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authorJake Potrebic <[email protected]>2024-04-27 15:50:33 -0700
committerJake Potrebic <[email protected]>2024-04-27 15:50:38 -0700
commitd02bb811de6f9d7e42001137b93d6a6f88359ab6 (patch)
treea396cbb1f0ada45b98703f8125f06f17334dc080 /patches/server/0240-Optimize-MappedRegistry.patch
parentdd571d89f2202bda719a40fd15f92cc754b6ade1 (diff)
downloadPaper-d02bb811de6f9d7e42001137b93d6a6f88359ab6.tar.gz
Paper-d02bb811de6f9d7e42001137b93d6a6f88359ab6.zip
proper migration to gamerules for keep spawn loaded distance
Diffstat (limited to 'patches/server/0240-Optimize-MappedRegistry.patch')
-rw-r--r--patches/server/0240-Optimize-MappedRegistry.patch30
1 files changed, 30 insertions, 0 deletions
diff --git a/patches/server/0240-Optimize-MappedRegistry.patch b/patches/server/0240-Optimize-MappedRegistry.patch
new file mode 100644
index 0000000000..de87a88672
--- /dev/null
+++ b/patches/server/0240-Optimize-MappedRegistry.patch
@@ -0,0 +1,30 @@
+From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
+From: Aikar <[email protected]>
+Date: Sun, 26 Aug 2018 20:49:50 -0400
+Subject: [PATCH] Optimize MappedRegistry
+
+Use larger initial sizes to increase bucket capacity on the BiMap
+
+BiMap.get was seen to be using a good bit of CPU time.
+
+diff --git a/src/main/java/net/minecraft/core/MappedRegistry.java b/src/main/java/net/minecraft/core/MappedRegistry.java
+index aac210f682303b85e207bb230decb1af62a1a25a..a35fe2b8ef35692fb7b5d520944d0c6ae53ac07e 100644
+--- a/src/main/java/net/minecraft/core/MappedRegistry.java
++++ b/src/main/java/net/minecraft/core/MappedRegistry.java
+@@ -35,11 +35,11 @@ public class MappedRegistry<T> implements WritableRegistry<T> {
+ private static final Logger LOGGER = LogUtils.getLogger();
+ final ResourceKey<? extends Registry<T>> key;
+ private final ObjectList<Holder.Reference<T>> byId = new ObjectArrayList<>(256);
+- private final Reference2IntMap<T> toId = Util.make(new Reference2IntOpenHashMap<>(), map -> map.defaultReturnValue(-1));
+- private final Map<ResourceLocation, Holder.Reference<T>> byLocation = new HashMap<>();
+- private final Map<ResourceKey<T>, Holder.Reference<T>> byKey = new HashMap<>();
+- private final Map<T, Holder.Reference<T>> byValue = new IdentityHashMap<>();
+- private final Map<ResourceKey<T>, RegistrationInfo> registrationInfos = new IdentityHashMap<>();
++ private final Reference2IntMap<T> toId = Util.make(new Reference2IntOpenHashMap<>(2048), map -> map.defaultReturnValue(-1)); // Paper - Perf: Use bigger expected size to reduce collisions
++ private final Map<ResourceLocation, Holder.Reference<T>> byLocation = new HashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
++ private final Map<ResourceKey<T>, Holder.Reference<T>> byKey = new HashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
++ private final Map<T, Holder.Reference<T>> byValue = new IdentityHashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
++ private final Map<ResourceKey<T>, RegistrationInfo> registrationInfos = new IdentityHashMap<>(2048); // Paper - Perf: Use bigger expected size to reduce collisions
+ private Lifecycle registryLifecycle;
+ private volatile Map<TagKey<T>, HolderSet.Named<T>> tags = new IdentityHashMap<>();
+ private boolean frozen;