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author | MiniDigger <[email protected]> | 2020-06-26 14:04:38 +0200 |
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committer | GitHub <[email protected]> | 2020-06-26 05:04:38 -0700 |
commit | c3640b1dc0b92b07b5aaafcf3f01009cbe2c07d4 (patch) | |
tree | 617e2e49755bdfdc716df51972c94d4f419e2fda /Spigot-Server-Patches/0435-Don-t-tick-dead-players.patch | |
parent | 68636aee7249e0784a1150799ba86bdeba8f0127 (diff) | |
download | Paper-c3640b1dc0b92b07b5aaafcf3f01009cbe2c07d4.tar.gz Paper-c3640b1dc0b92b07b5aaafcf3f01009cbe2c07d4.zip |
[1.16] Make it run (#3626)
* She compiles!
Also readded the armorstand ticking patch, thanks cat
* Update mob goal api
* Misc fixes to make it run
drop per playing mob spawns for now
Diffstat (limited to 'Spigot-Server-Patches/0435-Don-t-tick-dead-players.patch')
-rw-r--r-- | Spigot-Server-Patches/0435-Don-t-tick-dead-players.patch | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Spigot-Server-Patches/0435-Don-t-tick-dead-players.patch b/Spigot-Server-Patches/0435-Don-t-tick-dead-players.patch index 5e3107254e..1592f85347 100644 --- a/Spigot-Server-Patches/0435-Don-t-tick-dead-players.patch +++ b/Spigot-Server-Patches/0435-Don-t-tick-dead-players.patch @@ -7,10 +7,10 @@ Causes sync chunk loads and who knows what all else. This is safe because Spectators are skipped in unloaded chunks too in vanilla. diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java -index 59f5ef6e14b738a408dc8462ba99605ec1ae82e9..52b5c47452a46cd6e61e1dd7c135620e36472c73 100644 +index f39a10a1fee5baf92d661b63c4487140eff244d2..418f8351f603acf1ceffa38d6010fc692b8f66e7 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java -@@ -472,7 +472,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { +@@ -466,7 +466,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void playerTick() { try { |