diff options
author | Nassim Jahnke <[email protected]> | 2024-10-30 14:06:43 +0100 |
---|---|---|
committer | Nassim Jahnke <[email protected]> | 2024-10-30 14:06:43 +0100 |
commit | 9f1fa0b4f8ea807b0adab45660b1ad8f89f267ef (patch) | |
tree | 52b9442280ca9878bb43b599fb5441dad3cf35e3 /patches/server/0302-Fix-item-EAR-ticks.patch | |
parent | fe2f3d46933c9f3dc0e4bda238e5af34b01d2a48 (diff) | |
download | Paper-9f1fa0b4f8ea807b0adab45660b1ad8f89f267ef.tar.gz Paper-9f1fa0b4f8ea807b0adab45660b1ad8f89f267ef.zip |
Fix item gravity on inactive items, remove dumb active skipping
Diffstat (limited to 'patches/server/0302-Fix-item-EAR-ticks.patch')
-rw-r--r-- | patches/server/0302-Fix-item-EAR-ticks.patch | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/patches/server/0302-Fix-item-EAR-ticks.patch b/patches/server/0302-Fix-item-EAR-ticks.patch new file mode 100644 index 0000000000..8fd577191b --- /dev/null +++ b/patches/server/0302-Fix-item-EAR-ticks.patch @@ -0,0 +1,42 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Nassim Jahnke <[email protected]> +Date: Wed, 30 Oct 2024 13:51:54 +0100 +Subject: [PATCH] Fix item EAR ticks + +Item entities only have their gravity ticked every 4 ticks when on ground. +Fix that and also remove Spigot's arbitrary tick skipping. It's a terribly +cheap way of getting extra performance that doesn't really work at all. + +diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java +index 75ebf09777e19645eee296a9edabac39c858ffb9..c21fa55c62d97d9511e41a1e313e904330a6eee6 100644 +--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java ++++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java +@@ -175,7 +175,7 @@ public class ItemEntity extends Entity implements TraceableEntity { + } + } + +- if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) { ++ if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) { // Paper - Diff on change; ActivationRange immunity + this.move(MoverType.SELF, this.getDeltaMovement()); + this.applyEffectsFromBlocks(); + float f = 0.98F; +diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java +index dd1c5bc7522a4710cbfdd4764f6431e1e28d63cc..05ad15fc40ccb7feed5c51ad0ad0a98bd0d02af6 100644 +--- a/src/main/java/org/spigotmc/ActivationRange.java ++++ b/src/main/java/org/spigotmc/ActivationRange.java +@@ -251,12 +251,11 @@ public class ActivationRange + entity.activatedTick = MinecraftServer.currentTick + 20; + } + isActive = true; ++ } else if (entity instanceof net.minecraft.world.entity.item.ItemEntity && (entity.tickCount + entity.getId()) % 4 == 0) { // Paper - Needed for item gravity, see ItemEntity tick ++ isActive = true; + } +- // Add a little performance juice to active entities. Skip 1/4 if not immune. +- } else if ( !entity.defaultActivationState && entity.tickCount % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) ) +- { +- isActive = false; + } ++ // Paper - remove dumb tick skipping for active entities + return isActive; + } + } |