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author | Riley Park <[email protected]> | 2024-05-15 17:06:59 -0700 |
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committer | GitHub <[email protected]> | 2024-05-15 17:06:59 -0700 |
commit | f17519338bc589c045e0b32bfc37e048b23544d5 (patch) | |
tree | e50182ec698b4a9de8f366f485ee089b1901bbd9 /patches/server/0327-Add-option-to-allow-iron-golems-to-spawn-in-air.patch | |
parent | 3fc93581bb876e8149b2ca423375a98f5ca12d27 (diff) | |
download | Paper-f17519338bc589c045e0b32bfc37e048b23544d5.tar.gz Paper-f17519338bc589c045e0b32bfc37e048b23544d5.zip |
Expose server build information (#10729)
* Expose server build information
* squash patches
* final tweaks
---------
Co-authored-by: Jake Potrebic <[email protected]>
Co-authored-by: masmc05 <[email protected]>
Diffstat (limited to 'patches/server/0327-Add-option-to-allow-iron-golems-to-spawn-in-air.patch')
-rw-r--r-- | patches/server/0327-Add-option-to-allow-iron-golems-to-spawn-in-air.patch | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/patches/server/0327-Add-option-to-allow-iron-golems-to-spawn-in-air.patch b/patches/server/0327-Add-option-to-allow-iron-golems-to-spawn-in-air.patch new file mode 100644 index 0000000000..e09ab64290 --- /dev/null +++ b/patches/server/0327-Add-option-to-allow-iron-golems-to-spawn-in-air.patch @@ -0,0 +1,19 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: William Blake Galbreath <[email protected]> +Date: Sat, 13 Apr 2019 16:50:58 -0500 +Subject: [PATCH] Add option to allow iron golems to spawn in air + + +diff --git a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java +index 3a51d3722ef8dba0e4b3ebcff0de8cede3bf3371..932fae98c551052cadba4c6fc6e575fc30a25d58 100644 +--- a/src/main/java/net/minecraft/world/entity/animal/IronGolem.java ++++ b/src/main/java/net/minecraft/world/entity/animal/IronGolem.java +@@ -317,7 +317,7 @@ public class IronGolem extends AbstractGolem implements NeutralMob { + BlockPos blockposition1 = blockposition.below(); + BlockState iblockdata = world.getBlockState(blockposition1); + +- if (!iblockdata.entityCanStandOn(world, blockposition1, this)) { ++ if (!iblockdata.entityCanStandOn(world, blockposition1, this) && !this.level().paperConfig().entities.spawning.ironGolemsCanSpawnInAir) { // Paper - Add option to allow iron golems to spawn in air + return false; + } else { + for (int i = 1; i < 3; ++i) { |