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authorNassim Jahnke <[email protected]>2024-04-25 22:47:32 +0200
committerNassim Jahnke <[email protected]>2024-04-25 22:47:32 +0200
commited790385edc019359da399973fb0180318109b93 (patch)
tree3ea00a5d3889287baa055a4b36e1356f44a4217e /patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch
parent8d3759d4a542839defbf90c9d7bf4aadbb52cece (diff)
downloadPaper-ed790385edc019359da399973fb0180318109b93.tar.gz
Paper-ed790385edc019359da399973fb0180318109b93.zip
More compile fixes
Diffstat (limited to 'patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch')
-rw-r--r--patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch60
1 files changed, 60 insertions, 0 deletions
diff --git a/patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch b/patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch
new file mode 100644
index 0000000000..3103f1ce2c
--- /dev/null
+++ b/patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch
@@ -0,0 +1,60 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: MeFisto94 <[email protected]>
+Date: Tue, 11 May 2021 00:48:51 +0200
+Subject: [PATCH] Add a "should burn in sunlight" API for Phantoms and
+ Skeletons
+
+
+diff --git a/src/main/java/org/bukkit/entity/AbstractSkeleton.java b/src/main/java/org/bukkit/entity/AbstractSkeleton.java
+index 4f4f1e48cdaee0d845f60666569e48731be3fbb9..504fd761e5863c09fe785300a5c3e68e00baf2b0 100644
+--- a/src/main/java/org/bukkit/entity/AbstractSkeleton.java
++++ b/src/main/java/org/bukkit/entity/AbstractSkeleton.java
+@@ -32,4 +32,24 @@ public interface AbstractSkeleton extends Monster, com.destroystokyo.paper.entit
+ @Deprecated
+ @Contract("_ -> fail")
+ public void setSkeletonType(Skeleton.SkeletonType type);
++
++ // Paper start
++ /**
++ * Check if this skeleton will burn in the sunlight. This
++ * does not take into account an entity's natural fire
++ * immunity.
++ *
++ * @return True if skeleton will burn in sunlight
++ */
++ boolean shouldBurnInDay();
++
++ /**
++ * Set if this skeleton should burn in the sunlight. This
++ * will not override an entity's natural fire
++ * immunity.
++ *
++ * @param shouldBurnInDay True to burn in sunlight
++ */
++ void setShouldBurnInDay(boolean shouldBurnInDay);
++ // Paper end
+ }
+diff --git a/src/main/java/org/bukkit/entity/Phantom.java b/src/main/java/org/bukkit/entity/Phantom.java
+index 082601f349ae2cebbffd1012c19c521241696a09..3dafdf14ced991ae1179ef1ca455da62f8c3243e 100644
+--- a/src/main/java/org/bukkit/entity/Phantom.java
++++ b/src/main/java/org/bukkit/entity/Phantom.java
+@@ -26,5 +26,19 @@ public interface Phantom extends Flying, Enemy {
+ */
+ @Nullable
+ public java.util.UUID getSpawningEntity();
++
++ /**
++ * Check if this phantom will burn in the sunlight
++ *
++ * @return True if phantom will burn in sunlight
++ */
++ public boolean shouldBurnInDay();
++
++ /**
++ * Set if this phantom should burn in the sunlight
++ *
++ * @param shouldBurnInDay True to burn in sunlight
++ */
++ public void setShouldBurnInDay(boolean shouldBurnInDay);
+ // Paper end
+ }