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authorNassim Jahnke <[email protected]>2024-12-19 15:55:01 +0100
committerNassim Jahnke <[email protected]>2024-12-19 15:55:01 +0100
commita438cc45f60220d5cae88f9e1b3e015071cc1bb2 (patch)
tree2381449f3cf7d1270504a23e805b4df794a97834
parent4353c3321314127e53bd1363171373585ea3fd82 (diff)
downloadPaper-a438cc45f60220d5cae88f9e1b3e015071cc1bb2.tar.gz
Paper-a438cc45f60220d5cae88f9e1b3e015071cc1bb2.zip
Small diff cleanup
-rw-r--r--paper-server/patches/sources/net/minecraft/server/level/ServerPlayerGameMode.java.patch117
-rw-r--r--paper-server/patches/sources/net/minecraft/server/network/LegacyQueryHandler.java.patch25
-rw-r--r--paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch27
-rw-r--r--paper-server/patches/sources/net/minecraft/server/network/ServerConnectionListener.java.patch2
4 files changed, 57 insertions, 114 deletions
diff --git a/paper-server/patches/sources/net/minecraft/server/level/ServerPlayerGameMode.java.patch b/paper-server/patches/sources/net/minecraft/server/level/ServerPlayerGameMode.java.patch
index fd053c54f5..99bc1d539e 100644
--- a/paper-server/patches/sources/net/minecraft/server/level/ServerPlayerGameMode.java.patch
+++ b/paper-server/patches/sources/net/minecraft/server/level/ServerPlayerGameMode.java.patch
@@ -91,7 +91,7 @@
this.debugLogging(pos, false, sequence, "too far");
} else if (pos.getY() > maxBuildHeight) {
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
-@@ -138,16 +_,40 @@
+@@ -138,16 +_,39 @@
} else {
if (action == ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK) {
if (!this.level.mayInteract(this.player, pos)) {
@@ -126,7 +126,6 @@
+ // Spigot start - handle debug stick left click for non-creative
+ if (this.player.getMainHandItem().is(net.minecraft.world.item.Items.DEBUG_STICK)
+ && ((net.minecraft.world.item.DebugStickItem) net.minecraft.world.item.Items.DEBUG_STICK).handleInteraction(this.player, this.level.getBlockState(pos), this.level, pos, false, this.player.getMainHandItem())) {
-+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync block
+ return;
+ }
+ // Spigot end
@@ -134,45 +133,28 @@
if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
this.debugLogging(pos, false, sequence, "block action restricted");
-@@ -157,7 +_,21 @@
+@@ -157,7 +_,7 @@
this.destroyProgressStart = this.gameTicks;
float f = 1.0F;
BlockState blockState = this.level.getBlockState(pos);
- if (!blockState.isAir()) {
-+ // CraftBukkit start - Swings at air do *NOT* exist.
-+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
-+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
-+ // Paper start - Don't resync blocks
-+ //BlockState data = this.level.getBlockState(pos);
-+ //if (data.getBlock() instanceof DoorBlock) {
-+ // // For some reason *BOTH* the bottom/top part have to be marked updated.
-+ // boolean bottom = data.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
-+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
-+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, bottom ? pos.above() : pos.below()));
-+ //} else if (data.getBlock() instanceof TrapDoorBlock) {
-+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
-+ //}
-+ // Paper end - Don't resync blocks
-+ } else if (!blockState.isAir()) {
++ if (event.useInteractedBlock() != org.bukkit.event.Event.Result.DENY && !blockState.isAir()) { // Paper
EnchantmentHelper.onHitBlock(
this.level,
this.player.getMainHandItem(),
-@@ -172,6 +_,26 @@
+@@ -172,6 +_,23 @@
f = blockState.getDestroyProgress(this.player, this.player.level(), pos);
}
++ // CraftBukkit start
++ // Note that we don't need to resync blocks, block acks will handle it properly for everything but block entities already
+ if (event.useItemInHand() == org.bukkit.event.Event.Result.DENY) {
-+ // If we 'insta destroyed' then the client needs to be informed.
