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authorNassim Jahnke <[email protected]>2024-12-20 23:18:34 +0100
committerNassim Jahnke <[email protected]>2024-12-20 23:24:23 +0100
commit13b890950daa67c2c6d3d7c2e2fa78b6542ef698 (patch)
tree1932b1251a489ddbf57ac69cd5f41e3735805536 /feature-patches/1072-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
parentc45286cb08881ab4d28a16b8ef9c6a4fd0984ce8 (diff)
downloadPaper-13b890950daa67c2c6d3d7c2e2fa78b6542ef698.tar.gz
Paper-13b890950daa67c2c6d3d7c2e2fa78b6542ef698.zip
Apply remaining feature patches
Diffstat (limited to 'feature-patches/1072-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch')
-rw-r--r--feature-patches/1072-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch89
1 files changed, 0 insertions, 89 deletions
diff --git a/feature-patches/1072-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch b/feature-patches/1072-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
deleted file mode 100644
index d94b29471c..0000000000
--- a/feature-patches/1072-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch
+++ /dev/null
@@ -1,89 +0,0 @@
-From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
-From: kickash32 <[email protected]>
-Date: Mon, 5 Apr 2021 01:42:35 -0400
-Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
- spawns
-
-
-diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
-index 6c5b2eb411fb60babbb0c74d5c075696ef70b38d..cf439285e4ba9babda228c36aa81dfc49db2c22a 100644
---- a/net/minecraft/server/level/ChunkMap.java
-+++ b/net/minecraft/server/level/ChunkMap.java
-@@ -256,8 +256,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
- }
- }
-
-+ // Paper start - per player mob count backoff
-+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
-+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
-+ return;
-+ }
-+ int idx = mobCategory.ordinal();
-+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
-+ this.level.moonrise$getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
-+ if (inRange == null) {
-+ return;
-+ }
-+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
-+ for (int i = 0, len = inRange.size(); i < len; i++) {
-+ ++(backingSet[i].mobBackoffCounts[idx]);
-+ }
-+ }
-+ // Paper end - per player mob count backoff
- public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
-- return player.mobCounts[mobCategory.ordinal()];
-+ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
- }
- // Paper end - Optional per player mob spawns
-
-diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
-index 078f208e104a652ce48458150389d19ede6808ef..aa141c00a41d49daee8e4ab7be70ce4e4767b105 100644
---- a/net/minecraft/server/level/ServerChunkCache.java
-+++ b/net/minecraft/server/level/ServerChunkCache.java
-@@ -479,7 +479,17 @@ public class ServerChunkCache extends ChunkSource {
- if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
- // re-set mob counts
- for (ServerPlayer player : this.level.players) {
-- Arrays.fill(player.mobCounts, 0);
-+ // Paper start - per player mob spawning backoff
-+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
-+ player.mobCounts[ii] = 0;
-+
-+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
-+ if (newBackoff < 0) {
-+ newBackoff = 0;
-+ }
-+ player.mobBackoffCounts[ii] = newBackoff;
-+ }
-+ // Paper end - per player mob spawning backoff
- }
- spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
- } else {
-diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
-index dab58457ed02d3f8153c07de101262b1a0182d71..2d20f42fbcfb67845323d994843d7b977aa867e0 100644
---- a/net/minecraft/server/level/ServerPlayer.java
-+++ b/net/minecraft/server/level/ServerPlayer.java
-@@ -372,6 +372,7 @@ public class ServerPlayer extends Player {
- public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
- public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS];
- // Paper end - Optional per player mob spawns
-+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
- // CraftBukkit start
- public org.bukkit.craftbukkit.entity.CraftPlayer.TransferCookieConnection transferCookieConnection;
- public String displayName;
-diff --git a/net/minecraft/world/level/NaturalSpawner.java b/net/minecraft/world/level/NaturalSpawner.java
-index 5e82a8fdaec5a6750040ebb687aa35bba4dcc2ba..23f7fb22906e49babc7784f4b3d1f8ea8e187b1d 100644
---- a/net/minecraft/world/level/NaturalSpawner.java
-+++ b/net/minecraft/world/level/NaturalSpawner.java
-@@ -285,6 +285,11 @@ public final class NaturalSpawner {
-
- // Paper start - PreCreatureSpawnEvent
- PreSpawnStatus doSpawning = isValidSpawnPostitionForType(level, category, structureManager, generator, spawnerData, mutableBlockPos, d2);
-+ // Paper start - per player mob count backoff
-+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
-+ level.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(mutableBlockPos.getX() >> 4, mutableBlockPos.getZ() >> 4, category);
-+ }
-+ // Paper end - per player mob count backoff
- if (doSpawning == PreSpawnStatus.ABORT) {
- return;
- }