From 190d2cb24e90e5bf2bec0a75604a9b3586485b6d Mon Sep 17 00:00:00 2001 From: Jon Leech Date: Fri, 28 Jun 2024 02:48:52 -0700 Subject: Update for Vulkan-Docs 1.3.289 --- include/vulkan/vulkan.cppm | 14 + include/vulkan/vulkan.hpp | 140 +- include/vulkan/vulkan_core.h | 71 +- include/vulkan/vulkan_enums.hpp | 177 +- include/vulkan/vulkan_extension_inspection.hpp | 8 +- include/vulkan/vulkan_handles.hpp | 7 + include/vulkan/vulkan_hash.hpp | 266 +- include/vulkan/vulkan_static_assertions.hpp | 38 + include/vulkan/vulkan_structs.hpp | 2202 +++++---- include/vulkan/vulkan_to_string.hpp | 28 +- registry/validusage.json | 5832 ++++-------------------- registry/vk.xml | 183 +- 12 files changed, 2855 insertions(+), 6111 deletions(-) diff --git a/include/vulkan/vulkan.cppm b/include/vulkan/vulkan.cppm index 4b55bc6..1baba36 100644 --- a/include/vulkan/vulkan.cppm +++ b/include/vulkan/vulkan.cppm @@ -844,6 +844,9 @@ export namespace VULKAN_HPP_NAMESPACE using VULKAN_HPP_NAMESPACE::TimeDomainEXT; using VULKAN_HPP_NAMESPACE::TimeDomainKHR; + //=== VK_KHR_maintenance7 === + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR; + //========================= //=== Index Type Traits === //========================= @@ -2506,6 +2509,10 @@ export namespace VULKAN_HPP_NAMESPACE using VULKAN_HPP_NAMESPACE::KHRShaderRelaxedExtendedInstructionExtensionName; using VULKAN_HPP_NAMESPACE::KHRShaderRelaxedExtendedInstructionSpecVersion; + //=== VK_KHR_maintenance7 === + using VULKAN_HPP_NAMESPACE::KHRMaintenance7ExtensionName; + using VULKAN_HPP_NAMESPACE::KHRMaintenance7SpecVersion; + //=== VK_NV_shader_atomic_float16_vector === using VULKAN_HPP_NAMESPACE::NVShaderAtomicFloat16VectorExtensionName; using VULKAN_HPP_NAMESPACE::NVShaderAtomicFloat16VectorSpecVersion; @@ -4369,6 +4376,13 @@ export namespace VULKAN_HPP_NAMESPACE //=== VK_KHR_shader_relaxed_extended_instruction === using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR; + //=== VK_KHR_maintenance7 === + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR; + using VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR; + //=== VK_NV_shader_atomic_float16_vector === using VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV; diff --git a/include/vulkan/vulkan.hpp b/include/vulkan/vulkan.hpp index ab2e184..0abb405 100644 --- a/include/vulkan/vulkan.hpp +++ b/include/vulkan/vulkan.hpp @@ -56,7 +56,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h # include #endif -static_assert( VK_HEADER_VERSION == 288, "Wrong VK_HEADER_VERSION!" ); +static_assert( VK_HEADER_VERSION == 289, "Wrong VK_HEADER_VERSION!" ); // includes through some other header // this results in major(x) being resolved to gnu_dev_major(x) @@ -149,7 +149,7 @@ namespace VULKAN_HPP_NAMESPACE private: VULKAN_HPP_CONSTEXPR_14 void copy( char const * data, size_t len ) VULKAN_HPP_NOEXCEPT { - size_t n = std::min( N - 1, len ); + size_t n = ( std::min )( N - 1, len ); for ( size_t i = 0; i < n; ++i ) { ( *this )[i] = data[i]; @@ -388,38 +388,19 @@ namespace VULKAN_HPP_NAMESPACE { } - ArrayProxyNoTemporaries( T & value ) VULKAN_HPP_NOEXCEPT + template ::value && std::is_lvalue_reference::value, int>::type = 0> + ArrayProxyNoTemporaries( B && value ) VULKAN_HPP_NOEXCEPT : m_count( 1 ) , m_ptr( &value ) { } - template - ArrayProxyNoTemporaries( V && value ) = delete; - - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const::type & value ) VULKAN_HPP_NOEXCEPT - : m_count( 1 ) - , m_ptr( &value ) - { - } - - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const::type && value ) = delete; - ArrayProxyNoTemporaries( uint32_t count, T * ptr ) VULKAN_HPP_NOEXCEPT : m_count( count ) , m_ptr( ptr ) { } - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( uint32_t count, typename std::remove_const::type * ptr ) VULKAN_HPP_NOEXCEPT - : m_count( count ) - , m_ptr( ptr ) - { - } - template ArrayProxyNoTemporaries( T ( &ptr )[C] ) VULKAN_HPP_NOEXCEPT : m_count( C ) @@ -430,59 +411,26 @@ namespace VULKAN_HPP_NAMESPACE template ArrayProxyNoTemporaries( T ( &&ptr )[C] ) = delete; - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const::type ( &ptr )[C] ) VULKAN_HPP_NOEXCEPT - : m_count( C ) - , m_ptr( ptr ) - { - } - - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( typename std::remove_const::type ( &&ptr )[C] ) = delete; - - ArrayProxyNoTemporaries( std::initializer_list const & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast( list.size() ) ) - , m_ptr( list.begin() ) - { - } - - ArrayProxyNoTemporaries( std::initializer_list const && list ) = delete; - - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list::type> const & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast( list.size() ) ) - , m_ptr( list.begin() ) - { - } - - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list::type> const && list ) = delete; - - ArrayProxyNoTemporaries( std::initializer_list & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast( list.size() ) ) - , m_ptr( list.begin() ) - { - } - - ArrayProxyNoTemporaries( std::initializer_list && list ) = delete; - - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list::type> & list ) VULKAN_HPP_NOEXCEPT - : m_count( static_cast( list.size() ) ) - , m_ptr( list.begin() ) + // Any l-value reference with a .data() return type implicitly convertible to T*, and a .size() return type implicitly convertible to size_t. + template ().begin() ), T *>::value && + std::is_convertible().data() ), T *>::value && + std::is_convertible().size() ), std::size_t>::value && std::is_lvalue_reference::value, + int>::type = 0> + ArrayProxyNoTemporaries( V && v ) VULKAN_HPP_NOEXCEPT + : m_count( static_cast( v.size() ) ) + , m_ptr( v.data() ) { } - template ::value, int>::type = 0> - ArrayProxyNoTemporaries( std::initializer_list::type> && list ) = delete; - - // Any type with a .data() return type implicitly convertible to T*, and a .size() return type implicitly convertible to size_t. + // Any l-value reference with a .begin() return type implicitly convertible to T*, and a .size() return type implicitly convertible to size_t. template ().data() ), T *>::value && - std::is_convertible().size() ), std::size_t>::value>::type * = nullptr> - ArrayProxyNoTemporaries( V & v ) VULKAN_HPP_NOEXCEPT + typename std::enable_if().begin() ), T *>::value && + std::is_convertible().size() ), std::size_t>::value && std::is_lvalue_reference::value, + int>::type = 0> + ArrayProxyNoTemporaries( V && v ) VULKAN_HPP_NOEXCEPT : m_count( static_cast( v.size() ) ) - , m_ptr( v.data() ) + , m_ptr( v.begin() ) { } @@ -8691,6 +8639,10 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionExtensionName = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_EXTENSION_NAME; VULKAN_HPP_CONSTEXPR_INLINE auto KHRShaderRelaxedExtendedInstructionSpecVersion = VK_KHR_SHADER_RELAXED_EXTENDED_INSTRUCTION_SPEC_VERSION; + //=== VK_KHR_maintenance7 === + VULKAN_HPP_CONSTEXPR_INLINE auto KHRMaintenance7ExtensionName = VK_KHR_MAINTENANCE_7_EXTENSION_NAME; + VULKAN_HPP_CONSTEXPR_INLINE auto KHRMaintenance7SpecVersion = VK_KHR_MAINTENANCE_7_SPEC_VERSION; + //=== VK_NV_shader_atomic_float16_vector === VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorExtensionName = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_EXTENSION_NAME; VULKAN_HPP_CONSTEXPR_INLINE auto NVShaderAtomicFloat16VectorSpecVersion = VK_NV_SHADER_ATOMIC_FLOAT16_VECTOR_SPEC_VERSION; @@ -16722,6 +16674,52 @@ namespace VULKAN_HPP_NAMESPACE }; }; + //=== VK_KHR_maintenance7 === + template <> + struct StructExtends + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends + { + enum + { + value = true + }; + }; + + template <> + struct StructExtends + { + enum + { + value = true + }; + }; + //=== VK_NV_shader_atomic_float16_vector === template <> struct StructExtends diff --git a/include/vulkan/vulkan_core.h b/include/vulkan/vulkan_core.h index 8453843..6f69bf0 100644 --- a/include/vulkan/vulkan_core.h +++ b/include/vulkan/vulkan_core.h @@ -69,7 +69,7 @@ extern "C" { #define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0 // Version of this file -#define VK_HEADER_VERSION 288 +#define VK_HEADER_VERSION 289 // Complete version of this file #define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION) @@ -1113,6 +1113,11 @@ typedef enum VkStructureType { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV = 1000546000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV = 1000555000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR = 1000558000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR = 1000562000, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR = 1000562001, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR = 1000562002, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR = 1000562003, + VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR = 1000562004, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV = 1000563000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT = 1000564000, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_VALIDATION_FEATURES_NV = 1000568000, @@ -2175,7 +2180,8 @@ typedef enum VkIndexType { typedef enum VkSubpassContents { VK_SUBPASS_CONTENTS_INLINE = 0, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT = 1000451000, + VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR = 1000451000, + VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT = VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR, VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF } VkSubpassContents; @@ -6718,11 +6724,12 @@ typedef enum VkRenderingFlagBits { VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT = 0x00000001, VK_RENDERING_SUSPENDING_BIT = 0x00000002, VK_RENDERING_RESUMING_BIT = 0x00000004, - VK_RENDERING_CONTENTS_INLINE_BIT_EXT = 0x00000010, VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT = 0x00000008, + VK_RENDERING_CONTENTS_INLINE_BIT_KHR = 0x00000010, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, VK_RENDERING_SUSPENDING_BIT_KHR = VK_RENDERING_SUSPENDING_BIT, VK_RENDERING_RESUMING_BIT_KHR = VK_RENDERING_RESUMING_BIT, + VK_RENDERING_CONTENTS_INLINE_BIT_EXT = VK_RENDERING_CONTENTS_INLINE_BIT_KHR, VK_RENDERING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkRenderingFlagBits; typedef VkFlags VkRenderingFlags; @@ -11722,6 +11729,62 @@ typedef struct VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR { +// VK_KHR_maintenance7 is a preprocessor guard. Do not pass it to API calls. +#define VK_KHR_maintenance7 1 +#define VK_KHR_MAINTENANCE_7_SPEC_VERSION 1 +#define VK_KHR_MAINTENANCE_7_EXTENSION_NAME "VK_KHR_maintenance7" + +typedef enum VkPhysicalDeviceLayeredApiKHR { + VK_PHYSICAL_DEVICE_LAYERED_API_VULKAN_KHR = 0, + VK_PHYSICAL_DEVICE_LAYERED_API_D3D12_KHR = 1, + VK_PHYSICAL_DEVICE_LAYERED_API_METAL_KHR = 2, + VK_PHYSICAL_DEVICE_LAYERED_API_OPENGL_KHR = 3, + VK_PHYSICAL_DEVICE_LAYERED_API_OPENGLES_KHR = 4, + VK_PHYSICAL_DEVICE_LAYERED_API_MAX_ENUM_KHR = 0x7FFFFFFF +} VkPhysicalDeviceLayeredApiKHR; +typedef struct VkPhysicalDeviceMaintenance7FeaturesKHR { + VkStructureType sType; + void* pNext; + VkBool32 maintenance7; +} VkPhysicalDeviceMaintenance7FeaturesKHR; + +typedef struct VkPhysicalDeviceMaintenance7PropertiesKHR { + VkStructureType sType; + void* pNext; + VkBool32 robustFragmentShadingRateAttachmentAccess; + VkBool32 separateDepthStencilAttachmentAccess; + uint32_t maxDescriptorSetTotalUniformBuffersDynamic; + uint32_t maxDescriptorSetTotalStorageBuffersDynamic; + uint32_t maxDescriptorSetTotalBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic; + uint32_t maxDescriptorSetUpdateAfterBindTotalBuffersDynamic; +} VkPhysicalDeviceMaintenance7PropertiesKHR; + +typedef struct VkPhysicalDeviceLayeredApiPropertiesKHR { + VkStructureType sType; + void* pNext; + uint32_t vendorID; + uint32_t deviceID; + VkPhysicalDeviceLayeredApiKHR layeredAPI; + char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; +} VkPhysicalDeviceLayeredApiPropertiesKHR; + +typedef struct VkPhysicalDeviceLayeredApiPropertiesListKHR { + VkStructureType sType; + void* pNext; + uint32_t layeredApiCount; + VkPhysicalDeviceLayeredApiPropertiesKHR* pLayeredApis; +} VkPhysicalDeviceLayeredApiPropertiesListKHR; + +typedef struct VkPhysicalDeviceLayeredApiVulkanPropertiesKHR { + VkStructureType sType; + void* pNext; + VkPhysicalDeviceProperties2 properties; +} VkPhysicalDeviceLayeredApiVulkanPropertiesKHR; + + + // VK_EXT_debug_report is a preprocessor guard. Do not pass it to API calls. #define VK_EXT_debug_report 1 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) @@ -17714,7 +17777,7 @@ typedef struct VkRenderPassStripeSubmitInfoARM { // VK_QCOM_fragment_density_map_offset is a preprocessor guard. Do not pass it to API calls. #define VK_QCOM_fragment_density_map_offset 1 -#define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION 1 +#define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_SPEC_VERSION 2 #define VK_QCOM_FRAGMENT_DENSITY_MAP_OFFSET_EXTENSION_NAME "VK_QCOM_fragment_density_map_offset" typedef struct VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM { VkStructureType sType; diff --git a/include/vulkan/vulkan_enums.hpp b/include/vulkan/vulkan_enums.hpp index 2b8c043..97c5388 100644 --- a/include/vulkan/vulkan_enums.hpp +++ b/include/vulkan/vulkan_enums.hpp @@ -1419,6 +1419,11 @@ namespace VULKAN_HPP_NAMESPACE ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV, ePhysicalDeviceRawAccessChainsFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAW_ACCESS_CHAINS_FEATURES_NV, ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR, + ePhysicalDeviceMaintenance7FeaturesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR, + ePhysicalDeviceMaintenance7PropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR, + ePhysicalDeviceLayeredApiPropertiesListKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR, + ePhysicalDeviceLayeredApiPropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR, + ePhysicalDeviceLayeredApiVulkanPropertiesKHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR, ePhysicalDeviceShaderAtomicFloat16VectorFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV, ePhysicalDeviceShaderReplicatedCompositesFeaturesEXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_REPLICATED_COMPOSITES_FEATURES_EXT, ePhysicalDeviceRayTracingValidationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_VALIDATION_FEATURES_NV, @@ -3573,6 +3578,51 @@ namespace VULKAN_HPP_NAMESPACE eUint8EXT = VK_INDEX_TYPE_UINT8_EXT }; + //========================= + //=== Index Type Traits === + //========================= + + template + struct IndexTypeValue + { + }; + + template <> + struct IndexTypeValue + { + static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint16; + }; + + template <> + struct CppType + { + using Type = uint16_t; + }; + + template <> + struct IndexTypeValue + { + static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint32; + }; + + template <> + struct CppType + { + using Type = uint32_t; + }; + + template <> + struct IndexTypeValue + { + static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint8KHR; + }; + + template <> + struct CppType + { + using Type = uint8_t; + }; + enum class StencilFaceFlagBits : VkStencilFaceFlags { eFront = VK_STENCIL_FACE_FRONT_BIT, @@ -3595,6 +3645,7 @@ namespace VULKAN_HPP_NAMESPACE { eInline = VK_SUBPASS_CONTENTS_INLINE, eSecondaryCommandBuffers = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, + eInlineAndSecondaryCommandBuffersKHR = VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR, eInlineAndSecondaryCommandBuffersEXT = VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT }; @@ -4284,8 +4335,9 @@ namespace VULKAN_HPP_NAMESPACE eContentsSecondaryCommandBuffers = VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, eSuspending = VK_RENDERING_SUSPENDING_BIT, eResuming = VK_RENDERING_RESUMING_BIT, - eContentsInlineEXT = VK_RENDERING_CONTENTS_INLINE_BIT_EXT, - eEnableLegacyDitheringEXT = VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT + eEnableLegacyDitheringEXT = VK_RENDERING_ENABLE_LEGACY_DITHERING_BIT_EXT, + eContentsInlineKHR = VK_RENDERING_CONTENTS_INLINE_BIT_KHR, + eContentsInlineEXT = VK_RENDERING_CONTENTS_INLINE_BIT_EXT }; using RenderingFlagBitsKHR = RenderingFlagBits; @@ -4297,8 +4349,8 @@ namespace VULKAN_HPP_NAMESPACE { static VULKAN_HPP_CONST_OR_CONSTEXPR bool isBitmask = true; static VULKAN_HPP_CONST_OR_CONSTEXPR RenderingFlags allFlags = RenderingFlagBits::eContentsSecondaryCommandBuffers | RenderingFlagBits::eSuspending | - RenderingFlagBits::eResuming | RenderingFlagBits::eContentsInlineEXT | - RenderingFlagBits::eEnableLegacyDitheringEXT; + RenderingFlagBits::eResuming | RenderingFlagBits::eEnableLegacyDitheringEXT | + RenderingFlagBits::eContentsInlineKHR; }; enum class FormatFeatureFlagBits2 : VkFormatFeatureFlags2 @@ -7091,6 +7143,75 @@ namespace VULKAN_HPP_NAMESPACE eString = VK_LAYER_SETTING_TYPE_STRING_EXT }; + //================================= + //=== Layer Setting Type Traits === + //================================= + + template <> + struct CppType + { + using Type = vk::Bool32; + }; + + template <> + struct CppType + { + using Type = int32_t; + }; + + template <> + struct CppType + { + using Type = int64_t; + }; + + template <> + struct CppType + { + using Type = uint32_t; + }; + + template <> + struct CppType + { + using Type = uint64_t; + }; + + template <> + struct CppType + { + using Type = float; + }; + + template <> + struct CppType + { + using Type = double; + }; + + template <> + struct CppType + { + using Type = char *; + }; + + template + bool isSameType( LayerSettingTypeEXT layerSettingType ) + { + switch ( layerSettingType ) + { + case LayerSettingTypeEXT::eBool32: return std::is_same::value; + case LayerSettingTypeEXT::eInt32: return std::is_same::value; + case LayerSettingTypeEXT::eInt64: return std::is_same::value; + case LayerSettingTypeEXT::eUint32: return std::is_same::value; + case LayerSettingTypeEXT::eUint64: return std::is_same::value; + case LayerSettingTypeEXT::eFloat32: return std::is_same::value; + case LayerSettingTypeEXT::eFloat64: return std::is_same::value; + case LayerSettingTypeEXT::eString: return std::is_same::value; + default: return false; + } + } + //=== VK_NV_low_latency2 === enum class LatencyMarkerNV @@ -7190,49 +7311,15 @@ namespace VULKAN_HPP_NAMESPACE }; using TimeDomainEXT = TimeDomainKHR; - //========================= - //=== Index Type Traits === - //========================= - - template - struct IndexTypeValue - { - }; + //=== VK_KHR_maintenance7 === - template <> - struct IndexTypeValue + enum class PhysicalDeviceLayeredApiKHR { - static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint16; - }; - - template <> - struct CppType - { - using Type = uint16_t; - }; - - template <> - struct IndexTypeValue - { - static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint32; - }; - - template <> - struct CppType - { - using Type = uint32_t; - }; - - template <> - struct IndexTypeValue - { - static VULKAN_HPP_CONST_OR_CONSTEXPR IndexType value = IndexType::eUint8KHR; - }; - - template <> - struct CppType - { - using Type = uint8_t; + eVulkan = VK_PHYSICAL_DEVICE_LAYERED_API_VULKAN_KHR, + eD3D12 = VK_PHYSICAL_DEVICE_LAYERED_API_D3D12_KHR, + eMetal = VK_PHYSICAL_DEVICE_LAYERED_API_METAL_KHR, + eOpengl = VK_PHYSICAL_DEVICE_LAYERED_API_OPENGL_KHR, + eOpengles = VK_PHYSICAL_DEVICE_LAYERED_API_OPENGLES_KHR }; //=========================================================== diff --git a/include/vulkan/vulkan_extension_inspection.hpp b/include/vulkan/vulkan_extension_inspection.hpp index 9281aec..0610104 100644 --- a/include/vulkan/vulkan_extension_inspection.hpp +++ b/include/vulkan/vulkan_extension_inspection.hpp @@ -437,6 +437,7 @@ namespace VULKAN_HPP_NAMESPACE "VK_NV_descriptor_pool_overallocation", "VK_NV_raw_access_chains", "VK_KHR_shader_relaxed_extended_instruction", + "VK_KHR_maintenance7", "VK_NV_shader_atomic_float16_vector", "VK_EXT_shader_replicated_composites", "VK_NV_ray_tracing_validation", @@ -2316,6 +2317,7 @@ namespace VULKAN_HPP_NAMESPACE { "VK_VERSION_1_1", { {} } } } }, { "VK_KHR_maintenance6", { { "VK_VERSION_1_1", { {} } } } }, { "VK_NV_descriptor_pool_overallocation", { { "VK_VERSION_1_1", { {} } } } }, + { "VK_KHR_maintenance7", { { "VK_VERSION_1_1", { {} } } } }, { "VK_MESA_image_alignment_control", { { "VK_VERSION_1_0", { { @@ -3085,9 +3087,9 @@ namespace VULKAN_HPP_NAMESPACE || ( extension == "VK_MSFT_layered_driver" ) || ( extension == "VK_KHR_index_type_uint8" ) || ( extension == "VK_KHR_line_rasterization" ) || ( extension == "VK_KHR_calibrated_timestamps" ) || ( extension == "VK_KHR_shader_expect_assume" ) || ( extension == "VK_KHR_maintenance6" ) || ( extension == "VK_NV_descriptor_pool_overallocation" ) || ( extension == "VK_NV_raw_access_chains" ) || - ( extension == "VK_KHR_shader_relaxed_extended_instruction" ) || ( extension == "VK_NV_shader_atomic_float16_vector" ) || - ( extension == "VK_EXT_shader_replicated_composites" ) || ( extension == "VK_NV_ray_tracing_validation" ) || - ( extension == "VK_MESA_image_alignment_control" ); + ( extension == "VK_KHR_shader_relaxed_extended_instruction" ) || ( extension == "VK_KHR_maintenance7" ) || + ( extension == "VK_NV_shader_atomic_float16_vector" ) || ( extension == "VK_EXT_shader_replicated_composites" ) || + ( extension == "VK_NV_ray_tracing_validation" ) || ( extension == "VK_MESA_image_alignment_control" ); } VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 bool isInstanceExtension( std::string const & extension ) diff --git a/include/vulkan/vulkan_handles.hpp b/include/vulkan/vulkan_handles.hpp index 5531ca6..29cbbd5 100644 --- a/include/vulkan/vulkan_handles.hpp +++ b/include/vulkan/vulkan_handles.hpp @@ -1830,6 +1830,13 @@ namespace VULKAN_HPP_NAMESPACE //=== VK_KHR_shader_relaxed_extended_instruction === struct PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR; + //=== VK_KHR_maintenance7 === + struct PhysicalDeviceMaintenance7FeaturesKHR; + struct PhysicalDeviceMaintenance7PropertiesKHR; + struct PhysicalDeviceLayeredApiPropertiesListKHR; + struct PhysicalDeviceLayeredApiPropertiesKHR; + struct PhysicalDeviceLayeredApiVulkanPropertiesKHR; + //=== VK_NV_shader_atomic_float16_vector === struct PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV; diff --git a/include/vulkan/vulkan_hash.hpp b/include/vulkan/vulkan_hash.hpp index 30ef55b..60d2127 100644 --- a/include/vulkan/vulkan_hash.hpp +++ b/include/vulkan/vulkan_hash.hpp @@ -9426,57 +9426,36 @@ namespace std }; template <> - struct hash + struct hash { std::size_t - operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT const & physicalDeviceLayeredDriverPropertiesMSFT ) const VULKAN_HPP_NOEXCEPT + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR const & physicalDeviceLayeredApiPropertiesKHR ) const VULKAN_HPP_NOEXCEPT { std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.underlyingAPI ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.vendorID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.deviceID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.layeredAPI ); + for ( size_t i = 0; i < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE; ++i ) + { + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesKHR.deviceName[i] ); + } return seed; } }; template <> - struct hash + struct hash { std::size_t - operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT const & physicalDeviceLegacyDitheringFeaturesEXT ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.legacyDithering ); - return seed; - } - }; - - template <> - struct hash - { - std::size_t operator()( - VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & physicalDeviceLegacyVertexAttributesFeaturesEXT ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.legacyVertexAttributes ); - return seed; - } - }; - - template <> - struct hash - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & physicalDeviceLegacyVertexAttributesPropertiesEXT ) - const VULKAN_HPP_NOEXCEPT + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR const & physicalDeviceLayeredApiPropertiesListKHR ) const VULKAN_HPP_NOEXCEPT { std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.nativeUnalignedPerformance ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.layeredApiCount ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiPropertiesListKHR.pLayeredApis ); return seed; } }; @@ -9615,6 +9594,129 @@ namespace std } }; + template <> + struct hash + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const & physicalDeviceSparseProperties ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DBlockShape ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DMultisampleBlockShape ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard3DBlockShape ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyAlignedMipSize ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyNonResidentStrict ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const & physicalDeviceProperties ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.apiVersion ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.driverVersion ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.vendorID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceID ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceType ); + for ( size_t i = 0; i < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE; ++i ) + { + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceName[i] ); + } + for ( size_t i = 0; i < VK_UUID_SIZE; ++i ) + { + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.pipelineCacheUUID[i] ); + } + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.limits ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.sparseProperties ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 const & physicalDeviceProperties2 ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.properties ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR const & physicalDeviceLayeredApiVulkanPropertiesKHR ) const + VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiVulkanPropertiesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiVulkanPropertiesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredApiVulkanPropertiesKHR.properties ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredDriverPropertiesMSFT const & physicalDeviceLayeredDriverPropertiesMSFT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLayeredDriverPropertiesMSFT.underlyingAPI ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyDitheringFeaturesEXT const & physicalDeviceLegacyDitheringFeaturesEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyDitheringFeaturesEXT.legacyDithering ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t operator()( + VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & physicalDeviceLegacyVertexAttributesFeaturesEXT ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesFeaturesEXT.legacyVertexAttributes ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & physicalDeviceLegacyVertexAttributesPropertiesEXT ) + const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceLegacyVertexAttributesPropertiesEXT.nativeUnalignedPerformance ); + return seed; + } + }; + template <> struct hash { @@ -9765,6 +9867,41 @@ namespace std } }; + template <> + struct hash + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR const & physicalDeviceMaintenance7FeaturesKHR ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7FeaturesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7FeaturesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7FeaturesKHR.maintenance7 ); + return seed; + } + }; + + template <> + struct hash + { + std::size_t + operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR const & physicalDeviceMaintenance7PropertiesKHR ) const VULKAN_HPP_NOEXCEPT + { + std::size_t seed = 0; + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.sType ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.pNext ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.robustFragmentShadingRateAttachmentAccess ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.separateDepthStencilAttachmentAccess ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetTotalUniformBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetTotalStorageBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetTotalBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic ); + VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceMaintenance7PropertiesKHR.maxDescriptorSetUpdateAfterBindTotalBuffersDynamic ); + return seed; + } + }; + template <> struct hash { @@ -10567,59 +10704,6 @@ namespace std } }; - template <> - struct hash - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const & physicalDeviceSparseProperties ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DBlockShape ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard2DMultisampleBlockShape ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyStandard3DBlockShape ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyAlignedMipSize ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceSparseProperties.residencyNonResidentStrict ); - return seed; - } - }; - - template <> - struct hash - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties const & physicalDeviceProperties ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.apiVersion ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.driverVersion ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.vendorID ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceID ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceType ); - for ( size_t i = 0; i < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE; ++i ) - { - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.deviceName[i] ); - } - for ( size_t i = 0; i < VK_UUID_SIZE; ++i ) - { - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.pipelineCacheUUID[i] ); - } - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.limits ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties.sparseProperties ); - return seed; - } - }; - - template <> - struct hash - { - std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 const & physicalDeviceProperties2 ) const VULKAN_HPP_NOEXCEPT - { - std::size_t seed = 0; - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.sType ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.pNext ); - VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceProperties2.properties ); - return seed; - } - }; - template <> struct hash { diff --git a/include/vulkan/vulkan_static_assertions.hpp b/include/vulkan/vulkan_static_assertions.hpp index ca1b8e9..5ba2382 100644 --- a/include/vulkan/vulkan_static_assertions.hpp +++ b/include/vulkan/vulkan_static_assertions.hpp @@ -7571,6 +7571,44 @@ VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout::value, "PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR is not nothrow_move_constructible!" ); +//=== VK_KHR_maintenance7 === + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7FeaturesKHR ) == sizeof( VkPhysicalDeviceMaintenance7FeaturesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible::value, + "PhysicalDeviceMaintenance7FeaturesKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceMaintenance7PropertiesKHR ) == sizeof( VkPhysicalDeviceMaintenance7PropertiesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible::value, + "PhysicalDeviceMaintenance7PropertiesKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesListKHR ) == sizeof( VkPhysicalDeviceLayeredApiPropertiesListKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible::value, + "PhysicalDeviceLayeredApiPropertiesListKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR ) == sizeof( VkPhysicalDeviceLayeredApiPropertiesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible::value, + "PhysicalDeviceLayeredApiPropertiesKHR is not nothrow_move_constructible!" ); + +VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiVulkanPropertiesKHR ) == + sizeof( VkPhysicalDeviceLayeredApiVulkanPropertiesKHR ), + "struct and wrapper have different size!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout::value, + "struct wrapper is not a standard layout!" ); +VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible::value, + "PhysicalDeviceLayeredApiVulkanPropertiesKHR is not nothrow_move_constructible!" ); + //=== VK_NV_shader_atomic_float16_vector === VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV ) == diff --git a/include/vulkan/vulkan_structs.hpp b/include/vulkan/vulkan_structs.hpp index 75b45ef..ffcb3e5 100644 --- a/include/vulkan/vulkan_structs.hpp +++ b/include/vulkan/vulkan_structs.hpp @@ -33235,17 +33235,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - DrmFormatModifierPropertiesList2EXT( - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & drmFormatModifierProperties_, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , drmFormatModifierCount( static_cast( drmFormatModifierProperties_.size() ) ) - , pDrmFormatModifierProperties( drmFormatModifierProperties_.data() ) - { - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - DrmFormatModifierPropertiesList2EXT & operator=( DrmFormatModifierPropertiesList2EXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -33333,17 +33322,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - DrmFormatModifierPropertiesListEXT( - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & drmFormatModifierProperties_, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , drmFormatModifierCount( static_cast( drmFormatModifierProperties_.size() ) ) - , pDrmFormatModifierProperties( drmFormatModifierProperties_.data() ) - { - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - DrmFormatModifierPropertiesListEXT & operator=( DrmFormatModifierPropertiesListEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -35664,18 +35642,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - ExtensionProperties( std::string const & extensionName_, uint32_t specVersion_ = {} ) : specVersion( specVersion_ ) - { - VULKAN_HPP_ASSERT( extensionName_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( extensionName, VK_MAX_EXTENSION_NAME_SIZE, extensionName_.data(), extensionName_.size() ); -# else - strncpy( extensionName, extensionName_.data(), std::min( VK_MAX_EXTENSION_NAME_SIZE, extensionName_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - ExtensionProperties & operator=( ExtensionProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -49778,26 +49744,6 @@ namespace VULKAN_HPP_NAMESPACE LayerProperties( VkLayerProperties const & rhs ) VULKAN_HPP_NOEXCEPT : LayerProperties( *reinterpret_cast( &rhs ) ) {} -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - LayerProperties( std::string const & layerName_, uint32_t specVersion_ = {}, uint32_t implementationVersion_ = {}, std::string const & description_ = {} ) - : specVersion( specVersion_ ), implementationVersion( implementationVersion_ ) - { - VULKAN_HPP_ASSERT( layerName_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( layerName, VK_MAX_EXTENSION_NAME_SIZE, layerName_.data(), layerName_.size() ); -# else - strncpy( layerName, layerName_.data(), std::min( VK_MAX_EXTENSION_NAME_SIZE, layerName_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - LayerProperties & operator=( LayerProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -49889,17 +49835,96 @@ namespace VULKAN_HPP_NAMESPACE LayerSettingEXT( VkLayerSettingEXT const & rhs ) VULKAN_HPP_NOEXCEPT : LayerSettingEXT( *reinterpret_cast( &rhs ) ) {} # if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - template - LayerSettingEXT( const char * pLayerName_, - const char * pSettingName_, - VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) + // NOTE: you need to provide the type because vk::Bool32 and uint32_t are indistinguishable! + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries const & values_ ) : pLayerName( pLayerName_ ) , pSettingName( pSettingName_ ) , type( type_ ) - , valueCount( static_cast( values_.size() * sizeof( T ) ) ) + , valueCount( static_cast( values_.size() ) ) , pValues( values_.data() ) { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType( type ) ); + } + + LayerSettingEXT( char const * pLayerName_, + char const * pSettingName_, + VULKAN_HPP_NAMESPACE::LayerSettingTypeEXT type_, + vk::ArrayProxyNoTemporaries const & values_ ) + : pLayerName( pLayerName_ ) + , pSettingName( pSettingName_ ) + , type( type_ ) + , valueCount( static_cast( values_.size() ) ) + , pValues( values_.data() ) + { + VULKAN_HPP_ASSERT( VULKAN_HPP_NAMESPACE::isSameType( type ) ); } # endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ @@ -49937,17 +49962,52 @@ namespace VULKAN_HPP_NAMESPACE return *this; } - VULKAN_HPP_CONSTEXPR_14 LayerSettingEXT & setPValues( const void * pValues_ ) VULKAN_HPP_NOEXCEPT +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT { - pValues = pValues_; + valueCount = static_cast( values_.size() ); + pValues = values_.data(); return *this; } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - template - LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT { - valueCount = static_cast( values_.size() * sizeof( T ) ); + valueCount = static_cast( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast( values_.size() ); + pValues = values_.data(); + return *this; + } + + LayerSettingEXT & setValues( VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & values_ ) VULKAN_HPP_NOEXCEPT + { + valueCount = static_cast( values_.size() ); pValues = values_.data(); return *this; } @@ -55257,37 +55317,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PerformanceCounterDescriptionKHR( VULKAN_HPP_NAMESPACE::PerformanceCounterDescriptionFlagsKHR flags_, - std::string const & name_, - std::string const & category_ = {}, - std::string const & description_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), flags( flags_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( category_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( category, VK_MAX_DESCRIPTION_SIZE, category_.data(), category_.size() ); -# else - strncpy( category, category_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, category_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PerformanceCounterDescriptionKHR & operator=( PerformanceCounterDescriptionKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -62758,30 +62787,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceDriverProperties( VULKAN_HPP_NAMESPACE::DriverId driverID_, - std::string const & driverName_, - std::string const & driverInfo_ = {}, - VULKAN_HPP_NAMESPACE::ConformanceVersion conformanceVersion_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), driverID( driverID_ ), conformanceVersion( conformanceVersion_ ) - { - VULKAN_HPP_ASSERT( driverName_.size() < VK_MAX_DRIVER_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverName, VK_MAX_DRIVER_NAME_SIZE, driverName_.data(), driverName_.size() ); -# else - strncpy( driverName, driverName_.data(), std::min( VK_MAX_DRIVER_NAME_SIZE, driverName_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( driverInfo_.size() < VK_MAX_DRIVER_INFO_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverInfo, VK_MAX_DRIVER_INFO_SIZE, driverInfo_.data(), driverInfo_.size() ); -# else - strncpy( driverInfo, driverInfo_.data(), std::min( VK_MAX_DRIVER_INFO_SIZE, driverInfo_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceDriverProperties & operator=( PhysicalDeviceDriverProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -67656,19 +67661,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceGroupProperties( VULKAN_HPP_NAMESPACE::ArrayProxy const & physicalDevices_, - VULKAN_HPP_NAMESPACE::Bool32 subsetAllocation_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , physicalDeviceCount( std::min( static_cast( physicalDevices_.size() ), VK_MAX_DEVICE_GROUP_SIZE ) ) - , subsetAllocation( subsetAllocation_ ) - { - VULKAN_HPP_ASSERT( physicalDevices_.size() < VK_MAX_DEVICE_GROUP_SIZE ); - memcpy( physicalDevices, physicalDevices_.data(), physicalDeviceCount * sizeof( VULKAN_HPP_NAMESPACE::PhysicalDevice ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceGroupProperties & operator=( PhysicalDeviceGroupProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -70462,384 +70454,231 @@ namespace VULKAN_HPP_NAMESPACE using Type = PhysicalDeviceInvocationMaskFeaturesHUAWEI; }; - struct PhysicalDeviceLayeredDriverPropertiesMSFT + struct PhysicalDeviceLayeredApiPropertiesKHR { - using NativeType = VkPhysicalDeviceLayeredDriverPropertiesMSFT; + using NativeType = VkPhysicalDeviceLayeredApiPropertiesKHR; static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredApiPropertiesKHR; #if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( - VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI_ = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesKHR( + uint32_t vendorID_ = {}, + uint32_t deviceID_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR layeredAPI_ = VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR::eVulkan, + std::array const & deviceName_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT : pNext{ pNext_ } - , underlyingAPI{ underlyingAPI_ } + , vendorID{ vendorID_ } + , deviceID{ deviceID_ } + , layeredAPI{ layeredAPI_ } + , deviceName{ deviceName_ } { } - VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesKHR( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; - PhysicalDeviceLayeredDriverPropertiesMSFT( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLayeredDriverPropertiesMSFT( *reinterpret_cast( &rhs ) ) + PhysicalDeviceLayeredApiPropertiesKHR( VkPhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredApiPropertiesKHR( *reinterpret_cast( &rhs ) ) { } - PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + PhysicalDeviceLayeredApiPropertiesKHR & operator=( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT + PhysicalDeviceLayeredApiPropertiesKHR & operator=( VkPhysicalDeviceLayeredApiPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT { - *this = *reinterpret_cast( &rhs ); + *this = *reinterpret_cast( &rhs ); return *this; } - operator VkPhysicalDeviceLayeredDriverPropertiesMSFT const &() const VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesKHR const &() const VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast( this ); + return *reinterpret_cast( this ); } - operator VkPhysicalDeviceLayeredDriverPropertiesMSFT &() VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesKHR &() VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast( this ); + return *reinterpret_cast( this ); } #if defined( VULKAN_HPP_USE_REFLECT ) # if 14 <= VULKAN_HPP_CPP_VERSION auto # else - std::tuple + std::tuple const &> # endif reflect() const VULKAN_HPP_NOEXCEPT { - return std::tie( sType, pNext, underlyingAPI ); + return std::tie( sType, pNext, vendorID, deviceID, layeredAPI, deviceName ); } #endif #if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLayeredDriverPropertiesMSFT const & ) const = default; + auto operator<=>( PhysicalDeviceLayeredApiPropertiesKHR const & ) const = default; #else - bool operator==( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator==( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { # if defined( VULKAN_HPP_USE_REFLECT ) return this->reflect() == rhs.reflect(); # else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( underlyingAPI == rhs.underlyingAPI ); + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( vendorID == rhs.vendorID ) && ( deviceID == rhs.deviceID ) && + ( layeredAPI == rhs.layeredAPI ) && ( deviceName == rhs.deviceName ); # endif } - bool operator!=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator!=( PhysicalDeviceLayeredApiPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { return !operator==( rhs ); } #endif public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone; + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredApiPropertiesKHR; + void * pNext = {}; + uint32_t vendorID = {}; + uint32_t deviceID = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR layeredAPI = VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiKHR::eVulkan; + VULKAN_HPP_NAMESPACE::ArrayWrapper1D deviceName = {}; }; template <> - struct CppType + struct CppType { - using Type = PhysicalDeviceLayeredDriverPropertiesMSFT; + using Type = PhysicalDeviceLayeredApiPropertiesKHR; }; - struct PhysicalDeviceLegacyDitheringFeaturesEXT + struct PhysicalDeviceLayeredApiPropertiesListKHR { - using NativeType = VkPhysicalDeviceLegacyDitheringFeaturesEXT; + using NativeType = VkPhysicalDeviceLayeredApiPropertiesListKHR; static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredApiPropertiesListKHR; #if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR( uint32_t layeredApiCount_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR * pLayeredApis_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT : pNext{ pNext_ } - , legacyDithering{ legacyDithering_ } + , layeredApiCount{ layeredApiCount_ } + , pLayeredApis{ pLayeredApis_ } { } - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; - PhysicalDeviceLegacyDitheringFeaturesEXT( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLegacyDitheringFeaturesEXT( *reinterpret_cast( &rhs ) ) + PhysicalDeviceLayeredApiPropertiesListKHR( VkPhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredApiPropertiesListKHR( *reinterpret_cast( &rhs ) ) { } - PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast( &rhs ); - return *this; - } - -#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT - { - pNext = pNext_; - return *this; - } - - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setLegacyDithering( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ ) VULKAN_HPP_NOEXCEPT - { - legacyDithering = legacyDithering_; - return *this; - } -#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ - - operator VkPhysicalDeviceLegacyDitheringFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - - operator VkPhysicalDeviceLegacyDitheringFeaturesEXT &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( sType, pNext, legacyDithering ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLegacyDitheringFeaturesEXT const & ) const = default; -#else - bool operator==( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT - { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyDithering == rhs.legacyDithering ); -# endif - } - - bool operator!=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::Bool32 legacyDithering = {}; - }; - - template <> - struct CppType - { - using Type = PhysicalDeviceLegacyDitheringFeaturesEXT; - }; - - struct PhysicalDeviceLegacyVertexAttributesFeaturesEXT - { - using NativeType = VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT; - - static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT - : pNext{ pNext_ } - , legacyVertexAttributes{ legacyVertexAttributes_ } - { - } - - VULKAN_HPP_CONSTEXPR - PhysicalDeviceLegacyVertexAttributesFeaturesEXT( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLegacyVertexAttributesFeaturesEXT( *reinterpret_cast( &rhs ) ) +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + PhysicalDeviceLayeredApiPropertiesListKHR( + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & layeredApis_, void * pNext_ = nullptr ) + : pNext( pNext_ ), layeredApiCount( static_cast( layeredApis_.size() ) ), pLayeredApis( layeredApis_.data() ) { } +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + PhysicalDeviceLayeredApiPropertiesListKHR & operator=( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + PhysicalDeviceLayeredApiPropertiesListKHR & operator=( VkPhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) VULKAN_HPP_NOEXCEPT { - *this = *reinterpret_cast( &rhs ); + *this = *reinterpret_cast( &rhs ); return *this; } #if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT { pNext = pNext_; return *this; } - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & - setLegacyVertexAttributes( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ ) VULKAN_HPP_NOEXCEPT - { - legacyVertexAttributes = legacyVertexAttributes_; - return *this; - } -#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ - - operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - - operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( sType, pNext, legacyVertexAttributes ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & ) const = default; -#else - bool operator==( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR & setLayeredApiCount( uint32_t layeredApiCount_ ) VULKAN_HPP_NOEXCEPT { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyVertexAttributes == rhs.legacyVertexAttributes ); -# endif - } - - bool operator!