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authorShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
committerShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
commit3693bbdc6b65e68db10375d3eeab70f06708b729 (patch)
tree4a71a5e6e5f50b3e2937053a5d4b4196ef67665b /patches/api/0276-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch
parentf2512b12385961f8ca1f69efebe5ed0e00c0caa8 (diff)
downloadPaper-timings/use-internals.tar.gz
Paper-timings/use-internals.zip
Use internals for getting block/entity countstimings/use-internals
For a long time I've been meaning to move some of this logic internally as this would allow us to avoid hitting systems like block state snapshots which can create issues as many of the spigot implementations of this stuff are increasingly broken, leading to unexpected crashes during ticking, even if the API cannot properly interact with these such states/items, it's generally more preferable to not crash the server in the course, and just let those interactions fail more gracefully.
Diffstat (limited to 'patches/api/0276-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch')
-rw-r--r--patches/api/0276-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch60
1 files changed, 60 insertions, 0 deletions
diff --git a/patches/api/0276-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch b/patches/api/0276-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch
new file mode 100644
index 0000000000..3103f1ce2c
--- /dev/null
+++ b/patches/api/0276-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch
@@ -0,0 +1,60 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: MeFisto94 <[email protected]>
+Date: Tue, 11 May 2021 00:48:51 +0200
+Subject: [PATCH] Add a "should burn in sunlight" API for Phantoms and
+ Skeletons
+
+
+diff --git a/src/main/java/org/bukkit/entity/AbstractSkeleton.java b/src/main/java/org/bukkit/entity/AbstractSkeleton.java
+index 4f4f1e48cdaee0d845f60666569e48731be3fbb9..504fd761e5863c09fe785300a5c3e68e00baf2b0 100644
+--- a/src/main/java/org/bukkit/entity/AbstractSkeleton.java
++++ b/src/main/java/org/bukkit/entity/AbstractSkeleton.java
+@@ -32,4 +32,24 @@ public interface AbstractSkeleton extends Monster, com.destroystokyo.paper.entit
+ @Deprecated
+ @Contract("_ -> fail")
+ public void setSkeletonType(Skeleton.SkeletonType type);
++
++ // Paper start
++ /**
++ * Check if this skeleton will burn in the sunlight. This
++ * does not take into account an entity's natural fire
++ * immunity.
++ *
++ * @return True if skeleton will burn in sunlight
++ */
++ boolean shouldBurnInDay();
++
++ /**
++ * Set if this skeleton should burn in the sunlight. This
++ * will not override an entity's natural fire
++ * immunity.
++ *
++ * @param shouldBurnInDay True to burn in sunlight
++ */
++ void setShouldBurnInDay(boolean shouldBurnInDay);
++ // Paper end
+ }
+diff --git a/src/main/java/org/bukkit/entity/Phantom.java b/src/main/java/org/bukkit/entity/Phantom.java
+index 082601f349ae2cebbffd1012c19c521241696a09..3dafdf14ced991ae1179ef1ca455da62f8c3243e 100644
+--- a/src/main/java/org/bukkit/entity/Phantom.java
++++ b/src/main/java/org/bukkit/entity/Phantom.java
+@@ -26,5 +26,19 @@ public interface Phantom extends Flying, Enemy {
+ */
+ @Nullable
+ public java.util.UUID getSpawningEntity();
++
++ /**
++ * Check if this phantom will burn in the sunlight
++ *
++ * @return True if phantom will burn in sunlight
++ */
++ public boolean shouldBurnInDay();
++
++ /**
++ * Set if this phantom should burn in the sunlight
++ *
++ * @param shouldBurnInDay True to burn in sunlight
++ */
++ public void setShouldBurnInDay(boolean shouldBurnInDay);
+ // Paper end
+ }