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author | Bjarne Koll <[email protected]> | 2023-06-08 11:18:51 +0200 |
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committer | Bjarne Koll <[email protected]> | 2023-06-08 11:18:51 +0200 |
commit | 1c1270169172e85588980eeb93dab9633b4e9af4 (patch) | |
tree | dd9c16f2a832d833af54a1450bae14fbb9c2ed26 /patches/server/0189-Configurable-sprint-interruption-on-attack.patch | |
parent | d5682d77c3651e1543a9c978e896dc90bdb77996 (diff) | |
download | Paper-1c1270169172e85588980eeb93dab9633b4e9af4.tar.gz Paper-1c1270169172e85588980eeb93dab9633b4e9af4.zip |
Update fluid chunk loading patch
Diffstat (limited to 'patches/server/0189-Configurable-sprint-interruption-on-attack.patch')
-rw-r--r-- | patches/server/0189-Configurable-sprint-interruption-on-attack.patch | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/patches/server/0189-Configurable-sprint-interruption-on-attack.patch b/patches/server/0189-Configurable-sprint-interruption-on-attack.patch new file mode 100644 index 0000000000..34edd1092e --- /dev/null +++ b/patches/server/0189-Configurable-sprint-interruption-on-attack.patch @@ -0,0 +1,24 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Brokkonaut <[email protected]> +Date: Sat, 14 Apr 2018 20:20:46 +0200 +Subject: [PATCH] Configurable sprint interruption on attack + +If the sprint interruption is disabled players continue sprinting when they attack entities. + +diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java +index a668a62da9fb7fc013f078c030580b13a62db3ca..10dd06a23b34b7c8515c9ccc3988a9e8182c460d 100644 +--- a/src/main/java/net/minecraft/world/entity/player/Player.java ++++ b/src/main/java/net/minecraft/world/entity/player/Player.java +@@ -1290,7 +1290,11 @@ public abstract class Player extends LivingEntity { + } + + this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D)); +- this.setSprinting(false); ++ // Paper start - Configuration option to disable automatic sprint interruption ++ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) { ++ this.setSprinting(false); ++ } ++ // Paper end + } + + if (flag3) { |