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author | Riley Park <[email protected]> | 2024-05-15 17:06:59 -0700 |
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committer | GitHub <[email protected]> | 2024-05-15 17:06:59 -0700 |
commit | f17519338bc589c045e0b32bfc37e048b23544d5 (patch) | |
tree | e50182ec698b4a9de8f366f485ee089b1901bbd9 /patches/server/0118-Bound-Treasure-Maps-to-World-Border.patch | |
parent | 3fc93581bb876e8149b2ca423375a98f5ca12d27 (diff) | |
download | Paper-f17519338bc589c045e0b32bfc37e048b23544d5.tar.gz Paper-f17519338bc589c045e0b32bfc37e048b23544d5.zip |
Expose server build information (#10729)
* Expose server build information
* squash patches
* final tweaks
---------
Co-authored-by: Jake Potrebic <[email protected]>
Co-authored-by: masmc05 <[email protected]>
Diffstat (limited to 'patches/server/0118-Bound-Treasure-Maps-to-World-Border.patch')
-rw-r--r-- | patches/server/0118-Bound-Treasure-Maps-to-World-Border.patch | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/patches/server/0118-Bound-Treasure-Maps-to-World-Border.patch b/patches/server/0118-Bound-Treasure-Maps-to-World-Border.patch new file mode 100644 index 0000000000..507479d986 --- /dev/null +++ b/patches/server/0118-Bound-Treasure-Maps-to-World-Border.patch @@ -0,0 +1,47 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar <[email protected]> +Date: Tue, 20 Dec 2016 15:15:11 -0500 +Subject: [PATCH] Bound Treasure Maps to World Border + +Make it so a Treasure Map does not target a structure outside of the +World Border, where players are not even able to reach. + +This also would help the case where a players close to the border, and one +that is outside happens to be closer, but unreachable, yet another reachable +one is in border that would of been missed. + +diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java +index c34873ec974eeffbc4f66dab4584c696cbe10967..580eb275942570da9e68287ca75da886ba1248c0 100644 +--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java ++++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java +@@ -37,6 +37,18 @@ public class WorldBorder { + return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ(); + } + ++ // Paper start - Bound treasure maps to world border ++ private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos(); ++ public boolean isBlockInBounds(int chunkX, int chunkZ) { ++ this.mutPos.set(chunkX, 64, chunkZ); ++ return this.isWithinBounds(this.mutPos); ++ } ++ public boolean isChunkInBounds(int chunkX, int chunkZ) { ++ this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15); ++ return this.isWithinBounds(this.mutPos); ++ } ++ // Paper end - Bound treasure maps to world border ++ + public boolean isWithinBounds(ChunkPos pos) { + return (double) pos.getMaxBlockX() > this.getMinX() && (double) pos.getMinBlockX() < this.getMaxX() && (double) pos.getMaxBlockZ() > this.getMinZ() && (double) pos.getMinBlockZ() < this.getMaxZ(); + } +diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +index 28bc3447ff5ddc066a9a743d5bfa7ca69598cd51..7cdb59cd2f2ffe1195d21519ef97dae0e430285b 100644 +--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java ++++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java +@@ -223,6 +223,7 @@ public abstract class ChunkGenerator { + + while (iterator.hasNext()) { + ChunkPos chunkcoordintpair = (ChunkPos) iterator.next(); ++ if (!world.paperConfig().environment.locateStructuresOutsideWorldBorder && !world.getWorldBorder().isChunkInBounds(chunkcoordintpair.x, chunkcoordintpair.z)) { continue; } // Paper - Bound treasure maps to world border + + blockposition_mutableblockposition.set(SectionPos.sectionToBlockCoord(chunkcoordintpair.x, 8), 32, SectionPos.sectionToBlockCoord(chunkcoordintpair.z, 8)); + double d1 = blockposition_mutableblockposition.distSqr(center); |