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authorShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
committerShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
commit3693bbdc6b65e68db10375d3eeab70f06708b729 (patch)
tree4a71a5e6e5f50b3e2937053a5d4b4196ef67665b /patches/api/0410-Add-Sign-getInteractableSideFor.patch
parentf2512b12385961f8ca1f69efebe5ed0e00c0caa8 (diff)
downloadPaper-timings/use-internals.tar.gz
Paper-timings/use-internals.zip
Use internals for getting block/entity countstimings/use-internals
For a long time I've been meaning to move some of this logic internally as this would allow us to avoid hitting systems like block state snapshots which can create issues as many of the spigot implementations of this stuff are increasingly broken, leading to unexpected crashes during ticking, even if the API cannot properly interact with these such states/items, it's generally more preferable to not crash the server in the course, and just let those interactions fail more gracefully.
Diffstat (limited to 'patches/api/0410-Add-Sign-getInteractableSideFor.patch')
-rw-r--r--patches/api/0410-Add-Sign-getInteractableSideFor.patch45
1 files changed, 45 insertions, 0 deletions
diff --git a/patches/api/0410-Add-Sign-getInteractableSideFor.patch b/patches/api/0410-Add-Sign-getInteractableSideFor.patch
new file mode 100644
index 0000000000..1e085323ca
--- /dev/null
+++ b/patches/api/0410-Add-Sign-getInteractableSideFor.patch
@@ -0,0 +1,45 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Jake Potrebic <[email protected]>
+Date: Fri, 23 Jun 2023 12:16:35 -0700
+Subject: [PATCH] Add Sign#getInteractableSideFor
+
+
+diff --git a/src/main/java/org/bukkit/block/Sign.java b/src/main/java/org/bukkit/block/Sign.java
+index 1fdb1144949adc3a2b5cbc3aca94d2f8e0c6d9ee..7983ccb54f5f358dea1ffb530b9cc5bd716fb9b1 100644
+--- a/src/main/java/org/bukkit/block/Sign.java
++++ b/src/main/java/org/bukkit/block/Sign.java
+@@ -187,4 +187,34 @@ public interface Sign extends TileState, Colorable {
+ */
+ @Nullable
+ public Player getAllowedEditor();
++ // Paper start - get side for player
++ /**
++ * Compute the side facing the specified entity.
++ *
++ * @param entity the entity
++ * @return the side it is facing
++ */
++ default @NotNull Side getInteractableSideFor(org.bukkit.entity.@NotNull Entity entity) {
++ return this.getInteractableSideFor(entity.getLocation());
++ }
++
++ /**
++ * Compute the side facing the specific position.
++ *
++ * @param position the position
++ * @return the side the position is facing
++ */
++ default @NotNull Side getInteractableSideFor(io.papermc.paper.math.@NotNull Position position) {
++ return this.getInteractableSideFor(position.x(), position.z());
++ }
++
++ /**
++ * Compute the side facing the specific x and z coordinates.
++ *
++ * @param x the x coord
++ * @param z the z coord
++ * @return the side the coordinates are facing
++ */
++ @NotNull Side getInteractableSideFor(double x, double z);
++ // Paper end
+ }