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authorJake Potrebic <[email protected]>2022-10-07 08:22:45 -0700
committerGitHub <[email protected]>2022-10-07 17:22:45 +0200
commitbcb4220b5f199cce79d84df2538f83e9ce4177b7 (patch)
treeeb204f574e90365272b092f0f1545844fb189a6a
parentff67f1fa18c19a61f693ae391d6fa6b640e25f44 (diff)
downloadPaper-bcb4220b5f199cce79d84df2538f83e9ce4177b7.tar.gz
Paper-bcb4220b5f199cce79d84df2538f83e9ce4177b7.zip
Correctly handle interactions with items on cooldown (#8008)
-rw-r--r--patches/server/0924-Correctly-handle-interactions-with-items-on-cooldown.patch60
1 files changed, 60 insertions, 0 deletions
diff --git a/patches/server/0924-Correctly-handle-interactions-with-items-on-cooldown.patch b/patches/server/0924-Correctly-handle-interactions-with-items-on-cooldown.patch
new file mode 100644
index 0000000000..3c2b0a812f
--- /dev/null
+++ b/patches/server/0924-Correctly-handle-interactions-with-items-on-cooldown.patch
@@ -0,0 +1,60 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Thu, 16 Jun 2022 21:57:02 -0700
+Subject: [PATCH] Correctly handle interactions with items on cooldown
+
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+index 5a60f5dc202c44b06ca34e9a19d45cb715f74fd3..0a5f8d990cce5df339fd9b2b0fcb291a20ddad41 100644
+--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
++++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+@@ -512,6 +512,7 @@ public class ServerPlayerGameMode {
+ BlockState iblockdata = world.getBlockState(blockposition);
+ InteractionResult enuminteractionresult = InteractionResult.PASS;
+ boolean cancelledBlock = false;
++ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
+
+ if (this.gameModeForPlayer == GameType.SPECTATOR) {
+ MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
+@@ -519,10 +520,10 @@ public class ServerPlayerGameMode {
+ }
+
+ if (player.getCooldowns().isOnCooldown(stack.getItem())) {
+- cancelledBlock = true;
++ cancelledItem = true; // Paper - correctly handle items on cooldown
+ }
+
+- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation()); // Paper
++ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper
+ this.firedInteract = true;
+ this.interactResult = event.useItemInHand() == Event.Result.DENY;
+ this.interactPosition = blockposition.immutable();
+diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+index 3bdde2057c9c2ac0e12cf3edab1c3150838dce01..03b3f29bde2bf6cb4e7b08a775bcc380a9404543 100644
+--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
++++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+@@ -498,6 +498,12 @@ public class CraftEventFactory {
+ }
+
+ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 hitVec) {
++ // Paper start - correctly handle items on cooldown
++ return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, false, hand, hitVec);
++ }
++
++ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, boolean cancelledItem, InteractionHand hand, Vec3 hitVec) {
++ // Paper end - correctly handle items on cooldown
+ // Paper end
+ Player player = (who == null) ? null : (Player) who.getBukkitEntity();
+ CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
+@@ -531,6 +537,11 @@ public class CraftEventFactory {
+ if (cancelledBlock) {
+ event.setUseInteractedBlock(Event.Result.DENY);
+ }
++ // Paper start
++ if (cancelledItem) {
++ event.setUseItemInHand(Result.DENY);
++ }
++ // Paper end
+ craftServer.getPluginManager().callEvent(event);
+
+ return event;