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authorKyle Wood <[email protected]>2021-04-24 17:01:33 -0500
committerKyle Wood <[email protected]>2021-04-25 18:37:43 -0500
commit3093b81fee3064603c368ab934eddf66ce304433 (patch)
treecb99f05b5f31de92c41af4cc40b4bef5f3cbf573 /Spigot-Server-Patches-Unmapped/0204-Make-legacy-ping-handler-more-reliable.patch
parent1af696a05d21cbdd7b5a7170f95598c013257588 (diff)
downloadPaper-3093b81fee3064603c368ab934eddf66ce304433.tar.gz
Paper-3093b81fee3064603c368ab934eddf66ce304433.zip
Move patches
Diffstat (limited to 'Spigot-Server-Patches-Unmapped/0204-Make-legacy-ping-handler-more-reliable.patch')
-rw-r--r--Spigot-Server-Patches-Unmapped/0204-Make-legacy-ping-handler-more-reliable.patch168
1 files changed, 168 insertions, 0 deletions
diff --git a/Spigot-Server-Patches-Unmapped/0204-Make-legacy-ping-handler-more-reliable.patch b/Spigot-Server-Patches-Unmapped/0204-Make-legacy-ping-handler-more-reliable.patch
new file mode 100644
index 0000000000..a437521ba2
--- /dev/null
+++ b/Spigot-Server-Patches-Unmapped/0204-Make-legacy-ping-handler-more-reliable.patch
@@ -0,0 +1,168 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Minecrell <[email protected]>
+Date: Wed, 11 Oct 2017 18:22:50 +0200
+Subject: [PATCH] Make legacy ping handler more reliable
+
+The Minecraft server often fails to respond to old ("legacy") pings
+from old Minecraft versions using the protocol used before the switch
+to Netty in Minecraft 1.7.
+
+Due to packet fragmentation[1], we might not have all needed bytes
+available when the LegacyPingHandler is called. In this case, it will
+run into an error, remove the handler and continue using the modern
+protocol.
+
+This is unlikely to happen for the first two revisions of the legacy
+ping protocol (used in Minecraft 1.5.x and older) since the request
+consists of only one or two bytes, but happens frequently for the
+last/third revision introduced in Minecraft 1.6.
+
+It has much larger, variable packet sizes due to the inclusion of
+the virtual host (the hostname/port used to connect to the server).
+
+The solution[2] is simple: If we find more than two matching bytes,
+we buffer the remaining bytes until we have enough to fully read and
+respond to the request.
+
+[1]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h3-11
+[2]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h4-13
+
+diff --git a/src/main/java/net/minecraft/server/network/LegacyPingHandler.java b/src/main/java/net/minecraft/server/network/LegacyPingHandler.java
+index e0edebf3eb93c11de2ed5c9013565950b4ad2375..0286d30b63e42224028b343315e1d1a9db2fe3d1 100644
+--- a/src/main/java/net/minecraft/server/network/LegacyPingHandler.java
++++ b/src/main/java/net/minecraft/server/network/LegacyPingHandler.java
+@@ -15,6 +15,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
+
+ private static final Logger LOGGER = LogManager.getLogger();
+ private final ServerConnection b;
++ private ByteBuf buf; // Paper
+
+ public LegacyPingHandler(ServerConnection serverconnection) {
+ this.b = serverconnection;
+@@ -23,6 +24,16 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
+ public void channelRead(ChannelHandlerContext channelhandlercontext, Object object) throws Exception {
+ ByteBuf bytebuf = (ByteBuf) object;
+
++ // Paper start - Make legacy ping handler more reliable
++ if (this.buf != null) {
++ try {
++ readLegacy1_6(channelhandlercontext, bytebuf);
++ } finally {
++ bytebuf.release();
++ }
++ return;
++ }
++ // Paper end
+ bytebuf.markReaderIndex();
+ boolean flag = true;
+
+@@ -53,6 +64,10 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
+ this.a(channelhandlercontext, this.a(s));
+ break;
+ default:
++ // Paper start - Replace with improved version below
++ if (bytebuf.readUnsignedByte() != 0x01 || bytebuf.readUnsignedByte() != 0xFA) return;
++ readLegacy1_6(channelhandlercontext, bytebuf);
++ /*
+ boolean flag1 = bytebuf.readUnsignedByte() == 1;
+
+ flag1 &= bytebuf.readUnsignedByte() == 250;
+@@ -76,6 +91,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
+ } finally {
+ bytebuf1.release();
+ }
++ */ // Paper end - Replace with improved version below
+ }
+
+ bytebuf.release();
+@@ -93,6 +109,90 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter {
+
+ }
+
++ // Paper start
++ private static String readLegacyString(ByteBuf buf) {
++ int size = buf.readShort() * Character.BYTES;
++ if (!buf.isReadable(size)) {
++ return null;
++ }
++
++ String result = buf.toString(buf.readerIndex(), size, StandardCharsets.UTF_16BE);
++ buf.skipBytes(size); // toString doesn't increase readerIndex automatically
++ return result;
++ }
++
++ private void readLegacy1_6(ChannelHandlerContext ctx, ByteBuf part) {
++ ByteBuf buf = this.buf;
++
++ if (buf == null) {
++ this.buf = buf = ctx.alloc().buffer();
++ buf.markReaderIndex();
++ } else {
++ buf.resetReaderIndex();
++ }
++
++ buf.writeBytes(part);
++
++ if (!buf.isReadable(Short.BYTES + Short.BYTES + Byte.BYTES + Short.BYTES + Integer.BYTES)) {
++ return;
++ }
++
++ String s = readLegacyString(buf);
++ if (s == null) {
++ return;
++ }
++
++ if (!s.equals("MC|PingHost")) {
++ removeHandler(ctx);
++ return;
++ }
++
++ if (!buf.isReadable(Short.BYTES) || !buf.isReadable(buf.readShort())) {
++ return;
++ }
++
++ MinecraftServer server = this.b.d();
++ int protocolVersion = buf.readByte();
++ String host = readLegacyString(buf);
++ if (host == null) {
++ removeHandler(ctx);
++ return;
++ }
++ int port = buf.readInt();
++
++ if (buf.isReadable()) {
++ removeHandler(ctx);
++ return;
++ }
++
++ buf.release();
++ this.buf = null;
++
++ LOGGER.debug("Ping: (1.6) from {}", ctx.channel().remoteAddress());
++
++ String response = String.format("\u00a71\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d",
++ Byte.MAX_VALUE, server.getVersion(), server.getMotd(), server.getPlayerCount(), server.getMaxPlayers());
++ this.a(ctx, this.a(response));
++ }
++
++ private void removeHandler(ChannelHandlerContext ctx) {
++ ByteBuf buf = this.buf;
++ this.buf = null;
++
++ buf.resetReaderIndex();
++ ctx.pipeline().remove(this);
++ ctx.fireChannelRead(buf);
++ }
++
++ @Override
++ public void handlerRemoved(ChannelHandlerContext ctx) {
++ if (this.buf != null) {
++ this.buf.release();
++ this.buf = null;
++ }
++ }
++ // Paper end
++
+ private void a(ChannelHandlerContext channelhandlercontext, ByteBuf bytebuf) {
+ channelhandlercontext.pipeline().firstContext().writeAndFlush(bytebuf).addListener(ChannelFutureListener.CLOSE);
+ }