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author | maxcom1 <[email protected]> | 2024-03-23 22:26:17 +0100 |
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committer | GitHub <[email protected]> | 2024-03-23 17:26:17 -0400 |
commit | b6001403e9703cadaa6e8c8558e732b91c3c6d6e (patch) | |
tree | a8c57bbc334a8ad48d4ad2b43db335667b142bee /patches/api/0358-Add-PlayerStopUsingItemEvent.patch | |
parent | 9ec7dfcbc41c6e625de0050b6997160a75df9f44 (diff) | |
download | Paper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.tar.gz Paper-b6001403e9703cadaa6e8c8558e732b91c3c6d6e.zip |
Add methods to change entity physics (#10334)
Diffstat (limited to 'patches/api/0358-Add-PlayerStopUsingItemEvent.patch')
-rw-r--r-- | patches/api/0358-Add-PlayerStopUsingItemEvent.patch | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/patches/api/0358-Add-PlayerStopUsingItemEvent.patch b/patches/api/0358-Add-PlayerStopUsingItemEvent.patch new file mode 100644 index 0000000000..c8de1f6ed0 --- /dev/null +++ b/patches/api/0358-Add-PlayerStopUsingItemEvent.patch @@ -0,0 +1,67 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: u9g <[email protected]> +Date: Tue, 3 May 2022 20:41:30 -0400 +Subject: [PATCH] Add PlayerStopUsingItemEvent + + +diff --git a/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java +new file mode 100644 +index 0000000000000000000000000000000000000000..bbe5f0543a567f1484ab700b1b2ceeb4a22b411b +--- /dev/null ++++ b/src/main/java/io/papermc/paper/event/player/PlayerStopUsingItemEvent.java +@@ -0,0 +1,55 @@ ++package io.papermc.paper.event.player; ++ ++import org.bukkit.entity.Player; ++import org.bukkit.event.HandlerList; ++import org.bukkit.event.player.PlayerEvent; ++import org.bukkit.inventory.ItemStack; ++import org.jetbrains.annotations.NotNull; ++ ++/** ++ * Called when the server detects a player stopping using an item. ++ * Examples of this are letting go of the interact button when holding a bow, an edible item, or a spyglass. ++ */ ++public class PlayerStopUsingItemEvent extends PlayerEvent { ++ ++ private static final HandlerList HANDLER_LIST = new HandlerList(); ++ ++ @NotNull private final ItemStack item; ++ private final int ticksHeldFor; ++ ++ public PlayerStopUsingItemEvent(@NotNull final Player player, @NotNull final ItemStack item, final int ticksHeldFor) { ++ super(player); ++ this.item = item; ++ this.ticksHeldFor = ticksHeldFor; ++ } ++ ++ /** ++ * Gets the exact item the player is releasing ++ * ++ * @return ItemStack the exact item the player released ++ */ ++ @NotNull ++ public ItemStack getItem() { ++ return this.item; ++ } ++ ++ /** ++ * Gets the number of ticks the item was held for ++ * ++ * @return int the number of ticks the item was held for ++ */ ++ public int getTicksHeldFor() { ++ return this.ticksHeldFor; ++ } ++ ++ @NotNull ++ @Override ++ public HandlerList getHandlers() { ++ return HANDLER_LIST; ++ } ++ ++ @NotNull ++ public static HandlerList getHandlerList() { ++ return HANDLER_LIST; ++ } ++} |