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authorAikar <[email protected]>2020-06-28 04:35:41 -0400
committerAikar <[email protected]>2020-06-28 04:35:41 -0400
commitb6925c36afa7565cac8f9fe9d3432fe658ca1f77 (patch)
treed64424c2e64e933af075b26c6888e526d7633b69 /Spigot-Server-Patches/0359-Duplicate-UUID-Resolve-Option.patch
parent5e9cc3a2281589ee6e0ca736712432ba4a0935cd (diff)
downloadPaper-b6925c36afa7565cac8f9fe9d3432fe658ca1f77.tar.gz
Paper-b6925c36afa7565cac8f9fe9d3432fe658ca1f77.zip
Remove no longer needed undead horse leash patch
This is now default vanilla behavior Fixes #3644
Diffstat (limited to 'Spigot-Server-Patches/0359-Duplicate-UUID-Resolve-Option.patch')
-rw-r--r--Spigot-Server-Patches/0359-Duplicate-UUID-Resolve-Option.patch237
1 files changed, 237 insertions, 0 deletions
diff --git a/Spigot-Server-Patches/0359-Duplicate-UUID-Resolve-Option.patch b/Spigot-Server-Patches/0359-Duplicate-UUID-Resolve-Option.patch
new file mode 100644
index 0000000000..b9d54ba667
--- /dev/null
+++ b/Spigot-Server-Patches/0359-Duplicate-UUID-Resolve-Option.patch
@@ -0,0 +1,237 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Sat, 21 Jul 2018 14:27:34 -0400
+Subject: [PATCH] Duplicate UUID Resolve Option
+
+Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
+which was added all the way back in March of 2016, it was unknown (potentially not at the time)
+that an entity might actually change the seed of the random object.
+
+At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
+every entity to use a Random object with a predictable seed.
+
+This has caused entities to potentially generate with the same UUID....
+
+Over the years, servers have had entities disappear, but no sign of trouble
+because CraftBukkit removed the log lines indicating that something was wrong.
+
+We have fixed the root issue causing duplicate UUID's, however we now have chunk
+files full of entities that have the same UUID as another entity!
+
+When these chunks load, the 2nd entity will not be added to the world correctly.
+
+If that chunk loads in a different order in the future, then it will reverse and the
+missing one is now the one added to the world and not the other. This results in very
+inconsistent entity behavior.
+
+This change allows you to recover any duplicate entity by generating a new UUID for it.
+This also lets you delete them instead if you don't want to risk having new entities added to
+the world that you previously did not see.
+
+But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
+
+It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
+
+diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+index a73b88d51608ce94f6e4c9013c8c4de97523fe42..6e29e3294d0661cc35d53b4201d980a2db4f5c93 100644
+--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+@@ -405,4 +405,43 @@ public class PaperWorldConfig {
+ private void preventMovingIntoUnloadedChunks() {
+ preventMovingIntoUnloadedChunks = getBoolean("prevent-moving-into-unloaded-chunks", false);
+ }
++
++ public enum DuplicateUUIDMode {
++ SAFE_REGEN, DELETE, NOTHING, WARN
++ }
++ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
++ public int duplicateUUIDDeleteRange = 32;
++ private void repairDuplicateUUID() {
++ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
++ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
++ switch (desiredMode.toLowerCase()) {
++ case "regen":
++ case "regenerate":
++ case "saferegen":
++ case "saferegenerate":
++ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
++ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
++ break;
++ case "remove":
++ case "delete":
++ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
++ log("Duplicate UUID Resolve: Delete Entity");
++ break;
++ case "silent":
++ case "nothing":
++ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
++ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
++ break;
++ case "log":
++ case "warn":
++ duplicateUUIDMode = DuplicateUUIDMode.WARN;
++ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
++ break;
++ default:
++ duplicateUUIDMode = DuplicateUUIDMode.WARN;
++ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
++ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
++ break;
++ }
++ }
+ }
+diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
+index f7be161c8557ae3848227b1a61e27374770ad243..141f2e8975b01fc2a5e7743955894f100c3062a2 100644
+--- a/src/main/java/net/minecraft/server/Chunk.java
++++ b/src/main/java/net/minecraft/server/Chunk.java
+@@ -499,6 +499,7 @@ public class Chunk implements IChunkAccess {
+ if (i != this.loc.x || j != this.loc.z) {
+ Chunk.LOGGER.warn("Wrong location! ({}, {}) should be ({}, {}), {}", i, j, this.loc.x, this.loc.z, entity);
+ entity.dead = true;
++ return; // Paper
+ }
+
+ int k = MathHelper.floor(entity.locY() / 16.0D);
+diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
+index 83dda2bb95d38ff248d635420c0bf12e7b7e95ab..ef492fe260ef1d00f83b2f298a4fab4fd71ea4b5 100644
+--- a/src/main/java/net/minecraft/server/Entity.java
++++ b/src/main/java/net/minecraft/server/Entity.java
+@@ -2676,6 +2676,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
+ });
+ }
+
++ public void setUUID(UUID uuid) { a_(uuid); } // Paper - OBFHELPER
+ public void a_(UUID uuid) {
+ this.uniqueID = uuid;
