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authorSpottedleaf <[email protected]>2022-09-01 09:51:59 -0700
committerGitHub <[email protected]>2022-09-01 09:51:59 -0700
commit046466f3ba72d6bdaa0213cde64676dd0024ace0 (patch)
tree717d69c8521cac0e4881c009e636891e116c2378 /patches/server/0044-Disable-thunder.patch
parenteff22eb0541559f05cf9a8c370d70c3b346f80f6 (diff)
downloadPaper-046466f3ba72d6bdaa0213cde64676dd0024ace0.tar.gz
Paper-046466f3ba72d6bdaa0213cde64676dd0024ace0.zip
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front Co-authored-by: Spottedleaf <[email protected]>
Diffstat (limited to 'patches/server/0044-Disable-thunder.patch')
-rw-r--r--patches/server/0044-Disable-thunder.patch19
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0044-Disable-thunder.patch b/patches/server/0044-Disable-thunder.patch
new file mode 100644
index 0000000000..cdf69c62c6
--- /dev/null
+++ b/patches/server/0044-Disable-thunder.patch
@@ -0,0 +1,19 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Sudzzy <[email protected]>
+Date: Wed, 2 Mar 2016 14:52:43 -0600
+Subject: [PATCH] Disable thunder
+
+
+diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
+index f5ded21e15ca425d23af90f0e339a961c5600504..e44b2662da3af5967801a21aaee0b30ef939e2ac 100644
+--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
++++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
+@@ -659,7 +659,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
+ gameprofilerfiller.push("thunder");
+ BlockPos blockposition;
+
+- if (flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot
++ if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
+ blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
+ if (this.isRainingAt(blockposition)) {
+ DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);