-+ if (f > 1.0f) {
-+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync blocks
-+ }
+ return;
+ }
++
+ org.bukkit.event.block.BlockDamageEvent blockEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageEvent(this.player, pos, face, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Add BlockFace to BlockDamageEvent
+
+ if (blockEvent.isCancelled()) {
-+ // Let the client know the block still exists
-+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync block
+ return;
+ }
+
@@ -184,20 +166,22 @@
if (!blockState.isAir() && f >= 1.0F) {
this.destroyAndAck(pos, sequence, "insta mine");
} else {
-@@ -212,14 +_,18 @@
+@@ -212,14 +_,22 @@
this.debugLogging(pos, true, sequence, "stopped destroying");
} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
this.isDestroyingBlock = false;
- if (!Objects.equals(this.destroyPos, pos)) {
- LOGGER.warn("Mismatch in destroy block pos: {} {}", this.destroyPos, pos);
-- this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
-- this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
++ // Paper start - Don't allow digging into unloaded chunks
+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) { // Paper
+ ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
-+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Paper - don't load unloaded chunks for stale records here
-+ if (type != null) this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
-+ if (type != null) this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
-+ this.destroyPos = BlockPos.ZERO; // Paper
++ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Don't load unloaded chunks for stale records here
++ if (type != null) {
+ this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
+ this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
++ }
++ this.destroyPos = BlockPos.ZERO;
++ // Paper end - Don't allow digging into unloaded chunks
}
this.level.destroyBlockProgress(this.player.getId(), pos, -1);
@@ -207,7 +191,7 @@
}
}
}
-@@ -235,36 +_,127 @@
+@@ -235,36 +_,108 @@
public boolean destroyBlock(BlockPos pos) {
BlockState blockState = this.level.getBlockState(pos);
@@ -217,54 +201,36 @@
+ org.bukkit.event.block.BlockBreakEvent event = null;
+ if (this.player instanceof ServerPlayer) {
+ // Sword + Creative mode pre-cancel
-+ boolean isSwordNoBreak = !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player);
-+
-+ // Tell client the block is gone immediately then process events
-+ // Don't tell the client if its a creative sword break because its not broken!
-+ if (false && this.level.getBlockEntity(pos) == null && !isSwordNoBreak) { // Paper - Don't resync block
-+ ClientboundBlockUpdatePacket packet = new ClientboundBlockUpdatePacket(pos, net.minecraft.world.level.block.Blocks.AIR.defaultBlockState());
-+ this.player.connection.send(packet);
-+ }
-+
++ boolean canAttackBlock = !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player);
+ event = new org.bukkit.event.block.BlockBreakEvent(bblock, this.player.getBukkitEntity());
+
+ // Sword + Creative mode pre-cancel
-+ event.setCancelled(isSwordNoBreak);
++ event.setCancelled(canAttackBlock);
+
+ // Calculate default block experience
-+ BlockState nmsData = this.level.getBlockState(pos);
-+ Block nmsBlock = nmsData.getBlock();
-+
-+ ItemStack itemstack = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
++ BlockState updatedBlockState = this.level.getBlockState(pos);
++ Block block = updatedBlockState.getBlock();
+
-+ if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(nmsBlock.defaultBlockState())) {
-+ event.setExpToDrop(nmsBlock.getExpDrop(nmsData, this.level, pos, itemstack, true));
++ if (!event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(block.defaultBlockState())) {
++ ItemStack itemInHand = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
++ event.setExpToDrop(block.getExpDrop(updatedBlockState, this.level, pos, itemInHand, true));
+ }
+
+ this.level.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
-+ if (isSwordNoBreak) {
++ if (canAttackBlock) {
+ return false;
+ }
-+ // Paper start - Don't resync blocks
-+ // Let the client know the block still exists
-+ //this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
-+
-+ // Brute force all possible updates
-+ //for (Direction dir : Direction.values()) {
-+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos.relative(dir)));
-+ //}
-+ // Paper end - Don't resync blocks
+
-+ // Update any tile entity data for this block
-+ if (!this.captureSentBlockEntities) { // Paper - Send block entities after destroy prediction
++ // Block entity data is not reset by the block acks, send after destroy prediction
++ if (!this.captureSentBlockEntities) {
+ BlockEntity blockEntity = this.level.getBlockEntity(pos);
+ if (blockEntity != null) {
+ this.player.connection.send(blockEntity.getUpdatePacket());
+ }