+ this.al = this.uniqueID.toString();
+diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
+index 458802dc4b1f923b159168efff0546bb731da07b..936be3fd8954933ac218f62a172df6878d128ec9 100644
+--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
++++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
+@@ -1,6 +1,7 @@
+ package net.minecraft.server;
+
+ import co.aikar.timings.Timing; // Paper
++import com.destroystokyo.paper.PaperWorldConfig; // Paper
+ import com.google.common.collect.ImmutableList;
+ import com.google.common.collect.Iterables;
+ import com.google.common.collect.ComparisonChain; // Paper
+@@ -23,14 +24,17 @@ import it.unimi.dsi.fastutil.objects.ObjectIterator;
+ import java.io.File;
+ import java.io.IOException;
+ import java.io.Writer;
++import java.util.HashMap; // Paper
+ import java.util.Collection;
+ import java.util.Iterator;
+ import java.util.List;
++import java.util.Map; // Paper
+ import java.util.Objects;
+ import java.util.Optional;
+ import java.util.Queue;
+ import java.util.Set;
+ import java.util.concurrent.CancellationException;
++import java.util.UUID; // Paper
+ import java.util.concurrent.CompletableFuture;
+ import java.util.concurrent.CompletionException;
+ import java.util.concurrent.Executor;
+@@ -651,12 +655,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
+ // CraftBukkit start - these are spawned serialized (DefinedStructure) and we don't call an add event below at the moment due to ordering complexities
+ boolean needsRemoval = false;
+ if (chunk.needsDecoration && !this.world.getServer().getServer().getSpawnNPCs() && entity instanceof NPC) {
+- entity.die();
++ entity.dead = true; // Paper
+ needsRemoval = true;
+ }
+-
+- if (!(entity instanceof EntityHuman) && (needsRemoval || !this.world.addEntityChunk(entity))) {
+- // CraftBukkit end
++ // CraftBukkit end
++ checkDupeUUID(entity); // Paper
++ if (!(entity instanceof EntityHuman) && (entity.dead || !this.world.addEntityChunk(entity))) { // Paper
+ if (list == null) {
+ list = Lists.newArrayList(new Entity[]{entity});
+ } else {
+@@ -683,6 +687,44 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
+ });
+ }
+
++ // Paper start
++ private void checkDupeUUID(Entity entity) {
++ PaperWorldConfig.DuplicateUUIDMode mode = world.paperConfig.duplicateUUIDMode;
++ if (mode != PaperWorldConfig.DuplicateUUIDMode.WARN
++ && mode != PaperWorldConfig.DuplicateUUIDMode.DELETE
++ && mode != PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN) {
++ return;
++ }
++ Entity other = world.getEntity(entity.uniqueID);
++
++ if (mode == PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN && other != null && !other.dead
++ && Objects.equals(other.getSaveID(), entity.getSaveID())
++ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
++ ) {
++ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
++ entity.dead = true;
++ return;
++ }
++ if (other != null && !other.dead) {
++ switch (mode) {
++ case SAFE_REGEN: {
++ entity.setUUID(UUID.randomUUID());
++ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
++ break;
++ }
++ case DELETE: {
++ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
++ entity.dead = true;
++ break;
++ }
++ default:
++ if (World.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
++ break;
++ }
++ }
++ }
++ // Paper end
++
+ public CompletableFuture<Either<Chunk, PlayerChunk.Failure>> a(PlayerChunk playerchunk) {
+ ChunkCoordIntPair chunkcoordintpair = playerchunk.i();
+ CompletableFuture<Either<List<IChunkAccess>, PlayerChunk.Failure>> completablefuture = this.a(chunkcoordintpair, 1, (i) -> {
+diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
+index 18305112c8fcf1de1a21d9afea1a987859615dc7..638d7303f55e99293703bca80c43f8f00a43c550 100644
+--- a/src/main/java/net/minecraft/server/WorldServer.java
++++ b/src/main/java/net/minecraft/server/WorldServer.java
+@@ -5,6 +5,8 @@ import com.google.common.collect.ImmutableList;
+ import com.google.common.collect.Iterables;
+ import co.aikar.timings.TimingHistory; // Paper
+ import co.aikar.timings.Timings; // Paper
++
++import com.destroystokyo.paper.PaperWorldConfig; // Paper
+ import com.google.common.collect.Lists;
+ import com.google.common.collect.Maps;
+ import com.google.common.collect.Queues;
+@@ -988,8 +990,24 @@ public class WorldServer extends World implements GeneratorAccessSeed {
+ if (entity1 == null) {
+ return false;
+ } else {
+- WorldServer.LOGGER.error("Keeping entity {} that already exists with UUID {}", EntityTypes.getName(entity1.getEntityType()), entity.getUniqueID().toString()); // CraftBukkit // paper
++ // Paper start
++ if (entity1.dead) {
++ unregisterEntity(entity1); // remove the existing entity
++ return false;
++ }
++ // Paper end
++ WorldServer.LOGGER.error("Keeping entity {} that already exists with UUID {}", entity1, entity.getUniqueID().toString()); // CraftBukkit // paper
+ WorldServer.LOGGER.error("Deleting duplicate entity {}", entity); // CraftBukkit // paper
++
++ // Paper start
++ if (DEBUG_ENTITIES && entity.world.paperConfig.duplicateUUIDMode != PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
++ if (entity1.addedToWorldStack != null) {
++ entity1.addedToWorldStack.printStackTrace();
++ }
++
++ getAddToWorldStackTrace(entity).printStackTrace();
++ }
++ // Paper end
+ return true;
+ }
+ }