diff options
author | Jake Potrebic <[email protected]> | 2023-10-10 14:43:10 -0700 |
---|---|---|
committer | GitHub <[email protected]> | 2023-10-10 14:43:10 -0700 |
commit | 7e5dd92f9f1000bfcde11dddfdd658a3dad0bd77 (patch) | |
tree | 8749d9fa82f9b224d6854c46cab14f4ee6cbcfcd | |
parent | 69ce9276e4b8bd7535750e6dcdef804d7e5bb015 (diff) | |
download | Paper-7e5dd92f9f1000bfcde11dddfdd658a3dad0bd77.tar.gz Paper-7e5dd92f9f1000bfcde11dddfdd658a3dad0bd77.zip |
fix flat bedrock world config (#9728)
-rw-r--r-- | .editorconfig | 3 | ||||
-rw-r--r-- | patches/server/0325-Flat-bedrock-generator-settings.patch | 248 |
2 files changed, 166 insertions, 85 deletions
diff --git a/.editorconfig b/.editorconfig index 7358e57474..df706b347c 100644 --- a/.editorconfig +++ b/.editorconfig @@ -32,3 +32,6 @@ ij_java_generate_final_parameters = true [test-plugin/**/*.java] ij_java_use_fq_class_names = false + +[Paper-Server/src/main/resources/data/**/*.json] +indent_size = 2 diff --git a/patches/server/0325-Flat-bedrock-generator-settings.patch b/patches/server/0325-Flat-bedrock-generator-settings.patch index d745373918..2bf8b308aa 100644 --- a/patches/server/0325-Flat-bedrock-generator-settings.patch +++ b/patches/server/0325-Flat-bedrock-generator-settings.patch @@ -19,109 +19,97 @@ public net.minecraft.world.level.levelgen.SurfaceSystem getOrCreateRandomFactory Co-authored-by: Noah van der Aa <[email protected]> -diff --git a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java -index 06e1774dfbb667aca69bc30c9675ed472cb5728c..1d5bc86516df3781aea894c3afd340421ba51a17 100644 ---- a/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java -+++ b/src/main/java/net/minecraft/data/worldgen/SurfaceRuleData.java -@@ -53,6 +53,66 @@ public class SurfaceRuleData { - return overworldLike(true, false, true); - } - -+ // Paper start -+ // Taken from SurfaceRules$VerticalGradientConditionSource -+ // isRoof = true if roof, false if floor -+ public record PaperBedrockConditionSource(net.minecraft.resources.ResourceLocation randomName, VerticalAnchor trueAtAndBelow, VerticalAnchor falseAtAndAbove, boolean isRoof) implements SurfaceRules.ConditionSource { +diff --git a/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java b/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java +new file mode 100644 +index 0000000000000000000000000000000000000000..02d98ec591b676acf64460d14d608860d32a362a +--- /dev/null ++++ b/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java +@@ -0,0 +1,76 @@ ++package io.papermc.paper.world.worldgen; + -+ public static final net.minecraft.util.KeyDispatchDataCodec<PaperBedrockConditionSource> CODEC = net.minecraft.util.KeyDispatchDataCodec.of(com.mojang.serialization.codecs.RecordCodecBuilder.<PaperBedrockConditionSource>mapCodec((instance) -> { -+ return instance.group( -+ net.minecraft.resources.ResourceLocation.CODEC.fieldOf("random_name").forGetter(PaperBedrockConditionSource::randomName), -+ VerticalAnchor.CODEC.fieldOf("true_at_and_below").forGetter(PaperBedrockConditionSource::trueAtAndBelow), -+ VerticalAnchor.CODEC.fieldOf("false_at_and_above").forGetter(PaperBedrockConditionSource::falseAtAndAbove), -+ com.mojang.serialization.Codec.BOOL.fieldOf("roof").forGetter(PaperBedrockConditionSource::isRoof) -+ ).apply(instance, PaperBedrockConditionSource::new); -+ })); ++import com.mojang.serialization.Codec; ++import com.mojang.serialization.codecs.RecordCodecBuilder; ++import net.minecraft.core.Registry; ++import net.minecraft.core.registries.BuiltInRegistries; ++import net.minecraft.core.registries.Registries; ++import net.minecraft.resources.ResourceKey; ++import net.minecraft.resources.ResourceLocation; ++import net.minecraft.util.KeyDispatchDataCodec; ++import net.minecraft.util.Mth; ++import net.minecraft.util.RandomSource; ++import net.minecraft.world.level.levelgen.PositionalRandomFactory; ++import net.minecraft.world.level.levelgen.SurfaceRules; ++import net.minecraft.world.level.levelgen.VerticalAnchor; ++import