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authorShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
committerShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
commit3693bbdc6b65e68db10375d3eeab70f06708b729 (patch)
tree4a71a5e6e5f50b3e2937053a5d4b4196ef67665b /patches/api/0370-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch
parentf2512b12385961f8ca1f69efebe5ed0e00c0caa8 (diff)
downloadPaper-timings/use-internals.tar.gz
Paper-timings/use-internals.zip
Use internals for getting block/entity countstimings/use-internals
For a long time I've been meaning to move some of this logic internally as this would allow us to avoid hitting systems like block state snapshots which can create issues as many of the spigot implementations of this stuff are increasingly broken, leading to unexpected crashes during ticking, even if the API cannot properly interact with these such states/items, it's generally more preferable to not crash the server in the course, and just let those interactions fail more gracefully.
Diffstat (limited to 'patches/api/0370-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch')
-rw-r--r--patches/api/0370-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch34
1 files changed, 0 insertions, 34 deletions
diff --git a/patches/api/0370-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch b/patches/api/0370-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch
deleted file mode 100644
index 291761dadb..0000000000
--- a/patches/api/0370-Add-a-consumer-parameter-to-ProjectileSource-launchP.patch
+++ /dev/null
@@ -1,34 +0,0 @@
-From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
-From: MelnCat <[email protected]>
-Date: Mon, 19 Sep 2022 14:04:13 -0700
-Subject: [PATCH] Add a consumer parameter to ProjectileSource#launchProjectile
-
-
-diff --git a/src/main/java/org/bukkit/projectiles/ProjectileSource.java b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
-index eabd8b926ec1c934cd7e77b7cc6adfae16771021..96ebd30d339060758e726e9e1e7428d1d0813c17 100644
---- a/src/main/java/org/bukkit/projectiles/ProjectileSource.java
-+++ b/src/main/java/org/bukkit/projectiles/ProjectileSource.java
-@@ -31,4 +31,23 @@ public interface ProjectileSource {
- */
- @NotNull
- public <T extends Projectile> T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity);
-+
-+ // Paper start - add consumer to launchProjectile
-+ /**
-+ * Launches a {@link Projectile} from the ProjectileSource with an
-+ * initial velocity, with the supplied function run before the
-+ * entity is added to the world.
-+ * <br>
-+ * Note that when the function is run, the entity will not be actually in
-+ * the world. Any operation involving such as teleporting the entity is undefined
-+ * until after this function returns.
-+ *
-+ * @param <T> a projectile subclass
-+ * @param projectile class of the projectile to launch
-+ * @param velocity the velocity with which to launch
-+ * @param function the function to be run before the entity is spawned
-+ * @return the launched projectile
-+ */
-+ <T extends Projectile> @NotNull T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity, java.util.function.@Nullable Consumer<? super T> function);
-+ // Paper end - add consumer to launchProjectile
- }