aboutsummaryrefslogtreecommitdiffhomepage
path: root/Spigot-Server-Patches/0540-Incremental-player-saving.patch
diff options
context:
space:
mode:
authorMariell Hoversholm <[email protected]>2021-03-19 07:50:12 +0100
committerMariell Hoversholm <[email protected]>2021-03-19 07:54:18 +0100
commit9889c651ce19efc334f8d2aeac96f60b51b87cae (patch)
tree44cac3367d2a99bb0ad0d567b4858c4d31c7c106 /Spigot-Server-Patches/0540-Incremental-player-saving.patch
parentc310f0a6108088316ac29191955a25b2569d127b (diff)
downloadPaper-9889c651ce19efc334f8d2aeac96f60b51b87cae.tar.gz
Paper-9889c651ce19efc334f8d2aeac96f60b51b87cae.zip
apply fixup
I managed to move it, yet forgot to actually fix it up...
Diffstat (limited to 'Spigot-Server-Patches/0540-Incremental-player-saving.patch')
-rw-r--r--Spigot-Server-Patches/0540-Incremental-player-saving.patch95
1 files changed, 95 insertions, 0 deletions
diff --git a/Spigot-Server-Patches/0540-Incremental-player-saving.patch b/Spigot-Server-Patches/0540-Incremental-player-saving.patch
new file mode 100644
index 0000000000..1b623ff48d
--- /dev/null
+++ b/Spigot-Server-Patches/0540-Incremental-player-saving.patch
@@ -0,0 +1,95 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Sun, 9 Aug 2020 08:59:25 +0300
+Subject: [PATCH] Incremental player saving
+
+
+diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
+index b67ba8f75e4a3358d7c2462918b85b0bf9b5a922..fdbd8b89bb8bf3b61f60b812b90483c98a3d5ccb 100644
+--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
++++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
+@@ -440,4 +440,15 @@ public class PaperConfig {
+ allowPistonDuplication = getBoolean("settings.unsupported-settings.allow-piston-duplication", config.getBoolean("settings.unsupported-settings.allow-tnt-duplication", false));
+ set("settings.unsupported-settings.allow-tnt-duplication", null);
+ }
++
++ public static int playerAutoSaveRate = -1;
++ public static int maxPlayerAutoSavePerTick = 10;
++ private static void playerAutoSaveRate() {
++ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
++ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1);
++ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended"
++ // 10 should be safe for everyone unless you mass spamming player auto save
++ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
++ }
++ }
+ }
+diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
+index 3867e1d9a3d3648aaea46816643c0d8f070baf5d..ca284cd0419f5d99efa7e73c19fa1591261d8d5b 100644
+--- a/src/main/java/net/minecraft/server/MinecraftServer.java
++++ b/src/main/java/net/minecraft/server/MinecraftServer.java
+@@ -1337,9 +1337,15 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
+ //if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
+ //MinecraftServer.LOGGER.debug("Autosave started"); // Paper
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
++ // Paper start
++ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
++ if (playerSaveInterval < 0) {
++ playerSaveInterval = autosavePeriod;
++ }
++ // Paper end
+ this.methodProfiler.enter("save");
+- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
+- this.playerList.savePlayers();
++ if (playerSaveInterval > 0) { // Paper
++ this.playerList.savePlayers(playerSaveInterval); // Paper
+ }// Paper
+ // Paper start
+ for (WorldServer world : getWorlds()) {
+diff --git a/src/main/java/net/minecraft/server/level/EntityPlayer.java b/src/main/java/net/minecraft/server/level/EntityPlayer.java
+index bb4c6b3790192c0e9f21859b6b3fd62a847787b7..c4f2c164927db4917f85a8bd65fdbf00e9b062a3 100644
+--- a/src/main/java/net/minecraft/server/level/EntityPlayer.java
++++ b/src/main/java/net/minecraft/server/level/EntityPlayer.java
+@@ -175,6 +175,7 @@ import org.bukkit.inventory.MainHand;
+ public class EntityPlayer extends EntityHuman implements ICrafting {
+
+ private static final Logger LOGGER = LogManager.getLogger();
++ public long lastSave = MinecraftServer.currentTick; // Paper
+ public PlayerConnection playerConnection;
+ public NetworkManager networkManager; // Paper
+ public final MinecraftServer server;
+diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
+index 1b78f53d09cc26fe881933df8aa1a7e77337acf1..939e3721af52069f1abad79d28c0555be3ac2d59 100644
+--- a/src/main/java/net/minecraft/server/players/PlayerList.java
++++ b/src/main/java/net/minecraft/server/players/PlayerList.java
+@@ -563,6 +563,7 @@ public abstract class PlayerList {
+ protected void savePlayerFile(EntityPlayer entityplayer) {
+ if (!entityplayer.getBukkitEntity().isPersistent()) return; // CraftBukkit
+ if (!entityplayer.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
++ entityplayer.lastSave = MinecraftServer.currentTick; // Paper
+ this.playerFileData.save(entityplayer);
+ ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
+
+@@ -1222,10 +1223,21 @@ public abstract class PlayerList {
+ }
+
+ public void savePlayers() {
++ // Paper start - incremental player saving
++ savePlayers(null);
++ }
++ public void savePlayers(Integer interval) {
+ MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
+ MinecraftTimings.savePlayers.startTiming(); // Paper
++ int numSaved = 0;
++ long now = MinecraftServer.currentTick;
+ for (int i = 0; i < this.players.size(); ++i) {
+- this.savePlayerFile((EntityPlayer) this.players.get(i));
++ EntityPlayer entityplayer = this.players.get(i);
++ if (interval == null || now - entityplayer.lastSave >= interval) {
++ this.savePlayerFile(entityplayer);
++ if (interval != null && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; }
++ }
++ // Paper end
+ }
+ MinecraftTimings.savePlayers.stopTiming(); // Paper
+ return null; }); // Paper - ensure main