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author | Jake Potrebic <[email protected]> | 2021-11-08 23:59:15 -0800 |
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committer | GitHub <[email protected]> | 2021-11-08 23:59:15 -0800 |
commit | a923e332ee20bbbe6319c361496c9ea5728b4d08 (patch) | |
tree | f397940e6ff621e34a85828f8fd153662333fad4 /patches/server/0181-Toggleable-player-crits-helps-mitigate-hacked-client.patch | |
parent | 87121cef2912bfbaf514fdbfea75509af531de8a (diff) | |
download | Paper-a923e332ee20bbbe6319c361496c9ea5728b4d08.tar.gz Paper-a923e332ee20bbbe6319c361496c9ea5728b4d08.zip |
Make despawn distance configs per-category, improve per category spawn limit config (#6717)
Also adds per-world spawn limit config in paper.yml for `underground_water_creature`, and migrates existing spawn limit config options to their Mojang names.
Diffstat (limited to 'patches/server/0181-Toggleable-player-crits-helps-mitigate-hacked-client.patch')
-rw-r--r-- | patches/server/0181-Toggleable-player-crits-helps-mitigate-hacked-client.patch | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/patches/server/0181-Toggleable-player-crits-helps-mitigate-hacked-client.patch b/patches/server/0181-Toggleable-player-crits-helps-mitigate-hacked-client.patch index 0e78d6ecc4..021e939029 100644 --- a/patches/server/0181-Toggleable-player-crits-helps-mitigate-hacked-client.patch +++ b/patches/server/0181-Toggleable-player-crits-helps-mitigate-hacked-client.patch @@ -5,10 +5,10 @@ Subject: [PATCH] Toggleable player crits, helps mitigate hacked clients. diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java -index b6e762fbb79d19affb93e10ed0cbe29c2d0b6c22..0f1252ae47df5568b6844e76dceb3e8e4c8394c8 100644 +index 5892823425055efb92bf635b035d62981942b966..0e08f6e566d1c93cc89a179583d0b0939127de8b 100644 --- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java -@@ -197,6 +197,11 @@ public class PaperWorldConfig { +@@ -233,6 +233,11 @@ public class PaperWorldConfig { disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false); } |