension name="SPV_EXT_mesh_shader"> <enable extension="VK_EXT_mesh_shader"/> </spirvextension> + <spirvextension name="SPV_EXT_shader_tile_image"> + <enable extension="VK_EXT_shader_tile_image"/> + </spirvextension> </spirvextensions> <spirvcapabilities comment="SPIR-V Capabilities allowed in Vulkan and what is required to use it"> <spirvcapability name="Matrix"> @@ -24003,5 +24167,14 @@ typedef void* <name>MTLSharedEvent_id</name>; <spirvcapability name="ClusterCullingShadingHUAWEI"> <enable struct="VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI" feature="clustercullingShader" requires="VK_HUAWEI_cluster_culling_shader"/> </spirvcapability> + <spirvcapability name="TileImageColorReadAccessEXT"> + <enable struct="VkPhysicalDeviceShaderTileImageFeaturesEXT" feature="shaderTileImageColorReadAccess" requires="VK_EXT_shader_tile_image"/> + </spirvcapability> + <spirvcapability name="TileImageDepthReadAccessEXT"> + <enable struct="VkPhysicalDeviceShaderTileImageFeaturesEXT" feature="shaderTileImageDepthReadAccess" requires="VK_EXT_shader_tile_image"/> + </spirvcapability> + <spirvcapability name="TileImageStencilReadAccessEXT"> + <enable struct="VkPhysicalDeviceShaderTileImageFeaturesEXT" feature="shaderTileImageStencilReadAccess" requires="VK_EXT_shader_tile_image"/> + </spirvcapability> </spirvcapabilities> </registry> |