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authorShane Freeder <[email protected]>2024-06-21 01:21:23 +0100
committerShane Freeder <[email protected]>2024-06-21 01:21:23 +0100
commit8b1d26df0b082ab830b00870894c8d5849c96a31 (patch)
tree922e3707e7766b6ded1246be58b872845344a7ad /patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch
parent2118196dd57f9b7100b2d15b552d3c00fc5a55fa (diff)
downloadPaper-8b1d26df0b082ab830b00870894c8d5849c96a31.tar.gz
Paper-8b1d26df0b082ab830b00870894c8d5849c96a31.zip
Fix diff in sprint interruption option (Closes #10939)
Diffstat (limited to 'patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch')
-rw-r--r--patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch2
1 files changed, 1 insertions, 1 deletions
diff --git a/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch b/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch
index bcbd0c7040..e507baaede 100644
--- a/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch
+++ b/patches/server/0336-Dead-Player-s-shouldn-t-be-able-to-move.patch
@@ -7,7 +7,7 @@ This fixes a lot of game state issues where packets were delayed for processing
due to 1.15's new queue but processed while dead.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
-index e8fb36582430332e511c2d7ac1e604763f4052e3..1d8aa3b3c3deba7d04dd115d1f0b70b078111f1e 100644
+index 2d1eed692740dcab4fc9ab31e9b14a975e8239df..90974926cdc45f1455a0dc755338dac184c2f412 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1172,7 +1172,7 @@ public abstract class Player extends LivingEntity {