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author | Zach Brown <[email protected]> | 2019-06-02 21:44:15 -0500 |
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committer | Zach Brown <[email protected]> | 2019-06-02 21:44:15 -0500 |
commit | f59f630b7bc58c6b8ef6f4e32642c5cdc8586a5e (patch) | |
tree | 41945730688012c91845b23d9adf9b46f9c0f270 | |
parent | 8f7f4cfb3c4ec4d7dbeb502b1f66977115ffe5c6 (diff) | |
download | Paper-f59f630b7bc58c6b8ef6f4e32642c5cdc8586a5e.tar.gz Paper-f59f630b7bc58c6b8ef6f4e32642c5cdc8586a5e.zip |
Backport some fixes from newer versions
MC-114618 EntityAreaEffectCloud negative size fix
Option to prevent players from moving into unloaded chunks
Fixes GH-2114
-rw-r--r-- | Spigot-Server-Patches/0383-MC-114618-Fix-EntityAreaEffectCloud-from-going-negat.patch | 43 | ||||
-rw-r--r-- | Spigot-Server-Patches/0384-Add-option-to-prevent-players-from-moving-into-unloa.patch | 69 |
2 files changed, 112 insertions, 0 deletions
diff --git a/Spigot-Server-Patches/0383-MC-114618-Fix-EntityAreaEffectCloud-from-going-negat.patch b/Spigot-Server-Patches/0383-MC-114618-Fix-EntityAreaEffectCloud-from-going-negat.patch new file mode 100644 index 0000000000..affb67bc23 --- /dev/null +++ b/Spigot-Server-Patches/0383-MC-114618-Fix-EntityAreaEffectCloud-from-going-negat.patch @@ -0,0 +1,43 @@ +From 14567b0450b943b00f8a36375b813f5efd73f4d8 Mon Sep 17 00:00:00 2001 +From: William Blake Galbreath <[email protected]> +Date: Sun, 2 Jun 2019 21:12:42 -0500 +Subject: [PATCH] MC-114618 - Fix EntityAreaEffectCloud from going negative + + +diff --git a/src/main/java/net/minecraft/server/EntityAreaEffectCloud.java b/src/main/java/net/minecraft/server/EntityAreaEffectCloud.java +index ec579e7f1..9e5da2a0f 100644 +--- a/src/main/java/net/minecraft/server/EntityAreaEffectCloud.java ++++ b/src/main/java/net/minecraft/server/EntityAreaEffectCloud.java +@@ -174,6 +174,12 @@ public class EntityAreaEffectCloud extends Entity { + super.B_(); + boolean flag = this.q(); + float f = this.getRadius(); ++ // Paper start - fix MC-114618 ++ if (f < 0.5F) { ++ this.die(); ++ return; ++ } ++ // Paper end + + if (this.world.isClientSide) { + EnumParticle enumparticle = this.getParticle(); +@@ -253,10 +259,12 @@ public class EntityAreaEffectCloud extends Entity { + + if (this.radiusPerTick != 0.0F) { + f += this.radiusPerTick; +- if (f < 0.5F) { +- this.die(); +- return; +- } ++ // Paper start - moved up - fix MC-114618 ++ //if (f < 0.5F) { ++ // this.die(); ++ // return; ++ //} ++ // Paper end + + this.setRadius(f); + } +-- +2.21.0 + diff --git a/Spigot-Server-Patches/0384-Add-option-to-prevent-players-from-moving-into-unloa.patch b/Spigot-Server-Patches/0384-Add-option-to-prevent-players-from-moving-into-unloa.patch new file mode 100644 index 0000000000..14f2fff2f0 --- /dev/null +++ b/Spigot-Server-Patches/0384-Add-option-to-prevent-players-from-moving-into-unloa.patch @@ -0,0 +1,69 @@ +From 252d777181440ac9c14bbbb85a26bcc42f498fb2 Mon Sep 17 00:00:00 2001 +From: Gabriele C <[email protected]> +Date: Mon, 22 Oct 2018 17:34:10 +0200 +Subject: [PATCH] Add option to prevent players from moving into unloaded + chunks #1551 + + +diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +index 319b5b95d..897bb49b4 100644 +--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java ++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +@@ -593,4 +593,10 @@ public class PaperWorldConfig { + this.villageSiegesEnabled = getBoolean("game-mechanics.village-sieges-enabled", this.villageSiegesEnabled); + log("Village sieges are " + (this.villageSiegesEnabled ? "enabled" : "disabled")); + } ++ ++ public boolean preventMovingIntoUnloadedChunks = false; ++ private void preventMovingIntoUnloadedChunks() { ++ preventMovingIntoUnloadedChunks = getBoolean("prevent-moving-into-unloaded-chunks", false); ++ log("Prevent players from moving into unloaded chunks: " + (this.preventMovingIntoUnloadedChunks ? "enabled" : "disabled")); ++ } + } +diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java +index 8c20bcd14..59d526329 100644 +--- a/src/main/java/net/minecraft/server/PlayerConnection.java ++++ b/src/main/java/net/minecraft/server/PlayerConnection.java +@@ -343,6 +343,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable { + } + speed *= 2f; // TODO: Get the speed of the vehicle instead of the player + ++ // Paper start - Prevent moving into unloaded chunks ++ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && !worldserver.isChunkLoaded((int) Math.floor(packetplayinvehiclemove.getX()) >> 4, (int) Math.floor(packetplayinvehiclemove.getZ()) >> 4, false)) { ++ this.networkManager.sendPacket(new PacketPlayOutVehicleMove(entity)); ++ return; ++ } ++ // Paper end ++ + if (d10 - d9 > Math.max(100.0D, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && (!this.minecraftServer.R() || !this.minecraftServer.Q().equals(entity.getName()))) { // Spigot + // CraftBukkit end + PlayerConnection.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", entity.getName(), this.player.getName(), Double.valueOf(d6), Double.valueOf(d7), Double.valueOf(d8)); +@@ -539,9 +546,9 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable { + double d1 = this.player.locY; + double d2 = this.player.locZ; + double d3 = this.player.locY; +- double d4 = packetplayinflying.a(this.player.locX); ++ double d4 = packetplayinflying.a(this.player.locX); double toX = d4; // Paper - OBFHELPER + double d5 = packetplayinflying.b(this.player.locY); +- double d6 = packetplayinflying.c(this.player.locZ); ++ double d6 = packetplayinflying.c(this.player.locZ); double toZ = d6; // Paper - OBFHELPER + float f = packetplayinflying.a(this.player.yaw); + float f1 = packetplayinflying.b(this.player.pitch); + double d7 = d4 - this.l; +@@ -581,6 +588,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable { + speed = player.abilities.walkSpeed * 10f; + } + ++ // Paper start - Prevent moving into unloaded chunks ++ if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX != toX || this.player.locZ != toZ) && !worldserver.isChunkLoaded((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4, false)) { ++ this.internalTeleport(this.player.locX, this.player.locY, this.player.locZ, this.player.yaw, this.player.pitch, Collections.emptySet()); ++ return; ++ } ++ // Paper end ++ + if (!this.player.L() && (!this.player.x().getGameRules().getBoolean("disableElytraMovementCheck") || !this.player.cP())) { + float f2 = this.player.cP() ? 300.0F : 100.0F; + +-- +2.21.0 + |