=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes = {}; - }; - - template <> - struct CppType - { - using Type = PhysicalDeviceLegacyVertexAttributesFeaturesEXT; - }; - - struct PhysicalDeviceLegacyVertexAttributesPropertiesEXT - { - using NativeType = VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT; - - static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT - : pNext{ pNext_ } - , nativeUnalignedPerformance{ nativeUnalignedPerformance_ } - { - } - - VULKAN_HPP_CONSTEXPR - PhysicalDeviceLegacyVertexAttributesPropertiesEXT( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceLegacyVertexAttributesPropertiesEXT( *reinterpret_cast( &rhs ) ) - { - } - - PhysicalDeviceLegacyVertexAttributesPropertiesEXT & - operator=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceLegacyVertexAttributesPropertiesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast( &rhs ); + layeredApiCount = layeredApiCount_; return *this; } -#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiPropertiesListKHR & + setPLayeredApis( VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR * pLayeredApis_ ) VULKAN_HPP_NOEXCEPT { - pNext = pNext_; + pLayeredApis = pLayeredApis_; return *this; } - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & - setNativeUnalignedPerformance( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ ) VULKAN_HPP_NOEXCEPT +# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) + PhysicalDeviceLayeredApiPropertiesListKHR & setLayeredApis( + VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & layeredApis_ ) VULKAN_HPP_NOEXCEPT { - nativeUnalignedPerformance = nativeUnalignedPerformance_; + layeredApiCount = static_cast( layeredApis_.size() ); + pLayeredApis = layeredApis_.data(); return *this; } -#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ +# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ - operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const &() const VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesListKHR const &() const VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast( this ); + return *reinterpret_cast( this ); } - operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT &() VULKAN_HPP_NOEXCEPT + operator VkPhysicalDeviceLayeredApiPropertiesListKHR &() VULKAN_HPP_NOEXCEPT { - return *reinterpret_cast( this ); + return *reinterpret_cast( this ); } #if defined( VULKAN_HPP_USE_REFLECT ) # if 14 <= VULKAN_HPP_CPP_VERSION auto # else - std::tuple + std::tuple # endif reflect() const VULKAN_HPP_NOEXCEPT { - return std::tie( sType, pNext, nativeUnalignedPerformance ); + return std::tie( sType, pNext, layeredApiCount, pLayeredApis ); } #endif #if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & ) const = default; + auto operator<=>( PhysicalDeviceLayeredApiPropertiesListKHR const & ) const = default; #else - bool operator==( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator==( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { # if defined( VULKAN_HPP_USE_REFLECT ) return this->reflect() == rhs.reflect(); # else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( nativeUnalignedPerformance == rhs.nativeUnalignedPerformance ); + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( layeredApiCount == rhs.layeredApiCount ) && ( pLayeredApis == rhs.pLayeredApis ); # endif } - bool operator!=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + bool operator!=( PhysicalDeviceLayeredApiPropertiesListKHR const & rhs ) const VULKAN_HPP_NOEXCEPT { return !operator==( rhs ); } #endif public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance = {}; + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredApiPropertiesListKHR; + void * pNext = {}; + uint32_t layeredApiCount = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceLayeredApiPropertiesKHR * pLayeredApis = {}; }; template <> - struct CppType + struct CppType { - using Type = PhysicalDeviceLegacyVertexAttributesPropertiesEXT; + using Type = PhysicalDeviceLayeredApiPropertiesListKHR; }; struct PhysicalDeviceLimits @@ -71498,6 +71337,770 @@ namespace VULKAN_HPP_NAMESPACE VULKAN_HPP_NAMESPACE::DeviceSize nonCoherentAtomSize = {}; }; + struct PhysicalDeviceSparseProperties + { + using NativeType = VkPhysicalDeviceSparseProperties; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict_ = {} ) VULKAN_HPP_NOEXCEPT + : residencyStandard2DBlockShape{ residencyStandard2DBlockShape_ } + , residencyStandard2DMultisampleBlockShape{ residencyStandard2DMultisampleBlockShape_ } + , residencyStandard3DBlockShape{ residencyStandard3DBlockShape_ } + , residencyAlignedMipSize{ residencyAlignedMipSize_ } + , residencyNonResidentStrict{ residencyNonResidentStrict_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceSparseProperties( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceSparseProperties( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceSparseProperties & operator=( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceSparseProperties & operator=( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + + operator VkPhysicalDeviceSparseProperties const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceSparseProperties &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( residencyStandard2DBlockShape, + residencyStandard2DMultisampleBlockShape, + residencyStandard3DBlockShape, + residencyAlignedMipSize, + residencyNonResidentStrict ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceSparseProperties const & ) const = default; +#else + bool operator==( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( residencyStandard2DBlockShape == rhs.residencyStandard2DBlockShape ) && + ( residencyStandard2DMultisampleBlockShape == rhs.residencyStandard2DMultisampleBlockShape ) && + ( residencyStandard3DBlockShape == rhs.residencyStandard3DBlockShape ) && ( residencyAlignedMipSize == rhs.residencyAlignedMipSize ) && + ( residencyNonResidentStrict == rhs.residencyNonResidentStrict ); +# endif + } + + bool operator!=( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize = {}; + VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict = {}; + }; + + struct PhysicalDeviceProperties + { + using NativeType = VkPhysicalDeviceProperties; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( uint32_t apiVersion_ = {}, + uint32_t driverVersion_ = {}, + uint32_t vendorID_ = {}, + uint32_t deviceID_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType_ = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther, + std::array const & deviceName_ = {}, + std::array const & pipelineCacheUUID_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits_ = {}, + VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties_ = {} ) VULKAN_HPP_NOEXCEPT + : apiVersion{ apiVersion_ } + , driverVersion{ driverVersion_ } + , vendorID{ vendorID_ } + , deviceID{ deviceID_ } + , deviceType{ deviceType_ } + , deviceName{ deviceName_ } + , pipelineCacheUUID{ pipelineCacheUUID_ } + , limits{ limits_ } + , sparseProperties{ sparseProperties_ } + { + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceProperties( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceProperties( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceProperties & operator=( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceProperties & operator=( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + + operator VkPhysicalDeviceProperties const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceProperties &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple const &, + VULKAN_HPP_NAMESPACE::ArrayWrapper1D const &, + VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits const &, + VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const &> +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( apiVersion, driverVersion, vendorID, deviceID, deviceType, deviceName, pipelineCacheUUID, limits, sparseProperties ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + std::partial_ordering operator<=>( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + if ( auto cmp = apiVersion <=> rhs.apiVersion; cmp != 0 ) + return cmp; + if ( auto cmp = driverVersion <=> rhs.driverVersion; cmp != 0 ) + return cmp; + if ( auto cmp = vendorID <=> rhs.vendorID; cmp != 0 ) + return cmp; + if ( auto cmp = deviceID <=> rhs.deviceID; cmp != 0 ) + return cmp; + if ( auto cmp = deviceType <=> rhs.deviceType; cmp != 0 ) + return cmp; + if ( auto cmp = strcmp( deviceName, rhs.deviceName ); cmp != 0 ) + return ( cmp < 0 ) ? std::partial_ordering::less : std::partial_ordering::greater; + if ( auto cmp = pipelineCacheUUID <=> rhs.pipelineCacheUUID; cmp != 0 ) + return cmp; + if ( auto cmp = limits <=> rhs.limits; cmp != 0 ) + return cmp; + if ( auto cmp = sparseProperties <=> rhs.sparseProperties; cmp != 0 ) + return cmp; + + return std::partial_ordering::equivalent; + } +#endif + + bool operator==( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return ( apiVersion == rhs.apiVersion ) && ( driverVersion == rhs.driverVersion ) && ( vendorID == rhs.vendorID ) && ( deviceID == rhs.deviceID ) && + ( deviceType == rhs.deviceType ) && ( strcmp( deviceName, rhs.deviceName ) == 0 ) && ( pipelineCacheUUID == rhs.pipelineCacheUUID ) && + ( limits == rhs.limits ) && ( sparseProperties == rhs.sparseProperties ); + } + + bool operator!=( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } + + public: + uint32_t apiVersion = {}; + uint32_t driverVersion = {}; + uint32_t vendorID = {}; + uint32_t deviceID = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther; + VULKAN_HPP_NAMESPACE::ArrayWrapper1D deviceName = {}; + VULKAN_HPP_NAMESPACE::ArrayWrapper1D pipelineCacheUUID = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties = {}; + }; + + struct PhysicalDeviceProperties2 + { + using NativeType = VkPhysicalDeviceProperties2; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceProperties2; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , properties{ properties_ } + { + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceProperties2( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceProperties2( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceProperties2 & operator=( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceProperties2 & operator=( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + + operator VkPhysicalDeviceProperties2 const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceProperties2 &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, properties ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceProperties2 const & ) const = default; +#else + bool operator==( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( properties == rhs.properties ); +# endif + } + + bool operator!=( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceProperties2; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties = {}; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceProperties2; + }; + + using PhysicalDeviceProperties2KHR = PhysicalDeviceProperties2; + + struct PhysicalDeviceLayeredApiVulkanPropertiesKHR + { + using NativeType = VkPhysicalDeviceLayeredApiVulkanPropertiesKHR; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredApiVulkanPropertiesKHR; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLayeredApiVulkanPropertiesKHR( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 properties_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , properties{ properties_ } + { + } + + VULKAN_HPP_CONSTEXPR_14 + PhysicalDeviceLayeredApiVulkanPropertiesKHR( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLayeredApiVulkanPropertiesKHR( VkPhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredApiVulkanPropertiesKHR( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceLayeredApiVulkanPropertiesKHR & operator=( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLayeredApiVulkanPropertiesKHR & operator=( VkPhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + + operator VkPhysicalDeviceLayeredApiVulkanPropertiesKHR const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceLayeredApiVulkanPropertiesKHR &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, properties ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & ) const = default; +#else + bool operator==( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( properties == rhs.properties ); +# endif + } + + bool operator!=( PhysicalDeviceLayeredApiVulkanPropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredApiVulkanPropertiesKHR; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties2 properties = {}; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceLayeredApiVulkanPropertiesKHR; + }; + + struct PhysicalDeviceLayeredDriverPropertiesMSFT + { + using NativeType = VkPhysicalDeviceLayeredDriverPropertiesMSFT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( + VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI_ = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , underlyingAPI{ underlyingAPI_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceLayeredDriverPropertiesMSFT( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLayeredDriverPropertiesMSFT( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLayeredDriverPropertiesMSFT( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLayeredDriverPropertiesMSFT & operator=( VkPhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + + operator VkPhysicalDeviceLayeredDriverPropertiesMSFT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceLayeredDriverPropertiesMSFT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, underlyingAPI ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLayeredDriverPropertiesMSFT const & ) const = default; +#else + bool operator==( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( underlyingAPI == rhs.underlyingAPI ); +# endif + } + + bool operator!=( PhysicalDeviceLayeredDriverPropertiesMSFT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLayeredDriverPropertiesMSFT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT underlyingAPI = VULKAN_HPP_NAMESPACE::LayeredDriverUnderlyingApiMSFT::eNone; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceLayeredDriverPropertiesMSFT; + }; + + struct PhysicalDeviceLegacyDitheringFeaturesEXT + { + using NativeType = VkPhysicalDeviceLegacyDitheringFeaturesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , legacyDithering{ legacyDithering_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyDitheringFeaturesEXT( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLegacyDitheringFeaturesEXT( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLegacyDitheringFeaturesEXT( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLegacyDitheringFeaturesEXT & operator=( VkPhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyDitheringFeaturesEXT & setLegacyDithering( VULKAN_HPP_NAMESPACE::Bool32 legacyDithering_ ) VULKAN_HPP_NOEXCEPT + { + legacyDithering = legacyDithering_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceLegacyDitheringFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceLegacyDitheringFeaturesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, legacyDithering ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLegacyDitheringFeaturesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyDithering == rhs.legacyDithering ); +# endif + } + + bool operator!=( PhysicalDeviceLegacyDitheringFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyDitheringFeaturesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 legacyDithering = {}; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceLegacyDitheringFeaturesEXT; + }; + + struct PhysicalDeviceLegacyVertexAttributesFeaturesEXT + { + using NativeType = VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , legacyVertexAttributes{ legacyVertexAttributes_ } + { + } + + VULKAN_HPP_CONSTEXPR + PhysicalDeviceLegacyVertexAttributesFeaturesEXT( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLegacyVertexAttributesFeaturesEXT( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLegacyVertexAttributesFeaturesEXT( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLegacyVertexAttributesFeaturesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesFeaturesEXT & + setLegacyVertexAttributes( VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes_ ) VULKAN_HPP_NOEXCEPT + { + legacyVertexAttributes = legacyVertexAttributes_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, legacyVertexAttributes ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( legacyVertexAttributes == rhs.legacyVertexAttributes ); +# endif + } + + bool operator!=( PhysicalDeviceLegacyVertexAttributesFeaturesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesFeaturesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 legacyVertexAttributes = {}; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceLegacyVertexAttributesFeaturesEXT; + }; + + struct PhysicalDeviceLegacyVertexAttributesPropertiesEXT + { + using NativeType = VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , nativeUnalignedPerformance{ nativeUnalignedPerformance_ } + { + } + + VULKAN_HPP_CONSTEXPR + PhysicalDeviceLegacyVertexAttributesPropertiesEXT( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceLegacyVertexAttributesPropertiesEXT( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceLegacyVertexAttributesPropertiesEXT( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceLegacyVertexAttributesPropertiesEXT & + operator=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceLegacyVertexAttributesPropertiesEXT & operator=( VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceLegacyVertexAttributesPropertiesEXT & + setNativeUnalignedPerformance( VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance_ ) VULKAN_HPP_NOEXCEPT + { + nativeUnalignedPerformance = nativeUnalignedPerformance_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, nativeUnalignedPerformance ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & ) const = default; +#else + bool operator==( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( nativeUnalignedPerformance == rhs.nativeUnalignedPerformance ); +# endif + } + + bool operator!=( PhysicalDeviceLegacyVertexAttributesPropertiesEXT const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceLegacyVertexAttributesPropertiesEXT; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 nativeUnalignedPerformance = {}; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceLegacyVertexAttributesPropertiesEXT; + }; + struct PhysicalDeviceLineRasterizationFeaturesKHR { using NativeType = VkPhysicalDeviceLineRasterizationFeaturesKHR; @@ -72514,6 +73117,232 @@ namespace VULKAN_HPP_NAMESPACE using Type = PhysicalDeviceMaintenance6PropertiesKHR; }; + struct PhysicalDeviceMaintenance7FeaturesKHR + { + using NativeType = VkPhysicalDeviceMaintenance7FeaturesKHR; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMaintenance7FeaturesKHR; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7FeaturesKHR( VULKAN_HPP_NAMESPACE::Bool32 maintenance7_ = {}, void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , maintenance7{ maintenance7_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7FeaturesKHR( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceMaintenance7FeaturesKHR( VkPhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceMaintenance7FeaturesKHR( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceMaintenance7FeaturesKHR & operator=( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceMaintenance7FeaturesKHR & operator=( VkPhysicalDeviceMaintenance7FeaturesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + +#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS ) + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceMaintenance7FeaturesKHR & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT + { + pNext = pNext_; + return *this; + } + + VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceMaintenance7FeaturesKHR & setMaintenance7( VULKAN_HPP_NAMESPACE::Bool32 maintenance7_ ) VULKAN_HPP_NOEXCEPT + { + maintenance7 = maintenance7_; + return *this; + } +#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/ + + operator VkPhysicalDeviceMaintenance7FeaturesKHR const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceMaintenance7FeaturesKHR &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, pNext, maintenance7 ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceMaintenance7FeaturesKHR const & ) const = default; +#else + bool operator==( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( maintenance7 == rhs.maintenance7 ); +# endif + } + + bool operator!=( PhysicalDeviceMaintenance7FeaturesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceMaintenance7FeaturesKHR; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 maintenance7 = {}; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceMaintenance7FeaturesKHR; + }; + + struct PhysicalDeviceMaintenance7PropertiesKHR + { + using NativeType = VkPhysicalDeviceMaintenance7PropertiesKHR; + + static const bool allowDuplicate = false; + static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMaintenance7PropertiesKHR; + +#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7PropertiesKHR( VULKAN_HPP_NAMESPACE::Bool32 robustFragmentShadingRateAttachmentAccess_ = {}, + VULKAN_HPP_NAMESPACE::Bool32 separateDepthStencilAttachmentAccess_ = {}, + uint32_t maxDescriptorSetTotalUniformBuffersDynamic_ = {}, + uint32_t maxDescriptorSetTotalStorageBuffersDynamic_ = {}, + uint32_t maxDescriptorSetTotalBuffersDynamic_ = {}, + uint32_t maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic_ = {}, + uint32_t maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic_ = {}, + uint32_t maxDescriptorSetUpdateAfterBindTotalBuffersDynamic_ = {}, + void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT + : pNext{ pNext_ } + , robustFragmentShadingRateAttachmentAccess{ robustFragmentShadingRateAttachmentAccess_ } + , separateDepthStencilAttachmentAccess{ separateDepthStencilAttachmentAccess_ } + , maxDescriptorSetTotalUniformBuffersDynamic{ maxDescriptorSetTotalUniformBuffersDynamic_ } + , maxDescriptorSetTotalStorageBuffersDynamic{ maxDescriptorSetTotalStorageBuffersDynamic_ } + , maxDescriptorSetTotalBuffersDynamic{ maxDescriptorSetTotalBuffersDynamic_ } + , maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic{ maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic_ } + , maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic{ maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic_ } + , maxDescriptorSetUpdateAfterBindTotalBuffersDynamic{ maxDescriptorSetUpdateAfterBindTotalBuffersDynamic_ } + { + } + + VULKAN_HPP_CONSTEXPR PhysicalDeviceMaintenance7PropertiesKHR( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; + + PhysicalDeviceMaintenance7PropertiesKHR( VkPhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + : PhysicalDeviceMaintenance7PropertiesKHR( *reinterpret_cast( &rhs ) ) + { + } + + PhysicalDeviceMaintenance7PropertiesKHR & operator=( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; +#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ + + PhysicalDeviceMaintenance7PropertiesKHR & operator=( VkPhysicalDeviceMaintenance7PropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT + { + *this = *reinterpret_cast( &rhs ); + return *this; + } + + operator VkPhysicalDeviceMaintenance7PropertiesKHR const &() const VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + + operator VkPhysicalDeviceMaintenance7PropertiesKHR &() VULKAN_HPP_NOEXCEPT + { + return *reinterpret_cast( this ); + } + +#if defined( VULKAN_HPP_USE_REFLECT ) +# if 14 <= VULKAN_HPP_CPP_VERSION + auto +# else + std::tuple +# endif + reflect() const VULKAN_HPP_NOEXCEPT + { + return std::tie( sType, + pNext, + robustFragmentShadingRateAttachmentAccess, + separateDepthStencilAttachmentAccess, + maxDescriptorSetTotalUniformBuffersDynamic, + maxDescriptorSetTotalStorageBuffersDynamic, + maxDescriptorSetTotalBuffersDynamic, + maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic, + maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic, + maxDescriptorSetUpdateAfterBindTotalBuffersDynamic ); + } +#endif + +#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) + auto operator<=>( PhysicalDeviceMaintenance7PropertiesKHR const & ) const = default; +#else + bool operator==( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { +# if defined( VULKAN_HPP_USE_REFLECT ) + return this->reflect() == rhs.reflect(); +# else + return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && + ( robustFragmentShadingRateAttachmentAccess == rhs.robustFragmentShadingRateAttachmentAccess ) && + ( separateDepthStencilAttachmentAccess == rhs.separateDepthStencilAttachmentAccess ) && + ( maxDescriptorSetTotalUniformBuffersDynamic == rhs.maxDescriptorSetTotalUniformBuffersDynamic ) && + ( maxDescriptorSetTotalStorageBuffersDynamic == rhs.maxDescriptorSetTotalStorageBuffersDynamic ) && + ( maxDescriptorSetTotalBuffersDynamic == rhs.maxDescriptorSetTotalBuffersDynamic ) && + ( maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic == rhs.maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic ) && + ( maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic == rhs.maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic ) && + ( maxDescriptorSetUpdateAfterBindTotalBuffersDynamic == rhs.maxDescriptorSetUpdateAfterBindTotalBuffersDynamic ); +# endif + } + + bool operator!