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authorJake Potrebic <[email protected]>2024-10-26 12:50:32 -0700
committerJake Potrebic <[email protected]>2024-10-26 12:50:32 -0700
commit09718757bfae5296edbd61b70938fffd2b11f1a2 (patch)
tree52ee6b0d200ecd8c99e5623cea09733f6a536795
parent7d67d3f4f49ca061001d5d091557b8275c3a4e50 (diff)
downloadPaper-09718757bfae5296edbd61b70938fffd2b11f1a2.tar.gz
Paper-09718757bfae5296edbd61b70938fffd2b11f1a2.zip
re-add improve perf of mass crafts
-rw-r--r--patches/server/1047-Improve-performance-of-mass-crafts.patch92
-rw-r--r--patches/unapplied/server/1012-Improve-performance-of-mass-crafts.patch138
2 files changed, 92 insertions, 138 deletions
diff --git a/patches/server/1047-Improve-performance-of-mass-crafts.patch b/patches/server/1047-Improve-performance-of-mass-crafts.patch
new file mode 100644
index 0000000000..57f901bc5f
--- /dev/null
+++ b/patches/server/1047-Improve-performance-of-mass-crafts.patch
@@ -0,0 +1,92 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Sun, 13 Aug 2023 15:41:52 -0700
+Subject: [PATCH] Improve performance of mass crafts
+
+When the server crafts all available items in CraftingMenu or InventoryMenu the game
+checks either 4 or 9 times for each individual craft for a matching recipe for that container.
+This check can be expensive if 64 total crafts are being performed with the recipe matching logic
+being run 64 * 9 + 64 times. A breakdown of those times is below. This patch caches the last matching
+recipe so that it is checked first and only if it doesn't match does the rest of the matching logic run.
+
+Shift-click crafts are processed one at a time, so shift clicking on an item in the result of a iron block craft
+where all the 9 inputs are full stacks of iron will run 64 iron block crafts. For each of those crafts, the
+'remaining' blocks are calculated. This is due to recipes that have leftover items like buckets. This is done
+for each craft, and done once to get the full 9 leftover items which are usually air. Then 1 item is removed
+from each of the 9 inputs and each time that happens, logic is triggered to update the result itemstack. So
+for each craft, that logic is run 9 times (hence the 64 * 9). The + 64 is from the 64 checks for remaining items.
+
+After this patch, the full iteration over all recipes checking for a match should run once for a full craft to find the
+initial recipe match. Then that recipe will be checked first for all future recipe match checks.
+
+diff --git a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
+index 779d107a4d07820529273af5931421c09d1dc27f..4f6c8c43f5150e340704682accfbe2a5b1c5db19 100644
+--- a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
++++ b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
+@@ -18,11 +18,11 @@ public interface CraftingContainer extends Container, StackedContentsCompatible
+ List<ItemStack> getItems();
+
+ // CraftBukkit start
+- default RecipeHolder<?> getCurrentRecipe() {
++ default RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
+ return null;
+ }
+
+- default void setCurrentRecipe(RecipeHolder<?> recipe) {
++ default void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> recipe) { // Paper - use correct generic
+ }
+ // CraftBukkit end
+
+diff --git a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
+index 6b3006a8543265664a2e54898ece92c66afb9c21..2e4043248c3ac7a54d894d76b99adc26518d3866 100644
+--- a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
++++ b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
+@@ -56,6 +56,7 @@ public class CraftingMenu extends AbstractCraftingMenu {
+ CraftingInput craftinginput = craftingInventory.asCraftInput();
+ ServerPlayer entityplayer = (ServerPlayer) player;
+ ItemStack itemstack = ItemStack.EMPTY;
++ if (recipe == null) recipe = craftingInventory.getCurrentRecipe(); // Paper - Perf: Improve mass crafting; check last recipe used first
+ Optional<RecipeHolder<CraftingRecipe>> optional = world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftinginput, world, recipe);
+ craftingInventory.setCurrentRecipe(optional.orElse(null)); // CraftBukkit
+
+diff --git a/src/main/java/net/minecraft/world/inventory/ResultSlot.java b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
+index 1ea4f0800598a75ba74ce033378749d1abe4009b..ff30071f3ef37d1b28cf86e26ce4f7477335a07a 100644
+--- a/src/main/java/net/minecraft/world/inventory/ResultSlot.java
++++ b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
+@@ -72,7 +72,7 @@ public class ResultSlot extends Slot {
+ private NonNullList<ItemStack> getRemainingItems(CraftingInput input, Level world) {
+ return world instanceof ServerLevel serverLevel
+ ? serverLevel.recipeAccess()
+- .getRecipeFor(RecipeType.CRAFTING, input, serverLevel)
++ .getRecipeFor(RecipeType.CRAFTING, input, serverLevel, this.craftSlots.getCurrentRecipe()) // Paper - Perf: Improve mass crafting; check last recipe used first
