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author | Jake Potrebic <[email protected]> | 2024-04-27 15:50:33 -0700 |
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committer | Jake Potrebic <[email protected]> | 2024-04-27 15:50:38 -0700 |
commit | d02bb811de6f9d7e42001137b93d6a6f88359ab6 (patch) | |
tree | a396cbb1f0ada45b98703f8125f06f17334dc080 /patches/server/0075-Configurable-Non-Player-Arrow-Despawn-Rate.patch | |
parent | dd571d89f2202bda719a40fd15f92cc754b6ade1 (diff) | |
download | Paper-d02bb811de6f9d7e42001137b93d6a6f88359ab6.tar.gz Paper-d02bb811de6f9d7e42001137b93d6a6f88359ab6.zip |
proper migration to gamerules for keep spawn loaded distance
Diffstat (limited to 'patches/server/0075-Configurable-Non-Player-Arrow-Despawn-Rate.patch')
-rw-r--r-- | patches/server/0075-Configurable-Non-Player-Arrow-Despawn-Rate.patch | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/patches/server/0075-Configurable-Non-Player-Arrow-Despawn-Rate.patch b/patches/server/0075-Configurable-Non-Player-Arrow-Despawn-Rate.patch new file mode 100644 index 0000000000..e9a2a02b12 --- /dev/null +++ b/patches/server/0075-Configurable-Non-Player-Arrow-Despawn-Rate.patch @@ -0,0 +1,20 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Fri, 18 Mar 2016 15:12:22 -0400 +Subject: [PATCH] Configurable Non Player Arrow Despawn Rate + +Can set a much shorter despawn rate for arrows that players can not pick up. + +diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +index 94f6b097a2c29fd00d6a670c5bb35fb4ade23d2e..efcfbcb3dc352c9015cc9121dc8d98e8deed8bfd 100644 +--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java ++++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java +@@ -332,7 +332,7 @@ public abstract class AbstractArrow extends Projectile { + + protected void tickDespawn() { + ++this.life; +- if (this.life >= ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)) { // Spigot ++ if (this.life >= (pickup == Pickup.CREATIVE_ONLY ? this.level().paperConfig().entities.spawning.creativeArrowDespawnRate.value() : (pickup == Pickup.DISALLOWED ? this.level().paperConfig().entities.spawning.nonPlayerArrowDespawnRate.value() : ((this instanceof ThrownTrident) ? this.level().spigotConfig.tridentDespawnRate : this.level().spigotConfig.arrowDespawnRate)))) { // Spigot // Paper - Configurable non-player arrow despawn rate; TODO: Extract this to init? + this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause + } + |