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author | Riley Park <[email protected]> | 2024-05-15 17:06:59 -0700 |
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committer | GitHub <[email protected]> | 2024-05-15 17:06:59 -0700 |
commit | f17519338bc589c045e0b32bfc37e048b23544d5 (patch) | |
tree | e50182ec698b4a9de8f366f485ee089b1901bbd9 /patches/api/0225-Expose-LivingEntity-hurt-direction.patch | |
parent | 3fc93581bb876e8149b2ca423375a98f5ca12d27 (diff) | |
download | Paper-f17519338bc589c045e0b32bfc37e048b23544d5.tar.gz Paper-f17519338bc589c045e0b32bfc37e048b23544d5.zip |
Expose server build information (#10729)
* Expose server build information
* squash patches
* final tweaks
---------
Co-authored-by: Jake Potrebic <[email protected]>
Co-authored-by: masmc05 <[email protected]>
Diffstat (limited to 'patches/api/0225-Expose-LivingEntity-hurt-direction.patch')
-rw-r--r-- | patches/api/0225-Expose-LivingEntity-hurt-direction.patch | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/patches/api/0225-Expose-LivingEntity-hurt-direction.patch b/patches/api/0225-Expose-LivingEntity-hurt-direction.patch new file mode 100644 index 0000000000..2957bd50ae --- /dev/null +++ b/patches/api/0225-Expose-LivingEntity-hurt-direction.patch @@ -0,0 +1,54 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Mark Vainomaa <[email protected]> +Date: Sun, 13 Dec 2020 05:32:12 +0200 +Subject: [PATCH] Expose LivingEntity hurt direction + + +diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java +index 5ecfb98540c00da05b13bc5370debb89c52cc76f..083d5798ccc7f37c6df5e234c7ef233202102b8f 100644 +--- a/src/main/java/org/bukkit/entity/HumanEntity.java ++++ b/src/main/java/org/bukkit/entity/HumanEntity.java +@@ -348,6 +348,16 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder + */ + public void setCooldown(@NotNull Material material, int ticks); + ++ // Paper start ++ /** ++ * Sets player hurt direction ++ * ++ * @param hurtDirection hurt direction ++ */ ++ @Override ++ void setHurtDirection(float hurtDirection); ++ // Paper end ++ + /** + * Get the sleep ticks of the player. This value may be capped. + * +diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java +index ac8d9e3238a4d47170ba8e79bc5f259cbfd3fa33..b75b79512a8fd7054f0c0c08e34f6900309e522c 100644 +--- a/src/main/java/org/bukkit/entity/LivingEntity.java ++++ b/src/main/java/org/bukkit/entity/LivingEntity.java +@@ -1201,4 +1201,22 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource + */ + void playPickupItemAnimation(@NotNull Item item, int quantity); + // Paper end - pickup animation API ++ ++ // Paper start - hurt direction API ++ /** ++ * Gets player hurt direction ++ * ++ * @return hurt direction ++ */ ++ float getHurtDirection(); ++ ++ /** ++ * Sets player hurt direction ++ * ++ * @param hurtDirection hurt direction ++ * @deprecated use {@link Player#setHurtDirection(float)} ++ */ ++ @Deprecated ++ void setHurtDirection(float hurtDirection); ++ // Paper end - hurt direction API + } |