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author | Nassim Jahnke <[email protected]> | 2024-10-27 09:43:00 +0100 |
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committer | Nassim Jahnke <[email protected]> | 2024-10-27 10:03:59 +0100 |
commit | 348c8550967380d9843e365e769f67eee8a8e474 (patch) | |
tree | 185991293a5343239e1107ebc98df37de3d020a5 /patches/api/0421-Add-API-to-get-the-collision-shape-of-a-block-before.patch | |
parent | bcf52fe5fd7b178e3c72f53762c8e32ca7910dc4 (diff) | |
download | Paper-348c8550967380d9843e365e769f67eee8a8e474.tar.gz Paper-348c8550967380d9843e365e769f67eee8a8e474.zip |
Readd last API patch (with TODO)
Diffstat (limited to 'patches/api/0421-Add-API-to-get-the-collision-shape-of-a-block-before.patch')
-rw-r--r-- | patches/api/0421-Add-API-to-get-the-collision-shape-of-a-block-before.patch | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/patches/api/0421-Add-API-to-get-the-collision-shape-of-a-block-before.patch b/patches/api/0421-Add-API-to-get-the-collision-shape-of-a-block-before.patch new file mode 100644 index 0000000000..3bb30787dc --- /dev/null +++ b/patches/api/0421-Add-API-to-get-the-collision-shape-of-a-block-before.patch @@ -0,0 +1,31 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: TrollyLoki <[email protected]> +Date: Wed, 11 Oct 2023 00:45:54 -0400 +Subject: [PATCH] Add API to get the collision shape of a block before it's + placed + + +diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java +index 54664651f34311e95f6c2dcfd93e58477beda8c2..0ecc54bd810a2805b7209d9433b76743500e45a8 100644 +--- a/src/main/java/org/bukkit/block/data/BlockData.java ++++ b/src/main/java/org/bukkit/block/data/BlockData.java +@@ -205,6 +205,19 @@ public interface BlockData extends Cloneable { + */ + boolean isFaceSturdy(@NotNull BlockFace face, @NotNull BlockSupport support); + ++ // Paper start ++ /** ++ * Calculates the collision shape this block data would have at a particular location. ++ * <p> ++ * This does not take into account any block updates that may occur if the block was to be actually placed in the world. ++ * ++ * @param location the location to calculate the collision shape at ++ * ++ * @return a {@link org.bukkit.util.VoxelShape} representing the collision shape of this block data. ++ */ ++ @NotNull org.bukkit.util.VoxelShape getCollisionShape(@NotNull Location location); ++ // Paper end ++ + /** + * Gets the color this block should appear as when rendered on a map. + * |