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authorShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
committerShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
commit3693bbdc6b65e68db10375d3eeab70f06708b729 (patch)
tree4a71a5e6e5f50b3e2937053a5d4b4196ef67665b /patches/api/0296-Add-PlayerSignCommandPreprocessEvent.patch
parentf2512b12385961f8ca1f69efebe5ed0e00c0caa8 (diff)
downloadPaper-timings/use-internals.tar.gz
Paper-timings/use-internals.zip
Use internals for getting block/entity countstimings/use-internals
For a long time I've been meaning to move some of this logic internally as this would allow us to avoid hitting systems like block state snapshots which can create issues as many of the spigot implementations of this stuff are increasingly broken, leading to unexpected crashes during ticking, even if the API cannot properly interact with these such states/items, it's generally more preferable to not crash the server in the course, and just let those interactions fail more gracefully.
Diffstat (limited to 'patches/api/0296-Add-PlayerSignCommandPreprocessEvent.patch')
-rw-r--r--patches/api/0296-Add-PlayerSignCommandPreprocessEvent.patch59
1 files changed, 59 insertions, 0 deletions
diff --git a/patches/api/0296-Add-PlayerSignCommandPreprocessEvent.patch b/patches/api/0296-Add-PlayerSignCommandPreprocessEvent.patch
new file mode 100644
index 0000000000..8882c35337
--- /dev/null
+++ b/patches/api/0296-Add-PlayerSignCommandPreprocessEvent.patch
@@ -0,0 +1,59 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Fri, 9 Jul 2021 17:44:33 -0700
+Subject: [PATCH] Add PlayerSignCommandPreprocessEvent
+
+
+diff --git a/src/main/java/io/papermc/paper/event/player/PlayerSignCommandPreprocessEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerSignCommandPreprocessEvent.java
+new file mode 100644
+index 0000000000000000000000000000000000000000..dc774403749633a1bf8e8088b8c7b402b0e43863
+--- /dev/null
++++ b/src/main/java/io/papermc/paper/event/player/PlayerSignCommandPreprocessEvent.java
+@@ -0,0 +1,47 @@
++package io.papermc.paper.event.player;
++
++import org.bukkit.block.Sign;
++import org.bukkit.block.sign.Side;
++import org.bukkit.entity.Player;
++import org.bukkit.event.player.PlayerCommandPreprocessEvent;
++import org.jetbrains.annotations.ApiStatus;
++import org.jetbrains.annotations.NotNull;
++
++import java.util.Set;
++
++/**
++ * Called when a {@link Player} clicks a side on a sign that causes a command to run.
++ * <p>
++ * This command is run with elevated permissions which allows players to access commands on signs they wouldn't
++ * normally be able to run.
++ */
++public class PlayerSignCommandPreprocessEvent extends PlayerCommandPreprocessEvent {
++
++ private final Sign sign;
++ private final Side side;
++
++ @ApiStatus.Internal
++ public PlayerSignCommandPreprocessEvent(@NotNull Player player, @NotNull String message, @NotNull Set<Player> recipients, @NotNull Sign sign, @NotNull Side side) {
++ super(player, message, recipients);
++ this.sign = sign;
++ this.side = side;
++ }
++
++ /**
++ * Gets the sign that the command originated from.
++ *
++ * @return the sign
++ */
++ public @NotNull Sign getSign() {
++ return this.sign;
++ }
++
++ /**
++ * Gets the side of the sign that the command originated from.
++ *
++ * @return the sign side
++ */
++ public @NotNull Side getSide() {
++ return this.side;
++ }
++}