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authorMalfrador <[email protected]>2024-07-15 12:31:41 +0200
committerGitHub <[email protected]>2024-07-15 12:31:41 +0200
commit9fd5b3cfbd40b2847dec14f53c1b3b68aed46f12 (patch)
tree96914d111f50e21fa04bde89a96d9237e581675b /patches/api/0415-Allow-trident-custom-damage.patch
parent99ae7bbc9760e02fbd5388ad3890258203ee6d5a (diff)
downloadPaper-9fd5b3cfbd40b2847dec14f53c1b3b68aed46f12.tar.gz
Paper-9fd5b3cfbd40b2847dec14f53c1b3b68aed46f12.zip
Add AttributeModifier constructor without EquipmentSlotGroup (#11079)
Diffstat (limited to 'patches/api/0415-Allow-trident-custom-damage.patch')
-rw-r--r--patches/api/0415-Allow-trident-custom-damage.patch34
1 files changed, 34 insertions, 0 deletions
diff --git a/patches/api/0415-Allow-trident-custom-damage.patch b/patches/api/0415-Allow-trident-custom-damage.patch
new file mode 100644
index 0000000000..870b735548
--- /dev/null
+++ b/patches/api/0415-Allow-trident-custom-damage.patch
@@ -0,0 +1,34 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Lulu13022002 <[email protected]>
+Date: Wed, 13 Jul 2022 15:29:53 +0200
+Subject: [PATCH] Allow trident custom damage
+
+
+diff --git a/src/main/java/org/bukkit/entity/Trident.java b/src/main/java/org/bukkit/entity/Trident.java
+index 02584eced96944a551140f8150c65a7c0f4bb55e..d21df39ceef657575f3c2e9070bf6d2671978c7a 100644
+--- a/src/main/java/org/bukkit/entity/Trident.java
++++ b/src/main/java/org/bukkit/entity/Trident.java
+@@ -57,5 +57,23 @@ public interface Trident extends AbstractArrow, ThrowableProjectile {
+ * @param hasDealtDamage has dealt damage or hit the floor
+ */
+ void setHasDealtDamage(boolean hasDealtDamage);
++
++ /**
++ * Sets the base amount of damage this trident will do.
++ *
++ * @param damage new damage amount
++ */
++ void setDamage(double damage);
++
++ /**
++ * Gets the base amount of damage this trident will do.
++ *
++ * Defaults to 8.0 for a normal trident with
++ * <code>0.5 * (1 + power level)</code> added for trident fired from
++ * damage enchanted bows.
++ *
++ * @return base damage amount
++ */
++ double getDamage();
+ }
+ // Paper end