org.checkerframework.checker.nullness.qual.NonNull; ++import org.checkerframework.framework.qual.DefaultQualifier; + -+ public PaperBedrockConditionSource(String randomName, net.minecraft.world.level.levelgen.VerticalAnchor trueAtAndBelow, net.minecraft.world.level.levelgen.VerticalAnchor falseAtAndAbove, boolean invert) { -+ this(new net.minecraft.resources.ResourceLocation(randomName), trueAtAndBelow, falseAtAndAbove, invert); -+ } ++// Modelled off of SurfaceRules$VerticalGradientConditionSource ++@DefaultQualifier(NonNull.class) ++public record OptionallyFlatBedrockConditionSource(ResourceLocation randomName, VerticalAnchor trueAtAndBelow, VerticalAnchor falseAtAndAbove, boolean isRoof) implements SurfaceRules.ConditionSource { + -+ @Override -+ public net.minecraft.util.KeyDispatchDataCodec<PaperBedrockConditionSource>codec() { -+ return CODEC; -+ } ++ private static final ResourceKey<Codec<? extends SurfaceRules.ConditionSource>> CODEC_RESOURCE_KEY = ResourceKey.create(Registries.MATERIAL_CONDITION, new ResourceLocation(ResourceLocation.PAPER_NAMESPACE, "optionally_flat_bedrock_condition_source")); ++ private static final KeyDispatchDataCodec<OptionallyFlatBedrockConditionSource> CODEC = KeyDispatchDataCodec.of(RecordCodecBuilder.mapCodec((instance) -> { ++ return instance.group( ++ ResourceLocation.CODEC.fieldOf("random_name").forGetter(OptionallyFlatBedrockConditionSource::randomName), ++ VerticalAnchor.CODEC.fieldOf("true_at_and_below").forGetter(OptionallyFlatBedrockConditionSource::trueAtAndBelow), ++ VerticalAnchor.CODEC.fieldOf("false_at_and_above").forGetter(OptionallyFlatBedrockConditionSource::falseAtAndAbove), ++ Codec.BOOL.fieldOf("is_roof").forGetter(OptionallyFlatBedrockConditionSource::isRoof) ++ ).apply(instance, OptionallyFlatBedrockConditionSource::new); ++ })); + -+ @Override -+ public SurfaceRules.Condition apply(SurfaceRules.Context context) { -+ boolean hasFlatBedrock = context.context.getWorld().paperConfig().environment.generateFlatBedrock; -+ int trueAtY = this.trueAtAndBelow().resolveY(context.context); -+ int falseAtY = this.falseAtAndAbove().resolveY(context.context); ++ public static void bootstrap() { ++ Registry.register(BuiltInRegistries.MATERIAL_CONDITION, CODEC_RESOURCE_KEY, CODEC.codec()); ++ } + -+ int y = isRoof ? Math.max(falseAtY, trueAtY) - 1 : Math.min(falseAtY, trueAtY) ; -+ final int i = hasFlatBedrock ? y : trueAtY; -+ final int j = hasFlatBedrock ? y : falseAtY; -+ // TODO access transformer for randomState -+ final net.minecraft.world.level.levelgen.PositionalRandomFactory positionalRandomFactory = context.randomState.getOrCreateRandomFactory(this.randomName()); ++ @Override ++ public KeyDispatchDataCodec<? extends SurfaceRules.ConditionSource> codec() { ++ return CODEC; ++ } + -+ class VerticalGradientCondition extends SurfaceRules.LazyYCondition { -+ VerticalGradientCondition(SurfaceRules.Context context) { -+ super(context); -+ } ++ @Override ++ public SurfaceRules.Condition apply(final SurfaceRules.Context context) { ++ boolean hasFlatBedrock = context.context.getWorld().paperConfig().environment.generateFlatBedrock; ++ int tempTrueAtAndBelowY = this.trueAtAndBelow().resolveY(context.context); ++ int tempFalseAtAndAboveY = this.falseAtAndAbove().resolveY(context.context); + -+ @Override -+ protected boolean compute() { -+ int y = this.context.blockY; -+ if (y <= i) { -+ return true; -+ } else if (y >= j) { -+ return false; -+ } else { -+ double d = net.minecraft.util.Mth.map((double) y, (double) i, (double) j, 1.0D, 0.0D); -+ net.minecraft.util.RandomSource randomSource = positionalRandomFactory.at(this.context.blockX, y, this.context.blockZ); -+ return (double) randomSource.nextFloat() < d; -+ } -+ } ++ int flatYLevel = this.isRoof ? Math.max(tempFalseAtAndAboveY, tempTrueAtAndBelowY) - 1 : Math.min(tempFalseAtAndAboveY, tempTrueAtAndBelowY); ++ final int trueAtAndBelowY = hasFlatBedrock ? flatYLevel : tempTrueAtAndBelowY; ++ final int falseAtAndAboveY = hasFlatBedrock ? flatYLevel : tempFalseAtAndAboveY; ++ ++ final PositionalRandomFactory positionalRandomFactory = context.randomState.getOrCreateRandomFactory(this.randomName()); ++ ++ class VerticalGradientCondition extends SurfaceRules.LazyYCondition { ++ VerticalGradientCondition(SurfaceRules.Context context) { ++ super(context); + } + -+ return new VerticalGradientCondition(context); ++ @Override ++ protected boolean compute() { ++ int blockY = this.context.blockY; ++ if (blockY <= trueAtAndBelowY) { ++ return true; ++ } else if (blockY >= falseAtAndAboveY) { ++ return false; ++ } else { ++ double d = Mth.map(blockY, trueAtAndBelowY, falseAtAndAboveY, 1.0D, 0.0D); ++ RandomSource randomSource = positionalRandomFactory.at(this.context.blockX, blockY, this.context.blockZ); ++ return (double)randomSource.nextFloat() < d; ++ } ++ } + } -+ } -+ // Paper end + - public static SurfaceRules.RuleSource overworldLike(boolean surface, boolean bedrockRoof, boolean bedrockFloor) { - SurfaceRules.ConditionSource conditionSource = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(97), 2); - SurfaceRules.ConditionSource conditionSource2 = SurfaceRules.yBlockCheck(VerticalAnchor.absolute(256), 0); -@@ -83,11 +143,11 @@ public class SurfaceRuleData { - SurfaceRules.RuleSource ruleSource9 = SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WOODED_BADLANDS), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource16, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource17, COARSE_DIRT), SurfaceRules.ifTrue(conditionSource18, COARSE_DIRT), ruleSource))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SWAMP), SurfaceRules.ifTrue(conditionSource6, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource7), SurfaceRules.ifTrue(SurfaceRules.noiseCondition(Noises.SWAMP, 0.0D), WATER)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.MANGROVE_SWAMP), SurfaceRules.ifTrue(conditionSource5, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource7), SurfaceRules.ifTrue(SurfaceRules.noiseCondition(Noises.SWAMP, 0.0D), WATER)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BADLANDS, Biomes.ERODED_BADLANDS, Biomes.WOODED_BADLANDS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource4, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource16, TERRACOTTA), SurfaceRules.ifTrue(conditionSource17, TERRACOTTA), SurfaceRules.ifTrue(conditionSource18, TERRACOTTA), SurfaceRules.bandlands())), SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_CEILING, RED_SANDSTONE), RED_SAND)), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource11), ORANGE_TERRACOTTA), SurfaceRules.ifTrue(conditionSource10, WHITE_TERRACOTTA), ruleSource3)), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource7, SurfaceRules.ifTrue(SurfaceRules.not(conditionSource4), ORANGE_TERRACOTTA)), SurfaceRules.bandlands())), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource10, WHITE_TERRACOTTA)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SurfaceRules.ifTrue(conditionSource11, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource9, AIR), SurfaceRules.ifTrue(SurfaceRules.temperature(), ICE), WATER))), ruleSource8))), SurfaceRules.ifTrue(conditionSource10, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource12, SurfaceRules.ifTrue(conditionSource11, WATER))), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, ruleSource7), SurfaceRules.ifTrue(conditionSource14, SurfaceRules.ifTrue(SurfaceRules.DEEP_UNDER_FLOOR, SANDSTONE)), SurfaceRules.ifTrue(conditionSource15, SurfaceRules.ifTrue(SurfaceRules.VERY_DEEP_UNDER_FLOOR, SANDSTONE)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.FROZEN_PEAKS, Biomes.JAGGED_PEAKS), STONE), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARM_OCEAN, Biomes.LUKEWARM_OCEAN, Biomes.DEEP_LUKEWARM_OCEAN), ruleSource2), ruleSource3))); - ImmutableList.Builder<SurfaceRules.RuleSource> builder = ImmutableList.builder(); - if (bedrockRoof) { -- builder.add(SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK)); -+ builder.add(SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK)); // Paper - } - - if (bedrockFloor) { -- builder.add(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK)); -+ builder.add(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK)); // Paper - } - - SurfaceRules.RuleSource ruleSource10 = SurfaceRules.ifTrue(SurfaceRules.abovePreliminarySurface(), ruleSource9); -@@ -112,7 +172,7 @@ public class SurfaceRuleData { - SurfaceRules.ConditionSource conditionSource11 = SurfaceRules.noiseCondition(Noises.NETHER_WART, 1.17D); - SurfaceRules.ConditionSource conditionSource12 = SurfaceRules.noiseCondition(Noises.NETHER_STATE_SELECTOR, 0.0D); - SurfaceRules.RuleSource ruleSource = SurfaceRules.ifTrue(conditionSource9, SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, GRAVEL))); -- return SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.verticalGradient("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5)), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(SurfaceRules.verticalGradient("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top())), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK); -+ return SurfaceRules.sequence(SurfaceRules.ifTrue(new PaperBedrockConditionSource("bedrock_floor", VerticalAnchor.bottom(), VerticalAnchor.aboveBottom(5), false), BEDROCK), SurfaceRules.ifTrue(SurfaceRules.not(new PaperBedrockConditionSource("bedrock_roof", VerticalAnchor.belowTop(5), VerticalAnchor.top(), true)), BEDROCK), SurfaceRules.ifTrue(conditionSource5, NETHERRACK), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.BASALT_DELTAS), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, BASALT), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, BASALT), BLACKSTONE)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.SOUL_SAND_VALLEY), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_CEILING, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)), SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.sequence(ruleSource, SurfaceRules.ifTrue(conditionSource12, SOUL_SAND), SOUL_SOIL)))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource2), SurfaceRules.ifTrue(conditionSource6, LAVA)), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.WARPED_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, WARPED_WART_BLOCK), WARPED_NYLIUM)))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.CRIMSON_FOREST), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource10), SurfaceRules.ifTrue(conditionSource, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource11, NETHER_WART_BLOCK), CRIMSON_NYLIUM)))))), SurfaceRules.ifTrue(SurfaceRules.isBiome(Biomes.NETHER_WASTES), SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.UNDER_FLOOR, SurfaceRules.ifTrue(conditionSource7, SurfaceRules.sequence(SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), SurfaceRules.ifTrue(conditionSource3, SurfaceRules.ifTrue(conditionSource4, SOUL_SAND))), NETHERRACK))), SurfaceRules.ifTrue(SurfaceRules.ON_FLOOR, SurfaceRules.ifTrue(conditionSource, SurfaceRules.ifTrue(conditionSource4, SurfaceRules.ifTrue(conditionSource8, SurfaceRules.sequence(SurfaceRules.ifTrue(conditionSource2, GRAVEL), SurfaceRules.ifTrue(SurfaceRules.not(conditionSource6), GRAVEL)))))))), NETHERRACK); - } - - public static SurfaceRules.RuleSource end() { ++ return new VerticalGradientCondition(context); ++ } ++} diff --git a/src/main/java/net/minecraft/server/Bootstrap.java b/src/main/java/net/minecraft/server/Bootstrap.java -index c887d34171f89c731d76c4ca92c70be2b1edc1e6..df6752b5c77bc88a4fcf1ffe918b24d41cd30ad4 100644 +index c887d34171f89c731d76c4ca92c70be2b1edc1e6..5816998cde8504d58732e63eb2179a5d828f35bb 100644 --- a/src/main/java/net/minecraft/server/Bootstrap.java +++ b/src/main/java/net/minecraft/server/Bootstrap.java @@ -78,6 +78,7 @@ public class Bootstrap { CauldronInteraction.bootStrap(); // Paper start BuiltInRegistries.bootStrap(() -> { -+ net.minecraft.core.Registry.register(net.minecraft.core.registries.BuiltInRegistries.MATERIAL_CONDITION, new