+ } else {
-+ this.capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
++ this.capturedBlockEntity = true;
+ }
+ return false;
+ }
@@ -325,10 +291,9 @@
+ if (event.isDropItems()) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - capture all item additions to the world
+ }
-+ //this.level.captureDrops = null; // Paper - capture all item additions to the world; move up
+
+ // Drop event experience
-+ if (flag && event != null) {
++ if (flag) {
+ blockState.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
+ }
+ // Paper start - Trigger bee_nest_destroyed trigger in the correct place (check impls of block#playerDestroy)
@@ -344,7 +309,7 @@
}
}
}
-@@ -307,15 +_,61 @@
+@@ -307,15 +_,47 @@
}
}
@@ -379,32 +344,18 @@
+ this.interactItemStack = stack.copy();
+
+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
-+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
-+ if (blockState.getBlock() instanceof net.minecraft.world.level.block.DoorBlock) {
-+ // Paper start - Don't resync blocks
-+ // boolean bottom = iblockdata.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
-+ // player.connection.send(new ClientboundBlockUpdatePacket(world, bottom ? blockposition.above() : blockposition.below()));
-+ // Paper end - Don't resync blocks
-+ } else if (blockState.getBlock() instanceof net.minecraft.world.level.block.CakeBlock) {
++ // Block acks will take care of most of it, just handle some special cases here
++ if (blockState.getBlock() instanceof net.minecraft.world.level.block.CakeBlock) {
+ player.getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
-+ } else if (this.interactItemStack.getItem() instanceof net.minecraft.world.item.DoubleHighBlockItem) {
-+ // send a correcting update to the client, as it already placed the upper half of the bisected item
-+ //player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.relative(hitResult.getDirection()).above())); // Paper - Don't resync blocks
-+
-+ // send a correcting update to the client for the block above as well, this because of replaceable blocks (such as grass, sea grass etc)
-+ //player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.above())); // Paper - Don't resync blocks
-+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
+ } else if (blockState.is(net.minecraft.world.level.block.Blocks.JIGSAW) || blockState.is(net.minecraft.world.level.block.Blocks.STRUCTURE_BLOCK) || blockState.getBlock() instanceof net.minecraft.world.level.block.CommandBlock) {
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundContainerClosePacket(this.player.containerMenu.containerId));
+ }
-+ // Paper end - extend Player Interact cancellation
+ player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
+ return (event.useItemInHand() != org.bukkit.event.Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
+ } else if (this.gameModeForPlayer == GameType.SPECTATOR) {
-+ MenuProvider itileinventory = blockState.getMenuProvider(level, blockPos);
-+
-+ if (itileinventory != null && player.openMenu(itileinventory).isPresent()) { // Paper - Fix InventoryOpenEvent cancellation
++ MenuProvider menuProvider = blockState.getMenuProvider(level, blockPos);
++ if (menuProvider != null && player.openMenu(menuProvider).isPresent()) { // Paper - Fix InventoryOpenEvent cancellation
return InteractionResult.CONSUME;
} else {
return InteractionResult.PASS;
diff --git a/paper-server/patches/sources/net/minecraft/server/network/LegacyQueryHandler.java.patch b/paper-server/patches/sources/net/minecraft/server/network/LegacyQueryHandler.java.patch
index 5e6a096b22..31868aa929 100644
--- a/paper-server/patches/sources/net/minecraft/server/network/LegacyQueryHandler.java.patch
+++ b/paper-server/patches/sources/net/minecraft/server/network/LegacyQueryHandler.java.patch
@@ -48,30 +48,25 @@
sendFlushAndClose(context, createLegacyDisconnectPacket(context.alloc(), string));
} else {
if (byteBuf.readUnsignedByte() != 1) {
-@@ -43,16 +_,35 @@
+@@ -43,16 +_,39 @@
}
if (byteBuf.isReadable()) {
- if (!readCustomPayloadPacket(byteBuf)) {
-+ // Paper start - Replace with improved version below
++ // Paper start - Replace below
+ if (byteBuf.readUnsignedByte() != LegacyProtocolUtils.CUSTOM_PAYLOAD_PACKET_ID) {
+ string = this.readLegacy1_6(context, byteBuf);
+ if (string == null) {
+ return;
+ }
+ }
-+ // if (!readCustomPayloadPacket(byteBuf)) {
-+ // return;
-+ // }
-+
-+ // LOGGER.debug("Ping: (1.6) from {}", socketAddress);
-+ // Paper end - Replace with improved version below
++ // Paper end - Replace below
+ } else {
+ LOGGER.debug("Ping: (1.4-1.5.x) from {}", net.minecraft.server.MinecraftServer.getServer().logIPs() ? socketAddress : "<ip address withheld>"); // Paper - Respect logIPs option
+ }
+
++ // Paper start - Call PaperServerListPingEvent and use results
+ if (string == null) {
-+ // Paper start - Call PaperServerListPingEvent and use results