+ .map(recipe -> recipe.value().getRemainingItems(input))
+ .orElseGet(() -> copyAllInputItems(input))
+ : CraftingRecipe.defaultCraftingReminder(input);
+diff --git a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
+index 32d49d759f95d27ca04b843bbb2c2fd22ebd7e4a..a458f7b8270dc1d5902e0d131dbf9e66209e26be 100644
+--- a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
++++ b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
+@@ -27,7 +27,7 @@ public class TransientCraftingContainer implements CraftingContainer {
+
+ // CraftBukkit start - add fields
+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
+- private RecipeHolder<?> currentRecipe;
++ private RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe; // Paper - use correct generic
+ public Container resultInventory;
+ private Player owner;
+ private int maxStack = MAX_STACK;
+@@ -72,12 +72,12 @@ public class TransientCraftingContainer implements CraftingContainer {
+ }
+
+ @Override
+- public RecipeHolder<?> getCurrentRecipe() {
++ public RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
+ return this.currentRecipe;
+ }
+
+ @Override
+- public void setCurrentRecipe(RecipeHolder<?> currentRecipe) {
++ public void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe) { // Paper - use correct generic
+ this.currentRecipe = currentRecipe;
+ }
+
diff --git a/patches/unapplied/server/1012-Improve-performance-of-mass-crafts.patch b/patches/unapplied/server/1012-Improve-performance-of-mass-crafts.patch
deleted file mode 100644
index 15701b21e0..0000000000
--- a/patches/unapplied/server/1012-Improve-performance-of-mass-crafts.patch
+++ /dev/null
@@ -1,138 +0,0 @@
-From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
-From: Jake Potrebic <[email protected]>
-Date: Sun, 13 Aug 2023 15:41:52 -0700
-Subject: [PATCH] Improve performance of mass crafts
-
-When the server crafts all available items in CraftingMenu or InventoryMenu the game
-checks either 4 or 9 times for each individual craft for a matching recipe for that container.
-This check can be expensive if 64 total crafts are being performed with the recipe matching logic
-being run 64 * 9 + 64 times. A breakdown of those times is below. This patch caches the last matching
-recipe so that it is checked first and only if it doesn't match does the rest of the matching logic run.
-
-Shift-click crafts are processed one at a time, so shift clicking on an item in the result of a iron block craft
-where all the 9 inputs are full stacks of iron will run 64 iron block crafts. For each of those crafts, the
-'remaining' blocks are calculated. This is due to recipes that have leftover items like buckets. This is done
-for each craft, and done once to get the full 9 leftover items which are usually air. Then 1 item is removed
-from each of the 9 inputs and each time that happens, logic is triggered to update the result itemstack. So
-for each craft, that logic is run 9 times (hence the 64 * 9). The + 64 is from the 64 checks for remaining items.
-
-After this patch, the full iteration over all recipes checking for a match should run once for a full craft to find the
-initial recipe match. Then that recipe will be checked first for all future recipe match checks.
-
-diff --git a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
-index 779d107a4d07820529273af5931421c09d1dc27f..4f6c8c43f5150e340704682accfbe2a5b1c5db19 100644
---- a/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
-+++ b/src/main/java/net/minecraft/world/inventory/CraftingContainer.java
-@@ -18,11 +18,11 @@ public interface CraftingContainer extends Container, StackedContentsCompatible
- List<ItemStack> getItems();
-
- // CraftBukkit start
-- default RecipeHolder<?> getCurrentRecipe() {
-+ default RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
- return null;
- }
-
-- default void setCurrentRecipe(RecipeHolder<?> recipe) {
-+ default void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> recipe) { // Paper - use correct generic
- }
- // CraftBukkit end
-
-diff --git a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
-index b572c905b2ef3cf79202c5f35eefd6a636e872f5..f9e4714cb0ee74505ed72200abed7756aa68dc90 100644
---- a/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
-+++ b/src/main/java/net/minecraft/world/inventory/CraftingMenu.java
-@@ -79,6 +79,7 @@ public class CraftingMenu extends RecipeBookMenu<CraftingInput, CraftingRecipe>
- CraftingInput craftinginput = craftingInventory.asCraftInput();
- ServerPlayer entityplayer = (ServerPlayer) player;
- ItemStack itemstack = ItemStack.EMPTY;
-+ if (recipe == null) recipe = craftingInventory.getCurrentRecipe(); // Paper - Perf: Improve mass crafting; check last recipe used first
- Optional<RecipeHolder<CraftingRecipe>> optional = world.getServer().getRecipeManager().getRecipeFor(RecipeType.CRAFTING, craftinginput, world, recipe);
- craftingInventory.setCurrentRecipe(optional.orElse(null)); // CraftBukkit
