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authorOwen <[email protected]>2022-11-09 22:05:58 -0500
committerGitHub <[email protected]>2022-11-09 22:05:58 -0500
commit117579c6bb7520666dfdd147576903090fa69fdb (patch)
tree269ffe3d38452e5e7b4b6e3d25aed109f16369d5
parente6ee4cdffee29366cb3ddade19222be7f6c001c1 (diff)
downloadPaper-117579c6bb7520666dfdd147576903090fa69fdb.tar.gz
Paper-117579c6bb7520666dfdd147576903090fa69fdb.zip
Add PrePlayerAttackEntityEvent (#8369)
Allows you to cancel player event attacking, preventing things like attack sounds from being played.
-rw-r--r--patches/api/0406-Add-PrePlayerAttackEntityEvent.patch99
-rw-r--r--patches/server/0936-Add-PrePlayerAttackEntityEvent.patch30
2 files changed, 129 insertions, 0 deletions
diff --git a/patches/api/0406-Add-PrePlayerAttackEntityEvent.patch b/patches/api/0406-Add-PrePlayerAttackEntityEvent.patch
new file mode 100644
index 0000000000..507b313e56
--- /dev/null
+++ b/patches/api/0406-Add-PrePlayerAttackEntityEvent.patch
@@ -0,0 +1,99 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Owen1212055 <[email protected]>
+Date: Sun, 18 Sep 2022 13:10:28 -0400
+Subject: [PATCH] Add PrePlayerAttackEntityEvent
+
+
+diff --git a/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java b/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..d49999ea597ef247bbf2298e6bf5600bfe003c3e
+--- /dev/null
++++ b/src/main/java/io/papermc/paper/event/player/PrePlayerAttackEntityEvent.java
+@@ -0,0 +1,87 @@
++package io.papermc.paper.event.player;
++
++import org.bukkit.entity.Entity;
++import org.bukkit.entity.Player;
++import org.bukkit.event.Cancellable;
++import org.bukkit.event.HandlerList;
++import org.bukkit.event.player.PlayerEvent;
++import org.jetbrains.annotations.NotNull;
++
++/**
++ * Called when the player tries to attack an entity.
++ *
++ * This occurs before any of the damage logic, so cancelling this event
++ * will prevent any sort of sounds from being played when attacking.
++ *
++ * This event will fire as cancelled for certain entities, with {@link PrePlayerAttackEntityEvent#willAttack()} being false
++ * to indicate that this entity will not actually be attacked.
++ * <p>
++ * Note: there may be other factors (invulnerability, etc) that will prevent this entity from being attacked that this event will not cover
++ */
++public class PrePlayerAttackEntityEvent extends PlayerEvent implements Cancellable {
++
++ private static final HandlerList HANDLER_LIST = new HandlerList();
++
++ @NotNull
++ private final Entity attacked;
++ private boolean cancelled;
++ private final boolean willAttack;
++
++ public PrePlayerAttackEntityEvent(@NotNull Player who, @NotNull Entity attacked, boolean willAttack) {
++ super(who);
++ this.attacked = attacked;
++ this.willAttack = willAttack;
++ this.cancelled = !willAttack;
++ }
++
++ /**
++ * Gets the entity that was attacked in this event.
++ * @return entity that was attacked
++ */
++ @NotNull
++ public Entity getAttacked() {
++ return this.attacked;
++ }
++
++ /**
++ * Gets if this entity will be attacked normally.
++ * Entities like falling sand will return false because
++ * their entity type does not allow them to be attacked.
++ * <p>
++ * Note: there may be other factors (invulnerability, etc) that will prevent this entity from being attacked that this event will not cover
++ * @return if the entity will actually be attacked
++ */
++ public boolean willAttack() {
++ return this.willAttack;
++ }
++
++ @NotNull
++ @Override
++ public HandlerList getHandlers() {
++ return HANDLER_LIST;
++ }
++
++ @NotNull
++ public static HandlerList getHandlerList() {
++ return HANDLER_LIST;
++ }
++
++ @Override
++ public boolean isCancelled() {
++ return this.cancelled;
++ }
++
++ /**
++ * Sets if this attack should be cancelled, note if {@link PrePlayerAttackEntityEvent#willAttack()} returns false
++ * this event will always be cancelled.
++ * @param cancel true if you wish to cancel this event
++ */
++ @Override
++ public void setCancelled(boolean cancel) {
++ if (!this.willAttack) {
++ return;
++ }
++
++ this.cancelled = cancel;
++ }
++}
diff --git a/patches/server/0936-Add-PrePlayerAttackEntityEvent.patch b/patches/server/0936-Add-PrePlayerAttackEntityEvent.patch
new file mode 100644
index 0000000000..91701c9d7c
--- /dev/null
+++ b/patches/server/0936-Add-PrePlayerAttackEntityEvent.patch
@@ -0,0 +1,30 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Owen1212055 <[email protected]>
+Date: Sun, 18 Sep 2022 13:10:18 -0400
+Subject: [PATCH] Add PrePlayerAttackEntityEvent
+
+
+diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
+index 9b131f0a827413e9f5d6d0f7491c5481576cb8b1..55bdf4f91be6750dcfd0589c566fbefde4512a1e 100644
+--- a/src/main/java/net/minecraft/world/entity/player/Player.java
++++ b/src/main/java/net/minecraft/world/entity/player/Player.java
+@@ -1251,8 +1251,17 @@ public abstract class Player extends LivingEntity {
+ }
+
+ public void attack(Entity target) {
+- if (target.isAttackable()) {
+- if (!target.skipAttackInteraction(this)) {
++ // Paper start - PlayerAttackEntityEvent
++ boolean willAttack = target.isAttackable() && !target.skipAttackInteraction(this); // Vanilla logic
++ io.papermc.paper.event.player.PrePlayerAttackEntityEvent playerAttackEntityEvent = new io.papermc.paper.event.player.PrePlayerAttackEntityEvent(
++ (org.bukkit.entity.Player) this.getBukkitEntity(),
++ target.getBukkitEntity(),
++ willAttack
++ );
++
++ if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
++ {
++ // Paper end
+ float f = (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE);
+ float f1;
+