+ com.destroystokyo.paper.event.server.PaperServerListPingEvent event = com.destroystokyo.paper.network.PaperLegacyStatusClient.processRequest(net.minecraft.server.MinecraftServer.getServer(), (java.net.InetSocketAddress) socketAddress, 127, null); // Paper
+ if (event == null) {
+ context.close();
@@ -79,11 +74,19 @@
+ flag = false;
return;
}
--
+
- LOGGER.debug("Ping: (1.6) from {}", socketAddress);
- } else {
- LOGGER.debug("Ping: (1.4-1.5.x) from {}", socketAddress);
-+ string = String.format(Locale.ROOT, "§1\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d", event.getProtocolVersion(), this.server.getServerVersion(), event.getMotd(), event.getNumPlayers(), event.getMaxPlayers()); // CraftBukkit
++ // See createVersion1Response
++ string = String.format(
++ Locale.ROOT,
++ "§1\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d",
++ event.getProtocolVersion(), this.server.getServerVersion(),
++ event.getMotd(),
++ event.getNumPlayers(),
++ event.getMaxPlayers()
++ );
+ // Paper end - Call PaperServerListPingEvent and use results
}
-
diff --git a/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch b/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch
index 81c6160738..4d1d822b0f 100644
--- a/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch
+++ b/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch
@@ -95,7 +95,7 @@
}
}
-@@ -88,37 +_,124 @@
+@@ -88,30 +_,117 @@
public void handlePong(ServerboundPongPacket packet) {
}
@@ -206,31 +206,20 @@
protected void keepConnectionAlive() {
Profiler.get().push("keepAlive");
-- long millis = Util.getMillis();
+ long millis = Util.getMillis();
- if (!this.isSingleplayerOwner() && millis - this.keepAliveTime >= 15000L) {
- if (this.keepAlivePending) {
- this.disconnect(TIMEOUT_DISCONNECTION_MESSAGE);
-- } else if (this.checkIfClosed(millis)) {
+ // Paper start - give clients a longer time to respond to pings as per pre 1.12.2 timings
+ // This should effectively place the keepalive handling back to "as it was" before 1.12.2
-+ long currentTime = Util.getMillis();
-+ long elapsedTime = currentTime - this.keepAliveTime;
-+ if (!this.isSingleplayerOwner() && elapsedTime >= 15000L) { // Paper - use vanilla's 15000L between keep alive packets
-+ if (this.keepAlivePending && !this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // Paper - check keepalive limit, don't fire if already disconnected
++ final long elapsedTime = millis - this.keepAliveTime;
++ if (!this.isSingleplayerOwner() && elapsedTime >= 15000L) { // use vanilla's 15000L between keep alive packets
++ if (this.keepAlivePending && !this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
++ // Paper end - give clients a longer time to respond to pings as per pre 1.12.2 timings
+ this.disconnect(TIMEOUT_DISCONNECTION_MESSAGE, org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
-+ } else if (this.checkIfClosed(currentTime)) { // Paper
+ } else if (this.checkIfClosed(millis)) {
this.keepAlivePending = true;
-- this.keepAliveTime = millis;
-- this.keepAliveChallenge = millis;
-+ this.keepAliveTime = currentTime;
-+ this.keepAliveChallenge = currentTime;
- this.send(new ClientboundKeepAlivePacket(this.keepAliveChallenge));
- }
- }
-+ // Paper end - give clients a longer time to respond to pings as per pre 1.12.2 timings
-
- Profiler.get().pop();
- }
+ this.keepAliveTime = millis;
@@ -126,7 +_,7 @@
private boolean checkIfClosed(long time) {
if (this.closed) {
diff --git a/paper-server/patches/sources/net/minecraft/server/network/ServerConnectionListener.java.patch b/paper-server/patches/sources/net/minecraft/server/network/ServerConnectionListener.java.patch
index 97e6b6ed34..78b623e0aa 100644
--- a/paper-server/patches/sources/net/minecraft/server/network/ServerConnectionListener.java.patch
+++ b/paper-server/patches/sources/net/minecraft/server/network/ServerConnectionListener.java.patch
@@ -68,7 +68,6 @@
? new RateKickingConnection(rateLimitPacketsPerSecond)
: new Connection(PacketFlow.SERVERBOUND));
- ServerConnectionListener.this.connections.add(connection);
-+ // ServerConnectionListener.this.connections.add(connection); // Paper
+ // Paper start - Add support for Proxy Protocol
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.proxyProtocol) {
+ channel.pipeline().addAfter("timeout", "haproxy-decoder", new io.netty.handler.codec.haproxy.HAProxyMessageDecoder());
@@ -98,6 +97,7 @@
+ });
+ }
+ // Paper end - Add support for proxy protocol
++ // ServerConnectionListener.this.connections.add(connection); // Paper - prevent blocking on adding a new connection while the server is ticking
+ ServerConnectionListener.this.pending.add(connection); // Paper - prevent blocking on adding a new connection while the server is ticking
connection.configurePacketHandler(channelPipeline);
connection.setListenerForServerboundHandshake(