diff options
author | Owen <[email protected]> | 2023-04-23 21:24:12 -0400 |
---|---|---|
committer | GitHub <[email protected]> | 2023-04-23 21:24:12 -0400 |
commit | 936205beae24652acf56c6e765072bc6a0156ed3 (patch) | |
tree | 684b28c068a5176ce4bc87500dfee7df3d5137b7 | |
parent | 5c4671a9bff23ba53311679315dcbaf567276470 (diff) | |
download | Paper-936205beae24652acf56c6e765072bc6a0156ed3.tar.gz Paper-936205beae24652acf56c6e765072bc6a0156ed3.zip |
Disable allowListing before received from client (#9167)
-rw-r--r-- | patches/server/0975-Disable-allowListing-before-received-from-client.patch | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/patches/server/0975-Disable-allowListing-before-received-from-client.patch b/patches/server/0975-Disable-allowListing-before-received-from-client.patch new file mode 100644 index 0000000000..9068e58573 --- /dev/null +++ b/patches/server/0975-Disable-allowListing-before-received-from-client.patch @@ -0,0 +1,22 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Owen1212055 <[email protected]> +Date: Sun, 23 Apr 2023 18:22:50 -0400 +Subject: [PATCH] Disable allowListing before received from client + +The client does not send the packet needed to received this information until a little later, which can cause a condition where +despite a player having disabled listing, they are able to be seen for a brief moment. This causes the player to be listed as an Anonymous +Player until the actual configuration value is received from the client. + +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java +index 1d4d02f26391ac55c7631817f09d05e2769b0d29..a0053455eaeca04855b689f3b00b78dac39d08e3 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java +@@ -284,7 +284,7 @@ public class ServerPlayer extends Player { + this.recipeBook = new ServerRecipeBook(); + this.lastSectionPos = SectionPos.of(0, 0, 0); + this.respawnDimension = Level.OVERWORLD; +- this.allowsListing = true; ++ this.allowsListing = false; // Paper - Set to false by default... wait for packet sent by client to populate + this.wardenSpawnTracker = new WardenSpawnTracker(0, 0, 0); + this.containerSynchronizer = new ContainerSynchronizer() { + @Override |