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author | Owen <[email protected]> | 2022-09-24 01:45:13 -0400 |
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committer | GitHub <[email protected]> | 2022-09-24 06:45:13 +0100 |
commit | b4c025b92c48fb2b55a7433f85627184aee5d90a (patch) | |
tree | 2746efb499adae1afd7ca03dce46bde1d211d808 | |
parent | 62680d5f83467590ad26cc976ee48b9b2dda3d13 (diff) | |
download | Paper-b4c025b92c48fb2b55a7433f85627184aee5d90a.tar.gz Paper-b4c025b92c48fb2b55a7433f85627184aee5d90a.zip |
Fix player desync on dimension change (#8253)
-rw-r--r-- | patches/server/0947-Set-position-before-player-sending-on-dimension-chan.patch | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/patches/server/0947-Set-position-before-player-sending-on-dimension-chan.patch b/patches/server/0947-Set-position-before-player-sending-on-dimension-chan.patch new file mode 100644 index 0000000000..56b75835df --- /dev/null +++ b/patches/server/0947-Set-position-before-player-sending-on-dimension-chan.patch @@ -0,0 +1,20 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Owen1212055 <[email protected]> +Date: Sat, 6 Aug 2022 18:10:14 -0400 +Subject: [PATCH] Set position before player sending on dimension change + +This causes a moment where the player entity is sent with the previous location, and the +teleport packet which is sent shortly after is meant to correct that. + +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 3615576c24d5d6790a6894a91180de25fa0e5a9c..a6fe628eb56833e79a05ce192a3848fc66db93c9 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -1156,6 +1156,7 @@ public class ServerPlayer extends Player { + + // CraftBukkit end + this.setLevel(worldserver); ++ this.moveTo(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch()); // Paper - Set the location before + worldserver.addDuringPortalTeleport(this); + this.connection.teleport(exit); // CraftBukkit - use internal teleport without event + this.connection.resetPosition(); // CraftBukkit - sync position after changing it (from PortalTravelAgent#findAndteleport) |