diff options
author | Jake <[email protected]> | 2021-11-24 09:58:26 -0800 |
---|---|---|
committer | MiniDigger | Martin <[email protected]> | 2021-11-30 19:26:33 +0100 |
commit | 3436ed93c2657980b6518c5ed708c4b3ac336dde (patch) | |
tree | 8b9bd4c8b0f6ba31756a43811ac59a5dbb94201d /patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch | |
parent | 3dbf41c44380386724ec29de9918b6e2c9f9e97f (diff) | |
download | Paper-3436ed93c2657980b6518c5ed708c4b3ac336dde.tar.gz Paper-3436ed93c2657980b6518c5ed708c4b3ac336dde.zip |
a bunch more patches done
Diffstat (limited to 'patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch')
-rw-r--r-- | patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch b/patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch index 46e7f64ef9..33003dfd26 100644 --- a/patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch +++ b/patches/server/0092-LootTable-API-Replenishable-Lootables-Feature.patch @@ -11,10 +11,10 @@ This feature is good for long term worlds so that newer players do not suffer with "Every chest has been looted" diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java -index ee771addea0af09749d6cbed8ff332ddc6895dd5..1c8ca94e981b216c338f8b0a34303d558901c5d8 100644 +index 7d92c9830206dacf34fc0f2f02d9453b3e0c0a5e..7661e41950c38bce94a2c7de4269ba6ebb2f6c52 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java -@@ -310,4 +310,26 @@ public class PaperWorldConfig { +@@ -315,4 +315,26 @@ public class PaperWorldConfig { this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax); log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax); } |