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authorNassim Jahnke <[email protected]>2021-07-21 19:12:24 +0200
committerGitHub <[email protected]>2021-07-21 19:12:24 +0200
commit2780e949017c961e88f9ca48263e43c2bbc32a30 (patch)
tree0283666373778816bed66a641a3803bdfdf1af45 /build-data
parent44516b1d8a04b9b93b50d4fdba7298ce84411a10 (diff)
downloadPaper-2780e949017c961e88f9ca48263e43c2bbc32a30.tar.gz
Paper-2780e949017c961e88f9ca48263e43c2bbc32a30.zip
Fix PaperTickList (#6241)
Co-authored-by: Jason Penilla <[email protected]>
Diffstat (limited to 'build-data')
-rw-r--r--build-data/paper.at1
1 files changed, 1 insertions, 0 deletions
diff --git a/build-data/paper.at b/build-data/paper.at
index be711a45c6..66e6e8c5ed 100644
--- a/build-data/paper.at
+++ b/build-data/paper.at
@@ -113,6 +113,7 @@ public net.minecraft.server.level.ChunkMap mainThreadMailbox # todo one of these
# Optimise TickListServer
public net.minecraft.world.level.ServerTickList saveTickList(Ljava/util/function/Function;Ljava/lang/Iterable;J)Lnet/minecraft/nbt/ListTag;
+public net.minecraft.world.level.chunk.storage.EntityStorage level
# Don't move existing players to world spawn
public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V