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author | Nassim Jahnke <[email protected]> | 2024-04-25 22:47:32 +0200 |
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committer | Nassim Jahnke <[email protected]> | 2024-04-25 22:47:32 +0200 |
commit | ed790385edc019359da399973fb0180318109b93 (patch) | |
tree | 3ea00a5d3889287baa055a4b36e1356f44a4217e /patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch | |
parent | 8d3759d4a542839defbf90c9d7bf4aadbb52cece (diff) | |
download | Paper-ed790385edc019359da399973fb0180318109b93.tar.gz Paper-ed790385edc019359da399973fb0180318109b93.zip |
More compile fixes
Diffstat (limited to 'patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch')
-rw-r--r-- | patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch b/patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch new file mode 100644 index 0000000000..3103f1ce2c --- /dev/null +++ b/patches/api/0277-Add-a-should-burn-in-sunlight-API-for-Phantoms-and-S.patch @@ -0,0 +1,60 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: MeFisto94 <[email protected]> +Date: Tue, 11 May 2021 00:48:51 +0200 +Subject: [PATCH] Add a "should burn in sunlight" API for Phantoms and + Skeletons + + +diff --git a/src/main/java/org/bukkit/entity/AbstractSkeleton.java b/src/main/java/org/bukkit/entity/AbstractSkeleton.java +index 4f4f1e48cdaee0d845f60666569e48731be3fbb9..504fd761e5863c09fe785300a5c3e68e00baf2b0 100644 +--- a/src/main/java/org/bukkit/entity/AbstractSkeleton.java ++++ b/src/main/java/org/bukkit/entity/AbstractSkeleton.java +@@ -32,4 +32,24 @@ public interface AbstractSkeleton extends Monster, com.destroystokyo.paper.entit + @Deprecated + @Contract("_ -> fail") + public void setSkeletonType(Skeleton.SkeletonType type); ++ ++ // Paper start ++ /** ++ * Check if this skeleton will burn in the sunlight. This ++ * does not take into account an entity's natural fire ++ * immunity. ++ * ++ * @return True if skeleton will burn in sunlight ++ */ ++ boolean shouldBurnInDay(); ++ ++ /** ++ * Set if this skeleton should burn in the sunlight. This ++ * will not override an entity's natural fire ++ * immunity. ++ * ++ * @param shouldBurnInDay True to burn in sunlight ++ */ ++ void setShouldBurnInDay(boolean shouldBurnInDay); ++ // Paper end + } +diff --git a/src/main/java/org/bukkit/entity/Phantom.java b/src/main/java/org/bukkit/entity/Phantom.java +index 082601f349ae2cebbffd1012c19c521241696a09..3dafdf14ced991ae1179ef1ca455da62f8c3243e 100644 +--- a/src/main/java/org/bukkit/entity/Phantom.java ++++ b/src/main/java/org/bukkit/entity/Phantom.java +@@ -26,5 +26,19 @@ public interface Phantom extends Flying, Enemy { + */ + @Nullable + public java.util.UUID getSpawningEntity(); ++ ++ /** ++ * Check if this phantom will burn in the sunlight ++ * ++ * @return True if phantom will burn in sunlight ++ */ ++ public boolean shouldBurnInDay(); ++ ++ /** ++ * Set if this phantom should burn in the sunlight ++ * ++ * @param shouldBurnInDay True to burn in sunlight ++ */ ++ public void setShouldBurnInDay(boolean shouldBurnInDay); + // Paper end + } |