diff options
author | Riley Park <[email protected]> | 2024-05-15 17:06:59 -0700 |
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committer | GitHub <[email protected]> | 2024-05-15 17:06:59 -0700 |
commit | f17519338bc589c045e0b32bfc37e048b23544d5 (patch) | |
tree | e50182ec698b4a9de8f366f485ee089b1901bbd9 /patches/api/0388-Add-BlockLockCheckEvent.patch | |
parent | 3fc93581bb876e8149b2ca423375a98f5ca12d27 (diff) | |
download | Paper-f17519338bc589c045e0b32bfc37e048b23544d5.tar.gz Paper-f17519338bc589c045e0b32bfc37e048b23544d5.zip |
Expose server build information (#10729)
* Expose server build information
* squash patches
* final tweaks
---------
Co-authored-by: Jake Potrebic <[email protected]>
Co-authored-by: masmc05 <[email protected]>
Diffstat (limited to 'patches/api/0388-Add-BlockLockCheckEvent.patch')
-rw-r--r-- | patches/api/0388-Add-BlockLockCheckEvent.patch | 241 |
1 files changed, 241 insertions, 0 deletions
diff --git a/patches/api/0388-Add-BlockLockCheckEvent.patch b/patches/api/0388-Add-BlockLockCheckEvent.patch new file mode 100644 index 0000000000..c5d560192c --- /dev/null +++ b/patches/api/0388-Add-BlockLockCheckEvent.patch @@ -0,0 +1,241 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic <[email protected]> +Date: Sat, 21 May 2022 20:59:56 -0700 +Subject: [PATCH] Add BlockLockCheckEvent + + +diff --git a/src/main/java/io/papermc/paper/block/LockableTileState.java b/src/main/java/io/papermc/paper/block/LockableTileState.java +new file mode 100644 +index 0000000000000000000000000000000000000000..f309961e0e96b6baacc4fe6d80dabd6c7c5d2e1d +--- /dev/null ++++ b/src/main/java/io/papermc/paper/block/LockableTileState.java +@@ -0,0 +1,11 @@ ++package io.papermc.paper.block; ++ ++import org.bukkit.Nameable; ++import org.bukkit.block.Lockable; ++import org.bukkit.block.TileState; ++ ++/** ++ * Interface for tile entities that are lockable. ++ */ ++public interface LockableTileState extends TileState, Lockable, Nameable { ++} +diff --git a/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java b/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java +new file mode 100644 +index 0000000000000000000000000000000000000000..4c335212f6a5ad4a304c3c0f66ffd7e0974c0572 +--- /dev/null ++++ b/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java +@@ -0,0 +1,186 @@ ++package io.papermc.paper.event.block; ++ ++import com.google.common.base.Preconditions; ++import io.papermc.paper.block.LockableTileState; ++import net.kyori.adventure.sound.Sound; ++import net.kyori.adventure.text.Component; ++import org.bukkit.block.Block; ++import org.bukkit.entity.Player; ++import org.bukkit.event.HandlerList; ++import org.bukkit.event.block.BlockEvent; ++import org.bukkit.inventory.ItemStack; ++import org.jetbrains.annotations.ApiStatus; ++import org.jetbrains.annotations.NotNull; ++import org.jetbrains.annotations.Nullable; ++ ++import java.util.Objects; ++ ++/** ++ * Called when the server tries to check the lock on a lockable block entity. ++ * <br> ++ * See {@link #setResult(Result)} to change behavior ++ */ ++public class BlockLockCheckEvent extends BlockEvent { ++ ++ private static final HandlerList HANDLER_LIST = new HandlerList(); ++ ++ private final LockableTileState state; ++ private final Player player; ++ private Component lockedMessage; ++ private Sound lockedSound; ++ private ItemStack itemStack; ++ private Result result = Result.DEFAULT; ++ ++ @ApiStatus.Internal ++ public BlockLockCheckEvent(final @NotNull Block block, final @NotNull LockableTileState state, final @NotNull Player player, final @NotNull Component lockedMessage, final @NotNull Sound lockedSound) { ++ super(block); ++ this.state = state; ++ this.player = player; ++ this.lockedMessage = lockedMessage; ++ this.lockedSound = lockedSound; ++ } ++ ++ /** ++ * Gets the snapshot {@link LockableTileState} of the block entity ++ * whose lock is being checked. ++ * ++ * @return the snapshot block state. ++ */ ++ public @NotNull LockableTileState getBlockState() { ++ return this.state; ++ } ++ ++ /** ++ * Get the player involved this lock check. ++ * ++ * @return the player ++ */ ++ public @NotNull Player getPlayer() { ++ return this.player; ++ } ++ ++ /** ++ * Gets the itemstack that will be used as the key itemstack. Initially ++ * this will be the item in the player's main hand but an override can be set ++ * with {@link #setKeyItem(ItemStack)}. Use {@link #isUsingCustomKeyItemStack()} ++ * to check if a custom key stack has been set. ++ * ++ * @return the item being used as the key item ++ * @see #isUsingCustomKeyItemStack() ++ */ ++ public @NotNull ItemStack getKeyItem() { ++ return Objects.requireNonNullElseGet(this.itemStack, this.player.getInventory()::getItemInMainHand); ++ } ++ ++ /** ++ * Sets the itemstack that will be used as the key item. ++ * ++ * @param stack the stack to use as a key ++ * @see #resetKeyItem() to clear a custom key item ++ */ ++ public void setKeyItem(@NotNull ItemStack stack) { ++ Preconditions.checkArgument(stack != null, "stack cannot be null"); ++ this.itemStack = stack; ++ } ++ ++ /** ++ * Reset the key stack to the default (the player's main hand). ++ */ ++ public void resetKeyItem() { ++ this.itemStack = null; ++ } ++ ++ /** ++ * Checks if a custom key stack has been set. ++ * ++ * @return {@code true} if a custom key itemstack has been set ++ */ ++ public boolean isUsingCustomKeyItemStack() { ++ return this.itemStack != null; ++ } ++ ++ /** ++ * Gets the result of this event. ++ * ++ * @return the result ++ * @see #setResult(Result) ++ */ ++ public @NotNull Result getResult() { ++ return this.result; ++ } ++ ++ /** ++ * Gets the result of this event. {@link Result#DEFAULT} is the default ++ * allowing the vanilla logic to check the lock of this block. Set to {@link Result#ALLOW} ++ * or {@link Result#DENY} to override that behavior. ++ * <p> ++ * Setting this to {@link Result#ALLOW} bypasses the spectator check. ++ * ++ * @param result the result of this event ++ */ ++ public void setResult(@NotNull Result result) { ++ this.result = result; ++ } ++ ++ /** ++ * Shorthand method to set the {@link #getResult()} to {@link Result#DENY}, ++ * the locked message and locked sound. ++ * ++ * @param lockedMessage the message to show if locked (or {@code null} for none) ++ * @param lockedSound the sound to play if locked (or {@code null} for none) ++ */ ++ public void denyWithMessageAndSound(@Nullable Component lockedMessage, @Nullable Sound lockedSound) { ++ this.result = Result.DENY; ++ this.lockedMessage = lockedMessage; ++ this.lockedSound = lockedSound; ++ } ++ ++ /** ++ * Gets the locked message that will be sent if the ++ * player cannot open the block. ++ * ++ * @return the locked message (or {@code null} if none) ++ */ ++ public @Nullable Component getLockedMessage() { ++ return this.lockedMessage; ++ } ++ ++ /** ++ * Sets the locked message that will be sent if the ++ * player cannot open the block. ++ * ++ * @param lockedMessage the locked message (or {@code null} for none) ++ */ ++ public void setLockedMessage(@Nullable Component lockedMessage) { ++ this.lockedMessage = lockedMessage; ++ } ++ ++ /** ++ * Gets the locked sound that will play if the ++ * player cannot open the block. ++ * ++ * @return the locked sound (or {@code null} if none) ++ */ ++ public @Nullable Sound getLockedSound() { ++ return this.lockedSound; ++ } ++ ++ /** ++ * Sets the locked sound that will play if the ++ * player cannot open the block. ++ * ++ * @param lockedSound the locked sound (or {@code null} for none) ++ */ ++ public void setLockedSound(@Nullable Sound lockedSound) { ++ this.lockedSound = lockedSound; ++ } ++ ++ @Override ++ public @NotNull HandlerList getHandlers() { ++ return HANDLER_LIST; ++ } ++ ++ public static @NotNull HandlerList getHandlerList() { ++ return HANDLER_LIST; ++ } ++} +diff --git a/src/main/java/org/bukkit/block/Beacon.java b/src/main/java/org/bukkit/block/Beacon.java +index 7d212c409035ccb8b22d4ffc322b4a1aea367627..79c04b840adb768f7a38e95a82f79287f42681f5 100644 +--- a/src/main/java/org/bukkit/block/Beacon.java ++++ b/src/main/java/org/bukkit/block/Beacon.java +@@ -11,7 +11,7 @@ import org.jetbrains.annotations.Nullable; + /** + * Represents a captured state of a beacon. + */ +-public interface Beacon extends TileState, Lockable, Nameable { ++public interface Beacon extends io.papermc.paper.block.LockableTileState { // Paper + + /** + * Returns the list of players within the beacon's range of effect. +diff --git a/src/main/java/org/bukkit/block/Container.java b/src/main/java/org/bukkit/block/Container.java +index bc06199f0a1cc43e0bdfd5b11fa170badd46e180..a67ee0cb0cd2cbab8dab375e2fe44168c250bcb7 100644 +--- a/src/main/java/org/bukkit/block/Container.java ++++ b/src/main/java/org/bukkit/block/Container.java +@@ -8,7 +8,7 @@ import org.jetbrains.annotations.NotNull; + /** + * Represents a captured state of a container block. + */ +-public interface Container extends TileState, BlockInventoryHolder, Lockable, Nameable { ++public interface Container extends io.papermc.paper.block.LockableTileState, BlockInventoryHolder { // Paper + + /** + * Gets the inventory of the block represented by this block state. |