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author | Zach Brown <[email protected]> | 2017-04-22 01:16:45 -0500 |
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committer | Zach Brown <[email protected]> | 2017-04-22 01:16:45 -0500 |
commit | 2db4e57e4d907b01eb00f8af42a27939fb844ed2 (patch) | |
tree | 9826459422cda4da803ffd22ecf71bd1db93ce12 /Spigot-Server-Patches/0158-Auto-Save-Improvements.patch | |
parent | 9db28f00dbcc062955bb094894a0e7efe08f5ba9 (diff) | |
download | Paper-2db4e57e4d907b01eb00f8af42a27939fb844ed2.tar.gz Paper-2db4e57e4d907b01eb00f8af42a27939fb844ed2.zip |
Update bStats implementation
Diffstat (limited to 'Spigot-Server-Patches/0158-Auto-Save-Improvements.patch')
-rw-r--r-- | Spigot-Server-Patches/0158-Auto-Save-Improvements.patch | 219 |
1 files changed, 219 insertions, 0 deletions
diff --git a/Spigot-Server-Patches/0158-Auto-Save-Improvements.patch b/Spigot-Server-Patches/0158-Auto-Save-Improvements.patch new file mode 100644 index 0000000000..fe441428a2 --- /dev/null +++ b/Spigot-Server-Patches/0158-Auto-Save-Improvements.patch @@ -0,0 +1,219 @@ +From acd7a746b5bf9c66021066b91467f8f808772d3d Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Mon, 19 Sep 2016 23:16:39 -0400 +Subject: [PATCH] Auto Save Improvements + +Makes Auto Save Rate setting configurable per-world. If the auto save rate is left -1, the global bukkit.yml value will be used. + +Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once. + +Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and make it configurable. + +Adds incremental player auto saving too + +diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java +index f86729724..009bf0c8b 100644 +--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java ++++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java +@@ -256,4 +256,9 @@ public class PaperConfig { + flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage); + flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage); + } ++ ++ public static int playerAutoSaveRate = -1; ++ private static void playerAutoSaveRate() { ++ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1); ++ } + } +diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +index dc96bd7f4..bcf24cb49 100644 +--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java ++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +@@ -2,6 +2,7 @@ package com.destroystokyo.paper; + + import java.util.List; + ++import net.minecraft.server.MinecraftServer; + import org.bukkit.Bukkit; + import org.bukkit.configuration.file.YamlConfiguration; + import org.spigotmc.SpigotWorldConfig; +@@ -359,4 +360,19 @@ public class PaperWorldConfig { + private void elytraHitWallDamage() { + elytraHitWallDamage = getBoolean("elytra-hit-wall-damage", true); + } ++ ++ public int autoSavePeriod = -1; ++ private void autoSavePeriod() { ++ autoSavePeriod = getInt("auto-save-interval", -1); ++ if (autoSavePeriod > 0) { ++ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)"); ++ } else if (autoSavePeriod < 0) { ++ autoSavePeriod = MinecraftServer.getServer().autosavePeriod; ++ } ++ } ++ ++ public int maxAutoSaveChunksPerTick = 24; ++ private void maxAutoSaveChunksPerTick() { ++ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24); ++ } + } +diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java +index 88437d77a..9f7f32dc2 100644 +--- a/src/main/java/net/minecraft/server/Chunk.java ++++ b/src/main/java/net/minecraft/server/Chunk.java +@@ -960,11 +960,9 @@ public class Chunk { + if (this.t && this.world.getTime() != this.lastSaved || this.s) { + return true; + } +- } else if (this.t && this.world.getTime() >= this.lastSaved + MinecraftServer.getServer().autosavePeriod * 4) { // Spigot - Only save if we've passed 2 auto save intervals without modification +- return true; + } +- +- return this.s; ++ // This !flag section should say if s(isModified) or t(hasEntities), then check auto save ++ return ((this.s || this.t) && this.world.getTime() >= this.lastSaved + world.paperConfig.autoSavePeriod); // Paper - Make world configurable and incremental + } + + public Random a(long i) { +diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java +index 0a8e09e5e..ad668be62 100644 +--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java ++++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java +@@ -1,5 +1,6 @@ + package net.minecraft.server; + ++import com.destroystokyo.paper.PaperConfig; + import com.google.common.collect.Lists; + import com.google.common.collect.Sets; + import it.unimi.dsi.fastutil.longs.Long2ObjectMap; +@@ -266,7 +267,7 @@ public class ChunkProviderServer implements IChunkProvider { + this.saveChunk(chunk); + chunk.f(false); + ++i; +- if (i == 24 && !flag && false) { // Spigot ++ if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick + return false; + } + } +diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java +index acda1843d..171ed25c3 100644 +--- a/src/main/java/net/minecraft/server/EntityPlayer.java ++++ b/src/main/java/net/minecraft/server/EntityPlayer.java +@@ -32,6 +32,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { + + private static final Logger bR = LogManager.getLogger(); + public String locale = null; // Spigot private -> public // Paper - default to null ++ public long lastSave = MinecraftServer.currentTick; // Paper + public PlayerConnection playerConnection; + public final MinecraftServer server; + public final PlayerInteractManager playerInteractManager; +diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java +index 2349c3ade..8134501c7 100644 +--- a/src/main/java/net/minecraft/server/MinecraftServer.java ++++ b/src/main/java/net/minecraft/server/MinecraftServer.java +@@ -118,6 +118,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs + public final Thread primaryThread; + public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>(); + public int autosavePeriod; ++ public boolean serverAutoSave = false; // Paper + // CraftBukkit end + // Spigot start + public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant(); +@@ -765,22 +766,30 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs + this.q.b().a(agameprofile); + } + +- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit + this.methodProfiler.a("save"); +- this.v.savePlayers(); ++ ++ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper ++ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate; ++ if (playerSaveInterval < 0) { ++ playerSaveInterval = autosavePeriod; ++ } ++ if (playerSaveInterval > 0) { // CraftBukkit // Paper ++ this.v.savePlayers(playerSaveInterval); + // Spigot Start ++ } // Paper - Incremental Auto Saving ++ + // We replace this with saving each individual world as this.saveChunks(...) is broken, + // and causes the main thread to sleep for random amounts of time depending on chunk activity + // Also pass flag to only save modified chunks + server.playerCommandState = true; + for (World world : worlds) { +- world.getWorld().save(false); ++ if (world.paperConfig.autoSavePeriod > 0) world.getWorld().save(false); // Paper - Incremental / Configurable Auto Saving + } + server.playerCommandState = false; + // this.saveChunks(true); + // Spigot End + this.methodProfiler.b(); +- } ++ //} // Paper - Incremental Auto Saving + + this.methodProfiler.a("tallying"); + // Spigot start +diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java +index 50a3dfe44..185b5929f 100644 +--- a/src/main/java/net/minecraft/server/PlayerList.java ++++ b/src/main/java/net/minecraft/server/PlayerList.java +@@ -330,6 +330,7 @@ public abstract class PlayerList { + } + + protected void savePlayerFile(EntityPlayer entityplayer) { ++ entityplayer.lastSave = MinecraftServer.currentTick; // Paper + this.playerFileData.save(entityplayer); + ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) this.o.get(entityplayer.getUniqueID()); + +@@ -1206,13 +1207,23 @@ public abstract class PlayerList { + + } + ++ // Paper start + public void savePlayers() { ++ savePlayers(null); ++ } ++ ++ public void savePlayers(Integer interval) { ++ long now = MinecraftServer.currentTick; + MinecraftTimings.savePlayers.startTiming(); // Paper + for (int i = 0; i < this.players.size(); ++i) { +- this.savePlayerFile((EntityPlayer) this.players.get(i)); ++ EntityPlayer entityplayer = this.players.get(i); ++ if (interval == null || now - entityplayer.lastSave >= interval) { ++ this.savePlayerFile(entityplayer); ++ } + } + MinecraftTimings.savePlayers.stopTiming(); // Paper + } ++ // Paper end + + public void addWhitelist(GameProfile gameprofile) { + this.whitelist.add(new WhiteListEntry(gameprofile)); +diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java +index f969d2a72..cc0e8d2c8 100644 +--- a/src/main/java/net/minecraft/server/WorldServer.java ++++ b/src/main/java/net/minecraft/server/WorldServer.java +@@ -1003,8 +1003,9 @@ public class WorldServer extends World implements IAsyncTaskHandler { + ChunkProviderServer chunkproviderserver = this.getChunkProviderServer(); + + if (chunkproviderserver.e()) { +- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit ++ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper - Incremental Auto Saving - Only fire event on full save + timings.worldSave.startTiming(); // Paper ++ if (flag || server.serverAutoSave) { // Paper + if (iprogressupdate != null) { + iprogressupdate.a("Saving level"); + } +@@ -1013,6 +1014,7 @@ public class WorldServer extends World implements IAsyncTaskHandler { + if (iprogressupdate != null) { + iprogressupdate.c("Saving chunks"); + } ++ } // Paper + + timings.worldSaveChunks.startTiming(); // Paper + chunkproviderserver.a(flag); +-- +2.12.2 + |