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author | Spottedleaf <[email protected]> | 2024-07-17 10:24:53 -0700 |
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committer | Spottedleaf <[email protected]> | 2024-07-17 10:28:32 -0700 |
commit | 00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6 (patch) | |
tree | 82639515bc5e9ae00c1e639e72137ed51e1ac688 /patches/server/0307-Fix-items-not-falling-correctly.patch | |
parent | 967f98aa81da851740aeb429778e46159fd188df (diff) | |
download | Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.tar.gz Paper-00b949f1bbbf444e2b5e7b8de7c9b14fbd2133c6.zip |
Remove Moonrise utils to MCUtils, remove duplicated/unused utils
Diffstat (limited to 'patches/server/0307-Fix-items-not-falling-correctly.patch')
-rw-r--r-- | patches/server/0307-Fix-items-not-falling-correctly.patch | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/patches/server/0307-Fix-items-not-falling-correctly.patch b/patches/server/0307-Fix-items-not-falling-correctly.patch new file mode 100644 index 0000000000..aaff528185 --- /dev/null +++ b/patches/server/0307-Fix-items-not-falling-correctly.patch @@ -0,0 +1,42 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: AJMFactsheets <[email protected]> +Date: Fri, 17 Jan 2020 17:17:54 -0600 +Subject: [PATCH] Fix items not falling correctly + +Since 1.14, Mojang has added an optimization which skips checking if +an item should fall every fourth tick. + +However, Spigot's entity activation range class also has an +optimization which skips ticking active entities every fourth tick. +This can result in a state where an item will never properly fall +due to its move method never being called. + +This patch resolves the conflict by offsetting checking Spigot's entity +activation range check from an item's move method. + +diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java +index 6dfa43036afeba75a7ecc5a82637f081624d5c69..8351e46f667a8f8dd96d97ec15c0165261a2fab4 100644 +--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java ++++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java +@@ -176,7 +176,7 @@ public class ItemEntity extends Entity implements TraceableEntity { + } + } + +- if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) { ++ if (!this.onGround() || this.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) { // Paper - Diff on change + this.move(MoverType.SELF, this.getDeltaMovement()); + float f = 0.98F; + +diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java +index 6d51464f6368151e8acc532414ee223714584e96..9fb9fa62c32445ac3c3883a6433759c86dcfc428 100644 +--- a/src/main/java/org/spigotmc/ActivationRange.java ++++ b/src/main/java/org/spigotmc/ActivationRange.java +@@ -256,7 +256,7 @@ public class ActivationRange + isActive = true; + } + // Add a little performance juice to active entities. Skip 1/4 if not immune. +- } else if ( !entity.defaultActivationState && entity.tickCount % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) ) ++ } else if ( !entity.defaultActivationState && (entity.tickCount + entity.getId()) % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) ) // Paper - Ensure checking item movement is offset from Spigot's entity activation range check + { + isActive = false; + } |