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authorSpottedleaf <[email protected]>2024-10-25 12:47:52 -0700
committerSpottedleaf <[email protected]>2024-10-25 13:05:26 -0700
commite4efb590e49d30c9abe606838572aa5b4e9b5572 (patch)
tree9b60f27fd5f94daa2ea0a24edef90eb52c5811ea /patches/api/0420-Add-API-to-get-the-collision-shape-of-a-block-before.patch
parent2e76d3f1e200c567e62337e0d50ddcb01e3ea895 (diff)
downloadPaper-e4efb590e49d30c9abe606838572aa5b4e9b5572.tar.gz
Paper-e4efb590e49d30c9abe606838572aa5b4e9b5572.zip
fix compile issues
Diffstat (limited to 'patches/api/0420-Add-API-to-get-the-collision-shape-of-a-block-before.patch')
-rw-r--r--patches/api/0420-Add-API-to-get-the-collision-shape-of-a-block-before.patch31
1 files changed, 31 insertions, 0 deletions
diff --git a/patches/api/0420-Add-API-to-get-the-collision-shape-of-a-block-before.patch b/patches/api/0420-Add-API-to-get-the-collision-shape-of-a-block-before.patch
new file mode 100644
index 0000000000..3bb30787dc
--- /dev/null
+++ b/patches/api/0420-Add-API-to-get-the-collision-shape-of-a-block-before.patch
@@ -0,0 +1,31 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: TrollyLoki <[email protected]>
+Date: Wed, 11 Oct 2023 00:45:54 -0400
+Subject: [PATCH] Add API to get the collision shape of a block before it's
+ placed
+
+
+diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
+index 54664651f34311e95f6c2dcfd93e58477beda8c2..0ecc54bd810a2805b7209d9433b76743500e45a8 100644
+--- a/src/main/java/org/bukkit/block/data/BlockData.java
++++ b/src/main/java/org/bukkit/block/data/BlockData.java
+@@ -205,6 +205,19 @@ public interface BlockData extends Cloneable {
+ */
+ boolean isFaceSturdy(@NotNull BlockFace face, @NotNull BlockSupport support);
+
++ // Paper start
++ /**
++ * Calculates the collision shape this block data would have at a particular location.
++ * <p>
++ * This does not take into account any block updates that may occur if the block was to be actually placed in the world.
++ *
++ * @param location the location to calculate the collision shape at
++ *
++ * @return a {@link org.bukkit.util.VoxelShape} representing the collision shape of this block data.
++ */
++ @NotNull org.bukkit.util.VoxelShape getCollisionShape(@NotNull Location location);
++ // Paper end
++
+ /**
+ * Gets the color this block should appear as when rendered on a map.
+ *