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authorShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
committerShane Freeder <[email protected]>2024-05-09 14:51:33 +0100
commit3693bbdc6b65e68db10375d3eeab70f06708b729 (patch)
tree4a71a5e6e5f50b3e2937053a5d4b4196ef67665b /patches/api/0477-Added-API-to-get-player-ha-proxy-address.patch
parentf2512b12385961f8ca1f69efebe5ed0e00c0caa8 (diff)
downloadPaper-timings/use-internals.tar.gz
Paper-timings/use-internals.zip
Use internals for getting block/entity countstimings/use-internals
For a long time I've been meaning to move some of this logic internally as this would allow us to avoid hitting systems like block state snapshots which can create issues as many of the spigot implementations of this stuff are increasingly broken, leading to unexpected crashes during ticking, even if the API cannot properly interact with these such states/items, it's generally more preferable to not crash the server in the course, and just let those interactions fail more gracefully.
Diffstat (limited to 'patches/api/0477-Added-API-to-get-player-ha-proxy-address.patch')
-rw-r--r--patches/api/0477-Added-API-to-get-player-ha-proxy-address.patch27
1 files changed, 27 insertions, 0 deletions
diff --git a/patches/api/0477-Added-API-to-get-player-ha-proxy-address.patch b/patches/api/0477-Added-API-to-get-player-ha-proxy-address.patch
new file mode 100644
index 0000000000..66f3365768
--- /dev/null
+++ b/patches/api/0477-Added-API-to-get-player-ha-proxy-address.patch
@@ -0,0 +1,27 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: nostalfinals <[email protected]>
+Date: Mon, 8 Apr 2024 23:24:38 +0800
+Subject: [PATCH] Added API to get player ha proxy address
+
+
+diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
+index 8a1e39474af88188f2e1765731b57d349f0ee645..6c327a07bf8a6aa11a2d7dad12b2830acc539484 100644
+--- a/src/main/java/org/bukkit/entity/Player.java
++++ b/src/main/java/org/bukkit/entity/Player.java
+@@ -250,6 +250,16 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
+ @Nullable
+ public InetSocketAddress getAddress();
+
++ // Paper start - Add API to get player's proxy address
++ /**
++ * Gets the socket address of this player's proxy
++ *
++ * @return the player's proxy address, null if the server doesn't have Proxy Protocol enabled, or the player didn't connect to an HAProxy instance
++ */
++ @Nullable
++ public InetSocketAddress getHAProxyAddress();
++ // Paper end - Add API to get player's proxy address
++
+ /**
+ * Gets if this connection has been transferred from another server.
+ *