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author | Owen <[email protected]> | 2022-03-11 15:13:46 -0500 |
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committer | GitHub <[email protected]> | 2022-03-11 21:13:46 +0100 |
commit | ea1efef1164aa7653119eb4be000749930e5b4da (patch) | |
tree | 104968ec407cf897e14388b14d2bf397844c8279 /patches/server/0075-Configurable-Chunk-Inhabited-Time.patch | |
parent | 1790528a6104c7c801e02a6f6d2ec0dda70e2af9 (diff) | |
download | Paper-ea1efef1164aa7653119eb4be000749930e5b4da.tar.gz Paper-ea1efef1164aa7653119eb4be000749930e5b4da.zip |
Remove Patches (#7541)
Diffstat (limited to 'patches/server/0075-Configurable-Chunk-Inhabited-Time.patch')
-rw-r--r-- | patches/server/0075-Configurable-Chunk-Inhabited-Time.patch | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/patches/server/0075-Configurable-Chunk-Inhabited-Time.patch b/patches/server/0075-Configurable-Chunk-Inhabited-Time.patch new file mode 100644 index 0000000000..bf6d556f43 --- /dev/null +++ b/patches/server/0075-Configurable-Chunk-Inhabited-Time.patch @@ -0,0 +1,49 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Mon, 28 Mar 2016 20:46:14 -0400 +Subject: [PATCH] Configurable Chunk Inhabited Time + +Vanilla stores how long a chunk has been active on a server, and dynamically scales some +aspects of vanilla gameplay to this factor. + +For people who want all chunks to be treated equally, you can chose a fixed value. + +This allows to fine-tune vanilla gameplay. + +diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +index aa8cd5965632626e4cbd4952acf9b349f79b2b1c..e7534ed3f995be64c99399ab76e98086cf37bb7f 100644 +--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java ++++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +@@ -284,4 +284,14 @@ public class PaperWorldConfig { + skeleHorseSpawnChance = 0.01D; // Vanilla value + } + } ++ ++ public int fixedInhabitedTime; ++ private void fixedInhabitedTime() { ++ if (PaperConfig.version < 16) { ++ if (!config.getBoolean("world-settings.default.use-chunk-inhabited-timer", true)) config.set("world-settings.default.fixed-chunk-inhabited-time", 0); ++ if (!config.getBoolean("world-settings." + worldName + ".use-chunk-inhabited-timer", true)) config.set("world-settings." + worldName + ".fixed-chunk-inhabited-time", 0); ++ set("use-chunk-inhabited-timer", null); ++ } ++ fixedInhabitedTime = getInt("fixed-chunk-inhabited-time", -1); ++ } + } +diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +index aa8524af06132096cf593614301cde6a814ff41f..7b964beaaa66ac1c8b20dd7bda665ee30ca61b98 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java ++++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java +@@ -281,6 +281,13 @@ public class LevelChunk extends ChunkAccess { + return new ChunkAccess.TicksToSave(this.blockTicks, this.fluidTicks); + } + ++ // Paper start ++ @Override ++ public long getInhabitedTime() { ++ return this.level.paperConfig.fixedInhabitedTime < 0 ? super.getInhabitedTime() : this.level.paperConfig.fixedInhabitedTime; ++ } ++ // Paper end ++ + @Override + public GameEventDispatcher getEventDispatcher(int ySectionCoord) { + return (GameEventDispatcher) this.gameEventDispatcherSections.computeIfAbsent(ySectionCoord, (j) -> { |