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author | Jake Potrebic <[email protected]> | 2024-06-14 14:07:44 -0700 |
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committer | Jake Potrebic <[email protected]> | 2024-06-14 14:07:44 -0700 |
commit | ffe310a8e1dd4ed1027e903b4683f0ab42ee9ff8 (patch) | |
tree | 7748595488691c8494b5bdb2d01711a5242f6b34 /patches/api/0059-Shoulder-Entities-Release-API.patch | |
parent | 188cff20c75367d8c90ae548a0dd528805d4a5a3 (diff) | |
download | Paper-ffe310a8e1dd4ed1027e903b4683f0ab42ee9ff8.tar.gz Paper-ffe310a8e1dd4ed1027e903b4683f0ab42ee9ff8.zip |
remove api that was scheduled for removal
Diffstat (limited to 'patches/api/0059-Shoulder-Entities-Release-API.patch')
-rw-r--r-- | patches/api/0059-Shoulder-Entities-Release-API.patch | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/patches/api/0059-Shoulder-Entities-Release-API.patch b/patches/api/0059-Shoulder-Entities-Release-API.patch new file mode 100644 index 0000000000..d02f2a3521 --- /dev/null +++ b/patches/api/0059-Shoulder-Entities-Release-API.patch @@ -0,0 +1,37 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Sat, 17 Jun 2017 15:04:51 -0400 +Subject: [PATCH] Shoulder Entities Release API + + +diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java +index 8d97cf229ce1d14232d0342121b5db2230795a1d..c426bdea5ef71a095cf2af9a8a83a162db3c05b7 100644 +--- a/src/main/java/org/bukkit/entity/HumanEntity.java ++++ b/src/main/java/org/bukkit/entity/HumanEntity.java +@@ -329,6 +329,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder + */ + public int getExpToLevel(); + ++ // Paper start ++ /** ++ * If there is an Entity on this entities left shoulder, it will be released to the world and returned. ++ * If no Entity is released, null will be returned. ++ * ++ * @return The released entity, or null ++ */ ++ @Nullable ++ public Entity releaseLeftShoulderEntity(); ++ ++ /** ++ * If there is an Entity on this entities left shoulder, it will be released to the world and returned. ++ * If no Entity is released, null will be returned. ++ * ++ * @return The released entity, or null ++ */ ++ @Nullable ++ public Entity releaseRightShoulderEntity(); ++ // Paper end ++ + /** + * Gets the current cooldown for a player's attack. + * |