-
-diff --git a/src/main/java/net/minecraft/world/inventory/ResultSlot.java b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
-index c75bc6bec06bb7c32eea81c0bc89441beb3d1150..37a89bf79017eb65f82276b054a70ddb5eb5e549 100644
---- a/src/main/java/net/minecraft/world/inventory/ResultSlot.java
-+++ b/src/main/java/net/minecraft/world/inventory/ResultSlot.java
-@@ -63,7 +63,7 @@ public class ResultSlot extends Slot {
- CraftingInput craftingInput = positioned.input();
- int i = positioned.left();
- int j = positioned.top();
-- NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, craftingInput, player.level());
-+ NonNullList<ItemStack> nonNullList = player.level().getRecipeManager().getRemainingItemsFor(RecipeType.CRAFTING, craftingInput, player.level(), this.craftSlots.getCurrentRecipe()); // Paper - Perf: Improve mass crafting; check last recipe used first
-
- for (int k = 0; k < craftingInput.height(); k++) {
- for (int l = 0; l < craftingInput.width(); l++) {
-diff --git a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
-index 341e1f70602ecdb4782c9cd74fa19135ac230d90..42207462c4e720677a5ddbba4129dae60420aaa3 100644
---- a/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
-+++ b/src/main/java/net/minecraft/world/inventory/TransientCraftingContainer.java
-@@ -27,7 +27,7 @@ public class TransientCraftingContainer implements CraftingContainer {
-
- // CraftBukkit start - add fields
- public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
-- private RecipeHolder<?> currentRecipe;
-+ private RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe; // Paper - use correct generic
- public Container resultInventory;
- private Player owner;
- private int maxStack = MAX_STACK;
-@@ -72,12 +72,12 @@ public class TransientCraftingContainer implements CraftingContainer {
- }
-
- @Override
-- public RecipeHolder<?> getCurrentRecipe() {
-+ public RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> getCurrentRecipe() { // Paper - use correct generic
- return this.currentRecipe;
- }
-
- @Override
-- public void setCurrentRecipe(RecipeHolder<?> currentRecipe) {
-+ public void setCurrentRecipe(RecipeHolder<net.minecraft.world.item.crafting.CraftingRecipe> currentRecipe) { // Paper - use correct generic
- this.currentRecipe = currentRecipe;
- }
-
-diff --git a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
-index 407f3c1938b5b5d893b09705fe4930dbdafa3c8e..de7c77c1b25680ecc65f0f43f2391aff269a974f 100644
---- a/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
-+++ b/src/main/java/net/minecraft/world/item/crafting/RecipeManager.java
-@@ -111,13 +111,20 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
- }
-
- public <I extends RecipeInput, T extends Recipe<I>> Optional<RecipeHolder<T>> getRecipeFor(RecipeType<T> type, I input, Level world, @Nullable RecipeHolder<T> recipe) {
-- // CraftBukkit start
-- List<RecipeHolder<T>> list = this.byType(type).stream().filter((recipeholder1) -> {
-- return recipeholder1.value().matches(input, world);
-- }).toList();
-- Optional<RecipeHolder<T>> recipe1 = (list.isEmpty() || input.isEmpty()) ? Optional.empty() : (recipe != null && recipe.value().matches(input, world) ? Optional.of(recipe) : Optional.of(list.getLast())); // CraftBukkit - SPIGOT-4638: last recipe gets priority
-- return recipe1;
-- // CraftBukkit end
-+ // Paper start - fix upstream's complete screw up of checking last used recipe
-+ if (input.isEmpty()) {
-+ return Optional.empty();
-+ } else if (recipe != null && recipe.value().matches(input, world)) {
-+ return Optional.of(recipe);
-+ } else {
-+ // CraftBukkit start
-+ List<RecipeHolder<T>> list = this.byType(type).stream().filter((recipeholder1) -> {
-+ return recipeholder1.value().matches(input, world);
-+ }).toList();
-+ return list.isEmpty() ? Optional.empty() : Optional.of(list.getLast()); // CraftBukkit - SPIGOT-4638: last recipe gets priority
-+ // CraftBukkit end
-+ }
-+ // Paper end
- }
-
- public <I extends RecipeInput, T extends Recipe<I>> List<RecipeHolder<T>> getAllRecipesFor(RecipeType<T> type) {
-@@ -137,7 +144,12 @@ public class RecipeManager extends SimpleJsonResourceReloadListener {
- }
-
- public <I extends RecipeInput, T extends Recipe<I>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, I input, Level world) {
-- Optional<RecipeHolder<T>> optional = this.getRecipeFor(type, input, world);
-+ // Paper start - Perf: improve performance of mass crafts
-+ return this.getRemainingItemsFor(type, input, world, null);
-+ }
-+ public <I extends RecipeInput, T extends Recipe<I>> NonNullList<ItemStack> getRemainingItemsFor(RecipeType<T> type, I input, Level world, @Nullable RecipeHolder<T> previousRecipe) {
-+ Optional<RecipeHolder<T>> optional = this.getRecipeFor(type, input, world, previousRecipe);
-+ // Paper end - Perf: improve performance of mass crafts
-
- if (optional.isPresent()) {
- return ((RecipeHolder) optional.get()).value().getRemainingItems(input);