=( PhysicalDeviceMaintenance7PropertiesKHR const & rhs ) const VULKAN_HPP_NOEXCEPT + { + return !operator==( rhs ); + } +#endif + + public: + VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceMaintenance7PropertiesKHR; + void * pNext = {}; + VULKAN_HPP_NAMESPACE::Bool32 robustFragmentShadingRateAttachmentAccess = {}; + VULKAN_HPP_NAMESPACE::Bool32 separateDepthStencilAttachmentAccess = {}; + uint32_t maxDescriptorSetTotalUniformBuffersDynamic = {}; + uint32_t maxDescriptorSetTotalStorageBuffersDynamic = {}; + uint32_t maxDescriptorSetTotalBuffersDynamic = {}; + uint32_t maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic = {}; + uint32_t maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic = {}; + uint32_t maxDescriptorSetUpdateAfterBindTotalBuffersDynamic = {}; + }; + + template <> + struct CppType + { + using Type = PhysicalDeviceMaintenance7PropertiesKHR; + }; + struct PhysicalDeviceMapMemoryPlacedFeaturesEXT { using NativeType = VkPhysicalDeviceMapMemoryPlacedFeaturesEXT; @@ -73115,19 +73944,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceMemoryProperties( VULKAN_HPP_NAMESPACE::ArrayProxy const & memoryTypes_, - VULKAN_HPP_NAMESPACE::ArrayProxy const & memoryHeaps_ = {} ) - : memoryTypeCount( std::min( static_cast( memoryTypes_.size() ), VK_MAX_MEMORY_TYPES ) ) - , memoryHeapCount( std::min( static_cast( memoryHeaps_.size() ), VK_MAX_MEMORY_HEAPS ) ) - { - VULKAN_HPP_ASSERT( memoryTypes_.size() < VK_MAX_MEMORY_TYPES ); - memcpy( memoryTypes, memoryTypes_.data(), memoryTypeCount * sizeof( VULKAN_HPP_NAMESPACE::MemoryType ) ); - VULKAN_HPP_ASSERT( memoryHeaps_.size() < VK_MAX_MEMORY_HEAPS ); - memcpy( memoryHeaps, memoryHeaps_.data(), memoryHeapCount * sizeof( VULKAN_HPP_NAMESPACE::MemoryHeap ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceMemoryProperties & operator=( PhysicalDeviceMemoryProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -77860,334 +78676,6 @@ namespace VULKAN_HPP_NAMESPACE using PhysicalDevicePrivateDataFeaturesEXT = PhysicalDevicePrivateDataFeatures; - struct PhysicalDeviceSparseProperties - { - using NativeType = VkPhysicalDeviceSparseProperties; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict_ = {} ) VULKAN_HPP_NOEXCEPT - : residencyStandard2DBlockShape{ residencyStandard2DBlockShape_ } - , residencyStandard2DMultisampleBlockShape{ residencyStandard2DMultisampleBlockShape_ } - , residencyStandard3DBlockShape{ residencyStandard3DBlockShape_ } - , residencyAlignedMipSize{ residencyAlignedMipSize_ } - , residencyNonResidentStrict{ residencyNonResidentStrict_ } - { - } - - VULKAN_HPP_CONSTEXPR PhysicalDeviceSparseProperties( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceSparseProperties( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceSparseProperties( *reinterpret_cast( &rhs ) ) - { - } - - PhysicalDeviceSparseProperties & operator=( PhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceSparseProperties & operator=( VkPhysicalDeviceSparseProperties const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast( &rhs ); - return *this; - } - - operator VkPhysicalDeviceSparseProperties const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - - operator VkPhysicalDeviceSparseProperties &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( residencyStandard2DBlockShape, - residencyStandard2DMultisampleBlockShape, - residencyStandard3DBlockShape, - residencyAlignedMipSize, - residencyNonResidentStrict ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceSparseProperties const & ) const = default; -#else - bool operator==( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( residencyStandard2DBlockShape == rhs.residencyStandard2DBlockShape ) && - ( residencyStandard2DMultisampleBlockShape == rhs.residencyStandard2DMultisampleBlockShape ) && - ( residencyStandard3DBlockShape == rhs.residencyStandard3DBlockShape ) && ( residencyAlignedMipSize == rhs.residencyAlignedMipSize ) && - ( residencyNonResidentStrict == rhs.residencyNonResidentStrict ); -# endif - } - - bool operator!=( PhysicalDeviceSparseProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DBlockShape = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard2DMultisampleBlockShape = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyStandard3DBlockShape = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyAlignedMipSize = {}; - VULKAN_HPP_NAMESPACE::Bool32 residencyNonResidentStrict = {}; - }; - - struct PhysicalDeviceProperties - { - using NativeType = VkPhysicalDeviceProperties; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( uint32_t apiVersion_ = {}, - uint32_t driverVersion_ = {}, - uint32_t vendorID_ = {}, - uint32_t deviceID_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType_ = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther, - std::array const & deviceName_ = {}, - std::array const & pipelineCacheUUID_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties_ = {} ) VULKAN_HPP_NOEXCEPT - : apiVersion{ apiVersion_ } - , driverVersion{ driverVersion_ } - , vendorID{ vendorID_ } - , deviceID{ deviceID_ } - , deviceType{ deviceType_ } - , deviceName{ deviceName_ } - , pipelineCacheUUID{ pipelineCacheUUID_ } - , limits{ limits_ } - , sparseProperties{ sparseProperties_ } - { - } - - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceProperties( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceProperties( *reinterpret_cast( &rhs ) ) - { - } - -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceProperties( uint32_t apiVersion_, - uint32_t driverVersion_, - uint32_t vendorID_, - uint32_t deviceID_, - VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType_, - std::string const & deviceName_, - std::array const & pipelineCacheUUID_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits_ = {}, - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties_ = {} ) - : apiVersion( apiVersion_ ) - , driverVersion( driverVersion_ ) - , vendorID( vendorID_ ) - , deviceID( deviceID_ ) - , deviceType( deviceType_ ) - , pipelineCacheUUID( pipelineCacheUUID_ ) - , limits( limits_ ) - , sparseProperties( sparseProperties_ ) - { - VULKAN_HPP_ASSERT( deviceName_.size() < VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( deviceName, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE, deviceName_.data(), deviceName_.size() ); -# else - strncpy( deviceName, deviceName_.data(), std::min( VK_MAX_PHYSICAL_DEVICE_NAME_SIZE, deviceName_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - - PhysicalDeviceProperties & operator=( PhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceProperties & operator=( VkPhysicalDeviceProperties const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast( &rhs ); - return *this; - } - - operator VkPhysicalDeviceProperties const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - - operator VkPhysicalDeviceProperties &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple const &, - VULKAN_HPP_NAMESPACE::ArrayWrapper1D const &, - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits const &, - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties const &> -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( apiVersion, driverVersion, vendorID, deviceID, deviceType, deviceName, pipelineCacheUUID, limits, sparseProperties ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - std::partial_ordering operator<=>( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - if ( auto cmp = apiVersion <=> rhs.apiVersion; cmp != 0 ) - return cmp; - if ( auto cmp = driverVersion <=> rhs.driverVersion; cmp != 0 ) - return cmp; - if ( auto cmp = vendorID <=> rhs.vendorID; cmp != 0 ) - return cmp; - if ( auto cmp = deviceID <=> rhs.deviceID; cmp != 0 ) - return cmp; - if ( auto cmp = deviceType <=> rhs.deviceType; cmp != 0 ) - return cmp; - if ( auto cmp = strcmp( deviceName, rhs.deviceName ); cmp != 0 ) - return ( cmp < 0 ) ? std::partial_ordering::less : std::partial_ordering::greater; - if ( auto cmp = pipelineCacheUUID <=> rhs.pipelineCacheUUID; cmp != 0 ) - return cmp; - if ( auto cmp = limits <=> rhs.limits; cmp != 0 ) - return cmp; - if ( auto cmp = sparseProperties <=> rhs.sparseProperties; cmp != 0 ) - return cmp; - - return std::partial_ordering::equivalent; - } -#endif - - bool operator==( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return ( apiVersion == rhs.apiVersion ) && ( driverVersion == rhs.driverVersion ) && ( vendorID == rhs.vendorID ) && ( deviceID == rhs.deviceID ) && - ( deviceType == rhs.deviceType ) && ( strcmp( deviceName, rhs.deviceName ) == 0 ) && ( pipelineCacheUUID == rhs.pipelineCacheUUID ) && - ( limits == rhs.limits ) && ( sparseProperties == rhs.sparseProperties ); - } - - bool operator!=( PhysicalDeviceProperties const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } - - public: - uint32_t apiVersion = {}; - uint32_t driverVersion = {}; - uint32_t vendorID = {}; - uint32_t deviceID = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceType deviceType = VULKAN_HPP_NAMESPACE::PhysicalDeviceType::eOther; - VULKAN_HPP_NAMESPACE::ArrayWrapper1D deviceName = {}; - VULKAN_HPP_NAMESPACE::ArrayWrapper1D pipelineCacheUUID = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceLimits limits = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceSparseProperties sparseProperties = {}; - }; - - struct PhysicalDeviceProperties2 - { - using NativeType = VkPhysicalDeviceProperties2; - - static const bool allowDuplicate = false; - static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceProperties2; - -#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS ) - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties_ = {}, - void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT - : pNext{ pNext_ } - , properties{ properties_ } - { - } - - VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceProperties2( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; - - PhysicalDeviceProperties2( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT - : PhysicalDeviceProperties2( *reinterpret_cast( &rhs ) ) - { - } - - PhysicalDeviceProperties2 & operator=( PhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT = default; -#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ - - PhysicalDeviceProperties2 & operator=( VkPhysicalDeviceProperties2 const & rhs ) VULKAN_HPP_NOEXCEPT - { - *this = *reinterpret_cast( &rhs ); - return *this; - } - - operator VkPhysicalDeviceProperties2 const &() const VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - - operator VkPhysicalDeviceProperties2 &() VULKAN_HPP_NOEXCEPT - { - return *reinterpret_cast( this ); - } - -#if defined( VULKAN_HPP_USE_REFLECT ) -# if 14 <= VULKAN_HPP_CPP_VERSION - auto -# else - std::tuple -# endif - reflect() const VULKAN_HPP_NOEXCEPT - { - return std::tie( sType, pNext, properties ); - } -#endif - -#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR ) - auto operator<=>( PhysicalDeviceProperties2 const & ) const = default; -#else - bool operator==( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT - { -# if defined( VULKAN_HPP_USE_REFLECT ) - return this->reflect() == rhs.reflect(); -# else - return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( properties == rhs.properties ); -# endif - } - - bool operator!=( PhysicalDeviceProperties2 const & rhs ) const VULKAN_HPP_NOEXCEPT - { - return !operator==( rhs ); - } -#endif - - public: - VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceProperties2; - void * pNext = {}; - VULKAN_HPP_NAMESPACE::PhysicalDeviceProperties properties = {}; - }; - - template <> - struct CppType - { - using Type = PhysicalDeviceProperties2; - }; - - using PhysicalDeviceProperties2KHR = PhysicalDeviceProperties2; - struct PhysicalDeviceProtectedMemoryFeatures { using NativeType = VkPhysicalDeviceProtectedMemoryFeatures; @@ -87669,45 +88157,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceToolProperties( std::string const & name_, - std::string const & version_ = {}, - VULKAN_HPP_NAMESPACE::ToolPurposeFlags purposes_ = {}, - std::string const & description_ = {}, - std::string const & layer_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), purposes( purposes_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_EXTENSION_NAME_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min( VK_MAX_EXTENSION_NAME_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( version_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( version, VK_MAX_EXTENSION_NAME_SIZE, version_.data(), version_.size() ); -# else - strncpy( version, version_.data(), std::min( VK_MAX_EXTENSION_NAME_SIZE, version_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( layer_.size() < VK_MAX_EXTENSION_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( layer, VK_MAX_EXTENSION_NAME_SIZE, layer_.data(), layer_.size() ); -# else - strncpy( layer, layer_.data(), std::min( VK_MAX_EXTENSION_NAME_SIZE, layer_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceToolProperties & operator=( PhysicalDeviceToolProperties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -90274,129 +90723,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PhysicalDeviceVulkan12Properties( - VULKAN_HPP_NAMESPACE::DriverId driverID_, - std::string const & driverName_, - std::string const & driverInfo_ = {}, - VULKAN_HPP_NAMESPACE::ConformanceVersion conformanceVersion_ = {}, - VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence denormBehaviorIndependence_ = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly, - VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence roundingModeIndependence_ = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly, - VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat64_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat16_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat32_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat64_ = {}, - uint32_t maxUpdateAfterBindDescriptorsInAllPools_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderUniformBufferArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderSampledImageArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderStorageBufferArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderStorageImageArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 shaderInputAttachmentArrayNonUniformIndexingNative_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 robustBufferAccessUpdateAfterBind_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 quadDivergentImplicitLod_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindSamplers_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages_ = {}, - uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments_ = {}, - uint32_t maxPerStageUpdateAfterBindResources_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindSamplers_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindSampledImages_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindStorageImages_ = {}, - uint32_t maxDescriptorSetUpdateAfterBindInputAttachments_ = {}, - VULKAN_HPP_NAMESPACE::ResolveModeFlags supportedDepthResolveModes_ = {}, - VULKAN_HPP_NAMESPACE::ResolveModeFlags supportedStencilResolveModes_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 independentResolveNone_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 independentResolve_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 filterMinmaxSingleComponentFormats_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 filterMinmaxImageComponentMapping_ = {}, - uint64_t maxTimelineSemaphoreValueDifference_ = {}, - VULKAN_HPP_NAMESPACE::SampleCountFlags framebufferIntegerColorSampleCounts_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ) - , driverID( driverID_ ) - , conformanceVersion( conformanceVersion_ ) - , denormBehaviorIndependence( denormBehaviorIndependence_ ) - , roundingModeIndependence( roundingModeIndependence_ ) - , shaderSignedZeroInfNanPreserveFloat16( shaderSignedZeroInfNanPreserveFloat16_ ) - , shaderSignedZeroInfNanPreserveFloat32( shaderSignedZeroInfNanPreserveFloat32_ ) - , shaderSignedZeroInfNanPreserveFloat64( shaderSignedZeroInfNanPreserveFloat64_ ) - , shaderDenormPreserveFloat16( shaderDenormPreserveFloat16_ ) - , shaderDenormPreserveFloat32( shaderDenormPreserveFloat32_ ) - , shaderDenormPreserveFloat64( shaderDenormPreserveFloat64_ ) - , shaderDenormFlushToZeroFloat16( shaderDenormFlushToZeroFloat16_ ) - , shaderDenormFlushToZeroFloat32( shaderDenormFlushToZeroFloat32_ ) - , shaderDenormFlushToZeroFloat64( shaderDenormFlushToZeroFloat64_ ) - , shaderRoundingModeRTEFloat16( shaderRoundingModeRTEFloat16_ ) - , shaderRoundingModeRTEFloat32( shaderRoundingModeRTEFloat32_ ) - , shaderRoundingModeRTEFloat64( shaderRoundingModeRTEFloat64_ ) - , shaderRoundingModeRTZFloat16( shaderRoundingModeRTZFloat16_ ) - , shaderRoundingModeRTZFloat32( shaderRoundingModeRTZFloat32_ ) - , shaderRoundingModeRTZFloat64( shaderRoundingModeRTZFloat64_ ) - , maxUpdateAfterBindDescriptorsInAllPools( maxUpdateAfterBindDescriptorsInAllPools_ ) - , shaderUniformBufferArrayNonUniformIndexingNative( shaderUniformBufferArrayNonUniformIndexingNative_ ) - , shaderSampledImageArrayNonUniformIndexingNative( shaderSampledImageArrayNonUniformIndexingNative_ ) - , shaderStorageBufferArrayNonUniformIndexingNative( shaderStorageBufferArrayNonUniformIndexingNative_ ) - , shaderStorageImageArrayNonUniformIndexingNative( shaderStorageImageArrayNonUniformIndexingNative_ ) - , shaderInputAttachmentArrayNonUniformIndexingNative( shaderInputAttachmentArrayNonUniformIndexingNative_ ) - , robustBufferAccessUpdateAfterBind( robustBufferAccessUpdateAfterBind_ ) - , quadDivergentImplicitLod( quadDivergentImplicitLod_ ) - , maxPerStageDescriptorUpdateAfterBindSamplers( maxPerStageDescriptorUpdateAfterBindSamplers_ ) - , maxPerStageDescriptorUpdateAfterBindUniformBuffers( maxPerStageDescriptorUpdateAfterBindUniformBuffers_ ) - , maxPerStageDescriptorUpdateAfterBindStorageBuffers( maxPerStageDescriptorUpdateAfterBindStorageBuffers_ ) - , maxPerStageDescriptorUpdateAfterBindSampledImages( maxPerStageDescriptorUpdateAfterBindSampledImages_ ) - , maxPerStageDescriptorUpdateAfterBindStorageImages( maxPerStageDescriptorUpdateAfterBindStorageImages_ ) - , maxPerStageDescriptorUpdateAfterBindInputAttachments( maxPerStageDescriptorUpdateAfterBindInputAttachments_ ) - , maxPerStageUpdateAfterBindResources( maxPerStageUpdateAfterBindResources_ ) - , maxDescriptorSetUpdateAfterBindSamplers( maxDescriptorSetUpdateAfterBindSamplers_ ) - , maxDescriptorSetUpdateAfterBindUniformBuffers( maxDescriptorSetUpdateAfterBindUniformBuffers_ ) - , maxDescriptorSetUpdateAfterBindUniformBuffersDynamic( maxDescriptorSetUpdateAfterBindUniformBuffersDynamic_ ) - , maxDescriptorSetUpdateAfterBindStorageBuffers( maxDescriptorSetUpdateAfterBindStorageBuffers_ ) - , maxDescriptorSetUpdateAfterBindStorageBuffersDynamic( maxDescriptorSetUpdateAfterBindStorageBuffersDynamic_ ) - , maxDescriptorSetUpdateAfterBindSampledImages( maxDescriptorSetUpdateAfterBindSampledImages_ ) - , maxDescriptorSetUpdateAfterBindStorageImages( maxDescriptorSetUpdateAfterBindStorageImages_ ) - , maxDescriptorSetUpdateAfterBindInputAttachments( maxDescriptorSetUpdateAfterBindInputAttachments_ ) - , supportedDepthResolveModes( supportedDepthResolveModes_ ) - , supportedStencilResolveModes( supportedStencilResolveModes_ ) - , independentResolveNone( independentResolveNone_ ) - , independentResolve( independentResolve_ ) - , filterMinmaxSingleComponentFormats( filterMinmaxSingleComponentFormats_ ) - , filterMinmaxImageComponentMapping( filterMinmaxImageComponentMapping_ ) - , maxTimelineSemaphoreValueDifference( maxTimelineSemaphoreValueDifference_ ) - , framebufferIntegerColorSampleCounts( framebufferIntegerColorSampleCounts_ ) - { - VULKAN_HPP_ASSERT( driverName_.size() < VK_MAX_DRIVER_NAME_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverName, VK_MAX_DRIVER_NAME_SIZE, driverName_.data(), driverName_.size() ); -# else - strncpy( driverName, driverName_.data(), std::min( VK_MAX_DRIVER_NAME_SIZE, driverName_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( driverInfo_.size() < VK_MAX_DRIVER_INFO_SIZE ); -# if defined( WIN32 ) - strncpy_s( driverInfo, VK_MAX_DRIVER_INFO_SIZE, driverInfo_.data(), driverInfo_.size() ); -# else - strncpy( driverInfo, driverInfo_.data(), std::min( VK_MAX_DRIVER_INFO_SIZE, driverInfo_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PhysicalDeviceVulkan12Properties & operator=( PhysicalDeviceVulkan12Properties const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -93687,31 +94013,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - template - PipelineExecutableInternalRepresentationKHR( std::string const & name_, - std::string const & description_ = {}, - VULKAN_HPP_NAMESPACE::Bool32 isText_ = {}, - VULKAN_HPP_NAMESPACE::ArrayProxyNoTemporaries const & data_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), isText( isText_ ), dataSize( data_.size() * sizeof( T ) ), pData( data_.data() ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PipelineExecutableInternalRepresentationKHR & operator=( PipelineExecutableInternalRepresentationKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -93826,30 +94127,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PipelineExecutablePropertiesKHR( VULKAN_HPP_NAMESPACE::ShaderStageFlags stages_, - std::string const & name_, - std::string const & description_ = {}, - uint32_t subgroupSize_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), stages( stages_ ), subgroupSize( subgroupSize_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PipelineExecutablePropertiesKHR & operator=( PipelineExecutablePropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -94024,31 +94301,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - PipelineExecutableStatisticKHR( - std::string const & name_, - std::string const & description_ = {}, - VULKAN_HPP_NAMESPACE::PipelineExecutableStatisticFormatKHR format_ = VULKAN_HPP_NAMESPACE::PipelineExecutableStatisticFormatKHR::eBool32, - VULKAN_HPP_NAMESPACE::PipelineExecutableStatisticValueKHR value_ = {}, - void * pNext_ = nullptr ) - : pNext( pNext_ ), format( format_ ), value( value_ ) - { - VULKAN_HPP_ASSERT( name_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( name, VK_MAX_DESCRIPTION_SIZE, name_.data(), name_.size() ); -# else - strncpy( name, name_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, name_.size() ) ); -# endif - - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - PipelineExecutableStatisticKHR & operator=( PipelineExecutableStatisticKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -100489,16 +100741,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - QueueFamilyGlobalPriorityPropertiesKHR( VULKAN_HPP_NAMESPACE::ArrayProxy const & priorities_, - void * pNext_ = nullptr ) - : pNext( pNext_ ), priorityCount( std::min( static_cast( priorities_.size() ), VK_MAX_GLOBAL_PRIORITY_SIZE_KHR ) ) - { - VULKAN_HPP_ASSERT( priorities_.size() < VK_MAX_GLOBAL_PRIORITY_SIZE_KHR ); - memcpy( priorities, priorities_.data(), priorityCount * sizeof( VULKAN_HPP_NAMESPACE::QueueGlobalPriorityKHR ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - QueueFamilyGlobalPriorityPropertiesKHR & operator=( QueueFamilyGlobalPriorityPropertiesKHR const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -105090,21 +105332,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - RenderPassSubpassFeedbackInfoEXT( VULKAN_HPP_NAMESPACE::SubpassMergeStatusEXT subpassMergeStatus_, - std::string const & description_, - uint32_t postMergeIndex_ = {} ) - : subpassMergeStatus( subpassMergeStatus_ ), postMergeIndex( postMergeIndex_ ) - { - VULKAN_HPP_ASSERT( description_.size() < VK_MAX_DESCRIPTION_SIZE ); -# if defined( WIN32 ) - strncpy_s( description, VK_MAX_DESCRIPTION_SIZE, description_.data(), description_.size() ); -# else - strncpy( description, description_.data(), std::min( VK_MAX_DESCRIPTION_SIZE, description_.size() ) ); -# endif - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - RenderPassSubpassFeedbackInfoEXT & operator=( RenderPassSubpassFeedbackInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ @@ -109940,15 +110167,6 @@ namespace VULKAN_HPP_NAMESPACE { } -# if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) - ShaderModuleIdentifierEXT( VULKAN_HPP_NAMESPACE::ArrayProxy const & identifier_, void * pNext_ = nullptr ) - : pNext( pNext_ ), identifierSize( std::min( static_cast( identifier_.size() ), VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT ) ) - { - VULKAN_HPP_ASSERT( identifier_.size() < VK_MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT ); - memcpy( identifier, identifier_.data(), identifierSize * sizeof( uint8_t ) ); - } -# endif /*VULKAN_HPP_DISABLE_ENHANCED_MODE*/ - ShaderModuleIdentifierEXT & operator=( ShaderModuleIdentifierEXT const & rhs ) VULKAN_HPP_NOEXCEPT = default; #endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/ diff --git a/include/vulkan/vulkan_to_string.hpp b/include/vulkan/vulkan_to_string.hpp index eceba9e..2174671 100644 --- a/include/vulkan/vulkan_to_string.hpp +++ b/include/vulkan/vulkan_to_string.hpp @@ -1747,10 +1747,10 @@ namespace VULKAN_HPP_NAMESPACE result += "Suspending | "; if ( value & RenderingFlagBits::eResuming ) result += "Resuming | "; - if ( value & RenderingFlagBits::eContentsInlineEXT ) - result += "ContentsInlineEXT | "; if ( value & RenderingFlagBits::eEnableLegacyDitheringEXT ) result += "EnableLegacyDitheringEXT | "; + if ( value & RenderingFlagBits::eContentsInlineKHR ) + result += "ContentsInlineKHR | "; return "{ " + result.substr( 0, result.size() - 3 ) + " }"; } @@ -4553,6 +4553,11 @@ namespace VULKAN_HPP_NAMESPACE case StructureType::ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV: return "PhysicalDeviceDescriptorPoolOverallocationFeaturesNV"; case StructureType::ePhysicalDeviceRawAccessChainsFeaturesNV: return "PhysicalDeviceRawAccessChainsFeaturesNV"; case StructureType::ePhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR: return "PhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR"; + case StructureType::ePhysicalDeviceMaintenance7FeaturesKHR: return "PhysicalDeviceMaintenance7FeaturesKHR"; + case StructureType::ePhysicalDeviceMaintenance7PropertiesKHR: return "PhysicalDeviceMaintenance7PropertiesKHR"; + case StructureType::ePhysicalDeviceLayeredApiPropertiesListKHR: return "PhysicalDeviceLayeredApiPropertiesListKHR"; + case StructureType::ePhysicalDeviceLayeredApiPropertiesKHR: return "PhysicalDeviceLayeredApiPropertiesKHR"; + case StructureType::ePhysicalDeviceLayeredApiVulkanPropertiesKHR: return "PhysicalDeviceLayeredApiVulkanPropertiesKHR"; case StructureType::ePhysicalDeviceShaderAtomicFloat16VectorFeaturesNV: return "PhysicalDeviceShaderAtomicFloat16VectorFeaturesNV"; case StructureType::ePhysicalDeviceShaderReplicatedCompositesFeaturesEXT: return "PhysicalDeviceShaderReplicatedCompositesFeaturesEXT"; case StructureType::ePhysicalDeviceRayTracingValidationFeaturesNV: return "PhysicalDeviceRayTracingValidationFeaturesNV"; @@ -6250,7 +6255,7 @@ namespace VULKAN_HPP_NAMESPACE { case SubpassContents::eInline: return "Inline"; case SubpassContents::eSecondaryCommandBuffers: return "SecondaryCommandBuffers"; - case SubpassContents::eInlineAndSecondaryCommandBuffersEXT: return "InlineAndSecondaryCommandBuffersEXT"; + case SubpassContents::eInlineAndSecondaryCommandBuffersKHR: return "InlineAndSecondaryCommandBuffersKHR"; default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast( value ) ) + " )"; } } @@ -6734,8 +6739,8 @@ namespace VULKAN_HPP_NAMESPACE case RenderingFlagBits::eContentsSecondaryCommandBuffers: return "ContentsSecondaryCommandBuffers"; case RenderingFlagBits::eSuspending: return "Suspending"; case RenderingFlagBits::eResuming: return "Resuming"; - case RenderingFlagBits::eContentsInlineEXT: return "ContentsInlineEXT"; case RenderingFlagBits::eEnableLegacyDitheringEXT: return "EnableLegacyDitheringEXT"; + case RenderingFlagBits::eContentsInlineKHR: return "ContentsInlineKHR"; default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast( value ) ) + " )"; } } @@ -9081,5 +9086,20 @@ namespace VULKAN_HPP_NAMESPACE } } + //=== VK_KHR_maintenance7 === + + VULKAN_HPP_INLINE std::string to_string( PhysicalDeviceLayeredApiKHR value ) + { + switch ( value ) + { + case PhysicalDeviceLayeredApiKHR::eVulkan: return "Vulkan"; + case PhysicalDeviceLayeredApiKHR::eD3D12: return "D3D12"; + case PhysicalDeviceLayeredApiKHR::eMetal: return "Metal"; + case PhysicalDeviceLayeredApiKHR::eOpengl: return "Opengl"; + case PhysicalDeviceLayeredApiKHR::eOpengles: return "Opengles"; + default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast( value ) ) + " )"; + } + } + } // namespace VULKAN_HPP_NAMESPACE #endif diff --git a/registry/validusage.json b/registry/validusage.json index 2c62583..8a53687 100644 --- a/registry/validusage.json +++ b/registry/validusage.json @@ -1,9 +1,9 @@ { "version info": { "schema version": 2, - "api version": "1.3.288", - "comment": "from git branch: github-main commit: de5d6042178e37869c114b3cb43a09d76e997adc", - "date": "2024-06-14 12:26:01Z" + "api version": "1.3.289", + "comment": "from git branch: github-main commit: 7bb606eb87cde1d34f65f36f4d4c6f2c78f072c8", + "date": "2024-06-28 09:33:59Z" }, "validation": { "vkGetInstanceProcAddr": { @@ -154,7 +154,7 @@ "core": [ { "vuid": "VUID-VkValidationFeaturesEXT-pEnabledValidationFeatures-02967", - "text": "If the pEnabledValidationFeatures array contains VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT, then it must also contain VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT", + "text": "If the pEnabledValidationFeatures array contains VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT, then it must also contain VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT or VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT", "page": "vkspec" }, { @@ -369,7 +369,7 @@ }, { "vuid": "VUID-VkPhysicalDeviceProperties2-pNext-pNext", - "text": "Each pNext member of any structure (including this one) in the pNext chain must be either NULL or a pointer to a valid instance of VkPhysicalDeviceAccelerationStructurePropertiesKHR, VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT, VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI, VkPhysicalDeviceConservativeRasterizationPropertiesEXT, VkPhysicalDeviceCooperativeMatrixPropertiesKHR, VkPhysicalDeviceCooperativeMatrixPropertiesNV, VkPhysicalDeviceCopyMemoryIndirectPropertiesNV, VkPhysicalDeviceCudaKernelLaunchPropertiesNV, VkPhysicalDeviceCustomBorderColorPropertiesEXT, VkPhysicalDeviceDepthStencilResolveProperties, VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT, VkPhysicalDeviceDescriptorBufferPropertiesEXT, VkPhysicalDeviceDescriptorIndexingProperties, VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV, VkPhysicalDeviceDiscardRectanglePropertiesEXT, VkPhysicalDeviceDisplacementMicromapPropertiesNV, VkPhysicalDeviceDriverProperties, VkPhysicalDeviceDrmPropertiesEXT, VkPhysicalDeviceExtendedDynamicState3PropertiesEXT, VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV, VkPhysicalDeviceExternalFormatResolvePropertiesANDROID, VkPhysicalDeviceExternalMemoryHostPropertiesEXT, VkPhysicalDeviceFloatControlsProperties, VkPhysicalDeviceFragmentDensityMap2PropertiesEXT, VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM, VkPhysicalDeviceFragmentDensityMapPropertiesEXT, VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR, VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV, VkPhysicalDeviceFragmentShadingRatePropertiesKHR, VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT, VkPhysicalDeviceHostImageCopyPropertiesEXT, VkPhysicalDeviceIDProperties, VkPhysicalDeviceImageAlignmentControlPropertiesMESA, VkPhysicalDeviceImageProcessing2PropertiesQCOM, VkPhysicalDeviceImageProcessingPropertiesQCOM, VkPhysicalDeviceInlineUniformBlockProperties, VkPhysicalDeviceLayeredDriverPropertiesMSFT, VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT, VkPhysicalDeviceLineRasterizationPropertiesKHR, VkPhysicalDeviceMaintenance3Properties, VkPhysicalDeviceMaintenance4Properties, VkPhysicalDeviceMaintenance5PropertiesKHR, VkPhysicalDeviceMaintenance6PropertiesKHR, VkPhysicalDeviceMapMemoryPlacedPropertiesEXT, VkPhysicalDeviceMemoryDecompressionPropertiesNV, VkPhysicalDeviceMeshShaderPropertiesEXT, VkPhysicalDeviceMeshShaderPropertiesNV, VkPhysicalDeviceMultiDrawPropertiesEXT, VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX, VkPhysicalDeviceMultiviewProperties, VkPhysicalDeviceNestedCommandBufferPropertiesEXT, VkPhysicalDeviceOpacityMicromapPropertiesEXT, VkPhysicalDeviceOpticalFlowPropertiesNV, VkPhysicalDevicePCIBusInfoPropertiesEXT, VkPhysicalDevicePerformanceQueryPropertiesKHR, VkPhysicalDevicePipelineRobustnessPropertiesEXT, VkPhysicalDevicePointClippingProperties, VkPhysicalDevicePortabilitySubsetPropertiesKHR, VkPhysicalDeviceProtectedMemoryProperties, VkPhysicalDeviceProvokingVertexPropertiesEXT, VkPhysicalDevicePushDescriptorPropertiesKHR, VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV, VkPhysicalDeviceRayTracingPipelinePropertiesKHR, VkPhysicalDeviceRayTracingPropertiesNV, VkPhysicalDeviceRenderPassStripedPropertiesARM, VkPhysicalDeviceRobustness2PropertiesEXT, VkPhysicalDeviceSampleLocationsPropertiesEXT, VkPhysicalDeviceSamplerFilterMinmaxProperties, VkPhysicalDeviceSchedulingControlsPropertiesARM, VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM, VkPhysicalDeviceShaderCoreProperties2AMD, VkPhysicalDeviceShaderCorePropertiesAMD, VkPhysicalDeviceShaderCorePropertiesARM, VkPhysicalDeviceShaderEnqueuePropertiesAMDX, VkPhysicalDeviceShaderIntegerDotProductProperties, VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT, VkPhysicalDeviceShaderObjectPropertiesEXT, VkPhysicalDeviceShaderSMBuiltinsPropertiesNV, VkPhysicalDeviceShaderTileImagePropertiesEXT, VkPhysicalDeviceShadingRateImagePropertiesNV, VkPhysicalDeviceSubgroupProperties, VkPhysicalDeviceSubgroupSizeControlProperties, VkPhysicalDeviceSubpassShadingPropertiesHUAWEI, VkPhysicalDeviceTexelBufferAlignmentProperties, VkPhysicalDeviceTimelineSemaphoreProperties, VkPhysicalDeviceTransformFeedbackPropertiesEXT, VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT, VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR, VkPhysicalDeviceVulkan11Properties, VkPhysicalDeviceVulkan12Properties, or VkPhysicalDeviceVulkan13Properties", + "text": "Each pNext member of any structure (including this one) in the pNext chain must be either NULL or a pointer to a valid instance of VkPhysicalDeviceAccelerationStructurePropertiesKHR, VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT, VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI, VkPhysicalDeviceConservativeRasterizationPropertiesEXT, VkPhysicalDeviceCooperativeMatrixPropertiesKHR, VkPhysicalDeviceCooperativeMatrixPropertiesNV, VkPhysicalDeviceCopyMemoryIndirectPropertiesNV, VkPhysicalDeviceCudaKernelLaunchPropertiesNV, VkPhysicalDeviceCustomBorderColorPropertiesEXT, VkPhysicalDeviceDepthStencilResolveProperties, VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT, VkPhysicalDeviceDescriptorBufferPropertiesEXT, VkPhysicalDeviceDescriptorIndexingProperties, VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV, VkPhysicalDeviceDiscardRectanglePropertiesEXT, VkPhysicalDeviceDisplacementMicromapPropertiesNV, VkPhysicalDeviceDriverProperties, VkPhysicalDeviceDrmPropertiesEXT, VkPhysicalDeviceExtendedDynamicState3PropertiesEXT, VkPhysicalDeviceExtendedSparseAddressSpacePropertiesNV, VkPhysicalDeviceExternalFormatResolvePropertiesANDROID, VkPhysicalDeviceExternalMemoryHostPropertiesEXT, VkPhysicalDeviceFloatControlsProperties, VkPhysicalDeviceFragmentDensityMap2PropertiesEXT, VkPhysicalDeviceFragmentDensityMapOffsetPropertiesQCOM, VkPhysicalDeviceFragmentDensityMapPropertiesEXT, VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR, VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV, VkPhysicalDeviceFragmentShadingRatePropertiesKHR, VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT, VkPhysicalDeviceHostImageCopyPropertiesEXT, VkPhysicalDeviceIDProperties, VkPhysicalDeviceImageAlignmentControlPropertiesMESA, VkPhysicalDeviceImageProcessing2PropertiesQCOM, VkPhysicalDeviceImageProcessingPropertiesQCOM, VkPhysicalDeviceInlineUniformBlockProperties, VkPhysicalDeviceLayeredApiPropertiesListKHR, VkPhysicalDeviceLayeredDriverPropertiesMSFT, VkPhysicalDeviceLegacyVertexAttributesPropertiesEXT, VkPhysicalDeviceLineRasterizationPropertiesKHR, VkPhysicalDeviceMaintenance3Properties, VkPhysicalDeviceMaintenance4Properties, VkPhysicalDeviceMaintenance5PropertiesKHR, VkPhysicalDeviceMaintenance6PropertiesKHR, VkPhysicalDeviceMaintenance7PropertiesKHR, VkPhysicalDeviceMapMemoryPlacedPropertiesEXT, VkPhysicalDeviceMemoryDecompressionPropertiesNV, VkPhysicalDeviceMeshShaderPropertiesEXT, VkPhysicalDeviceMeshShaderPropertiesNV, VkPhysicalDeviceMultiDrawPropertiesEXT, VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX, VkPhysicalDeviceMultiviewProperties, VkPhysicalDeviceNestedCommandBufferPropertiesEXT, VkPhysicalDeviceOpacityMicromapPropertiesEXT, VkPhysicalDeviceOpticalFlowPropertiesNV, VkPhysicalDevicePCIBusInfoPropertiesEXT, VkPhysicalDevicePerformanceQueryPropertiesKHR, VkPhysicalDevicePipelineRobustnessPropertiesEXT, VkPhysicalDevicePointClippingProperties, VkPhysicalDevicePortabilitySubsetPropertiesKHR, VkPhysicalDeviceProtectedMemoryProperties, VkPhysicalDeviceProvokingVertexPropertiesEXT, VkPhysicalDevicePushDescriptorPropertiesKHR, VkPhysicalDeviceRayTracingInvocationReorderPropertiesNV, VkPhysicalDeviceRayTracingPipelinePropertiesKHR, VkPhysicalDeviceRayTracingPropertiesNV, VkPhysicalDeviceRenderPassStripedPropertiesARM, VkPhysicalDeviceRobustness2PropertiesEXT, VkPhysicalDeviceSampleLocationsPropertiesEXT, VkPhysicalDeviceSamplerFilterMinmaxProperties, VkPhysicalDeviceSchedulingControlsPropertiesARM, VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM, VkPhysicalDeviceShaderCoreProperties2AMD, VkPhysicalDeviceShaderCorePropertiesAMD, VkPhysicalDeviceShaderCorePropertiesARM, VkPhysicalDeviceShaderEnqueuePropertiesAMDX, VkPhysicalDeviceShaderIntegerDotProductProperties, VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT, VkPhysicalDeviceShaderObjectPropertiesEXT, VkPhysicalDeviceShaderSMBuiltinsPropertiesNV, VkPhysicalDeviceShaderTileImagePropertiesEXT, VkPhysicalDeviceShadingRateImagePropertiesNV, VkPhysicalDeviceSubgroupProperties, VkPhysicalDeviceSubgroupSizeControlProperties, VkPhysicalDeviceSubpassShadingPropertiesHUAWEI, VkPhysicalDeviceTexelBufferAlignmentProperties, VkPhysicalDeviceTimelineSemaphoreProperties, VkPhysicalDeviceTransformFeedbackPropertiesEXT, VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT, VkPhysicalDeviceVertexAttributeDivisorPropertiesKHR, VkPhysicalDeviceVulkan11Properties, VkPhysicalDeviceVulkan12Properties, or VkPhysicalDeviceVulkan13Properties", "page": "vkspec" }, { @@ -886,7 +886,7 @@ }, { "vuid": "VUID-VkDeviceCreateInfo-pNext-pNext", - "text": "Each pNext member of any structure (including this one) in the pNext chain must be either NULL or a pointer to a valid instance of VkDeviceDeviceMemoryReportCreateInfoEXT, VkDeviceDiagnosticsConfigCreateInfoNV, VkDeviceGroupDeviceCreateInfo, VkDeviceMemoryOverallocationCreateInfoAMD, VkDevicePrivateDataCreateInfo, VkDeviceQueueShaderCoreControlCreateInfoARM, VkPhysicalDevice16BitStorageFeatures, VkPhysicalDevice4444FormatsFeaturesEXT, VkPhysicalDevice8BitStorageFeatures, VkPhysicalDeviceASTCDecodeFeaturesEXT, VkPhysicalDeviceAccelerationStructureFeaturesKHR, VkPhysicalDeviceAddressBindingReportFeaturesEXT, VkPhysicalDeviceAmigoProfilingFeaturesSEC, VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT, VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT, VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT, VkPhysicalDeviceBorderColorSwizzleFeaturesEXT, VkPhysicalDeviceBufferDeviceAddressFeatures, VkPhysicalDeviceBufferDeviceAddressFeaturesEXT, VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI, VkPhysicalDeviceCoherentMemoryFeaturesAMD, VkPhysicalDeviceColorWriteEnableFeaturesEXT, VkPhysicalDeviceComputeShaderDerivativesFeaturesNV, VkPhysicalDeviceConditionalRenderingFeaturesEXT, VkPhysicalDeviceCooperativeMatrixFeaturesKHR, VkPhysicalDeviceCooperativeMatrixFeaturesNV, VkPhysicalDeviceCopyMemoryIndirectFeaturesNV, VkPhysicalDeviceCornerSampledImageFeaturesNV, VkPhysicalDeviceCoverageReductionModeFeaturesNV, VkPhysicalDeviceCubicClampFeaturesQCOM, VkPhysicalDeviceCubicWeightsFeaturesQCOM, VkPhysicalDeviceCudaKernelLaunchFeaturesNV, VkPhysicalDeviceCustomBorderColorFeaturesEXT, VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV, VkPhysicalDeviceDepthBiasControlFeaturesEXT, VkPhysicalDeviceDepthClampZeroOneFeaturesEXT, VkPhysicalDeviceDepthClipControlFeaturesEXT, VkPhysicalDeviceDepthClipEnableFeaturesEXT, VkPhysicalDeviceDescriptorBufferFeaturesEXT, VkPhysicalDeviceDescriptorIndexingFeatures, VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV, VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE, VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV, VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV, VkPhysicalDeviceDeviceMemoryReportFeaturesEXT, VkPhysicalDeviceDiagnosticsConfigFeaturesNV, VkPhysicalDeviceDisplacementMicromapFeaturesNV, VkPhysicalDeviceDynamicRenderingFeatures, VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR, VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT, VkPhysicalDeviceExclusiveScissorFeaturesNV, VkPhysicalDeviceExtendedDynamicState2FeaturesEXT, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VkPhysicalDeviceExtendedDynamicStateFeaturesEXT, VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV, VkPhysicalDeviceExternalFormatResolveFeaturesANDROID, VkPhysicalDeviceExternalMemoryRDMAFeaturesNV, VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX, VkPhysicalDeviceFaultFeaturesEXT, VkPhysicalDeviceFeatures2, VkPhysicalDeviceFragmentDensityMap2FeaturesEXT, VkPhysicalDeviceFragmentDensityMapFeaturesEXT, VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM, VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR, VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT, VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV, VkPhysicalDeviceFragmentShadingRateFeaturesKHR, VkPhysicalDeviceFrameBoundaryFeaturesEXT, VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR, VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT, VkPhysicalDeviceHostImageCopyFeaturesEXT, VkPhysicalDeviceHostQueryResetFeatures, VkPhysicalDeviceImage2DViewOf3DFeaturesEXT, VkPhysicalDeviceImageAlignmentControlFeaturesMESA, VkPhysicalDeviceImageCompressionControlFeaturesEXT, VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT, VkPhysicalDeviceImageProcessing2FeaturesQCOM, VkPhysicalDeviceImageProcessingFeaturesQCOM, VkPhysicalDeviceImageRobustnessFeatures, VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT, VkPhysicalDeviceImageViewMinLodFeaturesEXT, VkPhysicalDeviceImagelessFramebufferFeatures, VkPhysicalDeviceIndexTypeUint8FeaturesKHR, VkPhysicalDeviceInheritedViewportScissorFeaturesNV, VkPhysicalDeviceInlineUniformBlockFeatures, VkPhysicalDeviceInvocationMaskFeaturesHUAWEI, VkPhysicalDeviceLegacyDitheringFeaturesEXT, VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT, VkPhysicalDeviceLineRasterizationFeaturesKHR, VkPhysicalDeviceLinearColorAttachmentFeaturesNV, VkPhysicalDeviceMaintenance4Features, VkPhysicalDeviceMaintenance5FeaturesKHR, VkPhysicalDeviceMaintenance6FeaturesKHR, VkPhysicalDeviceMapMemoryPlacedFeaturesEXT, VkPhysicalDeviceMemoryDecompressionFeaturesNV, VkPhysicalDeviceMemoryPriorityFeaturesEXT, VkPhysicalDeviceMeshShaderFeaturesEXT, VkPhysicalDeviceMeshShaderFeaturesNV, VkPhysicalDeviceMultiDrawFeaturesEXT, VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT, VkPhysicalDeviceMultiviewFeatures, VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM, VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM, VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT, VkPhysicalDeviceNestedCommandBufferFeaturesEXT, VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT, VkPhysicalDeviceOpacityMicromapFeaturesEXT, VkPhysicalDeviceOpticalFlowFeaturesNV, VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT, VkPhysicalDevicePerStageDescriptorSetFeaturesNV, VkPhysicalDevicePerformanceQueryFeaturesKHR, VkPhysicalDevicePipelineCreationCacheControlFeatures, VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR, VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT, VkPhysicalDevicePipelinePropertiesFeaturesEXT, VkPhysicalDevicePipelineProtectedAccessFeaturesEXT, VkPhysicalDevicePipelineRobustnessFeaturesEXT, VkPhysicalDevicePortabilitySubsetFeaturesKHR, VkPhysicalDevicePresentBarrierFeaturesNV, VkPhysicalDevicePresentIdFeaturesKHR, VkPhysicalDevicePresentWaitFeaturesKHR, VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT, VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT, VkPhysicalDevicePrivateDataFeatures, VkPhysicalDeviceProtectedMemoryFeatures, VkPhysicalDeviceProvokingVertexFeaturesEXT, VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT, VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT, VkPhysicalDeviceRawAccessChainsFeaturesNV, VkPhysicalDeviceRayQueryFeaturesKHR, VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV, VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR, VkPhysicalDeviceRayTracingMotionBlurFeaturesNV, VkPhysicalDeviceRayTracingPipelineFeaturesKHR, VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR, VkPhysicalDeviceRayTracingValidationFeaturesNV, VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG, VkPhysicalDeviceRenderPassStripedFeaturesARM, VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV, VkPhysicalDeviceRobustness2FeaturesEXT, VkPhysicalDeviceSamplerYcbcrConversionFeatures, VkPhysicalDeviceScalarBlockLayoutFeatures, VkPhysicalDeviceSchedulingControlsFeaturesARM, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures, VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV, VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT, VkPhysicalDeviceShaderAtomicFloatFeaturesEXT, VkPhysicalDeviceShaderAtomicInt64Features, VkPhysicalDeviceShaderClockFeaturesKHR, VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM, VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures, VkPhysicalDeviceShaderDrawParametersFeatures, VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD, VkPhysicalDeviceShaderEnqueueFeaturesAMDX, VkPhysicalDeviceShaderExpectAssumeFeaturesKHR, VkPhysicalDeviceShaderFloat16Int8Features, VkPhysicalDeviceShaderFloatControls2FeaturesKHR, VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT, VkPhysicalDeviceShaderImageFootprintFeaturesNV, VkPhysicalDeviceShaderIntegerDotProductFeatures, VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL, VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR, VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT, VkPhysicalDeviceShaderObjectFeaturesEXT, VkPhysicalDeviceShaderQuadControlFeaturesKHR, VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT, VkPhysicalDeviceShaderSMBuiltinsFeaturesNV, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures, VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR, VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR, VkPhysicalDeviceShaderTerminateInvocationFeatures, VkPhysicalDeviceShaderTileImageFeaturesEXT, VkPhysicalDeviceShadingRateImageFeaturesNV, VkPhysicalDeviceSubgroupSizeControlFeatures, VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT, VkPhysicalDeviceSubpassShadingFeaturesHUAWEI, VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT, VkPhysicalDeviceSynchronization2Features, VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT, VkPhysicalDeviceTextureCompressionASTCHDRFeatures, VkPhysicalDeviceTilePropertiesFeaturesQCOM, VkPhysicalDeviceTimelineSemaphoreFeatures, VkPhysicalDeviceTransformFeedbackFeaturesEXT, VkPhysicalDeviceUniformBufferStandardLayoutFeatures, VkPhysicalDeviceVariablePointersFeatures, VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR, VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT, VkPhysicalDeviceVideoMaintenance1FeaturesKHR, VkPhysicalDeviceVulkan11Features, VkPhysicalDeviceVulkan12Features, VkPhysicalDeviceVulkan13Features, VkPhysicalDeviceVulkanMemoryModelFeatures, VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR, VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT, VkPhysicalDeviceYcbcrDegammaFeaturesQCOM, VkPhysicalDeviceYcbcrImageArraysFeaturesEXT, or VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures", + "text": "Each pNext member of any structure (including this one) in the pNext chain must be either NULL or a pointer to a valid instance of VkDeviceDeviceMemoryReportCreateInfoEXT, VkDeviceDiagnosticsConfigCreateInfoNV, VkDeviceGroupDeviceCreateInfo, VkDeviceMemoryOverallocationCreateInfoAMD, VkDevicePrivateDataCreateInfo, VkDeviceQueueShaderCoreControlCreateInfoARM, VkPhysicalDevice16BitStorageFeatures, VkPhysicalDevice4444FormatsFeaturesEXT, VkPhysicalDevice8BitStorageFeatures, VkPhysicalDeviceASTCDecodeFeaturesEXT, VkPhysicalDeviceAccelerationStructureFeaturesKHR, VkPhysicalDeviceAddressBindingReportFeaturesEXT, VkPhysicalDeviceAmigoProfilingFeaturesSEC, VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT, VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT, VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT, VkPhysicalDeviceBorderColorSwizzleFeaturesEXT, VkPhysicalDeviceBufferDeviceAddressFeatures, VkPhysicalDeviceBufferDeviceAddressFeaturesEXT, VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI, VkPhysicalDeviceCoherentMemoryFeaturesAMD, VkPhysicalDeviceColorWriteEnableFeaturesEXT, VkPhysicalDeviceComputeShaderDerivativesFeaturesNV, VkPhysicalDeviceConditionalRenderingFeaturesEXT, VkPhysicalDeviceCooperativeMatrixFeaturesKHR, VkPhysicalDeviceCooperativeMatrixFeaturesNV, VkPhysicalDeviceCopyMemoryIndirectFeaturesNV, VkPhysicalDeviceCornerSampledImageFeaturesNV, VkPhysicalDeviceCoverageReductionModeFeaturesNV, VkPhysicalDeviceCubicClampFeaturesQCOM, VkPhysicalDeviceCubicWeightsFeaturesQCOM, VkPhysicalDeviceCudaKernelLaunchFeaturesNV, VkPhysicalDeviceCustomBorderColorFeaturesEXT, VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV, VkPhysicalDeviceDepthBiasControlFeaturesEXT, VkPhysicalDeviceDepthClampZeroOneFeaturesEXT, VkPhysicalDeviceDepthClipControlFeaturesEXT, VkPhysicalDeviceDepthClipEnableFeaturesEXT, VkPhysicalDeviceDescriptorBufferFeaturesEXT, VkPhysicalDeviceDescriptorIndexingFeatures, VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV, VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE, VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV, VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV, VkPhysicalDeviceDeviceMemoryReportFeaturesEXT, VkPhysicalDeviceDiagnosticsConfigFeaturesNV, VkPhysicalDeviceDisplacementMicromapFeaturesNV, VkPhysicalDeviceDynamicRenderingFeatures, VkPhysicalDeviceDynamicRenderingLocalReadFeaturesKHR, VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT, VkPhysicalDeviceExclusiveScissorFeaturesNV, VkPhysicalDeviceExtendedDynamicState2FeaturesEXT, VkPhysicalDeviceExtendedDynamicState3FeaturesEXT, VkPhysicalDeviceExtendedDynamicStateFeaturesEXT, VkPhysicalDeviceExtendedSparseAddressSpaceFeaturesNV, VkPhysicalDeviceExternalFormatResolveFeaturesANDROID, VkPhysicalDeviceExternalMemoryRDMAFeaturesNV, VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX, VkPhysicalDeviceFaultFeaturesEXT, VkPhysicalDeviceFeatures2, VkPhysicalDeviceFragmentDensityMap2FeaturesEXT, VkPhysicalDeviceFragmentDensityMapFeaturesEXT, VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM, VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR, VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT, VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV, VkPhysicalDeviceFragmentShadingRateFeaturesKHR, VkPhysicalDeviceFrameBoundaryFeaturesEXT, VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR, VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT, VkPhysicalDeviceHostImageCopyFeaturesEXT, VkPhysicalDeviceHostQueryResetFeatures, VkPhysicalDeviceImage2DViewOf3DFeaturesEXT, VkPhysicalDeviceImageAlignmentControlFeaturesMESA, VkPhysicalDeviceImageCompressionControlFeaturesEXT, VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT, VkPhysicalDeviceImageProcessing2FeaturesQCOM, VkPhysicalDeviceImageProcessingFeaturesQCOM, VkPhysicalDeviceImageRobustnessFeatures, VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT, VkPhysicalDeviceImageViewMinLodFeaturesEXT, VkPhysicalDeviceImagelessFramebufferFeatures, VkPhysicalDeviceIndexTypeUint8FeaturesKHR, VkPhysicalDeviceInheritedViewportScissorFeaturesNV, VkPhysicalDeviceInlineUniformBlockFeatures, VkPhysicalDeviceInvocationMaskFeaturesHUAWEI, VkPhysicalDeviceLegacyDitheringFeaturesEXT, VkPhysicalDeviceLegacyVertexAttributesFeaturesEXT, VkPhysicalDeviceLineRasterizationFeaturesKHR, VkPhysicalDeviceLinearColorAttachmentFeaturesNV, VkPhysicalDeviceMaintenance4Features, VkPhysicalDeviceMaintenance5FeaturesKHR, VkPhysicalDeviceMaintenance6FeaturesKHR, VkPhysicalDeviceMaintenance7FeaturesKHR, VkPhysicalDeviceMapMemoryPlacedFeaturesEXT, VkPhysicalDeviceMemoryDecompressionFeaturesNV, VkPhysicalDeviceMemoryPriorityFeaturesEXT, VkPhysicalDeviceMeshShaderFeaturesEXT, VkPhysicalDeviceMeshShaderFeaturesNV, VkPhysicalDeviceMultiDrawFeaturesEXT, VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT, VkPhysicalDeviceMultiviewFeatures, VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM, VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM, VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT, VkPhysicalDeviceNestedCommandBufferFeaturesEXT, VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT, VkPhysicalDeviceOpacityMicromapFeaturesEXT, VkPhysicalDeviceOpticalFlowFeaturesNV, VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT, VkPhysicalDevicePerStageDescriptorSetFeaturesNV, VkPhysicalDevicePerformanceQueryFeaturesKHR, VkPhysicalDevicePipelineCreationCacheControlFeatures, VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR, VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT, VkPhysicalDevicePipelinePropertiesFeaturesEXT, VkPhysicalDevicePipelineProtectedAccessFeaturesEXT, VkPhysicalDevicePipelineRobustnessFeaturesEXT, VkPhysicalDevicePortabilitySubsetFeaturesKHR, VkPhysicalDevicePresentBarrierFeaturesNV, VkPhysicalDevicePresentIdFeaturesKHR, VkPhysicalDevicePresentWaitFeaturesKHR, VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT, VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT, VkPhysicalDevicePrivateDataFeatures, VkPhysicalDeviceProtectedMemoryFeatures, VkPhysicalDeviceProvokingVertexFeaturesEXT, VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT, VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT, VkPhysicalDeviceRawAccessChainsFeaturesNV, VkPhysicalDeviceRayQueryFeaturesKHR, VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV, VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR, VkPhysicalDeviceRayTracingMotionBlurFeaturesNV, VkPhysicalDeviceRayTracingPipelineFeaturesKHR, VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR, VkPhysicalDeviceRayTracingValidationFeaturesNV, VkPhysicalDeviceRelaxedLineRasterizationFeaturesIMG, VkPhysicalDeviceRenderPassStripedFeaturesARM, VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV, VkPhysicalDeviceRobustness2FeaturesEXT, VkPhysicalDeviceSamplerYcbcrConversionFeatures, VkPhysicalDeviceScalarBlockLayoutFeatures, VkPhysicalDeviceSchedulingControlsFeaturesARM, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures, VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV, VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT, VkPhysicalDeviceShaderAtomicFloatFeaturesEXT, VkPhysicalDeviceShaderAtomicInt64Features, VkPhysicalDeviceShaderClockFeaturesKHR, VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM, VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures, VkPhysicalDeviceShaderDrawParametersFeatures, VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD, VkPhysicalDeviceShaderEnqueueFeaturesAMDX, VkPhysicalDeviceShaderExpectAssumeFeaturesKHR, VkPhysicalDeviceShaderFloat16Int8Features, VkPhysicalDeviceShaderFloatControls2FeaturesKHR, VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT, VkPhysicalDeviceShaderImageFootprintFeaturesNV, VkPhysicalDeviceShaderIntegerDotProductFeatures, VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL, VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR, VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT, VkPhysicalDeviceShaderObjectFeaturesEXT, VkPhysicalDeviceShaderQuadControlFeaturesKHR, VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR, VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT, VkPhysicalDeviceShaderSMBuiltinsFeaturesNV, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures, VkPhysicalDeviceShaderSubgroupRotateFeaturesKHR, VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR, VkPhysicalDeviceShaderTerminateInvocationFeatures, VkPhysicalDeviceShaderTileImageFeaturesEXT, VkPhysicalDeviceShadingRateImageFeaturesNV, VkPhysicalDeviceSubgroupSizeControlFeatures, VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT, VkPhysicalDeviceSubpassShadingFeaturesHUAWEI, VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT, VkPhysicalDeviceSynchronization2Features, VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT, VkPhysicalDeviceTextureCompressionASTCHDRFeatures, VkPhysicalDeviceTilePropertiesFeaturesQCOM, VkPhysicalDeviceTimelineSemaphoreFeatures, VkPhysicalDeviceTransformFeedbackFeaturesEXT, VkPhysicalDeviceUniformBufferStandardLayoutFeatures, VkPhysicalDeviceVariablePointersFeatures, VkPhysicalDeviceVertexAttributeDivisorFeaturesKHR, VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT, VkPhysicalDeviceVideoMaintenance1FeaturesKHR, VkPhysicalDeviceVulkan11Features, VkPhysicalDeviceVulkan12Features, VkPhysicalDeviceVulkan13Features, VkPhysicalDeviceVulkanMemoryModelFeatures, VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR, VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT, VkPhysicalDeviceYcbcrDegammaFeaturesQCOM, VkPhysicalDeviceYcbcrImageArraysFeaturesEXT, or VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures", "page": "vkspec" }, { @@ -2141,12 +2141,12 @@ }, { "vuid": "VUID-VkCommandBufferSubmitInfo-commandBuffer-09445", - "text": "If any render pass instance in commandBuffer was recorded with a VkRenderPassStripeBeginInfoARM structure in its pNext chain, a VkRenderPassStripeSubmitInfoARM must be included in the pNext chain", + "text": "If any render pass instance in commandBuffer was recorded with a VkRenderPassStripeBeginInfoARM structure in its pNext chain and did not specify the VK_RENDERING_RESUMING_BIT flag, a VkRenderPassStripeSubmitInfoARM must be included in the pNext chain", "page": "vkspec" }, { "vuid": "VUID-VkCommandBufferSubmitInfo-pNext-09446", - "text": "If a VkRenderPassStripeSubmitInfoARM is included in the pNext chain, the value of VkRenderPassStripeSubmitInfoARM::stripeSemaphoreInfoCount must be equal to the sum of the VkRenderPassStripeBeginInfoARM::stripeInfoCount parameters provided to render pass instances recorded in commandBuffer", + "text": "If a VkRenderPassStripeSubmitInfoARM is included in the pNext chain, the value of VkRenderPassStripeSubmitInfoARM::stripeSemaphoreInfoCount must be equal to the sum of the VkRenderPassStripeBeginInfoARM::stripeInfoCount parameters provided to render pass instances recorded in commandBuffer that did not specify the VK_RENDERING_RESUMING_BIT flag", "page": "vkspec" }, { @@ -2725,7 +2725,7 @@ }, { "vuid": "VUID-vkCmdExecuteCommands-None-09681", - "text": "If vkCmdExecuteCommands is being called within a render pass instance begun with vkCmdBeginRenderPass, and vkCmdNextSubpass has been called in the current render pass instance, the contents parameter of the last call to vkCmdNextSubpass must have been set to VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS , or VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT", + "text": "If vkCmdExecuteCommands is being called within a render pass instance begun with vkCmdBeginRenderPass, and vkCmdNextSubpass has been called in the current render pass instance, the contents parameter of the last call to vkCmdNextSubpass must have been set to VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS , or VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR", "page": "vkspec" }, { @@ -8779,22 +8779,22 @@ }, { "vuid": "VUID-VkRenderingInfo-pNext-06119", - "text": "If the pNext chain does not contain VkDeviceGroupRenderPassBeginInfo or its deviceRenderAreaCount member is equal to 0 and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a width greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{x}+renderArea_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\)", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, the pNext chain does not contain VkDeviceGroupRenderPassBeginInfo or its deviceRenderAreaCount member is equal to 0, and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a width greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{x}+renderArea_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06121", - "text": "If the pNext chain does not contain VkDeviceGroupRenderPassBeginInfo or its deviceRenderAreaCount member is equal to 0 and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a height greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{y}+renderArea_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\)", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, the pNext chain does not contain VkDeviceGroupRenderPassBeginInfo or its deviceRenderAreaCount member is equal to 0 and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a height greater than or equal to \\(\\left\\lceil{\\frac{renderArea_{y}+renderArea_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06120", - "text": "If the pNext chain contains a VkDeviceGroupRenderPassBeginInfo structure, its deviceRenderAreaCount member is not 0, and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a width greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{x}+pDeviceRenderAreas_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\) for each element of pDeviceRenderAreas", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, the pNext chain contains a VkDeviceGroupRenderPassBeginInfo structure, its deviceRenderAreaCount member is not 0, and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a width greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{x}+pDeviceRenderAreas_{width}}{shadingRateAttachmentTexelSize_{width}}}\\right\\rceil\\) for each element of pDeviceRenderAreas", "page": "vkspec" }, { "vuid": "VUID-VkRenderingInfo-pNext-06122", - "text": "If the pNext chain contains a VkDeviceGroupRenderPassBeginInfo structure, its deviceRenderAreaCount member is not 0, and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a height greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{y}+pDeviceRenderAreas_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\) for each element of pDeviceRenderAreas", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, the pNext chain contains a VkDeviceGroupRenderPassBeginInfo structure, its deviceRenderAreaCount member is not 0, and the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure included in the pNext chain is not VK_NULL_HANDLE, imageView must have a height greater than or equal to \\(\\left\\lceil{\\frac{pDeviceRenderAreas_{y}+pDeviceRenderAreas_{height}}{shadingRateAttachmentTexelSize_{height}}}\\right\\rceil\\) for each element of pDeviceRenderAreas", "page": "vkspec" }, { @@ -8848,8 +8848,8 @@ "page": "vkspec" }, { - "vuid": "VUID-VkRenderingInfo-flags-09381", - "text": "If flags includes VK_RENDERING_CONTENTS_INLINE_BIT_EXT then the nestedCommandBuffer feature must be enabled", + "vuid": "VUID-VkRenderingInfo-flags-10012", + "text": "If flags includes VK_RENDERING_CONTENTS_INLINE_BIT_KHR then at least one of the following features must be enabled", "page": "vkspec" }, { @@ -11813,12 +11813,12 @@ }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04539", - "text": "If flags does not include VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, an element of pAttachments that is used as a fragment shading rate attachment must have a width at least as large as width / texelWidth, where texelWidth is the largest value of shadingRateAttachmentTexelSize.width in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, flags does not include VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, an element of pAttachments that is used as a fragment shading rate attachment must have a width at least as large as width / texelWidth, where texelWidth is the largest value of shadingRateAttachmentTexelSize.width in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", "page": "vkspec" }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04540", - "text": "If flags does not include VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, an element of pAttachments that is used as a fragment shading rate attachment must have a height at least as large as height / texelHeight, where texelHeight is the largest value of shadingRateAttachmentTexelSize.height in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, flags does not include VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, an element of pAttachments that is used as a fragment shading rate attachment must have a height at least as large as height / texelHeight, where texelHeight is the largest value of shadingRateAttachmentTexelSize.height in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", "page": "vkspec" }, { @@ -11908,12 +11908,12 @@ }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04543", - "text": "If flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, the width member of any element of the pAttachmentImageInfos member of a VkFramebufferAttachmentsCreateInfo structure in the pNext chain that is used as a fragment shading rate attachment must be greater than or equal to width / texelWidth, where texelWidth is the largest value of shadingRateAttachmentTexelSize.width in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, and flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, the width member of any element of the pAttachmentImageInfos member of a VkFramebufferAttachmentsCreateInfo structure in the pNext chain that is used as a fragment shading rate attachment must be greater than or equal to width / texelWidth, where texelWidth is the largest value of shadingRateAttachmentTexelSize.width in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", "page": "vkspec" }, { "vuid": "VUID-VkFramebufferCreateInfo-flags-04544", - "text": "If flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, the height member of any element of the pAttachmentImageInfos member of a VkFramebufferAttachmentsCreateInfo structure in the pNext chain that is used as a fragment shading rate attachment must be greater than or equal to height / texelHeight, where texelHeight is the largest value of shadingRateAttachmentTexelSize.height in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", + "text": "If maintenance7 is not enabled or the robustFragmentShadingRateAttachmentAccess limit is VK_FALSE or the imageView member of a VkRenderingFragmentShadingRateAttachmentInfoKHR structure was created with VkImageSubresourceRange::baseMipLevel greater than 0, and flags includes VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT, the height member of any element of the pAttachmentImageInfos member of a VkFramebufferAttachmentsCreateInfo structure in the pNext chain that is used as a fragment shading rate attachment must be greater than or equal to height / texelHeight, where texelHeight is the largest value of shadingRateAttachmentTexelSize.height in a VkFragmentShadingRateAttachmentInfoKHR which references that attachment", "page": "vkspec" }, { @@ -12199,7 +12199,7 @@ }, { "vuid": "VUID-vkCmdBeginRenderPass-contents-09640", - "text": "If contents is VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT, then nestedCommandBuffer must be enabled", + "text": "If contents is VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR, then at least one of the following features must be enabled:", "page": "vkspec" }, { @@ -12622,7 +12622,7 @@ "core": [ { "vuid": "VUID-VkSubpassBeginInfo-contents-09382", - "text": "If contents is VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_EXT, then nestedCommandBuffer must be enabled", + "text": "If contents is VK_SUBPASS_CONTENTS_INLINE_AND_SECONDARY_COMMAND_BUFFERS_KHR, then at least one of the following features must be enabled:", "page": "vkspec" }, { @@ -13047,7 +13047,7 @@ "core": [ { "vuid": "VUID-VkSubpassFragmentDensityMapOffsetEndInfoQCOM-fragmentDensityMapOffsets-06503", - "text": "If the fragmentDensityMapOffsets feature is not enabled or fragment density map is not enabled in the render pass, fragmentDensityOffsetCount must equal 0", + "text": "If the fragmentDensityMapOffset feature is not enabled or fragment density map is not enabled in the render pass, fragmentDensityOffsetCount must equal 0", "page": "vkspec" }, { @@ -21185,7 +21185,7 @@ "core": [ { "vuid": "VUID-vkCreateBuffer-device-09664", - "text": "device must support at least one queue family with one of the VK_QUEUE_VIDEO_ENCODE_BIT_KHR, VK_QUEUE_VIDEO_DECODE_BIT_KHR, VK_QUEUE_SPARSE_BINDING_BIT, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT, or VK_QUEUE_GRAPHICS_BIT capabilities", + "text": "device must support at least one queue family with one of the VK_QUEUE_VIDEO_ENCODE_BIT_KHR, VK_QUEUE_VIDEO_DECODE_BIT_KHR, VK_QUEUE_SPARSE_BINDING_BIT, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT, or VK_QUEUE_GRAPHICS_BIT capabilities", "page": "vkspec" }, { @@ -21708,7 +21708,7 @@ "core": [ { "vuid": "VUID-vkCreateImage-device-09666", - "text": "device must support at least one queue family with one of the VK_QUEUE_VIDEO_ENCODE_BIT_KHR, VK_QUEUE_VIDEO_DECODE_BIT_KHR, VK_QUEUE_OPTICAL_FLOW_BIT_NV, VK_QUEUE_SPARSE_BINDING_BIT, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT, or VK_QUEUE_GRAPHICS_BIT capabilities", + "text": "device must support at least one queue family with one of the VK_QUEUE_VIDEO_ENCODE_BIT_KHR, VK_QUEUE_VIDEO_DECODE_BIT_KHR, VK_QUEUE_OPTICAL_FLOW_BIT_NV, VK_QUEUE_SPARSE_BINDING_BIT, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT, or VK_QUEUE_GRAPHICS_BIT capabilities", "page": "vkspec" }, { @@ -21917,12 +21917,12 @@ }, { "vuid": "VUID-VkImageCreateInfo-fragmentDensityMapOffset-06514", - "text": "If the fragmentDensityMapOffset feature is not enabled and usage includes VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT, extent.width must be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferWidth}{minFragmentDensityTexelSize_{width}}}\\right\\rceil\\)", + "text": "If the fragmentDensityMapOffset feature is not enabled and usage includes VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT, extent.width must be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferWidth}{minFragmentDensityTexelSize_{width}}}\\right\\rceil\\)", "page": "vkspec" }, { "vuid": "VUID-VkImageCreateInfo-fragmentDensityMapOffset-06515", - "text": "If the fragmentDensityMapOffset feature is not enabled and usage includes VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT, extent.height must be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferHeight}{minFragmentDensityTexelSize_{height}}}\\right\\rceil\\)", + "text": "If the fragmentDensityMapOffset feature is not enabled and usage includes VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT, extent.height must be less than or equal to \\(\\left\\lceil{\\frac{maxFramebufferHeight}{minFragmentDensityTexelSize_{height}}}\\right\\rceil\\)", "page": "vkspec" }, { @@ -27725,7 +27725,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-descriptorType-03030", - "text": "The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetUniformBuffersDynamic", + "text": "If the maintenance7 feature is not enabled, the total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetUniformBuffersDynamic", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10003", + "text": "If the maintenance7 feature is enabled, the total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceMaintenance7PropertiesKHR::maxDescriptorSetTotalUniformBuffersDynamic", "page": "vkspec" }, { @@ -27735,7 +27740,22 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-descriptorType-03032", - "text": "The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetStorageBuffersDynamic", + "text": "If the maintenance7 feature is not enabled, the total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetStorageBuffersDynamic", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10004", + "text": "If the maintenance7 feature is enabled, the total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceMaintenance7PropertiesKHR::maxDescriptorSetTotalStorageBuffersDynamic", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-None-10005", + "text": "The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceMaintenance7PropertiesKHR::maxDescriptorSetTotalBuffersDynamic", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-10006", + "text": "The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceMaintenance7PropertiesKHR::maxDescriptorSetUpdateAfterBindTotalBuffersDynamic", "page": "vkspec" }, { @@ -27770,7 +27790,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03038", - "text": "The total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindUniformBuffersDynamic", + "text": "If the maintenance7 feature is not enabled, the total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetUpdateAfterBindUniformBuffersDynamic", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10007", + "text": "If the maintenance7 feature is enabled, the total number of descriptors of the type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceMaintenance7PropertiesKHR::maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic", "page": "vkspec" }, { @@ -27780,7 +27805,12 @@ }, { "vuid": "VUID-VkPipelineLayoutCreateInfo-pSetLayouts-03040", - "text": "The total number of descriptors of the type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxDescriptorSetUpdateAfterBindStorageBuffersDynamic", + "text": "If the maintenance7 feature is not enabled, the total number of descriptors of the type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxDescriptorSetUpdateAfterBindStorageBuffersDynamic", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPipelineLayoutCreateInfo-maintenance7-10008", + "text": "If the maintenance7 feature is enabled, the total number of descriptors of the type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible across all shader stages and across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceMaintenance7PropertiesKHR::maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic", "page": "vkspec" }, { @@ -28394,6 +28424,11 @@ "text": "dstBinding must be a binding with a non-zero descriptorCount", "page": "vkspec" }, + { + "vuid": "VUID-VkWriteDescriptorSet-dstBinding-10009", + "text": "dstBinding must be a binding with a non-zero VkDescriptorSetLayoutCreateInfo::bindingCount", + "page": "vkspec" + }, { "vuid": "VUID-VkWriteDescriptorSet-descriptorCount-00317", "text": "All consecutive bindings updated via a single VkWriteDescriptorSet structure, except those with a descriptorCount of zero, must have identical descriptorType and stageFlags", @@ -41969,12 +42004,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -41989,42 +42019,22 @@ }, { "vuid": "VUID-vkCmdDraw-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42039,92 +42049,47 @@ }, { "vuid": "VUID-vkCmdDraw-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42204,52 +42169,27 @@ }, { "vuid": "VUID-vkCmdDraw-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42549,57 +42489,27 @@ }, { "vuid": "VUID-vkCmdDraw-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42607,34 +42517,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDraw-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDraw-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDraw-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDraw-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDraw-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42669,42 +42569,22 @@ }, { "vuid": "VUID-vkCmdDraw-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42729,12 +42609,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -42789,117 +42664,62 @@ }, { "vuid": "VUID-vkCmdDraw-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDraw-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDraw-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43099,7 +42919,7 @@ }, { "vuid": "VUID-vkCmdDraw-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43187,11 +43007,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDraw-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDraw-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -43823,12 +43638,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43843,42 +43653,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -43893,92 +43683,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44058,52 +43803,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44403,57 +44123,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44461,34 +44151,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndexed-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexed-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexed-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexed-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44523,42 +44203,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44583,12 +44243,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44643,117 +44298,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexed-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -44953,7 +44553,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexed-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45041,11 +44641,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndexed-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -45692,12 +45287,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45712,42 +45302,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45762,92 +45332,47 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -45927,52 +45452,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46272,57 +45772,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46330,34 +45800,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMultiEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiEXT-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46392,42 +45852,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46452,12 +45892,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46512,117 +45947,62 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46822,7 +46202,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -46910,11 +46290,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMultiEXT-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -47566,12 +46941,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47586,42 +46956,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47636,92 +46986,47 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -47801,52 +47106,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48146,57 +47426,27 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48204,34 +47454,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48266,42 +47506,22 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48326,12 +47546,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48386,117 +47601,62 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48696,7 +47856,7 @@ }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -48784,11 +47944,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -49460,12 +48615,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49480,42 +48630,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49530,92 +48660,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -49695,52 +48780,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50040,57 +49100,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50098,34 +49128,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndirect-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirect-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirect-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirect-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50160,42 +49180,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50220,12 +49220,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50280,117 +49275,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirect-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50590,7 +49530,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirect-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -50678,11 +49618,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndirect-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -51368,12 +50303,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51388,42 +50318,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51438,92 +50348,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51603,52 +50468,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -51948,57 +50788,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52006,34 +50816,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndirectCount-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectCount-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectCount-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52068,42 +50868,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52128,12 +50908,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52188,117 +50963,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52498,7 +51218,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectCount-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -52586,11 +51306,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndirectCount-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -53282,12 +51997,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53302,42 +52012,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53352,92 +52042,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53517,52 +52162,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53862,57 +52482,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53920,34 +52510,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -53982,42 +52562,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54042,12 +52602,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54102,117 +52657,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54412,7 +52912,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -54500,11 +53000,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirect-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -55205,12 +53700,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55225,42 +53715,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55275,92 +53745,47 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55440,52 +53865,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55785,57 +54185,27 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55843,34 +54213,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55905,42 +54265,22 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -55965,12 +54305,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56025,117 +54360,62 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56335,7 +54615,7 @@ }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -56423,11 +54703,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -57129,12 +55404,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57149,42 +55419,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57199,92 +55449,47 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57364,52 +55569,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57709,57 +55889,27 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57767,34 +55917,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57829,42 +55969,22 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57889,12 +56009,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -57949,117 +56064,62 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -58259,7 +56319,7 @@ }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -58347,11 +56407,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -59140,12 +57195,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59160,42 +57210,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59210,92 +57240,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59375,52 +57360,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59720,57 +57680,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59778,34 +57708,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59840,42 +57760,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59900,12 +57800,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -59960,117 +57855,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60270,7 +58110,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60358,11 +58198,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksNV-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -60914,12 +58749,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60934,42 +58764,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -60984,92 +58794,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61149,52 +58914,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61494,57 +59234,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61552,34 +59262,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61614,42 +59314,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61674,12 +59354,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -61734,117 +59409,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62044,7 +59664,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62132,11 +59752,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -62747,12 +60362,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62767,42 +60377,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62817,92 +60407,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -62982,52 +60527,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63327,57 +60847,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63385,34 +60875,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63447,42 +60927,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63507,12 +60967,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63567,117 +61022,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63877,7 +61277,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -63965,11 +61365,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -64601,12 +61996,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64621,42 +62011,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64671,92 +62041,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -64836,52 +62161,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65181,57 +62481,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65239,34 +62509,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65301,42 +62561,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65361,12 +62601,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65421,117 +62656,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65731,7 +62911,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -65819,11 +62999,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -66410,12 +63585,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66430,42 +63600,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66480,92 +63630,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66645,52 +63750,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -66990,57 +64070,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67048,34 +64098,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67110,42 +64150,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67170,12 +64190,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67230,117 +64245,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67540,7 +64500,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -67628,11 +64588,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -68278,12 +65233,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68298,42 +65248,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68348,92 +65278,47 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68513,52 +65398,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68858,57 +65718,27 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68916,34 +65746,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -68978,42 +65798,22 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69038,12 +65838,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69098,117 +65893,62 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69408,7 +66148,7 @@ }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -69496,11 +66236,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -70132,12 +66867,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70152,42 +66882,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70202,92 +66912,47 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70367,52 +67032,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70712,57 +67352,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70770,34 +67380,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70832,42 +67432,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70892,12 +67472,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -70952,117 +67527,62 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71262,7 +67782,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71350,11 +67870,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -71921,12 +68436,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71941,42 +68451,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -71991,92 +68481,47 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72156,52 +68601,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72501,57 +68921,27 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72559,34 +68949,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72621,42 +69001,22 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72681,12 +69041,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -72741,117 +69096,62 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -73051,7 +69351,7 @@ }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -73139,11 +69439,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -76745,6 +73040,11 @@ "text": "At least one of the following must be true:
\n\n
", "page": "vkspec" }, + { + "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-depthBounds-10010", + "text": "If the depthBounds feature is not enabled, depthBoundsTestEnable must be VK_FALSE", + "page": "vkspec" + }, { "vuid": "VUID-vkCmdSetDepthBoundsTestEnable-commandBuffer-parameter", "text": "commandBuffer must be a valid VkCommandBuffer handle", @@ -80762,12 +77062,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07834", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled then vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08620", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBiasEnable in the current command buffer set depthBiasEnable to VK_TRUE, vkCmdSetDepthBias or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBiasEnable is VK_TRUE, then vkCmdSetDepthBounds or vkCmdSetDepthBias2EXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80782,42 +77077,22 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07836", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, and if the current depthBoundsTestEnable state is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08622", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthBoundsTestEnable in the current command buffer set depthBoundsTestEnable to VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthBoundsTestEnable is VK_TRUE, then vkCmdSetDepthBounds must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07837", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08623", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilCompareMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07838", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08624", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_WRITE_MASK dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilWriteMask must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07839", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, and if the current stencilTestEnable state is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08625", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_REFERENCE dynamic state enabled, the current value of and rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilReference must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80832,92 +77107,47 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-06666", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08626", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetSampleLocationsEnableEXT in the current command buffer set sampleLocationsEnable to VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of sampleLocationsEnable is VK_TRUE, then vkCmdSetSampleLocationsEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07840", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08627", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CULL_MODE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCullMode must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07841", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08628", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRONT_FACE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFrontFace must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07843", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08629", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, vkCmdSetDepthTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07844", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08630", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthWriteEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07845", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08631", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetDepthTestEnable in the current command buffer set depthTestEnable to VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_COMPARE_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of depthTestEnable is VK_TRUE, then vkCmdSetDepthCompareOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07846", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08632", - "text": "If a shader object is bound to any graphics stage, and the depthBounds feature is enabled, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then the vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthBounds feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBoundsTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07847", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08633", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetStencilTestEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07848", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08634", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetStencilTestEnable in the current command buffer set stencilTestEnable to VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_STENCIL_OP dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, the current value of stencilTestEnable is VK_TRUE, then vkCmdSetStencilOp must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -80997,52 +77227,27 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_ENABLE_NV dynamic state enabled, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07879", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-exclusiveScissor-09235", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetExclusiveScissorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08638", - "text": "If the exclusiveScissor feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the exclusiveScissor feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV dynamic state enabled, and the most recent call to vkCmdSetExclusiveScissorEnableNV in the current command buffer set any element of pExclusiveScissorEnables to VK_TRUE, then vkCmdSetExclusiveScissorNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04876", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08639", - "text": "If a shader object is bound to any