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authorShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
committerShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
commit3693bbdc6b65e68db10375d3eeab70f06708b729 (patch)
tree4a71a5e6e5f50b3e2937053a5d4b4196ef67665b /patches/api/0419-Add-Listing-API-for-Player.patch
parentf2512b12385961f8ca1f69efebe5ed0e00c0caa8 (diff)
downloadPaper-3693bbdc6b65e68db10375d3eeab70f06708b729.tar.gz
Paper-3693bbdc6b65e68db10375d3eeab70f06708b729.zip
Use internals for getting block/entity countstimings/use-internals
For a long time I've been meaning to move some of this logic internally as this would allow us to avoid hitting systems like block state snapshots which can create issues as many of the spigot implementations of this stuff are increasingly broken, leading to unexpected crashes during ticking, even if the API cannot properly interact with these such states/items, it's generally more preferable to not crash the server in the course, and just let those interactions fail more gracefully.
Diffstat (limited to 'patches/api/0419-Add-Listing-API-for-Player.patch')
-rw-r--r--patches/api/0419-Add-Listing-API-for-Player.patch43
1 files changed, 43 insertions, 0 deletions
diff --git a/patches/api/0419-Add-Listing-API-for-Player.patch b/patches/api/0419-Add-Listing-API-for-Player.patch
new file mode 100644
index 0000000000..94d5892bd0
--- /dev/null
+++ b/patches/api/0419-Add-Listing-API-for-Player.patch
@@ -0,0 +1,43 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Corey Shupe <[email protected]>
+Date: Wed, 11 Jan 2023 16:40:31 -0500
+Subject: [PATCH] Add Listing API for Player
+
+
+diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
+index 463521dc80254cab673c5203ee263948081219e9..5753d6d6ae791e2b086c861ddeb6522e46f2571c 100644
+--- a/src/main/java/org/bukkit/entity/Player.java
++++ b/src/main/java/org/bukkit/entity/Player.java
+@@ -2033,6 +2033,32 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
+ */
+ public boolean canSee(@NotNull Entity entity);
+
++ // Paper start
++ /**
++ * Returns whether the {@code other} player is listed for {@code this}.
++ *
++ * @param other The other {@link Player} to check for listing.
++ * @return True if the {@code other} player is listed for {@code this}.
++ */
++ boolean isListed(@NotNull Player other);
++
++ /**
++ * Unlists the {@code other} player from the tablist.
++ *
++ * @param other The other {@link Player} to de-list.
++ * @return True if the {@code other} player was listed.
++ */
++ boolean unlistPlayer(@NotNull Player other);
++
++ /**
++ * Lists the {@code other} player.
++ *
++ * @param other The other {@link Player} to list.
++ * @return True if the {@code other} player was not listed.
++ */
++ boolean listPlayer(@NotNull Player other);
++ // Paper end
++
+ /**
+ * Checks to see if this player is currently flying or not.
+ *