net.minecraft.resources.ResourceLocation("paper", "bedrock_condition_source"), net.minecraft.data.worldgen.SurfaceRuleData.PaperBedrockConditionSource.CODEC.codec()); ++ io.papermc.paper.world.worldgen.OptionallyFlatBedrockConditionSource.bootstrap(); // Paper - optional flat bedrock io.papermc.paper.plugin.entrypoint.LaunchEntryPointHandler.enterBootstrappers(); // Paper - Entrypoint for bootstrapping }); // Paper end @@ -208,3 +196,93 @@ index 640c2683c842655bbaee8f293f1c2613ef44844e..53d818b0cc602f827d0b907e293515f6 this.level = world; this.generator = generator; this.topFeature = placedFeature; +diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json b/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json +index 3f61ea695aa6a91a0cacf1fa8dc0a9bdc6fa36e6..02d32bbdbc795db271205bef95e6987ac34b0136 100644 +--- a/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json ++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json +@@ -389,7 +389,8 @@ + { + "type": "minecraft:condition", + "if_true": { +- "type": "minecraft:vertical_gradient", ++ "type": "paper:optionally_flat_bedrock_condition_source", ++ "is_roof": false, + "false_at_and_above": { + "above_bottom": 5 + }, +diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json b/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json +index 1fe9ce904cba21ff4e6efb948a0bc274a22bcb0b..2e8c1aad10a2b0adbdee4180cfc1902984b6565b 100644 +--- a/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json ++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json +@@ -110,7 +110,8 @@ + "if_true": { + "type": "minecraft:not", + "invert": { +- "type": "minecraft:vertical_gradient", ++ "type": "paper:optionally_flat_bedrock_condition_source", ++ "is_roof": true, + "false_at_and_above": { + "below_top": 0 + }, +@@ -130,7 +131,8 @@ + { + "type": "minecraft:condition", + "if_true": { +- "type": "minecraft:vertical_gradient", ++ "type": "paper:optionally_flat_bedrock_condition_source", ++ "is_roof": false, + "false_at_and_above": { + "above_bottom": 5 + }, +diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json b/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json +index f4c34de998d78a80bc026d8e0d423c9bed9bbf8a..fd5bd5474b8f931f2e04706997e71cd5145a5a82 100644 +--- a/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json ++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json +@@ -389,7 +389,8 @@ + { + "type": "minecraft:condition", + "if_true": { +- "type": "minecraft:vertical_gradient", ++ "type": "paper:optionally_flat_bedrock_condition_source", ++ "is_roof": false, + "false_at_and_above": { + "above_bottom": 5 + }, +diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json b/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json +index 6219d25fcdbc761debc1d1e357757d1b977dc0b0..1657179b8c3f7e549e3b8774ecb75f292ae79c38 100644 +--- a/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json ++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json +@@ -108,7 +108,8 @@ + { + "type": "minecraft:condition", + "if_true": { +- "type": "minecraft:vertical_gradient", ++ "type": "paper:optionally_flat_bedrock_condition_source", ++ "is_roof": false, + "false_at_and_above": { + "above_bottom": 5 + }, +@@ -129,7 +130,8 @@ + "if_true": { + "type": "minecraft:not", + "invert": { +- "type": "minecraft:vertical_gradient", ++ "type": "paper:optionally_flat_bedrock_condition_source", ++ "is_roof": true, + "false_at_and_above": { + "below_top": 0 + }, +diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json b/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json +index da3bda6167859f4ddf7d76ec2053f40b2139c13e..70beb7665a43a06b4afcb3c77aa77f923cb444cb 100644 +--- a/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json ++++ b/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json +@@ -389,7 +389,8 @@ + { + "type": "minecraft:condition", + "if_true": { +- "type": "minecraft:vertical_gradient", ++ "type": "paper:optionally_flat_bedrock_condition_source", ++ "is_roof": false, + "false_at_and_above": { + "above_bottom": 5 + }, |