graphics stage, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE dynamic state enabled, then vkCmdSetRasterizerDiscardEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08640", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthBiasEnable must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-logicOp-04878", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08641", - "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetLogicOpEnableEXT set logicOpEnable to VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of logicOpEnable is VK_TRUE, then vkCmdSetLogicOpEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81342,57 +77547,27 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07619", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_TESSELLATION_DOMAIN_ORIGIN_EXT dynamic state enabled, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07620", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-09237", - "text": "If a shader object is bound to the VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT stage, then vkCmdSetTessellationDomainOriginEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08650", - "text": "If the depthClamp feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClamp feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetDepthClampEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07621", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08651", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_POLYGON_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetPolygonModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07622", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08652", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_SAMPLES_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRasterizationSamplesEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07623", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08653", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07624", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SAMPLE_MASK_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetSampleMaskEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81400,34 +77575,24 @@ "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and alphaToCoverageEnable was VK_TRUE in the last call to vkCmdSetAlphaToCoverageEnableEXT, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08654", - "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-alphaToCoverageEnable-08920", "text": "If a shader object is bound to any graphics stage, and the most recent call to vkCmdSetAlphaToCoverageEnableEXT in the current command buffer set alphaToCoverageEnable to VK_TRUE, then the Fragment Output Interface must contain a variable for the alpha Component word in Location 0 at Index 0", "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07625", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07624", + "text": "If a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToCoverageEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08655", - "text": "If the alphaToOne feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07625", + "text": "If the alphaToOne feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAlphaToOneEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07626", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08656", - "text": "If the logicOp feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the logicOp feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetLogicOpEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81462,42 +77627,22 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07630", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08660", - "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the geometryStreams feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_GEOMETRY_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_RASTERIZATION_STREAM_EXT dynamic state enabled, then vkCmdSetRasterizationStreamEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07631", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08661", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetConservativeRasterizationModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07632", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08662", - "text": "If the VK_EXT_conservative_rasterization extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetConservativeRasterizationModeEXT in the current command buffer set conservativeRasterizationMode to VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_conservative_rasterization extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_EXTRA_PRIMITIVE_OVERESTIMATION_SIZE_EXT dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of conservativeRasterizationMode is VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT, then vkCmdSetExtraPrimitiveOverestimationSizeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07633", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state enabled then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08663", - "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipEnable feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT dynamic state, then vkCmdSetDepthClipEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81522,12 +77667,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07636", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08665", - "text": "If the VK_EXT_provoking_vertex extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_EXT_provoking_vertex extension is enabled, a shader object is bound to the VK_SHADER_STAGE_VERTEX_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetProvokingVertexModeEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81582,117 +77722,62 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07639", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08673", - "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the depthClipControl feature is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_DEPTH_CLIP_NEGATIVE_ONE_TO_ONE_EXT dynamic state enabled, then vkCmdSetDepthClipNegativeOneToOneEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07640", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08674", - "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_clip_space_w_scaling extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_ENABLE_NV dynamic state enabled, then vkCmdSetViewportWScalingEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07641", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08675", - "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_viewport_swizzle extension is enabled, and a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_VIEWPORT_SWIZZLE_NV dynamic state enabled, then vkCmdSetViewportSwizzleNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07642", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08676", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageToColorEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07643", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08677", - "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageToColorEnableNV in the current command buffer set coverageToColorEnable to VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_fragment_coverage_to_color extension is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_TO_COLOR_LOCATION_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageToColorEnable is VK_TRUE, then vkCmdSetCoverageToColorLocationNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07644", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08678", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageModulationModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07645", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08679", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationModeNV in the current command buffer set coverageModulationMode to any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_ENABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationMode is any value other than VK_COVERAGE_MODULATION_MODE_NONE_NV, then vkCmdSetCoverageModulationTableEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07646", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08680", - "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, and the most recent call to vkCmdSetCoverageModulationTableEnableNV in the current command buffer set coverageModulationTableEnable to VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the VK_NV_framebuffer_mixed_samples extension is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_MODULATION_TABLE_NV dynamic state enabled, the current value of rasterizerDiscardEnable is VK_FALSE, and the current value of coverageModulationTableEnable is VK_TRUE, then vkCmdSetCoverageModulationTableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07647", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the shadingRateImage feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pipelineFragmentShadingRate-09238", - "text": "If the pipelineFragmentShadingRate feature is enabled, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08681", - "text": "If the shadingRateImage feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetShadingRateImageEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the pipelineFragmentShadingRate feature is enabled, a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetFragmentShadingRateKHR must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07648", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08682", - "text": "If the representativeFragmentTest feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the representativeFragmentTest feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_REPRESENTATIVE_FRAGMENT_TEST_ENABLE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetRepresentativeFragmentTestEnableNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07649", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command sbuffer prior to this drawing command", - "page": "vkspec" - }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08683", - "text": "If the coverageReductionMode feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If the coverageReductionMode feature is enabled, a shader object is bound to any graphics stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_COVERAGE_REDUCTION_MODE_NV dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetCoverageReductionModeNV must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81892,7 +77977,7 @@ }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08877", - "text": "If the bound graphics pipeline state was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", + "text": "If a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage or a graphics pipeline is bound which was created with the VK_DYNAMIC_STATE_ATTACHMENT_FEEDBACK_LOOP_ENABLE_EXT dynamic state enabled, and the current value of rasterizerDiscardEnable is VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", "page": "vkspec" }, { @@ -81980,11 +78065,6 @@ "text": "If the current render pass instance was begun with vkCmdBeginRendering and a VkRenderingInfo::colorAttachmentCount equal to 1, a color attachment with a resolve mode of VK_RESOLVE_MODE_EXTERNAL_FORMAT_DOWNSAMPLE_ANDROID, and a fragment shader is bound, it must not declare the DepthReplacing or StencilRefReplacingEXT execution modes", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08880", - "text": "If the attachmentFeedbackLoopDynamicState feature is enabled on the device, and a shader object is bound to the VK_SHADER_STAGE_FRAGMENT_BIT stage, and the most recent call to vkCmdSetRasterizerDiscardEnable in the current command buffer set rasterizerDiscardEnable to VK_FALSE, then vkCmdSetAttachmentFeedbackLoopEnableEXT must have been called and not subsequently invalidated in the current command buffer prior to this drawing command", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08715", "text": "If the bound graphics pipeline state includes a fragment shader stage, was created with VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE set in VkPipelineDynamicStateCreateInfo::pDynamicStates, and the fragment shader declares the EarlyFragmentTests execution mode and uses OpDepthAttachmentReadEXT, the depthWriteEnable parameter in the last call to vkCmdSetDepthWriteEnable must be VK_FALSE", @@ -87036,11 +83116,6 @@ "text": "For each element of pInfos, if its mode member is VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR, then for each VkAccelerationStructureGeometryKHR structure referred to by its pGeometries or ppGeometries members, the primitiveCount member of its corresponding VkAccelerationStructureBuildRangeInfoKHR structure must have the same value which was specified when srcAccelerationStructure was last built", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdBuildAccelerationStructuresKHR-firstVertex-03770", - "text": "For each element of pInfos, if its mode member is VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR, then for each VkAccelerationStructureGeometryKHR structure referred to by its pGeometries or ppGeometries members, if the geometry uses indices, the firstVertex member of its corresponding VkAccelerationStructureBuildRangeInfoKHR structure must have the same value which was specified when srcAccelerationStructure was last built", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdBuildAccelerationStructuresKHR-pInfos-03801", "text": "For each element of pInfos[i].pGeometries or pInfos[i].ppGeometries with a geometryType of VK_GEOMETRY_TYPE_INSTANCES_KHR, the corresponding ppBuildRangeInfos[i][j].primitiveCount must be less than or equal to VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxInstanceCount", @@ -87405,11 +83480,6 @@ "text": "For each element of pInfos, if its mode member is VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR, then for each VkAccelerationStructureGeometryKHR structure referred to by its pGeometries or ppGeometries members, the primitiveCount member of its corresponding VkAccelerationStructureBuildRangeInfoKHR structure must have the same value which was specified when srcAccelerationStructure was last built", "page": "vkspec" }, - { - "vuid": "VUID-vkCmdBuildAccelerationStructuresIndirectKHR-firstVertex-03770", - "text": "For each element of pInfos, if its mode member is VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR, then for each VkAccelerationStructureGeometryKHR structure referred to by its pGeometries or ppGeometries members, if the geometry uses indices, the firstVertex member of its corresponding VkAccelerationStructureBuildRangeInfoKHR structure must have the same value which was specified when srcAccelerationStructure was last built", - "page": "vkspec" - }, { "vuid": "VUID-vkCmdBuildAccelerationStructuresIndirectKHR-pInfos-03801", "text": "For each element of pInfos[i].pGeometries or pInfos[i].ppGeometries with a geometryType of VK_GEOMETRY_TYPE_INSTANCES_KHR, the corresponding ppMaxPrimitiveCounts[i][j] must be less than or equal to VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxInstanceCount", @@ -88878,11 +84948,6 @@ "text": "For each element of pInfos, if its mode member is VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR, then for each VkAccelerationStructureGeometryKHR structure referred to by its pGeometries or ppGeometries members, the primitiveCount member of its corresponding VkAccelerationStructureBuildRangeInfoKHR structure must have the same value which was specified when srcAccelerationStructure was last built", "page": "vkspec" }, - { - "vuid": "VUID-vkBuildAccelerationStructuresKHR-firstVertex-03770", - "text": "For each element of pInfos, if its mode member is VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR, then for each VkAccelerationStructureGeometryKHR structure referred to by its pGeometries or ppGeometries members, if the geometry uses indices, the firstVertex member of its corresponding VkAccelerationStructureBuildRangeInfoKHR structure must have the same value which was specified when srcAccelerationStructure was last built", - "page": "vkspec" - }, { "vuid": "VUID-vkBuildAccelerationStructuresKHR-pInfos-03801", "text": "For each element of pInfos[i].pGeometries or pInfos[i].ppGeometries with a geometryType of VK_GEOMETRY_TYPE_INSTANCES_KHR, the corresponding ppBuildRangeInfos[i][j].primitiveCount must be less than or equal to VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxInstanceCount", @@ -99999,6 +96064,15 @@ } ] }, + "VkPhysicalDeviceMaintenance7FeaturesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceMaintenance7FeaturesKHR-sType-sType", + "text": "sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_FEATURES_KHR", + "page": "vkspec" + } + ] + }, "VkPhysicalDeviceDynamicRenderingFeatures": { "core": [ { @@ -100746,6 +96820,62 @@ } ] }, + "VkPhysicalDeviceMaintenance7PropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceMaintenance7PropertiesKHR-sType-sType", + "text": "sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_7_PROPERTIES_KHR", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiPropertiesListKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesListKHR-sType-sType", + "text": "sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_LIST_KHR", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesListKHR-pLayeredApis-parameter", + "text": "If layeredApiCount is not 0, and pLayeredApis is not NULL, pLayeredApis must be a valid pointer to an array of layeredApiCount VkPhysicalDeviceLayeredApiPropertiesKHR structures", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiPropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-sType-sType", + "text": "sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_PROPERTIES_KHR", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-pNext-pNext", + "text": "pNext must be NULL or a pointer to a valid instance of VkPhysicalDeviceLayeredApiVulkanPropertiesKHR", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiPropertiesKHR-sType-unique", + "text": "The sType value of each struct in the pNext chain must be unique", + "page": "vkspec" + } + ] + }, + "VkPhysicalDeviceLayeredApiVulkanPropertiesKHR": { + "core": [ + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiVulkanPropertiesKHR-pNext-10011", + "text": "Only VkPhysicalDeviceDriverProperties and VkPhysicalDeviceIDProperties are allowed in the pNext chain of properties", + "page": "vkspec" + }, + { + "vuid": "VUID-VkPhysicalDeviceLayeredApiVulkanPropertiesKHR-sType-sType", + "text": "sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LAYERED_API_VULKAN_PROPERTIES_KHR", + "page": "vkspec" + } + ] + }, "VkPhysicalDeviceMeshShaderPropertiesNV": { "core": [ { diff --git a/registry/vk.xml b/registry/vk.xml index adb80de..3ec9111 100755 --- a/registry/vk.xml +++ b/registry/vk.xml @@ -175,11 +175,11 @@ branch of the member gitlab server. #define VKSC_API_VERSION_1_0 VK_MAKE_API_VERSION(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0 // Version of this file -#define VK_HEADER_VERSION 288 +#define VK_HEADER_VERSION 289 // Complete version of this file #define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION) // Version of this file -#define VK_HEADER_VERSION 14 +#define VK_HEADER_VERSION 15 // Complete version of this file #define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(VKSC_API_VARIANT, 1, 0, VK_HEADER_VERSION) @@ -796,6 +796,7 @@ typedef void* MTLSharedEvent_id; + WSI extensions @@ -3734,6 +3735,42 @@ typedef void* MTLSharedEvent_id; uint32_t maxCombinedImageSamplerDescriptorCount VkBool32 fragmentShadingRateClampCombinerInputs + + VkStructureType sType + void* pNext + VkBool32 maintenance7 + + + VkStructureType sType + void* pNext + VkBool32 robustFragmentShadingRateAttachmentAccess + VkBool32 separateDepthStencilAttachmentAccess + uint32_t maxDescriptorSetTotalUniformBuffersDynamic + uint32_t maxDescriptorSetTotalStorageBuffersDynamic + uint32_t maxDescriptorSetTotalBuffersDynamic + uint32_t maxDescriptorSetUpdateAfterBindTotalUniformBuffersDynamic + uint32_t maxDescriptorSetUpdateAfterBindTotalStorageBuffersDynamic + uint32_t maxDescriptorSetUpdateAfterBindTotalBuffersDynamic + + + VkStructureType sType + void* pNext + uint32_t layeredApiCount + VkPhysicalDeviceLayeredApiPropertiesKHR* pLayeredApisOutput list of layered implementations underneath the physical device + + + VkStructureType sType + void* pNext + uint32_t vendorID + uint32_t deviceID + VkPhysicalDeviceLayeredApiKHR layeredAPI + char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE] + + + VkStructureType sType + void* pNext + VkPhysicalDeviceProperties2 properties + VkStructureType sType const void* pNext @@ -11265,6 +11302,13 @@ typedef void* MTLSharedEvent_id; + + + + + + + @@ -12919,35 +12963,35 @@ typedef void* MTLSharedEvent_id; VkDevice device const VkImportFenceFdInfoKHR* pImportFenceFdInfo - + VkResult vkGetFenceSciSyncFenceNV VkDevice device const VkFenceGetSciSyncInfoNV* pGetSciSyncHandleInfo void* pHandle - + VkResult vkGetFenceSciSyncObjNV VkDevice device const VkFenceGetSciSyncInfoNV* pGetSciSyncHandleInfo void* pHandle - + VkResult vkImportFenceSciSyncFenceNV VkDevice device const VkImportFenceSciSyncInfoNV* pImportFenceSciSyncInfo - + VkResult vkImportFenceSciSyncObjNV VkDevice device const VkImportFenceSciSyncInfoNV* pImportFenceSciSyncInfo - + VkResult vkGetSemaphoreSciSyncObjNV VkDevice device const VkSemaphoreGetSciSyncInfoNV* pGetSciSyncInfo void* pHandle - + VkResult vkImportSemaphoreSciSyncObjNV VkDevice device const VkImportSemaphoreSciSyncInfoNV* pImportSemaphoreSciSyncInfo @@ -17079,7 +17123,7 @@ typedef void* MTLSharedEvent_id; - + @@ -17861,7 +17905,7 @@ typedef void* MTLSharedEvent_id; - + @@ -18302,7 +18346,7 @@ typedef void* MTLSharedEvent_id; - + @@ -18338,7 +18382,7 @@ typedef void* MTLSharedEvent_id; - + @@ -18377,7 +18421,7 @@ typedef void* MTLSharedEvent_id; - + @@ -18659,14 +18703,14 @@ typedef void* MTLSharedEvent_id; - + - + @@ -18858,7 +18902,7 @@ typedef void* MTLSharedEvent_id; - + @@ -18876,7 +18920,7 @@ typedef void* MTLSharedEvent_id; - + @@ -19577,7 +19621,7 @@ typedef void* MTLSharedEvent_id; - + @@ -19609,7 +19653,7 @@ typedef void* MTLSharedEvent_id; - + @@ -19663,7 +19707,7 @@ typedef void* MTLSharedEvent_id; - + @@ -19713,7 +19757,7 @@ typedef void* MTLSharedEvent_id; - + @@ -19737,7 +19781,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20010,7 +20054,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20130,7 +20174,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20261,7 +20305,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20435,7 +20479,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20548,7 +20592,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20598,7 +20642,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20782,7 +20826,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20864,7 +20908,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20922,7 +20966,7 @@ typedef void* MTLSharedEvent_id; - + @@ -20932,7 +20976,7 @@ typedef void* MTLSharedEvent_id; - + @@ -21635,7 +21679,7 @@ typedef void* MTLSharedEvent_id; - + VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT and @@ -21683,7 +21727,7 @@ typedef void* MTLSharedEvent_id; - + @@ -21768,7 +21812,7 @@ typedef void* MTLSharedEvent_id; - + VkPhysicalDevice4444FormatsFeaturesEXT and @@ -21829,7 +21873,7 @@ typedef void* MTLSharedEvent_id; - + @@ -22194,7 +22238,7 @@ typedef void* MTLSharedEvent_id; - + @@ -22235,7 +22279,7 @@ typedef void* MTLSharedEvent_id; - + @@ -22695,7 +22739,7 @@ typedef void* MTLSharedEvent_id; - + @@ -22926,8 +22970,8 @@ typedef void* MTLSharedEvent_id; - - + + @@ -23714,7 +23758,7 @@ typedef void* MTLSharedEvent_id; - + @@ -23788,6 +23832,7 @@ typedef void* MTLSharedEvent_id; + @@ -24000,7 +24045,7 @@ typedef void* MTLSharedEvent_id; - + @@ -24074,7 +24119,7 @@ typedef void* MTLSharedEvent_id; - + @@ -24083,7 +24128,7 @@ typedef void* MTLSharedEvent_id; - + @@ -24146,7 +24191,7 @@ typedef void* MTLSharedEvent_id; - + @@ -24292,7 +24337,7 @@ typedef void* MTLSharedEvent_id; - + @@ -24318,10 +24363,23 @@ typedef void* MTLSharedEvent_id; - + - - + + + + + + + + + + + + + + + @@ -24535,6 +24593,31 @@ typedef void* MTLSharedEvent_id; + + + + + + + + + + + + + + + + + + + + + + + + + -- cgit v1.2.3